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Nov 29th, 2021
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  1. StylePtr<Layers<Layers<HumpFlicker<Rgb<100,100,150>,RotateColorsX<Variation,SteelBlue>,20>,AlphaL<Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<2000,3000,AudioFlicker<White,RotateColorsX<Variation,Blue>>,RotateColorsX<Variation,Rgb<0,0,30>>,AudioFlicker<RotateColorsX<Variation,Blue>,White>,Rgb<50,50,75>>,Stripes<2000,-3000,AudioFlicker<White,RotateColorsX<Variation,Blue>>,Rgb<0,0,30>,AudioFlicker<RotateColorsX<Variation,Blue>,White>,Rgb<50,50,75>>>,Int<18000>>,AlphaL<AudioFlickerL<Rgb<100,100,150>>,Bump<Int<16384>,Int<4000>>>>,TransitionEffectL<TrConcat<TrInstant,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrSmoothFade<600>>,EFFECT_LOCKUP_END>,ResponsiveLockupL<Strobe<White,BrownNoiseFlicker<White,Red,300>,50,1>,TrConcat<TrInstant,White,TrFade<200>>,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Scale<SwingSpeed<100>,Int<10000>,Int<14000>>>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveBlastL<White,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>,Int<400>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveDragL<BrownNoiseFlickerL<White,Int<300>>,TrWipeIn<400>,TrFade<400>>,ResponsiveMeltL<Mix<TwistAngle<>,Red,Orange>,TrWipeIn<600>,TrSmoothFade<600>>,InOutTrL<TrJoinR<TrWipe<500>,TrWipeIn<500>>,TrJoinR<TrWipe<500>,TrWipeIn<500>>,Black>,TransitionEffectL<TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<2000,1500,Black,Rgb<100,100,150>>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFade<3000>,Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<1000,500,Black,Rgb<100,100,150>,Black>,Stripes<1000,-500,Black,Rgb<100,100,150>,Black>>,TrFade<2500>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrJoinR<TrWipe<500>,TrWipeIn<500>>,Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<1000,250,Black,Rgb<100,100,150>,Black>,Stripes<1000,-250,Black,Rgb<100,100,150>,Black>>,TrFade<2500>,Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<2000,1500,Black,Rgb<100,100,150>>,Stripes<2000,-1500,Black,Rgb<100,100,150>>>,TrFade<3000>,Mix<SmoothStep<Int<16384>,Int<0>>,Stripes<2000,3000,AudioFlicker<White,Blue>,Rgb<0,0,30>,AudioFlicker<Blue,White>,Rgb<50,50,75>>,Stripes<2000,-3000,AudioFlicker<White,Blue>,Rgb<0,0,30>,AudioFlicker<Blue,White>,Rgb<50,50,75>>>,TrDelay<2000>>,EFFECT_PREON>>>()
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