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railcraft.cfg

Apr 30th, 2014
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  1. # Configuration file
  2.  
  3. ####################
  4. # anchors
  5. ####################
  6.  
  7. anchors {
  8. #
  9. # change to craftable=false to disable World Anchor crafting, they will still be available via Creative
  10. #
  11. B:craftable=true
  12.  
  13. #
  14. # change to 'delete.anchors=true' to delete every World Anchor or Anchor Cart in the world.
  15. # Value resets to false after each session.
  16. # To disable Anchors completely, disable the ChunkLoading Module from 'modules.cfg'
  17. #
  18. B:delete.anchors=false
  19.  
  20. #
  21. # this is the itemID of the item to be used as Anchor Fuel, defaults to Ender Pearls
  22. #
  23. I:fuel.itemID=368
  24.  
  25. #
  26. # this is the itemID of the item to be used as Anchor Fuel, defaults to 0
  27. #
  28. I:fuel.itemMeta=0
  29.  
  30. #
  31. # change to interact.with.pipes=false to prevent pipes, tubes, or various other things from interacting with Anchors
  32. #
  33. B:interact.with.pipes=true
  34.  
  35. #
  36. # change to personal.craftable=false to disable Personal Anchor crafting, they will still be available via Creative
  37. #
  38. B:personal.craftable=true
  39.  
  40. #
  41. # the number of hours that a single Ender Pearl will power a Personal Anchor or Personal Anchor Cart
  42. # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
  43. # set it to -1 to disable the fuel requirement, default = 12, max = 480
  44. #
  45. I:personal.refuel=12
  46.  
  47. #
  48. # change to print.locations=true to print Anchor locations to the log on startup
  49. #
  50. B:print.locations=true
  51.  
  52. #
  53. # the number of hours that a single Ender Pearl will power a World Anchor or Anchor Cart
  54. # this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
  55. # set it to -1 to disable the fuel requirement, default = 12, max = 480
  56. #
  57. I:refuel=12
  58. }
  59.  
  60.  
  61. ####################
  62. # block
  63. #===================
  64. # This is were block IDs are defined.
  65. # Changing these will have adverse effects on existing worlds.
  66. # For the list of which sub-blocks are on each ID see the sub-block section below.
  67. ####################
  68.  
  69. block {
  70. I:block.anvil=478
  71. I:block.brick.abyssal=466
  72. I:block.brick.bleachedbone=470
  73. I:block.brick.bloodstained=468
  74. I:block.brick.frostbound=472
  75. I:block.brick.infernal=467
  76. I:block.brick.nether=475
  77. I:block.brick.quarried=471
  78. I:block.brick.sandy=469
  79. I:block.cube=457
  80. I:block.detector=450
  81. I:block.elevator=455
  82. I:block.firestone.recharge=477
  83. I:block.fluid.creosote=490
  84. I:block.fluid.steam=491
  85. I:block.glass=474
  86. I:block.hidden=0
  87. I:block.lamp=479
  88. I:block.machine.alpha=451
  89. I:block.machine.beta=452
  90. I:block.machine.delta=476
  91. I:block.machine.gamma=453
  92. I:block.ore=458
  93. I:block.post=459
  94. I:block.post.metal=460
  95. I:block.signal=456
  96. I:block.slab=465
  97. I:block.stair=464
  98. I:block.stonelamp=479
  99. I:block.track=454
  100. I:block.wall.alpha=461
  101. I:block.wall.beta=463
  102. I:block.worldlogic=462
  103. }
  104.  
  105.  
  106. ####################
  107. # carts
  108. #===================
  109. # Disable individual carts here.
  110. ####################
  111.  
  112. carts {
  113. B:cart.anchor=true
  114. B:cart.anchor.admin=true
  115. B:cart.anchor.personal=true
  116. B:cart.bore=true
  117. B:cart.energy.batbox=true
  118. B:cart.energy.cesu=true
  119. B:cart.energy.mfe=true
  120. B:cart.energy.mfsu=true
  121. B:cart.gift=true
  122. B:cart.loco.steam=true
  123. B:cart.pumpkin=true
  124. B:cart.tank=true
  125. B:cart.tnt=true
  126. B:cart.tnt.wood=true
  127. B:cart.track.relayer=true
  128. B:cart.undercutter=true
  129. B:cart.work=true
  130. }
  131.  
  132.  
  133. ####################
  134. # fluids
  135. #===================
  136. # You can control whether Railcraft defines specific Fluids here.
  137. # However, be aware that if you disable a Fluid that is not defined by another mod,you may suffer errors and unexpected behaivor.
  138. ####################
  139.  
  140. fluids {
  141. B:creosote=true
  142. B:steam=true
  143. }
  144.  
  145.  
  146. ####################
  147. # general
  148. ####################
  149.  
  150. general {
  151. #
  152. # change to 'check.version.online=false' to disable latest version checking
  153. #
  154. B:check.version.online=true
  155.  
  156. #
  157. # change to 'play.sounds=false' to prevent all mod sounds from playing
  158. #
  159. B:play.sounds=true
  160. }
  161.  
  162.  
  163. ####################
  164. # ic2
  165. ####################
  166.  
  167. ic2 {
  168. ####################
  169. # refinediron
  170. ####################
  171.  
  172. refinediron {
  173. I:steelCookTime=1280
  174. }
  175.  
  176. }
  177.  
  178.  
  179. ####################
  180. # item
  181. #===================
  182. # Generally, many items can be disabled by setting the id to zero.
  183. # This is not true for all item, so some experimentation may be needed.
  184. # Some disabled items will cause a substitute to be used in crafting recipes.
  185. ####################
  186.  
  187. item {
  188. I:armor.goggles=7500
  189. I:armor.overalls=7501
  190. I:armor.steel.boots=7502
  191. I:armor.steel.helmet=7503
  192. I:armor.steel.legs=7504
  193. I:armor.steel.plate=7505
  194. I:backpack.iceman.t1=7506
  195. I:backpack.iceman.t2=7507
  196. I:backpack.trackman.t1=7508
  197. I:backpack.trackman.t2=7509
  198. I:cart.anchor=7510
  199. I:cart.anchor.admin=7511
  200. I:cart.anchor.personal=7512
  201. I:cart.bore=7513
  202. I:cart.energy.batbox=7514
  203. I:cart.energy.cesu=7515
  204. I:cart.energy.mfe=7516
  205. I:cart.energy.mfsu=7517
  206. I:cart.gift=7518
  207. I:cart.loco.steam=7519
  208. I:cart.pumpkin=7520
  209. I:cart.tank=7521
  210. I:cart.tnt=7522
  211. I:cart.tnt.wood=7523
  212. I:cart.track.relayer=7524
  213. I:cart.undercutter=7525
  214. I:cart.work=7526
  215. I:dust=7527
  216. I:emblem=7528
  217. I:firestone.cracked=7529
  218. I:firestone.cut=7530
  219. I:firestone.raw=7531
  220. I:firestone.refined=7532
  221. I:fluid.creosote.bottle=7533
  222. I:fluid.creosote.bucket=7534
  223. I:fluid.creosote.can=7535
  224. I:fluid.creosote.cell=7536
  225. I:fluid.creosote.refactory=7537
  226. I:fluid.creosote.wax=7538
  227. I:fluid.steam.bottle=7539
  228. I:fuel.coke=7540
  229. I:ic2.upgrade.lapotron=7541
  230. I:ingot=7542
  231. I:nugget=7543
  232. I:part.circuit=7544
  233. I:part.gear=7545
  234. I:part.plate=7546
  235. I:part.rail=7547
  236. I:part.railbed=7548
  237. I:part.rebar=7549
  238. I:part.signal.lamp=7550
  239. I:part.tie=7551
  240. I:part.turbine.blade=7552
  241. I:part.turbine.disk=7553
  242. I:part.turbine.rotor=7554
  243. I:routing.table=7555
  244. I:routing.ticket=7556
  245. I:routing.ticket.gold=7557
  246. I:tool.bore.head.diamond=7558
  247. I:tool.bore.head.iron=7559
  248. I:tool.bore.head.steel=7560
  249. I:tool.crowbar=7561
  250. I:tool.crowbar.magic=7562
  251. I:tool.crowbar.reinforced=7563
  252. I:tool.magnifying.glass=7564
  253. I:tool.signal.tuner=7565
  254. I:tool.steel.axe=7566
  255. I:tool.steel.hoe=7567
  256. I:tool.steel.pickaxe=7568
  257. I:tool.steel.shears=7569
  258. I:tool.steel.shovel=7570
  259. I:tool.steel.sword=7571
  260. I:tool.surveyor=7572
  261. I:tool.whistle.tuner=7573
  262. }
  263.  
  264.  
  265. ####################
  266. # loot
  267. #===================
  268. # Loot chances are defined here.
  269. # Smaller values are rarer.
  270. # Example Loot:
  271. # Bread = 100
  272. # Redstone = 50
  273. # Record = 5
  274. # Golden Apple = 1
  275. ####################
  276.  
  277. loot {
  278. I:armor.steel.boots=5
  279. I:armor.steel.helmet=5
  280. I:armor.steel.legs=5
  281. I:armor.steel.plate=5
  282. I:cart.basic=10
  283. I:cart.chest=10
  284. I:cart.tnt=5
  285. I:cart.tnt.wood=5
  286. I:cart.work=8
  287. I:creosote.bottle=20
  288. I:fuel.coke=20
  289. I:steel.block=5
  290. I:steel.ingot=10
  291. I:tie.wood=20
  292. I:tool.crowbar=10
  293. I:tool.steel.axe=5
  294. I:tool.steel.pickaxe=5
  295. I:tool.steel.shears=5
  296. I:tool.steel.shovel=5
  297. I:tool.steel.sword=5
  298. I:track.basic=30
  299. }
  300.  
  301.  
  302. ####################
  303. # recipes
  304. #===================
  305. # You can add or remove various recipes here
  306. ####################
  307.  
  308. recipes {
  309. ####################
  310. # minecraft
  311. ####################
  312.  
  313. minecraft {
  314. ####################
  315. # furnace
  316. ####################
  317.  
  318. furnace {
  319. #
  320. # change to 'creosote=true' to add smelting recipes for Creosote Oil to the vanilla furnace
  321. #
  322. B:creosote=false
  323. }
  324.  
  325. }
  326.  
  327. ####################
  328. # railcraft
  329. ####################
  330.  
  331. railcraft {
  332. ####################
  333. # track
  334. ####################
  335.  
  336. track {
  337. #
  338. # change to 'useAltRecipes=true' to use track recipes more similar to vanilla minecraft
  339. #
  340. B:useAltRecipes=true
  341. }
  342.  
  343. ####################
  344. # rockcrusher
  345. ####################
  346.  
  347. rockcrusher {
  348. #
  349. # change to 'ores=false' to prevent the game from crushing ores into dusts (only available if IC2 installed)
  350. #
  351. B:ores=true
  352. }
  353.  
  354. ####################
  355. # misc
  356. ####################
  357.  
  358. misc {
  359. #
  360. # set the output of the creosote and woool recipe for torches, setting to 0 will disable'
  361. # min=0, default=6, max=16
  362. #
  363. I:creosote.torches=6
  364.  
  365. #
  366. # change to 'gunpowder=false' to disable the sulfur, saltpeter, charcoal dust recipe for gunpowder
  367. #
  368. B:gunpowder=true
  369. }
  370.  
  371. ####################
  372. # cart
  373. ####################
  374.  
  375. cart {
  376. #
  377. # change to 'bronze=false' to disable the bronze recipe for minecarts
  378. #
  379. B:bronze=true
  380.  
  381. #
  382. # change to 'furnace=true' to enable the Furnace Minecart recipe
  383. #
  384. B:furnace=false
  385.  
  386. #
  387. # change to 'steel=false' to disable the steel recipe for minecarts
  388. #
  389. B:steel=true
  390. }
  391.  
  392. }
  393.  
  394. ####################
  395. # ic2
  396. ####################
  397.  
  398. ic2 {
  399. ####################
  400. # macerator
  401. ####################
  402.  
  403. macerator {
  404. #
  405. # change to 'blaze=false' to disable the IC2 Macerator recipe for Blaze Powder
  406. #
  407. B:blaze=true
  408.  
  409. #
  410. # change to 'bones=false' to disable the IC2 Macerator recipe for Bonemeal
  411. #
  412. B:bones=true
  413.  
  414. #
  415. # change to 'charcoal=false' to disable the IC2 Macerator recipe for Charcoal Dust
  416. #
  417. B:charcoal=true
  418.  
  419. #
  420. # change to 'cobble=false' to disable the IC2 Macerator recipes for Cobblestone
  421. #
  422. B:cobble=true
  423.  
  424. #
  425. # change to 'dirt=false' to disable the IC2 Macerator recipe for Dirt
  426. #
  427. B:dirt=true
  428.  
  429. #
  430. # change to 'obsidian=false' to disable the IC2 Macerator recipes for Cushed Obsidian and Obsidian Dust
  431. #
  432. B:obsidian=false
  433.  
  434. #
  435. # change to 'ores=false' to disable the IC2 Macerator recipes for Ore Dusts
  436. #
  437. B:ores=true
  438. }
  439.  
  440. ####################
  441. # refinediron
  442. ####################
  443.  
  444. refinediron {
  445. #
  446. # change to 'disable=true' to prevent Refined Iron from being used in any IC2 recipe. Use in combination with 'useSteel'
  447. #
  448. B:disable=false
  449.  
  450. #
  451. # change to adjust the time in ticks it takes to make Steel. Ignored if other two options are false'
  452. # min=320, default=1280, max=5120
  453. #
  454. I:steelCookTime=1280
  455.  
  456. #
  457. # change to 'useSteel=true' to enable the use of Steel in any IC2 recipe that requires Refined Iron
  458. #
  459. B:useSteel=false
  460. }
  461.  
  462. }
  463.  
  464. ####################
  465. # forestry
  466. ####################
  467.  
  468. forestry {
  469. ####################
  470. # misc
  471. ####################
  472.  
  473. misc {
  474. #
  475. # change to 'fertilizer=false' to disable the saltpeter recipe for Forestry Fertilizer
  476. #
  477. B:fertilizer=true
  478. }
  479.  
  480. ####################
  481. # carpenter
  482. ####################
  483.  
  484. carpenter {
  485. #
  486. # change to 'creosote.block=false' to disable the Carptenter Creosote Block recipe
  487. #
  488. B:creosote.block=true
  489.  
  490. #
  491. # change to 'ties=false' to disable the Carptenter Tie recipe
  492. #
  493. B:ties=true
  494.  
  495. #
  496. # change to 'torches=false' to disable the Carptenter Creosote Torch recipe
  497. #
  498. B:torches=true
  499. }
  500.  
  501. }
  502.  
  503. }
  504.  
  505.  
  506. ####################
  507. # subblocks
  508. #===================
  509. # Here is were you can enable/disable various sub-blocks.
  510. # Railcraft will attemtpt to compensate for any missing component by providing alternatives (usually).
  511. ####################
  512.  
  513. subblocks {
  514. B:cube.brick.infernal=true
  515. B:cube.brick.sandy=true
  516. B:cube.coke=true
  517. B:cube.concrete=true
  518. B:cube.creosote=true
  519. B:cube.crushed.obsidian=true
  520. B:cube.steel=true
  521. B:cube.stone.abyssal=true
  522. B:cube.stone.quarried=true
  523. B:lamp.abyssal.fitted=true
  524. B:lamp.bleachedbone.fitted=true
  525. B:lamp.bloodstained.fitted=true
  526. B:lamp.frostbound.fitted=true
  527. B:lamp.infernal.fitted=true
  528. B:lamp.nether.fitted=true
  529. B:lamp.quarried.fitted=true
  530. B:lamp.sandy.fitted=true
  531. B:machine.alpha.anchor.admin=true
  532. B:machine.alpha.anchor.personal=true
  533. B:machine.alpha.anchor.world=true
  534. B:machine.alpha.blast.furnace=true
  535. B:machine.alpha.coke.oven=true
  536. B:machine.alpha.engraving.bench=true
  537. B:machine.alpha.feed.station=true
  538. B:machine.alpha.rock.crusher=true
  539. B:machine.alpha.rolling.machine=true
  540. B:machine.alpha.smoker=true
  541. B:machine.alpha.steam.oven=true
  542. B:machine.alpha.steam.trap=true
  543. B:machine.alpha.steam.trap.auto=true
  544. B:machine.alpha.tank.water=true
  545. B:machine.alpha.turbine=true
  546. B:machine.beta.anchor.sentinel=true
  547. B:machine.beta.boiler.firebox.liquid=true
  548. B:machine.beta.boiler.firebox.solid=true
  549. B:machine.beta.boiler.tank.pressure.high=true
  550. B:machine.beta.boiler.tank.pressure.low=true
  551. B:machine.beta.chest.void=true
  552. B:machine.beta.engine.steam.high=true
  553. B:machine.beta.engine.steam.hobby=true
  554. B:machine.beta.engine.steam.low=true
  555. B:machine.beta.sawmill=true
  556. B:machine.beta.tank.iron.gauge=true
  557. B:machine.beta.tank.iron.valve=true
  558. B:machine.beta.tank.iron.wall=true
  559. B:machine.beta.tank.steel.gauge=true
  560. B:machine.beta.tank.steel.valve=true
  561. B:machine.beta.tank.steel.wall=true
  562. B:machine.delta.cage=true
  563. B:machine.gamma.dispenser.cart=true
  564. B:machine.gamma.dispenser.train=true
  565. B:machine.gamma.loader.energy=true
  566. B:machine.gamma.loader.item=true
  567. B:machine.gamma.loader.item.advanced=true
  568. B:machine.gamma.loader.liquid=true
  569. B:machine.gamma.unloader.energy=true
  570. B:machine.gamma.unloader.item=true
  571. B:machine.gamma.unloader.item.advanced=true
  572. B:machine.gamma.unloader.liquid=true
  573. B:ore.dark.diamond=true
  574. B:ore.dark.emerald=true
  575. B:ore.dark.lapis=true
  576. B:ore.firestone=true
  577. B:ore.saltpeter=true
  578. B:ore.sulfur=true
  579. B:signal.block.signal=true
  580. B:signal.block.signal.dual=true
  581. B:signal.box.block.relay=true
  582. B:signal.box.capacitor=true
  583. B:signal.box.controller=true
  584. B:signal.box.interlock=true
  585. B:signal.box.receiver=true
  586. B:signal.box.sequencer=true
  587. B:signal.distant=true
  588. B:signal.distant.dual=true
  589. B:signal.switch.lever=true
  590. B:signal.switch.motor=true
  591. B:signal.switch.routing=true
  592. B:slab.abyssal.block=true
  593. B:slab.abyssal.brick=true
  594. B:slab.abyssal.cobble=true
  595. B:slab.abyssal.fitted=true
  596. B:slab.bleachedbone.block=true
  597. B:slab.bleachedbone.brick=true
  598. B:slab.bleachedbone.cobble=true
  599. B:slab.bleachedbone.fitted=true
  600. B:slab.bloodstained.block=true
  601. B:slab.bloodstained.brick=true
  602. B:slab.bloodstained.cobble=true
  603. B:slab.bloodstained.fitted=true
  604. B:slab.concrete=true
  605. B:slab.creosote=true
  606. B:slab.diamond=true
  607. B:slab.frostbound.block=true
  608. B:slab.frostbound.brick=true
  609. B:slab.frostbound.cobble=true
  610. B:slab.frostbound.fitted=true
  611. B:slab.gold=true
  612. B:slab.ice=true
  613. B:slab.infernal.block=true
  614. B:slab.infernal.brick=true
  615. B:slab.infernal.cobble=true
  616. B:slab.infernal.fitted=true
  617. B:slab.iron=true
  618. B:slab.nether.block=true
  619. B:slab.nether.cobble=true
  620. B:slab.nether.fitted=true
  621. B:slab.quarried.block=true
  622. B:slab.quarried.brick=true
  623. B:slab.quarried.cobble=true
  624. B:slab.quarried.fitted=true
  625. B:slab.sandy.block=true
  626. B:slab.sandy.brick=true
  627. B:slab.sandy.cobble=true
  628. B:slab.sandy.fitted=true
  629. B:slab.snow=true
  630. B:stair.abyssal.block=true
  631. B:stair.abyssal.brick=true
  632. B:stair.abyssal.cobble=true
  633. B:stair.abyssal.fitted=true
  634. B:stair.bleachedbone.block=true
  635. B:stair.bleachedbone.brick=true
  636. B:stair.bleachedbone.cobble=true
  637. B:stair.bleachedbone.fitted=true
  638. B:stair.bloodstained.block=true
  639. B:stair.bloodstained.brick=true
  640. B:stair.bloodstained.cobble=true
  641. B:stair.bloodstained.fitted=true
  642. B:stair.concrete=true
  643. B:stair.creosote=true
  644. B:stair.diamond=true
  645. B:stair.frostbound.block=true
  646. B:stair.frostbound.brick=true
  647. B:stair.frostbound.cobble=true
  648. B:stair.frostbound.fitted=true
  649. B:stair.gold=true
  650. B:stair.ice=true
  651. B:stair.infernal.block=true
  652. B:stair.infernal.brick=true
  653. B:stair.infernal.cobble=true
  654. B:stair.infernal.fitted=true
  655. B:stair.iron=true
  656. B:stair.nether.block=true
  657. B:stair.nether.cobble=true
  658. B:stair.nether.fitted=true
  659. B:stair.quarried.block=true
  660. B:stair.quarried.brick=true
  661. B:stair.quarried.cobble=true
  662. B:stair.quarried.fitted=true
  663. B:stair.sandy.block=true
  664. B:stair.sandy.brick=true
  665. B:stair.sandy.cobble=true
  666. B:stair.sandy.fitted=true
  667. B:stair.snow=true
  668. B:stonelamp.abyssal=true
  669. B:stonelamp.bleachedbone=true
  670. B:stonelamp.bloodstained=true
  671. B:stonelamp.frostbound=true
  672. B:stonelamp.infernal=true
  673. B:stonelamp.nether=true
  674. B:stonelamp.quarried=true
  675. B:stonelamp.sandstone=true
  676. B:stonelamp.sandy=true
  677. B:stonelamp.stone=true
  678. B:track.boarding=true
  679. B:track.boarding.train=true
  680. B:track.buffer.stop=true
  681. B:track.control=true
  682. B:track.coupler=true
  683. B:track.detector.direction=true
  684. B:track.disembarking=true
  685. B:track.disposal=true
  686. B:track.embarking=true
  687. B:track.gated=true
  688. B:track.gated.oneway=true
  689. B:track.holding=true
  690. B:track.holding.train=true
  691. B:track.junction=true
  692. B:track.launcher=true
  693. B:track.limiter=true
  694. B:track.lockdown=true
  695. B:track.lockdown.train=true
  696. B:track.locomotive=true
  697. B:track.oneway=true
  698. B:track.priming=true
  699. B:track.reinforced=true
  700. B:track.reinforced.boost=true
  701. B:track.reinforced.junction=true
  702. B:track.reinforced.switch=true
  703. B:track.reinforced.wye=true
  704. B:track.routing=true
  705. B:track.slow=true
  706. B:track.slow.boost=true
  707. B:track.slow.junction=true
  708. B:track.slow.switch=true
  709. B:track.slow.wye=true
  710. B:track.speed=true
  711. B:track.speed.boost=true
  712. B:track.speed.switch=true
  713. B:track.speed.transition=true
  714. B:track.speed.wye=true
  715. B:track.suspended=true
  716. B:track.switch=true
  717. B:track.whistle=true
  718. B:track.wye=true
  719. B:wall.abyssal.brick=true
  720. B:wall.bleachedbone.brick=true
  721. B:wall.bloodstained.brick=true
  722. B:wall.brick=true
  723. B:wall.concrete=true
  724. B:wall.diamond=true
  725. B:wall.frost.bound.brick=true
  726. B:wall.gold=true
  727. B:wall.ice=true
  728. B:wall.infernal.brick=true
  729. B:wall.iron=true
  730. B:wall.nether.brick=true
  731. B:wall.obsidian=true
  732. B:wall.quarried.brick=true
  733. B:wall.quartz=true
  734. B:wall.quartz.chiseled=true
  735. B:wall.sandstone=true
  736. B:wall.sandstone.chiseled=true
  737. B:wall.sandstone.smooth=true
  738. B:wall.sandy.brick=true
  739. B:wall.snow=true
  740. B:wall.stone.brick=true
  741. B:wall.stone.brick.chiseled=true
  742. B:wall.stone.brick.cracked=true
  743. B:wall.stone.brick.mossy=true
  744. }
  745.  
  746.  
  747. ####################
  748. # tweaks
  749. #===================
  750. # Here you can change the behavior of various things
  751. ####################
  752.  
  753. tweaks {
  754. ####################
  755. # blocks
  756. ####################
  757.  
  758. blocks {
  759. ####################
  760. # cartdispenser
  761. ####################
  762.  
  763. cartdispenser {
  764. #
  765. # set the minimum number of seconds between cart dispensing, default=0
  766. #
  767. I:delay=0
  768. }
  769.  
  770. ####################
  771. # irontank
  772. ####################
  773.  
  774. irontank {
  775. #
  776. # Change to 'allow.stacking=false' to disable the stacking of Iron Tanks
  777. #
  778. B:allow.stacking=true
  779.  
  780. #
  781. # Allows you to set the max Iron Tank base dimension, valid values are 3, 5, 7, and 9
  782. #
  783. I:maxsize=9
  784. }
  785.  
  786. ####################
  787. # signals
  788. ####################
  789.  
  790. signals {
  791. #
  792. # change to 'printDebug=true' to log debug info for Signal Blocks
  793. #
  794. B:printDebug=false
  795.  
  796. #
  797. # measured in tick, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power, default = 4
  798. #
  799. I:update.interval=4
  800. }
  801.  
  802. ####################
  803. # machines
  804. ####################
  805.  
  806. machines {
  807. #
  808. # change to 'requirePower=false' to disable the Power Requirements for most machines
  809. #
  810. B:requirePower=true
  811. }
  812.  
  813. ####################
  814. # boiler
  815. ####################
  816.  
  817. boiler {
  818. D:biofuelMultipler=1.0
  819.  
  820. #
  821. # adjust the heat value of BioFuel in a Boiler
  822. #
  823. D:biofuelMultiplier=1.0
  824.  
  825. #
  826. # adjust the heat value of Fuel in a Boiler
  827. #
  828. D:fuelMultiplier=1.0
  829. }
  830.  
  831. }
  832.  
  833. ####################
  834. # tracks
  835. ####################
  836.  
  837. tracks {
  838. ####################
  839. # speed
  840. ####################
  841.  
  842. speed {
  843. #
  844. # change 'max.speed' to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading, min=0.6, default=0.8, max=1.2
  845. #
  846. D:max.speed=0.800000011920929
  847. }
  848.  
  849. ####################
  850. # launch
  851. ####################
  852.  
  853. launch {
  854. #
  855. # change the value to your desired max launch rail force, min=5, default=30, max=50
  856. #
  857. I:force.max=30
  858. }
  859.  
  860. }
  861.  
  862. ####################
  863. # routing
  864. ####################
  865.  
  866. routing {
  867. #
  868. # change to 'ops.only=true' to limit the editing of Golden Tickets to server admins only
  869. #
  870. B:ops.only=false
  871. }
  872.  
  873. ####################
  874. # carts
  875. ####################
  876.  
  877. carts {
  878. ####################
  879. # general
  880. ####################
  881.  
  882. general {
  883. #
  884. # change to 'breakOnDrop=true' to restore vanilla behavior
  885. #
  886. B:breakOnDrop=false
  887.  
  888. #
  889. # change to 'collideWithItems=true' to restore minecart collisions with dropped items, ignored if 'register.handler.collision=false'
  890. #
  891. B:collideWithItems=false
  892.  
  893. #
  894. # change the value to your desired minecart stack size, vanilla=1, default=3, max=64
  895. #
  896. I:maxStackSize=3
  897.  
  898. #
  899. # change to 'printLinkingDebug=true' to log debug info for Cart Linking
  900. #
  901. B:printLinkingDebug=false
  902.  
  903. #
  904. # change to 'register.collision.handler=false' to use a minecart collision handler from a different mod or vanilla behavior
  905. #
  906. B:register.collision.handler=true
  907.  
  908. #
  909. # change to 'solid.carts=false' to return minecarts to vanilla player vs cart collision behavior
  910. # in vanilla minecarts are ghost like can be walked through
  911. # but making carts solid also makes them hard to push by hand
  912. # this setting is ignored if aren't using the Railcraft Collision Handler
  913. #
  914. B:solid.carts=true
  915. }
  916.  
  917. ####################
  918. # basic
  919. ####################
  920.  
  921. basic {
  922. #
  923. # change to 'adjustDrag=false' to give basic carts the original vanilla drag values, after changing you may need to replace the carts to see any change in game
  924. #
  925. B:adjustDrag=true
  926. }
  927.  
  928. ####################
  929. # chest
  930. ####################
  931.  
  932. chest {
  933. #
  934. # change to 'allowLiquids=true' to allow you put cans/capsules in Chest Carts
  935. #
  936. B:allowLiquids=false
  937. }
  938.  
  939. ####################
  940. # bore
  941. ####################
  942.  
  943. bore {
  944. #
  945. # change to 'destroyBlocks=true' to cause the Bore to destroy the blocks it mines instead of dropping them
  946. #
  947. B:destroyBlocks=false
  948.  
  949. #
  950. # change to 'mineAllBlocks=false' to enable mining checks, use true setting with caution, especially on servers
  951. #
  952. B:mineAllBlocks=true
  953.  
  954. #
  955. # add block ids to 'mineableBlocks' in a common seperated list to define non-vanilla blocks mineable by the tunnel bore
  956. # ignored if 'tweaks.carts.bore.mineAllBlocks=true'
  957. # metadata sensative entries can be defined in the form 'blockid:metadata'
  958. # inclusive ranges can be defined in the form 'startID-endID'
  959. # Example:mineableBlocks= { 123, 134:3, 450-500 }
  960. #
  961. S:mineableBlocks={}
  962. }
  963.  
  964. ####################
  965. # locomotive
  966. ####################
  967.  
  968. locomotive {
  969. #
  970. # change to 'damageMobs=false' to disable Locomotive damage on mobs, they will still knockback mobs
  971. #
  972. B:damageMobs=true
  973.  
  974. #
  975. # controls how much power locomotives have and how many carts they can pull
  976. # be warned, longer trains have a greater chance for glitches
  977. # as such it HIGHLY recommended you do not change this
  978. #
  979. I:horsepower=15
  980. }
  981.  
  982. ####################
  983. # tank
  984. ####################
  985.  
  986. tank {
  987. #
  988. # change the value to your desired Tank Cart capacity in buckets, min=4, default=32, max=64, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
  989. #
  990. I:capacity=32
  991.  
  992. #
  993. # change the value to your desired Tank Cart fill rate in milli-buckets per tick, min=4, default=32, max=64
  994. # there are 1000 milli-buckets in a bucket, ignored if 'tweaks.minecarts.tank.useCustomValues=false'
  995. #
  996. I:fillrate=32
  997.  
  998. #
  999. # change to 'useCustomValues=true' to adjust the Tank Cart's capacity and fill rate
  1000. #
  1001. B:useCustomValues=false
  1002. }
  1003.  
  1004. ####################
  1005. # blocks
  1006. ####################
  1007.  
  1008. blocks {
  1009. ####################
  1010. # cartdispenser
  1011. ####################
  1012.  
  1013. cartdispenser {
  1014. I:delay=0
  1015. }
  1016.  
  1017. ####################
  1018. # irontank
  1019. ####################
  1020.  
  1021. irontank {
  1022. B:allow.stacking=true
  1023. I:maxsize=9
  1024. }
  1025.  
  1026. ####################
  1027. # signals
  1028. ####################
  1029.  
  1030. signals {
  1031. B:printDebug=false
  1032. I:update.interval=4
  1033. }
  1034.  
  1035. ####################
  1036. # machines
  1037. ####################
  1038.  
  1039. machines {
  1040. B:requirePower=true
  1041. }
  1042.  
  1043. ####################
  1044. # boiler
  1045. ####################
  1046.  
  1047. boiler {
  1048. D:biofuelMultiplier=1.0
  1049. D:fuelMultiplier=1.0
  1050. }
  1051.  
  1052. }
  1053.  
  1054. ####################
  1055. # steam
  1056. ####################
  1057.  
  1058. steam {
  1059. D:fuelPerSteamMultiplier=1.0
  1060. }
  1061.  
  1062. ####################
  1063. # tracks
  1064. ####################
  1065.  
  1066. tracks {
  1067. ####################
  1068. # speed
  1069. ####################
  1070.  
  1071. speed {
  1072. D:max.speed=0.800000011920929
  1073. }
  1074.  
  1075. ####################
  1076. # launch
  1077. ####################
  1078.  
  1079. launch {
  1080. I:force.max=30
  1081. }
  1082.  
  1083. }
  1084.  
  1085. ####################
  1086. # routing
  1087. ####################
  1088.  
  1089. routing {
  1090. B:ops.only=false
  1091. }
  1092.  
  1093. ####################
  1094. # carts
  1095. ####################
  1096.  
  1097. carts {
  1098. ####################
  1099. # general
  1100. ####################
  1101.  
  1102. general {
  1103. B:breakOnDrop=false
  1104. B:collideWithItems=false
  1105. I:maxStackSize=3
  1106. B:printLinkingDebug=false
  1107. B:register.collision.handler=true
  1108. B:solid.carts=true
  1109. }
  1110.  
  1111. ####################
  1112. # basic
  1113. ####################
  1114.  
  1115. basic {
  1116. B:adjustDrag=true
  1117. }
  1118.  
  1119. ####################
  1120. # chest
  1121. ####################
  1122.  
  1123. chest {
  1124. B:allowLiquids=false
  1125. }
  1126.  
  1127. ####################
  1128. # bore
  1129. ####################
  1130.  
  1131. bore {
  1132. B:destroyBlocks=false
  1133. B:mineAllBlocks=true
  1134. S:mineableBlocks={}
  1135. }
  1136.  
  1137. ####################
  1138. # locomotive
  1139. ####################
  1140.  
  1141. locomotive {
  1142. B:damageMobs=true
  1143. I:horsepower=15
  1144. }
  1145.  
  1146. ####################
  1147. # tank
  1148. ####################
  1149.  
  1150. tank {
  1151. I:capacity=32
  1152. I:fillrate=32
  1153. B:useCustomValues=false
  1154. }
  1155.  
  1156. }
  1157.  
  1158. }
  1159.  
  1160. ####################
  1161. # steam
  1162. ####################
  1163.  
  1164. steam {
  1165. #
  1166. # adjust the amount of fuel used to create Steam, min=0.2, default=1.0, max=6.0
  1167. #
  1168. D:fuelPerSteamMultiplier=1.0
  1169. }
  1170.  
  1171. }
  1172.  
  1173.  
  1174. ####################
  1175. # worldgen
  1176. ####################
  1177.  
  1178. worldgen {
  1179. B:creosote=true
  1180. B:steam=true
  1181. ####################
  1182. # generate
  1183. #===================
  1184. # You can control which Ores/Features generate in the world here.
  1185. # If wish to disable world gen entirely it is recommended
  1186. # that you disable the World Module in 'modules.cfg' instead.
  1187. ####################
  1188.  
  1189. generate {
  1190. B:abyssal=true
  1191. B:firestone=true
  1192. B:quarried=true
  1193. B:saltpeter=false
  1194. B:sulfur=false
  1195. }
  1196.  
  1197. }
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