Advertisement
Guest User

Untitled

a guest
Jan 16th, 2019
227
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 60.34 KB | None | 0 0
  1. Log file open, 01/16/19 19:38:35
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine for game: Study
  10. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  11. LogPlatformFile: Not using cached read wrapper
  12. LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.160925
  14. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  15. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ''
  16. LogPluginManager: Mounting plugin Paper2D
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin ActorLayerUtilities
  20. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  21. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  22. LogPluginManager: Mounting plugin GitSourceControl
  23. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  24. LogPluginManager: Mounting plugin NullSourceCodeAccess
  25. LogPluginManager: Mounting plugin PerforceSourceControl
  26. LogPluginManager: Mounting plugin SubversionSourceControl
  27. LogPluginManager: Mounting plugin UObjectPlugin
  28. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  29. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  30. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  31. LogPluginManager: Mounting plugin AssetManagerEditor
  32. LogPluginManager: Mounting plugin CryptoKeys
  33. LogPluginManager: Mounting plugin DataValidation
  34. LogPluginManager: Mounting plugin EditorScriptingUtilities
  35. LogPluginManager: Mounting plugin FacialAnimation
  36. LogPluginManager: Mounting plugin GameplayTagsEditor
  37. LogPluginManager: Mounting plugin MacGraphicsSwitching
  38. LogPluginManager: Mounting plugin MeshEditor
  39. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  40. LogPluginManager: Mounting plugin PluginBrowser
  41. LogPluginManager: Mounting plugin SpeedTreeImporter
  42. LogPluginManager: Mounting plugin DatasmithContent
  43. LogPluginManager: Mounting plugin VariantManagerContent
  44. LogPluginManager: Mounting plugin AlembicImporter
  45. LogPluginManager: Mounting plugin AppleImageUtils
  46. LogPluginManager: Mounting plugin AppleVision
  47. LogPluginManager: Mounting plugin BackChannel
  48. LogPluginManager: Mounting plugin CharacterAI
  49. LogPluginManager: Mounting plugin GeometryCache
  50. LogPluginManager: Mounting plugin HTML5Networking
  51. LogPluginManager: Mounting plugin ProxyLODPlugin
  52. LogPluginManager: Mounting plugin MagicLeap
  53. LogPluginManager: Mounting plugin MagicLeapMedia
  54. LogPluginManager: Mounting plugin Substance
  55. LogPluginManager: Mounting plugin AndroidMedia
  56. LogPluginManager: Mounting plugin AvfMedia
  57. LogPluginManager: Mounting plugin ImgMedia
  58. LogPluginManager: Mounting plugin LinearTimecode
  59. LogPluginManager: Mounting plugin MediaCompositing
  60. LogPluginManager: Mounting plugin MediaPlayerEditor
  61. LogPluginManager: Mounting plugin WebMMedia
  62. LogPluginManager: Mounting plugin WmfMedia
  63. LogPluginManager: Mounting plugin TcpMessaging
  64. LogPluginManager: Mounting plugin UdpMessaging
  65. LogPluginManager: Mounting plugin ActorSequence
  66. LogPluginManager: Mounting plugin LevelSequenceEditor
  67. LogPluginManager: Mounting plugin MatineeToLevelSequence
  68. LogPluginManager: Mounting plugin NetcodeUnitTest
  69. LogPluginManager: Mounting plugin NUTUnrealEngine4
  70. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  71. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  72. LogPluginManager: Mounting plugin OnlineSubsystem
  73. LogPluginManager: Mounting plugin OnlineSubsystemNull
  74. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  75. LogPluginManager: Mounting plugin LauncherChunkInstaller
  76. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  77. LogPluginManager: Mounting plugin AndroidMoviePlayer
  78. LogPluginManager: Mounting plugin AndroidPermission
  79. LogPluginManager: Mounting plugin AppleMoviePlayer
  80. LogPluginManager: Mounting plugin ArchVisCharacter
  81. LogPluginManager: Mounting plugin AudioCapture
  82. LogPluginManager: Mounting plugin CableComponent
  83. LogPluginManager: Mounting plugin CustomMeshComponent
  84. LogPluginManager: Mounting plugin EditableMesh
  85. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  86. LogPluginManager: Mounting plugin Firebase
  87. LogPluginManager: Mounting plugin GoogleCloudMessaging
  88. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  89. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  90. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  91. LogPluginManager: Mounting plugin MobilePatchingUtils
  92. LogPluginManager: Mounting plugin OculusVR
  93. LogPluginManager: Mounting plugin PhysXVehicles
  94. LogPluginManager: Mounting plugin ProceduralMeshComponent
  95. LogPluginManager: Mounting plugin RuntimePhysXCooking
  96. LogPluginManager: Mounting plugin SteamVR
  97. LogPluginManager: Mounting plugin WebMMoviePlayer
  98. LogPluginManager: Mounting plugin WindowsMoviePlayer
  99. LogPluginManager: Mounting plugin DatasmithCADImporter
  100. LogPluginManager: Mounting plugin DatasmithFBXImporter
  101. LogPluginManager: Mounting plugin DatasmithImporter
  102. LogPluginManager: Mounting plugin MDLImporter
  103. LogPluginManager: Mounting plugin StaticMeshEditorExtension
  104. LogPluginManager: Mounting plugin VariantManager
  105. LogStreaming: Display: Took  0.099s to configure plugins.
  106. LogInit: Using libcurl 7.55.1-DEV
  107. LogInit:  - built for x86_64-pc-win32
  108. LogInit:  - supports SSL with OpenSSL/1.0.2h
  109. LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
  110. LogInit:  - other features:
  111. LogInit:      CURL_VERSION_SSL
  112. LogInit:      CURL_VERSION_LIBZ
  113. LogInit:      CURL_VERSION_IPV6
  114. LogInit:      CURL_VERSION_ASYNCHDNS
  115. LogInit:      CURL_VERSION_LARGEFILE
  116. LogInit:      CURL_VERSION_IDN
  117. LogInit:  CurlRequestOptions (configurable via config and command line):
  118. LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
  119. LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
  120. LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
  121. LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
  122. LogInit:  - LocalHostAddr = Default
  123. LogInit:  - BufferSize = 65536
  124. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  125. LogInit: Build: ++UE4+Release-4.21-CL-4613538
  126. LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21
  127. LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
  128. LogInit: Net CL: 4541578
  129. LogInit: OS: Windows 8.1 (), CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, GPU: Intel(R) HD Graphics 5500
  130. LogInit: Compiled (64-bit): Nov 30 2018 04:13:25
  131. LogInit: Compiled with Visual C++: 19.13.26129.00
  132. LogInit: Build Configuration: Development
  133. LogInit: Branch Name: ++UE4+Release-4.21
  134. LogInit: Command Line:
  135. LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
  136. LogInit: Installed Engine Build: 1
  137. LogDevObjectVersion: Number of dev versions registered: 22
  138. LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  139. LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  140. LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  141. LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  142. LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  143. LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  144. LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  145. LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  146. LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  147. LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  148. LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  149. LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  150. LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  151. LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  152. LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  153. LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  154. LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  155. LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  156. LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  157. LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  158. LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  159. LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  160. LogStreaming: Display: Took  0.037s to delete old logs.
  161. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  162. LogInit: Object subsystem initialized
  163. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  164. LogConfig: Setting CVar [[r.setres:1280x720]]
  165. [2019.01.16-21.38.36:100][  0]LogConfig: Setting CVar [[r.VSync:0]]
  166. [2019.01.16-21.38.36:100][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  167. [2019.01.16-21.38.36:100][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  168. [2019.01.16-21.38.36:100][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  169. [2019.01.16-21.38.36:100][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  170. [2019.01.16-21.38.36:100][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  171. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  172. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  173. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  174. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  175. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  176. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  177. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  178. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  179. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  180. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  181. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  182. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  183. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  184. [2019.01.16-21.38.36:101][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  185. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  186. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  187. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  188. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  189. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  190. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  191. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  192. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  193. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  194. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  195. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  196. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  197. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  198. [2019.01.16-21.38.36:101][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  199. [2019.01.16-21.38.36:101][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  200. [2019.01.16-21.38.36:101][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  201. [2019.01.16-21.38.36:103][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  202. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  203. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  204. [2019.01.16-21.38.36:103][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  205. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  206. [2019.01.16-21.38.36:103][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  207. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  208. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  209. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  210. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  211. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  212. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  213. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  214. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  215. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  216. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  217. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  218. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
  219. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  220. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  221. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  222. [2019.01.16-21.38.36:103][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  223. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  224. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  225. [2019.01.16-21.38.36:104][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  226. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  227. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  228. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  229. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  230. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  231. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  232. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  233. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  234. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  235. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  236. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  237. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  238. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  239. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  240. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  241. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  242. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  243. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
  244. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
  245. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  246. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  247. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  248. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
  249. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
  250. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
  251. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
  252. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
  253. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
  254. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  255. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  256. [2019.01.16-21.38.36:104][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  257. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  258. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  259. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  260. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  261. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  262. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  263. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  264. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  265. [2019.01.16-21.38.36:104][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  266. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  267. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  268. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  269. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  270. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
  271. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  272. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  273. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  274. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  275. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  276. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  277. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  278. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  279. [2019.01.16-21.38.36:104][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  280. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  281. [2019.01.16-21.38.36:104][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  282. [2019.01.16-21.38.36:104][  0]LogInit: Selected Device Profile: [Windows]
  283. [2019.01.16-21.38.36:104][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  284. [2019.01.16-21.38.36:119][  0]LogHAL: Display: Platform has ~ 16 GB [17090174976 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  285. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  286. [2019.01.16-21.38.36:120][  0]LogInit: Going up to parent DeviceProfile []
  287. [2019.01.16-21.38.36:120][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  288. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  289. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
  290. [2019.01.16-21.38.36:120][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  291. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
  292. [2019.01.16-21.38.36:120][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  293. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  294. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  295. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  296. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  297. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  298. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
  299. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
  300. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
  301. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  302. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  303. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  304. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.AOQuality:1]]
  305. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  306. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  307. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  308. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  309. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  310. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  311. [2019.01.16-21.38.36:120][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  312. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  313. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
  314. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  315. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  316. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  317. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  318. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  319. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  320. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  321. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  322. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  323. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  324. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  325. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  326. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  327. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
  328. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  329. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
  330. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
  331. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  332. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  333. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  334. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
  335. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
  336. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
  337. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
  338. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
  339. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
  340. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
  341. [2019.01.16-21.38.36:120][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  342. [2019.01.16-21.38.36:120][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  343. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  344. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  345. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  346. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  347. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  348. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
  349. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  350. [2019.01.16-21.38.36:121][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  351. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  352. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  353. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
  354. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  355. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.DetailMode:1]]
  356. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  357. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  358. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  359. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
  360. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
  361. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  362. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
  363. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
  364. [2019.01.16-21.38.36:121][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  365. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
  366. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[grass.DensityScale:0.8]]
  367. [2019.01.16-21.38.36:121][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  368. [2019.01.16-21.38.36:121][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  369. [2019.01.16-21.38.36:121][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  370. [2019.01.16-21.38.36:121][  0]LogInit: Computer: DENNIS-NOTE
  371. [2019.01.16-21.38.36:121][  0]LogInit: User: Dennis
  372. [2019.01.16-21.38.36:121][  0]LogInit: CPU Page size=4096, Cores=2
  373. [2019.01.16-21.38.36:121][  0]LogInit: High frequency timer resolution =2.338337 MHz
  374. [2019.01.16-21.38.36:122][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  375. [2019.01.16-21.38.36:122][  0]LogMemory: Platform Memory Stats for Windows
  376. [2019.01.16-21.38.36:122][  0]LogMemory: Process Physical Memory: 99.69 MB used, 99.69 MB peak
  377. [2019.01.16-21.38.36:122][  0]LogMemory: Process Virtual Memory: 84.11 MB used, 84.11 MB peak
  378. [2019.01.16-21.38.36:122][  0]LogMemory: Physical Memory: 5001.39 MB used,  11297.07 MB free, 16298.46 MB total
  379. [2019.01.16-21.38.36:122][  0]LogMemory: Virtual Memory: 470.68 MB used,  134217256.00 MB free, 134217728.00 MB total
  380. [2019.01.16-21.38.36:142][  0]LogInit: Overriding language with editor language configuration option (en).
  381. [2019.01.16-21.38.36:142][  0]LogInit: Overriding locale with editor locale configuration option (en).
  382. [2019.01.16-21.38.36:700][  0]LogStreaming: Display: Took  0.559s to InitEngineTextLocalization.
  383. [2019.01.16-21.38.36:700][  0]LogInit: Setting process to per monitor DPI aware
  384. [2019.01.16-21.38.36:735][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
  385. [2019.01.16-21.38.36:735][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
  386. [2019.01.16-21.38.36:946][  0]LogHMD: Failed to initialize OpenVR with code 110
  387. [2019.01.16-21.38.36:947][  0]LogD3D11RHI: D3D11 adapters:
  388. [2019.01.16-21.38.37:575][  0]LogD3D11RHI:    0. 'AMD Radeon R7 M260' (Feature Level 11_0)
  389. [2019.01.16-21.38.37:575][  0]LogD3D11RHI:       2036/0/3840 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
  390. [2019.01.16-21.38.37:584][  0]LogD3D11RHI:    1. 'Intel(R) HD Graphics 5500' (Feature Level 11_0)
  391. [2019.01.16-21.38.37:584][  0]LogD3D11RHI:       0/0/3839 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  392. [2019.01.16-21.38.37:586][  0]LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  393. [2019.01.16-21.38.37:586][  0]LogD3D11RHI:       0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  394. [2019.01.16-21.38.37:586][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  395. [2019.01.16-21.38.37:593][  0]LogD3D11RHI: Creating new Direct3DDevice
  396. [2019.01.16-21.38.37:593][  0]LogD3D11RHI:     GPU DeviceId: 0x6900 (for the marketing name, search the web for "GPU Device Id")
  397. [2019.01.16-21.38.37:593][  0]LogWindows: EnumDisplayDevices:
  398. [2019.01.16-21.38.37:593][  0]LogWindows:    0. 'Intel(R) HD Graphics 5500' (P:1 D:1)
  399. [2019.01.16-21.38.37:593][  0]LogWindows:    1. 'Intel(R) HD Graphics 5500' (P:0 D:0)
  400. [2019.01.16-21.38.37:593][  0]LogWindows:    2. 'Intel(R) HD Graphics 5500' (P:0 D:0)
  401. [2019.01.16-21.38.37:593][  0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  402. [2019.01.16-21.38.37:593][  0]LogD3D11RHI:     Adapter Name: AMD Radeon R7 M260
  403. [2019.01.16-21.38.37:593][  0]LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
  404. [2019.01.16-21.38.37:593][  0]LogD3D11RHI:      Driver Date: Unknown
  405. [2019.01.16-21.38.37:594][  0]LogRHI: Texture pool is 1425 MB (70% of 2036 MB)
  406. [2019.01.16-21.38.38:266][  0]LogD3D11RHI: Async texture creation enabled
  407. [2019.01.16-21.38.38:278][  0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  408. [2019.01.16-21.38.40:309][  0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  409. [2019.01.16-21.38.40:329][  0]LogTemp: Display: Loaded TP MacClientTargetPlatform
  410. [2019.01.16-21.38.40:349][  0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  411. [2019.01.16-21.38.40:373][  0]LogTemp: Display: Loaded TP MacServerTargetPlatform
  412. [2019.01.16-21.38.40:394][  0]LogTemp: Display: Loaded TP MacTargetPlatform
  413. [2019.01.16-21.38.40:414][  0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  414. [2019.01.16-21.38.40:431][  0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  415. [2019.01.16-21.38.40:454][  0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  416. [2019.01.16-21.38.40:461][  0]LogTemp: Display: Loaded TP WindowsTargetPlatform
  417. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  418. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  419. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  420. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  421. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  422. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  423. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  424. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  425. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  426. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  427. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  428. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  429. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  430. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  431. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  432. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  433. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  434. [2019.01.16-21.38.40:592][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  435. [2019.01.16-21.38.40:594][  0]LogTemp: Display: Loaded TP HTML5TargetPlatform
  436. [2019.01.16-21.38.40:678][  0]LogTemp: Display: Loaded TP IOSTargetPlatform
  437. [2019.01.16-21.38.40:678][  0]LogTemp: Display: Loaded TP IOSTargetPlatform
  438. [2019.01.16-21.38.40:709][  0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  439. [2019.01.16-21.38.40:709][  0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  440. [2019.01.16-21.38.40:729][  0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  441. [2019.01.16-21.38.40:756][  0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  442. [2019.01.16-21.38.40:783][  0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  443. [2019.01.16-21.38.40:801][  0]LogTemp: Display: Loaded TP LinuxTargetPlatform
  444. [2019.01.16-21.38.40:889][  0]LogTemp: Display: Loaded TP LuminTargetPlatform
  445. [2019.01.16-21.38.40:889][  0]LogTemp: Display: Loaded TP LuminTargetPlatform
  446. [2019.01.16-21.38.40:889][  0]LogTargetPlatformManager: Display: Building Assets For Windows
  447. [2019.01.16-21.38.40:941][  0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (../../../../../../Users/Dennis/Documents/Unreal Projects/Study/Intermediate/Shaders/WorkingDirectory/8980/).
  448. [2019.01.16-21.38.40:941][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Dennis/AppData/Local/Temp/UnrealShaderWorkingDir/857DF5534210D6BFCC1D45890BB7CC1E/'.
  449. [2019.01.16-21.38.40:943][  0]LogXGEController: Cleaning working directory: C:/Users/Dennis/AppData/Local/Temp/UnrealXGEWorkingDir/
  450. [2019.01.16-21.38.40:943][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  451. [2019.01.16-21.38.40:943][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  452. [2019.01.16-21.38.40:943][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
  453. [2019.01.16-21.38.41:894][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  454. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: Loaded boot cache 0.08s 73MB C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  455. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  456. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/Dennis/Documents/Unreal Projects/Study/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  457. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  458. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/Dennis/Documents/Unreal Projects/Study/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  459. [2019.01.16-21.38.41:976][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  460. [2019.01.16-21.38.41:999][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  461. [2019.01.16-21.38.42:004][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Enterprise/DerivedDataCache/Compressed.ddp.
  462. [2019.01.16-21.38.42:016][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Dennis/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  463. [2019.01.16-21.38.42:016][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  464. [2019.01.16-21.38.42:016][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  465. [2019.01.16-21.38.42:057][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  466. [2019.01.16-21.38.42:059][  0]LogSlate: Using FreeType 2.6.0
  467. [2019.01.16-21.38.42:060][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  468. [2019.01.16-21.38.42:171][  0]LogAssetRegistry: FAssetRegistry took 0.0392 seconds to start up
  469. [2019.01.16-21.38.42:686][  0]LogInit: Selected Device Profile: [Windows]
  470. [2019.01.16-21.38.42:932][  0]LogSimplygon: Simplygon DLL not present - disabling.
  471. [2019.01.16-21.38.42:935][  0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  472. [2019.01.16-21.38.42:935][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  473. [2019.01.16-21.38.42:935][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  474. [2019.01.16-21.38.42:935][  0]LogMeshReduction: No automatic skeletal mesh reduction module available
  475. [2019.01.16-21.38.42:952][  0]LogNetVersion: Study 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 457449080)
  476. [2019.01.16-21.38.43:728][  0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.067799 seconds
  477. [2019.01.16-21.38.43:739][  0]LogUObjectArray: 39775 objects as part of root set at end of initial load.
  478. [2019.01.16-21.38.43:739][  0]LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool.
  479. [2019.01.16-21.38.43:739][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  480. [2019.01.16-21.38.44:981][  0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  481. [2019.01.16-21.38.44:985][  0]LogTcpMessaging: Initializing TcpMessaging bridge
  482. [2019.01.16-21.38.44:999][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  483. [2019.01.16-21.38.46:116][  0]SourceControl: Source control is disabled
  484. [2019.01.16-21.38.46:116][  0]SourceControl: Source control is disabled
  485. [2019.01.16-21.38.46:119][  0]SourceControl: Source control is disabled
  486. [2019.01.16-21.38.46:121][  0]SourceControl: Source control is disabled
  487. [2019.01.16-21.38.46:290][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  488. [2019.01.16-21.38.46:333][  0]LogOcInput: OculusInput pre-init called
  489. [2019.01.16-21.38.48:356][  0]LogEngine: Initializing Engine...
  490. [2019.01.16-21.38.48:357][  0]LogHMD: Failed to initialize OpenVR with code 110
  491. [2019.01.16-21.38.48:360][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
  492. [2019.01.16-21.38.48:360][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
  493. [2019.01.16-21.38.48:360][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
  494. [2019.01.16-21.38.48:360][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
  495. [2019.01.16-21.38.48:702][  0]LogInit: Initializing FReadOnlyCVARCache
  496. [2019.01.16-21.38.48:720][  0]LogAIModule: Creating AISystem for world Untitled
  497. [2019.01.16-21.38.48:734][  0]LogInit: XAudio2 using 'Fones de ouvido / Alto falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  498. [2019.01.16-21.38.49:015][  0]LogInit: FAudioDevice initialized.
  499. [2019.01.16-21.38.49:015][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  500. [2019.01.16-21.38.49:214][  0]LogDerivedDataCache: Saved boot cache 0.20s 73MB C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  501. [2019.01.16-21.38.49:221][  0]LogInit: Texture streaming: Enabled
  502. [2019.01.16-21.38.49:238][  0]LogEngineSessionManager: EngineSessionManager initialized
  503. [2019.01.16-21.38.49:238][  0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={2024F7FB-484D-33AC-28AA-D39802615574}
  504. [2019.01.16-21.38.49:249][  0]LogInit: Transaction tracking system initialized
  505. [2019.01.16-21.38.49:279][  0]BlueprintLog: New page: Editor Load
  506. [2019.01.16-21.38.49:387][  0]LocalizationService: Localization service is disabled
  507. [2019.01.16-21.38.50:025][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/' took 0.02s
  508. [2019.01.16-21.38.50:026][  0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  509. [2019.01.16-21.38.50:026][  0]LogCook: Display: Mobile HDR setting 1
  510. [2019.01.16-21.38.50:026][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  511. [2019.01.16-21.38.50:026][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
  512. [2019.01.16-21.38.50:026][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
  513. [2019.01.16-21.38.50:026][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
  514. [2019.01.16-21.38.50:026][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
  515. [2019.01.16-21.38.51:945][  0]SourceControl: Source control is disabled
  516. [2019.01.16-21.38.51:945][  0]Cmd: MAP LOAD FILE="../../../../../../Users/Dennis/Documents/Unreal Projects/Study/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  517. [2019.01.16-21.38.51:945][  0]LightingResults: New page: Lighting Build
  518. [2019.01.16-21.38.51:949][  0]MapCheck: New page: Map Check
  519. [2019.01.16-21.38.51:949][  0]LightingResults: New page: Lighting Build
  520. [2019.01.16-21.38.52:545][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  521. [2019.01.16-21.38.52:545][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  522. [2019.01.16-21.38.52:545][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  523. [2019.01.16-21.38.52:545][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  524. [2019.01.16-21.38.52:549][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] [0017.82] Compile of PersistentLevel.ThirdPersonExampleMap successful, but with 4 Warning(s) [in 9 ms] (/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap)
  525. [2019.01.16-21.38.53:075][  0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  526. [2019.01.16-21.38.53:103][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  527. [2019.01.16-21.38.53:137][  0]Cmd: MAP CHECKDEP NOCLEARLOG
  528. [2019.01.16-21.38.53:137][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.158ms to complete.
  529. [2019.01.16-21.38.53:137][  0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.192
  530. [2019.01.16-21.38.53:246][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  531. [2019.01.16-21.38.53:259][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  532. [2019.01.16-21.38.53:270][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  533. [2019.01.16-21.38.53:282][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  534. [2019.01.16-21.38.53:288][  0]LogCollectionManager: Loaded 0 collections in 0.001407 seconds
  535. [2019.01.16-21.38.53:330][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Collections/' took 0.01s
  536. [2019.01.16-21.38.53:330][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/Developers/Dennis/Collections/' took 0.01s
  537. [2019.01.16-21.38.53:330][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/Collections/' took 0.01s
  538. [2019.01.16-21.38.53:330][  0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
  539. [2019.01.16-21.38.53:347][  0]LogContentBrowser: Native class hierarchy populated in 0.0171 seconds. Added 2732 classes and 662 folders.
  540. [2019.01.16-21.38.53:356][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders.
  541. [2019.01.16-21.38.53:357][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  542. [2019.01.16-21.38.53:358][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  543. [2019.01.16-21.38.53:359][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  544. [2019.01.16-21.38.53:359][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  545. [2019.01.16-21.38.53:359][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  546. [2019.01.16-21.38.53:360][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  547. [2019.01.16-21.38.53:361][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  548. [2019.01.16-21.38.53:361][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  549. [2019.01.16-21.38.53:362][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  550. [2019.01.16-21.38.53:363][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  551. [2019.01.16-21.38.53:363][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  552. [2019.01.16-21.38.53:364][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  553. [2019.01.16-21.38.53:365][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  554. [2019.01.16-21.38.53:365][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  555. [2019.01.16-21.38.53:366][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  556. [2019.01.16-21.38.53:366][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  557. [2019.01.16-21.38.53:367][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  558. [2019.01.16-21.38.53:368][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  559. [2019.01.16-21.38.53:368][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  560. [2019.01.16-21.38.53:368][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  561. [2019.01.16-21.38.53:369][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  562. [2019.01.16-21.38.53:370][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  563. [2019.01.16-21.38.53:371][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  564. [2019.01.16-21.38.53:371][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  565. [2019.01.16-21.38.53:372][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  566. [2019.01.16-21.38.53:373][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  567. [2019.01.16-21.38.53:374][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  568. [2019.01.16-21.38.53:374][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  569. [2019.01.16-21.38.53:407][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders.
  570. [2019.01.16-21.38.53:414][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
  571. [2019.01.16-21.38.53:558][  0]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  572. [2019.01.16-21.38.53:564][  0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  573. [2019.01.16-21.38.53:572][  0]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  574. [2019.01.16-21.38.53:688][  0]LogRenderer: Reallocating scene render targets to support 764x376 Format 9 NumSamples 1 (Frame:1).
  575. [2019.01.16-21.38.53:936][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders.
  576. [2019.01.16-21.38.53:936][  0]LogLoad: (Engine Initialization) Total time: 19.21 seconds
  577. [2019.01.16-21.38.53:936][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  578. [2019.01.16-21.38.54:029][  0]LogContentStreaming: Texture pool size now 800 MB
  579. [2019.01.16-21.38.54:059][  0]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  580. [2019.01.16-21.38.54:064][  1]LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
  581. [2019.01.16-21.38.54:481][  5]LogAssetRegistry: Asset discovery search completed in 12.3321 seconds
  582. [2019.01.16-21.38.54:484][  5]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
  583. [2019.01.16-21.38.54:484][  5]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000113 seconds (updated 0 objects)
  584. [2019.01.16-21.39.54:000][954]LogHttp: Warning: 00000032C34E3240: request failed, libcurl error: 6 (Couldn't resolve host name)
  585. [2019.01.16-21.39.54:000][954]LogHttp: Warning: 00000032C34E3240: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
  586. [2019.01.16-21.39.54:000][954]LogHttp: Warning: 00000032C34E3240: libcurl info message cache 1 (Closing connection 0)
  587. [2019.01.16-21.39.54:000][954]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B675793DF-4619-5D4B-EF86-45A810A409FB%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.21.1-4613538%2B%2B%2BUE4%2BRelease-4.21&UserID=19a66d79436ef08474f8ada4c81461c1%7C3b881fb4c2d74d00a99bd8da8b1e2225%7C4f8c7733-c911-49ff-b02e-ba1e590a55a9&AppEnvironment=datacollector-binary&UploadType=eteventstream
  588. [2019.01.16-21.41.54:059][881]LogHttp: Warning: 00000032C34E20C0: request failed, libcurl error: 6 (Couldn't resolve host name)
  589. [2019.01.16-21.41.54:059][881]LogHttp: Warning: 00000032C34E20C0: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
  590. [2019.01.16-21.41.54:059][881]LogHttp: Warning: 00000032C34E20C0: libcurl info message cache 1 (Closing connection 1)
  591. [2019.01.16-21.41.54:089][882]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B675793DF-4619-5D4B-EF86-45A810A409FB%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.21.1-4613538%2B%2B%2BUE4%2BRelease-4.21&UserID=19a66d79436ef08474f8ada4c81461c1%7C3b881fb4c2d74d00a99bd8da8b1e2225%7C4f8c7733-c911-49ff-b02e-ba1e590a55a9&AppEnvironment=datacollector-binary&UploadType=eteventstream
  592. [2019.01.16-21.43.13:575][480]LogSlate: FSceneViewport::OnFocusLost() reason 0
  593. [2019.01.16-21.43.13:665][483]LogTemp: Repeating last play command: New Editor Window (PIE)
  594. [2019.01.16-21.43.13:688][483]LogTemp: Repeating last play command: New Editor Window (PIE)
  595. [2019.01.16-21.43.13:708][483]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  596. [2019.01.16-21.43.13:709][483]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  597. [2019.01.16-21.43.13:710][483]PIE: New page: PIE session: ThirdPersonExampleMap (Jan 16, 2019, 5:43:13 PM)
  598. [2019.01.16-21.43.13:723][483]LogPlayLevel: Creating play world package: /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap
  599. [2019.01.16-21.43.13:785][483]LogPlayLevel: PIE: StaticDuplicateObject took: (0.061099s)
  600. [2019.01.16-21.43.13:786][483]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  601. [2019.01.16-21.43.13:787][483]LogPlayLevel: PIE: World Init took: (0.001476s)
  602. [2019.01.16-21.43.13:787][483]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.063215s)
  603. [2019.01.16-21.43.13:845][483]LogInit: XAudio2 using 'Fones de ouvido / Alto falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  604. [2019.01.16-21.43.13:864][483]LogInit: FAudioDevice initialized.
  605. [2019.01.16-21.43.13:869][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  606. [2019.01.16-21.43.13:952][483]LogLoad: Game class is 'StudyGameMode_BP_C'
  607. [2019.01.16-21.43.13:969][483]LogWorld: Bringing World /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2019.01.16-19.43.13
  608. [2019.01.16-21.43.13:971][483]LogWorld: Bringing up level for play took: 0.017539
  609. [2019.01.16-21.43.13:992][483]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0008 seconds. Added 20 classes and 0 folders.
  610. [2019.01.16-21.43.14:000][483]PIE: Play in editor start time for /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap -0.367
  611. [2019.01.16-21.43.14:001][483]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  612. [2019.01.16-21.43.14:054][483]LogRenderer: Reallocating scene render targets to support 764x380 Format 9 NumSamples 1 (Frame:1).
  613. [2019.01.16-21.43.14:682][507]LogBlueprintUserMessages: [ThirdPersonExampleMap_C_0] TPC_PS
  614. [2019.01.16-21.43.54:117][106]LogHttp: Warning: 00000032C3505080: request failed, libcurl error: 6 (Couldn't resolve host name)
  615. [2019.01.16-21.43.54:117][106]LogHttp: Warning: 00000032C3505080: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com)
  616. [2019.01.16-21.43.54:117][106]LogHttp: Warning: 00000032C3505080: libcurl info message cache 1 (Closing connection 2)
  617. [2019.01.16-21.43.54:117][106]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B675793DF-4619-5D4B-EF86-45A810A409FB%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.21.1-4613538%2B%2B%2BUE4%2BRelease-4.21&UserID=19a66d79436ef08474f8ada4c81461c1%7C3b881fb4c2d74d00a99bd8da8b1e2225%7C4f8c7733-c911-49ff-b02e-ba1e590a55a9&AppEnvironment=datacollector-binary&UploadType=eteventstream
  618. [2019.01.16-21.44.15:690][945]LogRenderer: Reallocating scene render targets to support 1192x616 Format 9 NumSamples 1 (Frame:2464).
  619. [2019.01.16-21.44.40:237][467]LogSlate: FSceneViewport::OnFocusLost() reason 0
  620. [2019.01.16-21.44.42:494][515]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(710)]!
  621. [2019.01.16-21.44.48:739][645]LogSlate: FSceneViewport::OnFocusLost() reason 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement