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May 20th, 2018
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C++ 0.26 KB | None | 0 0
  1. void ServerComm::updateChannelInfo(QString channelId)
  2. {
  3.     currentPlayedChannel = channelId;
  4.     qDebug() << channelId;
  5.     //channelInfoReader->get(QNetworkRequest(CHANNEL_REFRESH_URL));
  6. }
  7.  
  8. void ServerComm::finishReadingChannelInfo(QNetworkReply *reply)
  9. {
  10.  
  11. }
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