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rot_cyl_cam_proj

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Jan 6th, 2019
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  1. {
  2. Tools = ordered() {
  3. Falloff1 = FalloffOperator {
  4. CtrlWZoom = false,
  5. Inputs = {
  6. MaterialID = Input { Value = 6, },
  7. },
  8. ViewInfo = OperatorInfo { Pos = { 3245, 214.5 } },
  9. },
  10. Merge1 = Merge {
  11. Inputs = {
  12. Background = Input {
  13. SourceOp = "Background2",
  14. Source = "Output",
  15. },
  16. Foreground = Input {
  17. SourceOp = "Transform1",
  18. Source = "Output",
  19. },
  20. PerformDepthMerge = Input { Value = 0, },
  21. },
  22. ViewInfo = OperatorInfo { Pos = { 3465, 115.5 } },
  23. },
  24. ReplaceMaterial3D1_1_2_1 = ReplaceMaterial3D {
  25. Inputs = {
  26. SceneInput = Input {
  27. SourceOp = "Merge3D1_1_1",
  28. Source = "Output",
  29. },
  30. ["ReplaceMode.Nest"] = Input { Value = 1, },
  31. ["ReplaceMode.RedMode"] = Input { Value = 2, },
  32. ["ReplaceMode.GreenMode"] = Input { Value = 2, },
  33. ["ReplaceMode.BlueMode"] = Input { Value = 2, },
  34. ["ReplaceMode.AlphaMode"] = Input { Value = 2, },
  35. MaterialInput = Input {
  36. SourceOp = "Catcher1_2_1",
  37. Source = "MaterialOutput",
  38. },
  39. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  40. },
  41. ViewInfo = OperatorInfo { Pos = { 3960, 214.5 } },
  42. },
  43. cam_rot_cyl_1 = Camera3D {
  44. NameSet = true,
  45. Inputs = {
  46. PerspFarClip = Input { Value = 10, },
  47. AoV = Input { Value = 22.33, },
  48. FLength = Input { Value = 30.0956686869672, },
  49. PlaneOfFocus = Input { Value = 5.001, },
  50. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  51. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  52. ApertureW = Input { Value = 0.831496062992126, },
  53. ApertureH = Input { Value = 0.467716535433071, },
  54. ControlVis = Input { Value = 1, },
  55. Fit = Input { Value = FuID { "Inside" }, },
  56. IDepth = Input { Value = 5, },
  57. ["SurfacePlaneInputs.Visibility.IsVisible"] = Input { Value = 0, },
  58. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  59. ImageInput = Input {
  60. SourceOp = "Merge1",
  61. Source = "Output",
  62. },
  63. ["MtlStdInputs.Diffuse.Color.Alpha"] = Input { Value = 0, },
  64. ["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0, },
  65. ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
  66. ProjectionEnabled = Input { Value = 1, },
  67. ProjectionMode = Input { Value = 2, },
  68. },
  69. ViewInfo = OperatorInfo { Pos = { 3740, 115.5 } },
  70. },
  71. Merge3D1_1_1 = Merge3D {
  72. Inputs = {
  73. SceneInput1 = Input {
  74. SourceOp = "cam_rot_cyl_1",
  75. Source = "Output",
  76. },
  77. SceneInput2 = Input {
  78. SourceOp = "Shape3D1_1_1",
  79. Source = "Output",
  80. },
  81. },
  82. ViewInfo = OperatorInfo { Pos = { 3740, 214.5 } },
  83. },
  84. cam_rot_cyl = Camera3D {
  85. NameSet = true,
  86. Inputs = {
  87. PerspFarClip = Input { Value = 10, },
  88. AoV = Input { Value = 22.33, },
  89. FLength = Input { Value = 30.0956686869672, },
  90. PlaneOfFocus = Input { Value = 5.001, },
  91. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  92. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  93. ApertureW = Input { Value = 0.831496062992126, },
  94. ApertureH = Input { Value = 0.467716535433071, },
  95. ControlVis = Input { Value = 1, },
  96. Fit = Input { Value = FuID { "Inside" }, },
  97. IDepth = Input { Value = 5, },
  98. ["SurfacePlaneInputs.Visibility.IsVisible"] = Input { Value = 0, },
  99. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  100. ImageInput = Input {
  101. SourceOp = "Background1",
  102. Source = "Output",
  103. },
  104. ["MtlStdInputs.Diffuse.Color.Alpha"] = Input { Value = 0, },
  105. ["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0, },
  106. ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
  107. ProjectionEnabled = Input { Value = 1, },
  108. ProjectionMode = Input { Value = 2, },
  109. },
  110. ViewInfo = OperatorInfo { Pos = { 880, 49.5 } },
  111. },
  112. Catcher1_2 = TexCatcher {
  113. Inputs = {
  114. ColorAccumulationMode = Input { Value = FuID { "Blend" }, },
  115. AlphaAccumulationMode = Input { Value = FuID { "Blend" }, },
  116. AccumulationThreshhold = Input { Value = 0, },
  117. MaterialID = Input { Value = 4, },
  118. },
  119. ViewInfo = OperatorInfo { Pos = { 2475, 148.5 } },
  120. },
  121. Background2 = Background {
  122. Inputs = {
  123. GlobalOut = Input { Value = 360, },
  124. Width = Input { Value = 1920, },
  125. Height = Input { Value = 1080, },
  126. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  127. },
  128. ViewInfo = OperatorInfo { Pos = { 3465, 49.5 } },
  129. },
  130. Shape3D1_1_1 = Shape3D {
  131. Inputs = {
  132. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  133. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  134. Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
  135. MaterialInput = Input {
  136. SourceOp = "Falloff1",
  137. Source = "MaterialOutput",
  138. },
  139. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  140. ["SurfaceCylinderInputs.Radius"] = Input { Value = 5.07, },
  141. ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 100, },
  142. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 3, }
  143. },
  144. ViewInfo = OperatorInfo { Pos = { 3575, 214.5 } },
  145. },
  146. chargez_image_1_1 = Loader {
  147. Clips = {
  148. Clip {
  149. ID = "Clip1",
  150. Filename = "C:\\Users\\jeremy\\Downloads\\PanoramaConcordeS.jpg",
  151. FormatID = "JpegFormat",
  152. StartFrame = -1,
  153. LengthSetManually = true,
  154. TrimIn = 0,
  155. TrimOut = 0,
  156. ExtendFirst = 0,
  157. ExtendLast = 0,
  158. Loop = 0,
  159. AspectMode = 0,
  160. Depth = 0,
  161. TimeCode = 0,
  162. GlobalStart = 0,
  163. GlobalEnd = 0
  164. }
  165. },
  166. NameSet = true,
  167. Inputs = {
  168. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  169. },
  170. ViewInfo = OperatorInfo { Pos = { 3245, 115.5 } },
  171. },
  172. Transform1 = Transform {
  173. Inputs = {
  174. Center = Input {
  175. SourceOp = "Path1",
  176. Source = "Position",
  177. },
  178. Size = Input { Value = 5.8, },
  179. Input = Input {
  180. SourceOp = "chargez_image_1_1",
  181. Source = "Output",
  182. },
  183. },
  184. ViewInfo = OperatorInfo { Pos = { 3355, 115.5 } },
  185. },
  186. Path1 = PolyPath {
  187. DrawMode = "InsertAndModify",
  188. Inputs = {
  189. Displacement = Input {
  190. SourceOp = "Path1Displacement",
  191. Source = "Value",
  192. },
  193. PolyLine = Input {
  194. Value = Polyline {
  195. Points = {
  196. { Linear = true, LockY = true, X = 2.39900249376559, Y = 0, RX = -1.59929604575703, RY = 0 },
  197. { Linear = true, LockY = true, X = -2.39888564350549, Y = 0, LX = 1.59929604575703, LY = 0 }
  198. }
  199. },
  200. },
  201. },
  202. },
  203. Path1Displacement = BezierSpline {
  204. SplineColor = { Red = 255, Green = 0, Blue = 255 },
  205. NameSet = true,
  206. KeyFrames = {
  207. [0] = { 0, RH = { 120, 0.333333333333333 }, Flags = { Linear = true, LockedY = true } },
  208. [360] = { 1, LH = { 240, 0.666666666666667 }, Flags = { Linear = true, LockedY = true } }
  209. }
  210. },
  211. ReplaceMaterial3D1_1_2 = ReplaceMaterial3D {
  212. Inputs = {
  213. SceneInput = Input {
  214. SourceOp = "Merge3D1_1",
  215. Source = "Output",
  216. },
  217. ["ReplaceMode.Nest"] = Input { Value = 1, },
  218. ["ReplaceMode.RedMode"] = Input { Value = 2, },
  219. ["ReplaceMode.GreenMode"] = Input { Value = 2, },
  220. ["ReplaceMode.BlueMode"] = Input { Value = 2, },
  221. ["ReplaceMode.AlphaMode"] = Input { Value = 2, },
  222. MaterialInput = Input {
  223. SourceOp = "Catcher1_2",
  224. Source = "MaterialOutput",
  225. },
  226. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  227. },
  228. ViewInfo = OperatorInfo { Pos = { 2475, 214.5 } },
  229. },
  230. cam_rot = Camera3D {
  231. NameSet = true,
  232. Inputs = {
  233. ["Transform3DOp.Rotate.Y"] = Input {
  234. SourceOp = "Instance_Camera3D1_1_1YRotation",
  235. Source = "Value",
  236. },
  237. PerspFarClip = Input { Value = 10, },
  238. AoV = Input { Value = 22.33, },
  239. FLength = Input { Value = 30.0956686869672, },
  240. PlaneOfFocus = Input { Value = 5.001, },
  241. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  242. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  243. ApertureW = Input { Value = 0.831496062992126, },
  244. ApertureH = Input { Value = 0.467716535433071, },
  245. ControlVis = Input { Value = 1, },
  246. Fit = Input { Value = FuID { "Inside" }, },
  247. IDepth = Input { Value = 5, },
  248. ["SurfacePlaneInputs.Visibility.IsVisible"] = Input { Value = 0, },
  249. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  250. ImageInput = Input {
  251. SourceOp = "Background1_1",
  252. Source = "Output",
  253. },
  254. ["MtlStdInputs.Diffuse.Color.Alpha"] = Input { Value = 0, },
  255. ["MtlStdInputs.Diffuse.Opacity"] = Input { Value = 0, },
  256. ["MtlStdInputs.MaterialID"] = Input { Value = 3, },
  257. ProjectionEnabled = Input { Value = 1, },
  258. ProjectionMode = Input { Value = 2, },
  259. },
  260. ViewInfo = OperatorInfo { Pos = { 2255, 49.5 } },
  261. },
  262. Instance_Camera3D1_1_1YRotation = BezierSpline {
  263. SplineColor = { Red = 128, Green = 255, Blue = 128 },
  264. NameSet = true,
  265. KeyFrames = {
  266. [0] = { 0, RH = { 120, 120 }, Flags = { Linear = true } },
  267. [360] = { 360, LH = { 240, 240 }, Flags = { Linear = true } }
  268. }
  269. },
  270. RENDU_CAMERA_ROT_1 = Renderer3D {
  271. NameSet = true,
  272. CustomData = {
  273. ToolVersion = 2,
  274. },
  275. Inputs = {
  276. GlobalOut = Input { Value = 360, },
  277. Width = Input { Value = 1920, },
  278. Height = Input { Value = 1080, },
  279. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  280. SceneInput = Input {
  281. SourceOp = "PipeRouter1_1",
  282. Source = "Output",
  283. },
  284. CameraSelector = Input { Value = FuID { "cam_rot_1" }, },
  285. },
  286. ViewInfo = OperatorInfo { Pos = { 3960, 412.5 } },
  287. },
  288. Catcher1_2_1 = TexCatcher {
  289. Inputs = {
  290. ColorAccumulationMode = Input { Value = FuID { "Blend" }, },
  291. AlphaAccumulationMode = Input { Value = FuID { "Blend" }, },
  292. AccumulationThreshhold = Input { Value = 0, },
  293. MaterialID = Input { Value = 4, },
  294. },
  295. ViewInfo = OperatorInfo { Pos = { 3960, 148.5 } },
  296. },
  297. chargez_image_1 = Loader {
  298. Clips = {
  299. Clip {
  300. ID = "Clip1",
  301. Filename = "C:\\Users\\jeremy\\Downloads\\PanoramaConcordeS.jpg",
  302. FormatID = "JpegFormat",
  303. StartFrame = -1,
  304. LengthSetManually = true,
  305. TrimIn = 0,
  306. TrimOut = 0,
  307. ExtendFirst = 0,
  308. ExtendLast = 0,
  309. Loop = 0,
  310. AspectMode = 0,
  311. Depth = 0,
  312. TimeCode = 0,
  313. GlobalStart = 0,
  314. GlobalEnd = 0
  315. }
  316. },
  317. NameSet = true,
  318. Inputs = {
  319. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  320. },
  321. ViewInfo = OperatorInfo { Pos = { 1760, 214.5 } },
  322. },
  323. Texture2D1_1 = Texture2DOperator {
  324. Inputs = {
  325. Input = Input {
  326. SourceOp = "chargez_image_1",
  327. Source = "Output",
  328. },
  329. MaterialID = Input { Value = 2, },
  330. },
  331. ViewInfo = OperatorInfo { Pos = { 1925, 214.5 } },
  332. },
  333. RENDU_CAMERA_CYL = Renderer3D {
  334. NameSet = true,
  335. CustomData = {
  336. ToolVersion = 2,
  337. },
  338. Inputs = {
  339. GlobalOut = Input { Value = 360, },
  340. Width = Input { Value = 1920, },
  341. Height = Input { Value = 1080, },
  342. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  343. SceneInput = Input {
  344. SourceOp = "PipeRouter2",
  345. Source = "Output",
  346. },
  347. CameraSelector = Input { Value = FuID { "cam_rot_cyl" }, },
  348. },
  349. ViewInfo = OperatorInfo { Pos = { 1100, 412.5 } },
  350. },
  351. RENDU_CAMERA_ROT = Renderer3D {
  352. NameSet = true,
  353. CustomData = {
  354. ToolVersion = 2,
  355. },
  356. Inputs = {
  357. GlobalOut = Input { Value = 360, },
  358. Width = Input { Value = 1920, },
  359. Height = Input { Value = 1080, },
  360. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  361. SceneInput = Input {
  362. SourceOp = "PipeRouter1",
  363. Source = "Output",
  364. },
  365. CameraSelector = Input { Value = FuID { "cam_rot" }, },
  366. },
  367. ViewInfo = OperatorInfo { Pos = { 2475, 412.5 } },
  368. },
  369. Merge3D1_1 = Merge3D {
  370. Inputs = {
  371. SceneInput1 = Input {
  372. SourceOp = "cam_rot",
  373. Source = "Output",
  374. },
  375. SceneInput2 = Input {
  376. SourceOp = "Shape3D1_1",
  377. Source = "Output",
  378. },
  379. },
  380. ViewInfo = OperatorInfo { Pos = { 2255, 214.5 } },
  381. },
  382. ReplaceMaterial3D1_1 = ReplaceMaterial3D {
  383. Inputs = {
  384. SceneInput = Input {
  385. SourceOp = "Merge3D1",
  386. Source = "Output",
  387. },
  388. ["ReplaceMode.Nest"] = Input { Value = 1, },
  389. ["ReplaceMode.RedMode"] = Input { Value = 2, },
  390. ["ReplaceMode.GreenMode"] = Input { Value = 2, },
  391. ["ReplaceMode.BlueMode"] = Input { Value = 2, },
  392. ["ReplaceMode.AlphaMode"] = Input { Value = 2, },
  393. MaterialInput = Input {
  394. SourceOp = "Catcher1",
  395. Source = "MaterialOutput",
  396. },
  397. ["MtlStdInputs.MaterialID"] = Input { Value = 5, },
  398. },
  399. ViewInfo = OperatorInfo { Pos = { 1100, 214.5 } },
  400. },
  401. Shape3D1_1 = Shape3D {
  402. Inputs = {
  403. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  404. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  405. Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
  406. MaterialInput = Input {
  407. SourceOp = "Texture2D1_1",
  408. Source = "MaterialOutput",
  409. },
  410. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  411. ["SurfaceCylinderInputs.Radius"] = Input { Value = 5.07, },
  412. ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 100, },
  413. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 3, }
  414. },
  415. ViewInfo = OperatorInfo { Pos = { 2090, 214.5 } },
  416. },
  417. Merge3D1 = Merge3D {
  418. Inputs = {
  419. SceneInput1 = Input {
  420. SourceOp = "Shape3D1",
  421. Source = "Output",
  422. },
  423. SceneInput2 = Input {
  424. SourceOp = "cam_rot_cyl",
  425. Source = "Output",
  426. },
  427. SceneInput3 = Input {
  428. SourceOp = "Text3D1",
  429. Source = "Output",
  430. },
  431. },
  432. ViewInfo = OperatorInfo { Pos = { 880, 214.5 } },
  433. },
  434. Catcher1 = TexCatcher {
  435. Inputs = {
  436. ColorAccumulationMode = Input { Value = FuID { "Blend" }, },
  437. AlphaAccumulationMode = Input { Value = FuID { "Blend" }, },
  438. AccumulationThreshhold = Input { Value = 0, },
  439. MaterialID = Input { Value = 4, },
  440. },
  441. ViewInfo = OperatorInfo { Pos = { 1100, 148.5 } },
  442. },
  443. Background1_1 = Background {
  444. Inputs = {
  445. GlobalOut = Input { Value = 360, },
  446. Width = Input { Value = 1920, },
  447. Height = Input { Value = 1080, },
  448. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  449. TopLeftRed = Input { Value = 1, },
  450. TopLeftAlpha = Input { Value = 0.242, },
  451. },
  452. ViewInfo = OperatorInfo { Pos = { 2090, 49.5 } },
  453. },
  454. PipeRouter1_1 = PipeRouter {
  455. Inputs = {
  456. Input = Input {
  457. SourceOp = "Merge3D1_1_1",
  458. Source = "Output",
  459. },
  460. },
  461. ViewInfo = PipeRouterInfo { Pos = { 3795, 412.5 } },
  462. },
  463. PipeRouter1 = PipeRouter {
  464. Inputs = {
  465. Input = Input {
  466. SourceOp = "Merge3D1_1",
  467. Source = "Output",
  468. },
  469. },
  470. ViewInfo = PipeRouterInfo { Pos = { 2310, 412.5 } },
  471. },
  472. PipeRouter2 = PipeRouter {
  473. Inputs = {
  474. Input = Input {
  475. SourceOp = "Merge3D1",
  476. Source = "Output",
  477. },
  478. },
  479. ViewInfo = PipeRouterInfo { Pos = { 935, 412.5 } },
  480. },
  481. Note1_1_1 = Note {
  482. Inputs = {
  483. Comments = Input { Value = "PROJECTION", }
  484. },
  485. ViewInfo = StickyNoteInfo {
  486. Pos = { 3135, 16.5 },
  487. Flags = {
  488. Expanded = true
  489. },
  490. Size = { 227.287, 54.3372 }
  491. },
  492. },
  493. Note1_1 = Note {
  494. Inputs = {
  495. Comments = Input { Value = "ROTATION CAMERA", }
  496. },
  497. ViewInfo = StickyNoteInfo {
  498. Pos = { 1760, 82.5 },
  499. Flags = {
  500. Expanded = true
  501. },
  502. Size = { 227.287, 54.3372 }
  503. },
  504. },
  505. VOIR_EN_PERSPECTIVE = Underlay {
  506. NameSet = true,
  507. ViewInfo = UnderlayInfo {
  508. Pos = { 1100, 115.5 },
  509. Size = { 172, 164.3 }
  510. },
  511. },
  512. VOIR_EN_PERSPECTIVE_1 = Underlay {
  513. NameSet = true,
  514. ViewInfo = UnderlayInfo {
  515. Pos = { 2475, 115.5 },
  516. Size = { 172, 164.3 }
  517. },
  518. },
  519. VOIR_EN_PERSPECTIVE_1_1 = Underlay {
  520. NameSet = true,
  521. ViewInfo = UnderlayInfo {
  522. Pos = { 3960, 115.5 },
  523. Size = { 172, 164.3 }
  524. },
  525. },
  526. Text3D1 = Text3D {
  527. Inputs = {
  528. ["Transform3DOp.Translate.Y"] = Input { Value = 1.24128164537598, },
  529. ["Transform3DOp.Translate.Z"] = Input { Value = -5.11866815147997, },
  530. Font = Input { Value = "Open Sans", },
  531. StyledText = Input { Value = "<<<", },
  532. Style = Input { Value = "Bold", },
  533. ExtrusionProfile = Input {
  534. SourceOp = "Text3D1ExtrusionProfile",
  535. Source = "Value",
  536. },
  537. ManualFontKerningPlacement = Input {
  538. Value = StyledText {
  539. Array = {
  540. },
  541. Value = ""
  542. },
  543. },
  544. },
  545. ViewInfo = OperatorInfo { Pos = { 660, 148.5 } },
  546. },
  547. Text3D1ExtrusionProfile = LUTBezier {
  548. KeyColorSplines = {
  549. [0] = {
  550. [0] = { 0, RH = { 0.0196116135138184, 0.098058067569092 }, Flags = { Linear = true } },
  551. [0.2] = { 1, LH = { 0.180388386486182, 0.901941932430908 }, RH = { 0.3, 1 }, Flags = { Linear = true } },
  552. [0.8] = { 1, LH = { 0.7, 1 }, RH = { 0.819611613513818, 0.901941932430908 }, Flags = { Linear = true } },
  553. [1] = { 0, LH = { 0.980388386486182, 0.098058067569092 }, Flags = { Linear = true } }
  554. }
  555. },
  556. SplineColor = { Red = 192, Green = 128, Blue = 64 },
  557. NameSet = true,
  558. },
  559. Shape3D1 = Shape3D {
  560. Inputs = {
  561. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
  562. ["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  563. ["Transform3DOp.Rotate.Y"] = Input {
  564. SourceOp = "Shape3D1YRotation",
  565. Source = "Value",
  566. },
  567. Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
  568. MaterialInput = Input {
  569. SourceOp = "Texture2D1",
  570. Source = "MaterialOutput",
  571. },
  572. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  573. ["SurfaceCylinderInputs.Radius"] = Input { Value = 5.07, },
  574. ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 100, },
  575. ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 3, }
  576. },
  577. ViewInfo = OperatorInfo { Pos = { 550, 214.5 } },
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