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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.4 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15.  
  16. #=============================O=O=============================#
  17. # II-------------------------------------------------------II #
  18. # | General settings | #
  19. # 2---------------------------------------------------------2 #
  20. #=============================o=o=============================#
  21.  
  22. # Time in seconds between each /aach book (unless user has permission achievement.*).
  23. TimeBook: 900
  24.  
  25. # Check for update on plugin launch and notify when an OP joins the game.
  26. CheckForUpdate: true
  27.  
  28. # Set to true to activate firework effects when a player receives an achievement.
  29. Firework: true
  30.  
  31. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  32. FireworkStyle: BALL_LARGE
  33.  
  34. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  35. # Ignored if Firework setting is set to true.
  36. SimplifiedReception: false
  37.  
  38. # Number of players displayed in /aach top, week and month commands.
  39. TopList: 5
  40.  
  41. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  42. # /aach top, week or month when ranked in the top list.
  43. AdditionalEffects: true
  44.  
  45. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  46. # /aach top, week or month when ranked in the top list.
  47. Sound: true
  48.  
  49. # Set the icon of the plugin (default: shamrock, \u2618).
  50. Icon: \u2618
  51.  
  52. # Set the color of the plugin (default: 5, dark purple).
  53. Color: 5
  54.  
  55. # Notify other connected players when an achievement is received.
  56. # Default behaviour, a player can override what he sees by using /aach toggle.
  57. NotifyOtherPlayers: false
  58.  
  59. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  60. # When ActionBarNotify is false, chat messages are used.
  61. ActionBarNotify: true
  62.  
  63. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  64. TitleScreen: true
  65.  
  66. # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
  67. # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
  68. # Otherwise texts will be displayed one after the other.
  69. HoverableReceiverChatText: false
  70.  
  71. # Separator between name, description and date on a book page.
  72. BookSeparator: ""
  73.  
  74. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  75. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  76.  
  77. # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  78. ChatHeader: "&7[%ICON%&7]"
  79.  
  80. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  81. # Connection achievements will only be handled once a player switches to a non-creative mode.
  82. RestrictCreative: false
  83.  
  84. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  85. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  86. # No effect if using Minecraft 1.7.9 or 1.7.10.
  87. RestrictSpectator: true
  88.  
  89. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  90. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  91. RestrictAdventure: false
  92.  
  93. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  94. # Connection achievements will only be handled once a player enters a non-excluded world.
  95. ExcludedWorlds: []
  96. # - yourWorld1
  97. # - yourWorld2
  98.  
  99. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  100. IgnoreVerticalDistance: false
  101.  
  102. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  103. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  104. # If changed, do a full server restart, and not just /aach reload.
  105. DisabledCategories: []
  106. # - PetMasterGive
  107. # - PetMasterReceive
  108. # - DistanceLlama
  109. # - DistanceGliding
  110.  
  111. # Obfuscate achievements that have not yet been received in /aach list.
  112. ObfuscateNotReceived: false
  113.  
  114. # For categories with a series of related achievements where the only thing changing is the number of times
  115. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  116. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  117. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  118. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  119. # the 500 stone achievement will become legible.
  120. ObfuscateProgressiveAchievements: false
  121.  
  122. # Hide categories with no achievements yet received in /aach list by marking them as locked.
  123. HideNotReceivedCategories: false
  124.  
  125. # Completely hide categories for which the player does not have the corresponding count permissions.
  126. HideNoPermissionCategories: false
  127.  
  128. # Hide the reward display in /aach list.
  129. HideRewardDisplayInList: false
  130.  
  131. # Display precise statistic information in the /aach list progress bars.
  132. EnrichedListProgressBars: true
  133.  
  134. # Annotate each achievement displayed in a /aach list category with a number.
  135. NumberedItemsInList: false
  136.  
  137. # Sort pages of the book in chronological order (false for reverse chronological order).
  138. BookChronologicalOrder: true
  139.  
  140. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  141. DisableSilkTouchBreaks: false
  142.  
  143. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  144. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  145. DisableSilkTouchOreBreaks: false
  146.  
  147. # Name of the language file.
  148. LanguageFileName: lang.yml
  149.  
  150. # Time in seconds between each statistic count for the following categories.
  151. # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
  152. StatisticCooldown: 10
  153.  
  154. # Display action bar message when player performs an action while in the cooldown period.
  155. # No effect if using Minecraft 1.7.9 or 1.7.10.
  156. CooldownActionBar: true
  157.  
  158. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  159. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  160. DateLocale: en
  161.  
  162. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  163. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  164. DateDisplayTime: true
  165.  
  166. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  167. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  168. # No effect if using Minecraft versions prior to 1.12.
  169. RegisterAdvancementDescriptions: true
  170.  
  171. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  172. # No effect if using Minecraft versions prior to 1.12.
  173. HideAdvancements: false
  174.  
  175. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  176. IgnoreAFKPlayedTime: false
  177.  
  178. #=============================OOO=============================#
  179. # III-----------------------------------------------------III #
  180. # | Database settings | #
  181. # 3---------------------------------------------------------3 #
  182. #=============================ooo=============================#
  183.  
  184. # Make a daily backup of your local database (if sqlite).
  185. DatabaseBackup: true
  186.  
  187. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  188. DatabaseType: sqlite
  189.  
  190. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  191. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  192. # Do a full server restart for this to take effect.
  193. TablePrefix: ""
  194.  
  195. # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
  196. # for instance "&useUnicode=yes&characterEncoding=UTF-8".
  197. AdditionalConnectionOptions: ""
  198.  
  199. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  200. MYSQL:
  201. Database: "jdbc:mysql://localhost:3306/minecraft"
  202. User: root
  203. Password: root
  204.  
  205. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  206. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  207. POSTGRESQL:
  208. Database: "jdbc:postgresql://localhost:5432/minecraft"
  209. User: root
  210. Password: root
  211.  
  212. #============================OO=OO============================#
  213. # IV-------------------------------------------------------IV #
  214. # | Performance settings | #
  215. # 4---------------------------------------------------------4 #
  216. #============================oo=oo============================#
  217.  
  218. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  219. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  220. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  221. PlaytimeTaskInterval: 60
  222.  
  223. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  224. DistanceTaskInterval: 5
  225.  
  226. # Frequency of some statistics writes to the database.
  227. PooledRequestsTaskInterval: 10
  228.  
  229. #============================OOOOO============================#
  230. # V---------------------------------------------------------V #
  231. # | Action achievements | #
  232. # 5---------------------------------------------------------5 #
  233. #============================ooooo============================#
  234.  
  235. # When a player connects during the day; statistic increases at most once per day.
  236. Connections:
  237. 1:
  238. Message: You connected to our server for the first time!
  239. Name: connect_1
  240. DisplayName: Good Choice
  241.  
  242. # When a specific block is placed (specify material name, lower case).
  243. Places:
  244. smooth_brick:
  245. 500:
  246. # Used in /aach list when achievement not yet received, and in advancements.
  247. Goal: Place 500 stone bricks.
  248. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  249. Message: "&4You have placed 500 stone bricks!"
  250. # Database name, must also be used in /aach delete and /aach check.
  251. Name: place_500_smooth_brick
  252. # Name; displayed when receiving achievement, and in /aach book and /aach list.
  253. DisplayName: Stone Brick Layer
  254. 2500:
  255. Goal: "Place 2500 stone bricks."
  256. Message: "&4You have placed 2500 stone bricks!"
  257. Name: place_2500_smooth_brick
  258. DisplayName: Stone Brick Architect
  259. stone:
  260. 100:
  261. Message: "&4One hundred placed stones!"
  262. Name: place_100_stone
  263. DisplayName: Stone Addict
  264. 1000:
  265. Message: "&4One thousand placed stones!"
  266. Name: place_1000_stone
  267. DisplayName: Stone God
  268. Reward:
  269. Command:
  270. Execute: "say §7ALERT: §4PLAYER§7 has become the §4STONE GOD§7!"
  271. Display: Become the Stone God!
  272.  
  273. # When a specific block is broken (specify material name, lower case).
  274. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  275. Breaks:
  276. sand:1:
  277. 10:
  278. Message: "&cYou have collected 10 red sand blocks!"
  279. Name: break_10_sand1
  280. DisplayName: Red Sand Fan
  281. stone:
  282. 1:
  283. Message: "&1The first time you went mining!"
  284. Name: break_1_stone
  285. DisplayName: Cobble!
  286. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  287. Reward:
  288. Command:
  289. Execute: give PLAYER 158 10; give PLAYER 126 5
  290.  
  291. # When a specific mob is killed.
  292. # Use an Entity name or poweredcreeper, in lower case.
  293. # Use player to track player kills as a whole.
  294. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  295. Kills:
  296. zombie:
  297. 1:
  298. Message: "&8The first time you killed a zombie!"
  299. DisplayName: The Walking Dead
  300. Name: kills_1_zombie
  301. Reward:
  302. Money: 1
  303. Item: diamond 1
  304. specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
  305. 1:
  306. Message: You killed the author of the plugin!
  307. DisplayName: No More DarkPyves
  308. Name: kills_1_darkpyves
  309. Reward:
  310. IncreaseMaxHealth: 1
  311.  
  312. # When a specific item is crafted (specify material name, lower case).
  313. Crafts:
  314. diamond_sword:
  315. 1:
  316. Message: The first time you crafted a blade!
  317. Name: craft_1_blade
  318. DisplayName: Blacksmith Apprentice
  319. Reward:
  320. Money: 2
  321.  
  322. # When the player dies.
  323. Deaths:
  324. 1:
  325. Message: The first time you died!
  326. Name: deaths_1
  327. DisplayName: Rest in Peace
  328. Reward:
  329. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  330. Item: stone 5 Tombstone
  331.  
  332. # When an arrow is shot.
  333. Arrows:
  334. 50:
  335. Message: 50 arrows shot!
  336. Name: arrows_50
  337. DisplayName: Arrows Around the Place
  338.  
  339. # When a snowball is thrown.
  340. Snowballs:
  341. 1000:
  342. Message: 1000 snowballs thrown. That's the spirit!
  343. Name: snowballs_1000
  344. DisplayName: Winter Addict
  345. Reward:
  346. # 30 corresponds to one bubble in the oxygen bar.
  347. IncreaseMaxOxygen: 30
  348.  
  349. # When an egg is thrown.
  350. Eggs:
  351. 1000:
  352. Message: 1000 eggs thrown!
  353. Name: eggs_1000
  354. DisplayName: Omelet Addict
  355.  
  356. # When a fish is caught.
  357. Fish:
  358. 1:
  359. Message: The first time you caught a fish!
  360. Name: fish_1
  361. DisplayName: Time for Fish and Chips
  362.  
  363. # When a treasure is caught with a fishing rod.
  364. Treasures:
  365. 1:
  366. Message: Your first treasure from the sea!
  367. Name: treasure_1
  368. DisplayName: Treasure Hunter
  369.  
  370. # When a tool/armor/weapon is broken.
  371. ItemBreaks:
  372. 1:
  373. Message: You broke your favorite tool!
  374. Name: itembreaks_1
  375. DisplayName: "&4Clumsy Guy"
  376.  
  377. # When an item is eaten (excludes potions and milk).
  378. EatenItems:
  379. 1:
  380. Message: Just had a snack!
  381. Name: eatenitems_1
  382. DisplayName: First Snack
  383.  
  384. # When a sheep is sheared.
  385. Shear:
  386. 100:
  387. Message: 100 sheep sheared!
  388. Name: shear_100
  389. DisplayName: "&1Wool Addict"
  390.  
  391. # When a cow is milked.
  392. Milk:
  393. 1:
  394. Message: Just milked a cow!
  395. Name: milk_1
  396. DisplayName: First Milk
  397. Reward:
  398. Experience: 100
  399.  
  400. # When a bucket is filled with lava.
  401. LavaBuckets:
  402. 10:
  403. Message: 10 buckets filled with lava!
  404. Name: lavabuckets_10
  405. DisplayName: Pyroman
  406.  
  407. # When a bucket is filled with water.
  408. WaterBuckets:
  409. 15:
  410. Message: 15 buckets filled with water!
  411. Name: waterbuckets_15
  412. DisplayName: Fireman
  413.  
  414. # When a trade with a villager is made.
  415. Trades:
  416. 1:
  417. Message: Doing business with your first villager!
  418. Name: trades_1
  419. DisplayName: First Trade
  420.  
  421. # When an anvil is used.
  422. AnvilsUsed:
  423. 1:
  424. Message: You just repaired your first item!
  425. Name: anvilsused_1
  426. DisplayName: First Repair
  427.  
  428. # When an enchantment is performed.
  429. Enchantments:
  430. 5:
  431. Message: 5 objects enchanted!
  432. Name: enchantments_5
  433. DisplayName: "&5Wizard"
  434.  
  435. # When a bed is entered.
  436. Beds:
  437. 5:
  438. Message: You entered a bed 5 times!
  439. Name: bed_5
  440. DisplayName: Sleepy Guy
  441.  
  442. # Maximum level reached.
  443. MaxLevel:
  444. 10:
  445. Message: Level 10 reached!
  446. Name: maxlevel_10
  447. DisplayName: "&4Rookie"
  448.  
  449. # When a potion is consumed.
  450. ConsumedPotions:
  451. 100:
  452. Message: Drinking weird beverages all the time...
  453. Name: consumedpotions_100
  454. DisplayName: Alcoholic
  455.  
  456. # Amount of time played on the server (in hours, use integers).
  457. PlayedTime:
  458. 1:
  459. Message: You played during one hour on the server!
  460. Name: playedtime_1
  461. DisplayName: First Hour
  462.  
  463. # When a distance is traveled by foot.
  464. DistanceFoot:
  465. 1000:
  466. Message: You traveled 1000 blocks by foot!
  467. Name: distancefoot_1000
  468. DisplayName: Big Walker
  469.  
  470. # When a distance is traveled on a pig.
  471. DistancePig:
  472. 100:
  473. Message: You traveled 100 blocks on a pig!
  474. Name: distancepig_100
  475. DisplayName: Carrot on a Stick Master
  476.  
  477. # When a distance is traveled on a horse.
  478. DistanceHorse:
  479. 500:
  480. Message: You traveled 500 blocks on a horse!
  481. Name: distancehorse_500
  482. DisplayName: The Avener
  483.  
  484. # When a distance is traveled in a minecart.
  485. DistanceMinecart:
  486. 100:
  487. Message: You traveled 100 blocks in a minecart!
  488. Name: distanceminecart_100
  489. DisplayName: Carting Fan
  490.  
  491. # When a distance is traveled in a boat.
  492. DistanceBoat:
  493. 200:
  494. Message: You traveled 200 blocks in a boat!
  495. Name: distanceboat_200
  496. DisplayName: Great Sailor
  497.  
  498. # When a distance is traveled with elytra.
  499. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  500. DistanceGliding:
  501. 100:
  502. Message: You traveled 100 blocks with elytra!
  503. Name: distancegliding_100
  504. DisplayName: Angel
  505.  
  506. # When a distance is traveled on a llama.
  507. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  508. DistanceLlama:
  509. 50:
  510. Message: You traveled 50 blocks on a llama!
  511. Name: distancellama_50
  512. DisplayName: Llama Rider
  513.  
  514. # When an item is dropped on the ground.
  515. ItemDrops:
  516. 15:
  517. Message: You're killing the planet!
  518. Name: itemdrops_15
  519. DisplayName: Polluter
  520.  
  521. # When an item is picked up from the ground.
  522. ItemPickups:
  523. 40:
  524. Message: You're saving the planet!
  525. Name: itempickups_40
  526. DisplayName: Environmentalist
  527.  
  528. # When soil is plowed with a hoe.
  529. HoePlowings:
  530. 10:
  531. Message: You plowed the ground 10 times!
  532. Name: hoeplowings_10
  533. DisplayName: Farmer
  534. Reward:
  535. Item: cookie 15
  536.  
  537. # When bone meal is used to fertilise plants.
  538. Fertilising:
  539. 15:
  540. Message: You used bone meal on plants 15 times!
  541. Name: fertilising_15
  542. DisplayName: Gardener
  543.  
  544. # When an animal is tamed.
  545. Taming:
  546. 1:
  547. Message: You tamed your first animal!
  548. Name: taming_1
  549. DisplayName: Tamer
  550.  
  551. # When animals breed (specify an entity name, lower case).
  552. Breeding:
  553. sheep:
  554. 100:
  555. Message: You bred your first animal!
  556. Name: breeding_1
  557. DisplayName: Breeder
  558.  
  559. # When a potion is brewed.
  560. Brewing:
  561. 1:
  562. Message: You brewed your first potion!
  563. Name: brewing_1
  564. DisplayName: Alchemist
  565.  
  566. # When a firework is launched.
  567. Fireworks:
  568. 10:
  569. Message: You launched 10 fireworks!
  570. Name: fireworks_10
  571. DisplayName: Pyrotechnist
  572. Reward:
  573. Experience: 200
  574.  
  575. # When a music disc is played.
  576. MusicDiscs:
  577. 1:
  578. Message: One jukebox used!
  579. Name: musicdiscs_1
  580. DisplayName: DJ
  581.  
  582. # When a player teleports with an enderpearl.
  583. EnderPearls:
  584. 10:
  585. Message: 10 teleportations with ender pearls!
  586. Name: enderpearls_10
  587. DisplayName: Teleport Man
  588.  
  589. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  590. PetMasterGive:
  591. 3:
  592. Message: 3 pets given to friends!
  593. Name: petmastergive_3
  594. DisplayName: Donator
  595.  
  596. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  597. PetMasterReceive:
  598. 10:
  599. Message: 10 pets received from friends!
  600. Name: petmasterreceive_10
  601. DisplayName: Receiver
  602.  
  603. # When an item is smelt in a furnace.
  604. Smelting:
  605. 250:
  606. Message: 250 items smelt in a furnace!
  607. Name: smeltitems_250
  608. DisplayName: The Smelter
  609.  
  610. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  611. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  612. # Aliases of a given command will also be taken into account.
  613. PlayerCommands:
  614. aach stats:
  615. 10:
  616. Message: Run the stats command 10 times!
  617. Name: playercommand_aachstats_10
  618. DisplayName: Statistician
  619. Rewards:
  620. Commands:
  621. Execute: "say §cALERT: §7PLAYER is now a statistician"
  622. Display: Broadcast
  623.  
  624. #===========================OOO=OOO===========================#
  625. # VI-------------------------------------------------------VI #
  626. # | Command achievements | #
  627. # 6---------------------------------------------------------6 #
  628. #===========================ooo=ooo===========================#
  629.  
  630. # Let achievement commands be given several times.
  631. MultiCommand: true
  632.  
  633. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  634. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  635. Commands:
  636. yourAch1:
  637. Message: You took part in the special event!
  638. Name: yourAch1
  639. DisplayName: Special Event Achievement!
  640.  
  641. #===========================OOOOOOO===========================#
  642. # VII-----------------------------------------------------VII #
  643. # | Parameters in future plugin versions will appear here | #
  644. # 7---------------------------------------------------------7 #
  645. #===========================ooooooo===========================#
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