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- on walking on sponge:
- send "eae cara"
- push the player upwards at force 10
- add player to {naotomardano.%player%::*}
- on damage:
- damage cause is fall:
- if victim is equal to {naotomardano.%victim%::*}:
- cancel event
- remove victim from {naotomardano.%victim%::*}
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