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all enchants hypixel skyblock for dc

Jul 22nd, 2019
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  1. ```I got all of these from this forum post:``` https://hypixel.net/threads/guide-skyblock-enchantments.2093011/
  2. ```Thanks to Hookle for posting it.```
  3. *All enchantments will be shown (Vanilla and Hypixel Exclusive) along with the max level of each enchantment.*
  4.  
  5.  
  6. **Sword Enchantments**
  7. ```
  8. Cleave [V]: Deals a part of your damage to other monsters within 4.5 blocks of the original target.
  9. Critical [V]: Increases your damage when you land a critical hit.
  10. Cubism [V]: Increases damage dealt to Magma Cubes, Slimes, and Creepers.
  11. Ender Slayer [V]: Increases damage done to Endermen and Ender dragons.
  12. Execute [V]: Increases damage dealt by a certain percent for each percent of health missing on your target.
  13. Experience [III]: Grants a chance for mobs to drop double experience.
  14. First Strike [IV]: Increases the damage done to mobs on your first hit.
  15. Giant Killer [V]: Increases damage dealt by 0.1-0.5% for each percent of extra health that your target has above you up to 25.
  16. Impaling [III]: Increases damage dealt to Squids and Guardians.
  17. Lethality [V]: Reduces the armor of your target by a percent for 8 seconds, each time you hit them. Stacks up to 5 times.
  18. Life Steal [III]: Heals you for a percentage of the damage you do to mobs.
  19. Luck [V]: Increases the chance for monsters to drop their Armor.
  20. Scavenger [III]: Increases the amount of coins you get per kill.
  21. Thunderlord [V]: Strikes a monster with thunder every 3 consecutive hits.
  22. Telekinesis [I]: Loot directly goes into your inventory. (Doesn't work on bosses)
  23. Vampirism [V]: Heals a small percentage of your missing health on kill.
  24. Venomous [V]: Reduces the enemy's walk speed by a certain amount, and deals the same amount of damage as that amount.```━
  25. **Vanilla Sword Enchantments**
  26. ```
  27. Bane of Arthropods [V]: Increases damage done to Spiders, Silverfish, and Cave Spiders.
  28. Fire Aspect [II]: Lights the enemy on fire.
  29. Looting [III]: Increases the chance of mobs dropping items.
  30. Knockback [II]: Increases the knockback dealt by a certain amount of blocks.
  31. Sharpness [V]: Increases general melee damage dealt by sword.
  32. Smite [V]: Increases damage dealt to Withers, Skeletons, Zombies, and Zombie Pigmen.
  33. ```
  34. **Tool Enchantments**
  35. ```
  36. Experience [III]: Grants a chance for ores to drop double experience.
  37. Harvesting [V]: Grants you a chance to gain double crops. (Hoe)
  38. Rainbow [I]: Makes sheep drop random wool colors when sheared. (Shears)
  39. Smelting Touch [I]: Automatically smelts ores into ingots when broken.
  40. Telekinesis [I]: Loot directly goes into your inventory.
  41. ```━
  42. **Vanilla Tool Enchantments**
  43. ```
  44. Efficiency [V]: Increases how quickly your tool breaks blocks.
  45. Fortune [III]: Increases your chance to gain double drops when mining.
  46. Silk Touch [I]: Allows you to obtain normally unobtainable block drops.
  47. ```
  48. **Armor Enchantments**
  49. ```Growth [V]: Provides you with extra health.```━
  50. **Vanilla Armor Enchantments**
  51. ```Aqua Affinity [I]: Increases your underwater mining rate. (Helmet)
  52. Blast Protection [V]: Grants defense against explosions.
  53. Depth Strider [III]: Reduces how much you are slowed by water. (Boots)
  54. Feather Falling [V]: Increases how high you can fall before taking fall damage and reduces fall damage. (Boots)
  55. Fire Protection [V]: Grants defense against fire and lava.
  56. Frost Walker [II]: Ice blocks will be created under you when you walk on water. (Boots)
  57. Projectile Protection [V]: Grants defense against projectiles.
  58. Protection [V]: Increases your Defense in intervals of 2.
  59. Respiration: [III]: Extends your underwater breathing time (Helmet)
  60. Thorns: [III]: Grants a chance to rebound a percent of damage dealt back at the attacker.```
  61. **Bow Enchantments**
  62. ```Aiming [V]: Arrows home towards enemies when they are within a certain amount of blocks.
  63. Cubism [V]: Increases damage dealt to Magma Cubes, Slimes, and Creepers.
  64. Impaling [III]: Increases damage dealt to Squids and Guardians.
  65. Infinite Quiver [V]: Gives you your arrow back after you shoot it a percentage of the time.
  66. Piercing [I]: Arrows travel through enemies. Extra targets take a certain percent of the damage.
  67. Snipe [III]: Arrows do a certain percent more damage for every certain amount of blocks traveled.
  68. Telekinesis[I]: Loot directly goes into your inventory. (Doesn't work on bosses)```━
  69. **Vanilla Bow Enchantments**
  70. ```Flame [I]: Arrows ignite enemies for a certain amount of seconds.
  71. Power [V]: Increases bow damage.
  72. Punch [II]: Increases arrow knockback by a certain number of blocks.```
  73. **Fishing Enchantments**
  74. ```Angler [V]: Increased chance to reel in sea creatures.
  75. Blessing [V]: Increased chance to reel in double items.
  76. Caster [V]: Increased chance to not consume bait.
  77. Frail [V]: Reduces health on sea creatures when caught.
  78. Magnet [V]: Grants an extra experience orb on each catch.
  79. Spiked Hook [V]: Increased damage to sea creatures.```━
  80. **Vanilla Fishing Enchantments**
  81. ```Looting [III]: Chance at increased drops.
  82. Lure [V]: Shortens the time it takes to catch something by a certain amount of seconds.
  83. Luck of the Sea [V]: Increases chance of finding fishing treasure.```
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