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- Could not load reference to Verse.ThingDef named BoomratMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ArcticFoxMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named NarrowMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Snake
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RodentPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Blindfold
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ArchotechPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SquirrelMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AnalPlugExpandable
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ArcticWolfMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AntiNymphomaniacPsycheSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named WargMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_ServantGirlDress
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Chaoboom_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named MonkeyMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named EmuMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Breasts
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RatMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AA_HelixienMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Major_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SnowhareMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HorseMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_NCB
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VCE_HumanoidCheese
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BionicAnus
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DiminishingSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_NippleRings
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Combat_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_TransparentSkirt
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_NCA
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CougarMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_MicroThong
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named MAnalPlugMedium
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Chaocow_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_HighThong
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RJW_EggInsectUnfertilized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GooseMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BoomalopeMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named OstrichMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named LynxMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BoarMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CanineMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BearMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RodentVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named FennecFoxMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named FutaSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChastityBelt
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HyperLact-MAX
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HuskyMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Anus
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named InsectAnus
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RodentMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named TighteningSerumAnal
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HumpShroom
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named UsedCondom
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RJW_EggUnfertilized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RJW_EggFertilized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RJW_EggInsectFertilized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Lactine_A
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GatheredCum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HumanMilk
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HumanoidMilk
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_CarbonA
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Chaofox_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChastityCageMicro
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named FuckMachineWooden
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_BlackTape
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Minor_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Burnbong_Aphrodisiac
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SAnalPlugSmall
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AntiZoophilePsycheSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named WAnalPlugLarge
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CumDecreaseSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named TerrierMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HydraulicPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BionicVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ElkMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_MeleeWeapon_StunBaton
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CatVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DeerMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChastityCage
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_VibratorDouble
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Aphrodisiac
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CrocodilianPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named EquineMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Neurotrainer_Sex
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DemonicMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RJW_Contraceptive
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RotR_AISR2GNew
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PolarBearMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RotR_ISR2G
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DragonVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_WiredVibrator
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Chaodino_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Lact-MAX
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Condom
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named YakMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CowMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named MAnalPlugSmall
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CloacalVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VFEP_Box_TearGasGrenadeLauncher
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HorsePenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BionicPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AA_AnimusMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DraconicMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CloacalPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChookMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Productive_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named NeedlePenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named NarrowVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CaribouMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AntiMasochistPsycheSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AlpacaMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DromedaryMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named WAnalPlugMedium
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CumBucket
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DogVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named TortoiseMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GagBall
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_BlackStickers
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HemiPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Canister_LustGas
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CatPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DogPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DragonPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RaccoonPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CloacalAnus
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DemonTentaclePenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DemonPenis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DemonVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DemonAnus
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Penis
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Vagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named FeaturelessChest
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named OvipositorM
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named OvipositorF
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PegDick
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HydraulicVagina
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ArchotechBreasts
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named MAnalPlugLarge
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ElasticisingSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GoatMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ReverterSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_Vibrator
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AC_GasStove
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AC_GasTank
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HormonalSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ReinforcingSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Hololock
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ZoophilePsycheSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_HeavyNippleRings
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named RotR_ISR2GNew
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named DuckMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BisonMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named WolfMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_DoubleWiredVibrator
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named BreastExpansionSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_NippleBarbells
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SAnalPlugLarge
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SlimeMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_ZDress
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PantherMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named IbexMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_WiredAnalVibrator
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GazelleMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CloacalMutagenicSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GenderBendSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named LabradorRetrieverMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named MuffaloMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GagRing
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_MaidA
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CumIncreaseSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named KarliahNonFuta
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_NippleWristCuffs
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SnakeMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GenitalExtrusionSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named S16_RoundStickers
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named SheepMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named GenitalRetractionSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_MeleeWeapon_TribalAxe
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_Throwing_Shards
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named CapybaraMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_Sling
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Legbinder
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Archohelm
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChinchillaMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named PM_Genome_Crafter_Implicit
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named NymphomaniacPsycheSerum
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named Shell_GasLust
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named HareMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named FuckMachineSaddle
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named AlphabeaverMorphTransformer
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_MeleeWeapon_HeavyClub
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_MeleeWeapon_LightClub
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_MeleeWeapon_Shiv
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named VWE_Weapon_FireBomb
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not load reference to Verse.ThingDef named ChastityCageSmall
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:DefFromNode<Verse.ThingDef> (System.Xml.XmlNode)
- System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticGenericMethod (System.Type,System.Type,string,object[])
- Verse.ScribeExtractor:DefFromNodeUnsafe<Verse.ThingDef> (System.Xml.XmlNode)
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef> (System.Collections.Generic.List`1<Verse.ThingDef>&,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.ThingDef and System.Single. label=priceModifiers
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Reached max messages limit. Stopping logging to avoid spam.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
- UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogError (object)
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Null key while loading dictionary of Verse.ThingDef and System.Single. label=priceModifiers
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
- Verse.Scribe_Collections:Look<Verse.ThingDef, single> (System.Collections.Generic.Dictionary`2<Verse.ThingDef, single>&,string,Verse.LookMode,Verse.LookMode,System.Collections.Generic.List`1<Verse.ThingDef>&,System.Collections.Generic.List`1<single>&)
- VanillaTradingExpanded.TradingManager:ExposeData ()
- Verse.ScribeExtractor:SaveableFromNode<Verse.GameComponent> (System.Xml.XmlNode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[])
- Verse.Game:ExposeSmallComponents ()
- (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch3 (Verse.Game)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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