Advertisement
sawgamer1

Untitled

Jul 5th, 2018
120
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 361.56 KB | None | 0 0
  1. warn'Hell Arc/Element'
  2. warn'Made by NoobyGames12 edit by IshLink / Hell Edit- DO NOT REMOVE CREDITS OR ELSE'
  3. --robes--
  4. wait(1/60)
  5. --Robes edit by weepinggamer--
  6. --robe + particle--
  7.  
  8. NewInstance = function(instance,parent,properties)
  9. local inst = Instance.new(instance,parent)
  10. if(properties)then
  11. for i,v in next, properties do
  12. pcall(function() inst[i] = v end)
  13. end
  14. end
  15. return inst;
  16. end
  17.  
  18.  
  19.  
  20.  
  21. local PlayerSize = 1
  22. local sick = Instance.new("Sound",Character)
  23. function sandbox(var,func)
  24. local env = getfenv(func)
  25. local newenv = setmetatable({},{
  26. __index = function(self,k)
  27. if k=="script" then
  28. return var
  29. else
  30. return env[k]
  31. end
  32. end,
  33. })
  34. setfenv(func,newenv)
  35. return func
  36. end
  37. cors = {}
  38. mas = Instance.new("Model",game:GetService("Lighting"))
  39. Model0 = Instance.new("Model")
  40. Model1 = Instance.new("Model")
  41. WedgePart2 = Instance.new("WedgePart")
  42. WedgePart3 = Instance.new("WedgePart")
  43. Part4 = Instance.new("Part")
  44. Part5 = Instance.new("Part")
  45. Part6 = Instance.new("Part")
  46. Part7 = Instance.new("Part")
  47. Part8 = Instance.new("Part")
  48. Part9 = Instance.new("Part")
  49. Part10 = Instance.new("Part")
  50. Part11 = Instance.new("Part")
  51. Part12 = Instance.new("Part")
  52. Part13 = Instance.new("Part")
  53. Part14 = Instance.new("Part")
  54. Part15 = Instance.new("Part")
  55. SpecialMesh16 = Instance.new("SpecialMesh")
  56. Part17 = Instance.new("Part")
  57. SpecialMesh18 = Instance.new("SpecialMesh")
  58. Part19 = Instance.new("Part")
  59. SpecialMesh20 = Instance.new("SpecialMesh")
  60. Part21 = Instance.new("Part")
  61. SpecialMesh22 = Instance.new("SpecialMesh")
  62. Part23 = Instance.new("Part")
  63. SpecialMesh24 = Instance.new("SpecialMesh")
  64. Part25 = Instance.new("Part")
  65. SpecialMesh26 = Instance.new("SpecialMesh")
  66. Part27 = Instance.new("Part")
  67. SpecialMesh28 = Instance.new("SpecialMesh")
  68. Part29 = Instance.new("Part")
  69. SpecialMesh30 = Instance.new("SpecialMesh")
  70. Part31 = Instance.new("Part")
  71. Part32 = Instance.new("Part")
  72. Part33 = Instance.new("Part")
  73. Part34 = Instance.new("Part")
  74. Part35 = Instance.new("Part")
  75. Part36 = Instance.new("Part")
  76. Part37 = Instance.new("Part")
  77. ParticleEmitter38 = Instance.new("ParticleEmitter")
  78. Part39 = Instance.new("Part")
  79. Part40 = Instance.new("Part")
  80. Part41 = Instance.new("Part")
  81. Part42 = Instance.new("Part")
  82. Part43 = Instance.new("Part")
  83. Part44 = Instance.new("Part")
  84. Part45 = Instance.new("Part")
  85. Part46 = Instance.new("Part")
  86. Part47 = Instance.new("Part")
  87. Part48 = Instance.new("Part")
  88. Part49 = Instance.new("Part")
  89. Part50 = Instance.new("Part")
  90. Part51 = Instance.new("Part")
  91. Part52 = Instance.new("Part")
  92. Part53 = Instance.new("Part")
  93. Part54 = Instance.new("Part")
  94. Part55 = Instance.new("Part")
  95. Part56 = Instance.new("Part")
  96. Part57 = Instance.new("Part")
  97. Part58 = Instance.new("Part")
  98. Part59 = Instance.new("Part")
  99. Part60 = Instance.new("Part")
  100. Part61 = Instance.new("Part")
  101. Part62 = Instance.new("Part")
  102. Part63 = Instance.new("Part")
  103. Part64 = Instance.new("Part")
  104. Part65 = Instance.new("Part")
  105. Part66 = Instance.new("Part")
  106. Part67 = Instance.new("Part")
  107. Part68 = Instance.new("Part")
  108. Part69 = Instance.new("Part")
  109. Part70 = Instance.new("Part")
  110. Part71 = Instance.new("Part")
  111. Part72 = Instance.new("Part")
  112. Part73 = Instance.new("Part")
  113. Part74 = Instance.new("Part")
  114. Part75 = Instance.new("Part")
  115. Part76 = Instance.new("Part")
  116. Part77 = Instance.new("Part")
  117. Part78 = Instance.new("Part")
  118. Part79 = Instance.new("Part")
  119. Part80 = Instance.new("Part")
  120. Part81 = Instance.new("Part")
  121. Part82 = Instance.new("Part")
  122. Part83 = Instance.new("Part")
  123. Part84 = Instance.new("Part")
  124. Part85 = Instance.new("Part")
  125. Part86 = Instance.new("Part")
  126. Part87 = Instance.new("Part")
  127. Part88 = Instance.new("Part")
  128. Part89 = Instance.new("Part")
  129. Part90 = Instance.new("Part")
  130. Part91 = Instance.new("Part")
  131. Part92 = Instance.new("Part")
  132. Part93 = Instance.new("Part")
  133. Part94 = Instance.new("Part")
  134. Part95 = Instance.new("Part")
  135. Part96 = Instance.new("Part")
  136. Part97 = Instance.new("Part")
  137. Part98 = Instance.new("Part")
  138. Part99 = Instance.new("Part")
  139. Part100 = Instance.new("Part")
  140. Part101 = Instance.new("Part")
  141. Part102 = Instance.new("Part")
  142. Part103 = Instance.new("Part")
  143. Part104 = Instance.new("Part")
  144. Part105 = Instance.new("Part")
  145. Part106 = Instance.new("Part")
  146. Part107 = Instance.new("Part")
  147. Part108 = Instance.new("Part")
  148. Part109 = Instance.new("Part")
  149. Part110 = Instance.new("Part")
  150. Part111 = Instance.new("Part")
  151. Part112 = Instance.new("Part")
  152. Part113 = Instance.new("Part")
  153. Part114 = Instance.new("Part")
  154. Part115 = Instance.new("Part")
  155. Part116 = Instance.new("Part")
  156. Part117 = Instance.new("Part")
  157. Part118 = Instance.new("Part")
  158. Part119 = Instance.new("Part")
  159. Part120 = Instance.new("Part")
  160. Part121 = Instance.new("Part")
  161. Part122 = Instance.new("Part")
  162. Part123 = Instance.new("Part")
  163. Part124 = Instance.new("Part")
  164. Part125 = Instance.new("Part")
  165. Part126 = Instance.new("Part")
  166. Part127 = Instance.new("Part")
  167. Part128 = Instance.new("Part")
  168. Part129 = Instance.new("Part")
  169. Part130 = Instance.new("Part")
  170. Part131 = Instance.new("Part")
  171. Part132 = Instance.new("Part")
  172. Part133 = Instance.new("Part")
  173. Part134 = Instance.new("Part")
  174. Part135 = Instance.new("Part")
  175. Part136 = Instance.new("Part")
  176. Part137 = Instance.new("Part")
  177. Part138 = Instance.new("Part")
  178. Part139 = Instance.new("Part")
  179. Part140 = Instance.new("Part")
  180. Part141 = Instance.new("Part")
  181. Part142 = Instance.new("Part")
  182. Part143 = Instance.new("Part")
  183. Part144 = Instance.new("Part")
  184. Part145 = Instance.new("Part")
  185. Part146 = Instance.new("Part")
  186. Part147 = Instance.new("Part")
  187. Part148 = Instance.new("Part")
  188. Part149 = Instance.new("Part")
  189. Part150 = Instance.new("Part")
  190. Part151 = Instance.new("Part")
  191. Part152 = Instance.new("Part")
  192. Part153 = Instance.new("Part")
  193. Part154 = Instance.new("Part")
  194. Part155 = Instance.new("Part")
  195. Part156 = Instance.new("Part")
  196. Part157 = Instance.new("Part")
  197. Part158 = Instance.new("Part")
  198. Part159 = Instance.new("Part")
  199. Part160 = Instance.new("Part")
  200. Part161 = Instance.new("Part")
  201. Part162 = Instance.new("Part")
  202. Part163 = Instance.new("Part")
  203. Part164 = Instance.new("Part")
  204. Part165 = Instance.new("Part")
  205. Part166 = Instance.new("Part")
  206. Part167 = Instance.new("Part")
  207. Part168 = Instance.new("Part")
  208. Part169 = Instance.new("Part")
  209. Part170 = Instance.new("Part")
  210. WedgePart171 = Instance.new("WedgePart")
  211. WedgePart172 = Instance.new("WedgePart")
  212. WedgePart173 = Instance.new("WedgePart")
  213. WedgePart174 = Instance.new("WedgePart")
  214. WedgePart175 = Instance.new("WedgePart")
  215. WedgePart176 = Instance.new("WedgePart")
  216. WedgePart177 = Instance.new("WedgePart")
  217. WedgePart178 = Instance.new("WedgePart")
  218. WedgePart179 = Instance.new("WedgePart")
  219. WedgePart180 = Instance.new("WedgePart")
  220. WedgePart181 = Instance.new("WedgePart")
  221. WedgePart182 = Instance.new("WedgePart")
  222. WedgePart183 = Instance.new("WedgePart")
  223. WedgePart184 = Instance.new("WedgePart")
  224. WedgePart185 = Instance.new("WedgePart")
  225. WedgePart186 = Instance.new("WedgePart")
  226. WedgePart187 = Instance.new("WedgePart")
  227. WedgePart188 = Instance.new("WedgePart")
  228. WedgePart189 = Instance.new("WedgePart")
  229. WedgePart190 = Instance.new("WedgePart")
  230. WedgePart191 = Instance.new("WedgePart")
  231. WedgePart192 = Instance.new("WedgePart")
  232. WedgePart193 = Instance.new("WedgePart")
  233. WedgePart194 = Instance.new("WedgePart")
  234. WedgePart195 = Instance.new("WedgePart")
  235. WedgePart196 = Instance.new("WedgePart")
  236. WedgePart197 = Instance.new("WedgePart")
  237. WedgePart198 = Instance.new("WedgePart")
  238. WedgePart199 = Instance.new("WedgePart")
  239. WedgePart200 = Instance.new("WedgePart")
  240. WedgePart201 = Instance.new("WedgePart")
  241. WedgePart202 = Instance.new("WedgePart")
  242. Model203 = Instance.new("Model")
  243. Part204 = Instance.new("Part")
  244. Part205 = Instance.new("Part")
  245. ParticleEmitter206 = Instance.new("ParticleEmitter")
  246. Model207 = Instance.new("Model")
  247. WedgePart208 = Instance.new("WedgePart")
  248. Part209 = Instance.new("Part")
  249. Part210 = Instance.new("Part")
  250. Part211 = Instance.new("Part")
  251. Part212 = Instance.new("Part")
  252. Part213 = Instance.new("Part")
  253. Part214 = Instance.new("Part")
  254. Part215 = Instance.new("Part")
  255. Part216 = Instance.new("Part")
  256. Part217 = Instance.new("Part")
  257. Part218 = Instance.new("Part")
  258. Part219 = Instance.new("Part")
  259. Part220 = Instance.new("Part")
  260. Part221 = Instance.new("Part")
  261. Part222 = Instance.new("Part")
  262. Part223 = Instance.new("Part")
  263. Part224 = Instance.new("Part")
  264. Part225 = Instance.new("Part")
  265. Part226 = Instance.new("Part")
  266. Part227 = Instance.new("Part")
  267. Part228 = Instance.new("Part")
  268. Part229 = Instance.new("Part")
  269. Part230 = Instance.new("Part")
  270. Part231 = Instance.new("Part")
  271. Part232 = Instance.new("Part")
  272. Part233 = Instance.new("Part")
  273. Part234 = Instance.new("Part")
  274. Part235 = Instance.new("Part")
  275. Part236 = Instance.new("Part")
  276. Part237 = Instance.new("Part")
  277. Part238 = Instance.new("Part")
  278. Part239 = Instance.new("Part")
  279. Part240 = Instance.new("Part")
  280. Part241 = Instance.new("Part")
  281. Part242 = Instance.new("Part")
  282. Part243 = Instance.new("Part")
  283. Part244 = Instance.new("Part")
  284. Part245 = Instance.new("Part")
  285. Part246 = Instance.new("Part")
  286. Part247 = Instance.new("Part")
  287. Part248 = Instance.new("Part")
  288. Part249 = Instance.new("Part")
  289. Part250 = Instance.new("Part")
  290. ParticleEmitter251 = Instance.new("ParticleEmitter")
  291. Model252 = Instance.new("Model")
  292. Part253 = Instance.new("Part")
  293. Part254 = Instance.new("Part")
  294. ParticleEmitter255 = Instance.new("ParticleEmitter")
  295. Model256 = Instance.new("Model")
  296. Part257 = Instance.new("Part")
  297. WedgePart258 = Instance.new("WedgePart")
  298. Part259 = Instance.new("Part")
  299. Part260 = Instance.new("Part")
  300. Part261 = Instance.new("Part")
  301. Part262 = Instance.new("Part")
  302. Part263 = Instance.new("Part")
  303. Part264 = Instance.new("Part")
  304. Part265 = Instance.new("Part")
  305. Part266 = Instance.new("Part")
  306. Part267 = Instance.new("Part")
  307. Part268 = Instance.new("Part")
  308. Part269 = Instance.new("Part")
  309. Part270 = Instance.new("Part")
  310. Part271 = Instance.new("Part")
  311. Part272 = Instance.new("Part")
  312. Part273 = Instance.new("Part")
  313. Part274 = Instance.new("Part")
  314. Part275 = Instance.new("Part")
  315. Part276 = Instance.new("Part")
  316. Part277 = Instance.new("Part")
  317. Part278 = Instance.new("Part")
  318. Part279 = Instance.new("Part")
  319. Part280 = Instance.new("Part")
  320. Part281 = Instance.new("Part")
  321. Part282 = Instance.new("Part")
  322. Part283 = Instance.new("Part")
  323. Part284 = Instance.new("Part")
  324. Part285 = Instance.new("Part")
  325. Part286 = Instance.new("Part")
  326. Part287 = Instance.new("Part")
  327. Part288 = Instance.new("Part")
  328. Part289 = Instance.new("Part")
  329. Part290 = Instance.new("Part")
  330. Part291 = Instance.new("Part")
  331. Part292 = Instance.new("Part")
  332. Part293 = Instance.new("Part")
  333. Part294 = Instance.new("Part")
  334. Part295 = Instance.new("Part")
  335. Part296 = Instance.new("Part")
  336. Part297 = Instance.new("Part")
  337. Part298 = Instance.new("Part")
  338. Part299 = Instance.new("Part")
  339. ParticleEmitter300 = Instance.new("ParticleEmitter")
  340. Model301 = Instance.new("Model")
  341. Part302 = Instance.new("Part")
  342. SpecialMesh303 = Instance.new("SpecialMesh")
  343. Script304 = Instance.new("Script")
  344. Model0.Name = "Armor"
  345. Model0.Parent = mas
  346. Model1.Name = "Torso"
  347. Model1.Parent = Model0
  348. WedgePart2.Parent = Model1
  349. WedgePart2.Material = Enum.Material.SmoothPlastic
  350. WedgePart2.BrickColor = BrickColor.new("Really black")
  351. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  352. WedgePart2.Anchored = true
  353. WedgePart2.FormFactor = Enum.FormFactor.Custom
  354. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  355. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  356. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  357. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  358. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  359. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  360. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  361. WedgePart3.Parent = Model1
  362. WedgePart3.Material = Enum.Material.SmoothPlastic
  363. WedgePart3.BrickColor = BrickColor.new("Really black")
  364. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  365. WedgePart3.Anchored = true
  366. WedgePart3.FormFactor = Enum.FormFactor.Custom
  367. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  368. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  369. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  370. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  371. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  372. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  373. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  374. Part4.Name = "Torso1"
  375. Part4.Parent = Model1
  376. Part4.Material = Enum.Material.SmoothPlastic
  377. Part4.BrickColor = BrickColor.new("Pastel brown")
  378. Part4.Transparency = 1
  379. Part4.Rotation = Vector3.new(-180, 0, 0)
  380. Part4.Anchored = true
  381. Part4.CanCollide = false
  382. Part4.FormFactor = Enum.FormFactor.Plate
  383. Part4.Size = Vector3.new(2, 2, 1)
  384. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  385. Part4.TopSurface = Enum.SurfaceType.Smooth
  386. Part4.Color = Color3.new(1, 0.8, 0.6)
  387. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  388. Part4.Orientation = Vector3.new(0, 180, 180)
  389. Part4.Color = Color3.new(1, 0.8, 0.6)
  390. Part5.Parent = Model1
  391. Part5.Material = Enum.Material.Neon
  392. Part5.BrickColor = BrickColor.new("Really red")
  393. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  394. Part5.Anchored = true
  395. Part5.CanCollide = false
  396. Part5.FormFactor = Enum.FormFactor.Custom
  397. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  398. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  399. Part5.BottomSurface = Enum.SurfaceType.Smooth
  400. Part5.TopSurface = Enum.SurfaceType.Smooth
  401. Part5.Color = Color3.new(1, 0, 0)
  402. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  403. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  404. Part5.Color = Color3.new(1, 0, 0)
  405. Part6.Parent = Model1
  406. Part6.Material = Enum.Material.SmoothPlastic
  407. Part6.BrickColor = BrickColor.new("Really black")
  408. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  409. Part6.Anchored = true
  410. Part6.CanCollide = false
  411. Part6.FormFactor = Enum.FormFactor.Custom
  412. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  413. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  414. Part6.BottomSurface = Enum.SurfaceType.Smooth
  415. Part6.TopSurface = Enum.SurfaceType.Smooth
  416. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  417. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  418. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  419. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  420. Part7.Parent = Model1
  421. Part7.Material = Enum.Material.SmoothPlastic
  422. Part7.BrickColor = BrickColor.new("Really black")
  423. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  424. Part7.Anchored = true
  425. Part7.CanCollide = false
  426. Part7.FormFactor = Enum.FormFactor.Custom
  427. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  428. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  429. Part7.BottomSurface = Enum.SurfaceType.Smooth
  430. Part7.TopSurface = Enum.SurfaceType.Smooth
  431. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  432. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  433. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  434. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  435. Part8.Parent = Model1
  436. Part8.Material = Enum.Material.Neon
  437. Part8.BrickColor = BrickColor.new("Really red")
  438. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  439. Part8.Anchored = true
  440. Part8.CanCollide = false
  441. Part8.FormFactor = Enum.FormFactor.Custom
  442. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  443. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  444. Part8.BottomSurface = Enum.SurfaceType.Smooth
  445. Part8.TopSurface = Enum.SurfaceType.Smooth
  446. Part8.Color = Color3.new(1, 0, 0)
  447. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  448. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  449. Part8.Color = Color3.new(1, 0, 0)
  450. Part9.Parent = Model1
  451. Part9.Material = Enum.Material.Neon
  452. Part9.BrickColor = BrickColor.new("Really red")
  453. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  454. Part9.Anchored = true
  455. Part9.CanCollide = false
  456. Part9.FormFactor = Enum.FormFactor.Custom
  457. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  458. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  459. Part9.BottomSurface = Enum.SurfaceType.Smooth
  460. Part9.TopSurface = Enum.SurfaceType.Smooth
  461. Part9.Color = Color3.new(1, 0, 0)
  462. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  463. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  464. Part9.Color = Color3.new(1, 0, 0)
  465. Part10.Parent = Model1
  466. Part10.Material = Enum.Material.SmoothPlastic
  467. Part10.BrickColor = BrickColor.new("Really black")
  468. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  469. Part10.Anchored = true
  470. Part10.CanCollide = false
  471. Part10.FormFactor = Enum.FormFactor.Custom
  472. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  473. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  474. Part10.BottomSurface = Enum.SurfaceType.Smooth
  475. Part10.TopSurface = Enum.SurfaceType.Smooth
  476. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  477. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  478. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  479. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  480. Part11.Parent = Model1
  481. Part11.Material = Enum.Material.SmoothPlastic
  482. Part11.BrickColor = BrickColor.new("Really black")
  483. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  484. Part11.Anchored = true
  485. Part11.CanCollide = false
  486. Part11.FormFactor = Enum.FormFactor.Custom
  487. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  488. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  489. Part11.BottomSurface = Enum.SurfaceType.Smooth
  490. Part11.TopSurface = Enum.SurfaceType.Smooth
  491. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  492. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  493. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  494. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  495. Part12.Parent = Model1
  496. Part12.Material = Enum.Material.SmoothPlastic
  497. Part12.BrickColor = BrickColor.new("Really black")
  498. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  499. Part12.Anchored = true
  500. Part12.CanCollide = false
  501. Part12.FormFactor = Enum.FormFactor.Custom
  502. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  503. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  504. Part12.BottomSurface = Enum.SurfaceType.Smooth
  505. Part12.TopSurface = Enum.SurfaceType.Smooth
  506. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  507. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  508. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  509. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  510. Part13.Parent = Model1
  511. Part13.Material = Enum.Material.SmoothPlastic
  512. Part13.BrickColor = BrickColor.new("Really black")
  513. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  514. Part13.Anchored = true
  515. Part13.CanCollide = false
  516. Part13.FormFactor = Enum.FormFactor.Custom
  517. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  518. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  519. Part13.BottomSurface = Enum.SurfaceType.Smooth
  520. Part13.TopSurface = Enum.SurfaceType.Smooth
  521. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  522. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  523. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  524. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  525. Part14.Parent = Model1
  526. Part14.Material = Enum.Material.SmoothPlastic
  527. Part14.BrickColor = BrickColor.new("Really black")
  528. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  529. Part14.Anchored = true
  530. Part14.CanCollide = false
  531. Part14.FormFactor = Enum.FormFactor.Custom
  532. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  533. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  534. Part14.BottomSurface = Enum.SurfaceType.Smooth
  535. Part14.TopSurface = Enum.SurfaceType.Smooth
  536. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  537. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  538. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  539. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  540. Part15.Parent = Model1
  541. Part15.Material = Enum.Material.Ice
  542. Part15.BrickColor = BrickColor.new("Black")
  543. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  544. Part15.Anchored = true
  545. Part15.CanCollide = false
  546. Part15.FormFactor = Enum.FormFactor.Custom
  547. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  548. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  549. Part15.BottomSurface = Enum.SurfaceType.Smooth
  550. Part15.TopSurface = Enum.SurfaceType.Smooth
  551. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  552. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  553. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  554. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  555. SpecialMesh16.Parent = Part15
  556. SpecialMesh16.MeshId = "rbxassetid://437432504"
  557. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  558. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  559. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  560. Part17.Parent = Model1
  561. Part17.Material = Enum.Material.Ice
  562. Part17.BrickColor = BrickColor.new("Black")
  563. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  564. Part17.Anchored = true
  565. Part17.CanCollide = false
  566. Part17.FormFactor = Enum.FormFactor.Custom
  567. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  568. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  569. Part17.BottomSurface = Enum.SurfaceType.Smooth
  570. Part17.TopSurface = Enum.SurfaceType.Smooth
  571. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  572. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  573. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  574. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  575. SpecialMesh18.Parent = Part17
  576. SpecialMesh18.MeshId = "rbxassetid://437432504"
  577. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  578. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  579. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  580. Part19.Parent = Model1
  581. Part19.Material = Enum.Material.Ice
  582. Part19.BrickColor = BrickColor.new("Black")
  583. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  584. Part19.Anchored = true
  585. Part19.CanCollide = false
  586. Part19.FormFactor = Enum.FormFactor.Custom
  587. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  588. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  589. Part19.BottomSurface = Enum.SurfaceType.Smooth
  590. Part19.TopSurface = Enum.SurfaceType.Smooth
  591. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  592. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  593. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  594. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  595. SpecialMesh20.Parent = Part19
  596. SpecialMesh20.MeshId = "rbxassetid://437432504"
  597. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  598. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  599. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  600. Part21.Parent = Model1
  601. Part21.Material = Enum.Material.Ice
  602. Part21.BrickColor = BrickColor.new("Black")
  603. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  604. Part21.Anchored = true
  605. Part21.CanCollide = false
  606. Part21.FormFactor = Enum.FormFactor.Custom
  607. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  608. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  609. Part21.BottomSurface = Enum.SurfaceType.Smooth
  610. Part21.TopSurface = Enum.SurfaceType.Smooth
  611. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  612. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  613. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  614. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  615. SpecialMesh22.Parent = Part21
  616. SpecialMesh22.MeshId = "rbxassetid://437432504"
  617. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  618. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  619. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  620. Part23.Parent = Model1
  621. Part23.Material = Enum.Material.Ice
  622. Part23.BrickColor = BrickColor.new("Black")
  623. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  624. Part23.Anchored = true
  625. Part23.CanCollide = false
  626. Part23.FormFactor = Enum.FormFactor.Custom
  627. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  628. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  629. Part23.BottomSurface = Enum.SurfaceType.Smooth
  630. Part23.TopSurface = Enum.SurfaceType.Smooth
  631. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  633. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  634. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  635. SpecialMesh24.Parent = Part23
  636. SpecialMesh24.MeshId = "rbxassetid://437432504"
  637. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  638. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  639. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  640. Part25.Parent = Model1
  641. Part25.Material = Enum.Material.Ice
  642. Part25.BrickColor = BrickColor.new("Black")
  643. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  644. Part25.Anchored = true
  645. Part25.CanCollide = false
  646. Part25.FormFactor = Enum.FormFactor.Custom
  647. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  648. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  649. Part25.BottomSurface = Enum.SurfaceType.Smooth
  650. Part25.TopSurface = Enum.SurfaceType.Smooth
  651. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  652. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  653. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  654. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  655. SpecialMesh26.Parent = Part25
  656. SpecialMesh26.MeshId = "rbxassetid://437432504"
  657. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  658. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  659. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  660. Part27.Parent = Model1
  661. Part27.Material = Enum.Material.Ice
  662. Part27.BrickColor = BrickColor.new("Black")
  663. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  664. Part27.Anchored = true
  665. Part27.CanCollide = false
  666. Part27.FormFactor = Enum.FormFactor.Custom
  667. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  668. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  669. Part27.BottomSurface = Enum.SurfaceType.Smooth
  670. Part27.TopSurface = Enum.SurfaceType.Smooth
  671. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  672. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  673. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  674. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  675. SpecialMesh28.Parent = Part27
  676. SpecialMesh28.MeshId = "rbxassetid://437432504"
  677. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  678. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  679. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  680. Part29.Parent = Model1
  681. Part29.Material = Enum.Material.Ice
  682. Part29.BrickColor = BrickColor.new("Black")
  683. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  684. Part29.Anchored = true
  685. Part29.CanCollide = false
  686. Part29.FormFactor = Enum.FormFactor.Custom
  687. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  688. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  689. Part29.BottomSurface = Enum.SurfaceType.Smooth
  690. Part29.TopSurface = Enum.SurfaceType.Smooth
  691. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  692. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  693. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  694. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  695. SpecialMesh30.Parent = Part29
  696. SpecialMesh30.MeshId = "rbxassetid://437432504"
  697. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  698. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  699. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  700. Part31.Parent = Model1
  701. Part31.Material = Enum.Material.Neon
  702. Part31.BrickColor = BrickColor.new("Really red")
  703. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  704. Part31.Anchored = true
  705. Part31.CanCollide = false
  706. Part31.FormFactor = Enum.FormFactor.Custom
  707. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  708. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  709. Part31.BottomSurface = Enum.SurfaceType.Smooth
  710. Part31.TopSurface = Enum.SurfaceType.Smooth
  711. Part31.Color = Color3.new(1, 0, 0)
  712. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  713. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  714. Part31.Color = Color3.new(1, 0, 0)
  715. Part32.Parent = Model1
  716. Part32.Material = Enum.Material.Neon
  717. Part32.BrickColor = BrickColor.new("Really red")
  718. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  719. Part32.Anchored = true
  720. Part32.CanCollide = false
  721. Part32.FormFactor = Enum.FormFactor.Custom
  722. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  723. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  724. Part32.BottomSurface = Enum.SurfaceType.Smooth
  725. Part32.TopSurface = Enum.SurfaceType.Smooth
  726. Part32.Color = Color3.new(1, 0, 0)
  727. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  728. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  729. Part32.Color = Color3.new(1, 0, 0)
  730. Part33.Parent = Model1
  731. Part33.Material = Enum.Material.Neon
  732. Part33.BrickColor = BrickColor.new("Really red")
  733. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  734. Part33.Anchored = true
  735. Part33.CanCollide = false
  736. Part33.FormFactor = Enum.FormFactor.Custom
  737. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  738. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  739. Part33.BottomSurface = Enum.SurfaceType.Smooth
  740. Part33.TopSurface = Enum.SurfaceType.Smooth
  741. Part33.Color = Color3.new(1, 0, 0)
  742. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  743. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  744. Part33.Color = Color3.new(1, 0, 0)
  745. Part34.Parent = Model1
  746. Part34.Material = Enum.Material.Neon
  747. Part34.BrickColor = BrickColor.new("Really red")
  748. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  749. Part34.Anchored = true
  750. Part34.CanCollide = false
  751. Part34.FormFactor = Enum.FormFactor.Custom
  752. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  753. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  754. Part34.BottomSurface = Enum.SurfaceType.Smooth
  755. Part34.TopSurface = Enum.SurfaceType.Smooth
  756. Part34.Color = Color3.new(1, 0, 0)
  757. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  758. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  759. Part34.Color = Color3.new(1, 0, 0)
  760. Part35.Parent = Model1
  761. Part35.Material = Enum.Material.Neon
  762. Part35.BrickColor = BrickColor.new("Really red")
  763. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  764. Part35.Anchored = true
  765. Part35.CanCollide = false
  766. Part35.FormFactor = Enum.FormFactor.Custom
  767. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  768. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  769. Part35.BottomSurface = Enum.SurfaceType.Smooth
  770. Part35.TopSurface = Enum.SurfaceType.Smooth
  771. Part35.Color = Color3.new(1, 0, 0)
  772. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  773. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  774. Part35.Color = Color3.new(1, 0, 0)
  775. Part36.Parent = Model1
  776. Part36.Material = Enum.Material.Neon
  777. Part36.BrickColor = BrickColor.new("Really red")
  778. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  779. Part36.Anchored = true
  780. Part36.CanCollide = false
  781. Part36.FormFactor = Enum.FormFactor.Custom
  782. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  783. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  784. Part36.BottomSurface = Enum.SurfaceType.Smooth
  785. Part36.TopSurface = Enum.SurfaceType.Smooth
  786. Part36.Color = Color3.new(1, 0, 0)
  787. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  788. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  789. Part36.Color = Color3.new(1, 0, 0)
  790. Part37.Parent = Model1
  791. Part37.Material = Enum.Material.SmoothPlastic
  792. Part37.Transparency = 1
  793. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  794. Part37.Anchored = true
  795. Part37.FormFactor = Enum.FormFactor.Custom
  796. Part37.Size = Vector3.new(1.9000001, 1, 2)
  797. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  798. Part37.BottomSurface = Enum.SurfaceType.Smooth
  799. Part37.TopSurface = Enum.SurfaceType.Smooth
  800. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  801. Part37.Orientation = Vector3.new(90, -180, 0)
  802. ParticleEmitter38.Name = "Void"
  803. ParticleEmitter38.Parent = Part37
  804. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  805. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  806. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  807. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  808. ParticleEmitter38.Texture = "rbxassetid://341277531"
  809. ParticleEmitter38.ZOffset = -1
  810. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  811. ParticleEmitter38.Rate = 1000
  812. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  813. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  814. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  815. Part39.Parent = Model1
  816. Part39.Material = Enum.Material.Neon
  817. Part39.BrickColor = BrickColor.new("Really red")
  818. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  819. Part39.Anchored = true
  820. Part39.CanCollide = false
  821. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  822. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  823. Part39.Color = Color3.new(1, 0, 0)
  824. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  825. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  826. Part39.Color = Color3.new(1, 0, 0)
  827. Part40.Parent = Model1
  828. Part40.Material = Enum.Material.Neon
  829. Part40.BrickColor = BrickColor.new("Really red")
  830. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  831. Part40.Anchored = true
  832. Part40.CanCollide = false
  833. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  834. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  835. Part40.Color = Color3.new(1, 0, 0)
  836. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  837. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  838. Part40.Color = Color3.new(1, 0, 0)
  839. Part41.Parent = Model1
  840. Part41.Material = Enum.Material.Neon
  841. Part41.BrickColor = BrickColor.new("Really red")
  842. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  843. Part41.Anchored = true
  844. Part41.CanCollide = false
  845. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  846. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  847. Part41.Color = Color3.new(1, 0, 0)
  848. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  849. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  850. Part41.Color = Color3.new(1, 0, 0)
  851. Part42.Parent = Model1
  852. Part42.Material = Enum.Material.Neon
  853. Part42.BrickColor = BrickColor.new("Really red")
  854. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  855. Part42.Anchored = true
  856. Part42.CanCollide = false
  857. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  858. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  859. Part42.Color = Color3.new(1, 0, 0)
  860. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  861. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  862. Part42.Color = Color3.new(1, 0, 0)
  863. Part43.Parent = Model1
  864. Part43.Material = Enum.Material.Neon
  865. Part43.BrickColor = BrickColor.new("Really red")
  866. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  867. Part43.Anchored = true
  868. Part43.CanCollide = false
  869. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  870. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  871. Part43.Color = Color3.new(1, 0, 0)
  872. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  873. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  874. Part43.Color = Color3.new(1, 0, 0)
  875. Part44.Parent = Model1
  876. Part44.Material = Enum.Material.Neon
  877. Part44.BrickColor = BrickColor.new("Really red")
  878. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  879. Part44.Anchored = true
  880. Part44.CanCollide = false
  881. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  882. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  883. Part44.Color = Color3.new(1, 0, 0)
  884. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  885. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  886. Part44.Color = Color3.new(1, 0, 0)
  887. Part45.Parent = Model1
  888. Part45.Material = Enum.Material.Neon
  889. Part45.BrickColor = BrickColor.new("Really red")
  890. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  891. Part45.Anchored = true
  892. Part45.CanCollide = false
  893. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  894. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  895. Part45.Color = Color3.new(1, 0, 0)
  896. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  897. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  898. Part45.Color = Color3.new(1, 0, 0)
  899. Part46.Parent = Model1
  900. Part46.Material = Enum.Material.Neon
  901. Part46.BrickColor = BrickColor.new("Really red")
  902. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  903. Part46.Anchored = true
  904. Part46.CanCollide = false
  905. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  906. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  907. Part46.Color = Color3.new(1, 0, 0)
  908. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  909. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  910. Part46.Color = Color3.new(1, 0, 0)
  911. Part47.Parent = Model1
  912. Part47.Material = Enum.Material.Neon
  913. Part47.BrickColor = BrickColor.new("Really red")
  914. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  915. Part47.Anchored = true
  916. Part47.CanCollide = false
  917. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  918. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  919. Part47.Color = Color3.new(1, 0, 0)
  920. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  921. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  922. Part47.Color = Color3.new(1, 0, 0)
  923. Part48.Parent = Model1
  924. Part48.Material = Enum.Material.Neon
  925. Part48.BrickColor = BrickColor.new("Really red")
  926. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  927. Part48.Anchored = true
  928. Part48.CanCollide = false
  929. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  930. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  931. Part48.Color = Color3.new(1, 0, 0)
  932. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  933. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  934. Part48.Color = Color3.new(1, 0, 0)
  935. Part49.Parent = Model1
  936. Part49.Material = Enum.Material.Neon
  937. Part49.BrickColor = BrickColor.new("Really red")
  938. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  939. Part49.Anchored = true
  940. Part49.CanCollide = false
  941. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  942. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  943. Part49.Color = Color3.new(1, 0, 0)
  944. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  945. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  946. Part49.Color = Color3.new(1, 0, 0)
  947. Part50.Parent = Model1
  948. Part50.Material = Enum.Material.Neon
  949. Part50.BrickColor = BrickColor.new("Really red")
  950. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  951. Part50.Anchored = true
  952. Part50.CanCollide = false
  953. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  954. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  955. Part50.Color = Color3.new(1, 0, 0)
  956. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  957. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  958. Part50.Color = Color3.new(1, 0, 0)
  959. Part51.Parent = Model1
  960. Part51.Material = Enum.Material.Neon
  961. Part51.BrickColor = BrickColor.new("Really red")
  962. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  963. Part51.Anchored = true
  964. Part51.CanCollide = false
  965. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  966. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  967. Part51.Color = Color3.new(1, 0, 0)
  968. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  969. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  970. Part51.Color = Color3.new(1, 0, 0)
  971. Part52.Parent = Model1
  972. Part52.Material = Enum.Material.Neon
  973. Part52.BrickColor = BrickColor.new("Really red")
  974. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  975. Part52.Anchored = true
  976. Part52.CanCollide = false
  977. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  978. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  979. Part52.Color = Color3.new(1, 0, 0)
  980. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  981. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  982. Part52.Color = Color3.new(1, 0, 0)
  983. Part53.Parent = Model1
  984. Part53.Material = Enum.Material.Neon
  985. Part53.BrickColor = BrickColor.new("Really red")
  986. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  987. Part53.Anchored = true
  988. Part53.CanCollide = false
  989. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  990. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  991. Part53.Color = Color3.new(1, 0, 0)
  992. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  993. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  994. Part53.Color = Color3.new(1, 0, 0)
  995. Part54.Parent = Model1
  996. Part54.Material = Enum.Material.Neon
  997. Part54.BrickColor = BrickColor.new("Really red")
  998. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  999. Part54.Anchored = true
  1000. Part54.CanCollide = false
  1001. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1002. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1003. Part54.Color = Color3.new(1, 0, 0)
  1004. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1005. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1006. Part54.Color = Color3.new(1, 0, 0)
  1007. Part55.Parent = Model1
  1008. Part55.Material = Enum.Material.Neon
  1009. Part55.BrickColor = BrickColor.new("Really red")
  1010. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1011. Part55.Anchored = true
  1012. Part55.CanCollide = false
  1013. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1014. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1015. Part55.Color = Color3.new(1, 0, 0)
  1016. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1017. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1018. Part55.Color = Color3.new(1, 0, 0)
  1019. Part56.Parent = Model1
  1020. Part56.Material = Enum.Material.Neon
  1021. Part56.BrickColor = BrickColor.new("Really red")
  1022. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1023. Part56.Anchored = true
  1024. Part56.CanCollide = false
  1025. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1026. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1027. Part56.Color = Color3.new(1, 0, 0)
  1028. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1029. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1030. Part56.Color = Color3.new(1, 0, 0)
  1031. Part57.Parent = Model1
  1032. Part57.Material = Enum.Material.Neon
  1033. Part57.BrickColor = BrickColor.new("Really red")
  1034. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1035. Part57.Anchored = true
  1036. Part57.CanCollide = false
  1037. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1038. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1039. Part57.Color = Color3.new(1, 0, 0)
  1040. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1041. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1042. Part57.Color = Color3.new(1, 0, 0)
  1043. Part58.Parent = Model1
  1044. Part58.Material = Enum.Material.Neon
  1045. Part58.BrickColor = BrickColor.new("Really red")
  1046. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1047. Part58.Anchored = true
  1048. Part58.CanCollide = false
  1049. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1050. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1051. Part58.Color = Color3.new(1, 0, 0)
  1052. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1053. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1054. Part58.Color = Color3.new(1, 0, 0)
  1055. Part59.Parent = Model1
  1056. Part59.Material = Enum.Material.Neon
  1057. Part59.BrickColor = BrickColor.new("Really red")
  1058. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1059. Part59.Anchored = true
  1060. Part59.CanCollide = false
  1061. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1062. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1063. Part59.Color = Color3.new(1, 0, 0)
  1064. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1065. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1066. Part59.Color = Color3.new(1, 0, 0)
  1067. Part60.Parent = Model1
  1068. Part60.Material = Enum.Material.Neon
  1069. Part60.BrickColor = BrickColor.new("Really red")
  1070. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1071. Part60.Anchored = true
  1072. Part60.CanCollide = false
  1073. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1074. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1075. Part60.Color = Color3.new(1, 0, 0)
  1076. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1077. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1078. Part60.Color = Color3.new(1, 0, 0)
  1079. Part61.Parent = Model1
  1080. Part61.Material = Enum.Material.Neon
  1081. Part61.BrickColor = BrickColor.new("Really red")
  1082. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1083. Part61.Anchored = true
  1084. Part61.CanCollide = false
  1085. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1086. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1087. Part61.Color = Color3.new(1, 0, 0)
  1088. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1089. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1090. Part61.Color = Color3.new(1, 0, 0)
  1091. Part62.Parent = Model1
  1092. Part62.Material = Enum.Material.Neon
  1093. Part62.BrickColor = BrickColor.new("Really red")
  1094. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1095. Part62.Anchored = true
  1096. Part62.CanCollide = false
  1097. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1098. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1099. Part62.Color = Color3.new(1, 0, 0)
  1100. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1101. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1102. Part62.Color = Color3.new(1, 0, 0)
  1103. Part63.Parent = Model1
  1104. Part63.Material = Enum.Material.Neon
  1105. Part63.BrickColor = BrickColor.new("Really red")
  1106. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1107. Part63.Anchored = true
  1108. Part63.CanCollide = false
  1109. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1110. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1111. Part63.Color = Color3.new(1, 0, 0)
  1112. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1113. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1114. Part63.Color = Color3.new(1, 0, 0)
  1115. Part64.Parent = Model1
  1116. Part64.Material = Enum.Material.Neon
  1117. Part64.BrickColor = BrickColor.new("Really red")
  1118. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1119. Part64.Anchored = true
  1120. Part64.CanCollide = false
  1121. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1122. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1123. Part64.Color = Color3.new(1, 0, 0)
  1124. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1125. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1126. Part64.Color = Color3.new(1, 0, 0)
  1127. Part65.Parent = Model1
  1128. Part65.Material = Enum.Material.Neon
  1129. Part65.BrickColor = BrickColor.new("Really red")
  1130. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1131. Part65.Anchored = true
  1132. Part65.CanCollide = false
  1133. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1134. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1135. Part65.Color = Color3.new(1, 0, 0)
  1136. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1137. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1138. Part65.Color = Color3.new(1, 0, 0)
  1139. Part66.Parent = Model1
  1140. Part66.Material = Enum.Material.Neon
  1141. Part66.BrickColor = BrickColor.new("Really red")
  1142. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1143. Part66.Anchored = true
  1144. Part66.CanCollide = false
  1145. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1146. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1147. Part66.Color = Color3.new(1, 0, 0)
  1148. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1149. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1150. Part66.Color = Color3.new(1, 0, 0)
  1151. Part67.Parent = Model1
  1152. Part67.Material = Enum.Material.Neon
  1153. Part67.BrickColor = BrickColor.new("Really red")
  1154. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1155. Part67.Anchored = true
  1156. Part67.CanCollide = false
  1157. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1158. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1159. Part67.Color = Color3.new(1, 0, 0)
  1160. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1161. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1162. Part67.Color = Color3.new(1, 0, 0)
  1163. Part68.Parent = Model1
  1164. Part68.Material = Enum.Material.Neon
  1165. Part68.BrickColor = BrickColor.new("Really red")
  1166. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1167. Part68.Anchored = true
  1168. Part68.CanCollide = false
  1169. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1170. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1171. Part68.Color = Color3.new(1, 0, 0)
  1172. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1173. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1174. Part68.Color = Color3.new(1, 0, 0)
  1175. Part69.Parent = Model1
  1176. Part69.Material = Enum.Material.Neon
  1177. Part69.BrickColor = BrickColor.new("Really red")
  1178. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1179. Part69.Anchored = true
  1180. Part69.CanCollide = false
  1181. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1182. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1183. Part69.Color = Color3.new(1, 0, 0)
  1184. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1185. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1186. Part69.Color = Color3.new(1, 0, 0)
  1187. Part70.Parent = Model1
  1188. Part70.Material = Enum.Material.Neon
  1189. Part70.BrickColor = BrickColor.new("Really red")
  1190. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1191. Part70.Anchored = true
  1192. Part70.CanCollide = false
  1193. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1194. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1195. Part70.Color = Color3.new(1, 0, 0)
  1196. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1197. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1198. Part70.Color = Color3.new(1, 0, 0)
  1199. Part71.Parent = Model1
  1200. Part71.Material = Enum.Material.Neon
  1201. Part71.BrickColor = BrickColor.new("Really red")
  1202. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1203. Part71.Anchored = true
  1204. Part71.CanCollide = false
  1205. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1206. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1207. Part71.Color = Color3.new(1, 0, 0)
  1208. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1209. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1210. Part71.Color = Color3.new(1, 0, 0)
  1211. Part72.Parent = Model1
  1212. Part72.Material = Enum.Material.Neon
  1213. Part72.BrickColor = BrickColor.new("Really red")
  1214. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1215. Part72.Anchored = true
  1216. Part72.CanCollide = false
  1217. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1218. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1219. Part72.Color = Color3.new(1, 0, 0)
  1220. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1221. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1222. Part72.Color = Color3.new(1, 0, 0)
  1223. Part73.Parent = Model1
  1224. Part73.Material = Enum.Material.Neon
  1225. Part73.BrickColor = BrickColor.new("Really red")
  1226. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1227. Part73.Anchored = true
  1228. Part73.CanCollide = false
  1229. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1230. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1231. Part73.Color = Color3.new(1, 0, 0)
  1232. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1233. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1234. Part73.Color = Color3.new(1, 0, 0)
  1235. Part74.Parent = Model1
  1236. Part74.Material = Enum.Material.Neon
  1237. Part74.BrickColor = BrickColor.new("Really red")
  1238. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1239. Part74.Anchored = true
  1240. Part74.CanCollide = false
  1241. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1242. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1243. Part74.Color = Color3.new(1, 0, 0)
  1244. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1245. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1246. Part74.Color = Color3.new(1, 0, 0)
  1247. Part75.Parent = Model1
  1248. Part75.Material = Enum.Material.Neon
  1249. Part75.BrickColor = BrickColor.new("Really red")
  1250. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1251. Part75.Anchored = true
  1252. Part75.CanCollide = false
  1253. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1254. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1255. Part75.Color = Color3.new(1, 0, 0)
  1256. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1257. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1258. Part75.Color = Color3.new(1, 0, 0)
  1259. Part76.Parent = Model1
  1260. Part76.Material = Enum.Material.Neon
  1261. Part76.BrickColor = BrickColor.new("Really red")
  1262. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1263. Part76.Anchored = true
  1264. Part76.CanCollide = false
  1265. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1266. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1267. Part76.Color = Color3.new(1, 0, 0)
  1268. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1269. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1270. Part76.Color = Color3.new(1, 0, 0)
  1271. Part77.Parent = Model1
  1272. Part77.Material = Enum.Material.Neon
  1273. Part77.BrickColor = BrickColor.new("Really red")
  1274. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1275. Part77.Anchored = true
  1276. Part77.CanCollide = false
  1277. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1278. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1279. Part77.Color = Color3.new(1, 0, 0)
  1280. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1281. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1282. Part77.Color = Color3.new(1, 0, 0)
  1283. Part78.Parent = Model1
  1284. Part78.Material = Enum.Material.Neon
  1285. Part78.BrickColor = BrickColor.new("Really red")
  1286. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1287. Part78.Anchored = true
  1288. Part78.CanCollide = false
  1289. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1290. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1291. Part78.Color = Color3.new(1, 0, 0)
  1292. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1293. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1294. Part78.Color = Color3.new(1, 0, 0)
  1295. Part79.Parent = Model1
  1296. Part79.Material = Enum.Material.Neon
  1297. Part79.BrickColor = BrickColor.new("Really red")
  1298. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1299. Part79.Anchored = true
  1300. Part79.CanCollide = false
  1301. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1302. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1303. Part79.Color = Color3.new(1, 0, 0)
  1304. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1305. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1306. Part79.Color = Color3.new(1, 0, 0)
  1307. Part80.Parent = Model1
  1308. Part80.Material = Enum.Material.Neon
  1309. Part80.BrickColor = BrickColor.new("Really red")
  1310. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1311. Part80.Anchored = true
  1312. Part80.CanCollide = false
  1313. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1314. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1315. Part80.Color = Color3.new(1, 0, 0)
  1316. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1317. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1318. Part80.Color = Color3.new(1, 0, 0)
  1319. Part81.Parent = Model1
  1320. Part81.Material = Enum.Material.Neon
  1321. Part81.BrickColor = BrickColor.new("Really red")
  1322. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1323. Part81.Anchored = true
  1324. Part81.CanCollide = false
  1325. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1326. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1327. Part81.Color = Color3.new(1, 0, 0)
  1328. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1329. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1330. Part81.Color = Color3.new(1, 0, 0)
  1331. Part82.Parent = Model1
  1332. Part82.Material = Enum.Material.Neon
  1333. Part82.BrickColor = BrickColor.new("Really red")
  1334. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1335. Part82.Anchored = true
  1336. Part82.CanCollide = false
  1337. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1338. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1339. Part82.Color = Color3.new(1, 0, 0)
  1340. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1341. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1342. Part82.Color = Color3.new(1, 0, 0)
  1343. Part83.Parent = Model1
  1344. Part83.Material = Enum.Material.Neon
  1345. Part83.BrickColor = BrickColor.new("Really red")
  1346. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1347. Part83.Anchored = true
  1348. Part83.CanCollide = false
  1349. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1350. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1351. Part83.Color = Color3.new(1, 0, 0)
  1352. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1353. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1354. Part83.Color = Color3.new(1, 0, 0)
  1355. Part84.Parent = Model1
  1356. Part84.Material = Enum.Material.Neon
  1357. Part84.BrickColor = BrickColor.new("Really red")
  1358. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1359. Part84.Anchored = true
  1360. Part84.CanCollide = false
  1361. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1362. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1363. Part84.Color = Color3.new(1, 0, 0)
  1364. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1365. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1366. Part84.Color = Color3.new(1, 0, 0)
  1367. Part85.Parent = Model1
  1368. Part85.Material = Enum.Material.Neon
  1369. Part85.BrickColor = BrickColor.new("Really red")
  1370. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1371. Part85.Anchored = true
  1372. Part85.CanCollide = false
  1373. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1374. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1375. Part85.Color = Color3.new(1, 0, 0)
  1376. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1377. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1378. Part85.Color = Color3.new(1, 0, 0)
  1379. Part86.Parent = Model1
  1380. Part86.Material = Enum.Material.Neon
  1381. Part86.BrickColor = BrickColor.new("Really red")
  1382. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1383. Part86.Anchored = true
  1384. Part86.CanCollide = false
  1385. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1386. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1387. Part86.Color = Color3.new(1, 0, 0)
  1388. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1389. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1390. Part86.Color = Color3.new(1, 0, 0)
  1391. Part87.Parent = Model1
  1392. Part87.Material = Enum.Material.Neon
  1393. Part87.BrickColor = BrickColor.new("Really red")
  1394. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1395. Part87.Anchored = true
  1396. Part87.CanCollide = false
  1397. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1398. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1399. Part87.Color = Color3.new(1, 0, 0)
  1400. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1401. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1402. Part87.Color = Color3.new(1, 0, 0)
  1403. Part88.Parent = Model1
  1404. Part88.Material = Enum.Material.Neon
  1405. Part88.BrickColor = BrickColor.new("Really red")
  1406. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1407. Part88.Anchored = true
  1408. Part88.CanCollide = false
  1409. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1410. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1411. Part88.Color = Color3.new(1, 0, 0)
  1412. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1413. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1414. Part88.Color = Color3.new(1, 0, 0)
  1415. Part89.Parent = Model1
  1416. Part89.Material = Enum.Material.Neon
  1417. Part89.BrickColor = BrickColor.new("Really red")
  1418. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1419. Part89.Anchored = true
  1420. Part89.CanCollide = false
  1421. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1422. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1423. Part89.Color = Color3.new(1, 0, 0)
  1424. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1425. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1426. Part89.Color = Color3.new(1, 0, 0)
  1427. Part90.Parent = Model1
  1428. Part90.Material = Enum.Material.Neon
  1429. Part90.BrickColor = BrickColor.new("Really red")
  1430. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1431. Part90.Anchored = true
  1432. Part90.CanCollide = false
  1433. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1434. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1435. Part90.Color = Color3.new(1, 0, 0)
  1436. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1437. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1438. Part90.Color = Color3.new(1, 0, 0)
  1439. Part91.Parent = Model1
  1440. Part91.Material = Enum.Material.Neon
  1441. Part91.BrickColor = BrickColor.new("Really red")
  1442. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1443. Part91.Anchored = true
  1444. Part91.CanCollide = false
  1445. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1446. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1447. Part91.Color = Color3.new(1, 0, 0)
  1448. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1449. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1450. Part91.Color = Color3.new(1, 0, 0)
  1451. Part92.Parent = Model1
  1452. Part92.Material = Enum.Material.Neon
  1453. Part92.BrickColor = BrickColor.new("Really red")
  1454. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1455. Part92.Anchored = true
  1456. Part92.CanCollide = false
  1457. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1458. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1459. Part92.Color = Color3.new(1, 0, 0)
  1460. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1461. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1462. Part92.Color = Color3.new(1, 0, 0)
  1463. Part93.Parent = Model1
  1464. Part93.Material = Enum.Material.Neon
  1465. Part93.BrickColor = BrickColor.new("Really red")
  1466. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1467. Part93.Anchored = true
  1468. Part93.CanCollide = false
  1469. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1470. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1471. Part93.Color = Color3.new(1, 0, 0)
  1472. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1473. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1474. Part93.Color = Color3.new(1, 0, 0)
  1475. Part94.Parent = Model1
  1476. Part94.Material = Enum.Material.Neon
  1477. Part94.BrickColor = BrickColor.new("Really red")
  1478. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1479. Part94.Anchored = true
  1480. Part94.CanCollide = false
  1481. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1482. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1483. Part94.Color = Color3.new(1, 0, 0)
  1484. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1485. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1486. Part94.Color = Color3.new(1, 0, 0)
  1487. Part95.Parent = Model1
  1488. Part95.Material = Enum.Material.Neon
  1489. Part95.BrickColor = BrickColor.new("Really red")
  1490. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1491. Part95.Anchored = true
  1492. Part95.CanCollide = false
  1493. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1494. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1495. Part95.Color = Color3.new(1, 0, 0)
  1496. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1497. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1498. Part95.Color = Color3.new(1, 0, 0)
  1499. Part96.Parent = Model1
  1500. Part96.Material = Enum.Material.Neon
  1501. Part96.BrickColor = BrickColor.new("Really red")
  1502. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1503. Part96.Anchored = true
  1504. Part96.CanCollide = false
  1505. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1506. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1507. Part96.Color = Color3.new(1, 0, 0)
  1508. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1509. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1510. Part96.Color = Color3.new(1, 0, 0)
  1511. Part97.Parent = Model1
  1512. Part97.Material = Enum.Material.Neon
  1513. Part97.BrickColor = BrickColor.new("Really red")
  1514. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1515. Part97.Anchored = true
  1516. Part97.CanCollide = false
  1517. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1518. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1519. Part97.Color = Color3.new(1, 0, 0)
  1520. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1521. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1522. Part97.Color = Color3.new(1, 0, 0)
  1523. Part98.Parent = Model1
  1524. Part98.Material = Enum.Material.Neon
  1525. Part98.BrickColor = BrickColor.new("Really red")
  1526. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1527. Part98.Anchored = true
  1528. Part98.CanCollide = false
  1529. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1530. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1531. Part98.Color = Color3.new(1, 0, 0)
  1532. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1533. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1534. Part98.Color = Color3.new(1, 0, 0)
  1535. Part99.Parent = Model1
  1536. Part99.Material = Enum.Material.Neon
  1537. Part99.BrickColor = BrickColor.new("Really red")
  1538. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1539. Part99.Anchored = true
  1540. Part99.CanCollide = false
  1541. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1542. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1543. Part99.Color = Color3.new(1, 0, 0)
  1544. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1545. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1546. Part99.Color = Color3.new(1, 0, 0)
  1547. Part100.Parent = Model1
  1548. Part100.Material = Enum.Material.Neon
  1549. Part100.BrickColor = BrickColor.new("Really red")
  1550. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1551. Part100.Anchored = true
  1552. Part100.CanCollide = false
  1553. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1554. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1555. Part100.Color = Color3.new(1, 0, 0)
  1556. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1557. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1558. Part100.Color = Color3.new(1, 0, 0)
  1559. Part101.Parent = Model1
  1560. Part101.Material = Enum.Material.Neon
  1561. Part101.BrickColor = BrickColor.new("Really red")
  1562. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1563. Part101.Anchored = true
  1564. Part101.CanCollide = false
  1565. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1566. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1567. Part101.Color = Color3.new(1, 0, 0)
  1568. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1569. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1570. Part101.Color = Color3.new(1, 0, 0)
  1571. Part102.Parent = Model1
  1572. Part102.Material = Enum.Material.Neon
  1573. Part102.BrickColor = BrickColor.new("Really red")
  1574. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1575. Part102.Anchored = true
  1576. Part102.CanCollide = false
  1577. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1578. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1579. Part102.Color = Color3.new(1, 0, 0)
  1580. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1581. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1582. Part102.Color = Color3.new(1, 0, 0)
  1583. Part103.Parent = Model1
  1584. Part103.Material = Enum.Material.Neon
  1585. Part103.BrickColor = BrickColor.new("Really red")
  1586. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1587. Part103.Anchored = true
  1588. Part103.CanCollide = false
  1589. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1590. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1591. Part103.Color = Color3.new(1, 0, 0)
  1592. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1593. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1594. Part103.Color = Color3.new(1, 0, 0)
  1595. Part104.Parent = Model1
  1596. Part104.Material = Enum.Material.Neon
  1597. Part104.BrickColor = BrickColor.new("Really red")
  1598. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1599. Part104.Anchored = true
  1600. Part104.CanCollide = false
  1601. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1602. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1603. Part104.Color = Color3.new(1, 0, 0)
  1604. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1605. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1606. Part104.Color = Color3.new(1, 0, 0)
  1607. Part105.Parent = Model1
  1608. Part105.Material = Enum.Material.Neon
  1609. Part105.BrickColor = BrickColor.new("Really red")
  1610. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1611. Part105.Anchored = true
  1612. Part105.CanCollide = false
  1613. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1614. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1615. Part105.Color = Color3.new(1, 0, 0)
  1616. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1617. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1618. Part105.Color = Color3.new(1, 0, 0)
  1619. Part106.Parent = Model1
  1620. Part106.Material = Enum.Material.Neon
  1621. Part106.BrickColor = BrickColor.new("Really red")
  1622. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1623. Part106.Anchored = true
  1624. Part106.CanCollide = false
  1625. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1626. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1627. Part106.Color = Color3.new(1, 0, 0)
  1628. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1629. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1630. Part106.Color = Color3.new(1, 0, 0)
  1631. Part107.Parent = Model1
  1632. Part107.Material = Enum.Material.Neon
  1633. Part107.BrickColor = BrickColor.new("Really red")
  1634. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1635. Part107.Anchored = true
  1636. Part107.CanCollide = false
  1637. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1638. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1639. Part107.Color = Color3.new(1, 0, 0)
  1640. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1641. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1642. Part107.Color = Color3.new(1, 0, 0)
  1643. Part108.Parent = Model1
  1644. Part108.Material = Enum.Material.Neon
  1645. Part108.BrickColor = BrickColor.new("Really red")
  1646. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1647. Part108.Anchored = true
  1648. Part108.CanCollide = false
  1649. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1650. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1651. Part108.Color = Color3.new(1, 0, 0)
  1652. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1653. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1654. Part108.Color = Color3.new(1, 0, 0)
  1655. Part109.Parent = Model1
  1656. Part109.Material = Enum.Material.Neon
  1657. Part109.BrickColor = BrickColor.new("Really red")
  1658. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1659. Part109.Anchored = true
  1660. Part109.CanCollide = false
  1661. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1662. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1663. Part109.Color = Color3.new(1, 0, 0)
  1664. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1665. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1666. Part109.Color = Color3.new(1, 0, 0)
  1667. Part110.Parent = Model1
  1668. Part110.Material = Enum.Material.Neon
  1669. Part110.BrickColor = BrickColor.new("Really red")
  1670. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1671. Part110.Anchored = true
  1672. Part110.CanCollide = false
  1673. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1674. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1675. Part110.Color = Color3.new(1, 0, 0)
  1676. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1677. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1678. Part110.Color = Color3.new(1, 0, 0)
  1679. Part111.Parent = Model1
  1680. Part111.Material = Enum.Material.Neon
  1681. Part111.BrickColor = BrickColor.new("Really red")
  1682. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1683. Part111.Anchored = true
  1684. Part111.CanCollide = false
  1685. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1686. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1687. Part111.Color = Color3.new(1, 0, 0)
  1688. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1689. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1690. Part111.Color = Color3.new(1, 0, 0)
  1691. Part112.Parent = Model1
  1692. Part112.Material = Enum.Material.Neon
  1693. Part112.BrickColor = BrickColor.new("Really red")
  1694. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1695. Part112.Anchored = true
  1696. Part112.CanCollide = false
  1697. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1698. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1699. Part112.Color = Color3.new(1, 0, 0)
  1700. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1701. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1702. Part112.Color = Color3.new(1, 0, 0)
  1703. Part113.Parent = Model1
  1704. Part113.Material = Enum.Material.Neon
  1705. Part113.BrickColor = BrickColor.new("Really red")
  1706. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1707. Part113.Anchored = true
  1708. Part113.CanCollide = false
  1709. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1710. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1711. Part113.Color = Color3.new(1, 0, 0)
  1712. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1713. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1714. Part113.Color = Color3.new(1, 0, 0)
  1715. Part114.Parent = Model1
  1716. Part114.Material = Enum.Material.Neon
  1717. Part114.BrickColor = BrickColor.new("Really red")
  1718. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1719. Part114.Anchored = true
  1720. Part114.CanCollide = false
  1721. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1722. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1723. Part114.Color = Color3.new(1, 0, 0)
  1724. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1725. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1726. Part114.Color = Color3.new(1, 0, 0)
  1727. Part115.Parent = Model1
  1728. Part115.Material = Enum.Material.Neon
  1729. Part115.BrickColor = BrickColor.new("Really red")
  1730. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1731. Part115.Anchored = true
  1732. Part115.CanCollide = false
  1733. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1734. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1735. Part115.Color = Color3.new(1, 0, 0)
  1736. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1737. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1738. Part115.Color = Color3.new(1, 0, 0)
  1739. Part116.Parent = Model1
  1740. Part116.Material = Enum.Material.Neon
  1741. Part116.BrickColor = BrickColor.new("Really red")
  1742. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1743. Part116.Anchored = true
  1744. Part116.CanCollide = false
  1745. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1746. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1747. Part116.Color = Color3.new(1, 0, 0)
  1748. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1749. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1750. Part116.Color = Color3.new(1, 0, 0)
  1751. Part117.Parent = Model1
  1752. Part117.Material = Enum.Material.Neon
  1753. Part117.BrickColor = BrickColor.new("Really red")
  1754. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1755. Part117.Anchored = true
  1756. Part117.CanCollide = false
  1757. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1758. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1759. Part117.Color = Color3.new(1, 0, 0)
  1760. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1761. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1762. Part117.Color = Color3.new(1, 0, 0)
  1763. Part118.Parent = Model1
  1764. Part118.Material = Enum.Material.Neon
  1765. Part118.BrickColor = BrickColor.new("Really red")
  1766. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1767. Part118.Anchored = true
  1768. Part118.CanCollide = false
  1769. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1770. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1771. Part118.Color = Color3.new(1, 0, 0)
  1772. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1773. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1774. Part118.Color = Color3.new(1, 0, 0)
  1775. Part119.Parent = Model1
  1776. Part119.Material = Enum.Material.Neon
  1777. Part119.BrickColor = BrickColor.new("Really red")
  1778. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1779. Part119.Anchored = true
  1780. Part119.CanCollide = false
  1781. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1782. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1783. Part119.Color = Color3.new(1, 0, 0)
  1784. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1785. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1786. Part119.Color = Color3.new(1, 0, 0)
  1787. Part120.Parent = Model1
  1788. Part120.Material = Enum.Material.Neon
  1789. Part120.BrickColor = BrickColor.new("Really red")
  1790. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1791. Part120.Anchored = true
  1792. Part120.CanCollide = false
  1793. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1794. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1795. Part120.Color = Color3.new(1, 0, 0)
  1796. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1797. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1798. Part120.Color = Color3.new(1, 0, 0)
  1799. Part121.Parent = Model1
  1800. Part121.Material = Enum.Material.Neon
  1801. Part121.BrickColor = BrickColor.new("Really red")
  1802. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1803. Part121.Anchored = true
  1804. Part121.CanCollide = false
  1805. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1806. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1807. Part121.Color = Color3.new(1, 0, 0)
  1808. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1809. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1810. Part121.Color = Color3.new(1, 0, 0)
  1811. Part122.Parent = Model1
  1812. Part122.Material = Enum.Material.Neon
  1813. Part122.BrickColor = BrickColor.new("Really red")
  1814. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1815. Part122.Anchored = true
  1816. Part122.CanCollide = false
  1817. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1818. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1819. Part122.Color = Color3.new(1, 0, 0)
  1820. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1821. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1822. Part122.Color = Color3.new(1, 0, 0)
  1823. Part123.Parent = Model1
  1824. Part123.Material = Enum.Material.Neon
  1825. Part123.BrickColor = BrickColor.new("Really red")
  1826. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1827. Part123.Anchored = true
  1828. Part123.CanCollide = false
  1829. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1830. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1831. Part123.Color = Color3.new(1, 0, 0)
  1832. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1833. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1834. Part123.Color = Color3.new(1, 0, 0)
  1835. Part124.Parent = Model1
  1836. Part124.Material = Enum.Material.Neon
  1837. Part124.BrickColor = BrickColor.new("Really red")
  1838. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1839. Part124.Anchored = true
  1840. Part124.CanCollide = false
  1841. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1842. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1843. Part124.Color = Color3.new(1, 0, 0)
  1844. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1845. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1846. Part124.Color = Color3.new(1, 0, 0)
  1847. Part125.Parent = Model1
  1848. Part125.Material = Enum.Material.Neon
  1849. Part125.BrickColor = BrickColor.new("Really red")
  1850. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1851. Part125.Anchored = true
  1852. Part125.CanCollide = false
  1853. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1854. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1855. Part125.Color = Color3.new(1, 0, 0)
  1856. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1857. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1858. Part125.Color = Color3.new(1, 0, 0)
  1859. Part126.Parent = Model1
  1860. Part126.Material = Enum.Material.Neon
  1861. Part126.BrickColor = BrickColor.new("Really red")
  1862. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1863. Part126.Anchored = true
  1864. Part126.CanCollide = false
  1865. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1866. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1867. Part126.Color = Color3.new(1, 0, 0)
  1868. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1869. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1870. Part126.Color = Color3.new(1, 0, 0)
  1871. Part127.Parent = Model1
  1872. Part127.Material = Enum.Material.Neon
  1873. Part127.BrickColor = BrickColor.new("Really red")
  1874. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1875. Part127.Anchored = true
  1876. Part127.CanCollide = false
  1877. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1878. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1879. Part127.Color = Color3.new(1, 0, 0)
  1880. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1881. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1882. Part127.Color = Color3.new(1, 0, 0)
  1883. Part128.Parent = Model1
  1884. Part128.Material = Enum.Material.Neon
  1885. Part128.BrickColor = BrickColor.new("Really red")
  1886. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1887. Part128.Anchored = true
  1888. Part128.CanCollide = false
  1889. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1890. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1891. Part128.Color = Color3.new(1, 0, 0)
  1892. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1893. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1894. Part128.Color = Color3.new(1, 0, 0)
  1895. Part129.Parent = Model1
  1896. Part129.Material = Enum.Material.Neon
  1897. Part129.BrickColor = BrickColor.new("Really red")
  1898. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1899. Part129.Anchored = true
  1900. Part129.CanCollide = false
  1901. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1902. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1903. Part129.Color = Color3.new(1, 0, 0)
  1904. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1905. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1906. Part129.Color = Color3.new(1, 0, 0)
  1907. Part130.Parent = Model1
  1908. Part130.Material = Enum.Material.Neon
  1909. Part130.BrickColor = BrickColor.new("Really red")
  1910. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1911. Part130.Anchored = true
  1912. Part130.CanCollide = false
  1913. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1914. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1915. Part130.Color = Color3.new(1, 0, 0)
  1916. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1917. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1918. Part130.Color = Color3.new(1, 0, 0)
  1919. Part131.Parent = Model1
  1920. Part131.Material = Enum.Material.Neon
  1921. Part131.BrickColor = BrickColor.new("Really red")
  1922. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1923. Part131.Anchored = true
  1924. Part131.CanCollide = false
  1925. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1926. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1927. Part131.Color = Color3.new(1, 0, 0)
  1928. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1929. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1930. Part131.Color = Color3.new(1, 0, 0)
  1931. Part132.Parent = Model1
  1932. Part132.Material = Enum.Material.Neon
  1933. Part132.BrickColor = BrickColor.new("Really red")
  1934. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1935. Part132.Anchored = true
  1936. Part132.CanCollide = false
  1937. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1938. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  1939. Part132.Color = Color3.new(1, 0, 0)
  1940. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  1941. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  1942. Part132.Color = Color3.new(1, 0, 0)
  1943. Part133.Parent = Model1
  1944. Part133.Material = Enum.Material.Neon
  1945. Part133.BrickColor = BrickColor.new("Really red")
  1946. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  1947. Part133.Anchored = true
  1948. Part133.CanCollide = false
  1949. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1950. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  1951. Part133.Color = Color3.new(1, 0, 0)
  1952. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  1953. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  1954. Part133.Color = Color3.new(1, 0, 0)
  1955. Part134.Parent = Model1
  1956. Part134.Material = Enum.Material.Neon
  1957. Part134.BrickColor = BrickColor.new("Really red")
  1958. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  1959. Part134.Anchored = true
  1960. Part134.CanCollide = false
  1961. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1962. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  1963. Part134.Color = Color3.new(1, 0, 0)
  1964. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  1965. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  1966. Part134.Color = Color3.new(1, 0, 0)
  1967. Part135.Parent = Model1
  1968. Part135.Material = Enum.Material.Neon
  1969. Part135.BrickColor = BrickColor.new("Really red")
  1970. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  1971. Part135.Anchored = true
  1972. Part135.CanCollide = false
  1973. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1974. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  1975. Part135.Color = Color3.new(1, 0, 0)
  1976. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  1977. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  1978. Part135.Color = Color3.new(1, 0, 0)
  1979. Part136.Parent = Model1
  1980. Part136.Material = Enum.Material.Neon
  1981. Part136.BrickColor = BrickColor.new("Really red")
  1982. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  1983. Part136.Anchored = true
  1984. Part136.CanCollide = false
  1985. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1986. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  1987. Part136.Color = Color3.new(1, 0, 0)
  1988. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  1989. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  1990. Part136.Color = Color3.new(1, 0, 0)
  1991. Part137.Parent = Model1
  1992. Part137.Material = Enum.Material.Neon
  1993. Part137.BrickColor = BrickColor.new("Really red")
  1994. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  1995. Part137.Anchored = true
  1996. Part137.CanCollide = false
  1997. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1998. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  1999. Part137.Color = Color3.new(1, 0, 0)
  2000. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2001. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2002. Part137.Color = Color3.new(1, 0, 0)
  2003. Part138.Parent = Model1
  2004. Part138.Material = Enum.Material.Neon
  2005. Part138.BrickColor = BrickColor.new("Really red")
  2006. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2007. Part138.Anchored = true
  2008. Part138.CanCollide = false
  2009. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2010. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2011. Part138.Color = Color3.new(1, 0, 0)
  2012. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2013. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2014. Part138.Color = Color3.new(1, 0, 0)
  2015. Part139.Parent = Model1
  2016. Part139.Material = Enum.Material.Neon
  2017. Part139.BrickColor = BrickColor.new("Really red")
  2018. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2019. Part139.Anchored = true
  2020. Part139.CanCollide = false
  2021. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2022. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2023. Part139.Color = Color3.new(1, 0, 0)
  2024. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2025. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2026. Part139.Color = Color3.new(1, 0, 0)
  2027. Part140.Parent = Model1
  2028. Part140.Material = Enum.Material.Neon
  2029. Part140.BrickColor = BrickColor.new("Really red")
  2030. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2031. Part140.Anchored = true
  2032. Part140.CanCollide = false
  2033. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2034. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2035. Part140.Color = Color3.new(1, 0, 0)
  2036. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2037. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2038. Part140.Color = Color3.new(1, 0, 0)
  2039. Part141.Parent = Model1
  2040. Part141.Material = Enum.Material.Neon
  2041. Part141.BrickColor = BrickColor.new("Really red")
  2042. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2043. Part141.Anchored = true
  2044. Part141.CanCollide = false
  2045. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2046. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2047. Part141.Color = Color3.new(1, 0, 0)
  2048. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2049. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2050. Part141.Color = Color3.new(1, 0, 0)
  2051. Part142.Parent = Model1
  2052. Part142.Material = Enum.Material.Neon
  2053. Part142.BrickColor = BrickColor.new("Really red")
  2054. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2055. Part142.Anchored = true
  2056. Part142.CanCollide = false
  2057. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2058. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2059. Part142.Color = Color3.new(1, 0, 0)
  2060. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2061. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2062. Part142.Color = Color3.new(1, 0, 0)
  2063. Part143.Parent = Model1
  2064. Part143.Material = Enum.Material.Neon
  2065. Part143.BrickColor = BrickColor.new("Really red")
  2066. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2067. Part143.Anchored = true
  2068. Part143.CanCollide = false
  2069. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2070. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2071. Part143.Color = Color3.new(1, 0, 0)
  2072. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2073. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2074. Part143.Color = Color3.new(1, 0, 0)
  2075. Part144.Parent = Model1
  2076. Part144.Material = Enum.Material.Neon
  2077. Part144.BrickColor = BrickColor.new("Really red")
  2078. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2079. Part144.Anchored = true
  2080. Part144.CanCollide = false
  2081. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2082. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2083. Part144.Color = Color3.new(1, 0, 0)
  2084. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2085. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2086. Part144.Color = Color3.new(1, 0, 0)
  2087. Part145.Parent = Model1
  2088. Part145.Material = Enum.Material.Neon
  2089. Part145.BrickColor = BrickColor.new("Really red")
  2090. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2091. Part145.Anchored = true
  2092. Part145.CanCollide = false
  2093. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2094. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2095. Part145.Color = Color3.new(1, 0, 0)
  2096. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2097. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2098. Part145.Color = Color3.new(1, 0, 0)
  2099. Part146.Parent = Model1
  2100. Part146.Material = Enum.Material.Neon
  2101. Part146.BrickColor = BrickColor.new("Really red")
  2102. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2103. Part146.Anchored = true
  2104. Part146.CanCollide = false
  2105. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2106. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2107. Part146.Color = Color3.new(1, 0, 0)
  2108. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2109. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2110. Part146.Color = Color3.new(1, 0, 0)
  2111. Part147.Parent = Model1
  2112. Part147.Material = Enum.Material.Neon
  2113. Part147.BrickColor = BrickColor.new("Really red")
  2114. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2115. Part147.Anchored = true
  2116. Part147.CanCollide = false
  2117. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2118. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2119. Part147.Color = Color3.new(1, 0, 0)
  2120. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2121. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2122. Part147.Color = Color3.new(1, 0, 0)
  2123. Part148.Parent = Model1
  2124. Part148.Material = Enum.Material.Neon
  2125. Part148.BrickColor = BrickColor.new("Really red")
  2126. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2127. Part148.Anchored = true
  2128. Part148.CanCollide = false
  2129. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2130. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2131. Part148.Color = Color3.new(1, 0, 0)
  2132. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2133. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2134. Part148.Color = Color3.new(1, 0, 0)
  2135. Part149.Parent = Model1
  2136. Part149.Material = Enum.Material.Neon
  2137. Part149.BrickColor = BrickColor.new("Really red")
  2138. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2139. Part149.Anchored = true
  2140. Part149.CanCollide = false
  2141. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2142. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2143. Part149.Color = Color3.new(1, 0, 0)
  2144. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2145. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2146. Part149.Color = Color3.new(1, 0, 0)
  2147. Part150.Parent = Model1
  2148. Part150.Material = Enum.Material.Neon
  2149. Part150.BrickColor = BrickColor.new("Really red")
  2150. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2151. Part150.Anchored = true
  2152. Part150.CanCollide = false
  2153. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2154. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2155. Part150.Color = Color3.new(1, 0, 0)
  2156. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2157. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2158. Part150.Color = Color3.new(1, 0, 0)
  2159. Part151.Parent = Model1
  2160. Part151.Material = Enum.Material.Neon
  2161. Part151.BrickColor = BrickColor.new("Really red")
  2162. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2163. Part151.Anchored = true
  2164. Part151.CanCollide = false
  2165. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2166. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2167. Part151.Color = Color3.new(1, 0, 0)
  2168. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2169. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2170. Part151.Color = Color3.new(1, 0, 0)
  2171. Part152.Parent = Model1
  2172. Part152.Material = Enum.Material.Neon
  2173. Part152.BrickColor = BrickColor.new("Really red")
  2174. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2175. Part152.Anchored = true
  2176. Part152.CanCollide = false
  2177. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2178. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2179. Part152.Color = Color3.new(1, 0, 0)
  2180. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2181. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2182. Part152.Color = Color3.new(1, 0, 0)
  2183. Part153.Parent = Model1
  2184. Part153.Material = Enum.Material.Neon
  2185. Part153.BrickColor = BrickColor.new("Really red")
  2186. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2187. Part153.Anchored = true
  2188. Part153.CanCollide = false
  2189. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2190. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2191. Part153.Color = Color3.new(1, 0, 0)
  2192. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2193. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2194. Part153.Color = Color3.new(1, 0, 0)
  2195. Part154.Parent = Model1
  2196. Part154.Material = Enum.Material.Neon
  2197. Part154.BrickColor = BrickColor.new("Really red")
  2198. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2199. Part154.Anchored = true
  2200. Part154.CanCollide = false
  2201. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2202. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2203. Part154.Color = Color3.new(1, 0, 0)
  2204. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2205. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2206. Part154.Color = Color3.new(1, 0, 0)
  2207. Part155.Parent = Model1
  2208. Part155.Material = Enum.Material.Neon
  2209. Part155.BrickColor = BrickColor.new("Really red")
  2210. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2211. Part155.Anchored = true
  2212. Part155.CanCollide = false
  2213. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2214. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2215. Part155.Color = Color3.new(1, 0, 0)
  2216. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2217. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2218. Part155.Color = Color3.new(1, 0, 0)
  2219. Part156.Parent = Model1
  2220. Part156.Material = Enum.Material.Neon
  2221. Part156.BrickColor = BrickColor.new("Really red")
  2222. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2223. Part156.Anchored = true
  2224. Part156.CanCollide = false
  2225. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2226. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2227. Part156.Color = Color3.new(1, 0, 0)
  2228. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2229. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2230. Part156.Color = Color3.new(1, 0, 0)
  2231. Part157.Parent = Model1
  2232. Part157.Material = Enum.Material.Neon
  2233. Part157.BrickColor = BrickColor.new("Really red")
  2234. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2235. Part157.Anchored = true
  2236. Part157.CanCollide = false
  2237. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2238. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2239. Part157.Color = Color3.new(1, 0, 0)
  2240. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2241. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2242. Part157.Color = Color3.new(1, 0, 0)
  2243. Part158.Parent = Model1
  2244. Part158.Material = Enum.Material.Neon
  2245. Part158.BrickColor = BrickColor.new("Really red")
  2246. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2247. Part158.Anchored = true
  2248. Part158.CanCollide = false
  2249. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2250. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2251. Part158.Color = Color3.new(1, 0, 0)
  2252. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2253. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2254. Part158.Color = Color3.new(1, 0, 0)
  2255. Part159.Parent = Model1
  2256. Part159.Material = Enum.Material.Neon
  2257. Part159.BrickColor = BrickColor.new("Really red")
  2258. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2259. Part159.Anchored = true
  2260. Part159.CanCollide = false
  2261. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2262. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2263. Part159.Color = Color3.new(1, 0, 0)
  2264. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2265. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2266. Part159.Color = Color3.new(1, 0, 0)
  2267. Part160.Parent = Model1
  2268. Part160.Material = Enum.Material.Neon
  2269. Part160.BrickColor = BrickColor.new("Really red")
  2270. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2271. Part160.Anchored = true
  2272. Part160.CanCollide = false
  2273. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2274. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2275. Part160.Color = Color3.new(1, 0, 0)
  2276. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2277. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2278. Part160.Color = Color3.new(1, 0, 0)
  2279. Part161.Parent = Model1
  2280. Part161.Material = Enum.Material.Neon
  2281. Part161.BrickColor = BrickColor.new("Really red")
  2282. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2283. Part161.Anchored = true
  2284. Part161.CanCollide = false
  2285. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2286. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2287. Part161.Color = Color3.new(1, 0, 0)
  2288. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2289. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2290. Part161.Color = Color3.new(1, 0, 0)
  2291. Part162.Parent = Model1
  2292. Part162.Material = Enum.Material.Neon
  2293. Part162.BrickColor = BrickColor.new("Really red")
  2294. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2295. Part162.Anchored = true
  2296. Part162.CanCollide = false
  2297. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2298. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2299. Part162.Color = Color3.new(1, 0, 0)
  2300. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2301. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2302. Part162.Color = Color3.new(1, 0, 0)
  2303. Part163.Parent = Model1
  2304. Part163.Material = Enum.Material.Neon
  2305. Part163.BrickColor = BrickColor.new("Really red")
  2306. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2307. Part163.Anchored = true
  2308. Part163.CanCollide = false
  2309. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2310. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2311. Part163.Color = Color3.new(1, 0, 0)
  2312. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2313. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2314. Part163.Color = Color3.new(1, 0, 0)
  2315. Part164.Parent = Model1
  2316. Part164.Material = Enum.Material.Neon
  2317. Part164.BrickColor = BrickColor.new("Really red")
  2318. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2319. Part164.Anchored = true
  2320. Part164.CanCollide = false
  2321. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2322. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2323. Part164.Color = Color3.new(1, 0, 0)
  2324. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2325. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2326. Part164.Color = Color3.new(1, 0, 0)
  2327. Part165.Parent = Model1
  2328. Part165.Material = Enum.Material.Neon
  2329. Part165.BrickColor = BrickColor.new("Really red")
  2330. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2331. Part165.Anchored = true
  2332. Part165.CanCollide = false
  2333. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2334. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2335. Part165.Color = Color3.new(1, 0, 0)
  2336. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2337. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2338. Part165.Color = Color3.new(1, 0, 0)
  2339. Part166.Parent = Model1
  2340. Part166.Material = Enum.Material.Neon
  2341. Part166.BrickColor = BrickColor.new("Really red")
  2342. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2343. Part166.Anchored = true
  2344. Part166.CanCollide = false
  2345. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2346. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2347. Part166.Color = Color3.new(1, 0, 0)
  2348. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2349. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2350. Part166.Color = Color3.new(1, 0, 0)
  2351. Part167.Parent = Model1
  2352. Part167.Material = Enum.Material.Neon
  2353. Part167.BrickColor = BrickColor.new("Really red")
  2354. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2355. Part167.Anchored = true
  2356. Part167.CanCollide = false
  2357. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2358. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2359. Part167.Color = Color3.new(1, 0, 0)
  2360. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2361. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2362. Part167.Color = Color3.new(1, 0, 0)
  2363. Part168.Parent = Model1
  2364. Part168.Material = Enum.Material.Neon
  2365. Part168.BrickColor = BrickColor.new("Really red")
  2366. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2367. Part168.Anchored = true
  2368. Part168.CanCollide = false
  2369. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2370. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2371. Part168.Color = Color3.new(1, 0, 0)
  2372. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2373. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2374. Part168.Color = Color3.new(1, 0, 0)
  2375. Part169.Parent = Model1
  2376. Part169.Material = Enum.Material.Neon
  2377. Part169.BrickColor = BrickColor.new("Really red")
  2378. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2379. Part169.Anchored = true
  2380. Part169.CanCollide = false
  2381. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2382. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2383. Part169.Color = Color3.new(1, 0, 0)
  2384. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2385. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2386. Part169.Color = Color3.new(1, 0, 0)
  2387. Part170.Parent = Model1
  2388. Part170.Material = Enum.Material.Neon
  2389. Part170.BrickColor = BrickColor.new("Really red")
  2390. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2391. Part170.Anchored = true
  2392. Part170.CanCollide = false
  2393. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2394. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2395. Part170.Color = Color3.new(1, 0, 0)
  2396. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2397. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2398. Part170.Color = Color3.new(1, 0, 0)
  2399. WedgePart171.Parent = Model1
  2400. WedgePart171.Material = Enum.Material.Neon
  2401. WedgePart171.BrickColor = BrickColor.new("Really red")
  2402. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2403. WedgePart171.Anchored = true
  2404. WedgePart171.CanCollide = false
  2405. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2406. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2407. WedgePart171.Color = Color3.new(1, 0, 0)
  2408. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2409. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2410. WedgePart171.Color = Color3.new(1, 0, 0)
  2411. WedgePart172.Parent = Model1
  2412. WedgePart172.Material = Enum.Material.Neon
  2413. WedgePart172.BrickColor = BrickColor.new("Really red")
  2414. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2415. WedgePart172.Anchored = true
  2416. WedgePart172.CanCollide = false
  2417. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2418. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2419. WedgePart172.Color = Color3.new(1, 0, 0)
  2420. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2421. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2422. WedgePart172.Color = Color3.new(1, 0, 0)
  2423. WedgePart173.Parent = Model1
  2424. WedgePart173.Material = Enum.Material.Neon
  2425. WedgePart173.BrickColor = BrickColor.new("Really red")
  2426. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2427. WedgePart173.Anchored = true
  2428. WedgePart173.CanCollide = false
  2429. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2430. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2431. WedgePart173.Color = Color3.new(1, 0, 0)
  2432. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2433. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2434. WedgePart173.Color = Color3.new(1, 0, 0)
  2435. WedgePart174.Parent = Model1
  2436. WedgePart174.Material = Enum.Material.Neon
  2437. WedgePart174.BrickColor = BrickColor.new("Really red")
  2438. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2439. WedgePart174.Anchored = true
  2440. WedgePart174.CanCollide = false
  2441. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2442. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2443. WedgePart174.Color = Color3.new(1, 0, 0)
  2444. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2445. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2446. WedgePart174.Color = Color3.new(1, 0, 0)
  2447. WedgePart175.Parent = Model1
  2448. WedgePart175.Material = Enum.Material.Neon
  2449. WedgePart175.BrickColor = BrickColor.new("Really red")
  2450. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2451. WedgePart175.Anchored = true
  2452. WedgePart175.CanCollide = false
  2453. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2454. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2455. WedgePart175.Color = Color3.new(1, 0, 0)
  2456. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2457. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2458. WedgePart175.Color = Color3.new(1, 0, 0)
  2459. WedgePart176.Parent = Model1
  2460. WedgePart176.Material = Enum.Material.Neon
  2461. WedgePart176.BrickColor = BrickColor.new("Really red")
  2462. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2463. WedgePart176.Anchored = true
  2464. WedgePart176.CanCollide = false
  2465. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2466. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2467. WedgePart176.Color = Color3.new(1, 0, 0)
  2468. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2469. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2470. WedgePart176.Color = Color3.new(1, 0, 0)
  2471. WedgePart177.Parent = Model1
  2472. WedgePart177.Material = Enum.Material.Neon
  2473. WedgePart177.BrickColor = BrickColor.new("Really red")
  2474. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2475. WedgePart177.Anchored = true
  2476. WedgePart177.CanCollide = false
  2477. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2478. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2479. WedgePart177.Color = Color3.new(1, 0, 0)
  2480. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2481. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2482. WedgePart177.Color = Color3.new(1, 0, 0)
  2483. WedgePart178.Parent = Model1
  2484. WedgePart178.Material = Enum.Material.Neon
  2485. WedgePart178.BrickColor = BrickColor.new("Really red")
  2486. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2487. WedgePart178.Anchored = true
  2488. WedgePart178.CanCollide = false
  2489. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2490. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2491. WedgePart178.Color = Color3.new(1, 0, 0)
  2492. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2493. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2494. WedgePart178.Color = Color3.new(1, 0, 0)
  2495. WedgePart179.Parent = Model1
  2496. WedgePart179.Material = Enum.Material.Neon
  2497. WedgePart179.BrickColor = BrickColor.new("Really red")
  2498. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2499. WedgePart179.Anchored = true
  2500. WedgePart179.CanCollide = false
  2501. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2502. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2503. WedgePart179.Color = Color3.new(1, 0, 0)
  2504. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2505. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2506. WedgePart179.Color = Color3.new(1, 0, 0)
  2507. WedgePart180.Parent = Model1
  2508. WedgePart180.Material = Enum.Material.Neon
  2509. WedgePart180.BrickColor = BrickColor.new("Really red")
  2510. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2511. WedgePart180.Anchored = true
  2512. WedgePart180.CanCollide = false
  2513. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2514. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2515. WedgePart180.Color = Color3.new(1, 0, 0)
  2516. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2517. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2518. WedgePart180.Color = Color3.new(1, 0, 0)
  2519. WedgePart181.Parent = Model1
  2520. WedgePart181.Material = Enum.Material.Neon
  2521. WedgePart181.BrickColor = BrickColor.new("Really red")
  2522. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2523. WedgePart181.Anchored = true
  2524. WedgePart181.CanCollide = false
  2525. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2526. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2527. WedgePart181.Color = Color3.new(1, 0, 0)
  2528. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2529. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2530. WedgePart181.Color = Color3.new(1, 0, 0)
  2531. WedgePart182.Parent = Model1
  2532. WedgePart182.Material = Enum.Material.Neon
  2533. WedgePart182.BrickColor = BrickColor.new("Really red")
  2534. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2535. WedgePart182.Anchored = true
  2536. WedgePart182.CanCollide = false
  2537. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2538. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2539. WedgePart182.Color = Color3.new(1, 0, 0)
  2540. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2541. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2542. WedgePart182.Color = Color3.new(1, 0, 0)
  2543. WedgePart183.Parent = Model1
  2544. WedgePart183.Material = Enum.Material.Neon
  2545. WedgePart183.BrickColor = BrickColor.new("Really red")
  2546. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2547. WedgePart183.Anchored = true
  2548. WedgePart183.CanCollide = false
  2549. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2550. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2551. WedgePart183.Color = Color3.new(1, 0, 0)
  2552. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2553. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2554. WedgePart183.Color = Color3.new(1, 0, 0)
  2555. WedgePart184.Parent = Model1
  2556. WedgePart184.Material = Enum.Material.Neon
  2557. WedgePart184.BrickColor = BrickColor.new("Really red")
  2558. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2559. WedgePart184.Anchored = true
  2560. WedgePart184.CanCollide = false
  2561. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2562. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2563. WedgePart184.Color = Color3.new(1, 0, 0)
  2564. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2565. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2566. WedgePart184.Color = Color3.new(1, 0, 0)
  2567. WedgePart185.Parent = Model1
  2568. WedgePart185.Material = Enum.Material.Neon
  2569. WedgePart185.BrickColor = BrickColor.new("Really red")
  2570. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2571. WedgePart185.Anchored = true
  2572. WedgePart185.CanCollide = false
  2573. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2574. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2575. WedgePart185.Color = Color3.new(1, 0, 0)
  2576. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2577. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2578. WedgePart185.Color = Color3.new(1, 0, 0)
  2579. WedgePart186.Parent = Model1
  2580. WedgePart186.Material = Enum.Material.Neon
  2581. WedgePart186.BrickColor = BrickColor.new("Really red")
  2582. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2583. WedgePart186.Anchored = true
  2584. WedgePart186.CanCollide = false
  2585. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2586. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2587. WedgePart186.Color = Color3.new(1, 0, 0)
  2588. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2589. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2590. WedgePart186.Color = Color3.new(1, 0, 0)
  2591. WedgePart187.Parent = Model1
  2592. WedgePart187.Material = Enum.Material.Neon
  2593. WedgePart187.BrickColor = BrickColor.new("Really red")
  2594. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2595. WedgePart187.Anchored = true
  2596. WedgePart187.CanCollide = false
  2597. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2598. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2599. WedgePart187.Color = Color3.new(1, 0, 0)
  2600. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2601. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2602. WedgePart187.Color = Color3.new(1, 0, 0)
  2603. WedgePart188.Parent = Model1
  2604. WedgePart188.Material = Enum.Material.Neon
  2605. WedgePart188.BrickColor = BrickColor.new("Really red")
  2606. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2607. WedgePart188.Anchored = true
  2608. WedgePart188.CanCollide = false
  2609. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2610. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2611. WedgePart188.Color = Color3.new(1, 0, 0)
  2612. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2613. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2614. WedgePart188.Color = Color3.new(1, 0, 0)
  2615. WedgePart189.Parent = Model1
  2616. WedgePart189.Material = Enum.Material.Neon
  2617. WedgePart189.BrickColor = BrickColor.new("Really red")
  2618. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2619. WedgePart189.Anchored = true
  2620. WedgePart189.CanCollide = false
  2621. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2622. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2623. WedgePart189.Color = Color3.new(1, 0, 0)
  2624. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2625. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2626. WedgePart189.Color = Color3.new(1, 0, 0)
  2627. WedgePart190.Parent = Model1
  2628. WedgePart190.Material = Enum.Material.Neon
  2629. WedgePart190.BrickColor = BrickColor.new("Really red")
  2630. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2631. WedgePart190.Anchored = true
  2632. WedgePart190.CanCollide = false
  2633. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2634. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2635. WedgePart190.Color = Color3.new(1, 0, 0)
  2636. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2637. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2638. WedgePart190.Color = Color3.new(1, 0, 0)
  2639. WedgePart191.Parent = Model1
  2640. WedgePart191.Material = Enum.Material.Neon
  2641. WedgePart191.BrickColor = BrickColor.new("Really red")
  2642. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2643. WedgePart191.Anchored = true
  2644. WedgePart191.CanCollide = false
  2645. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2646. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2647. WedgePart191.Color = Color3.new(1, 0, 0)
  2648. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2649. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2650. WedgePart191.Color = Color3.new(1, 0, 0)
  2651. WedgePart192.Parent = Model1
  2652. WedgePart192.Material = Enum.Material.Neon
  2653. WedgePart192.BrickColor = BrickColor.new("Really red")
  2654. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2655. WedgePart192.Anchored = true
  2656. WedgePart192.CanCollide = false
  2657. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2658. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2659. WedgePart192.Color = Color3.new(1, 0, 0)
  2660. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2661. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2662. WedgePart192.Color = Color3.new(1, 0, 0)
  2663. WedgePart193.Parent = Model1
  2664. WedgePart193.Material = Enum.Material.Neon
  2665. WedgePart193.BrickColor = BrickColor.new("Really red")
  2666. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2667. WedgePart193.Anchored = true
  2668. WedgePart193.CanCollide = false
  2669. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2670. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2671. WedgePart193.Color = Color3.new(1, 0, 0)
  2672. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2673. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2674. WedgePart193.Color = Color3.new(1, 0, 0)
  2675. WedgePart194.Parent = Model1
  2676. WedgePart194.Material = Enum.Material.Neon
  2677. WedgePart194.BrickColor = BrickColor.new("Really red")
  2678. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2679. WedgePart194.Anchored = true
  2680. WedgePart194.CanCollide = false
  2681. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2682. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2683. WedgePart194.Color = Color3.new(1, 0, 0)
  2684. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2685. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2686. WedgePart194.Color = Color3.new(1, 0, 0)
  2687. WedgePart195.Parent = Model1
  2688. WedgePart195.Material = Enum.Material.Neon
  2689. WedgePart195.BrickColor = BrickColor.new("Really red")
  2690. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2691. WedgePart195.Anchored = true
  2692. WedgePart195.CanCollide = false
  2693. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2694. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2695. WedgePart195.Color = Color3.new(1, 0, 0)
  2696. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2697. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2698. WedgePart195.Color = Color3.new(1, 0, 0)
  2699. WedgePart196.Parent = Model1
  2700. WedgePart196.Material = Enum.Material.Neon
  2701. WedgePart196.BrickColor = BrickColor.new("Really red")
  2702. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2703. WedgePart196.Anchored = true
  2704. WedgePart196.CanCollide = false
  2705. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2706. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2707. WedgePart196.Color = Color3.new(1, 0, 0)
  2708. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2709. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2710. WedgePart196.Color = Color3.new(1, 0, 0)
  2711. WedgePart197.Parent = Model1
  2712. WedgePart197.Material = Enum.Material.Neon
  2713. WedgePart197.BrickColor = BrickColor.new("Really red")
  2714. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2715. WedgePart197.Anchored = true
  2716. WedgePart197.CanCollide = false
  2717. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2718. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2719. WedgePart197.Color = Color3.new(1, 0, 0)
  2720. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2721. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2722. WedgePart197.Color = Color3.new(1, 0, 0)
  2723. WedgePart198.Parent = Model1
  2724. WedgePart198.Material = Enum.Material.Neon
  2725. WedgePart198.BrickColor = BrickColor.new("Really red")
  2726. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2727. WedgePart198.Anchored = true
  2728. WedgePart198.CanCollide = false
  2729. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2730. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2731. WedgePart198.Color = Color3.new(1, 0, 0)
  2732. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2733. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2734. WedgePart198.Color = Color3.new(1, 0, 0)
  2735. WedgePart199.Parent = Model1
  2736. WedgePart199.Material = Enum.Material.Neon
  2737. WedgePart199.BrickColor = BrickColor.new("Really red")
  2738. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2739. WedgePart199.Anchored = true
  2740. WedgePart199.CanCollide = false
  2741. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2742. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2743. WedgePart199.Color = Color3.new(1, 0, 0)
  2744. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2745. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2746. WedgePart199.Color = Color3.new(1, 0, 0)
  2747. WedgePart200.Parent = Model1
  2748. WedgePart200.Material = Enum.Material.Neon
  2749. WedgePart200.BrickColor = BrickColor.new("Really red")
  2750. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2751. WedgePart200.Anchored = true
  2752. WedgePart200.CanCollide = false
  2753. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2754. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2755. WedgePart200.Color = Color3.new(1, 0, 0)
  2756. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2757. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2758. WedgePart200.Color = Color3.new(1, 0, 0)
  2759. WedgePart201.Parent = Model1
  2760. WedgePart201.Material = Enum.Material.Neon
  2761. WedgePart201.BrickColor = BrickColor.new("Really red")
  2762. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2763. WedgePart201.Anchored = true
  2764. WedgePart201.CanCollide = false
  2765. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2766. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2767. WedgePart201.Color = Color3.new(1, 0, 0)
  2768. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2769. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2770. WedgePart201.Color = Color3.new(1, 0, 0)
  2771. WedgePart202.Parent = Model1
  2772. WedgePart202.Material = Enum.Material.Neon
  2773. WedgePart202.BrickColor = BrickColor.new("Really red")
  2774. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2775. WedgePart202.Anchored = true
  2776. WedgePart202.CanCollide = false
  2777. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2778. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2779. WedgePart202.Color = Color3.new(1, 0, 0)
  2780. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2781. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2782. WedgePart202.Color = Color3.new(1, 0, 0)
  2783. Model203.Name = "RightLeg"
  2784. Model203.Parent = Model0
  2785. Part204.Name = "Right Leg1"
  2786. Part204.Parent = Model203
  2787. Part204.Material = Enum.Material.SmoothPlastic
  2788. Part204.BrickColor = BrickColor.new("Pastel brown")
  2789. Part204.Transparency = 1
  2790. Part204.Rotation = Vector3.new(-180, 0, 180)
  2791. Part204.Anchored = true
  2792. Part204.CanCollide = false
  2793. Part204.FormFactor = Enum.FormFactor.Plate
  2794. Part204.Size = Vector3.new(1, 2, 1)
  2795. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2796. Part204.Color = Color3.new(1, 0.8, 0.6)
  2797. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2798. Part204.Orientation = Vector3.new(0, 180, 0)
  2799. Part204.Color = Color3.new(1, 0.8, 0.6)
  2800. Part205.Parent = Model203
  2801. Part205.Material = Enum.Material.SmoothPlastic
  2802. Part205.Transparency = 1
  2803. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2804. Part205.Anchored = true
  2805. Part205.FormFactor = Enum.FormFactor.Custom
  2806. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2807. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2808. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2809. Part205.TopSurface = Enum.SurfaceType.Smooth
  2810. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2811. Part205.Orientation = Vector3.new(90, -180, 0)
  2812. ParticleEmitter206.Name = "Void"
  2813. ParticleEmitter206.Parent = Part205
  2814. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2815. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2816. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2817. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2818. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2819. ParticleEmitter206.ZOffset = -1
  2820. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2821. ParticleEmitter206.Rate = 1000
  2822. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2823. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2824. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2825. Model207.Name = "RightArm"
  2826. Model207.Parent = Model0
  2827. WedgePart208.Parent = Model207
  2828. WedgePart208.Material = Enum.Material.SmoothPlastic
  2829. WedgePart208.BrickColor = BrickColor.new("Really black")
  2830. WedgePart208.Reflectance = 0.20000000298023
  2831. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2832. WedgePart208.Anchored = true
  2833. WedgePart208.CanCollide = false
  2834. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2835. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2836. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2837. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2838. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2839. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2840. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2841. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2842. Part209.Name = "Right Arm1"
  2843. Part209.Parent = Model207
  2844. Part209.Material = Enum.Material.SmoothPlastic
  2845. Part209.BrickColor = BrickColor.new("Pastel brown")
  2846. Part209.Transparency = 1
  2847. Part209.Rotation = Vector3.new(180, 0, 180)
  2848. Part209.Anchored = true
  2849. Part209.CanCollide = false
  2850. Part209.FormFactor = Enum.FormFactor.Plate
  2851. Part209.Size = Vector3.new(1, 2, 1)
  2852. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2853. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2854. Part209.TopSurface = Enum.SurfaceType.Smooth
  2855. Part209.Color = Color3.new(1, 0.8, 0.6)
  2856. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2857. Part209.Orientation = Vector3.new(0, 180, 0)
  2858. Part209.Color = Color3.new(1, 0.8, 0.6)
  2859. Part210.Parent = Model207
  2860. Part210.Material = Enum.Material.SmoothPlastic
  2861. Part210.BrickColor = BrickColor.new("Really black")
  2862. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2863. Part210.Anchored = true
  2864. Part210.CanCollide = false
  2865. Part210.FormFactor = Enum.FormFactor.Custom
  2866. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2867. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2868. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2869. Part210.TopSurface = Enum.SurfaceType.Smooth
  2870. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2871. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2872. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2873. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2874. Part211.Parent = Model207
  2875. Part211.Material = Enum.Material.Neon
  2876. Part211.BrickColor = BrickColor.new("Really red")
  2877. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2878. Part211.Anchored = true
  2879. Part211.CanCollide = false
  2880. Part211.FormFactor = Enum.FormFactor.Custom
  2881. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  2882. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2883. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2884. Part211.TopSurface = Enum.SurfaceType.Smooth
  2885. Part211.Color = Color3.new(1, 0, 0)
  2886. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2887. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2888. Part211.Color = Color3.new(1, 0, 0)
  2889. Part212.Parent = Model207
  2890. Part212.Material = Enum.Material.SmoothPlastic
  2891. Part212.BrickColor = BrickColor.new("Really black")
  2892. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2893. Part212.Anchored = true
  2894. Part212.CanCollide = false
  2895. Part212.FormFactor = Enum.FormFactor.Custom
  2896. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2897. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2898. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2899. Part212.TopSurface = Enum.SurfaceType.Smooth
  2900. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2901. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2902. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2903. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2904. Part213.Parent = Model207
  2905. Part213.Material = Enum.Material.SmoothPlastic
  2906. Part213.BrickColor = BrickColor.new("Really black")
  2907. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2908. Part213.Anchored = true
  2909. Part213.CanCollide = false
  2910. Part213.FormFactor = Enum.FormFactor.Custom
  2911. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  2912. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2913. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2914. Part213.TopSurface = Enum.SurfaceType.Smooth
  2915. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2916. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2917. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2918. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2919. Part214.Parent = Model207
  2920. Part214.Material = Enum.Material.SmoothPlastic
  2921. Part214.BrickColor = BrickColor.new("Really black")
  2922. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2923. Part214.Anchored = true
  2924. Part214.CanCollide = false
  2925. Part214.FormFactor = Enum.FormFactor.Custom
  2926. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  2927. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2928. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2929. Part214.TopSurface = Enum.SurfaceType.Smooth
  2930. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2931. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2932. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2933. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2934. Part215.Parent = Model207
  2935. Part215.Material = Enum.Material.Neon
  2936. Part215.BrickColor = BrickColor.new("Really red")
  2937. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  2938. Part215.Anchored = true
  2939. Part215.CanCollide = false
  2940. Part215.FormFactor = Enum.FormFactor.Custom
  2941. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  2942. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  2943. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2944. Part215.TopSurface = Enum.SurfaceType.Smooth
  2945. Part215.Color = Color3.new(1, 0, 0)
  2946. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  2947. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  2948. Part215.Color = Color3.new(1, 0, 0)
  2949. Part216.Parent = Model207
  2950. Part216.Material = Enum.Material.SmoothPlastic
  2951. Part216.BrickColor = BrickColor.new("Really black")
  2952. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  2953. Part216.Anchored = true
  2954. Part216.CanCollide = false
  2955. Part216.FormFactor = Enum.FormFactor.Custom
  2956. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  2957. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2958. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2959. Part216.TopSurface = Enum.SurfaceType.Smooth
  2960. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2961. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  2962. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  2963. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2964. Part217.Parent = Model207
  2965. Part217.Material = Enum.Material.SmoothPlastic
  2966. Part217.BrickColor = BrickColor.new("Really black")
  2967. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  2968. Part217.Anchored = true
  2969. Part217.CanCollide = false
  2970. Part217.FormFactor = Enum.FormFactor.Custom
  2971. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  2972. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2973. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2974. Part217.TopSurface = Enum.SurfaceType.Smooth
  2975. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2976. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  2977. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  2978. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2979. Part218.Parent = Model207
  2980. Part218.Material = Enum.Material.SmoothPlastic
  2981. Part218.BrickColor = BrickColor.new("Really black")
  2982. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  2983. Part218.Anchored = true
  2984. Part218.CanCollide = false
  2985. Part218.FormFactor = Enum.FormFactor.Custom
  2986. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  2987. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2988. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2989. Part218.TopSurface = Enum.SurfaceType.Smooth
  2990. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2991. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  2992. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  2993. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2994. Part219.Parent = Model207
  2995. Part219.Material = Enum.Material.SmoothPlastic
  2996. Part219.BrickColor = BrickColor.new("Black")
  2997. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  2998. Part219.Anchored = true
  2999. Part219.CanCollide = false
  3000. Part219.FormFactor = Enum.FormFactor.Custom
  3001. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3002. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3003. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3004. Part219.TopSurface = Enum.SurfaceType.Smooth
  3005. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3006. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3007. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3008. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3009. Part220.Parent = Model207
  3010. Part220.Material = Enum.Material.Neon
  3011. Part220.BrickColor = BrickColor.new("Really red")
  3012. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3013. Part220.Anchored = true
  3014. Part220.CanCollide = false
  3015. Part220.FormFactor = Enum.FormFactor.Custom
  3016. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3017. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3018. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3019. Part220.TopSurface = Enum.SurfaceType.Smooth
  3020. Part220.Color = Color3.new(1, 0, 0)
  3021. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3022. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3023. Part220.Color = Color3.new(1, 0, 0)
  3024. Part221.Parent = Model207
  3025. Part221.Material = Enum.Material.SmoothPlastic
  3026. Part221.BrickColor = BrickColor.new("Really black")
  3027. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3028. Part221.Anchored = true
  3029. Part221.CanCollide = false
  3030. Part221.FormFactor = Enum.FormFactor.Custom
  3031. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3032. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3033. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3034. Part221.TopSurface = Enum.SurfaceType.Smooth
  3035. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3036. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3037. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3038. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3039. Part222.Parent = Model207
  3040. Part222.Material = Enum.Material.SmoothPlastic
  3041. Part222.BrickColor = BrickColor.new("Really black")
  3042. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3043. Part222.Anchored = true
  3044. Part222.CanCollide = false
  3045. Part222.FormFactor = Enum.FormFactor.Custom
  3046. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3047. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3048. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part222.TopSurface = Enum.SurfaceType.Smooth
  3050. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3051. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3052. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3053. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3054. Part223.Parent = Model207
  3055. Part223.Material = Enum.Material.SmoothPlastic
  3056. Part223.BrickColor = BrickColor.new("Really black")
  3057. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3058. Part223.Anchored = true
  3059. Part223.CanCollide = false
  3060. Part223.FormFactor = Enum.FormFactor.Custom
  3061. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3062. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3063. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3064. Part223.TopSurface = Enum.SurfaceType.Smooth
  3065. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3066. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3067. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3068. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3069. Part224.Parent = Model207
  3070. Part224.Material = Enum.Material.SmoothPlastic
  3071. Part224.BrickColor = BrickColor.new("Really black")
  3072. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3073. Part224.Anchored = true
  3074. Part224.CanCollide = false
  3075. Part224.FormFactor = Enum.FormFactor.Custom
  3076. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3077. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3078. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3079. Part224.TopSurface = Enum.SurfaceType.Smooth
  3080. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3081. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3082. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3083. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3084. Part225.Parent = Model207
  3085. Part225.Material = Enum.Material.SmoothPlastic
  3086. Part225.BrickColor = BrickColor.new("Really black")
  3087. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3088. Part225.Anchored = true
  3089. Part225.CanCollide = false
  3090. Part225.FormFactor = Enum.FormFactor.Custom
  3091. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3092. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3093. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3094. Part225.TopSurface = Enum.SurfaceType.Smooth
  3095. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3096. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3097. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3098. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3099. Part226.Parent = Model207
  3100. Part226.Material = Enum.Material.SmoothPlastic
  3101. Part226.BrickColor = BrickColor.new("Really black")
  3102. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3103. Part226.Anchored = true
  3104. Part226.CanCollide = false
  3105. Part226.FormFactor = Enum.FormFactor.Custom
  3106. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3107. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3108. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3109. Part226.TopSurface = Enum.SurfaceType.Smooth
  3110. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3111. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3112. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3113. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3114. Part227.Parent = Model207
  3115. Part227.Material = Enum.Material.Neon
  3116. Part227.BrickColor = BrickColor.new("Really red")
  3117. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3118. Part227.Anchored = true
  3119. Part227.CanCollide = false
  3120. Part227.FormFactor = Enum.FormFactor.Custom
  3121. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3122. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3123. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3124. Part227.TopSurface = Enum.SurfaceType.Smooth
  3125. Part227.Color = Color3.new(1, 0, 0)
  3126. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3127. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3128. Part227.Color = Color3.new(1, 0, 0)
  3129. Part228.Parent = Model207
  3130. Part228.Material = Enum.Material.Neon
  3131. Part228.BrickColor = BrickColor.new("Really red")
  3132. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3133. Part228.Anchored = true
  3134. Part228.CanCollide = false
  3135. Part228.FormFactor = Enum.FormFactor.Custom
  3136. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3137. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3138. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3139. Part228.TopSurface = Enum.SurfaceType.Smooth
  3140. Part228.Color = Color3.new(1, 0, 0)
  3141. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3142. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3143. Part228.Color = Color3.new(1, 0, 0)
  3144. Part229.Parent = Model207
  3145. Part229.Material = Enum.Material.SmoothPlastic
  3146. Part229.BrickColor = BrickColor.new("Really black")
  3147. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3148. Part229.Anchored = true
  3149. Part229.CanCollide = false
  3150. Part229.FormFactor = Enum.FormFactor.Custom
  3151. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3152. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3153. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part229.TopSurface = Enum.SurfaceType.Smooth
  3155. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3156. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3157. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3158. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3159. Part230.Parent = Model207
  3160. Part230.Material = Enum.Material.Neon
  3161. Part230.BrickColor = BrickColor.new("Really red")
  3162. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3163. Part230.Anchored = true
  3164. Part230.CanCollide = false
  3165. Part230.FormFactor = Enum.FormFactor.Custom
  3166. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3167. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3168. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3169. Part230.TopSurface = Enum.SurfaceType.Smooth
  3170. Part230.Color = Color3.new(1, 0, 0)
  3171. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3172. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3173. Part230.Color = Color3.new(1, 0, 0)
  3174. Part231.Parent = Model207
  3175. Part231.Material = Enum.Material.Neon
  3176. Part231.BrickColor = BrickColor.new("Really red")
  3177. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3178. Part231.Anchored = true
  3179. Part231.CanCollide = false
  3180. Part231.FormFactor = Enum.FormFactor.Custom
  3181. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3182. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3183. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3184. Part231.TopSurface = Enum.SurfaceType.Smooth
  3185. Part231.Color = Color3.new(1, 0, 0)
  3186. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3187. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3188. Part231.Color = Color3.new(1, 0, 0)
  3189. Part232.Parent = Model207
  3190. Part232.Material = Enum.Material.SmoothPlastic
  3191. Part232.BrickColor = BrickColor.new("Really black")
  3192. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3193. Part232.Anchored = true
  3194. Part232.CanCollide = false
  3195. Part232.FormFactor = Enum.FormFactor.Custom
  3196. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3197. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3198. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3199. Part232.TopSurface = Enum.SurfaceType.Smooth
  3200. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3201. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3202. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3203. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3204. Part233.Parent = Model207
  3205. Part233.Material = Enum.Material.Neon
  3206. Part233.BrickColor = BrickColor.new("Really red")
  3207. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3208. Part233.Anchored = true
  3209. Part233.CanCollide = false
  3210. Part233.FormFactor = Enum.FormFactor.Custom
  3211. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3212. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3213. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3214. Part233.TopSurface = Enum.SurfaceType.Smooth
  3215. Part233.Color = Color3.new(1, 0, 0)
  3216. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3217. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3218. Part233.Color = Color3.new(1, 0, 0)
  3219. Part234.Parent = Model207
  3220. Part234.Material = Enum.Material.SmoothPlastic
  3221. Part234.BrickColor = BrickColor.new("Really black")
  3222. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3223. Part234.Anchored = true
  3224. Part234.CanCollide = false
  3225. Part234.FormFactor = Enum.FormFactor.Custom
  3226. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3227. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3228. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3229. Part234.TopSurface = Enum.SurfaceType.Smooth
  3230. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3231. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3232. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3233. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3234. Part235.Parent = Model207
  3235. Part235.Material = Enum.Material.SmoothPlastic
  3236. Part235.BrickColor = BrickColor.new("Really black")
  3237. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3238. Part235.Anchored = true
  3239. Part235.CanCollide = false
  3240. Part235.FormFactor = Enum.FormFactor.Custom
  3241. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3242. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3243. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3244. Part235.TopSurface = Enum.SurfaceType.Smooth
  3245. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3246. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3247. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3248. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3249. Part236.Parent = Model207
  3250. Part236.Material = Enum.Material.SmoothPlastic
  3251. Part236.BrickColor = BrickColor.new("Really black")
  3252. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3253. Part236.Anchored = true
  3254. Part236.CanCollide = false
  3255. Part236.FormFactor = Enum.FormFactor.Custom
  3256. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3257. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3258. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3259. Part236.TopSurface = Enum.SurfaceType.Smooth
  3260. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3262. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3263. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3264. Part237.Parent = Model207
  3265. Part237.Material = Enum.Material.Neon
  3266. Part237.BrickColor = BrickColor.new("Really red")
  3267. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3268. Part237.Anchored = true
  3269. Part237.CanCollide = false
  3270. Part237.FormFactor = Enum.FormFactor.Custom
  3271. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3272. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3273. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3274. Part237.TopSurface = Enum.SurfaceType.Smooth
  3275. Part237.Color = Color3.new(1, 0, 0)
  3276. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3277. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3278. Part237.Color = Color3.new(1, 0, 0)
  3279. Part238.Parent = Model207
  3280. Part238.Material = Enum.Material.Neon
  3281. Part238.BrickColor = BrickColor.new("Really red")
  3282. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3283. Part238.Anchored = true
  3284. Part238.CanCollide = false
  3285. Part238.FormFactor = Enum.FormFactor.Custom
  3286. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3287. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3288. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3289. Part238.TopSurface = Enum.SurfaceType.Smooth
  3290. Part238.Color = Color3.new(1, 0, 0)
  3291. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3292. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3293. Part238.Color = Color3.new(1, 0, 0)
  3294. Part239.Parent = Model207
  3295. Part239.Material = Enum.Material.Neon
  3296. Part239.BrickColor = BrickColor.new("Really red")
  3297. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3298. Part239.Anchored = true
  3299. Part239.CanCollide = false
  3300. Part239.FormFactor = Enum.FormFactor.Custom
  3301. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3302. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3303. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3304. Part239.TopSurface = Enum.SurfaceType.Smooth
  3305. Part239.Color = Color3.new(1, 0, 0)
  3306. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3307. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3308. Part239.Color = Color3.new(1, 0, 0)
  3309. Part240.Parent = Model207
  3310. Part240.Material = Enum.Material.Neon
  3311. Part240.BrickColor = BrickColor.new("Really red")
  3312. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3313. Part240.Anchored = true
  3314. Part240.CanCollide = false
  3315. Part240.FormFactor = Enum.FormFactor.Custom
  3316. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3317. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3318. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3319. Part240.TopSurface = Enum.SurfaceType.Smooth
  3320. Part240.Color = Color3.new(1, 0, 0)
  3321. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3322. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3323. Part240.Color = Color3.new(1, 0, 0)
  3324. Part241.Parent = Model207
  3325. Part241.Material = Enum.Material.Neon
  3326. Part241.BrickColor = BrickColor.new("Really red")
  3327. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3328. Part241.Anchored = true
  3329. Part241.CanCollide = false
  3330. Part241.FormFactor = Enum.FormFactor.Custom
  3331. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3332. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3333. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3334. Part241.TopSurface = Enum.SurfaceType.Smooth
  3335. Part241.Color = Color3.new(1, 0, 0)
  3336. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3337. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3338. Part241.Color = Color3.new(1, 0, 0)
  3339. Part242.Parent = Model207
  3340. Part242.Material = Enum.Material.SmoothPlastic
  3341. Part242.BrickColor = BrickColor.new("Really black")
  3342. Part242.Reflectance = 0.20000000298023
  3343. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3344. Part242.Anchored = true
  3345. Part242.CanCollide = false
  3346. Part242.FormFactor = Enum.FormFactor.Custom
  3347. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3348. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3349. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3350. Part242.TopSurface = Enum.SurfaceType.Smooth
  3351. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3352. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3353. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3354. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3355. Part243.Parent = Model207
  3356. Part243.Material = Enum.Material.SmoothPlastic
  3357. Part243.BrickColor = BrickColor.new("Really black")
  3358. Part243.Reflectance = 0.20000000298023
  3359. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3360. Part243.Anchored = true
  3361. Part243.CanCollide = false
  3362. Part243.FormFactor = Enum.FormFactor.Custom
  3363. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3364. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3365. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3366. Part243.TopSurface = Enum.SurfaceType.Smooth
  3367. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3368. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3369. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3370. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3371. Part244.Parent = Model207
  3372. Part244.Material = Enum.Material.SmoothPlastic
  3373. Part244.BrickColor = BrickColor.new("Really black")
  3374. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3375. Part244.Anchored = true
  3376. Part244.CanCollide = false
  3377. Part244.FormFactor = Enum.FormFactor.Custom
  3378. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3379. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3380. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3381. Part244.TopSurface = Enum.SurfaceType.Smooth
  3382. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3383. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3384. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3385. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3386. Part245.Parent = Model207
  3387. Part245.Material = Enum.Material.Neon
  3388. Part245.BrickColor = BrickColor.new("Really red")
  3389. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3390. Part245.Anchored = true
  3391. Part245.CanCollide = false
  3392. Part245.FormFactor = Enum.FormFactor.Custom
  3393. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3394. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3395. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3396. Part245.TopSurface = Enum.SurfaceType.Smooth
  3397. Part245.Color = Color3.new(1, 0, 0)
  3398. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3399. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3400. Part245.Color = Color3.new(1, 0, 0)
  3401. Part246.Parent = Model207
  3402. Part246.Material = Enum.Material.Neon
  3403. Part246.BrickColor = BrickColor.new("Really red")
  3404. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3405. Part246.Anchored = true
  3406. Part246.CanCollide = false
  3407. Part246.FormFactor = Enum.FormFactor.Custom
  3408. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3409. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3410. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3411. Part246.TopSurface = Enum.SurfaceType.Smooth
  3412. Part246.Color = Color3.new(1, 0, 0)
  3413. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3414. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3415. Part246.Color = Color3.new(1, 0, 0)
  3416. Part247.Parent = Model207
  3417. Part247.Material = Enum.Material.SmoothPlastic
  3418. Part247.BrickColor = BrickColor.new("Really black")
  3419. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3420. Part247.Anchored = true
  3421. Part247.CanCollide = false
  3422. Part247.FormFactor = Enum.FormFactor.Custom
  3423. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3424. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3425. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part247.TopSurface = Enum.SurfaceType.Smooth
  3427. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3428. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3429. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3430. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3431. Part248.Parent = Model207
  3432. Part248.Material = Enum.Material.Neon
  3433. Part248.BrickColor = BrickColor.new("Really red")
  3434. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3435. Part248.Anchored = true
  3436. Part248.CanCollide = false
  3437. Part248.FormFactor = Enum.FormFactor.Custom
  3438. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3439. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3440. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3441. Part248.TopSurface = Enum.SurfaceType.Smooth
  3442. Part248.Color = Color3.new(1, 0, 0)
  3443. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3444. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3445. Part248.Color = Color3.new(1, 0, 0)
  3446. Part249.Parent = Model207
  3447. Part249.Material = Enum.Material.Neon
  3448. Part249.BrickColor = BrickColor.new("Really red")
  3449. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3450. Part249.Anchored = true
  3451. Part249.CanCollide = false
  3452. Part249.FormFactor = Enum.FormFactor.Custom
  3453. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3454. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3455. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3456. Part249.TopSurface = Enum.SurfaceType.Smooth
  3457. Part249.Color = Color3.new(1, 0, 0)
  3458. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3459. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3460. Part249.Color = Color3.new(1, 0, 0)
  3461. Part250.Parent = Model207
  3462. Part250.Material = Enum.Material.SmoothPlastic
  3463. Part250.Transparency = 1
  3464. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3465. Part250.Anchored = true
  3466. Part250.FormFactor = Enum.FormFactor.Custom
  3467. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3468. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3469. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3470. Part250.TopSurface = Enum.SurfaceType.Smooth
  3471. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3472. Part250.Orientation = Vector3.new(90, -180, 0)
  3473. ParticleEmitter251.Name = "Void"
  3474. ParticleEmitter251.Parent = Part250
  3475. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3476. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3477. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3478. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3479. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3480. ParticleEmitter251.ZOffset = -1
  3481. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3482. ParticleEmitter251.Rate = 1000
  3483. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3484. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3485. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3486. Model252.Name = "LeftLeg"
  3487. Model252.Parent = Model0
  3488. Part253.Name = "Left Leg1"
  3489. Part253.Parent = Model252
  3490. Part253.Material = Enum.Material.SmoothPlastic
  3491. Part253.BrickColor = BrickColor.new("Pastel brown")
  3492. Part253.Transparency = 1
  3493. Part253.Rotation = Vector3.new(-180, 0, 180)
  3494. Part253.Anchored = true
  3495. Part253.CanCollide = false
  3496. Part253.FormFactor = Enum.FormFactor.Plate
  3497. Part253.Size = Vector3.new(1, 2, 1)
  3498. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3499. Part253.Color = Color3.new(1, 0.8, 0.6)
  3500. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3501. Part253.Orientation = Vector3.new(0, 180, 0)
  3502. Part253.Color = Color3.new(1, 0.8, 0.6)
  3503. Part254.Parent = Model252
  3504. Part254.Material = Enum.Material.SmoothPlastic
  3505. Part254.Transparency = 1
  3506. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3507. Part254.Anchored = true
  3508. Part254.FormFactor = Enum.FormFactor.Custom
  3509. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3510. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3511. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3512. Part254.TopSurface = Enum.SurfaceType.Smooth
  3513. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3514. Part254.Orientation = Vector3.new(90, -180, 0)
  3515. ParticleEmitter255.Name = "Void"
  3516. ParticleEmitter255.Parent = Part254
  3517. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3518. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3519. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3520. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3521. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3522. ParticleEmitter255.ZOffset = -1
  3523. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3524. ParticleEmitter255.Rate = 1000
  3525. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3526. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3527. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3528. Model256.Name = "LeftArm"
  3529. Model256.Parent = Model0
  3530. Part257.Name = "Left Arm1"
  3531. Part257.Parent = Model256
  3532. Part257.Material = Enum.Material.SmoothPlastic
  3533. Part257.BrickColor = BrickColor.new("Pastel brown")
  3534. Part257.Transparency = 1
  3535. Part257.Rotation = Vector3.new(-180, 0, 0)
  3536. Part257.Anchored = true
  3537. Part257.CanCollide = false
  3538. Part257.FormFactor = Enum.FormFactor.Plate
  3539. Part257.Size = Vector3.new(1, 2, 1)
  3540. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3541. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3542. Part257.TopSurface = Enum.SurfaceType.Smooth
  3543. Part257.Color = Color3.new(1, 0.8, 0.6)
  3544. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3545. Part257.Orientation = Vector3.new(0, 180, 180)
  3546. Part257.Color = Color3.new(1, 0.8, 0.6)
  3547. WedgePart258.Parent = Model256
  3548. WedgePart258.Material = Enum.Material.SmoothPlastic
  3549. WedgePart258.BrickColor = BrickColor.new("Really black")
  3550. WedgePart258.Reflectance = 0.20000000298023
  3551. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3552. WedgePart258.Anchored = true
  3553. WedgePart258.CanCollide = false
  3554. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3555. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3556. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3557. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3558. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3559. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3560. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3561. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3562. Part259.Parent = Model256
  3563. Part259.Material = Enum.Material.Neon
  3564. Part259.BrickColor = BrickColor.new("Really red")
  3565. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3566. Part259.Anchored = true
  3567. Part259.CanCollide = false
  3568. Part259.FormFactor = Enum.FormFactor.Custom
  3569. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3570. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3571. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3572. Part259.TopSurface = Enum.SurfaceType.Smooth
  3573. Part259.Color = Color3.new(1, 0, 0)
  3574. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3575. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3576. Part259.Color = Color3.new(1, 0, 0)
  3577. Part260.Parent = Model256
  3578. Part260.Material = Enum.Material.SmoothPlastic
  3579. Part260.BrickColor = BrickColor.new("Really black")
  3580. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3581. Part260.Anchored = true
  3582. Part260.CanCollide = false
  3583. Part260.FormFactor = Enum.FormFactor.Custom
  3584. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3585. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3586. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3587. Part260.TopSurface = Enum.SurfaceType.Smooth
  3588. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3589. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3590. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3591. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3592. Part261.Parent = Model256
  3593. Part261.Material = Enum.Material.SmoothPlastic
  3594. Part261.BrickColor = BrickColor.new("Really black")
  3595. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3596. Part261.Anchored = true
  3597. Part261.CanCollide = false
  3598. Part261.FormFactor = Enum.FormFactor.Custom
  3599. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3600. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3601. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3602. Part261.TopSurface = Enum.SurfaceType.Smooth
  3603. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3604. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3605. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3606. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3607. Part262.Parent = Model256
  3608. Part262.Material = Enum.Material.SmoothPlastic
  3609. Part262.BrickColor = BrickColor.new("Really black")
  3610. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3611. Part262.Anchored = true
  3612. Part262.CanCollide = false
  3613. Part262.FormFactor = Enum.FormFactor.Custom
  3614. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3615. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3616. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3617. Part262.TopSurface = Enum.SurfaceType.Smooth
  3618. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3619. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3620. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3621. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3622. Part263.Parent = Model256
  3623. Part263.Material = Enum.Material.SmoothPlastic
  3624. Part263.BrickColor = BrickColor.new("Really black")
  3625. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3626. Part263.Anchored = true
  3627. Part263.CanCollide = false
  3628. Part263.FormFactor = Enum.FormFactor.Custom
  3629. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3630. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3631. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3632. Part263.TopSurface = Enum.SurfaceType.Smooth
  3633. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3634. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3635. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3636. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3637. Part264.Parent = Model256
  3638. Part264.Material = Enum.Material.SmoothPlastic
  3639. Part264.BrickColor = BrickColor.new("Really black")
  3640. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3641. Part264.Anchored = true
  3642. Part264.CanCollide = false
  3643. Part264.FormFactor = Enum.FormFactor.Custom
  3644. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3645. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3646. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3647. Part264.TopSurface = Enum.SurfaceType.Smooth
  3648. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3649. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3650. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3651. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3652. Part265.Parent = Model256
  3653. Part265.Material = Enum.Material.SmoothPlastic
  3654. Part265.BrickColor = BrickColor.new("Really black")
  3655. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3656. Part265.Anchored = true
  3657. Part265.CanCollide = false
  3658. Part265.FormFactor = Enum.FormFactor.Custom
  3659. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3660. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3661. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3662. Part265.TopSurface = Enum.SurfaceType.Smooth
  3663. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3664. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3665. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3666. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3667. Part266.Parent = Model256
  3668. Part266.Material = Enum.Material.Neon
  3669. Part266.BrickColor = BrickColor.new("Really red")
  3670. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3671. Part266.Anchored = true
  3672. Part266.CanCollide = false
  3673. Part266.FormFactor = Enum.FormFactor.Custom
  3674. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3675. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3676. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3677. Part266.TopSurface = Enum.SurfaceType.Smooth
  3678. Part266.Color = Color3.new(1, 0, 0)
  3679. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3680. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3681. Part266.Color = Color3.new(1, 0, 0)
  3682. Part267.Parent = Model256
  3683. Part267.Material = Enum.Material.SmoothPlastic
  3684. Part267.BrickColor = BrickColor.new("Black")
  3685. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3686. Part267.Anchored = true
  3687. Part267.CanCollide = false
  3688. Part267.FormFactor = Enum.FormFactor.Custom
  3689. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3690. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3691. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3692. Part267.TopSurface = Enum.SurfaceType.Smooth
  3693. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3694. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3695. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3696. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3697. Part268.Parent = Model256
  3698. Part268.Material = Enum.Material.Neon
  3699. Part268.BrickColor = BrickColor.new("Really red")
  3700. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3701. Part268.Anchored = true
  3702. Part268.CanCollide = false
  3703. Part268.FormFactor = Enum.FormFactor.Custom
  3704. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3705. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3706. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3707. Part268.TopSurface = Enum.SurfaceType.Smooth
  3708. Part268.Color = Color3.new(1, 0, 0)
  3709. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3710. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3711. Part268.Color = Color3.new(1, 0, 0)
  3712. Part269.Parent = Model256
  3713. Part269.Material = Enum.Material.Neon
  3714. Part269.BrickColor = BrickColor.new("Really red")
  3715. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3716. Part269.Anchored = true
  3717. Part269.CanCollide = false
  3718. Part269.FormFactor = Enum.FormFactor.Custom
  3719. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3720. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3721. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3722. Part269.TopSurface = Enum.SurfaceType.Smooth
  3723. Part269.Color = Color3.new(1, 0, 0)
  3724. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3725. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3726. Part269.Color = Color3.new(1, 0, 0)
  3727. Part270.Parent = Model256
  3728. Part270.Material = Enum.Material.SmoothPlastic
  3729. Part270.BrickColor = BrickColor.new("Really black")
  3730. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3731. Part270.Anchored = true
  3732. Part270.CanCollide = false
  3733. Part270.FormFactor = Enum.FormFactor.Custom
  3734. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3735. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3736. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3737. Part270.TopSurface = Enum.SurfaceType.Smooth
  3738. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3739. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3740. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3741. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3742. Part271.Parent = Model256
  3743. Part271.Material = Enum.Material.Neon
  3744. Part271.BrickColor = BrickColor.new("Really red")
  3745. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3746. Part271.Anchored = true
  3747. Part271.CanCollide = false
  3748. Part271.FormFactor = Enum.FormFactor.Custom
  3749. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3750. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3751. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3752. Part271.TopSurface = Enum.SurfaceType.Smooth
  3753. Part271.Color = Color3.new(1, 0, 0)
  3754. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3755. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3756. Part271.Color = Color3.new(1, 0, 0)
  3757. Part272.Parent = Model256
  3758. Part272.Material = Enum.Material.Neon
  3759. Part272.BrickColor = BrickColor.new("Really red")
  3760. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3761. Part272.Anchored = true
  3762. Part272.CanCollide = false
  3763. Part272.FormFactor = Enum.FormFactor.Custom
  3764. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3765. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3766. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3767. Part272.TopSurface = Enum.SurfaceType.Smooth
  3768. Part272.Color = Color3.new(1, 0, 0)
  3769. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3770. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3771. Part272.Color = Color3.new(1, 0, 0)
  3772. Part273.Parent = Model256
  3773. Part273.Material = Enum.Material.SmoothPlastic
  3774. Part273.BrickColor = BrickColor.new("Really black")
  3775. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3776. Part273.Anchored = true
  3777. Part273.CanCollide = false
  3778. Part273.FormFactor = Enum.FormFactor.Custom
  3779. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3780. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3781. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3782. Part273.TopSurface = Enum.SurfaceType.Smooth
  3783. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3784. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3785. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3786. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3787. Part274.Parent = Model256
  3788. Part274.Material = Enum.Material.Neon
  3789. Part274.BrickColor = BrickColor.new("Really red")
  3790. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3791. Part274.Anchored = true
  3792. Part274.CanCollide = false
  3793. Part274.FormFactor = Enum.FormFactor.Custom
  3794. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3795. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3796. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3797. Part274.TopSurface = Enum.SurfaceType.Smooth
  3798. Part274.Color = Color3.new(1, 0, 0)
  3799. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3800. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3801. Part274.Color = Color3.new(1, 0, 0)
  3802. Part275.Parent = Model256
  3803. Part275.Material = Enum.Material.Neon
  3804. Part275.BrickColor = BrickColor.new("Really red")
  3805. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3806. Part275.Anchored = true
  3807. Part275.CanCollide = false
  3808. Part275.FormFactor = Enum.FormFactor.Custom
  3809. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3810. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3811. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3812. Part275.TopSurface = Enum.SurfaceType.Smooth
  3813. Part275.Color = Color3.new(1, 0, 0)
  3814. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3815. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3816. Part275.Color = Color3.new(1, 0, 0)
  3817. Part276.Parent = Model256
  3818. Part276.Material = Enum.Material.SmoothPlastic
  3819. Part276.BrickColor = BrickColor.new("Really black")
  3820. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3821. Part276.Anchored = true
  3822. Part276.CanCollide = false
  3823. Part276.FormFactor = Enum.FormFactor.Custom
  3824. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3825. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3826. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3827. Part276.TopSurface = Enum.SurfaceType.Smooth
  3828. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3829. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3830. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3831. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3832. Part277.Parent = Model256
  3833. Part277.Material = Enum.Material.Neon
  3834. Part277.BrickColor = BrickColor.new("Really red")
  3835. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3836. Part277.Anchored = true
  3837. Part277.CanCollide = false
  3838. Part277.FormFactor = Enum.FormFactor.Custom
  3839. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3840. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3841. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3842. Part277.TopSurface = Enum.SurfaceType.Smooth
  3843. Part277.Color = Color3.new(1, 0, 0)
  3844. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3845. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3846. Part277.Color = Color3.new(1, 0, 0)
  3847. Part278.Parent = Model256
  3848. Part278.Material = Enum.Material.SmoothPlastic
  3849. Part278.BrickColor = BrickColor.new("Really black")
  3850. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3851. Part278.Anchored = true
  3852. Part278.CanCollide = false
  3853. Part278.FormFactor = Enum.FormFactor.Custom
  3854. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3855. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3856. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3857. Part278.TopSurface = Enum.SurfaceType.Smooth
  3858. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3859. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3860. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3861. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3862. Part279.Parent = Model256
  3863. Part279.Material = Enum.Material.SmoothPlastic
  3864. Part279.BrickColor = BrickColor.new("Really black")
  3865. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3866. Part279.Anchored = true
  3867. Part279.CanCollide = false
  3868. Part279.FormFactor = Enum.FormFactor.Custom
  3869. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3870. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3871. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3872. Part279.TopSurface = Enum.SurfaceType.Smooth
  3873. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3874. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3875. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3876. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3877. Part280.Parent = Model256
  3878. Part280.Material = Enum.Material.SmoothPlastic
  3879. Part280.BrickColor = BrickColor.new("Really black")
  3880. Part280.Reflectance = 0.20000000298023
  3881. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3882. Part280.Anchored = true
  3883. Part280.CanCollide = false
  3884. Part280.FormFactor = Enum.FormFactor.Custom
  3885. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3886. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3887. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3888. Part280.TopSurface = Enum.SurfaceType.Smooth
  3889. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3890. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3891. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3892. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3893. Part281.Parent = Model256
  3894. Part281.Material = Enum.Material.Neon
  3895. Part281.BrickColor = BrickColor.new("Really red")
  3896. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3897. Part281.Anchored = true
  3898. Part281.CanCollide = false
  3899. Part281.FormFactor = Enum.FormFactor.Custom
  3900. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3901. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3902. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3903. Part281.TopSurface = Enum.SurfaceType.Smooth
  3904. Part281.Color = Color3.new(1, 0, 0)
  3905. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3906. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3907. Part281.Color = Color3.new(1, 0, 0)
  3908. Part282.Parent = Model256
  3909. Part282.Material = Enum.Material.SmoothPlastic
  3910. Part282.BrickColor = BrickColor.new("Really black")
  3911. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3912. Part282.Anchored = true
  3913. Part282.CanCollide = false
  3914. Part282.FormFactor = Enum.FormFactor.Custom
  3915. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3916. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3917. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3918. Part282.TopSurface = Enum.SurfaceType.Smooth
  3919. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3920. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3921. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3922. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. Part283.Parent = Model256
  3924. Part283.Material = Enum.Material.Neon
  3925. Part283.BrickColor = BrickColor.new("Really red")
  3926. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3927. Part283.Anchored = true
  3928. Part283.CanCollide = false
  3929. Part283.FormFactor = Enum.FormFactor.Custom
  3930. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3931. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3932. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3933. Part283.TopSurface = Enum.SurfaceType.Smooth
  3934. Part283.Color = Color3.new(1, 0, 0)
  3935. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  3936. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  3937. Part283.Color = Color3.new(1, 0, 0)
  3938. Part284.Parent = Model256
  3939. Part284.Material = Enum.Material.Neon
  3940. Part284.BrickColor = BrickColor.new("Really red")
  3941. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3942. Part284.Anchored = true
  3943. Part284.CanCollide = false
  3944. Part284.FormFactor = Enum.FormFactor.Custom
  3945. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3946. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3947. Part284.BottomSurface = Enum.SurfaceType.Smooth
  3948. Part284.TopSurface = Enum.SurfaceType.Smooth
  3949. Part284.Color = Color3.new(1, 0, 0)
  3950. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  3951. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  3952. Part284.Color = Color3.new(1, 0, 0)
  3953. Part285.Parent = Model256
  3954. Part285.Material = Enum.Material.Neon
  3955. Part285.BrickColor = BrickColor.new("Really red")
  3956. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3957. Part285.Anchored = true
  3958. Part285.CanCollide = false
  3959. Part285.FormFactor = Enum.FormFactor.Custom
  3960. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3961. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3962. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3963. Part285.TopSurface = Enum.SurfaceType.Smooth
  3964. Part285.Color = Color3.new(1, 0, 0)
  3965. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  3966. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  3967. Part285.Color = Color3.new(1, 0, 0)
  3968. Part286.Parent = Model256
  3969. Part286.Material = Enum.Material.SmoothPlastic
  3970. Part286.BrickColor = BrickColor.new("Really black")
  3971. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3972. Part286.Anchored = true
  3973. Part286.CanCollide = false
  3974. Part286.FormFactor = Enum.FormFactor.Custom
  3975. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3976. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3977. Part286.BottomSurface = Enum.SurfaceType.Smooth
  3978. Part286.TopSurface = Enum.SurfaceType.Smooth
  3979. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3980. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  3981. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  3982. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3983. Part287.Parent = Model256
  3984. Part287.Material = Enum.Material.SmoothPlastic
  3985. Part287.BrickColor = BrickColor.new("Really black")
  3986. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3987. Part287.Anchored = true
  3988. Part287.CanCollide = false
  3989. Part287.FormFactor = Enum.FormFactor.Custom
  3990. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3991. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3992. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3993. Part287.TopSurface = Enum.SurfaceType.Smooth
  3994. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3995. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  3996. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  3997. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3998. Part288.Parent = Model256
  3999. Part288.Material = Enum.Material.SmoothPlastic
  4000. Part288.BrickColor = BrickColor.new("Really black")
  4001. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4002. Part288.Anchored = true
  4003. Part288.CanCollide = false
  4004. Part288.FormFactor = Enum.FormFactor.Custom
  4005. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4006. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4007. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4008. Part288.TopSurface = Enum.SurfaceType.Smooth
  4009. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4010. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4011. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4012. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4013. Part289.Parent = Model256
  4014. Part289.Material = Enum.Material.Neon
  4015. Part289.BrickColor = BrickColor.new("Really red")
  4016. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4017. Part289.Anchored = true
  4018. Part289.CanCollide = false
  4019. Part289.FormFactor = Enum.FormFactor.Custom
  4020. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4021. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4022. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4023. Part289.TopSurface = Enum.SurfaceType.Smooth
  4024. Part289.Color = Color3.new(1, 0, 0)
  4025. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4026. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4027. Part289.Color = Color3.new(1, 0, 0)
  4028. Part290.Parent = Model256
  4029. Part290.Material = Enum.Material.Neon
  4030. Part290.BrickColor = BrickColor.new("Really red")
  4031. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4032. Part290.Anchored = true
  4033. Part290.CanCollide = false
  4034. Part290.FormFactor = Enum.FormFactor.Custom
  4035. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4036. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4037. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4038. Part290.TopSurface = Enum.SurfaceType.Smooth
  4039. Part290.Color = Color3.new(1, 0, 0)
  4040. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4041. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4042. Part290.Color = Color3.new(1, 0, 0)
  4043. Part291.Parent = Model256
  4044. Part291.Material = Enum.Material.Neon
  4045. Part291.BrickColor = BrickColor.new("Really red")
  4046. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4047. Part291.Anchored = true
  4048. Part291.CanCollide = false
  4049. Part291.FormFactor = Enum.FormFactor.Custom
  4050. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4051. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4052. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4053. Part291.TopSurface = Enum.SurfaceType.Smooth
  4054. Part291.Color = Color3.new(1, 0, 0)
  4055. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4056. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4057. Part291.Color = Color3.new(1, 0, 0)
  4058. Part292.Parent = Model256
  4059. Part292.Material = Enum.Material.SmoothPlastic
  4060. Part292.BrickColor = BrickColor.new("Really black")
  4061. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4062. Part292.Anchored = true
  4063. Part292.CanCollide = false
  4064. Part292.FormFactor = Enum.FormFactor.Custom
  4065. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4066. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4067. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4068. Part292.TopSurface = Enum.SurfaceType.Smooth
  4069. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4071. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4072. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4073. Part293.Parent = Model256
  4074. Part293.Material = Enum.Material.SmoothPlastic
  4075. Part293.BrickColor = BrickColor.new("Really black")
  4076. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4077. Part293.Anchored = true
  4078. Part293.CanCollide = false
  4079. Part293.FormFactor = Enum.FormFactor.Custom
  4080. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4081. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4082. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4083. Part293.TopSurface = Enum.SurfaceType.Smooth
  4084. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4085. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4086. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4087. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4088. Part294.Parent = Model256
  4089. Part294.Material = Enum.Material.SmoothPlastic
  4090. Part294.BrickColor = BrickColor.new("Really black")
  4091. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4092. Part294.Anchored = true
  4093. Part294.CanCollide = false
  4094. Part294.FormFactor = Enum.FormFactor.Custom
  4095. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4096. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4097. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4098. Part294.TopSurface = Enum.SurfaceType.Smooth
  4099. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4100. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4101. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4102. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4103. Part295.Parent = Model256
  4104. Part295.Material = Enum.Material.SmoothPlastic
  4105. Part295.BrickColor = BrickColor.new("Really black")
  4106. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4107. Part295.Anchored = true
  4108. Part295.CanCollide = false
  4109. Part295.FormFactor = Enum.FormFactor.Custom
  4110. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4111. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4112. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4113. Part295.TopSurface = Enum.SurfaceType.Smooth
  4114. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4115. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4116. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4117. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4118. Part296.Parent = Model256
  4119. Part296.Material = Enum.Material.SmoothPlastic
  4120. Part296.BrickColor = BrickColor.new("Really black")
  4121. Part296.Reflectance = 0.20000000298023
  4122. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4123. Part296.Anchored = true
  4124. Part296.CanCollide = false
  4125. Part296.FormFactor = Enum.FormFactor.Custom
  4126. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4127. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4128. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4129. Part296.TopSurface = Enum.SurfaceType.Smooth
  4130. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4131. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4132. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4133. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4134. Part297.Parent = Model256
  4135. Part297.Material = Enum.Material.Neon
  4136. Part297.BrickColor = BrickColor.new("Really red")
  4137. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4138. Part297.Anchored = true
  4139. Part297.CanCollide = false
  4140. Part297.FormFactor = Enum.FormFactor.Custom
  4141. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4142. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4143. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4144. Part297.TopSurface = Enum.SurfaceType.Smooth
  4145. Part297.Color = Color3.new(1, 0, 0)
  4146. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4147. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4148. Part297.Color = Color3.new(1, 0, 0)
  4149. Part298.Parent = Model256
  4150. Part298.Material = Enum.Material.SmoothPlastic
  4151. Part298.BrickColor = BrickColor.new("Really black")
  4152. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4153. Part298.Anchored = true
  4154. Part298.CanCollide = false
  4155. Part298.FormFactor = Enum.FormFactor.Custom
  4156. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4157. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4158. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4159. Part298.TopSurface = Enum.SurfaceType.Smooth
  4160. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4161. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4162. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4163. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4164. Part299.Parent = Model256
  4165. Part299.Material = Enum.Material.SmoothPlastic
  4166. Part299.Transparency = 1
  4167. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4168. Part299.Anchored = true
  4169. Part299.FormFactor = Enum.FormFactor.Custom
  4170. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4171. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4172. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4173. Part299.TopSurface = Enum.SurfaceType.Smooth
  4174. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4175. Part299.Orientation = Vector3.new(90, -180, 0)
  4176. ParticleEmitter300.Name = "Void"
  4177. ParticleEmitter300.Parent = Part299
  4178. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4179. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4180. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4181. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4182. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4183. ParticleEmitter300.ZOffset = -1
  4184. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4185. ParticleEmitter300.Rate = 1000
  4186. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4187. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4188. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4189. Model301.Name = "Head"
  4190. Model301.Parent = Model0
  4191. Part302.Name = "Head1"
  4192. Part302.Parent = Model301
  4193. Part302.Material = Enum.Material.SmoothPlastic
  4194. Part302.BrickColor = BrickColor.new("Pastel brown")
  4195. Part302.Transparency = 1
  4196. Part302.Rotation = Vector3.new(-180, 0, 180)
  4197. Part302.Anchored = true
  4198. Part302.CanCollide = false
  4199. Part302.FormFactor = Enum.FormFactor.Symmetric
  4200. Part302.Size = Vector3.new(2, 1, 1)
  4201. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4202. Part302.TopSurface = Enum.SurfaceType.Smooth
  4203. Part302.Color = Color3.new(1, 0.8, 0.6)
  4204. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4205. Part302.Orientation = Vector3.new(0, 180, 0)
  4206. Part302.Color = Color3.new(1, 0.8, 0.6)
  4207. SpecialMesh303.Parent = Part302
  4208. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4209. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4210. Script304.Name = "Welds"
  4211. Script304.Parent = Model0
  4212. table.insert(cors,sandbox(Script304,function()
  4213.  
  4214. wait(.33)
  4215.  
  4216. Tool=script.Parent
  4217. Nib=Tool.Parent
  4218.  
  4219.  
  4220. for _,v in pairs(Nib:children()) do
  4221. if v.className=="Hat" then
  4222. v:Remove()
  4223. end
  4224. end
  4225.  
  4226. wait(1)
  4227.  
  4228. weldparts=function()
  4229. print("Welding")
  4230. lel={}
  4231. function jarate(p)
  4232. for i=1, #p do
  4233. table.insert(lel,p[i])
  4234. k=p[i]:children()
  4235. if #k>0 then
  4236. jarate(k)
  4237. end
  4238. end
  4239. end
  4240. for _,v in pairs(script.Parent:children()) do
  4241. if v.Name~="Cloak" and v.className~="Script" then
  4242. v:BreakJoints()
  4243. jarate(v:children())
  4244. end
  4245. end
  4246. for _,v in pairs(lel) do
  4247. if v.className=="Weld" or v.className=="Motor6D" then
  4248. v:Remove()
  4249. end
  4250. end
  4251. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4252. if v.Name~="Right Leg1" then
  4253. w=Instance.new("Weld")
  4254. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4255. w.Part1=v
  4256. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4257. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4258. w.Parent=w.Part0
  4259. end
  4260. end
  4261. w=Instance.new("Weld")
  4262. w.Part0=Nib["Right Leg"]
  4263. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4264. w.Parent=w.Part0
  4265. w.C0=CFrame.new(0,-.1,0)
  4266. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4267. if v.Name~="Left Leg1" then
  4268. w=Instance.new("Weld")
  4269. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4270. w.Part1=v
  4271. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4272. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4273. w.Parent=w.Part0
  4274. end
  4275. end
  4276. w=Instance.new("Weld")
  4277. w.Part0=Nib["Left Leg"]
  4278. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4279. w.Parent=w.Part0
  4280. w.C0=CFrame.new(0,-.1,0)
  4281. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4282. if v.Name~="Right Arm1" then
  4283. w=Instance.new("Weld")
  4284. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4285. w.Part1=v
  4286. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4287. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4288. w.Parent=w.Part1
  4289. end
  4290. end
  4291. w=Instance.new("Weld")
  4292. w.Part0=Nib["Right Arm"]
  4293. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4294. w.Parent=w.Part0
  4295. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4296.  
  4297. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4298. if v.Name~="Left Arm1" then
  4299. w=Instance.new("Weld")
  4300. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4301. w.Part1=v
  4302. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4303. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4304. w.Parent=w.Part0
  4305. end
  4306. end
  4307. w=Instance.new("Weld")
  4308. w.Part0=Nib["Left Arm"]
  4309. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4310. w.Parent=w.Part0
  4311.  
  4312.  
  4313. for _,v in pairs(script.Parent["Head"]:children()) do
  4314. if v.Name~="Head1" then
  4315. w=Instance.new("Weld")
  4316. w.Part0=script.Parent["Head"]["Head1"]
  4317. w.Part1=v
  4318. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4319. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4320. w.Parent=w.Part0
  4321. end
  4322. end
  4323. w=Instance.new("Weld")
  4324. w.Part0=Nib["Head"]
  4325. w.Part1=script.Parent["Head"]["Head1"]
  4326. w.Parent=w.Part0
  4327.  
  4328. for _,v in pairs(script.Parent["Torso"]:children()) do
  4329. if v.Name~="Torso1" then
  4330. w=Instance.new("Weld")
  4331. w.Part0=script.Parent["Torso"]["Torso1"]
  4332. w.Part1=v
  4333. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4334. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4335. w.Parent=script.Parent["Torso"]["Torso1"]
  4336. end
  4337. end
  4338.  
  4339. w=Instance.new("Weld")
  4340. w.Part0=Nib["Torso"]
  4341. w.Part1=script.Parent["Torso"]["Torso1"]
  4342. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4343. w.Parent=w.Part0
  4344.  
  4345. for _,v in pairs(lel) do
  4346. if v:IsA("BasePart") then v.Anchored=false end
  4347. end
  4348.  
  4349.  
  4350.  
  4351. wait(1)
  4352.  
  4353. w=Instance.new("Weld")
  4354. w.Part0=Nib.Torso
  4355. w.Part1=Tool.Torso.Torso1
  4356. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4357. w.C1=CFrame.new(0,0,0)
  4358. w.Parent=w.Part1
  4359. w.Name="ClothingWeld"
  4360.  
  4361. wait(.06)
  4362.  
  4363. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4364. wait(.03)
  4365. w=Instance.new("Weld")
  4366. w.Part0=Nib.Torso
  4367. w.Part1=Tool.Torso.Torso1
  4368. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4369. w.C1=CFrame.new(0,0,0)
  4370. w.Parent=w.Part1
  4371. w.Name="ClothingWeld"
  4372. end
  4373.  
  4374. w=Instance.new("Weld")
  4375. w.Part0=Nib["Right Leg"]
  4376. w.Part1=Tool.RightLeg["Right Leg1"]
  4377. w.C0=CFrame.new(0,0,0)
  4378. w.C1=CFrame.new(0,0,0)
  4379. w.Parent=w.Part1
  4380. w.Name="ClothingWeld"
  4381.  
  4382. w=Instance.new("Weld")
  4383. w.Part0=Nib["Left Leg"]
  4384. w.Part1=Tool.LeftLeg["Left Leg1"]
  4385. w.C0=CFrame.new(0,0,0)
  4386. w.C1=CFrame.new(0,0,0)
  4387. w.Parent=w.Part1
  4388. w.Name="ClothingWeld"
  4389.  
  4390. w=Instance.new("Weld")
  4391. w.Part0=Nib["Right Arm"]
  4392. w.Part1=Tool.RightArm["Right Arm1"]
  4393. w.C0=CFrame.new(0,0,0)
  4394. w.C1=CFrame.new(0,0,0)
  4395. w.Parent=w.Part1
  4396. w.Name="ClothingWeld"
  4397.  
  4398. w=Instance.new("Weld")
  4399. w.Part0=Nib["Left Arm"]
  4400. w.Part1=Tool.LeftArm["Left Arm1"]
  4401. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4402. w.C1=CFrame.new(0,0,0)
  4403. w.Parent=w.Part1
  4404. w.Name="ClothingWeld"
  4405.  
  4406. wait()
  4407.  
  4408. end
  4409. weldparts()
  4410.  
  4411. end))
  4412. for i,v in pairs(mas:GetChildren()) do
  4413. v.Parent = game:GetService("Players").LocalPlayer.Character
  4414. pcall(function() v:MakeJoints() end)
  4415. end
  4416. mas:Destroy()
  4417. for i,v in pairs(cors) do
  4418. spawn(function()
  4419. pcall(v)
  4420. end)
  4421. end
  4422.  
  4423. --robes--
  4424. plr = game.Players.LocalPlayer
  4425. char = plr.Character
  4426. hum = char.Humanoid
  4427. local cam = game.Workspace.CurrentCamera
  4428. t = char.Torso
  4429. h = char.Head
  4430. ra = char["Right Arm"]
  4431. la = char["Left Arm"]
  4432. rl = char["Right Leg"]
  4433. ll = char["Left Leg"]
  4434. tors = char.Torso
  4435. lleg = char["Left Leg"]
  4436. root = char.HumanoidRootPart
  4437. hed = char.Head
  4438. rleg = char["Right Leg"]
  4439. rarm = char["Right Arm"]
  4440. larm = char["Left Arm"]
  4441. vt = Vector3.new
  4442. bc = BrickColor.new
  4443. br = BrickColor.random
  4444. it = Instance.new
  4445. cf = CFrame.new
  4446.  
  4447.  
  4448. function CameraShake(Times, Power)
  4449. coroutine.resume(coroutine.create(function()
  4450. FV = Instance.new("BoolValue", Character)
  4451. FV.Name = "CameraShake"
  4452. for ShakeNum=1,Times do
  4453. swait()
  4454. local ef=Power
  4455. if ef>=1 then
  4456. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  4457. else
  4458. ef=Power*10
  4459. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  4460. end
  4461. end
  4462. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4463. FV:Destroy()
  4464. end))
  4465. end
  4466.  
  4467. CamShake=function(Part,Distan,Power,Times)
  4468. local de=Part.Position
  4469. for i,v in pairs(workspace:children()) do
  4470. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  4471. for _,c in pairs(v:children()) do
  4472. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  4473. local Noob=v.Humanoid
  4474. if Noob~=nil then
  4475. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  4476. --[[local ss=script.CamShake:clone()
  4477. ss.Parent=Noob
  4478. ss.Power.Value=Power
  4479. ss.Times.Value=Times
  4480. ss.Disabled=false]]
  4481. CameraShake(Times, Power)
  4482. end
  4483. end
  4484. end
  4485. end
  4486. end
  4487. end
  4488. end
  4489.  
  4490. function chatfunc(text,color)
  4491. local chat = coroutine.wrap(function()
  4492. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  4493. Character:FindFirstChild("TalkingBillBoard"):destroy()
  4494. end
  4495. local naeeym2 = Instance.new("BillboardGui",Character)
  4496. naeeym2.Size = UDim2.new(0,100,0,40)
  4497. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4498. naeeym2.Adornee = Character.Head
  4499. naeeym2.Name = "TalkingBillBoard"
  4500. local tecks2 = Instance.new("TextLabel",naeeym2)
  4501. tecks2.BackgroundTransparency = 1
  4502. tecks2.BorderSizePixel = 0
  4503. tecks2.Text = ""
  4504. tecks2.Font = "SciFi"
  4505. tecks2.TextSize = 30
  4506. tecks2.TextStrokeTransparency = 0
  4507. tecks2.TextColor3 = color
  4508. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  4509. tecks2.Size = UDim2.new(1,0,0.5,0)
  4510. local tecks3 = Instance.new("TextLabel",naeeym2)
  4511. tecks3.BackgroundTransparency = 1
  4512. tecks3.BorderSizePixel = 0
  4513. tecks3.Text = ""
  4514. tecks3.Font = "SciFi"
  4515. tecks3.TextSize = 30
  4516. tecks3.TextStrokeTransparency = 0
  4517. tecks3.TextColor3 = Color3.new(0,0,0)
  4518. tecks3.TextStrokeColor3 = color
  4519. tecks3.Size = UDim2.new(1,0,0.5,0)
  4520. for i = 1,string.len(text),1 do
  4521. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  4522. tecks2.Text = string.sub(text,1,i)
  4523. tecks3.Text = string.sub(text,1,i)
  4524. wait(0.01)
  4525. end
  4526. wait(1)
  4527. local randomrot = math.random(1,2)
  4528. if randomrot == 1 then
  4529. for i = 1, 50 do
  4530. swait()
  4531. tecks2.Rotation = tecks2.Rotation - .75
  4532. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4533. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4534. tecks3.Rotation = tecks2.Rotation + .75
  4535. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4536. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4537. end
  4538. elseif randomrot == 2 then
  4539. for i = 1, 50 do
  4540. swait()
  4541. tecks2.Rotation = tecks2.Rotation + .75
  4542. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4543. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4544. tecks3.Rotation = tecks2.Rotation - .75
  4545. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4546. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4547. end
  4548. end
  4549. naeeym2:Destroy()
  4550. end)
  4551. chat()
  4552. end
  4553.  
  4554.  
  4555. local Create = LoadLibrary("RbxUtility").Create
  4556.  
  4557. CFuncs = {
  4558. ["Part"] = {
  4559. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4560. local Part = Create("Part"){
  4561. Parent = Parent,
  4562. Reflectance = Reflectance,
  4563. Transparency = Transparency,
  4564. CanCollide = false,
  4565. Locked = true,
  4566. BrickColor = BrickColor.new(tostring(BColor)),
  4567. Name = Name,
  4568. Size = Size,
  4569. Material = Material,
  4570. }
  4571. RemoveOutlines(Part)
  4572. return Part
  4573. end;
  4574. };
  4575.  
  4576. ["Mesh"] = {
  4577. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4578. local Msh = Create(Mesh){
  4579. Parent = Part,
  4580. Offset = OffSet,
  4581. Scale = Scale,
  4582. }
  4583. if Mesh == "SpecialMesh" then
  4584. Msh.MeshType = MeshType
  4585. Msh.MeshId = MeshId
  4586. end
  4587. return Msh
  4588. end;
  4589. };
  4590.  
  4591. ["Mesh"] = {
  4592. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4593. local Msh = Create(Mesh){
  4594. Parent = Part,
  4595. Offset = OffSet,
  4596. Scale = Scale,
  4597. }
  4598. if Mesh == "SpecialMesh" then
  4599. Msh.MeshType = MeshType
  4600. Msh.MeshId = MeshId
  4601. end
  4602. return Msh
  4603. end;
  4604. };
  4605.  
  4606. ["Weld"] = {
  4607. Create = function(Parent, Part0, Part1, C0, C1)
  4608. local Weld = Create("Weld"){
  4609. Parent = Parent,
  4610. Part0 = Part0,
  4611. Part1 = Part1,
  4612. C0 = C0,
  4613. C1 = C1,
  4614. }
  4615. return Weld
  4616. end;
  4617. };
  4618.  
  4619. ["Sound"] = {
  4620. Create = function(id, par, vol, pit)
  4621. coroutine.resume(coroutine.create(function()
  4622. local S = Create("Sound"){
  4623. Volume = vol,
  4624. Pitch = pit or 1,
  4625. SoundId = id,
  4626. Parent = par or workspace,
  4627. }
  4628. wait()
  4629. S:play()
  4630. game:GetService("Debris"):AddItem(S, 10)
  4631. end))
  4632. end;
  4633. };
  4634.  
  4635. ["LongSound"] = {
  4636. Create = function(id, par, vol, pit)
  4637. coroutine.resume(coroutine.create(function()
  4638. local S = Create("Sound"){
  4639. Volume = vol,
  4640. Pitch = pit or 1,
  4641. SoundId = id,
  4642. Parent = par or workspace,
  4643. }
  4644. wait()
  4645. S:play()
  4646. game:GetService("Debris"):AddItem(S, 30)
  4647. end))
  4648. end;
  4649. };
  4650.  
  4651. ["ParticleEmitter"] = {
  4652. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  4653. local fp = Create("ParticleEmitter"){
  4654. Parent = Parent,
  4655. Color = ColorSequence.new(Color1, Color2),
  4656. LightEmission = LightEmission,
  4657. Size = Size,
  4658. Texture = Texture,
  4659. Transparency = Transparency,
  4660. ZOffset = ZOffset,
  4661. Acceleration = Accel,
  4662. Drag = Drag,
  4663. LockedToPart = LockedToPart,
  4664. VelocityInheritance = VelocityInheritance,
  4665. EmissionDirection = EmissionDirection,
  4666. Enabled = Enabled,
  4667. Lifetime = LifeTime,
  4668. Rate = Rate,
  4669. Rotation = Rotation,
  4670. RotSpeed = RotSpeed,
  4671. Speed = Speed,
  4672. VelocitySpread = VelocitySpread,
  4673. }
  4674. return fp
  4675. end;
  4676. };
  4677.  
  4678. CreateTemplate = {
  4679.  
  4680. };
  4681. }
  4682.  
  4683.  
  4684.  
  4685. New = function(Object, Parent, Name, Data)
  4686. local Object = Instance.new(Object)
  4687. for Index, Value in pairs(Data or {}) do
  4688. Object[Index] = Value
  4689. end
  4690. Object.Parent = Parent
  4691. Object.Name = Name
  4692. return Object
  4693. end
  4694. local halocolor = BrickColor.new("Maroon")
  4695. local wepcolor = BrickColor.new("Really black")
  4696. local m = Instance.new("Model",char)
  4697.  
  4698. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  4699. local p = Instance.new("Part")
  4700. p.TopSurface = 0
  4701. p.BottomSurface = 0
  4702. p.Parent = parent
  4703. p.Size = Vector3.new(1,1,1)
  4704. p.Transparency = transparency
  4705. p.Reflectance = reflectance
  4706. p.CanCollide = false
  4707. p.Locked = true
  4708. p.BrickColor = brickcolor
  4709. p.Material = material
  4710. return p
  4711. end
  4712.  
  4713. function CreateMesh(parent,meshtype,x1,y1,z1)
  4714. local mesh = Instance.new("SpecialMesh",parent)
  4715. mesh.MeshType = meshtype
  4716. mesh.Scale = Vector3.new(x1,y1,z1)
  4717. return mesh
  4718. end
  4719.  
  4720. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  4721. local mesh = Instance.new("SpecialMesh",parent)
  4722. mesh.MeshType = "FileMesh"
  4723. mesh.MeshId = meshid
  4724. mesh.TextureId = "http://www.roblox.com/asset/?id=342199418"
  4725. mesh.Scale = Vector3.new(x1,y1,z1)
  4726. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  4727. return mesh
  4728. end
  4729.  
  4730. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  4731. local weld = Instance.new("Weld")
  4732. weld.Parent = parent
  4733. weld.Part0 = part0
  4734. weld.Part1 = part1
  4735. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  4736. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  4737. return weld
  4738. end
  4739.  
  4740.  
  4741. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4742. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4743. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4744. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4745.  
  4746. function RemoveOutlines(part)
  4747. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  4748. end
  4749. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4750. local Part = Create("Part")({
  4751. Parent = Parent,
  4752. Reflectance = Reflectance,
  4753. Transparency = Transparency,
  4754. CanCollide = false,
  4755. Locked = true,
  4756. BrickColor = BrickColor.new(tostring(BColor)),
  4757. Name = Name,
  4758. Size = Size,
  4759. Material = Material
  4760. })
  4761. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  4762. RemoveOutlines(Part)
  4763. return Part
  4764. end
  4765. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4766. local Msh = Create(Mesh)({
  4767. Parent = Part,
  4768. Offset = OffSet,
  4769. Scale = Scale
  4770. })
  4771. if Mesh == "SpecialMesh" then
  4772. Msh.MeshType = MeshType
  4773. Msh.MeshId = MeshId
  4774. end
  4775. return Msh
  4776. end
  4777. function CreateWeld(Parent, Part0, Part1, C0, C1)
  4778. local Weld = Create("Weld")({
  4779. Parent = Parent,
  4780. Part0 = Part0,
  4781. Part1 = Part1,
  4782. C0 = C0,
  4783. C1 = C1
  4784. })
  4785. return Weld
  4786. end
  4787.  
  4788. Player=game:GetService("Players").LocalPlayer
  4789. Character=Player.Character
  4790. PlayerGui=Player.PlayerGui
  4791. Backpack=Player.Backpack
  4792. Torso=Character.Torso
  4793. Head=Character.Head
  4794. Humanoid=Character.Humanoid
  4795. m=Instance.new('Model',Character)
  4796. LeftArm=Character["Left Arm"]
  4797. LeftLeg=Character["Left Leg"]
  4798. RightArm=Character["Right Arm"]
  4799. RightLeg=Character["Right Leg"]
  4800. LS=Torso["Left Shoulder"]
  4801. LH=Torso["Left Hip"]
  4802. RS=Torso["Right Shoulder"]
  4803. RH=Torso["Right Hip"]
  4804. Face = Head.face
  4805. Neck=Torso.Neck
  4806. it=Instance.new
  4807. attacktype=1
  4808. vt=Vector3.new
  4809. cf=CFrame.new
  4810. euler=CFrame.fromEulerAnglesXYZ
  4811. angles=CFrame.Angles
  4812. cloaked=false
  4813. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4814. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4815. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  4816. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  4817. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  4818. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  4819. RootPart=Character.HumanoidRootPart
  4820. RootJoint=RootPart.RootJoint
  4821. RootCF=euler(-1.57,0,3.14)
  4822. attack = false
  4823. attackdebounce = false
  4824. deb=false
  4825. equipped=true
  4826. hand=false
  4827. MMouse=nil
  4828. combo=0
  4829. mana=0
  4830. trispeed=.2
  4831. attackmode='none'
  4832. local idle=0
  4833. local Anim="Idle"
  4834. local Effects={}
  4835. local gun=false
  4836. local shoot=false
  4837. local sine = 0
  4838. local change = 1
  4839. player=nil
  4840.  
  4841. mouse=Player:GetMouse()
  4842. --save shoulders
  4843. RSH, LSH=nil, nil
  4844. --welds
  4845. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  4846. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  4847. LH=Torso["Left Hip"]
  4848. RH=Torso["Right Hip"]
  4849. TorsoColor = BrickColor.new("Maroon")
  4850. function NoOutline(Part)
  4851. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  4852. end
  4853. player=Player
  4854. ch=Character
  4855. RSH=ch.Torso["Right Shoulder"]
  4856. LSH=ch.Torso["Left Shoulder"]
  4857. --
  4858. RSH.Parent=nil
  4859. LSH.Parent=nil
  4860. --
  4861. RW.Name="Right Shoulder"
  4862. RW.Part0=ch.Torso
  4863. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  4864. RW.C1=cf(0, 0.5, 0)
  4865. RW.Part1=ch["Right Arm"]
  4866. RW.Parent=ch.Torso
  4867. --
  4868. LW.Name="Left Shoulder"
  4869. LW.Part0=ch.Torso
  4870. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  4871. LW.C1=cf(0, 0.5, 0)
  4872. LW.Part1=ch["Left Arm"]
  4873. LW.Parent=ch.Torso
  4874.  
  4875. local Stats=Instance.new("BoolValue")
  4876. Stats.Name="Stats"
  4877. Stats.Parent=Character
  4878. local Atk=Instance.new("NumberValue")
  4879. Atk.Name="Damage"
  4880. Atk.Parent=Stats
  4881. Atk.Value=1
  4882. local Def=Instance.new("NumberValue")
  4883. Def.Name="Defense"
  4884. Def.Parent=Stats
  4885. Def.Value=1
  4886. local Speed=Instance.new("NumberValue")
  4887. Speed.Name="Speed"
  4888. Speed.Parent=Stats
  4889. Speed.Value=1
  4890. local Mvmt=Instance.new("NumberValue")
  4891. Mvmt.Name="Movement"
  4892. Mvmt.Parent=Stats
  4893. Mvmt.Value=1
  4894.  
  4895. local donum=0
  4896.  
  4897.  
  4898. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  4899. local fp=it("Part")
  4900. fp.formFactor=formfactor
  4901. fp.Parent=parent
  4902. fp.Reflectance=reflectance
  4903. fp.Transparency=transparency
  4904. fp.CanCollide=false
  4905. fp.Locked=true
  4906. fp.BrickColor=brickcolor
  4907. fp.Name=name
  4908. fp.Size=size
  4909. fp.Position=Torso.Position
  4910. NoOutline(fp)
  4911. fp.Material="SmoothPlastic"
  4912. fp:BreakJoints()
  4913. return fp
  4914. end
  4915.  
  4916. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  4917. local mesh=it(Mesh)
  4918. mesh.Parent=part
  4919. if Mesh=="SpecialMesh" then
  4920. mesh.MeshType=meshtype
  4921. if meshid~="nil" then
  4922. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  4923. end
  4924. end
  4925. mesh.Offset=offset
  4926. mesh.Scale=scale
  4927. return mesh
  4928. end
  4929.  
  4930. function weld(parent,part0,part1,c0)
  4931. local weld=it("Weld")
  4932. weld.Parent=parent
  4933. weld.Part0=part0
  4934. weld.Part1=part1
  4935. weld.C0=c0
  4936. return weld
  4937. end
  4938.  
  4939. local Color1= BrickColor.new("Maroon")
  4940.  
  4941. local bodvel=Instance.new("BodyVelocity")
  4942. local bg=Instance.new("BodyGyro")
  4943.  
  4944. function swait(num)
  4945. if num==0 or num==nil then
  4946. game:service'RunService'.Stepped:wait(0)
  4947. else
  4948. for i=0,num do
  4949. game:service'RunService'.Stepped:wait(0)
  4950. end
  4951. end
  4952. end
  4953.  
  4954.  
  4955. so = function(id,par,vol,pit)
  4956. coroutine.resume(coroutine.create(function()
  4957. local sou = Instance.new("Sound",par or workspace)
  4958. sou.Volume=vol
  4959. sou.Pitch=pit or 1
  4960. sou.SoundId=id
  4961. swait()
  4962. sou:play()
  4963. game:GetService("Debris"):AddItem(sou,6)
  4964. end))
  4965. end
  4966.  
  4967. function clerp(a,b,t)
  4968. local qa = {QuaternionFromCFrame(a)}
  4969. local qb = {QuaternionFromCFrame(b)}
  4970. local ax, ay, az = a.x, a.y, a.z
  4971. local bx, by, bz = b.x, b.y, b.z
  4972. local _t = 1-t
  4973. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  4974. end
  4975.  
  4976. function QuaternionFromCFrame(cf)
  4977. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4978. local trace = m00 + m11 + m22
  4979. if trace > 0 then
  4980. local s = math.sqrt(1 + trace)
  4981. local recip = 0.5/s
  4982. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  4983. else
  4984. local i = 0
  4985. if m11 > m00 then
  4986. i = 1
  4987. end
  4988. if m22 > (i == 0 and m00 or m11) then
  4989. i = 2
  4990. end
  4991. if i == 0 then
  4992. local s = math.sqrt(m00-m11-m22+1)
  4993. local recip = 0.5/s
  4994. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  4995. elseif i == 1 then
  4996. local s = math.sqrt(m11-m22-m00+1)
  4997. local recip = 0.5/s
  4998. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  4999. elseif i == 2 then
  5000. local s = math.sqrt(m22-m00-m11+1)
  5001. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5002. end
  5003. end
  5004. end
  5005.  
  5006. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5007. local xs, ys, zs = x + x, y + y, z + z
  5008. local wx, wy, wz = w*xs, w*ys, w*zs
  5009. local xx = x*xs
  5010. local xy = x*ys
  5011. local xz = x*zs
  5012. local yy = y*ys
  5013. local yz = y*zs
  5014. local zz = z*zs
  5015. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5016. end
  5017.  
  5018. function QuaternionSlerp(a, b, t)
  5019. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5020. local startInterp, finishInterp;
  5021. if cosTheta >= 0.0001 then
  5022. if (1 - cosTheta) > 0.0001 then
  5023. local theta = math.acos(cosTheta)
  5024. local invSinTheta = 1/math.sin(theta)
  5025. startInterp = math.sin((1-t)*theta)*invSinTheta
  5026. finishInterp = math.sin(t*theta)*invSinTheta
  5027. else
  5028. startInterp = 1-t
  5029. finishInterp = t
  5030. end
  5031. else
  5032. if (1+cosTheta) > 0.0001 then
  5033. local theta = math.acos(-cosTheta)
  5034. local invSinTheta = 1/math.sin(theta)
  5035. startInterp = math.sin((t-1)*theta)*invSinTheta
  5036. finishInterp = math.sin(t*theta)*invSinTheta
  5037. else
  5038. startInterp = t-1
  5039. finishInterp = t
  5040. end
  5041. end
  5042. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5043. end
  5044.  
  5045. local function CFrameFromTopBack(at, top, back)
  5046. local right = top:Cross(back)
  5047. return CFrame.new(at.x, at.y, at.z,
  5048. right.x, top.x, back.x,
  5049. right.y, top.y, back.y,
  5050. right.z, top.z, back.z)
  5051. end
  5052.  
  5053. function Triangle(a, b, c)
  5054. local edg1 = (c-a):Dot((b-a).unit)
  5055. local edg2 = (a-b):Dot((c-b).unit)
  5056. local edg3 = (b-c):Dot((a-c).unit)
  5057. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5058. a, b, c = a, b, c
  5059. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5060. a, b, c = b, c, a
  5061. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5062. a, b, c = c, a, b
  5063. else
  5064. assert(false, "unreachable")
  5065. end
  5066.  
  5067. local len1 = (c-a):Dot((b-a).unit)
  5068. local len2 = (b-a).magnitude - len1
  5069. local width = (a + (b-a).unit*len1 - c).magnitude
  5070.  
  5071. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5072.  
  5073. local list = {}
  5074.  
  5075. if len1 > 0.01 then
  5076. local w1 = Instance.new('WedgePart', m)
  5077. game:GetService("Debris"):AddItem(w1,5)
  5078. w1.Material = "SmoothPlastic"
  5079. w1.FormFactor = 'Custom'
  5080. w1.BrickColor = BrickColor.new("Maroon")
  5081. w1.Transparency = 0
  5082. w1.Reflectance = 0
  5083. w1.Material = "SmoothPlastic"
  5084. w1.CanCollide = false
  5085. local l1 = Instance.new("PointLight",w1)
  5086. l1.Color = Color3.new(170,0,0)
  5087. NoOutline(w1)
  5088. local sz = Vector3.new(0.2, width, len1)
  5089. w1.Size = sz
  5090. local sp = Instance.new("SpecialMesh",w1)
  5091. sp.MeshType = "Wedge"
  5092. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5093. w1:BreakJoints()
  5094. w1.Anchored = true
  5095. w1.Parent = workspace
  5096. w1.Transparency = 0.7
  5097. table.insert(Effects,{w1,"Disappear",.01})
  5098. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5099. table.insert(list,w1)
  5100. end
  5101.  
  5102. if len2 > 0.01 then
  5103. local w2 = Instance.new('WedgePart', m)
  5104. game:GetService("Debris"):AddItem(w2,5)
  5105. w2.Material = "SmoothPlastic"
  5106. w2.FormFactor = 'Custom'
  5107. w2.BrickColor = BrickColor.new("Maroon")
  5108. w2.Transparency = 0
  5109. w2.Reflectance = 0
  5110. w2.Material = "SmoothPlastic"
  5111. w2.CanCollide = false
  5112. local l2 = Instance.new("PointLight",w2)
  5113. l2.Color = Color3.new(170,0,0)
  5114. NoOutline(w2)
  5115. local sz = Vector3.new(0.2, width, len2)
  5116. w2.Size = sz
  5117. local sp = Instance.new("SpecialMesh",w2)
  5118. sp.MeshType = "Wedge"
  5119. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5120. w2:BreakJoints()
  5121. w2.Anchored = true
  5122. w2.Parent = workspace
  5123. w2.Transparency = 0.7
  5124. table.insert(Effects,{w2,"Disappear",.01})
  5125. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5126. table.insert(list,w2)
  5127. end
  5128. return unpack(list)
  5129. end
  5130.  
  5131.  
  5132. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  5133. if hit.Parent == nil then
  5134. return
  5135. end
  5136. local h = hit.Parent:FindFirstChild("Humanoid")
  5137. for _, v in pairs(hit.Parent:children()) do
  5138. if v:IsA("Humanoid") then
  5139. h = v
  5140. end
  5141. end
  5142. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  5143. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  5144. return
  5145. end
  5146. local c = Create("ObjectValue")({
  5147. Name = "creator",
  5148. Value = game:service("Players").LocalPlayer,
  5149. Parent = h
  5150. })
  5151. game:GetService("Debris"):AddItem(c, 0.5)
  5152. if HitSound ~= nil and HitPitch ~= nil then
  5153. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  5154. end
  5155. local Damage = math.random(minim, maxim)
  5156. local blocked = false
  5157. local block = hit.Parent:findFirstChild("Block")
  5158. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  5159. blocked = true
  5160. block.Value = block.Value - 1
  5161. print(block.Value)
  5162. end
  5163. if blocked == false then
  5164. HitHealth = h.Health
  5165. h.Health = h.Health - Damage
  5166. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  5167. print("gained kill")
  5168. end
  5169. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5170. else
  5171. h.Health = h.Health - Damage / 2
  5172. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5173. end
  5174. if Type == "Knockdown" then
  5175. local hum = hit.Parent.Humanoid
  5176. hum.PlatformStand = true
  5177. coroutine.resume(coroutine.create(function(HHumanoid)
  5178. swait(1)
  5179. HHumanoid.PlatformStand = false
  5180. end), hum)
  5181. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  5182. local bodvol = Create("BodyVelocity")({
  5183. velocity = angle * knockback,
  5184. P = 5000,
  5185. maxForce = Vector3.new(8000, 8000, 8000),
  5186. Parent = hit
  5187. })
  5188. local rl = Create("BodyAngularVelocity")({
  5189. P = 3000,
  5190. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  5191. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  5192. Parent = hit
  5193. })
  5194. game:GetService("Debris"):AddItem(bodvol, 0.5)
  5195. game:GetService("Debris"):AddItem(rl, 0.5)
  5196. elseif Type == "Normal" then
  5197. local vp = Create("BodyVelocity")({
  5198. P = 500,
  5199. maxForce = Vector3.new(math.huge, 0, math.huge),
  5200. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  5201. })
  5202. if knockback > 0 then
  5203. vp.Parent = hit.Parent.Torso
  5204. end
  5205. game:GetService("Debris"):AddItem(vp, 0.5)
  5206. elseif Type == "Up" then
  5207. local bodyVelocity = Create("BodyVelocity")({
  5208. velocity = Vector3.new(0, 20, 0),
  5209. P = 5000,
  5210. maxForce = Vector3.new(8000, 8000, 8000),
  5211. Parent = hit
  5212. })
  5213. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5214. local bodyVelocity = Create("BodyVelocity")({
  5215. velocity = Vector3.new(0, 20, 0),
  5216. P = 5000,
  5217. maxForce = Vector3.new(8000, 8000, 8000),
  5218. Parent = hit
  5219. })
  5220. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5221. elseif Type == "Leech" then
  5222. local hum = hit.Parent.Humanoid
  5223. if hum ~= nil then
  5224. for i = 0, 2 do
  5225. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5226. end
  5227. Humanoid.Health = Humanoid.Health + 10
  5228. end
  5229. elseif Type == "UpKnock" then
  5230. local hum = hit.Parent.Humanoid
  5231. hum.PlatformStand = true
  5232. if hum ~= nil then
  5233. hitr = true
  5234. end
  5235. coroutine.resume(coroutine.create(function(HHumanoid)
  5236. swait(5)
  5237. HHumanoid.PlatformStand = false
  5238. hitr = false
  5239. end), hum)
  5240. local bodyVelocity = Create("BodyVelocity")({
  5241. velocity = Vector3.new(0, 20, 0),
  5242. P = 5000,
  5243. maxForce = Vector3.new(8000, 8000, 8000),
  5244. Parent = hit
  5245. })
  5246. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5247. local bodyVelocity = Create("BodyVelocity")({
  5248. velocity = Vector3.new(0, 20, 0),
  5249. P = 5000,
  5250. maxForce = Vector3.new(8000, 8000, 8000),
  5251. Parent = hit
  5252. })
  5253. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5254. elseif Type == "Snare" then
  5255. local bp = Create("BodyPosition")({
  5256. P = 2000,
  5257. D = 100,
  5258. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5259. position = hit.Parent.Torso.Position,
  5260. Parent = hit.Parent.Torso
  5261. })
  5262. game:GetService("Debris"):AddItem(bp, 1)
  5263. elseif Type == "Slashnare" then
  5264. Effects.Block.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  5265. for i = 1, math.random(4, 5) do
  5266. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5267. end
  5268. local bp = Create("BodyPosition")({
  5269. P = 2000,
  5270. D = 100,
  5271. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5272. position = hit.Parent.Torso.Position,
  5273. Parent = hit.Parent.Torso
  5274. })
  5275. game:GetService("Debris"):AddItem(bp, 1)
  5276. elseif Type == "Spike" then
  5277. CreateBigIceSword(hit.Parent.Torso.CFrame)
  5278. local bp = Create("BodyPosition")({
  5279. P = 2000,
  5280. D = 100,
  5281. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5282. position = hit.Parent.Torso.Position,
  5283. Parent = hit.Parent.Torso
  5284. })
  5285. game:GetService("Debris"):AddItem(bp, 1)
  5286. elseif Type == "Freeze" then
  5287. local BodPos = Create("BodyPosition")({
  5288. P = 50000,
  5289. D = 1000,
  5290. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5291. position = hit.Parent.Torso.Position,
  5292. Parent = hit.Parent.Torso
  5293. })
  5294. local BodGy = Create("BodyGyro")({
  5295. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  5296. P = 20000,
  5297. Parent = hit.Parent.Torso,
  5298. cframe = hit.Parent.Torso.CFrame
  5299. })
  5300. hit.Parent.Torso.Anchored = true
  5301. coroutine.resume(coroutine.create(function(Part)
  5302. swait(1.5)
  5303. Part.Anchored = false
  5304. end), hit.Parent.Torso)
  5305. game:GetService("Debris"):AddItem(BodPos, 3)
  5306. game:GetService("Debris"):AddItem(BodGy, 3)
  5307. end
  5308. local debounce = Create("BoolValue")({
  5309. Name = "DebounceHit",
  5310. Parent = hit.Parent,
  5311. Value = true
  5312. })
  5313. game:GetService("Debris"):AddItem(debounce, Delay)
  5314. c = Instance.new("ObjectValue")
  5315. c.Name = "creator"
  5316. c.Value = Player
  5317. c.Parent = h
  5318. game:GetService("Debris"):AddItem(c, 0.5)
  5319. end
  5320. end
  5321. function ShowDamage(Pos, Text, Time, Color)
  5322. local Rate = 0.03333333333333333
  5323. local Pos = Pos or Vector3.new(0, 0, 0)
  5324. local Text = Text or ""
  5325. local Time = Time or 2
  5326. local Color = Color or Color3.new(1, 0, 1)
  5327. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  5328. EffectPart.Anchored = true
  5329. local BillboardGui = Create("BillboardGui")({
  5330. Size = UDim2.new(3, 0, 3, 0),
  5331. Adornee = EffectPart,
  5332. Parent = EffectPart
  5333. })
  5334. local TextLabel = Create("TextLabel")({
  5335. BackgroundTransparency = 1,
  5336. Size = UDim2.new(1, 0, 1, 0),
  5337. Text = Text,
  5338. TextColor3 = Color,
  5339. TextScaled = true,
  5340. Font = Enum.Font.ArialBold,
  5341. Parent = BillboardGui
  5342. })
  5343. game.Debris:AddItem(EffectPart, Time + 0.1)
  5344. EffectPart.Parent = game:GetService("Workspace")
  5345. delay(0, function()
  5346. local Frames = Time / Rate
  5347. for Frame = 1, Frames do
  5348. wait(Rate)
  5349. local Percent = Frame / Frames
  5350. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  5351. TextLabel.TextTransparency = Percent
  5352. end
  5353. if EffectPart and EffectPart.Parent then
  5354. EffectPart:Destroy()
  5355. end
  5356. end)
  5357. end
  5358. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  5359. for _, c in pairs(workspace:children()) do
  5360. local hum = c:findFirstChild("Humanoid")
  5361. if hum ~= nil then
  5362. local head = c:findFirstChild("Torso")
  5363. if head ~= nil then
  5364. local targ = head.Position - Part.Position
  5365. local mag = targ.magnitude
  5366. if magni >= mag and c.Name ~= Player.Name then
  5367. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5368. end
  5369. end
  5370. end
  5371. end
  5372. end
  5373.  
  5374. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  5375. for _, c in pairs(workspace:children()) do
  5376. local hum = c:findFirstChild("Humanoid")
  5377. if hum ~= nil then
  5378. local head = c:findFirstChild("Torso")
  5379. if head ~= nil then
  5380. local targ = head.Position - Part.Position
  5381. local mag = targ.magnitude
  5382. if magni >= mag and c.Name ~= Player.Name then
  5383. MagicBlock(BrickColor.new("Maroon"),head.CFrame,5,5,5,1,1,1,0.05)
  5384. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5385. end
  5386. end
  5387. end
  5388. end
  5389. end
  5390.  
  5391. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5392. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5393. end
  5394.  
  5395. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  5396. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5397. prt.Anchored=true
  5398. prt.CFrame=cframe
  5399. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  5400. --http://www.roblox.com/asset/?id=4770560
  5401. game:GetService("Debris"):AddItem(prt,2)
  5402. CF=prt.CFrame
  5403. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  5404. for i=0,1,0.2 do
  5405. wait()
  5406. Part.CFrame=CF*cf(0,0,-0.4)
  5407. end
  5408. for i=0,1,delay do
  5409. wait()
  5410. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  5411. Mesh.Scale=Mesh.Scale
  5412. end
  5413. for i=0,1,0.1 do
  5414. wait()
  5415. Part.Transparency=i
  5416. end
  5417. Part.Parent=nil
  5418. end),prt,msh,CF)
  5419. end
  5420.  
  5421. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5422. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5423. prt.Anchored=true
  5424. prt.Material = "Neon"
  5425. prt.CFrame=cframe
  5426. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5427. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5428. game:GetService("Debris"):AddItem(prt,5)
  5429. coroutine.resume(coroutine.create(function(Part,Mesh)
  5430. for i=0,1,delay do
  5431. swait()
  5432. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5433. Part.Transparency=i
  5434. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5435. end
  5436. Part.Parent=nil
  5437. end),prt,msh)
  5438. end
  5439.  
  5440. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5441. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5442. prt.Anchored=true
  5443. prt.Material = "Neon"
  5444. prt.CFrame=cframe
  5445. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5446. game:GetService("Debris"):AddItem(prt,5)
  5447. coroutine.resume(coroutine.create(function(Part,Mesh)
  5448. local rtype = rottype
  5449. for i=0,1,delay do
  5450. swait()
  5451. if rtype == 1 then
  5452. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5453. elseif rtype == 2 then
  5454. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5455. end
  5456. Part.Transparency=i
  5457. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5458. end
  5459. Part.Parent=nil
  5460. end),prt,msh)
  5461. end
  5462.  
  5463. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5464. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5465. prt.Anchored=true
  5466. prt.CFrame=cframe
  5467. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5468. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5469. game:GetService("Debris"):AddItem(prt,5)
  5470. coroutine.resume(coroutine.create(function(Part,Mesh)
  5471. for i=0,1,delay do
  5472. wait()
  5473. Part.Transparency=i
  5474. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5475. end
  5476. Part.Parent=nil
  5477. end),prt,msh)
  5478. end
  5479.  
  5480. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5481. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5482. prt.Anchored=true
  5483. prt.Material = "Neon"
  5484. prt.CFrame=cframe
  5485. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5486. game:GetService("Debris"):AddItem(prt,5)
  5487. coroutine.resume(coroutine.create(function(Part,Mesh)
  5488. local rtype = rottype
  5489. for i=0,1,delay do
  5490. swait()
  5491. if rtype == 1 then
  5492. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5493. elseif rtype == 2 then
  5494. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5495. end
  5496. Part.Transparency=i
  5497. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5498. end
  5499. Part.Parent=nil
  5500. end),prt,msh)
  5501. end
  5502.  
  5503. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5504. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5505. prt.Anchored=true
  5506. prt.Material = "Neon"
  5507. prt.CFrame=cframe
  5508. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5509. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5510. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5511. game:GetService("Debris"):AddItem(prt,5)
  5512. coroutine.resume(coroutine.create(function(Part,Mesh)
  5513. local rtype = rottype
  5514. for i=0,1,delay do
  5515. swait()
  5516. if rtype == 1 then
  5517. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5518. elseif rtype == 2 then
  5519. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5520. end
  5521. dec.Transparency=i
  5522. dec2.Transparency=i
  5523. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5524. end
  5525. Part.Parent=nil
  5526. end),prt,msh)
  5527. end
  5528.  
  5529. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5530. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5531. prt.Anchored=true
  5532. prt.Material = "Neon"
  5533. prt.CFrame=cframe
  5534. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5535. game:GetService("Debris"):AddItem(prt,5)
  5536. coroutine.resume(coroutine.create(function(Part,Mesh)
  5537. local rtype = rottype
  5538. for i=0,1,delay do
  5539. swait()
  5540. if rtype == 1 then
  5541. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5542. elseif rtype == 2 then
  5543. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5544. end
  5545. prt.Transparency=i
  5546. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5547. end
  5548. Part.Parent=nil
  5549. end),prt,msh)
  5550. end
  5551.  
  5552. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  5553. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5554. prt.Anchored=true
  5555. prt.Material = "Neon"
  5556. prt.CFrame=cframe
  5557. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  5558. game:GetService("Debris"):AddItem(prt,5)
  5559. coroutine.resume(coroutine.create(function(Part,Mesh)
  5560. local rtype = rottype
  5561. for i=0,1,delay do
  5562. swait()
  5563. if rtype == 1 then
  5564. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  5565. elseif rtype == 2 then
  5566. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  5567. end
  5568. prt.Transparency=i
  5569. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  5570. end
  5571. Part.Parent=nil
  5572. end),prt,msh)
  5573. end
  5574.  
  5575. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  5576. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5577. prt.Anchored=true
  5578. prt.Material = "Neon"
  5579. prt.CFrame=cframe
  5580. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5581. game:GetService("Debris"):AddItem(prt,5)
  5582. coroutine.resume(coroutine.create(function(Part,Mesh)
  5583. local rtype = rottype
  5584. for i=0,1,delay do
  5585. swait()
  5586. if rtype == 1 then
  5587. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5588. elseif rtype == 2 then
  5589. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5590. end
  5591. prt.Transparency=i
  5592. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5593. end
  5594. Part.Parent=nil
  5595. end),prt,msh)
  5596. end
  5597.  
  5598. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5599. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5600. prt.Anchored=true
  5601. prt.Material = "Neon"
  5602. prt.CFrame=cframe
  5603. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5604. game:GetService("Debris"):AddItem(prt,5)
  5605. coroutine.resume(coroutine.create(function(Part,Mesh)
  5606. local rtype = rottype
  5607. for i=0,1,delay do
  5608. swait()
  5609. if rtype == 1 then
  5610. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5611. elseif rtype == 2 then
  5612. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5613. end
  5614. prt.Transparency=i
  5615. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5616. end
  5617. Part.Parent=nil
  5618. end),prt,msh)
  5619. end
  5620.  
  5621. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5622. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5623. prt.Anchored=false
  5624. prt.CFrame=cframe
  5625. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5626. local wld=weld(prt,prt,Parent,cframe)
  5627. game:GetService("Debris"):AddItem(prt,5)
  5628. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5629. for i=0,1,delay do
  5630. wait()
  5631. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  5632. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5633. Part.Transparency=i
  5634. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5635. end
  5636. Part.Parent=nil
  5637. end),prt,msh,wld)
  5638. end
  5639.  
  5640. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5641. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5642. prt.Anchored=false
  5643. prt.CFrame=cframe
  5644. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5645. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  5646. game:GetService("Debris"):AddItem(prt,5)
  5647. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5648. for i=0,1,delay do
  5649. wait()
  5650. Weld.C0=euler(i*20,0,0)
  5651. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5652. Part.Transparency=i
  5653. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5654. end
  5655. Part.Parent=nil
  5656. end),prt,msh,wld)
  5657. end
  5658.  
  5659. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5660. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5661. prt.Anchored=true
  5662. prt.CFrame=cframe
  5663. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5664. game:GetService("Debris"):AddItem(prt,2)
  5665. coroutine.resume(coroutine.create(function(Part,Mesh)
  5666. for i=0,1,delay do
  5667. wait()
  5668. Part.CFrame=Part.CFrame
  5669. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5670. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5671. prt2.Anchored=true
  5672. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5673. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  5674. game:GetService("Debris"):AddItem(prt2,2)
  5675. coroutine.resume(coroutine.create(function(Part,Mesh)
  5676. for i=0,1,0.1 do
  5677. wait()
  5678. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  5679. end
  5680. Part.Parent=nil
  5681. end),prt2,msh2)
  5682. end
  5683. for i=0,1,delay*2 do
  5684. wait()
  5685. Part.CFrame=Part.CFrame
  5686. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  5687. end
  5688. Part.Parent=nil
  5689. end),prt,msh)
  5690. end
  5691.  
  5692. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5693. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5694. prt.Anchored=true
  5695. prt.CFrame=cframe
  5696. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5697. game:GetService("Debris"):AddItem(prt,2)
  5698. coroutine.resume(coroutine.create(function(Part,Mesh)
  5699. for i=0,1,delay do
  5700. wait()
  5701. Part.CFrame=Part.CFrame
  5702. Part.Transparency=i
  5703. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5704. end
  5705. Part.Parent=nil
  5706. end),prt,msh)
  5707. end
  5708.  
  5709. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  5710. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5711. prt.Anchored=true
  5712. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5713. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5714. game:GetService("Debris"):AddItem(prt,2)
  5715. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  5716. CF=Part.CFrame
  5717. Numbb=0
  5718. randnumb=math.random()/10
  5719. rand1=math.random()/10
  5720. for i=0,1,rand1 do
  5721. wait()
  5722. CF=CF*cf(0,math.random()/2,0)
  5723. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  5724. Part.CFrame=CF*euler(Numbb,0,0)
  5725. Part.Transparency=i
  5726. Numbb=Numbb+randnumb
  5727. end
  5728. Part.Parent=nil
  5729. end),prt,CF,Numbb,randnumb)
  5730. end
  5731.  
  5732. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5733. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5734. prt.Anchored=true
  5735. prt.CFrame=cframe
  5736. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  5737. game:GetService("Debris"):AddItem(prt,5)
  5738. coroutine.resume(coroutine.create(function(Part,Mesh)
  5739. for i=0,1,delay do
  5740. wait()
  5741. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  5742. Part.Transparency=i
  5743. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5744. end
  5745. Part.Parent=nil
  5746. end),prt,msh)
  5747. end
  5748.  
  5749. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5750. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5751. prt.Anchored=true
  5752. prt.CFrame=cframe
  5753. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  5754. game:GetService("Debris"):AddItem(prt,2)
  5755. coroutine.resume(coroutine.create(function(Part,Mesh)
  5756. for i=0,1,delay do
  5757. wait()
  5758. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  5759. Part.Transparency=i
  5760. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5761. end
  5762. Part.Parent=nil
  5763. end),prt,msh)
  5764. end
  5765.  
  5766. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  5767. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5768. prt.Anchored=true
  5769. prt.CFrame=cframe*cf(x,y,z)
  5770. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  5771. game:GetService("Debris"):AddItem(prt,5)
  5772. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  5773. local num=math.random()
  5774. local num2=math.random(-3,2)+math.random()
  5775. local numm=0
  5776. for i=0,1,delay*2 do
  5777. swait()
  5778. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  5779. Part.Transparency=i
  5780. numm=numm+0.01
  5781. end
  5782. Part.Parent=nil
  5783. Mesh.Parent=nil
  5784. end),prt,msh,x,y,z)
  5785. end
  5786.  
  5787. function dmgstart(dmg,what)
  5788. hitcon = what.Touched:connect(function(hit)
  5789. local hum = hit.Parent:FindFirstChild("Humanoid")
  5790. if hum and not hum:IsDescendantOf(Character) then
  5791. hum:TakeDamage(dmg)
  5792. end
  5793. end)
  5794. end
  5795.  
  5796. function dmgstop()
  5797. hitcon:disconnect()
  5798. end
  5799.  
  5800. function Cloak()
  5801. Face.Parent=nil
  5802. cloaked=true
  5803. for _,v in pairs(Torso.Parent:children()) do
  5804. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5805. coroutine.resume(coroutine.create(function()
  5806. for i=0,1,0.2 do
  5807. wait()
  5808. v.Transparency=i
  5809. end
  5810. v.Transparency=1
  5811. end))
  5812. end
  5813. if v.className=="Hat" then
  5814. hatp=v.Handle
  5815. coroutine.resume(coroutine.create(function(derp)
  5816. for i=0,1,0.2 do
  5817. wait()
  5818. derp.Transparency=i
  5819. end
  5820. derp.Transparency=1
  5821. end),hatp)
  5822. end
  5823. end
  5824. for _,v in pairs(m:children()) do
  5825. if v.className=="Part" then
  5826. coroutine.resume(coroutine.create(function()
  5827. for i=0,1,0.2 do
  5828. wait()
  5829. v.Transparency=i
  5830. end
  5831. v.Transparency=1
  5832. end))
  5833. end
  5834. end
  5835. end
  5836.  
  5837. function UnCloak()
  5838. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  5839. Face.Parent=Head
  5840. cloaked=false
  5841. for _,v in pairs(Torso.Parent:children()) do
  5842. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5843. coroutine.resume(coroutine.create(function()
  5844. for i=0,1,0.1 do
  5845. wait()
  5846. v.Transparency=v.Transparency-0.1
  5847. end
  5848. v.Transparency=0
  5849. end))
  5850. end
  5851. if v.className=="Hat" then
  5852. hatp=v.Handle
  5853. coroutine.resume(coroutine.create(function(derp)
  5854. for i=0,1,0.1 do
  5855. wait()
  5856. derp.Transparency=derp.Transparency-0.1
  5857. end
  5858. derp.Transparency=0
  5859. end),hatp)
  5860. end
  5861. end
  5862. for _,v in pairs(m:children()) do
  5863. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  5864. coroutine.resume(coroutine.create(function()
  5865. for i=0,1,0.1 do
  5866. wait()
  5867. v.Transparency=v.Transparency-0.1
  5868. end
  5869. v.Transparency=0
  5870. end))
  5871. v.Transparency=0
  5872. end
  5873. end
  5874. end
  5875.  
  5876. local origcolor = BrickColor.new("Maroon")
  5877. ---- This section of explosions.
  5878. function Explode(rad,par,pitch,vol,mindam,maxdam)
  5879. local expart = Instance.new("Part",char)
  5880. local expart2 = Instance.new("Part",char)
  5881. local rin = Instance.new("Part",char)
  5882. local rin2 = Instance.new("Part",char)
  5883. local partMesh = Instance.new("SpecialMesh",expart)
  5884. partMesh.MeshType = "Sphere"
  5885. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5886. partMesh2.MeshType = "Sphere"
  5887. local partMesh3 = Instance.new("SpecialMesh",rin)
  5888. partMesh3.MeshType = "Brick"
  5889. local partMesh4 = Instance.new("SpecialMesh",rin2)
  5890. partMesh4.MeshType = "Brick"
  5891. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  5892. partMesh.Scale = vt(rad,rad,rad)
  5893. expart.Size = vt(1,1,1)
  5894. expart.Transparency = 1
  5895. expart.Anchored = true
  5896. expart.Material = "Neon"
  5897. expart.BrickColor = bc("Really black")
  5898. expart.CFrame = par.CFrame
  5899. partMesh2.Scale = vt(rad,rad,rad)
  5900. expart2.Size = vt(1.15,1.15,1.15)
  5901. expart2.Transparency = 0.75
  5902. expart2.Anchored = true
  5903. expart2.Material = "Glass"
  5904. expart2.BrickColor = par.BrickColor
  5905. expart2.CFrame = par.CFrame
  5906. rin.Size = vt(1.15,1.15,1.15)
  5907. rin.Transparency = 1
  5908. rin.Anchored = true
  5909. rin.Material = "Neon"
  5910. rin.BrickColor = par.BrickColor
  5911. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5912. rin2.Size = vt(1.15,1.15,1.15)
  5913. rin2.Transparency = 1
  5914. rin2.Anchored = true
  5915. rin2.Material = "Neon"
  5916. rin2.BrickColor = par.BrickColor
  5917. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5918. partMesh3.Scale = vt(0,1,0)
  5919. partMesh4.Scale = vt(0,1,0)
  5920. local dec2 = Instance.new("Decal", rin)
  5921. dec2.Face = "Top"
  5922. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  5923. dec2.Parent = rin
  5924. local dec2b = dec2:Clone()
  5925. dec2b.Face = "Bottom"
  5926. dec2b.Parent = rin
  5927.  
  5928. local dec2a = Instance.new("Decal", rin2)
  5929. dec2a.Face = "Top"
  5930. dec2a.Texture = "http://www.roblox.com/asset/?id=342199418"
  5931. dec2a.Parent = rin2
  5932. local dec2ab = dec2a:Clone()
  5933. dec2ab.Face = "Bottom"
  5934. dec2ab.Parent = rin2
  5935. expart.CanCollide = false
  5936. expart2.CanCollide = false
  5937. rin.CanCollide = false
  5938. rin2.CanCollide = false
  5939. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  5940. local value = 1*rad/6.5
  5941. for i = 0, 199 do
  5942. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  5943. expart.CFrame = expart.CFrame
  5944. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  5945. expart2.CFrame = expart.CFrame
  5946. value = value - 0.035*rad/30
  5947. if value < 7.5 then
  5948. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  5949. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  5950. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  5951. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  5952. end
  5953. if value < 0 then
  5954. dec2.Transparency = dec2.Transparency + 0.025
  5955. dec2a.Transparency = dec2a.Transparency + 0.025
  5956. dec2b.Transparency = dec2b.Transparency + 0.025
  5957. dec2ab.Transparency = dec2ab.Transparency + 0.025
  5958. expart.Transparency = expart.Transparency + 0.025
  5959. expart2.Transparency = expart2.Transparency + 0.025
  5960. rin.Transparency = rin.Transparency + 0.025
  5961. rin2.Transparency = rin2.Transparency + 0.025
  5962. end
  5963. swait()
  5964. end
  5965. game:GetService("Debris"):AddItem(expart, 1)
  5966. game:GetService("Debris"):AddItem(expart2, 1)
  5967. game:GetService("Debris"):AddItem(rin, 1)
  5968. game:GetService("Debris"):AddItem(rin2, 1)
  5969. end
  5970.  
  5971. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  5972. local expart = Instance.new("Part",char)
  5973. local expart2 = Instance.new("Part",char)
  5974. local partMesh = Instance.new("SpecialMesh",expart)
  5975. partMesh.MeshType = "Sphere"
  5976. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5977. partMesh2.MeshType = "Sphere"
  5978. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  5979. partMesh.Scale = vt(rad,rad,rad)
  5980. expart.Size = vt(1,1,1)
  5981. expart.Transparency = 0
  5982. expart.Anchored = true
  5983. expart.Material = "Neon"
  5984. expart.BrickColor = bc("Really black")
  5985. expart.CFrame = par.CFrame
  5986. partMesh2.Scale = vt(rad,rad,rad)
  5987. expart2.Size = vt(1.15,1.15,1.15)
  5988. expart2.Transparency = 0.5
  5989. expart2.Anchored = true
  5990. expart2.Material = "Neon"
  5991. expart2.BrickColor = par.BrickColor
  5992. expart2.CFrame = par.CFrame
  5993. expart.CanCollide = false
  5994. expart2.CanCollide = false
  5995. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  5996. local value = 1*rad/6.5
  5997. for i = 0, 75 do
  5998. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  5999. expart.CFrame = expart.CFrame
  6000. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  6001. expart2.CFrame = expart.CFrame
  6002. value = value - 0.035*rad/5
  6003. if value < 0 then
  6004. value = 0
  6005. expart.Transparency = expart.Transparency + 0.05
  6006. expart2.Transparency = expart2.Transparency + 0.05
  6007. end
  6008. swait()
  6009. end
  6010. game:GetService("Debris"):AddItem(expart, 1)
  6011. game:GetService("Debris"):AddItem(expart2, 1)
  6012. end
  6013.  
  6014. function AreaDanger(rad,par,mindam,maxdam)
  6015. local expart = Instance.new("Part",char)
  6016. local partMesh = Instance.new("SpecialMesh",expart)
  6017. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6018. partMesh.MeshType = "Sphere"
  6019. partMesh.Scale = vt(rad,rad,rad)
  6020. expart.Size = vt(1,1,1)
  6021. expart.Transparency = 0.5
  6022. expart.Anchored = true
  6023. expart.Material = "Neon"
  6024. expart.CanCollide = false
  6025. expart.BrickColor = par.BrickColor
  6026. expart.CFrame = par.CFrame
  6027. local value = 1*rad/5
  6028. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  6029. for i = 0, 14 do
  6030. wait()
  6031. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6032. expart.CFrame = expart.CFrame
  6033. value = value - 0.035*rad
  6034. if value < 0 then
  6035. value = 0
  6036. end
  6037. end
  6038. wait(0.25)
  6039. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  6040. wait(0.5)
  6041. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  6042. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  6043. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  6044. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  6045. for i = 0, 14 do
  6046. wait()
  6047. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6048. expart.CFrame = expart.CFrame
  6049. value = value - 0.035*rad/2
  6050. end
  6051. expart.Transparency = 1
  6052. game:GetService("Debris"):AddItem(expart, 5)
  6053. end
  6054.  
  6055. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  6056. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  6057. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  6058. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  6059. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6060. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  6061. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  6062. for i = 0, 24 do
  6063. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  6064. end
  6065. for i = 0, 24 do
  6066. local expart = Instance.new("Part",char)
  6067. expart.Transparency = 1
  6068. expart.Anchored = true
  6069. expart.CanCollide = false
  6070. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  6071. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  6072. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6073. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  6074. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  6075. for i = 0, 9 do
  6076. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  6077. end
  6078. game:GetService("Debris"):AddItem(expart, 2)
  6079. wait(0.1)
  6080. end
  6081. end
  6082.  
  6083. function EXterPlosion(par)
  6084. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  6085. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  6086. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  6087. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6088. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  6089. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  6090. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  6091. for i = 0, 24 do
  6092. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  6093. end
  6094. for i = 0, 24 do
  6095. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  6096. end
  6097. end
  6098. ----
  6099.  
  6100. local stackingpower = 1
  6101.  
  6102. function HellsCore()
  6103. attack = true
  6104. --[[for i = 0,1,0.1 do
  6105. swait()
  6106. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6107. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  6108. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  6109. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  6110. end]]--
  6111.  
  6112. local rng = Instance.new("Part", char)
  6113. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  6114. rng.Anchored = true
  6115. rng.BrickColor = origcolor
  6116. rng.CanCollide = false
  6117. rng.FormFactor = 3
  6118. rng.Name = "Ring"
  6119. rng.Material = "Neon"
  6120. rng.Size = Vector3.new(1, 1, 1)
  6121. rng.Transparency = 1
  6122. rng.TopSurface = 0
  6123. rng.BottomSurface = 0
  6124. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  6125. local rngm = Instance.new("SpecialMesh", rng)
  6126. rngm.MeshType = "Brick"
  6127. local dec = Instance.new("Decal",rng)
  6128. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6129. dec.Face = "Top"
  6130. local dec2 = dec:Clone()
  6131. dec2.Parent = rng
  6132. dec2.Face = "Bottom"
  6133.  
  6134. local scaler2 = 1
  6135. scaler2 = 1*3
  6136. for i = 0,10,0.1 do
  6137. swait()
  6138. scaler2 = scaler2 - 0.01*3
  6139. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6140. end
  6141. wait(3)
  6142. for i = 0,10,0.1 do
  6143. swait()
  6144. scaler2 = scaler2 - 0.01*3
  6145. dec.Transparency = dec.Transparency + 0.01
  6146. dec2.Transparency = dec2.Transparency + 0.01
  6147. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6148. end
  6149. rng:Destroy()
  6150. attack = false
  6151. end
  6152.  
  6153.  
  6154. function FaceMouse()
  6155. Cam = workspace.CurrentCamera
  6156. return {
  6157. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  6158. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6159. }
  6160. end
  6161.  
  6162. function FaceMouse2()
  6163. Cam = workspace.CurrentCamera
  6164. return {
  6165. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  6166. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6167. }
  6168. end
  6169.  
  6170.  
  6171. local HoldingZ = false
  6172. local HoldingX = false
  6173. local HoldingC = false
  6174. local HoldingV = false
  6175. local HoldingB = false
  6176.  
  6177.  
  6178. function RingEffect(pos,startsize,size,col)
  6179. local lb = Instance.new("Part")
  6180. lb.Parent = char
  6181. lb.BrickColor = col
  6182. lb.CanCollide = false
  6183. lb.Material = "Neon"
  6184. lb.Anchored = true
  6185. lb.TopSurface = 0
  6186. lb.BottomSurface = 0
  6187. lb.Transparency = 1
  6188. lb.Size = vt(1,1,1)
  6189. lb.CFrame = pos
  6190. local thingery = Instance.new("SpecialMesh",lb)
  6191. thingery.MeshType = "Brick"
  6192. thingery.Scale = vt(startsize,0.1,startsize)
  6193. local dec2 = Instance.new("Texture", lb)
  6194. dec2.Face = "Top"
  6195. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6196. dec2.Color3 = lb.Color
  6197. dec2.Parent = lb
  6198. dec2.StudsPerTileU = startsize
  6199. dec2.StudsPerTileV = startsize
  6200. local dec2b = dec2:Clone()
  6201. dec2b.Face = "Bottom"
  6202. dec2b.Parent = lb
  6203. local randomrot = math.random(1,2)
  6204. coroutine.resume(coroutine.create(function()
  6205. for i = 0, 19 do
  6206. swait()
  6207. if randomrot == 1 then
  6208. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6209. elseif randomrot == 2 then
  6210. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6211. end
  6212. dec2.Transparency = dec2.Transparency + 0.05
  6213. dec2b.Transparency = dec2b.Transparency + 0.05
  6214. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  6215. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  6216. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  6217. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  6218. thingery.Scale = thingery.Scale + vt(size,0,size)
  6219. end
  6220. lb:Destroy()
  6221. end))
  6222. end
  6223.  
  6224. function SlowRingEffect(pos,startsize,size,col)
  6225. local lb = Instance.new("Part")
  6226. lb.Parent = char
  6227. lb.BrickColor = col
  6228. lb.CanCollide = false
  6229. lb.Material = "Neon"
  6230. lb.Anchored = true
  6231. lb.TopSurface = 0
  6232. lb.BottomSurface = 0
  6233. lb.Transparency = 1
  6234. lb.Size = vt(1,1,1)
  6235. lb.CFrame = pos
  6236. local thingery = Instance.new("SpecialMesh",lb)
  6237. thingery.MeshType = "Brick"
  6238. thingery.Scale = vt(startsize,0.1,startsize)
  6239. local dec2 = Instance.new("Decal", lb)
  6240. dec2.Face = "Top"
  6241. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6242. dec2.Color3 = lb.Color
  6243. dec2.Parent = lb
  6244. local dec2b = dec2:Clone()
  6245. dec2b.Face = "Bottom"
  6246. dec2b.Parent = lb
  6247. local randomrot = math.random(1,2)
  6248. coroutine.resume(coroutine.create(function()
  6249. for i = 0, 49 do
  6250. swait()
  6251. if randomrot == 1 then
  6252. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6253. elseif randomrot == 2 then
  6254. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6255. end
  6256. dec2.Transparency = dec2.Transparency + 0.02
  6257. dec2b.Transparency = dec2b.Transparency + 0.02
  6258. thingery.Scale = thingery.Scale + vt(size,0,size)
  6259. end
  6260. lb:Destroy()
  6261. end))
  6262. end
  6263.  
  6264.  
  6265. function groundringaa(pos)
  6266. local rng = Instance.new("Part", char)
  6267. rng.Anchored = true
  6268. rng.BrickColor = origcolor
  6269. rng.CanCollide = false
  6270. rng.FormFactor = 3
  6271. rng.Name = "Ring"
  6272. rng.Size = Vector3.new(1, 1, 1)
  6273. rng.Transparency = 1
  6274. rng.TopSurface = 0
  6275. rng.BottomSurface = 0
  6276. rng.CFrame = pos
  6277. local rngm = Instance.new("SpecialMesh", rng)
  6278. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6279. rngm.Scale = Vector3.new(100,100,5)
  6280. local scaler2 = -10/2
  6281. coroutine.resume(coroutine.create(function()
  6282. for i = 0,10,0.1 do
  6283. swait()
  6284. scaler2 = scaler2 + 0.1/2
  6285. rng.Transparency = rng.Transparency - 0.01
  6286. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6287. end
  6288. rng:Destroy()
  6289. end))
  6290. end
  6291.  
  6292. function groundringbb(pos)
  6293. local rng = Instance.new("Part", char)
  6294. rng.Anchored = true
  6295. rng.BrickColor = origcolor
  6296. rng.CanCollide = false
  6297. rng.FormFactor = 3
  6298. rng.Name = "Ring"
  6299. rng.Size = Vector3.new(1, 1, 1)
  6300. rng.Transparency = 0
  6301. rng.TopSurface = 0
  6302. rng.BottomSurface = 0
  6303. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6304. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6305. local rngm = Instance.new("SpecialMesh", rng)
  6306. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6307. rngm.Scale = Vector3.new(0,0,5)
  6308. local scaler2 = 10
  6309. coroutine.resume(coroutine.create(function()
  6310. for i = 0,10*2,0.1 do
  6311. swait()
  6312. scaler2 = scaler2 - 0.1/2
  6313. rng.Transparency = rng.Transparency + 0.005
  6314. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6315. end
  6316. rng:Destroy()
  6317. end))
  6318. end
  6319.  
  6320. function groundglowaa(pos)
  6321. local rng = Instance.new("Part", char)
  6322. rng.Anchored = true
  6323. rng.BrickColor = origcolor
  6324. rng.CanCollide = false
  6325. rng.FormFactor = 3
  6326. rng.Material = "Neon"
  6327. rng.Name = "Ring"
  6328. rng.Size = Vector3.new(1, 1, 1)
  6329. rng.Transparency = 0
  6330. rng.TopSurface = 0
  6331. rng.BottomSurface = 0
  6332. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6333. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6334. local rngm = Instance.new("SpecialMesh", rng)
  6335. rngm.MeshType = "Sphere"
  6336. rngm.Scale = Vector3.new(0,0,25)
  6337. local scaler2 = 10*2
  6338. coroutine.resume(coroutine.create(function()
  6339. for i = 0,10*2,0.1 do
  6340. swait()
  6341. scaler2 = scaler2 - 0.1*2/2
  6342. rng.Transparency = rng.Transparency + 0.005
  6343. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6344. end
  6345. rng:Destroy()
  6346. end))
  6347. end
  6348.  
  6349. function bemaa(pos)
  6350. local rng = Instance.new("Part", char)
  6351. rng.Anchored = true
  6352. rng.BrickColor = origcolor
  6353. rng.CanCollide = false
  6354. rng.FormFactor = 3
  6355. rng.Material = "Neon"
  6356. rng.Name = "Ring"
  6357. rng.Size = Vector3.new(1, 1, 1)
  6358. rng.Transparency = 0
  6359. rng.TopSurface = 0
  6360. rng.BottomSurface = 0
  6361. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6362. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6363. local rngm = Instance.new("SpecialMesh", rng)
  6364. rngm.MeshType = "Sphere"
  6365. rngm.Scale = Vector3.new(0,0,10000)
  6366. local scaler2 = 1
  6367. coroutine.resume(coroutine.create(function()
  6368. for i = 0,99,0.1 do
  6369. swait()
  6370. scaler2 = scaler2 - 0.0025
  6371. rng.Transparency = rng.Transparency + 0.0025
  6372. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6373. end
  6374. rng:Destroy()
  6375. end))
  6376. end
  6377.  
  6378. function bemaashake(pos)
  6379. local rng = Instance.new("Part", char)
  6380. rng.Anchored = true
  6381. rng.BrickColor = origcolor
  6382. rng.CanCollide = false
  6383. rng.FormFactor = 3
  6384. rng.Material = "Neon"
  6385. rng.Name = "Ring"
  6386. rng.Size = Vector3.new(1, 1, 1)
  6387. rng.Transparency = 0
  6388. rng.TopSurface = 0
  6389. rng.BottomSurface = 0
  6390. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6391. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6392. local rngm = Instance.new("SpecialMesh", rng)
  6393. rngm.MeshType = "Sphere"
  6394. local oof = Instance.new("Part",char)
  6395. oof.Parent = rng
  6396. oof.CFrame = rng.CFrame
  6397. oof.CanCollide = false
  6398. oof.Anchored = true
  6399. oof.Transparency = 1
  6400. rngm.Scale = Vector3.new(0,0,10000)
  6401. local scaler2 = 1*10
  6402. coroutine.resume(coroutine.create(function()
  6403. for i = 0,99,0.1 do
  6404. swait()
  6405. scaler2 = scaler2 - 0.0025*10
  6406. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  6407. rng.Transparency = rng.Transparency + 0.0025
  6408. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6409. end
  6410. rng:Destroy()
  6411. end))
  6412. end
  6413.  
  6414. function groundringlarge(pos)
  6415. local rng = Instance.new("Part", char)
  6416. rng.Anchored = true
  6417. rng.BrickColor = origcolor
  6418. rng.CanCollide = false
  6419. rng.FormFactor = 3
  6420. rng.Name = "Ring"
  6421. rng.Size = Vector3.new(1, 1, 1)
  6422. rng.Transparency = 0
  6423. rng.TopSurface = 0
  6424. rng.BottomSurface = 0
  6425. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6426. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6427. local rngm = Instance.new("SpecialMesh", rng)
  6428. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6429. rngm.Scale = Vector3.new(0,0,5)
  6430. local scaler2 = 10*10
  6431. coroutine.resume(coroutine.create(function()
  6432. for i = 0,10*2,0.1 do
  6433. swait()
  6434. scaler2 = scaler2 - 0.1*10/2
  6435. rng.Transparency = rng.Transparency + 0.005
  6436. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6437. end
  6438. rng:Destroy()
  6439. end))
  6440. end
  6441.  
  6442. function sphere(bonuspeed,type,pos,scale,value,color)
  6443. local type = type
  6444. local rng = Instance.new("Part", char)
  6445. rng.Anchored = true
  6446. rng.BrickColor = color
  6447. rng.CanCollide = false
  6448. rng.FormFactor = 3
  6449. rng.Name = "Ring"
  6450. rng.Material = "Neon"
  6451. rng.Size = Vector3.new(1, 1, 1)
  6452. rng.Transparency = 0
  6453. rng.TopSurface = 0
  6454. rng.BottomSurface = 0
  6455. rng.CFrame = pos
  6456. local rngm = Instance.new("SpecialMesh", rng)
  6457. rngm.MeshType = "Sphere"
  6458. rngm.Scale = scale
  6459. local scaler2 = 1
  6460. if type == "Add" then
  6461. scaler2 = 1*value
  6462. elseif type == "Divide" then
  6463. scaler2 = 1/value
  6464. end
  6465. coroutine.resume(coroutine.create(function()
  6466. for i = 0,10/bonuspeed,0.1 do
  6467. swait()
  6468. if type == "Add" then
  6469. scaler2 = scaler2 - 0.01*value/bonuspeed
  6470. elseif type == "Divide" then
  6471. scaler2 = scaler2 - 0.01/value*bonuspeed
  6472. end
  6473. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6474. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6475. end
  6476. rng:Destroy()
  6477. end))
  6478. end
  6479.  
  6480.  
  6481. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6482. local type = type
  6483. local rng = Instance.new("Part", char)
  6484. rng.Anchored = true
  6485. rng.BrickColor = color
  6486. rng.CanCollide = false
  6487. rng.FormFactor = 3
  6488. rng.Name = "Ring"
  6489. rng.Material = "Neon"
  6490. rng.Size = Vector3.new(1, 1, 1)
  6491. rng.Transparency = 0
  6492. rng.TopSurface = 0
  6493. rng.BottomSurface = 0
  6494. rng.CFrame = pos
  6495. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6496. local rngm = Instance.new("SpecialMesh", rng)
  6497. rngm.MeshType = "Sphere"
  6498. rngm.Scale = vt(x1,y1,z1)
  6499. local scaler2 = 1
  6500. local speeder = FastSpeed
  6501. if type == "Add" then
  6502. scaler2 = 1*value
  6503. elseif type == "Divide" then
  6504. scaler2 = 1/value
  6505. end
  6506. coroutine.resume(coroutine.create(function()
  6507. for i = 0,10/bonuspeed,0.1 do
  6508. swait()
  6509. if type == "Add" then
  6510. scaler2 = scaler2 - 0.01*value/bonuspeed
  6511. elseif type == "Divide" then
  6512. scaler2 = scaler2 - 0.01/value*bonuspeed
  6513. end
  6514. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6515. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6516. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6517. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6518. end
  6519. rng:Destroy()
  6520. end))
  6521. end
  6522.  
  6523.  
  6524. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6525. local type = type
  6526. local rng = Instance.new("Part", char)
  6527. rng.Anchored = true
  6528. rng.BrickColor = color
  6529. rng.CanCollide = false
  6530. rng.FormFactor = 3
  6531. rng.Name = "Ring"
  6532. rng.Material = "Neon"
  6533. rng.Size = Vector3.new(1, 1, 1)
  6534. rng.Transparency = 1
  6535. rng.TopSurface = 0
  6536. rng.BottomSurface = 0
  6537. rng.CFrame = pos
  6538. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6539. local rngm = Instance.new("SpecialMesh", rng)
  6540. rngm.MeshType = "Sphere"
  6541. rngm.Scale = vt(x1,y1,z1)
  6542. local scaler2 = 1
  6543. local speeder = FastSpeed
  6544. if type == "Add" then
  6545. scaler2 = 1*value
  6546. elseif type == "Divide" then
  6547. scaler2 = 1/value
  6548. end
  6549. coroutine.resume(coroutine.create(function()
  6550. for i = 0,10/bonuspeed,0.1 do
  6551. swait()
  6552. if type == "Add" then
  6553. scaler2 = scaler2 - 0.01*value/bonuspeed
  6554. elseif type == "Divide" then
  6555. scaler2 = scaler2 - 0.01/value*bonuspeed
  6556. end
  6557. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6558. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6559. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6560. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6561. end
  6562. rng:Destroy()
  6563. end))
  6564. end
  6565.  
  6566.  
  6567. function LightStorm()
  6568. HoldingZ = true
  6569. attack = true
  6570. local sbs = Instance.new("BodyPosition", root)
  6571. sbs.P = 3000
  6572. sbs.D = 1000
  6573. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6574. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6575. wait(0.1)
  6576. root.Anchored = true
  6577. hum.WalkSpeed = 0
  6578. local rotation = 0
  6579. local typrot = math.random(1,2)
  6580. local rng = Instance.new("Part", char)
  6581. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
  6582. rng.Anchored = true
  6583. rng.BrickColor = origcolor
  6584. rng.CanCollide = false
  6585. rng.FormFactor = 3
  6586. rng.Name = "Ring"
  6587. rng.Material = "Neon"
  6588. rng.Size = Vector3.new(1, 0.05, 1)
  6589. rng.Transparency = 1
  6590. rng.TopSurface = 0
  6591. rng.BottomSurface = 0
  6592. local rngm = Instance.new("SpecialMesh", rng)
  6593. rngm.MeshType = "Brick"
  6594. rngm.Scale = vt(0,1,0)
  6595. local dec = Instance.new("Decal",rng)
  6596. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6597. dec.Face = "Top"
  6598. dec.Transparency = 1
  6599. local dec2 = dec:Clone()
  6600. dec2.Parent = rng
  6601. dec2.Face = "Bottom"
  6602. dec2.Transparency = 1
  6603.  
  6604.  
  6605. local summoned = Instance.new("ParticleEmitter",rng)
  6606. summoned.LightEmission = 1
  6607. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6608. summoned.Rate = 100
  6609. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6610. summoned.Lifetime = NumberRange.new(0.5)
  6611. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6612. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6613. summoned.Speed = NumberRange.new(0,0)
  6614. summoned.Rotation = NumberRange.new(-500,500)
  6615. summoned.RotSpeed = NumberRange.new(-500,500)
  6616.  
  6617. for i = 0,1,0.1 do
  6618. swait()
  6619. dec.Transparency = dec.Transparency - 0.1
  6620. dec2.Transparency = dec2.Transparency - 0.1
  6621. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  6622. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4
  6623. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6624. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6625. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  6626. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  6627. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6628. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6629. RootPart.CFrame = FaceMouse2()[1]
  6630. end
  6631. summoned.Enabled = false
  6632.  
  6633. local Power = 4
  6634. while true do
  6635. swait()
  6636. Power = Power + 0.4
  6637. rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085)
  6638. if typrot == 1 then
  6639. rotation = rotation + 2.5
  6640. elseif typrot == 2 then
  6641. rotation = rotation - 2.5
  6642. end
  6643. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6644. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6645. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6646. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  6647. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  6648. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6649. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6650. RootPart.CFrame = FaceMouse2()[1]
  6651. if HoldingZ == false then
  6652. coroutine.resume(coroutine.create(function()
  6653. while true do
  6654. if rng.Parent ~= nil then
  6655. swait()
  6656. if typrot == 1 then
  6657. rotation = rotation + 2.5
  6658. elseif typrot == 2 then
  6659. rotation = rotation - 2.5
  6660. end
  6661. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6662. elseif rng.Parent == nil then
  6663. break
  6664. end
  6665. end
  6666. end))
  6667. coroutine.resume(coroutine.create(function()
  6668. for i = 0, 24*Power/4 do
  6669. swait(2)
  6670. local a = Instance.new("Part",Character)
  6671. a.Name = "Direction"
  6672. a.Anchored = true
  6673. a.BrickColor = bc("Maroon")
  6674. a.Material = "Neon"
  6675. a.Transparency = 1
  6676. a.CanCollide = false
  6677. local ray = Ray.new(
  6678. rng.CFrame.p, -- origin
  6679. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6680. )
  6681. local ignore = Character
  6682. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6683. a.BottomSurface = 10
  6684. a.TopSurface = 10
  6685. local distance = (rng.CFrame.p - position).magnitude
  6686. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6687. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6688. local lb = Instance.new("Part")
  6689. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6690. lb.Parent = char
  6691. lb.Color = Color3.new(1,1,0.5)
  6692. lb.CanCollide = false
  6693. lb.Material = "Neon"
  6694. lb.Anchored = true
  6695. lb.TopSurface = 0
  6696. lb.BottomSurface = 0
  6697. lb.Transparency = 0
  6698. lb.Size = vt(1.5,1.5,1.5)
  6699. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6700. lb.Anchored = false
  6701. local thingery = Instance.new("SpecialMesh",lb)
  6702. thingery.MeshType = "Sphere"
  6703. game:GetService("Debris"):AddItem(lb, 10)
  6704. local bv = Instance.new("BodyVelocity")
  6705. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6706. bv.velocity = lb.CFrame.lookVector*250
  6707. bv.Parent = lb
  6708. local hitted = false
  6709. game:GetService("Debris"):AddItem(a, 0.1)
  6710. RootPart.CFrame = FaceMouse2()[1]
  6711. coroutine.resume(coroutine.create(function()
  6712. swait(1)
  6713. lb.Touched:connect(function(hit)
  6714. if hitted == false then
  6715. hitted = true
  6716. lb.Transparency = 1
  6717. lb.Anchored = true
  6718. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6719. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6720. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6721. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6722. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6723. wait(3)
  6724. lb:Destroy()
  6725. end
  6726. end)
  6727. end))
  6728.  
  6729. end
  6730. for i = 0,1,0.1 do
  6731. swait()
  6732. dec.Transparency = dec.Transparency + 0.1
  6733. dec2.Transparency = dec2.Transparency + 0.1
  6734. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6735. end
  6736. rng:Destroy()
  6737. hum.WalkSpeed = 16
  6738. sbs:Destroy()
  6739. root.Anchored = false
  6740. attack = false
  6741. end))
  6742. break
  6743. end
  6744. if Power > 63 and HoldingZ == true then
  6745. coroutine.resume(coroutine.create(function()
  6746. while true do
  6747. if rng.Parent ~= nil then
  6748. swait()
  6749. if typrot == 1 then
  6750. rotation = rotation + 2.5
  6751. elseif typrot == 2 then
  6752. rotation = rotation - 2.5
  6753. end
  6754. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6755. elseif rng.Parent == nil then
  6756. break
  6757. end
  6758. end
  6759. end))
  6760. coroutine.resume(coroutine.create(function()
  6761. for i = 0, 24*Power/4 do
  6762. swait(1)
  6763. local a = Instance.new("Part",Character)
  6764. a.Name = "Direction"
  6765. a.Anchored = true
  6766. a.BrickColor = bc("Maroon")
  6767. a.Material = "Neon"
  6768. a.Transparency = 1
  6769. a.CanCollide = false
  6770. local ray = Ray.new(
  6771. rng.CFrame.p, -- origin
  6772. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6773. )
  6774. local ignore = Character
  6775. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6776. a.BottomSurface = 10
  6777. a.TopSurface = 10
  6778. local distance = (rng.CFrame.p - position).magnitude
  6779. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6780. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6781. local lb = Instance.new("Part")
  6782. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6783. lb.Parent = char
  6784. lb.Color = Color3.new(0,0,0)
  6785. lb.CanCollide = false
  6786. lb.Material = "Neon"
  6787. lb.Anchored = true
  6788. lb.TopSurface = 0
  6789. lb.BottomSurface = 0
  6790. lb.Transparency = 0
  6791. lb.Size = vt(1.5,1.5,1.5)
  6792. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6793. lb.Anchored = false
  6794. local thingery = Instance.new("SpecialMesh",lb)
  6795. thingery.MeshType = "Sphere"
  6796. game:GetService("Debris"):AddItem(lb, 10)
  6797. local bv = Instance.new("BodyVelocity")
  6798. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6799. bv.velocity = lb.CFrame.lookVector*250
  6800. bv.Parent = lb
  6801. local hitted = false
  6802. game:GetService("Debris"):AddItem(a, 0.1)
  6803. RootPart.CFrame = FaceMouse2()[1]
  6804. coroutine.resume(coroutine.create(function()
  6805. swait(1)
  6806. lb.Touched:connect(function(hit)
  6807. if hitted == false then
  6808. hitted = true
  6809. lb.Transparency = 1
  6810. lb.Anchored = true
  6811. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6812. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6813. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6814. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6815. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6816. wait(3)
  6817. lb:Destroy()
  6818. end
  6819. end)
  6820. end))
  6821.  
  6822. end
  6823. for i = 0,1,0.1 do
  6824. swait()
  6825. dec.Transparency = dec.Transparency + 0.1
  6826. dec2.Transparency = dec2.Transparency + 0.1
  6827. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6828. end
  6829. rng:Destroy()
  6830. hum.WalkSpeed = 16
  6831. sbs:Destroy()
  6832. root.Anchored = false
  6833. attack = false
  6834. end))
  6835. HoldingZ = false
  6836. break
  6837. end
  6838. end
  6839. end
  6840.  
  6841. function LightBeam()
  6842. HoldingX = true
  6843. attack = true
  6844. local sbs = Instance.new("BodyPosition", root)
  6845. sbs.P = 3000
  6846. sbs.D = 1000
  6847. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6848. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6849. wait(0.1)
  6850. root.Anchored = true
  6851. hum.WalkSpeed = 0
  6852. local rotation = 0
  6853. local typrot = math.random(1,2)
  6854. local rng = Instance.new("Part", char)
  6855. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  6856. rng.Anchored = true
  6857. rng.BrickColor = origcolor
  6858. rng.CanCollide = false
  6859. rng.FormFactor = 3
  6860. rng.Name = "Ring"
  6861. rng.Material = "Neon"
  6862. rng.Size = Vector3.new(1, 0.05, 1)
  6863. rng.Transparency = 1
  6864. rng.TopSurface = 0
  6865. rng.BottomSurface = 0
  6866. local rngm = Instance.new("SpecialMesh", rng)
  6867. rngm.MeshType = "Brick"
  6868. rngm.Scale = vt(0,1,0)
  6869. local dec = Instance.new("Decal",rng)
  6870. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6871. dec.Face = "Top"
  6872. dec.Transparency = 1
  6873. local dec2 = dec:Clone()
  6874. dec2.Parent = rng
  6875. dec2.Face = "Bottom"
  6876. dec2.Transparency = 1
  6877.  
  6878. local rngb = Instance.new("Part", char)
  6879. rngb.Anchored = true
  6880. rngb.BrickColor = origcolor
  6881. rngb.CanCollide = false
  6882. rngb.FormFactor = 3
  6883. rngb.Name = "Ring"
  6884. rngb.Material = "Neon"
  6885. rngb.Size = Vector3.new(1, 0.05, 1)
  6886. rngb.Transparency = 1
  6887. rngb.TopSurface = 0
  6888. rngb.BottomSurface = 0
  6889. local rngmb = Instance.new("SpecialMesh", rngb)
  6890. rngmb.MeshType = "Brick"
  6891. rngmb.Scale = vt(0,1,0)
  6892. local decb = Instance.new("Decal",rngb)
  6893. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  6894. decb.Face = "Top"
  6895. decb.Transparency = 1
  6896. local dec2b = dec:Clone()
  6897. dec2b.Parent = rngb
  6898. dec2b.Face = "Bottom"
  6899. dec2b.Transparency = 1
  6900.  
  6901. local summoned = Instance.new("ParticleEmitter",rng)
  6902. summoned.LightEmission = 1
  6903. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6904. summoned.Rate = 100
  6905. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6906. summoned.Lifetime = NumberRange.new(0.5)
  6907. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6908. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6909. summoned.Speed = NumberRange.new(0,0)
  6910. summoned.Rotation = NumberRange.new(-500,500)
  6911. summoned.RotSpeed = NumberRange.new(-500,500)
  6912.  
  6913. for i = 0,1,0.1 do
  6914. swait()
  6915. dec.Transparency = dec.Transparency - 0.1
  6916. dec2.Transparency = dec2.Transparency - 0.1
  6917. rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1)
  6918. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6919. decb.Transparency = decb.Transparency - 0.1
  6920. dec2b.Transparency = dec2b.Transparency - 0.1
  6921. rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75)
  6922. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  6923. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  6924. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  6925. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  6926. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  6927. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6928. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6929. RootPart.CFrame = FaceMouse2()[1]
  6930. end
  6931. summoned.Enabled = false
  6932.  
  6933. local Power = 3
  6934. while true do
  6935. swait()
  6936. Power = Power + 0.2
  6937. rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57)
  6938. rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57)
  6939. if typrot == 1 then
  6940. rotation = rotation + 2.5
  6941. elseif typrot == 2 then
  6942. rotation = rotation - 2.5
  6943. end
  6944. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6945. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  6946. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  6947. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  6948. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  6949. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  6950. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6951. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6952. RootPart.CFrame = FaceMouse2()[1]
  6953. if HoldingX == false then
  6954. coroutine.resume(coroutine.create(function()
  6955. local a = Instance.new("Part",Character)
  6956. a.Name = "Direction"
  6957. a.Anchored = true
  6958. a.BrickColor = bc("Really black")
  6959. a.Material = "Neon"
  6960. a.Transparency = 0
  6961. a.Shape = "Cylinder"
  6962. a.CanCollide = false
  6963. local a2 = Instance.new("Part",Character)
  6964. a2.Name = "Direction"
  6965. a2.Anchored = true
  6966. a2.BrickColor = bc("Maroon")
  6967. a2.Material = "Neon"
  6968. a2.Transparency = 0
  6969. a2.Shape = "Cylinder"
  6970. a2.CanCollide = false
  6971. local b = Instance.new("Part",Character)
  6972. b.Name = "HitDirect"
  6973. b.Anchored = true
  6974. b.BrickColor = bc("Maroon")
  6975. b.Material = "Neon"
  6976. b.Transparency = 1
  6977. b.CanCollide = false
  6978. local ray = Ray.new(
  6979. rng.CFrame.p, -- origin
  6980. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  6981. )
  6982. local ignore = Character
  6983. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6984. a.BottomSurface = 10
  6985. a.TopSurface = 10
  6986. a2.BottomSurface = 10
  6987. a2.TopSurface = 10
  6988. local distance = (rng.CFrame.p - position).magnitude
  6989. a.Size = Vector3.new(distance, 1, 1)
  6990. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  6991. a2.Size = Vector3.new(distance, 1, 1)
  6992. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  6993. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  6994. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  6995. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  6996. game:GetService("Debris"):AddItem(a, 10)
  6997. game:GetService("Debris"):AddItem(a2, 10)
  6998. game:GetService("Debris"):AddItem(b, 10)
  6999. local msh = Instance.new("SpecialMesh",a)
  7000. msh.MeshType = "Cylinder"
  7001. msh.Scale = vt(1,5,5)
  7002. local msh2 = Instance.new("SpecialMesh",a2)
  7003. msh2.MeshType = "Cylinder"
  7004. msh2.Scale = vt(1,6,6)
  7005.  
  7006. coroutine.resume(coroutine.create(function()
  7007. for i = 0,10,0.1 do
  7008. swait()
  7009. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7010. a.Transparency = a.Transparency + 0.025
  7011. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7012. a2.Transparency = a2.Transparency + 0.05
  7013. end
  7014. a:Destroy()
  7015. a2:Destroy()
  7016. end))
  7017. MagniDamage(b, 75, 60,95, 0, "Normal")
  7018. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7019. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7020. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7021. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7022. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7023. for i = 0, 9 do
  7024. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7025. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7026. end
  7027. for i = 0,1,0.1 do
  7028. swait()
  7029. dec.Transparency = dec.Transparency + 0.1
  7030. dec2.Transparency = dec2.Transparency + 0.1
  7031. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7032. decb.Transparency = decb.Transparency + 0.1
  7033. dec2b.Transparency = dec2b.Transparency + 0.1
  7034. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7035. end
  7036. rng:Destroy()
  7037. rngb:Destroy()
  7038. hum.WalkSpeed = 16
  7039. sbs:Destroy()
  7040. root.Anchored = false
  7041. attack = false
  7042. end))
  7043. break
  7044. end
  7045. if Power > 35 and HoldingX == true then
  7046. coroutine.resume(coroutine.create(function()
  7047. local a = Instance.new("Part",Character)
  7048. a.Name = "Direction"
  7049. a.Anchored = true
  7050. a.BrickColor = bc("Really black")
  7051. a.Material = "Neon"
  7052. a.Transparency = 0
  7053. a.Shape = "Cylinder"
  7054. a.CanCollide = false
  7055. local a2 = Instance.new("Part",Character)
  7056. a2.Name = "Direction"
  7057. a2.Anchored = true
  7058. a2.BrickColor = bc("Maroon")
  7059. a2.Material = "Neon"
  7060. a2.Transparency = 0
  7061. a2.Shape = "Cylinder"
  7062. a2.CanCollide = false
  7063. local b = Instance.new("Part",Character)
  7064. b.Name = "HitDirect"
  7065. b.Anchored = true
  7066. b.BrickColor = bc("Maroon")
  7067. b.Material = "Neon"
  7068. b.Transparency = 1
  7069. b.CanCollide = false
  7070. local ray = Ray.new(
  7071. rng.CFrame.p, -- origin
  7072. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  7073. )
  7074. local ignore = Character
  7075. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7076. a.BottomSurface = 10
  7077. a.TopSurface = 10
  7078. a2.BottomSurface = 10
  7079. a2.TopSurface = 10
  7080. local distance = (rng.CFrame.p - position).magnitude
  7081. a.Size = Vector3.new(distance, 1, 1)
  7082. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7083. a2.Size = Vector3.new(distance, 1, 1)
  7084. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7085. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7086. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7087. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7088. game:GetService("Debris"):AddItem(a, 10)
  7089. game:GetService("Debris"):AddItem(a2, 10)
  7090. game:GetService("Debris"):AddItem(b, 10)
  7091. local msh = Instance.new("SpecialMesh",a)
  7092. msh.MeshType = "Cylinder"
  7093. msh.Scale = vt(1,5,5)
  7094. local msh2 = Instance.new("SpecialMesh",a2)
  7095. msh2.MeshType = "Cylinder"
  7096. msh2.Scale = vt(1,6,6)
  7097.  
  7098. coroutine.resume(coroutine.create(function()
  7099. for i = 0,10,0.1 do
  7100. swait()
  7101. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7102. a.Transparency = a.Transparency + 0.025
  7103. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7104. a2.Transparency = a2.Transparency + 0.05
  7105. end
  7106. a:Destroy()
  7107. a2:Destroy()
  7108. end))
  7109. MagniDamage(b, 85, 90,95, 0, "Normal")
  7110. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7111. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7112. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7113. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7114. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7115. for i = 0, 9 do
  7116. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7117. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7118. end
  7119. for i = 0,1,0.1 do
  7120. swait()
  7121. dec.Transparency = dec.Transparency + 0.1
  7122. dec2.Transparency = dec2.Transparency + 0.1
  7123. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7124. decb.Transparency = decb.Transparency + 0.1
  7125. dec2b.Transparency = dec2b.Transparency + 0.1
  7126. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7127. end
  7128. rng:Destroy()
  7129. rngb:Destroy()
  7130. hum.WalkSpeed = 16
  7131. sbs:Destroy()
  7132. root.Anchored = false
  7133. attack = false
  7134. end))
  7135. HoldingX = false
  7136. break
  7137. end
  7138. end
  7139. end
  7140.  
  7141. function LightBomb()
  7142. HoldingC = true
  7143. attack = true
  7144. local sbs = Instance.new("BodyPosition", root)
  7145. sbs.P = 3000
  7146. sbs.D = 1000
  7147. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7148. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7149. wait(0.1)
  7150. root.Anchored = true
  7151. hum.WalkSpeed = 0
  7152. local rotation = 0
  7153. local typrot = math.random(1,2)
  7154. local rng = Instance.new("Part", char)
  7155. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7156. rng.Anchored = true
  7157. rng.BrickColor = origcolor
  7158. rng.CanCollide = false
  7159. rng.FormFactor = 3
  7160. rng.Name = "Ring"
  7161. rng.Material = "Neon"
  7162. rng.Size = Vector3.new(1, 0.05, 1)
  7163. rng.Transparency = 1
  7164. rng.TopSurface = 0
  7165. rng.BottomSurface = 0
  7166. local rngm = Instance.new("SpecialMesh", rng)
  7167. rngm.MeshType = "Brick"
  7168. rngm.Scale = vt(0,1,0)
  7169. local dec = Instance.new("Decal",rng)
  7170. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7171. dec.Face = "Top"
  7172. dec.Transparency = 1
  7173. local dec2 = dec:Clone()
  7174. dec2.Parent = rng
  7175. dec2.Face = "Bottom"
  7176. dec2.Transparency = 1
  7177.  
  7178. local rngb = Instance.new("Part", char)
  7179. rngb.Anchored = true
  7180. rngb.BrickColor = origcolor
  7181. rngb.CanCollide = false
  7182. rngb.FormFactor = 3
  7183. rngb.Name = "Ring"
  7184. rngb.Material = "Neon"
  7185. rngb.Size = Vector3.new(1, 0.05, 1)
  7186. rngb.Transparency = 1
  7187. rngb.TopSurface = 0
  7188. rngb.BottomSurface = 0
  7189. local rngmb = Instance.new("SpecialMesh", rngb)
  7190. rngmb.MeshType = "Brick"
  7191. rngmb.Scale = vt(0,1,0)
  7192. local decb = Instance.new("Decal",rngb)
  7193. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7194. decb.Face = "Top"
  7195. decb.Transparency = 1
  7196. local dec2b = dec:Clone()
  7197. dec2b.Parent = rngb
  7198. dec2b.Face = "Bottom"
  7199. dec2b.Transparency = 1
  7200.  
  7201.  
  7202.  
  7203. local summoned = Instance.new("ParticleEmitter",rng)
  7204. summoned.LightEmission = 1
  7205. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7206. summoned.Rate = 100
  7207. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7208. summoned.Lifetime = NumberRange.new(0.5)
  7209. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7210. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7211. summoned.Speed = NumberRange.new(0,0)
  7212. summoned.Rotation = NumberRange.new(-500,500)
  7213. summoned.RotSpeed = NumberRange.new(-500,500)
  7214.  
  7215. for i = 0,1,0.1 do
  7216. swait()
  7217. dec.Transparency = dec.Transparency - 0.1
  7218. dec2.Transparency = dec2.Transparency - 0.1
  7219. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7220. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9
  7221. decb.Transparency = decb.Transparency - 0.1
  7222. dec2b.Transparency = dec2b.Transparency - 0.1
  7223. rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3)
  7224. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3
  7225. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7226. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7227. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  7228. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  7229. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7230. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7231. RootPart.CFrame = FaceMouse2()[1]
  7232. end
  7233. summoned.Enabled = false
  7234.  
  7235. local Power = 8
  7236. while true do
  7237. swait()
  7238. Power = Power + 0.2
  7239. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7240. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7241. if typrot == 1 then
  7242. rotation = rotation + 2.5
  7243. elseif typrot == 2 then
  7244. rotation = rotation - 2.5
  7245. end
  7246. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9
  7247. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7248. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7249. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7250. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  7251. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  7252. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7253. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7254. RootPart.CFrame = FaceMouse2()[1]
  7255. if HoldingC == false then
  7256. coroutine.resume(coroutine.create(function()
  7257. local a = Instance.new("Part",Character)
  7258. a.Name = "Direction"
  7259. a.Anchored = true
  7260. a.BrickColor = bc("Maroon")
  7261. a.Material = "Neon"
  7262. a.Transparency = 1
  7263. a.CanCollide = false
  7264. local ray = Ray.new(
  7265. rng.CFrame.p, -- origin
  7266. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7267. )
  7268. local ignore = Character
  7269. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7270. a.BottomSurface = 10
  7271. a.TopSurface = 10
  7272. local distance = (rng.CFrame.p - position).magnitude
  7273. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7274. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7275. local lb = Instance.new("Part")
  7276. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7277. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7278. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7279. lb.Parent = char
  7280. lb.Color = Color3.new(0,0,0)
  7281. lb.CanCollide = false
  7282. lb.Material = "Neon"
  7283. lb.Anchored = true
  7284. lb.TopSurface = 0
  7285. lb.BottomSurface = 0
  7286. lb.Transparency = 0
  7287. lb.Size = vt(3,3,3)
  7288. lb.CFrame = a.CFrame
  7289. lb.Anchored = false
  7290. local thingery = Instance.new("SpecialMesh",lb)
  7291. thingery.MeshType = "Sphere"
  7292. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7293. game:GetService("Debris"):AddItem(lb, 10)
  7294. local bv = Instance.new("BodyVelocity")
  7295. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7296. bv.velocity = lb.CFrame.lookVector*125
  7297. bv.Parent = lb
  7298. local hitted = false
  7299. coroutine.resume(coroutine.create(function()
  7300. while true do
  7301. swait(3)
  7302. if lb.Parent ~= nil and hitted == false then
  7303. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7304. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7305. elseif lb.Parent == nil then
  7306. break
  7307. end
  7308. end
  7309. end))
  7310.  
  7311. game:GetService("Debris"):AddItem(a, 0.1)
  7312. RootPart.CFrame = FaceMouse2()[1]
  7313.  
  7314. coroutine.resume(coroutine.create(function()
  7315. swait(1)
  7316. lb.Touched:connect(function(hit)
  7317. if hitted == false then
  7318. hitted = true
  7319. lb.Transparency = 1
  7320. lb.Anchored = true
  7321. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7322. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7323. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7324. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7325. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7326. MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal")
  7327. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7328. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7329. for i = 0, 9 do
  7330. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7331. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7332. end
  7333. for i = 0, 19 do
  7334. swait(2)
  7335. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7336. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7337. end
  7338. end
  7339. end)
  7340. end))
  7341.  
  7342. for i = 0,1,0.1 do
  7343. swait()
  7344. dec.Transparency = dec.Transparency + 0.1
  7345. dec2.Transparency = dec2.Transparency + 0.1
  7346. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7347. decb.Transparency = decb.Transparency + 0.1
  7348. dec2b.Transparency = dec2b.Transparency + 0.1
  7349. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7350. end
  7351. rng:Destroy()
  7352. rngb:Destroy()
  7353. hum.WalkSpeed = 16
  7354. sbs:Destroy()
  7355. root.Anchored = false
  7356. attack = false
  7357. end))
  7358. break
  7359. end
  7360. if Power > 55 and HoldingC == true then
  7361. coroutine.resume(coroutine.create(function()
  7362. local a = Instance.new("Part",Character)
  7363. a.Name = "Direction"
  7364. a.Anchored = true
  7365. a.BrickColor = bc("Maroon")
  7366. a.Material = "Neon"
  7367. a.Transparency = 1
  7368. a.CanCollide = false
  7369. local ray = Ray.new(
  7370. rng.CFrame.p, -- origin
  7371. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7372. )
  7373. local ignore = Character
  7374. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7375. a.BottomSurface = 10
  7376. a.TopSurface = 10
  7377. local distance = (rng.CFrame.p - position).magnitude
  7378. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7379. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7380. local lb = Instance.new("Part")
  7381. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7382. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7383. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7384. lb.Parent = char
  7385. lb.Color = Color3.new(0,0,0)
  7386. lb.CanCollide = false
  7387. lb.Material = "Neon"
  7388. lb.Anchored = true
  7389. lb.TopSurface = 0
  7390. lb.BottomSurface = 0
  7391. lb.Transparency = 0
  7392. lb.Size = vt(3,3,3)
  7393. lb.CFrame = a.CFrame
  7394. lb.Anchored = false
  7395. local thingery = Instance.new("SpecialMesh",lb)
  7396. thingery.MeshType = "Sphere"
  7397. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7398. game:GetService("Debris"):AddItem(lb, 10)
  7399. local bv = Instance.new("BodyVelocity")
  7400. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7401. bv.velocity = lb.CFrame.lookVector*125
  7402. bv.Parent = lb
  7403. local hitted = false
  7404.  
  7405. coroutine.resume(coroutine.create(function()
  7406. while true do
  7407. swait(3)
  7408. if lb.Parent ~= nil and hitted == false then
  7409. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7410. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7411. elseif lb.Parent == nil then
  7412. break
  7413. end
  7414. end
  7415. end))
  7416. game:GetService("Debris"):AddItem(a, 0.1)
  7417. RootPart.CFrame = FaceMouse2()[1]
  7418.  
  7419. coroutine.resume(coroutine.create(function()
  7420. swait(1)
  7421. lb.Touched:connect(function(hit)
  7422. if hitted == false then
  7423. hitted = true
  7424. lb.Transparency = 1
  7425. lb.Anchored = true
  7426. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7427. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7428. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7429. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7430. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7431. MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal")
  7432. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7433. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7434. for i = 0, 9 do
  7435. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7436. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7437. end
  7438. for i = 0, 19 do
  7439. swait(2)
  7440. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7441. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7442. end
  7443. end
  7444. end)
  7445. end))
  7446.  
  7447. for i = 0,1,0.1 do
  7448. swait()
  7449. dec.Transparency = dec.Transparency + 0.1
  7450. dec2.Transparency = dec2.Transparency + 0.1
  7451. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7452. decb.Transparency = decb.Transparency + 0.1
  7453. dec2b.Transparency = dec2b.Transparency + 0.1
  7454. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7455. end
  7456. rng:Destroy()
  7457. rngb:Destroy()
  7458. hum.WalkSpeed = 16
  7459. sbs:Destroy()
  7460. root.Anchored = false
  7461. attack = false
  7462. end))
  7463. HoldingC = false
  7464. break
  7465. end
  7466. end
  7467. end
  7468.  
  7469.  
  7470. function LightHeal()
  7471. HoldingV = true
  7472. attack = true
  7473. local sbs = Instance.new("BodyPosition", root)
  7474. sbs.P = 3000
  7475. sbs.D = 1000
  7476. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7477. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  7478. wait(0.1)
  7479. root.Anchored = true
  7480. hum.WalkSpeed = 0
  7481. local rotation = 0
  7482. local typrot = math.random(1,2)
  7483. local rng = Instance.new("Part", char)
  7484. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7485. rng.Anchored = true
  7486. rng.BrickColor = origcolor
  7487. rng.CanCollide = false
  7488. rng.FormFactor = 3
  7489. rng.Name = "Ring"
  7490. rng.Material = "Neon"
  7491. rng.Size = Vector3.new(1, 0.05, 1)
  7492. rng.Transparency = 1
  7493. rng.TopSurface = 0
  7494. rng.BottomSurface = 0
  7495. local rngm = Instance.new("SpecialMesh", rng)
  7496. rngm.MeshType = "Brick"
  7497. rngm.Scale = vt(0,1,0)
  7498. local dec = Instance.new("Decal",rng)
  7499. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7500. dec.Face = "Top"
  7501. dec.Transparency = 1
  7502. local dec2 = dec:Clone()
  7503. dec2.Parent = rng
  7504. dec2.Face = "Bottom"
  7505. dec2.Transparency = 1
  7506.  
  7507.  
  7508.  
  7509. local summoned = Instance.new("ParticleEmitter",rng)
  7510. summoned.LightEmission = 1
  7511. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7512. summoned.Rate = 100
  7513. summoned.Lifetime = NumberRange.new(0.5)
  7514. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7515. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7516. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7517. summoned.Speed = NumberRange.new(0,0)
  7518. summoned.Rotation = NumberRange.new(-500,500)
  7519. summoned.RotSpeed = NumberRange.new(-500,500)
  7520.  
  7521. for i = 0,1,0.1 do
  7522. swait()
  7523. dec.Transparency = dec.Transparency - 0.1
  7524. dec2.Transparency = dec2.Transparency - 0.1
  7525. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7526. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7527. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7528. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7529. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3)
  7530. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  7531. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7532. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7533. RootPart.CFrame = FaceMouse()[1]
  7534. end
  7535. summoned.Enabled = false
  7536.  
  7537. local Power = 6
  7538. while true do
  7539. swait()
  7540. Power = Power + 0.1
  7541. rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4)
  7542. if typrot == 1 then
  7543. rotation = rotation + 2.5
  7544. elseif typrot == 2 then
  7545. rotation = rotation - 2.5
  7546. end
  7547. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7548. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7549. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7550. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1)
  7551. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1)
  7552. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7553. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7554. RootPart.CFrame = FaceMouse()[1]
  7555. if HoldingV == false then
  7556. coroutine.resume(coroutine.create(function()
  7557. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7558. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7559. MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal")
  7560. hum:TakeDamage(-45,-25)
  7561. local takenresult = hum.Health
  7562. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7563. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7564. for i = 0, 24 do
  7565. swait(1)
  7566. hum.Health = takenresult
  7567. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7568. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7569. end
  7570. for i = 0,1,0.1 do
  7571. swait()
  7572. dec.Transparency = dec.Transparency + 0.1
  7573. dec2.Transparency = dec2.Transparency + 0.1
  7574. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7575. end
  7576. rng:Destroy()
  7577. hum.WalkSpeed = 16
  7578. sbs:Destroy()
  7579. root.Anchored = false
  7580. attack = false
  7581. end))
  7582. break
  7583. end
  7584. if Power > 15 and HoldingV == true then
  7585. coroutine.resume(coroutine.create(function()
  7586. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7587. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7588. MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal")
  7589. hum:TakeDamage(-45,-25)
  7590. local takenresult = hum.Health
  7591. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7592. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7593. for i = 0, 24 do
  7594. swait(1)
  7595. hum.Health = takenresult
  7596. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7597. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7598. end
  7599. for i = 0,1,0.1 do
  7600. swait()
  7601. dec.Transparency = dec.Transparency + 0.1
  7602. dec2.Transparency = dec2.Transparency + 0.1
  7603. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7604. end
  7605. rng:Destroy()
  7606. hum.WalkSpeed = 16
  7607. sbs:Destroy()
  7608. root.Anchored = false
  7609. attack = false
  7610. end))
  7611. HoldingV = false
  7612. break
  7613. end
  7614. end
  7615. end
  7616.  
  7617. function UltralightBeam()
  7618. attack = true
  7619. local sbs = Instance.new("BodyPosition", root)
  7620. sbs.P = 3000
  7621. sbs.D = 1000
  7622. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7623. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7624. wait(0.1)
  7625. root.Anchored = true
  7626. hum.WalkSpeed = 0
  7627. local rotation = 0
  7628. local typrot = math.random(1,2)
  7629. local rng = Instance.new("Part", char)
  7630. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  7631. rng.Anchored = true
  7632. rng.BrickColor = origcolor
  7633. rng.CanCollide = false
  7634. rng.FormFactor = 3
  7635. rng.Name = "Ring"
  7636. rng.Material = "Neon"
  7637. rng.Size = Vector3.new(1, 0.05, 1)
  7638. rng.Transparency = 1
  7639. rng.TopSurface = 0
  7640. rng.BottomSurface = 0
  7641. local rngm = Instance.new("SpecialMesh", rng)
  7642. rngm.MeshType = "Brick"
  7643. rngm.Scale = vt(0,1,0)
  7644. local dec = Instance.new("Decal",rng)
  7645. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7646. dec.Face = "Top"
  7647. dec.Transparency = 1
  7648. local dec2 = dec:Clone()
  7649. dec2.Parent = rng
  7650. dec2.Face = "Bottom"
  7651. dec2.Transparency = 1
  7652.  
  7653. local rngb = Instance.new("Part", char)
  7654. rngb.Anchored = true
  7655. rngb.BrickColor = origcolor
  7656. rngb.CanCollide = false
  7657. rngb.FormFactor = 3
  7658. rngb.Name = "Ring"
  7659. rngb.Material = "Neon"
  7660. rngb.Size = Vector3.new(1, 0.05, 1)
  7661. rngb.Transparency = 1
  7662. rngb.TopSurface = 0
  7663. rngb.BottomSurface = 0
  7664. local rngmb = Instance.new("SpecialMesh", rngb)
  7665. rngmb.MeshType = "Brick"
  7666. rngmb.Name = "SizeMesh"
  7667. rngmb.Scale = vt(0,1,0)
  7668.  
  7669. local orb = rngb:Clone()
  7670. orb.Parent = char
  7671. orb.Transparency = 0
  7672. orb.BrickColor = BrickColor.new("Really black")
  7673. orb.Size = vt(1,1,1)
  7674. local orbmish = orb.SizeMesh
  7675. orbmish.Scale = vt(0,0,0)
  7676. orbmish.MeshType = "Sphere"
  7677.  
  7678. local orbe = rngb:Clone()
  7679. orbe.Parent = char
  7680. orbe.Transparency = 0.5
  7681. orbe.BrickColor = BrickColor.new("Maroon")
  7682. orbe.Size = vt(1,1,1)
  7683. local orbmish2 = orbe.SizeMesh
  7684. orbmish2.Scale = vt(0,0,0)
  7685. orbmish2.MeshType = "Sphere"
  7686.  
  7687. local decb = Instance.new("Decal",rngb)
  7688. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7689. decb.Face = "Top"
  7690. decb.Transparency = 1
  7691. local dec2b = dec:Clone()
  7692. dec2b.Parent = rngb
  7693. dec2b.Face = "Bottom"
  7694. dec2b.Transparency = 1
  7695.  
  7696.  
  7697. local summoned = Instance.new("ParticleEmitter",rng)
  7698. summoned.LightEmission = 1
  7699. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7700. summoned.Rate = 100
  7701. summoned.Lifetime = NumberRange.new(0.5)
  7702. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7703. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7704. summoned.Speed = NumberRange.new(0,0)
  7705. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7706. summoned.Rotation = NumberRange.new(-500,500)
  7707. summoned.RotSpeed = NumberRange.new(-500,500)
  7708.  
  7709. local scaled = 1
  7710. for i = 0,1,0.1 do
  7711. swait()
  7712. dec.Transparency = dec.Transparency - 0.1
  7713. dec2.Transparency = dec2.Transparency - 0.1
  7714. rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6)
  7715. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7716. decb.Transparency = decb.Transparency - 0.1
  7717. dec2b.Transparency = dec2b.Transparency - 0.1
  7718. rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9)
  7719. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7720. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7721. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7722. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7723. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7724. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7725. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7726. RootPart.CFrame = FaceMouse2()[1]
  7727. end
  7728. CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
  7729. summoned.Enabled = false
  7730. for i = 0,10,0.1 do
  7731. swait()
  7732. scaled = scaled - 0.01
  7733. if typrot == 1 then
  7734. rotation = rotation + 2.5
  7735. elseif typrot == 2 then
  7736. rotation = rotation - 2.5
  7737. end
  7738. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  7739. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  7740. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7741. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7742. sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,BrickColor.new("Maroon"),50)
  7743. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7744. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7745. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7746. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7747. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7748. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7749. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7750. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7751. RootPart.CFrame = FaceMouse2()[1]
  7752. end
  7753. for i = 0,3,0.1 do
  7754. swait()
  7755. if typrot == 1 then
  7756. rotation = rotation + 2.5
  7757. elseif typrot == 2 then
  7758. rotation = rotation - 2.5
  7759. end
  7760. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7761. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7762. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7763. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7764. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7765. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7766. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7767. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7768. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7769. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7770. RootPart.CFrame = FaceMouse2()[1]
  7771. end
  7772. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  7773. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  7774. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  7775. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  7776. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  7777. local xd= Instance.new("Sound",char)
  7778. xd.SoundId = "rbxassetid://445796828"
  7779. xd.Pitch = 0.75
  7780. xd.Looped = true
  7781. xd.Volume = 1.25
  7782. xd:Play()
  7783. local a = Instance.new("Part",Character)
  7784. a.Name = "Direction"
  7785. a.Anchored = true
  7786. a.BrickColor = bc("Really black")
  7787. a.Material = "Neon"
  7788. a.Transparency = 0
  7789. a.Shape = "Cylinder"
  7790. a.CanCollide = false
  7791. local a2 = Instance.new("Part",Character)
  7792. a2.Name = "Direction"
  7793. a2.Anchored = true
  7794. a2.BrickColor = bc("Maroon")
  7795. a2.Material = "Neon"
  7796. a2.Transparency = 0.5
  7797. a2.Shape = "Cylinder"
  7798. a2.CanCollide = false
  7799. local b = Instance.new("Part",Character)
  7800. b.Name = "HitDirect"
  7801. b.Anchored = true
  7802. b.BrickColor = bc("Maroon")
  7803. b.Material = "Neon"
  7804. b.Transparency = 1
  7805. b.CanCollide = false
  7806. local ray = Ray.new(
  7807. orb.CFrame.p, -- origin
  7808. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7809. )
  7810. local ignore = Character
  7811. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7812. a.BottomSurface = 10
  7813. a.TopSurface = 10
  7814. a2.BottomSurface = 10
  7815. a2.TopSurface = 10
  7816. local distance = (orb.CFrame.p - position).magnitude
  7817. a.Size = Vector3.new(distance, 1, 1)
  7818. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7819. a2.Size = Vector3.new(distance, 1, 1)
  7820. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7821. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7822. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7823. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7824. game:GetService("Debris"):AddItem(a, 20)
  7825. game:GetService("Debris"):AddItem(a2, 20)
  7826. game:GetService("Debris"):AddItem(b, 20)
  7827. local msh = Instance.new("SpecialMesh",a)
  7828. msh.MeshType = "Cylinder"
  7829. msh.Scale = vt(1,5*5,5*5)
  7830. local msh2 = Instance.new("SpecialMesh",a2)
  7831. msh2.MeshType = "Cylinder"
  7832. msh2.Scale = vt(1,6*5,6*5)
  7833.  
  7834. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false)
  7835. PRT.Color = C3(0,0,0)
  7836. local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0))
  7837. CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0))
  7838. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(1,1,1),false)
  7839. PRT.Color = C3(0,0,0)
  7840. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0))
  7841. CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0))
  7842.  
  7843. local LASTPART = Head
  7844. for i = 1, 20 do
  7845. local MATH = (1-(i/25))
  7846. if LASTPART == Head then
  7847. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7848. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
  7849. LASTPART = Horn
  7850. Horn.Color = C3((i*3-3)/255,0,0)
  7851. else
  7852. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7853. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
  7854. LASTPART = Horn
  7855. Horn.Color = C3((i*3-3)/255,0,0)
  7856. end
  7857. end
  7858. local LASTPART = Head
  7859. for i = 1, 20 do
  7860. local MATH = (1-(i/25))
  7861. if LASTPART == Head then
  7862. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7863. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
  7864. LASTPART = Horn
  7865. Horn.Color = C3((i*3-3)/255,0,0)
  7866. else
  7867. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  7868. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
  7869. LASTPART = Horn
  7870. Horn.Color = C3((i*3-3)/255,0,0)
  7871. end
  7872. end
  7873.  
  7874. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  7875. MakeForm(Eye,"Ball")
  7876. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  7877. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  7878. MakeForm(Eye,"Ball")
  7879. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  7880. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  7881. MakeForm(Eye,"Ball")
  7882. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  7883. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  7884. MakeForm(Eye,"Ball")
  7885. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  7886.  
  7887. for i = 0,20,0.1 do
  7888. swait()
  7889. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7890. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7891. ray = Ray.new(
  7892. orb.CFrame.p, -- origin
  7893. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7894. )
  7895. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7896. distance = (orb.CFrame.p - position).magnitude
  7897. if typrot == 1 then
  7898. rotation = rotation + 2.5
  7899. elseif typrot == 2 then
  7900. rotation = rotation - 2.5
  7901. end
  7902. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7903. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7904. RootPart.CFrame = FaceMouse2()[1]
  7905. a.Size = Vector3.new(distance, 1, 1)
  7906. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7907. a2.Size = Vector3.new(distance, 1, 1)
  7908. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7909. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7910. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7911. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7912. msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5)
  7913. msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5)
  7914. orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175)
  7915. orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175)
  7916. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7917. sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7918. sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,BrickColor.new("Maroon"))
  7919. xd.Volume = xd.Volume - 0.0025
  7920. MagniDamage(b, 50,30,60, 3, "Normal")
  7921. end
  7922. sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,BrickColor.new("Maroon"))
  7923. for i = 0, 9 do
  7924. sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,BrickColor.new("Maroon"),0)
  7925. end
  7926. xd:Destroy()
  7927. a:Destroy()
  7928. a2:Destroy()
  7929. orb:Destroy()
  7930. orbe:Destroy()
  7931. MagniDamage(b, 50,30,60, 3, "Normal")
  7932. CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
  7933. CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
  7934. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
  7935. for i = 0, 14 do
  7936. sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("Really black"),0)
  7937. sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,BrickColor.new("Maroon"),0)
  7938. end
  7939. sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("Really black"))
  7940. sphere(1,"Add",b.CFrame,vt(5,5,5),5,BrickColor.new("Maroon"))
  7941. for i = 0,1,0.1 do
  7942. swait()
  7943. dec.Transparency = dec.Transparency + 0.1
  7944. dec2.Transparency = dec2.Transparency + 0.1
  7945. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7946. decb.Transparency = decb.Transparency + 0.1
  7947. dec2b.Transparency = dec2b.Transparency + 0.1
  7948. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7949. end
  7950. rng:Destroy()
  7951. rngb:Destroy()
  7952. hum.WalkSpeed = 16
  7953. sbs:Destroy()
  7954. root.Anchored = false
  7955. attack = false
  7956. end
  7957.  
  7958. mouse.KeyDown:connect(function(k)
  7959. if k == "z" and attack == false and HoldingZ == false then
  7960. LightStorm()
  7961. end
  7962. if k == "x" and attack == false and HoldingX == false then
  7963. LightBeam()
  7964. end
  7965. if k == "c" and attack == false and HoldingC == false then
  7966. LightBomb()
  7967. end
  7968. if k == "v" and attack == false and HoldingV == false then
  7969. LightHeal()
  7970. end
  7971. if k == "b" and attack == false then
  7972. UltralightBeam()
  7973. end
  7974. end)
  7975.  
  7976. mouse.KeyUp:connect(function(k)
  7977. if k == "z" and attack == true and HoldingZ == true then
  7978. HoldingZ = false
  7979. end
  7980. if k == "x" and attack == true and HoldingX == true then
  7981. HoldingX = false
  7982. end
  7983. if k == "c" and attack == true and HoldingC == true then
  7984. HoldingC = false
  7985. end
  7986. if k == "v" and attack == true and HoldingV == true then
  7987. HoldingV = false
  7988. end
  7989. end)
  7990. Humanoid.Animator.Parent = nil
  7991. idleanim=.4
  7992. while true do
  7993. swait()
  7994. sine = sine + change
  7995. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7996. local velderp=RootPart.Velocity.y
  7997. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7998. if equipped==true or equipped==false then
  7999. if attack==false then
  8000. idle=idle+1
  8001. else
  8002. idle=0
  8003. end
  8004. if idle>=500 then
  8005. if attack==false then
  8006. --Sheath()
  8007. end
  8008. end
  8009. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8010. Anim="Jump"
  8011. if attack==false then
  8012. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8013. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8014. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  8015. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8016. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8017. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8018. end
  8019. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8020. Anim="Fall"
  8021. if attack==false then
  8022. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8023. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8024. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8025. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8026. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  8027. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  8028. end
  8029. elseif torvel<1 and hitfloor~=nil then
  8030. Anim="Idle"
  8031. if attack==false then
  8032. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1)
  8033. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  8034. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  8035. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  8036. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  8037. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  8038. end
  8039. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  8040. Anim="Walk"
  8041. if attack==false then
  8042. RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8043. LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8044. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  8045. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1)
  8046. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1)
  8047. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1)
  8048. end
  8049. elseif torvel>=22 and hitfloor~=nil then
  8050. Anim="Run"
  8051. if attack==false then
  8052. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8053. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8054. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  8055. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  8056. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  8057. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  8058. end
  8059. end
  8060. end
  8061. end
  8062. sick.SoundId = "rbxassetid://157460916"
  8063. sick.Looped = true
  8064. sick.Pitch = 1
  8065. sick.Volume = 8
  8066. sick.Parent = Effects
  8067. sick.Playing = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement