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Jan 16th, 2023
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  1. [11:39:51] ------- Init Cemu 1.26.2f -------
  2. [11:39:51] Init Wii U memory space (base: 0x0000013ba5cf0000)
  3. [11:39:51] mlc01 path: C:/Users/Zack Ogden/OneDrive/Desktop/cemu games/DATA/EMULATORS/Cemu/BIN/mlc01
  4. [11:39:51] CPU: 12th Gen Intel(R) Core(TM) i7-12700H
  5. [11:39:51] RAM: 16088MB
  6. [11:39:51] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [11:39:51] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  8. [11:39:51] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  9. [11:40:07] Loading U-King.rpx
  10. [11:40:07] COS: System fonts found. Generated shareddata (26609KB)
  11. [11:40:08] ------- Loaded title -------
  12. [11:40:08] TitleId: 00050000-101c9400
  13. [11:40:08] TitleVersion: v208
  14. [11:40:08] Update path: C:/Users/Zack Ogden/OneDrive/Desktop/cemu games/DATA/EMULATORS/Cemu/BIN/mlc01/usr/title/0005000e/101c9400/
  15. [11:40:08] DLC path: C:/Users/Zack Ogden/OneDrive/Desktop/cemu games/DATA/EMULATORS/Cemu/BIN/mlc01/usr/title/0005000c/101c9400/
  16. [11:40:08] Save path: C:/Users/Zack Ogden/OneDrive/Desktop/cemu games/DATA/EMULATORS/Cemu/BIN/mlc01/usr/save/00050000/101C9400/user/
  17. [11:40:08] Shader cache file: shaderCache/transferable/00050000101c9400.bin
  18. [11:40:08] gameprofile path: gameProfiles/00050000101c9400.ini
  19. [11:40:08] RPX hash (updated): fb7911ad
  20. [11:40:08] RPX hash (base): dcac9927
  21. [11:40:08] Graphic pack: Using modified RAM mapping 10000000-a0000000 (+1310720KiB)
  22. [11:40:08] Graphic pack: Using modified RAM mapping a0000000-e0000000 (+589824KiB)
  23. [11:40:08] ------- Init Vulkan graphics backend -------
  24. [11:40:08] Vulkan instance version: 1.3
  25. [11:40:08] Using GPU: NVIDIA GeForce RTX 3060 Laptop GPU
  26. [11:40:08] Driver version: 528.02
  27. [11:40:08] VulkanLimits: UBAlignment 64 nonCoherentAtomSize 64
  28. [11:40:08] Using available debug function: vkCreateDebugUtilsMessengerEXT()
  29. [11:40:08] Vulkan device memory info:
  30. [11:40:08] Heap 0 - Size 6009MB Flags 0x00000001
  31. [11:40:08] Heap 1 - Size 8044MB Flags 0x00000000
  32. [11:40:08] Memory 0 - HeapIndex 1 Flags 0x00000000
  33. [11:40:08] Memory 1 - HeapIndex 0 Flags 0x00000001
  34. [11:40:08] Memory 2 - HeapIndex 1 Flags 0x00000006
  35. [11:40:08] Memory 3 - HeapIndex 1 Flags 0x0000000e
  36. [11:40:08] Memory 4 - HeapIndex 0 Flags 0x00000007
  37. [11:40:08] Loaded module 'u-king' with checksum 0x6267bfd0
  38. [11:40:08] RPL link time: 109ms
  39. [11:40:08] HLE scan time: 79ms
  40. [11:40:08] ------- Active settings -------
  41. [11:40:08] CPU-Mode: Multi-core recompiler (gameprofile)
  42. [11:40:08] Load shared libraries: true (gameprofile)
  43. [11:40:08] Use precompiled shaders: auto (gameprofile)
  44. [11:40:08] Full sync at GX2DrawDone: true
  45. [11:40:08] Async compile: false
  46. [11:40:08] Console language: English
  47. [11:40:08] Vulkan-Info: Allocated additional memory for textures from device-local memory
  48. [11:40:08] ------- Activate graphic packs -------
  49. [11:40:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Normal Reflections,Low (4 samples, Default),Ultra (8x, Default)]
  50. [11:40:08] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
  51. [11:40:08] Applying patch group 'BotW_AspectRatio_V208'
  52. [11:40:08] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
  53. [11:40:08] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
  54. [11:40:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1280x720 (HD, Default),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
  55. [11:40:08] Applying patch group 'BotW_ExtendedMemory_V208'
  56. [11:40:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/Extended Memory
  57. [11:40:08] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc)
  58. [11:40:08] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38)
  59. [11:40:08] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c)
  60. [11:40:08] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0)
  61. [11:40:08] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020)
  62. [11:40:08] Applying patch group 'BotW_LoadingScreen_V208'
  63. [11:40:08] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804100-01804110)
  64. [11:40:08] Applying patch group 'BotW_VSync_V208' (Codecave: 01804200-018042a4)
  65. [11:40:08] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804300-01804338)
  66. [11:40:08] Set vsync frequency to 500 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
  67. [11:40:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Advanced Settings,240FPS Limit,No FPS Limit (for benchmarking),Limit all cutscenes to 60FPS,Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
  68. [11:40:08] ------- Init Audio backend -------
  69. [11:40:08] DirectSound: available
  70. [11:40:08] XAudio 2.8: available
  71. [11:40:08] ------- Run title -------
  72. [11:40:09] Shader cache loaded with 1385 shaders. Commited mem 132MB. Took 583ms
  73. [11:40:09] Disable multi-threaded pipeline loading due to an issue with Nvidia drivers
  74. [11:40:10] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  75. [11:40:10] IOSU_ACT: using account default in first slot
  76. [11:40:14] Vulkan-Info: Allocated additional memory for textures from device-local memory
  77. [11:40:20] Vulkan-Info: Allocated additional memory for textures from device-local memory
  78. [11:40:20] Vulkan-Info: Allocated additional memory for textures from device-local memory
  79. [11:40:27] Vulkan-Info: Allocated additional memory for textures from device-local memory
  80. [11:40:29] Vulkan-Info: Allocated additional memory for textures from device-local memory
  81.  
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