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- <item id="70" name="handPlayer"> <!-- handPlayer must remain on ID 70 -->
- <property name="Extends" value="handMaster"/>
- <property name="CreativeMode" value="None"/>
- <property name="HoldType" value="0"/>
- <property class="Action0">
- <property name="Delay" value="0.75"/>
- <property name="Range" value="2.5"/>
- <property name="DamageEntity" value="5"/>
- <property name="DamageBlock" value="1"/>
- <property name="Stamina_usage" value="3"/>
- <property name="DamageBonus.head" value="2"/>
- <property name="DamageBonus.organic" value="5"/>
- <property name="ToolCategory.harvestingTools" value="1.5" param1="1"/>
- <property name="ToolCategory.Fishing" value="1" param1="10"/>
- </property>
- <property class="Action1"> <!-- UseAction -->
- <property name="Class" value="Eat"/>
- <property name="Delay" value="1"/>
- <property name="Use_time" value="..."/>
- <property name="Gain_health" value="0"/>
- <property name="Gain_stamina" value="5"/>
- <property name="Gain_food" value="0"/>
- <property name="Gain_water" value="15"/>
- <property name="Gain_sickness" value="15"/>
- <property name="Condition_raycast_block" value="826,1472"/>
- <property name="Sound_start" value="player_drinking"/>
- <property name="Buff" value="dysentery"/>
- <property name="Buff_chance" value="0.5"/>
- </property>
- <property class="Attributes">
- <property name="DismembermentBaseChance" value="-0.2,-0.2"/>
- <property name="DismembermentBonus" value="0,0"/>
- </property>
- <property name="ActionSkillGroup" value="Athletics"/>
- <!--use_action class="LiftUpTerrain" delay="1" use_time="..." gain_health="-5"gain_stamina="-20" gain_food="0" gain_water="10" gain_sickness="15" condition_raycast_block="77,78,79,80" sound_start="player_drinking" /-->
- </item>
- <item id="21" name="huntingKnife">
- <property name="Meshfile" value="Items/Weapons/Melee/Knives/hunting_knifePrefab"/>
- <property name="Material" value="metal"/>
- <property name="RepairTools" value="forgedIron"/>
- <property name="HoldType" value="36"/>
- <property name="DegradationBreaksAfter" value="false"/>
- <property name="FuelValue" value="12"/>
- <property name="EconomicValue" value="120"/>
- <property name="SoundJammed" value="ItemNeedsRepair"/>
- <property name="SoundDestroy" value="wooddestroy1"/>
- <property class="Action0"> <!-- AttackAction -->
- <property name="Class" value="Melee"/>
- <property name="Delay" value="1.2"/>
- <property name="Range" value="2.2"/>
- <property name="Sphere" value="0.1"/>
- <property name="Sound_start" value="swoosh"/>
- <property name="Stamina_usage" value="5.5"/>
- <property name="DamageBonus.head" value="5"/>
- <property name="DamageBonus.glass" value="1"/>
- <property name="DamageBonus.leaves" value="25"/>
- <property name="DamageBonus.organic" value="10"/>
- <property name="ToolCategory.Butcher" value="1" param1="10"/>
- <property name="ToolCategory.Fishing" value="1"/>
- <property name="Sound_harvesting" value="open_animal" param1="organic" />
- </property>
- <property class="Attributes">
- <property name="EntityDamage" value="10,20"/>
- <property name="BlockDamage" value="1,2"/>
- <property name="DegradationMax" value="200,600"/>
- <property name="DegradationRate" value="1,1"/>
- <property name="DismembermentBaseChance" value="0.01,0.02"/>
- </property>
- <property name="Group" value="Ammo/Weapons"/>
- <property name="ActionSkillGroup" value="Blade Weapons"/>
- <property name="CraftingSkillGroup" value="craftSkillWeapons"/>
- <property name="RepairExpMultiplier" value="5.5"/>
- </item>
- <item id="1625" name="Fishing Rod">
- <property name="Meshfile" value="Items/Tools/stone_shovelPrefab"/>
- <property name="Material" value="Mplastics"/>
- <property name="HoldType" value="18"/>
- <property name="EconomicValue" value="500"/>
- <property name="EconomicBundleSize" value="1"/>
- <property name="SellableToTrader" value="false"/>
- <property class="Action0">
- <!-- UseAction -->
- <property name="Class" value="ExchangeItem"/>
- <property name="Delay" value="1.8"/>
- <property name="Range" value="2.4"/>
- <property name="Sphere" value="0.2"/>
- <property name="Change_item_to" value="Fishing Rod Full"/>
- <property name="Focused_blockname_1" value="water"/>
- <property name="Focused_blockname_2" value="waterMoving"/>
- <property name="Focused_blockname_3" value="waterStaticBucket"/>
- <property name="Focused_blockname_4" value="waterMovingBucket"/>
- <property name="Focused_blockname_5" value="waterSource8"/>
- <property name="Sound_start" value="SlowSwoosh"/>
- </property>
- <property name="Group" value="Tools/Traps,Basics"/>
- <property name="DescriptionKey" value="fishingRodDesc"/>
- </item>
- <item id="1626" name="Fishing Rod Full">
- <property name="Meshfile" value="Items/Tools/stone_shovelPrefab"/>
- <property name="Material" value="Mplastics"/>
- <property name="HoldType" value="18"/>
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="PlaceAsBlock"/>
- <property name="Delay" value="0.5"/>
- <property name="Blockname" value="Livewell"/>
- <property name="Change_item_to" value="Fishing Rod"/>
- <property name="Sound_start" value="bucketplace_water"/>
- </property>
- <property name="Group" value="Tools/Traps,Basics"/>
- </item>
- <item id="1627" name="Raw Fish">
- <property name="Meshfile" value="Items/Misc/parcelPrefab"/>
- <property name="Material" value="organic"/>
- <property name="HoldType" value="31"/>
- <property name="Stacknumber" value="10"/>
- <property name="EconomicValue" value="10"/>
- <property name="CraftingIngredientTime" value="15"/>
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat"/>
- <property name="Delay" value="1.0"/>
- <property name="Use_time" value="..."/>
- <property name="Gain_health" value="2"/>
- <property name="Gain_food" value="5"/>
- <property name="Gain_water" value="0"/>
- <property name="Gain_stamina" value="0"/>
- <property name="Gain_sickness" value="30"/>
- <property name="Buff" value="foodPoisoning"/>
- <property name="Buff_chance" value="0.5"/>
- <property name="Sound_start" value="player_eating"/>
- </property>
- <property name="DescriptionKey" value="rawFishDesc"/>
- <property name="Smell" value="ExLargeSmell"/>
- <property name="Group" value="Food/Cooking"/>
- </item>
- <item id="1628" name="Grilled Fish">
- <property name="Meshfile" value="Items/Misc/parcelPrefab"/>
- <property name="DropMeshfile" value="Items/Misc/sack_droppedPrefab"/>
- <property name="HoldType" value="31"/>
- <property name="Material" value="organic"/>
- <property name="Stacknumber" value="50"/> <!-- STK food -->
- <property name="EconomicValue" value="24"/>
- <property class="Action1">
- <property name="Class" value="Eat"/>
- <property name="Delay" value="2.1"/>
- <property name="Use_time" value="..."/>
- <property name="Gain_health" value="0"/>
- <property name="Gain_food" value="5"/>
- <property name="Gain_water" value="-2"/>
- <property name="Gain_wellness" value="0.042"/>
- <property name="Sound_start" value="player_eating"/>
- </property>
- <property name="DescriptionKey" value="rawFishDesc"/>
- <property name="Smell" value="mediumSmell"/>
- <property name="Group" value="Food/Cooking"/>
- </item>
- <item id="1629" name="Boiled Fish">
- <property name="Meshfile" value="Items/Misc/parcelPrefab"/>
- <property name="Material" value="organic"/>
- <property name="HoldType" value="31"/>
- <property name="Stacknumber" value="50"/>
- <property name="EconomicValue" value="10"/>
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat"/>
- <property name="Delay" value="2.1"/>
- <property name="Use_time" value="..."/>
- <property name="Gain_health" value="0"/>
- <property name="Gain_food" value="5"/>
- <property name="Gain_water" value="0"/>
- <property name="Gain_wellness" value="0.084"/>
- <property name="Sound_start" value="player_eating"/>
- </property>
- <property name="DescriptionKey" value="rawFishDesc"/>
- <property name="Smell" value="mediumSmell"/>
- <property name="Group" value="Food/Cooking"/>
- </item>
- <item id="1630" name="Charred Fish">
- <property name="Meshfile" value="Items/Misc/parcelPrefab"/>
- <property name="Material" value="organic"/>
- <property name="HoldType" value="31"/>
- <property name="Stacknumber" value="50"/>
- <property name="EconomicValue" value="10"/>
- <property name="SellableToTrader" value="false"/>
- <property class="Action1">
- <!-- UseAction -->
- <property name="Class" value="Eat"/>
- <property name="Delay" value="2.1"/>
- <property name="Use_time" value="..."/>
- <property name="Gain_health" value="0"/>
- <property name="Gain_food" value="5"/>
- <property name="Gain_water" value="-5"/>
- <property name="Gain_wellness" value="0"/>
- <property name="Sound_start" value="player_eating"/>
- </property>
- <property name="DescriptionKey" value="rawFishDesc"/>
- <property name="Smell" value="largeSmell"/>
- <property name="Group" value="Food/Cooking"/>
- </item>
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