Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ==========
- VULKANINFO
- ==========
- Vulkan Instance Version: 1.2.131
- Instance Extensions: count = 18
- ====================
- VK_EXT_acquire_xlib_display : extension revision 1
- VK_EXT_debug_report : extension revision 9
- VK_EXT_debug_utils : extension revision 2
- VK_EXT_direct_mode_display : extension revision 1
- VK_EXT_display_surface_counter : extension revision 1
- VK_KHR_device_group_creation : extension revision 1
- VK_KHR_display : extension revision 23
- VK_KHR_external_fence_capabilities : extension revision 1
- VK_KHR_external_memory_capabilities : extension revision 1
- VK_KHR_external_semaphore_capabilities : extension revision 1
- VK_KHR_get_display_properties2 : extension revision 1
- VK_KHR_get_physical_device_properties2 : extension revision 2
- VK_KHR_get_surface_capabilities2 : extension revision 1
- VK_KHR_surface : extension revision 25
- VK_KHR_surface_protected_capabilities : extension revision 1
- VK_KHR_wayland_surface : extension revision 6
- VK_KHR_xcb_surface : extension revision 6
- VK_KHR_xlib_surface : extension revision 6
- Layers: count = 8
- =======
- VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.131, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_MESA_device_select (Linux device selection layer) Vulkan version 1.1.73, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_MESA_overlay (Mesa Overlay layer) Vulkan version 1.1.73, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.2.155, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_fossilize_32 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_fossilize_64 (Steam Pipeline Caching Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_overlay_32 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_overlay_64 (Steam Overlay Layer) Vulkan version 1.2.136, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 2
- GPU id : 0 (GeForce GTX 760)
- Layer-Device Extensions: count = 0
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2))
- Layer-Device Extensions: count = 0
- Presentable Surfaces:
- =====================
- GPU id : 0 (GeForce GTX 760):
- Surface types: count = 2
- VK_KHR_xcb_surface
- VK_KHR_xlib_surface
- Formats: count = 2
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 3
- PRESENT_MODE_FIFO_KHR
- PRESENT_MODE_FIFO_RELAXED_KHR
- PRESENT_MODE_IMMEDIATE_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 2
- maxImageCount = 8
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha:
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- supportedUsageFlags:
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- IMAGE_USAGE_INPUT_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters:
- None
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- GPU id : 1 (Intel(R) HD Graphics 4600 (HSW GT2)):
- Surface types: count = 2
- VK_KHR_xcb_surface
- VK_KHR_xlib_surface
- Formats: count = 2
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 3
- PRESENT_MODE_IMMEDIATE_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_FIFO_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 3
- maxImageCount = 0
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha:
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- COMPOSITE_ALPHA_INHERIT_BIT_KHR
- supportedUsageFlags:
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters:
- None
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- Groups:
- =======
- Device Group Properties (Group 0):
- physicalDeviceCount: count = 1
- Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0)
- subsetAllocation = 0
- Device Group Present Capabilities (Group 0):
- Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0)
- Can present images from the following devices:
- Intel(R) HD Graphics 4600 (HSW GT2) (ID: 0)
- Present modes:
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Device Group Properties (Group 1):
- physicalDeviceCount: count = 1
- GeForce GTX 760 (ID: 0)
- subsetAllocation = 0
- Device Group Present Capabilities (Group 1):
- GeForce GTX 760 (ID: 0)
- Can present images from the following devices:
- GeForce GTX 760 (ID: 0)
- Present modes:
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Device Properties and Extensions:
- =================================
- GPU0:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202651 (1.2.155)
- driverVersion = 1930297344 (0x730e0000)
- vendorID = 0x10de
- deviceID = 0x1187
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = GeForce GTX 760
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 16384
- maxImageDimension2D = 16384
- maxImageDimension3D = 2048
- maxImageDimensionCube = 16384
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 134217728
- maxUniformBufferRange = 65536
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 256
- maxMemoryAllocationCount = 4294967295
- maxSamplerAllocationCount = 4000
- bufferImageGranularity = 0x00010000
- sparseAddressSpaceSize = 0xffffffffff
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 1048576
- maxPerStageDescriptorUniformBuffers = 15
- maxPerStageDescriptorStorageBuffers = 1048576
- maxPerStageDescriptorSampledImages = 1048576
- maxPerStageDescriptorStorageImages = 1048576
- maxPerStageDescriptorInputAttachments = 1048576
- maxPerStageResources = 4294967295
- maxDescriptorSetSamplers = 1048576
- maxDescriptorSetUniformBuffers = 90
- maxDescriptorSetUniformBuffersDynamic = 15
- maxDescriptorSetStorageBuffers = 1048576
- maxDescriptorSetStorageBuffersDynamic = 16
- maxDescriptorSetSampledImages = 1048576
- maxDescriptorSetStorageImages = 1048576
- maxDescriptorSetInputAttachments = 1048576
- maxVertexInputAttributes = 32
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 2047
- maxVertexInputBindingStride = 2048
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4216
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 32
- maxGeometryInputComponents = 128
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 1024
- maxGeometryTotalOutputComponents = 1024
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 16
- maxComputeSharedMemorySize = 49152
- maxComputeWorkGroupCount: count = 3
- 2147483647
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1536
- maxComputeWorkGroupSize: count = 3
- 1536
- 1024
- 64
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 15
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 16384
- 16384
- viewportBoundsRange: count = 2
- -32768
- 32768
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 64
- minTexelBufferOffsetAlignment = 0x00000100
- minUniformBufferOffsetAlignment = 0x00000100
- minStorageBufferOffsetAlignment = 0x00000010
- minTexelOffset = -8
- maxTexelOffset = 7
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -0.5
- maxInterpolationOffset = 0.4375
- subPixelInterpolationOffsetBits = 4
- maxFramebufferWidth = 16384
- maxFramebufferHeight = 16384
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferNoAttachmentsSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- storageImageSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 1
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 1
- 2047.94
- lineWidthRange: count = 2
- 1
- 64
- pointSizeGranularity = 0.0625
- lineWidthGranularity = 0.0625
- strictLines = true
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000001
- optimalBufferCopyRowPitchAlignment = 0x00000001
- nonCoherentAtomSize = 0x00000040
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = true
- residencyStandard2DMultisampleBlockShape = true
- residencyStandard3DBlockShape = true
- residencyAlignedMipSize = true
- residencyNonResidentStrict = false
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 90
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- VkPhysicalDeviceDiscardRectanglePropertiesEXT:
- ----------------------------------------------
- maxDiscardRectangles = 8
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 460.56
- conformanceVersion = 1.2.4.0
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = 5795fa78-9e13-e92c-576e-e138fea13d01
- driverUUID = 6707f1b9-a5cf-6a2c-3a3c-fe90dc733228
- deviceNodeMask = 1
- deviceLUIDValid = false
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 256
- maxPerStageDescriptorInlineUniformBlocks = 32
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
- maxDescriptorSetInlineUniformBlocks = 32
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 8
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 1
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDevicePushDescriptorPropertiesKHR:
- --------------------------------------------
- maxPushDescriptors = 32
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = false
- filterMinmaxImageComponentMapping = false
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 32
- supportedStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- supportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 32
- maxSubgroupSize = 32
- maxComputeWorkgroupSubgroups = 3145728
- requiredSubgroupSizeStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000100
- storageTexelBufferOffsetSingleTexelAlignment = false
- uniformTexelBufferOffsetAlignmentBytes = 0x00000010
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 2147483647
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffffffffffff
- maxTransformFeedbackStreamDataSize = 2048
- maxTransformFeedbackBufferDataSize = 512
- maxTransformFeedbackBufferDataStride = 2048
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = false
- transformFeedbackRasterizationStreamSelect = true
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = 5795fa78-9e13-e92c-576e-e138fea13d01
- driverUUID = 6707f1b9-a5cf-6a2c-3a3c-fe90dc733228
- deviceNodeMask = 1
- deviceLUIDValid = false
- subgroupSize = 32
- subgroupSupportedStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- subgroupSupportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- protectedNoFault = false
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 460.56
- conformanceVersion = 1.2.4.0
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 15
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 90
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = false
- filterMinmaxImageComponentMapping = false
- maxTimelineSemaphoreValueDifference = 2147483647
- framebufferIntegerColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- Device Extensions: count = 88
- VK_EXT_4444_formats : extension revision 1
- VK_EXT_buffer_device_address : extension revision 2
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_conditional_rendering : extension revision 2
- VK_EXT_custom_border_color : extension revision 12
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_discard_rectangles : extension revision 1
- VK_EXT_display_control : extension revision 1
- VK_EXT_extended_dynamic_state : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_global_priority : extension revision 2
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_image_robustness : extension revision 1
- VK_EXT_index_type_uint8 : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 3
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_private_data : extension revision 1
- VK_EXT_robustness2 : extension revision 1
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_tooling_info : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_EXT_ycbcr_image_arrays : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_buffer_device_address : extension revision 1
- VK_KHR_copy_commands2 : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 3
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 4
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_fd : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_fd : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_fd : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_maintenance1 : extension revision 2
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_push_descriptor : extension revision 2
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
- VK_KHR_sampler_ycbcr_conversion : extension revision 14
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 4
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_shader_terminate_invocation : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_NVX_multiview_per_view_attributes : extension revision 1
- VK_NV_dedicated_allocation : extension revision 1
- VK_NV_dedicated_allocation_image_aliasing : extension revision 1
- VK_NV_device_diagnostic_checkpoints : extension revision 2
- VK_NV_device_diagnostics_config : extension revision 1
- VK_NV_device_generated_commands : extension revision 3
- VK_NV_shader_sm_builtins : extension revision 1
- VK_NV_shader_subgroup_partitioned : extension revision 1
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 16
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support:
- VK_KHR_xcb_surface = true
- VK_KHR_xlib_surface = true
- queueProperties[1]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 1
- queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = false
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 2
- memoryHeaps[0]:
- size = 2147483648 (0x80000000) (2.00 GiB)
- budget = 12058624
- usage = 0
- flags:
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryHeaps[1]:
- size = 11735384064 (0x2bb7bc000) (10.93 GiB)
- budget = 11735384064
- usage = 0
- flags:
- None
- memoryTypes: count = 10
- memoryTypes[0]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- memoryTypes[1]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: color images
- IMAGE_TILING_LINEAR: None
- memoryTypes[2]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: FORMAT_D16_UNORM
- IMAGE_TILING_LINEAR: None
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: FORMAT_X8_D24_UNORM_PACK32, FORMAT_D24_UNORM_S8_UINT
- IMAGE_TILING_LINEAR: None
- memoryTypes[4]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT
- IMAGE_TILING_LINEAR: None
- memoryTypes[5]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR: None
- memoryTypes[6]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- memoryTypes[7]:
- heapIndex = 0
- propertyFlags = 0x0001:
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR: None
- memoryTypes[8]:
- heapIndex = 1
- propertyFlags = 0x0006:
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- memoryTypes[9]:
- heapIndex = 1
- propertyFlags = 0x000e:
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = true
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = false
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = true
- shaderResourceResidency = false
- shaderResourceMinLod = false
- sparseBinding = true
- sparseResidencyBuffer = false
- sparseResidencyImage2D = false
- sparseResidencyImage3D = false
- sparseResidency2Samples = false
- sparseResidency4Samples = false
- sparseResidency8Samples = false
- sparseResidency16Samples = false
- sparseResidencyAliased = false
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
- -----------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceConditionalRenderingFeaturesEXT:
- ------------------------------------------------
- conditionalRendering = true
- inheritedConditionalRendering = true
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = false
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
- ------------------------------------------
- indexTypeUint8 = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = true
- bresenhamLines = true
- smoothLines = true
- stippledRectangularLines = true
- stippledBresenhamLines = true
- stippledSmoothLines = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = true
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = false
- shaderSharedInt64Atomics = false
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = false
- shaderInt8 = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = true
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- shaderBufferInt64Atomics = false
- shaderSharedInt64Atomics = false
- shaderFloat16 = false
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = false
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = false
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = true
- vulkanMemoryModel = false
- vulkanMemoryModelDeviceScope = false
- vulkanMemoryModelAvailabilityVisibilityChains = false
- shaderOutputViewportIndex = false
- shaderOutputLayer = false
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = false
- vulkanMemoryModelDeviceScope = false
- vulkanMemoryModelAvailabilityVisibilityChains = false
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
- --------------------------------------------
- ycbcrImageArrays = true
- GPU1:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202641 (1.2.145)
- driverVersion = 83894278 (0x5002006)
- vendorID = 0x8086
- deviceID = 0x0412
- deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
- deviceName = Intel(R) HD Graphics 4600 (HSW GT2)
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 16384
- maxImageDimension2D = 16384
- maxImageDimension3D = 2048
- maxImageDimensionCube = 16384
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 134217728
- maxUniformBufferRange = 134217728
- maxStorageBufferRange = 1073741824
- maxPushConstantsSize = 128
- maxMemoryAllocationCount = 4294967295
- maxSamplerAllocationCount = 65536
- bufferImageGranularity = 0x00000040
- sparseAddressSpaceSize = 0x00000000
- maxBoundDescriptorSets = 8
- maxPerStageDescriptorSamplers = 128
- maxPerStageDescriptorUniformBuffers = 64
- maxPerStageDescriptorStorageBuffers = 64
- maxPerStageDescriptorSampledImages = 128
- maxPerStageDescriptorStorageImages = 64
- maxPerStageDescriptorInputAttachments = 64
- maxPerStageResources = 231
- maxDescriptorSetSamplers = 768
- maxDescriptorSetUniformBuffers = 384
- maxDescriptorSetUniformBuffersDynamic = 8
- maxDescriptorSetStorageBuffers = 384
- maxDescriptorSetStorageBuffersDynamic = 8
- maxDescriptorSetSampledImages = 768
- maxDescriptorSetStorageImages = 384
- maxDescriptorSetInputAttachments = 256
- maxVertexInputAttributes = 28
- maxVertexInputBindings = 28
- maxVertexInputAttributeOffset = 2047
- maxVertexInputBindingStride = 2048
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 128
- maxTessellationControlTotalOutputComponents = 2048
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 32
- maxGeometryInputComponents = 64
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 256
- maxGeometryTotalOutputComponents = 1024
- maxFragmentInputComponents = 116
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 8
- maxComputeSharedMemorySize = 65536
- maxComputeWorkGroupCount: count = 3
- 65535
- 65535
- 65535
- maxComputeWorkGroupInvocations = 2048
- maxComputeWorkGroupSize: count = 3
- 2048
- 2048
- 2048
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 16
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 16384
- 16384
- viewportBoundsRange: count = 2
- -32768
- 32767
- viewportSubPixelBits = 13
- minMemoryMapAlignment = 4096
- minTexelBufferOffsetAlignment = 0x00000010
- minUniformBufferOffsetAlignment = 0x00000040
- minStorageBufferOffsetAlignment = 0x00000004
- minTexelOffset = -8
- maxTexelOffset = 7
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -0.5
- maxInterpolationOffset = 0.4375
- subPixelInterpolationOffsetBits = 4
- maxFramebufferWidth = 16384
- maxFramebufferHeight = 16384
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferNoAttachmentsSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- storageImageSampleCounts:
- SAMPLE_COUNT_1_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 80
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 0.125
- 255.875
- lineWidthRange: count = 2
- 0
- 7.99219
- pointSizeGranularity = 0.125
- lineWidthGranularity = 0.0078125
- strictLines = false
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000080
- optimalBufferCopyRowPitchAlignment = 0x00000080
- nonCoherentAtomSize = 0x00000040
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = false
- residencyStandard2DMultisampleBlockShape = false
- residencyStandard3DBlockShape = false
- residencyAlignedMipSize = false
- residencyNonResidentStrict = false
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 524288
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 524288
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
- maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 524288
- maxDescriptorSetUpdateAfterBindUniformBuffers = 384
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 524288
- maxDescriptorSetUpdateAfterBindStorageImages = 524288
- maxDescriptorSetUpdateAfterBindInputAttachments = 256
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
- driverName = Intel open-source Mesa driver
- driverInfo = Mesa 20.2.6
- conformanceVersion = 1.2.0.0
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = true
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = 9f423434-0944-1d6b-5a3e-7d8c94abd404
- driverUUID = 5559f5fe-651f-fd9f-99a5-157ec134d97e
- deviceNodeMask = 0
- deviceLUIDValid = false
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 4096
- maxPerStageDescriptorInlineUniformBlocks = 32
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
- maxDescriptorSetInlineUniformBlocks = 32
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 4
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 1024
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 16
- maxMultiviewInstanceIndex = 268435455
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 0
- pciDevice = 2
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDevicePushDescriptorPropertiesKHR:
- --------------------------------------------
- maxPushDescriptors = 32
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = false
- filterMinmaxImageComponentMapping = false
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 32
- supportedStages:
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- supportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- quadOperationsInAllStages = false
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 8
- maxSubgroupSize = 32
- maxComputeWorkgroupSubgroups = 70
- requiredSubgroupSizeStages:
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000010
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000001
- uniformTexelBufferOffsetSingleTexelAlignment = false
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 18446744073709551615
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 268435455
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = 9f423434-0944-1d6b-5a3e-7d8c94abd404
- driverUUID = 5559f5fe-651f-fd9f-99a5-157ec134d97e
- deviceNodeMask = 0
- deviceLUIDValid = false
- subgroupSize = 32
- subgroupSupportedStages:
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- subgroupSupportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- subgroupQuadOperationsInAllStages = false
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- maxMultiviewViewCount = 16
- maxMultiviewInstanceIndex = 268435455
- protectedNoFault = false
- maxPerSetDescriptors = 1024
- maxMemoryAllocationSize = 0x80000000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_INTEL_OPEN_SOURCE_MESA
- driverName = Intel open-source Mesa driver
- driverInfo = Mesa 20.2.6
- conformanceVersion = 1.2.0.0
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = false
- shaderDenormPreserveFloat32 = true
- shaderDenormPreserveFloat64 = true
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = true
- shaderDenormFlushToZeroFloat64 = true
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = true
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 524288
- shaderUniformBufferArrayNonUniformIndexingNative = false
- shaderSampledImageArrayNonUniformIndexingNative = false
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = false
- shaderInputAttachmentArrayNonUniformIndexingNative = false
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = false
- maxPerStageDescriptorUpdateAfterBindSamplers = 524288
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 64
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 4294967295
- maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
- maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 64
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 524288
- maxDescriptorSetUpdateAfterBindUniformBuffers = 384
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindStorageBuffers = 4294967295
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 8
- maxDescriptorSetUpdateAfterBindSampledImages = 524288
- maxDescriptorSetUpdateAfterBindStorageImages = 524288
- maxDescriptorSetUpdateAfterBindInputAttachments = 256
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = false
- filterMinmaxImageComponentMapping = false
- maxTimelineSemaphoreValueDifference = 18446744073709551615
- framebufferIntegerColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- Device Extensions: count = 73
- VK_EXT_4444_formats : extension revision 1
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_conditional_rendering : extension revision 1
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_display_control : extension revision 1
- VK_EXT_extended_dynamic_state : extension revision 1
- VK_EXT_external_memory_dma_buf : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_image_robustness : extension revision 1
- VK_EXT_index_type_uint8 : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 3
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_private_data : extension revision 1
- VK_EXT_robustness2 : extension revision 1
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_atomic_float : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_EXT_ycbcr_image_arrays : extension revision 1
- VK_GOOGLE_decorate_string : extension revision 1
- VK_GOOGLE_hlsl_functionality1 : extension revision 1
- VK_GOOGLE_user_type : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 1
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 1
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_fd : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_fd : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_fd : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_incremental_present : extension revision 1
- VK_KHR_maintenance1 : extension revision 1
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_push_descriptor : extension revision 1
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
- VK_KHR_sampler_ycbcr_conversion : extension revision 1
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 1
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_KHR_vulkan_memory_model : extension revision 3
- VK_NV_compute_shader_derivatives : extension revision 1
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 1
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER
- timestampValidBits = 36
- present support = false
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 1
- memoryHeaps[0]:
- size = 1610612736 (0x60000000) (1.50 GiB)
- budget = 1610612736
- usage = 0
- flags:
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryTypes: count = 1
- memoryTypes[0]:
- heapIndex = 0
- propertyFlags = 0x000f:
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR: color images
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = false
- wideLines = true
- largePoints = true
- alphaToOne = true
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = false
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = false
- shaderStorageImageReadWithoutFormat = false
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = false
- shaderInt64 = false
- shaderInt16 = false
- shaderResourceResidency = false
- shaderResourceMinLod = false
- sparseBinding = false
- sparseResidencyBuffer = false
- sparseResidencyImage2D = false
- sparseResidencyImage3D = false
- sparseResidency2Samples = false
- sparseResidency4Samples = false
- sparseResidency8Samples = false
- sparseResidency16Samples = false
- sparseResidencyAliased = false
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = false
- uniformAndStorageBuffer16BitAccess = false
- storagePushConstant16 = false
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = false
- uniformAndStorageBuffer8BitAccess = false
- storagePushConstant8 = false
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- VkPhysicalDeviceConditionalRenderingFeaturesEXT:
- ------------------------------------------------
- conditionalRendering = true
- inheritedConditionalRendering = true
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = false
- shaderStorageTexelBufferArrayDynamicIndexing = false
- shaderUniformBufferArrayNonUniformIndexing = false
- shaderSampledImageArrayNonUniformIndexing = false
- shaderStorageBufferArrayNonUniformIndexing = false
- shaderStorageImageArrayNonUniformIndexing = false
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = false
- shaderStorageTexelBufferArrayNonUniformIndexing = false
- descriptorBindingUniformBufferUpdateAfterBind = false
- descriptorBindingSampledImageUpdateAfterBind = false
- descriptorBindingStorageImageUpdateAfterBind = false
- descriptorBindingStorageBufferUpdateAfterBind = false
- descriptorBindingUniformTexelBufferUpdateAfterBind = false
- descriptorBindingStorageTexelBufferUpdateAfterBind = false
- descriptorBindingUpdateUnusedWhilePending = false
- descriptorBindingPartiallyBound = false
- descriptorBindingVariableDescriptorCount = false
- runtimeDescriptorArray = false
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
- ------------------------------------------
- indexTypeUint8 = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = true
- bresenhamLines = true
- smoothLines = true
- stippledRectangularLines = false
- stippledBresenhamLines = true
- stippledSmoothLines = false
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = true
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = false
- shaderSharedInt64Atomics = false
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = false
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = false
- shaderInt8 = false
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = false
- uniformAndStorageBuffer16BitAccess = false
- storagePushConstant16 = false
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = true
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = false
- uniformAndStorageBuffer8BitAccess = false
- storagePushConstant8 = false
- shaderBufferInt64Atomics = false
- shaderSharedInt64Atomics = false
- shaderFloat16 = false
- shaderInt8 = false
- descriptorIndexing = false
- shaderInputAttachmentArrayDynamicIndexing = false
- shaderUniformTexelBufferArrayDynamicIndexing = false
- shaderStorageTexelBufferArrayDynamicIndexing = false
- shaderUniformBufferArrayNonUniformIndexing = false
- shaderSampledImageArrayNonUniformIndexing = false
- shaderStorageBufferArrayNonUniformIndexing = false
- shaderStorageImageArrayNonUniformIndexing = false
- shaderInputAttachmentArrayNonUniformIndexing = false
- shaderUniformTexelBufferArrayNonUniformIndexing = false
- shaderStorageTexelBufferArrayNonUniformIndexing = false
- descriptorBindingUniformBufferUpdateAfterBind = false
- descriptorBindingSampledImageUpdateAfterBind = false
- descriptorBindingStorageImageUpdateAfterBind = false
- descriptorBindingStorageBufferUpdateAfterBind = false
- descriptorBindingUniformTexelBufferUpdateAfterBind = false
- descriptorBindingStorageTexelBufferUpdateAfterBind = false
- descriptorBindingUpdateUnusedWhilePending = false
- descriptorBindingPartiallyBound = false
- descriptorBindingVariableDescriptorCount = false
- runtimeDescriptorArray = false
- samplerFilterMinmax = false
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = false
- bufferDeviceAddressCaptureReplay = false
- bufferDeviceAddressMultiDevice = false
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
- --------------------------------------------
- ycbcrImageArrays = true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement