smgr

Untitled

May 2nd, 2015
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  1. !!! GERGŐ ÚJ !!!
  2.  
  3. checkLastSeconds Succeeded!
  4.  
  5. checkSetStartTimeForBlack: Checking the upper and lower bounds of the target optionfor the Black player. First, the value is increased from default to maximal, plus one more time to check if it stops. Then, it decreased to minimal and checked again it it stops.
  6. ----------
  7. - MOD at 0s
  8. - MOD at 0s
  9. - MOD at 0s
  10. - Successful Black player display check #1: 60 expected
  11. - White at 0s
  12. - Successful Black player display check #2: 65 expected
  13. - White at 0s
  14. - Successful Black player display check #3: 70 expected
  15. - White at 0s
  16. - White at 0s
  17. - White at 0s
  18. - White at 0s
  19. - White at 0s
  20. - White at 0s
  21. - White at 0s
  22. - White at 0s
  23. - White at 0s
  24. - White at 0s
  25. - White at 0s
  26. - White at 0s
  27. - White at 0s
  28. - White at 0s
  29. - White at 0s
  30. - White at 0s
  31. - White at 0s
  32. - White at 0s
  33. - White at 0s
  34. - White at 0s
  35. - Successful Black player display check #4: 170 expected
  36. - White at 0s
  37. - Successful Black player display check #5: 175 expected
  38. - White at 0s
  39. - Successful Black player display check #6: 180 expected
  40. - White at 0s
  41. - Successful beep check #7: false expected
  42. - Failed Black player display check #8: expected "180" but found "185"
  43.  
  44.  
  45. checkSetStartTimeForWhite: Checking the upper and lower bounds of the target option for the White player. First, the value is increased from default to maximal, plus one more time to check if it stops. Then, it decreased to minimal and checked again it it stops.
  46. ----------
  47. - MOD at 0s
  48. - MOD at 0s
  49. - Successful White player display check #1: 60 expected
  50. - White at 0s
  51. - Successful White player display check #2: 65 expected
  52. - White at 0s
  53. - Successful White player display check #3: 70 expected
  54. - White at 0s
  55. - White at 0s
  56. - White at 0s
  57. - White at 0s
  58. - White at 0s
  59. - White at 0s
  60. - White at 0s
  61. - White at 0s
  62. - White at 0s
  63. - White at 0s
  64. - White at 0s
  65. - White at 0s
  66. - White at 0s
  67. - White at 0s
  68. - White at 0s
  69. - White at 0s
  70. - White at 0s
  71. - White at 0s
  72. - White at 0s
  73. - White at 0s
  74. - Successful White player display check #4: 170 expected
  75. - White at 0s
  76. - Successful White player display check #5: 175 expected
  77. - White at 0s
  78. - Successful White player display check #6: 180 expected
  79. - White at 0s
  80. - Successful beep check #7: false expected
  81. - Failed White player display check #8: expected "180" but found "185"
  82.  
  83. checkSetStartPlayer Succeeded!
  84. checkModInGame Succeeded!
  85. optionCycle Succeeded!
  86. checkEffectSetStartTimeForBlack Succeeded!
  87. checkEffectSetStartTimeForWhite Succeeded!
  88. base1 Succeeded!
  89. base2 Succeeded!
  90.  
  91. checkSetBonusTimeForBlack: Checking the upper and lower bounds of the target optionfor the Black player. First, the value is increased from default to maximal, plus one more time to check if it stops. Then, it decreased to minimal and checked again it it stops.
  92. ----------
  93. - MOD at 0s
  94. - MOD at 0s
  95. - MOD at 0s
  96. - MOD at 0s
  97. - MOD at 0s
  98. - Successful Black player display check #1: 0 expected
  99. - White at 0s
  100. - Successful Black player display check #2: 5 expected
  101. - White at 0s
  102. - Successful Black player display check #3: 10 expected
  103. - White at 0s
  104. - White at 0s
  105. - White at 0s
  106. - White at 0s
  107. - White at 0s
  108. - White at 0s
  109. - White at 0s
  110. - White at 0s
  111. - White at 0s
  112. - White at 0s
  113. - White at 0s
  114. - White at 0s
  115. - White at 0s
  116. - White at 0s
  117. - White at 0s
  118. - White at 0s
  119. - White at 0s
  120. - White at 0s
  121. - White at 0s
  122. - White at 0s
  123. - Successful Black player display check #4: 110 expected
  124. - White at 0s
  125. - Successful Black player display check #5: 115 expected
  126. - White at 0s
  127. - Successful Black player display check #6: 120 expected
  128. - White at 0s
  129. - Successful beep check #7: false expected
  130. - Failed Black player display check #8: expected "120" but found "125"
  131.  
  132.  
  133. checkSetBonusTimeForWhite: Checking the upper and lower bounds of the target option for the White player. First, the value is increased from default to maximal, plus one more time to check if it stops. Then, it decreased to minimal and checked again it it stops.
  134. ----------
  135. - MOD at 0s
  136. - MOD at 0s
  137. - MOD at 0s
  138. - MOD at 0s
  139. - Successful White player display check #1: 0 expected
  140. - White at 0s
  141. - Successful White player display check #2: 5 expected
  142. - White at 0s
  143. - Successful White player display check #3: 10 expected
  144. - White at 0s
  145. - White at 0s
  146. - White at 0s
  147. - White at 0s
  148. - White at 0s
  149. - White at 0s
  150. - White at 0s
  151. - White at 0s
  152. - White at 0s
  153. - White at 0s
  154. - White at 0s
  155. - White at 0s
  156. - White at 0s
  157. - White at 0s
  158. - White at 0s
  159. - White at 0s
  160. - White at 0s
  161. - White at 0s
  162. - White at 0s
  163. - White at 0s
  164. - Successful White player display check #4: 110 expected
  165. - White at 0s
  166. - Successful White player display check #5: 115 expected
  167. - White at 0s
  168. - Successful White player display check #6: 120 expected
  169. - White at 0s
  170. - Successful beep check #7: false expected
  171. - Failed White player display check #8: expected "120" but found "125"
  172.  
  173. checkStartInGame Succeeded!
  174. checkEffectSetStartPlayer Succeeded!
  175. checkResetInOptions Succeeded!
  176.  
  177. checkEffectSetBonusTimeForBlack: Checks the result of changeing the initial time for player Black.
  178. ----------
  179. - MOD at 0s
  180. - MOD at 0s
  181. - MOD at 0s
  182. - MOD at 0s
  183. - MOD at 0s
  184. - Successful main display check #1: Black increment time expected
  185. - Successful Black player display check #2: 0 expected
  186. - White at 0s
  187. - Successful main display check #3: Black increment time expected
  188. - Successful Black player display check #4: 5 expected
  189. - MOD at 0s
  190. - Successful main display check #5: Ready to play expected
  191. - START at 0s
  192. - White at 0s
  193. - Successful beep check #6: true expected
  194. - Successful main display check #7: Black moves expected
  195. - Successful Black player display check #8: 60 expected
  196. - Black at 0s
  197. - Successful beep check #9: true expected
  198. - Failed Black player display check #10: expected "65" but found "60"
  199.  
  200.  
  201. checkEffectSetBonusTimeForWhite: Checks the result of changeing the initial time for player Whtie.
  202. ----------
  203. - MOD at 0s
  204. - MOD at 0s
  205. - MOD at 0s
  206. - MOD at 0s
  207. - Successful main display check #1: White increment time expected
  208. - Successful White player display check #2: 0 expected
  209. - White at 0s
  210. - Successful main display check #3: White increment time expected
  211. - Successful White player display check #4: 5 expected
  212. - MOD at 0s
  213. - MOD at 0s
  214. - Successful main display check #5: Ready to play expected
  215. - START at 0s
  216. - Successful main display check #6: White moves expected
  217. - Successful White player display check #7: 60 expected
  218. - White at 0s
  219. - Successful beep check #8: true expected
  220. - Failed White player display check #9: expected "65" but found "60"
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