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Essentials Configuration

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Jan 1st, 2021
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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.18.1.0.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.cf/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color:
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: ''
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: true
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # When this option is enabled, the (tab) player list will be updated with the displayname.
  53. # The value of change-displayname (above) has to be true.
  54. change-playerlist: true
  55.  
  56. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  57. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  58. # The value of change-displayname (above) has to be true.
  59. # Do not edit this setting unless you know what you are doing!
  60. #add-prefix-suffix: false
  61.  
  62. # When this option is enabled, player prefixes will be shown in the playerlist.
  63. # This feature only works for Minecraft version 1.8 and higher.
  64. # This value of change-playerlist has to be true
  65. add-prefix-in-playerlist: true
  66.  
  67. # When this option is enabled, player suffixes will be shown in the playerlist.
  68. # This feature only works for Minecraft version 1.8 and higher.
  69. # This value of change-playerlist has to be true
  70. #add-suffix-in-playerlist: false
  71.  
  72. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  73. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  74. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  75. teleport-safety: true
  76.  
  77. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  78. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  79. force-disable-teleport-safety: false
  80.  
  81. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  82. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  83. force-safe-teleport-location: false
  84.  
  85. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  86. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  87. # If this is set to false, attempted teleports will be canceled with a warning.
  88. teleport-passenger-dismount: true
  89.  
  90. # The delay, in seconds, required between /home, /tp, etc.
  91. teleport-cooldown: 0
  92.  
  93. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  94. teleport-delay: 5
  95.  
  96. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  97. # This will also prevent the player attacking other players.
  98. teleport-invulnerability: 5
  99.  
  100. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  101. teleport-to-center: false
  102.  
  103. # The delay, in seconds, required between /heal or /feed attempts.
  104. heal-cooldown: 600
  105.  
  106. # Do you want to remove potion effects when healing a player?
  107. remove-effects-on-heal: true
  108.  
  109. # Near Radius
  110. # The default radius with /near
  111. # Used to use chat radius but we are going to make it separate.
  112. near-radius: 200
  113.  
  114. # What to prevent from /item and /give.
  115. # e.g item-spawn-blacklist: 10,11,46
  116. item-spawn-blacklist:
  117.  
  118. # Set this to true if you want permission based item spawn rules.
  119. # Note: The blacklist above will be ignored then.
  120. # Example permissions (these go in your permissions manager):
  121. # - essentials.itemspawn.item-all
  122. # - essentials.itemspawn.item-[itemname]
  123. # - essentials.itemspawn.item-[itemid]
  124. # - essentials.give.item-all
  125. # - essentials.give.item-[itemname]
  126. # - essentials.give.item-[itemid]
  127. # - essentials.unlimited.item-all
  128. # - essentials.unlimited.item-[itemname]
  129. # - essentials.unlimited.item-[itemid]
  130. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  131. #
  132. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  133. permission-based-item-spawn: false
  134.  
  135. # Mob limit on the /spawnmob command per execution.
  136. spawnmob-limit: 25
  137.  
  138. # Shall we notify users when using /lightning?
  139. warn-on-smite: true
  140.  
  141. # Shall we drop items instead of adding to inventory if the target inventory is full?
  142. drop-items-if-full: false
  143.  
  144. # Essentials Mail Notification
  145. # Should we notify players if they have no new mail?
  146. notify-no-new-mail: false
  147.  
  148. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  149. # Useful for servers with a lot of mail traffic.
  150. notify-player-of-mail-cooldown: 60
  151.  
  152. # The motd and rules are now configured in the files motd.txt and rules.txt.
  153.  
  154. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  155. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  156. # In this state, which plugin 'wins' appears to be almost random.
  157. #
  158. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  159. # To force essentials to take 'god' alias 'god' to 'egod'.
  160. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  161.  
  162. overridden-commands:
  163. # - god
  164. # - info
  165.  
  166. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  167. # You should not have to disable commands used in other plugins, they will automatically get priority.
  168. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  169. disabled-commands:
  170. # - nick
  171. # - clear
  172.  
  173. # These commands will be shown to players with socialSpy enabled.
  174. # You can add commands from other plugins you may want to track or
  175. # remove commands that are used for something you dont want to spy on.
  176. # Set - '*' in order to listen on all possible commands.
  177. socialspy-commands:
  178. - msg
  179. - w
  180. - r
  181. - mail
  182. - m
  183. - t
  184. - whisper
  185. - emsg
  186. - tell
  187. - er
  188. - reply
  189. - ereply
  190. - email
  191. - etell
  192. - ewhisper
  193. - pm
  194.  
  195. # Whether the private and public messages from muted players should appear in the social spy.
  196. # If so, they will be differentiated from those sent by normal players.
  197. socialspy-listen-muted-players: true
  198.  
  199. # The following settings listen for when a player changes worlds.
  200. # If you use another plugin to control speed and flight, you should change these to false.
  201.  
  202. # When a player changes world, should EssentialsX reset their flight?
  203. # This will disable flight if the player does not have essentials.fly.
  204. world-change-fly-reset: true
  205.  
  206. # When a player changes world, should we reset their speed according to their permissions?
  207. # This resets the player's speed to the default if they don't have essentials.speed.
  208. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  209. world-change-speed-reset: true
  210.  
  211. # Mute Commands
  212. # These commands will be disabled when a player is muted.
  213. # Use '*' to disable every command.
  214. # Essentials already disabled Essentials messaging commands by default.
  215. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  216. mute-commands:
  217. - msg
  218. - w
  219. - r
  220. - mail
  221. - m
  222. - t
  223. - whisper
  224. - emsg
  225. - tell
  226. - er
  227. - reply
  228. - ereply
  229. - email
  230. - etell
  231. - ewhisper
  232. - pm
  233.  
  234.  
  235. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  236. # This list has no effect if you are using a supported permissions system.
  237. # If you are using an unsupported permissions system, simply delete this section.
  238. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  239. # These are the permissions without the "essentials." part.
  240. #
  241. # To enable this feature, please set use-bukkit-permissions to false.
  242. player-commands:
  243. - afk
  244. - afk.auto
  245. - back
  246. - back.ondeath
  247. - balance
  248. - balance.others
  249. - balancetop
  250. - build
  251. - chat.color
  252. - chat.format
  253. - chat.shout
  254. - chat.question
  255. - clearinventory
  256. - compass
  257. - depth
  258. - delhome
  259. - getpos
  260. - geoip.show
  261. - help
  262. - helpop
  263. - home
  264. - home.others
  265. - ignore
  266. - info
  267. - itemdb
  268. - kit
  269. - kits.tools
  270. - list
  271. - mail
  272. - mail.send
  273. - me
  274. - motd
  275. - msg
  276. - msg.color
  277. - nick
  278. - near
  279. - pay
  280. - ping
  281. - protect
  282. - r
  283. - rules
  284. - realname
  285. - seen
  286. - sell
  287. - sethome
  288. - setxmpp
  289. - signs.create.protection
  290. - signs.create.trade
  291. - signs.break.protection
  292. - signs.break.trade
  293. - signs.use.balance
  294. - signs.use.buy
  295. - signs.use.disposal
  296. - signs.use.enchant
  297. - signs.use.free
  298. - signs.use.gamemode
  299. - signs.use.heal
  300. - signs.use.info
  301. - signs.use.kit
  302. - signs.use.mail
  303. - signs.use.protection
  304. - signs.use.repair
  305. - signs.use.sell
  306. - signs.use.time
  307. - signs.use.trade
  308. - signs.use.warp
  309. - signs.use.weather
  310. - spawn
  311. - suicide
  312. - time
  313. - tpa
  314. - tpaccept
  315. - tpahere
  316. - tpdeny
  317. - warp
  318. - warp.list
  319. - world
  320. - worth
  321. - xmpp
  322.  
  323. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  324. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  325. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  326. # Default is true.
  327. use-bukkit-permissions: true
  328.  
  329. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  330. # removed from the /kit list when a player can no longer use it
  331. skip-used-one-time-kits-from-kit-list: true
  332.  
  333. # Determines the functionality of the /createkit command.
  334. # If this is true, /createkit will give the user a link with the kit code.
  335. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  336. #
  337. pastebin-createkit: false
  338.  
  339. # Essentials Sign Control
  340. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  341. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  342. # Essentials colored sign support will be enabled when any sign types are enabled.
  343. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  344.  
  345. enabledSigns:
  346. - color
  347. - balance
  348. - buy
  349. - sell
  350. - trade
  351. - free
  352. - disposal
  353. - warp
  354. - kit
  355. - mail
  356. #- enchant
  357. #- gamemode
  358. - heal
  359. - info
  360. #- spawnmob
  361. - repair
  362. - time
  363. - weather
  364.  
  365. # How many times per second can Essentials signs be interacted with per player.
  366. # Values should be between 1-20, 20 being virtually no lag protection.
  367. # Lower numbers will reduce the possibility of lag, but may annoy players.
  368. sign-use-per-second: 5
  369.  
  370. # Allow item IDs on pre-existing signs on 1.13 and above.
  371. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  372. # were placed before 1.13.
  373. allow-old-id-signs: true
  374.  
  375. # List of sign names Essentials should not protect. This feature is especially useful when
  376. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  377. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  378. # Essentials's, then simply add kit below and Essentials will not protect it.
  379. #
  380. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  381. unprotected-sign-names:
  382. #- kit
  383.  
  384. # Backup runs a custom batch/bash command at a specified interval.
  385. # The server will save the world before executing the backup command, and disable
  386. # saving during the backup to prevent world corruption or other conflicts.
  387. # Backups can also be triggered manually with /backup.
  388. backup:
  389. # Interval in minutes.
  390. interval: 30
  391. # If true, the backup task will run even if there are no players online.
  392. always-run: false
  393. # Unless you add a valid backup command or script here, this feature will be useless.
  394. # Use 'save-all' to simply force regular world saving without backup.
  395. # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  396. #command: 'rdiff-backup World1 backups/World1'
  397.  
  398. # Set this true to enable permission per warp.
  399. per-warp-permission: false
  400.  
  401. # Sort output of /list command by groups.
  402. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  403. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  404. list:
  405. # To merge groups, list the groups you wish to merge
  406. #Staff: owner admin moderator
  407. Admins: owner admin
  408. # To limit groups, set a max user limit
  409. #builder: 20
  410. # To hide groups, set the group as hidden
  411. #default: hidden
  412. # Uncomment the line below to simply list all players with no grouping
  413. #Players: '*'
  414.  
  415. # Displays real names in /list next to players who are using a nickname.
  416. real-names-on-list: false
  417.  
  418. # More output to the console.
  419. debug: false
  420.  
  421. # Set the locale for all messages.
  422. # If you don't set this, the default locale of the server will be used.
  423. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  424. # Don't forget to remove the # in front of the line.
  425. # For more information, visit http://wiki.ess3.net/wiki/Locale
  426. locale: en
  427.  
  428. # Turn off god mode when people leave the server.
  429. remove-god-on-disconnect: false
  430.  
  431. # Auto-AFK
  432. # After this timeout in seconds, the user will be set as AFK.
  433. # This feature requires the player to have essentials.afk.auto node.
  434. # Set to -1 for no timeout.
  435. auto-afk: 300
  436.  
  437. # Auto-AFK Kick
  438. # After this timeout in seconds, the user will be kicked from the server.
  439. # essentials.afk.kickexempt node overrides this feature.
  440. # Set to -1 for no timeout.
  441. auto-afk-kick: 900
  442.  
  443. # Set this to true, if you want to freeze the player, if the player is AFK.
  444. # Other players or monsters can't push the player out of AFK mode then.
  445. # This will also enable temporary god mode for the AFK player.
  446. # The player has to use the command /afk to leave the AFK mode.
  447. freeze-afk-players: false
  448.  
  449. # When the player is AFK, should he be able to pickup items?
  450. # Enable this, when you don't want people idling in mob traps.
  451. disable-item-pickup-while-afk: false
  452.  
  453. # This setting controls if a player is marked as active on interaction.
  454. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  455. cancel-afk-on-interact: true
  456.  
  457. # Should we automatically remove afk status when a player moves?
  458. # Player will be removed from AFK on chat/command regardless of this setting.
  459. # Disable this to reduce server lag.
  460. cancel-afk-on-move: true
  461.  
  462. # Should AFK players be ignored when other players are trying to sleep?
  463. # When this setting is false, players won't be able to skip the night if some players are AFK.
  464. # Users with the permission node essentials.sleepingignored will always be ignored.
  465. sleep-ignores-afk-players: true
  466.  
  467. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  468. # should not interfere with the AFK player's list name.
  469. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  470. afk-list-name: "none"
  471.  
  472. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  473. # to the entire server, or just to the player?
  474. # When this setting is false, only the player will be notified upon changing their AFK state.
  475. broadcast-afk-message: false
  476.  
  477. # You can disable the death messages of Minecraft here.
  478. death-messages: true
  479.  
  480. # How should essentials handle players with the essentials.keepinv permission who have items with
  481. # curse of vanishing when they die?
  482. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  483. # Defaults to "keep"
  484. vanishing-items-policy: keep
  485.  
  486. # How should essentials handle players with the essentials.keepinv permission who have items with
  487. # curse of binding when they die?
  488. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  489. # Defaults to "keep"
  490. binding-items-policy: keep
  491.  
  492. # When players die, should they receive the coordinates they died at?
  493. send-info-after-death: false
  494.  
  495. # Should players with permissions be able to join and part silently?
  496. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  497. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  498. allow-silent-join-quit: true
  499.  
  500. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  501. # or set this to "" to hide the message entirely.
  502. # You may use color codes, {USERNAME} for the player's name, and {PLAYER} for the player's displayname.
  503. custom-join-message: "&6{PLAYER} &dJoined"
  504. custom-quit-message: "&6{PLAYER} &dLeft"
  505.  
  506. # You can disable join and quit messages when the player count reaches a certain limit.
  507. # When the player count is below this number, join/quit messages will always be shown.
  508. # Set this to -1 to always show join and quit messages regardless of player count.
  509. hide-join-quit-messages-above: -1
  510.  
  511. # Add worlds to this list, if you want to automatically disable god mode there.
  512. no-god-in-worlds:
  513. - Lobby
  514.  
  515. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  516. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  517. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  518. # This does not affect the /home command, there is a separate toggle below for this.
  519. world-teleport-permissions: false
  520.  
  521. # The number of items given if the quantity parameter is left out in /item or /give.
  522. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  523. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  524. default-stack-size: -1
  525.  
  526. # Over-sized stacks are stacks that ignore the normal max stack size.
  527. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  528. # How many items should be in an over-sized stack?
  529. oversized-stacksize: 64
  530.  
  531. # Allow repair of enchanted weapons and armor.
  532. # If you set this to false, you can still allow it for certain players using the permission.
  533. # essentials.repair.enchanted
  534. repair-enchanted: true
  535.  
  536. # Allow 'unsafe' enchantments in kits and item spawning.
  537. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  538. unsafe-enchantments: true
  539.  
  540. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  541. #If you set this to true any plugin that uses teleport will have the previous location registered.
  542. register-back-in-listener: true
  543.  
  544. #Delay to wait before people can cause attack damage after logging in.
  545. login-attack-delay: 5
  546.  
  547. #Set the max fly speed, values range from 0.1 to 1.0
  548. max-fly-speed: 1
  549.  
  550. #Set the max walk speed, values range from 0.1 to 1.0
  551. max-walk-speed: 1
  552.  
  553. #Set the maximum amount of mail that can be sent within a minute.
  554. mails-per-minute: 10
  555.  
  556. # Set the maximum time /mute can be used for in seconds.
  557. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  558. max-mute-time: -1
  559.  
  560. # Set the maximum time /tempban can be used for in seconds.
  561. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  562. max-tempban-time: -1
  563.  
  564. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  565. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  566. # If false, /r goes to the last person that messaged you.
  567. last-message-reply-recipient: false
  568.  
  569. # If last-message-reply-recipient is enabled for a particular player,
  570. # this specifies the duration, in seconds, that would need to elapse for the
  571. # reply-recipient to update when receiving a message.
  572. # Default is 180 (3 minutes)
  573. last-message-reply-recipient-timeout: 180
  574.  
  575. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  576. milk-bucket-easter-egg: false
  577.  
  578. # Toggles whether or not the fly status message should be sent to players on join
  579. send-fly-enable-on-join: false
  580.  
  581. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  582. # This applies to /time, /day, /eday, /night, /enight, /etime.
  583. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  584. world-time-permissions: false
  585.  
  586. # Specify cooldown for both Essentials commands and external commands as well.
  587. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  588. #
  589. # Wildcards are supported. E.g.
  590. # - '*i*': 50
  591. # adds a 50 second cooldown to all commands that include the letter i
  592. #
  593. # EssentialsX supports regex by starting the command with a caret ^
  594. # For example, to target commands starting with ban and not banip the following would be used:
  595. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  596. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  597. command-cooldowns:
  598. # feed: 100 # 100 second cooldown on /feed command
  599. # '*': 5 # 5 Second cooldown on all commands
  600.  
  601. # Whether command cooldowns should be persistent past server shutdowns
  602. command-cooldown-persistence: true
  603.  
  604. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  605. # NPC balances can include features like factions from FactionsUUID plugin.
  606. npcs-in-balance-ranking: false
  607.  
  608. # Allow bulk buying and selling signs when the player is sneaking.
  609. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  610. allow-bulk-buy-sell: true
  611.  
  612. # Allow selling of items with custom names with the /sell command.
  613. # This may be useful to prevent players accidentally selling named items.
  614. allow-selling-named-items: true
  615.  
  616. # Delay for the MOTD display for players on join, in milliseconds.
  617. # This has no effect if the MOTD command or permission are disabled.
  618. delay-motd: 0
  619.  
  620. # A list of commands that should have their complementary confirm commands enabled by default.
  621. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  622. default-enabled-confirm-commands:
  623. #- pay
  624. #- clearinventory
  625.  
  626. # Whether or not to teleport a player back to their previous position after they have been freed from jail.
  627. teleport-back-when-freed-from-jail: true
  628.  
  629. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  630. # Set to 0 for no timeout.
  631. tpa-accept-cancellation: 120
  632.  
  633. # Allow players to set hats by clicking on their helmet slot.
  634. allow-direct-hat: true
  635.  
  636. # Allow in-game players to specify a world when running /broadcastworld.
  637. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  638. # This doesn't affect running the command from the console, where a world is always required.
  639. allow-world-in-broadcastworld: true
  640.  
  641. # Consider water blocks as "safe," therefore allowing players to teleport
  642. # using commands such as /home or /spawn to a location that is occupied
  643. # by water blocks
  644. is-water-safe: false
  645.  
  646. # Should the usermap try to sanitise usernames before saving them?
  647. # You should only change this to false if you use Minecraft China.
  648. safe-usermap-names: true
  649.  
  650. # Should Essentials output logs when a command block executes a command?
  651. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  652. log-command-block-commands: true
  653.  
  654. # Set the maximum speed for projectiles spawned with /fireball.
  655. max-projectile-speed: 8
  656.  
  657. ############################################################
  658. # +------------------------------------------------------+ #
  659. # | Homes | #
  660. # +------------------------------------------------------+ #
  661. ############################################################
  662.  
  663. # Allows people to set their bed during the day.
  664. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  665. update-bed-at-daytime: true
  666.  
  667. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  668. # This applies to the /home command only.
  669. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  670. world-home-permissions: false
  671.  
  672. # Allow players to have multiple homes.
  673. # Players need essentials.sethome.multiple before they can have more than 1 home.
  674. # You can set the default number of multiple homes using the 'default' rank below.
  675. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  676. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  677. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  678. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  679. sethome-multiple:
  680. default: 3
  681. hoof: 5
  682. scale: 10
  683. claw: 15
  684.  
  685. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  686. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  687.  
  688. # Controls whether players need the permission "essentials.home.compass" in order to point
  689. # the player's compass at their first home.
  690. #
  691. # Leaving this as false will retain Essentials' original behaviour, which is to always
  692. # change the compass' direction to point towards their first home.
  693. compass-towards-home-perm: true
  694.  
  695. # If no home is set, would you like to send the player to spawn?
  696. # If set to false, players will not be teleported when they run /home without setting a home first.
  697. spawn-if-no-home: true
  698.  
  699. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  700. confirm-home-overwrite: true
  701.  
  702. ############################################################
  703. # +------------------------------------------------------+ #
  704. # | Economy | #
  705. # +------------------------------------------------------+ #
  706. ############################################################
  707.  
  708. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  709.  
  710. # You can control the values of items that are sold to the server by using the /setworth command.
  711.  
  712. # Defines the balance with which new players begin. Defaults to 0.
  713. starting-balance: 100
  714.  
  715. # Defines the cost to use the given commands PER USE.
  716. # Some commands like /repair have sub-costs, check the wiki for more information.
  717. command-costs:
  718. # /example costs $1000 PER USE
  719. #example: 1000
  720. # /kit tools costs $1500 PER USE
  721. #kit-tools: 1500
  722.  
  723. # Set this to a currency symbol you want to use.
  724. # Remember, if you want to use special characters in this document,
  725. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  726. currency-symbol: '$'
  727.  
  728. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  729. # For example, the euro symbol typically appears after the current amount.
  730. currency-symbol-suffix: false
  731.  
  732. # Set the maximum amount of money a player can have.
  733. # The amount is always limited to 10 trillion because of the limitations of a java double.
  734. max-money: 10000000000000
  735.  
  736. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  737. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  738. min-money: -10000
  739.  
  740. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  741. economy-log-enabled: false
  742.  
  743. # Enable this to also log all transactions from other plugins through Vault.
  744. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  745. economy-log-update-enabled: false
  746.  
  747. # Minimum acceptable amount to be used in /pay.
  748. minimum-pay-amount: 0.01
  749.  
  750. # Enable this to block users who try to /pay another user which ignore them.
  751. pay-excludes-ignore-list: false
  752.  
  753. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  754. #
  755. # "#,##0.00" is how the majority of countries display currency.
  756. #currency-format: "#,##0.00"
  757.  
  758. # Format currency symbols. Some locales use , and . interchangeably.
  759. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  760. #
  761. # For 1.234,50 use de-DE
  762. # For 1,234.50 use en-US
  763. # For 1'234,50 use fr-ch
  764. #currency-symbol-format-locale: en-US
  765.  
  766. ############################################################
  767. # +------------------------------------------------------+ #
  768. # | Help | #
  769. # +------------------------------------------------------+ #
  770. ############################################################
  771.  
  772. # Show other plugins commands in help.
  773. non-ess-in-help: true
  774.  
  775. # Hide plugins which do not give a permission.
  776. # You can override a true value here for a single plugin by adding a permission to a user/group.
  777. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  778. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  779. hide-permissionless-help: true
  780.  
  781. ############################################################
  782. # +------------------------------------------------------+ #
  783. # | EssentialsX Chat | #
  784. # +------------------------------------------------------+ #
  785. ############################################################
  786.  
  787. # You need to install EssentialsX Chat for this section to work.
  788. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  789.  
  790. chat:
  791.  
  792. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  793. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  794. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  795. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  796. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  797. radius: 0
  798.  
  799. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  800. # Or you can give a group specific chat format, to give some extra variation.
  801. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  802. # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  803.  
  804. format: '{DISPLAYNAME}: {MESSAGE}'
  805. #format: '{DISPLAYNAME}: {MESSAGE}'
  806. #format: '{DISPLAYNAME}: {MESSAGE}'
  807.  
  808. group-formats:
  809. default: '{DISPLAYNAME}: {MESSAGE}'
  810. admins: '{DISPLAYNAME}: {MESSAGE}'
  811.  
  812. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  813. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  814.  
  815. # You can use permissions to control whether players can use formatting codes in their chat messages.
  816. # See https://essentialsx.cf/wiki/Color-Permissions.html for more information.
  817.  
  818. ############################################################
  819. # +------------------------------------------------------+ #
  820. # | EssentialsX Protect | #
  821. # +------------------------------------------------------+ #
  822. ############################################################
  823.  
  824. # You need to install EssentialsX Protect for this section to work.
  825. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  826.  
  827. protect:
  828.  
  829. # General physics/behavior modifications. Set these to true to disable behaviours.
  830. prevent:
  831. lava-flow: false
  832. water-flow: false
  833. water-bucket-flow: false
  834. fire-spread: true
  835. lava-fire-spread: true
  836. lava-itemdamage: false
  837. flint-fire: false
  838. lightning-fire-spread: true
  839. portal-creation: false
  840. tnt-explosion: false
  841. tnt-playerdamage: false
  842. tnt-itemdamage: false
  843. tnt-minecart-explosion: false
  844. tnt-minecart-playerdamage: false
  845. tnt-minecart-itemdamage: false
  846. fireball-explosion: false
  847. fireball-fire: false
  848. fireball-playerdamage: false
  849. fireball-itemdamage: false
  850. witherskull-explosion: false
  851. witherskull-playerdamage: false
  852. witherskull-itemdamage: false
  853. wither-spawnexplosion: false
  854. wither-blockreplace: false
  855. creeper-explosion: false
  856. creeper-playerdamage: false
  857. creeper-itemdamage: false
  858. creeper-blockdamage: false
  859. ender-crystal-explosion: false
  860. enderdragon-blockdamage: true
  861. enderman-pickup: false
  862. villager-death: false
  863. bed-explosion: false
  864. respawn-anchor-explosion: false
  865. # Monsters won't follow players.
  866. # permission essentials.protect.entitytarget.bypass disables this.
  867. entitytarget: false
  868. # Prevents zombies from breaking down doors
  869. zombie-door-break: false
  870. # Prevents Ravagers from stealing blocks
  871. ravager-thief: false
  872. # Prevents sheep from turning grass to dirt
  873. sheep-eat-grass: false
  874. # Prevent certain transformations.
  875. transformation:
  876. # Prevent creepers becoming charged when struck by lightning.
  877. charged-creeper: false
  878. # Prevent villagers becoming zombie villagers.
  879. zombie-villager: false
  880. # Prevent zombie villagers being cured.
  881. villager: false
  882. # Prevent villagers becoming witches when struck by lightning.
  883. witch: false
  884. # Prevent pigs becoming zombie pigmen when struck by lightning.
  885. zombie-pigman: false
  886. # Prevent zombies turning into drowneds, and husks turning into zombies.
  887. drowned: false
  888. # Prevent mooshrooms changing colour when struck by lightning.
  889. mooshroom: false
  890. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  891. spawn:
  892. creeper: false
  893. skeleton: false
  894. spider: false
  895. giant: false
  896. zombie: false
  897. slime: false
  898. ghast: false
  899. pig_zombie: false
  900. enderman: false
  901. cave_spider: false
  902. silverfish: false
  903. blaze: false
  904. magma_cube: false
  905. ender_dragon: false
  906. pig: false
  907. sheep: false
  908. cow: false
  909. chicken: false
  910. squid: false
  911. wolf: false
  912. mushroom_cow: false
  913. snowman: false
  914. ocelot: false
  915. iron_golem: false
  916. villager: false
  917. wither: false
  918. bat: false
  919. witch: false
  920. horse: false
  921. phantom: false
  922.  
  923. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  924. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  925. creeper:
  926. max-height: -1
  927.  
  928. # Disable various default physics and behaviors.
  929. disable:
  930. # Should fall damage be disabled?
  931. fall: false
  932.  
  933. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  934. # They will be unable to attack users without that same permission node.
  935. pvp: false
  936.  
  937. # Should drowning damage be disabled?
  938. # (Split into two behaviors; generally, you want both set to the same value.)
  939. drown: false
  940. suffocate: false
  941.  
  942. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  943. lavadmg: false
  944.  
  945. # Should arrow damage be disabled?
  946. projectiles: false
  947.  
  948. # This will disable damage from touching cacti.
  949. contactdmg: false
  950.  
  951. # Burn, baby, burn! Should fire damage be disabled?
  952. firedmg: false
  953.  
  954. # Should the damage after hit by a lightning be disabled?
  955. lightning: false
  956.  
  957. # Should Wither damage be disabled?
  958. wither: false
  959.  
  960. # Disable weather options?
  961. weather:
  962. storm: false
  963. thunder: false
  964. lightning: false
  965.  
  966. ############################################################
  967. # +------------------------------------------------------+ #
  968. # | EssentialsX AntiBuild | #
  969. # +------------------------------------------------------+ #
  970. ############################################################
  971.  
  972. # You need to install EssentialsX AntiBuild for this section to work.
  973. # See https://essentialsx.cf/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  974.  
  975. # Should people without the essentials.build permission be allowed to build?
  976. # Set true to disable building for those people.
  977. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  978. build: true
  979.  
  980. # Should people without the essentials.build permission be allowed to use items?
  981. # Set true to disable using for those people.
  982. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  983. use: true
  984.  
  985. # Should we warn people when they are not allowed to build?
  986. warn-on-build-disallow: true
  987.  
  988. # For which block types would you like to be alerted?
  989. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  990. alert:
  991. on-placement: LAVA,TNT,LAVA_BUCKET
  992. on-use: LAVA_BUCKET
  993. on-break:
  994.  
  995. blacklist:
  996.  
  997. # Which blocks should people be prevented from placing?
  998. placement: LAVA,TNT,LAVA_BUCKET
  999.  
  1000. # Which items should people be prevented from using?
  1001. usage: LAVA_BUCKET
  1002.  
  1003. # Which blocks should people be prevented from breaking?
  1004. break:
  1005.  
  1006. # Which blocks should not be moved by pistons?
  1007. piston:
  1008.  
  1009. # Which blocks should not be dispensed by dispensers
  1010. dispenser:
  1011.  
  1012. ############################################################
  1013. # +------------------------------------------------------+ #
  1014. # | EssentialsX Spawn + New Players | #
  1015. # +------------------------------------------------------+ #
  1016. ############################################################
  1017.  
  1018. # You need to install EssentialsX Spawn for this section to work.
  1019. # See https://essentialsx.cf/wiki/Module-Breakdown.html for more information.
  1020.  
  1021. newbies:
  1022. # Should we announce to the server when someone logs in for the first time?
  1023. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1024. # If not, set to ''
  1025. #announce-format: ''
  1026. announce-format: '&dWelcome &6{DISPLAYNAME}&d to the server!'
  1027.  
  1028. # When we spawn for the first time, which spawnpoint do we use?
  1029. # Set to "none" if you want to use the spawn point of the world.
  1030. spawnpoint: none
  1031.  
  1032. # Do we want to give users anything on first join? Set to '' to disable
  1033. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1034. #kit: ''
  1035. kit: Default
  1036.  
  1037. # What priority should we use for handling respawns?
  1038. # Set this to none, if you want vanilla respawning behaviour.
  1039. # Set this to lowest, if you want Multiverse to handle the respawning.
  1040. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1041. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1042. respawn-listener-priority: high
  1043.  
  1044. # What priority should we use for handling spawning on joining the server?
  1045. # See respawn-listener-priority for possible values.
  1046. # Note: changing this may impact or break spawn-on-join functionality.
  1047. spawn-join-listener-priority: high
  1048.  
  1049. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1050. respawn-at-home: true
  1051.  
  1052. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1053. respawn-at-anchor: true
  1054.  
  1055. # Teleport all joining players to the spawnpoint
  1056. spawn-on-join: false
  1057. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1058. #spawn-on-join: guests
  1059. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1060. #spawn-on-join:
  1061. #- guests
  1062. #- admin
  1063.  
  1064. # End of file <-- No seriously, you're done with configuration.
  1065.  
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