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- // Rahmedigun autoexec.cfg - 21/04/2021
- //Improved Crouch Jump Script
- //By: Chdata
- //Thanks to Stabby Stabby
- prec_dir demos
- alias +rj "spec_mode;-duck;+cr;alias checkrj +cr";
- alias -rj "-cr;checkduck;alias checkrj none";
- alias +crouch "-cr;+duck;alias checkduck +duck";
- alias -crouch "-duck;checkrj;alias checkduck none";
- alias checkduck none;
- alias checkrj none;
- alias +cr "+jump;+duck";
- alias -cr "-duck;-jump";
- alias none "";
- bind space +rj;
- bind shift +crouch;
- // Null-cancelling movement script
- // (prevents you from pressing two opposing directions, which causes you to stop moving)
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- //Toggle viewmodels
- bindtoggle CTRL "r_drawviewmodel" 0 1
- bind ALT "toggle viewmodel_fov 90 25"
- //Crosshair
- cl_crosshair_file crosshair3
- cl_crosshair_scale 25
- //Ragdoll + gibs disable
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 1
- violence_agibs 0
- violence_hgibs 0
- //Fov
- fov_desired 90
- viewmodel_fov 90
- cl_cmdrate 66
- cl_interp 0.0303
- cl_interp_ratio 2
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- cl_updaterate 66
- rate 80000
- //edited stuff I did
- fps_max 1000
- mat_mipmaptextures 0
- tf_use_match_hud 1
- cl_crosshair_red 0
- cl_crosshair_green 255
- cl_crosshair_blue 0
- tf_dingalingaling "1"
- tf_dingaling_volume "1.000000"
- tf_dingaling_pitchmindmg "64.000000"
- tf_dingaling_pitchmaxdmg "192.000000"
- tf_dingalingaling_lasthit "1"
- tf_dingaling_lasthit_volume "1.000000"
- tf_dingaling_lasthit_pitchmindmg "90.000000"
- tf_dingaling_lasthit_pitchmaxdmg "90.000000"
- tf_use_min_viewmodels "1"
- tf_dingalingaling "1"
- tf_dingaling_volume "10"
- cl_hud_playerclass_use_playermodel 1
- // Keypad binds
- // Some feel redundant / random because I switch cfg and custom folders
- // for TFTV production and binds get cleared somehow idk
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "0" "slot10"
- bind tab +showscores
- bind \ kill
- bind ` toggleconsole
- bind "t" "say_party"
- bind "u" "say_team"
- bind "m" "open_charinfo_direct"
- bind "z" "voice_menu_1"
- bind "x" "voice_menu_2"
- bind "c" "voice_menu_3"
- bind "MOUSE3" "prec_mark"
- bind "MOUSE4" "+attack3"
- bind "MOUSE5" "+attack3"
- bind "F1" "load_itempreset 0"
- bind "F2" "load_itempreset 1"
- bind "F3" "load_itempreset 2"
- bind "F4" "load_itempreset 3"
- bind "KP_END" "join_class scout"
- bind "KP_DOWNARROW" "join_class soldier"
- bind "KP_PGDN" "join_class pyro"
- bind "KP_LEFTARROW" "join_class demoman"
- bind "KP_5" "join_class heavyweapons"
- bind "KP_RIGHTARROW" "join_class engineer"
- bind "KP_HOME" "join_class medic"
- bind "KP_UPARROW" "join_class sniper"
- bind "KP_PGUP" "join_class spy"
- bind "KP_INS" "changeclass"
- bind "KP_DEL" "changeteam"
- bind j cl_trigger_first_notification
- bind k cl_decline_first_notification
- //Damage above enemy ( 1 = yes )
- hud_combattext_batching 1
- hud_combattext_batching_window 1.5
- echo ""
- echo ""
- echo " ########### ###########"
- echo " ########### Custom config ###########"
- echo " ########### ###########"
- echo ""
- echo ""
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