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- Shared Power Revival
- Metagame premise:
- Strength comes in numbers! All abilities are active all at once.
- Explanation:
- All of the team's abilities are permanently active for each member if the team, essentially granting each Pokémon 6 abilities simultaneously.
- Addressing SP’s problems:
- Quite honestly, Gamefreak has done most of the heavy lifting for us. With the mighty hand of Dexit, not only have several problematic Pokémon have bit the dust, but several abilities are now either trapped on subpar Pokémon or are just not around anymore (Rest In Peace Gale Wings and Triage priority spam). This places the new metagame in an interestibg position, as plenty of hardcoded abilities are in place, and strats from last generation simply cannot exist. In addition, I decided to craft a more stringent banlist, with all of the known problematic abilities that promote and reward broken (Technician + Skill Link spam) and uncompetitive (Sturdy + Magic Guard) play getting the ban hammer.
- Banlist & Clauses
- Pokemon
- Shedinja
- Abilities
- Arena Trap
- Chlorophyll
- Contrary
- Fluffy
- Huge Power
- Ice Scales
- Imposter
- Innards Out
- Libero
- Magic Guard
- Mold Breaker
- Sand Rush
- Simple
- Slush Rush
- Skill Link
- Stakeout
- Speed Boost
- Swift Swim
- Water Bubble
- Wonder Guard
- Potential Suspects
- Regenerator - Even with the broken Multiscale + Regenerator combo gone, it is still hard to imagine how hard Regenerator will be for wallbreakers to handle.
- All other OU clauses and bans would still apply.
- I am interested to see what the OM bosses would think of this.
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