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- Extracting GDI dumps files
- by TuxTheWise
- Why would you want to do that?
- - Make your own rips.
- - Listen to music or watch the movies that were ripped/downsampled on the release
- you're playing.
- - Obtain GD file order to optimize your rip.
- - Verify if a image you have downloaded on internet has no corrupted files.
- 1. Introduction
- Have the GD dump files on a directory (track01.bin, track02.raw, etc). The .gdi file is
- not necessary.
- As most of you know, a GD disc has two parts: low density (CD, can be read by
- computer) and high density (only Dreamcast can read). CD part has a small data
- track and then a small audio track. Data track usually has useless stu , but can have
- extra files like wallpapers. That's track01.bin. The audio track is the warning track,
- the "warning, this disc is for use only on Sega Dreamcast" on american games, a
- similar message in a lot of languages in european, and "(!*@&#!(*@&#!*(@&#(*" in
- japanese games. That's track02.raw. Other tracks are all from high density area, and
- contains the actual files of the game.
- 2. Extracting CD data trac
- This is useless most of the time, but it can be done easily by a couple of methods.
- 2.1. Method 1: IsoBuster
- Open track01.bin in IsoBuster ("Open Image File"), select all the files that appeared
- (click in one and CTRL+A), right click, "Extract Objects" and select a folder to extract.
- 2.2. Method 2: Daemon Tools
- Have at least 1 virtual drive created by Daemon. Click Daemon tray icon and click
- this drive. Now select track01.bin (you will have to select "All Files (*.*)" to make it
- show up) and image will be mounted. Now go to My Computer, select the virtual
- drive and you can just copy/paste the files.
- 3. Extracting warning audio trac
- It's already extracted with the name track02.raw, but you probably can't handle this
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- extension. So use raw2wav (included on this pack) this way:
- raw2wav track02.raw
- and it will be converted to wav, that you can listen and manipulate the way you
- want. Note that this conversion has no quality loss.
- 4. Extracting IP.BIN
- Use isofix (included on this pack) in track03.bin this way:
- isofix track03.bin 45000
- and wait it finish. It created a file named "bootfile.bin", rename it to "IP.BIN" and
- you're done.
- NOTE: You can delete "header.iso", but don't delete "fixed.iso" because it will be
- used soon.
- 5. Examining file order
- Open "fixed.iso" created in last step in IsoBuster. If game have multi data tracks, a
- red cross will appear next to each file, but don't worry about that.
- To examine the file order, see the LBA of each file. Lower numbers mean inner part
- of disc. You can put the files in LBA order clicking on the title of the column on top.
- If you want to extract a list of the files, select the title of disc in left window, right
- click, "Folder tree and file information", "List tree-info (in txt file)", "LBA, Full path"
- or "LBA, Relative path", select a directory and a ile called FileList.txt will be created.
- This file has each file and its LBA and can be converted to mkisofs sort file. But that's
- another subject and probably will be discussed in another tutorial.
- 6. Extracting high density data
- Before going on, there are 3 kinds of data distribution in high density area and you
- must identify which one your GDI have to know how to extract the files.
- 6.1. Single data trac
- Your GDI must have the following files to be in this classification: track01.bin,
- track02.raw, track03.bin ONLY (and .gdi file of course). If it has any additional .bin or
- .raw file this method can't be used. Examples that use this distribution: Marvel Vs
- Capcom 2, Sonic Adventure.
- Open the "fixed.iso" in IsoBuster (that was created in section 4) and files will appear
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- in the right window. Select all (select one and CTRL+A), "Extract Objects" and select
- a folder to extract. You're done.
- Alternatively, you can mount "fixed.iso" in Daemon and copy/paste files as told in
- section 2.2.
- 6.2. Multi data track without CDDA
- Your GDI must have the following files to be in this classification: track01.bin,
- track02.raw, track03.bin, track04.raw and track05.bin (and .gdi file of course). If it
- has any additional .raw file this method can't be used. Examples that use this
- distribution: Tony Hawk's Pro Skater, Grandia II.
- Open notepad and create a file containing this:
- FILE "track03.bin" BINARY
- TRACK 03 MODE1/2352
- PREGAP 10:00:00
- INDEX 01 00:00:00
- POSTGAP 00:02:00
- FILE "track04.raw" BINARY
- TRACK 04 AUDIO
- INDEX 01 00:00:00
- POSTGAP 00:02:00
- FILE "track05.bin" BINARY
- TRACK 05 MODE1/2352
- INDEX 01 00:00:00
- and save it with .cue extension in the directory o your GD dump files.
- Mount the .cue with Daemon Tools (note that the files won't appear on virtual drive
- on My Computer), open IsoBuster and on top/left corner select the virtual drive of
- Daemon. Files will appear on right window. Then select all (select one and CTRL+A),
- "Extract Objects" and select a folder to extract. You're done.
- 6.3. Multi data track with CDDA
- Your GDI must have the following files to be in this classification: track01.bin,
- track02.raw, track03.bin, a lot of .raw tracks and trackXY.bin (where XY is the
- number of the last track of the GDI). Examples that use this distribution: Mr. Driller,
- Nightmare Creatures II.
- Open CueCreator.exe (included on this packType the number of the last track of
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- data (XY from the description of last paragraph) and a file called created.cue will be
- created. Move it to the directory of your GD dump iles. Mount the .cue with
- Daemon Tools (note that the files won't appear on virtual drive on My Computer),
- open IsoBuster and on top/left corner select the virtual drive of Daemon. Files will
- appear on right window. Then select all (select one and CTRL+A), "Extract Objects"
- and select a folder to extract. You're done.
- 6.3.1. Batch converting CDDA tracks
- CDDA tracks are already extracted under the name o track04.raw, track05.raw, ... ,
- track(XY-1).raw. You can convert each track using raw2wav as described in section 2.
- However, it can be a time consuming process because games like Nightmare
- Creatures II have 80+ CDDA tracks. To make job easier, open BatchCreator.exe
- (included on this pack) and have raw2wav.exe and the tracks you want to convert in
- the same directory. Then type the track number of the last DATA track (XY), not
- audio track (XY-1). For example, if your game has track01.bin, ..., track06.raw,
- track07.raw, track08.bin, you must insert number 8 in the script. A file called
- "created.bat" will be created. Execute this file and songs will be converted.
- 7. Last comments
- Nothing about track04.raw was commented in this text because usually it's another
- warning track (same line of track02.raw, but not identical file) that I have no idea
- why it's there. It can be converted with raw2wav as the other tracks. Usually you can
- just delete it after extraction (not before!) because it has nothing useful, but I found
- out that the game Armada has only one CDDA track and it's track04.raw. I don't
- know about other games, so I would convert and listen this file before deleting it.
- 8. Thanks
- - The nice guys who created the programs used here.
- - All people that rip and distribute GDI.
- - az_bont for writing this guide that helped me a lot.
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