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Sep 23rd, 2017
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  1. Bloodbath Non-Fatal
  2.  
  3. <1 Tribute> : 25
  4.  
  5. (Player1) hones (his/her1) mind and prepares (him/her1)self for the trials to come.
  6. (Player1) tries to warm up for all the murders they're about to commit by doing some relaxing yoga.
  7. (Player1) checks (his/her1) supplies and practices (his/her1) combat techniques one last time before heading off.
  8. (Player1) falls asleep while waiting for arena to begin and is jolted awake by the starting horn.
  9. (Player1) looks in (his/her1) bag to realize that (he/she1) had eaten most of the rations in (his/her1) bag before the first day has even ended.
  10. (Player1) finds a memento from (his/her1) past stashed amongst the supplies.
  11. (Player1) bumps (his/her1) head on the way to the arena and starts to have memory issues.
  12. (Player1) reflects on (his/her1) past experiences in battle.
  13. (Player1) finds and drinks a boosting potion but can’t figure out what attribute it was supposed to boost. (He/She1) tries to figure it out by waiting for the effects to take over.
  14. (Player1) finds a journal detailing (his/her1) life up until this moment within the supplies, not written by (him/her1).
  15.  
  16. (Player1) doesn't need supplies. All (he/she1) needs is (his/her1) fists.
  17. (Player1) tires (him/her1)self out soon after the battle begins. (His/Her1) bag happens to be overpacked and heavy.
  18. (Player1) scans the other tributes to determine potential friends and enemies.
  19. (Player1) does some warm-up exercises to warm (him/her1)self up before the fight.
  20. (Player1) double checks (his/her1) supplies to make sure (he/she1) hasn't forgotten anything.
  21. (Player1) smuggles (him/her1)self into the arena on a garbage truck, jumping off and landing on a pile of dead bodies from the previous games.
  22. (Player1) is suddenly swarmed by the ghosts of tributes from the previous games. (He/She1) is pretty spooked for the battle begins.
  23. (Player1) sleeps through the starting horn and doesn’t wake up until evening.
  24. (Player1) prepares (him/her1)self for battle by equipping spiked armor, and then equipping spikes onto the spikes of the spiked armor.
  25. (Player1) finds a note in the supplies (he/she1) collected. It reads "Do not take these supplies. Nothing good will come of it. Signed, Future (Player1)".
  26.  
  27. (Player1) goes to the bathroom and hops in the toilet before pulling the chain to enter the arena.
  28. (Player1) tries loot a couple of houses but (he/she1) but only finds slices of pizza scattered on the floor.
  29. (Player1) cheats into the game with god abilities but (his/her1) god abilities are deleted by the anti-cheat system.
  30. (Player1) trips while running and gets a mouthful of weeds and dirt.
  31. (Player1) grabs knives, a pistol, and duct tape to construct a pistol that can shoot knives.
  32.  
  33. <2 Tribute> : 35
  34.  
  35. (Player1) gives (Player2) a wild piggyback ride on their way into the arena.
  36. (Player1) and (Player2) both grab onto the same bag when they go for supplies. They both awkwardly wait for the other person to let go.
  37. (Player1) pulls a knife starts running towards (Player2) as soon as the match starts. (Player2) makes a break for it.
  38. (Player1) and (Player2) are cuffed together at the wrists before the game starts. You know, for fun.
  39. (Player1) can feel (Player2) staring daggers at (him/her1) and decides to flee instead of going for supplies.
  40. (Player1) prepares a sandwich using (his/her1) hopes and dreams and then gives the sandwich to (Player2).
  41. (Player1) looks at the distance and notices (Player2) is humping a tree for some reason.
  42. (Player1) falls asleep in the open wilderness. (Player2) notices (him/her1) and drags (him/her1) to a safe place.
  43. (Player1) hates (Player2) from the bottom of (his/her1) heart but whenever (he/she1) meets (him/her2), (he/she1) can't stop acting nice.
  44. (Player1) grabs a pen and (Player2) grabs a pineapple. UGH they make a pineapple pen.
  45.  
  46. (Player1) hides behind a tree, stalking (Player2) as (he/she2) walks away from the cornucopia.
  47. (Player1) hands (Player2) a bag with rations and weapons and tells (him/her2) to follow (him/her1).
  48. (Player1) sneaks behind (Player2) and knocks (him/her2) out, taking all (his/her2) belongings right after.
  49. (Player1) quickly takes a shotgun hoping to get the first kill on (Player2) but (Player2) took all the shotgun shells. They just stare at each other before running away in opposite directions.
  50. (Player1) notices (Player2) rushing towards (him/her2) with a knife, (he/she1) tosses a flash grenade in the air, buying enough time to run away from (Player2).
  51. (Player1) finds a photo of (him/her1) and (Player2) hanging out at a bar, but doesn't remember when it was taken.
  52. A brutal fight leaves both (Player1) and (Player2) grievously wounded. To survive, they have to nurture each other back to health.
  53. (Player1) hurls a javelin at (Player2), but it falls pathetically at (his/her1) feet.
  54. (Player1) unknowingly grabs a rubber knife from the supplies and throws it at (Player2). The knife bounces off of (his/her2) face.
  55. (Player1) accidentally saves (Player2)'s life after (his/her1) throwing knife kills the goblin that was sneaking up behind (him/her2).
  56.  
  57. (Player1) and (Player2) fall into a hole in the ground while sprinting to the supplies and end up in an underground cave. They'll have to work together to find a way out of this place.
  58. (Player1) repeatedly punches (Player2)'s face to make (him/her2) even uglier.
  59. (Player1) and (Player2) find an erotic novel hidden in the supplies. The novel features the both of them in suggestive poses.
  60. (Player1) holds (Player2) at gunpoint. A mere ruse, as the gun has no ammunition.
  61. (Player1) issues a personal threat to (Player2) as they both enter the Arena.
  62. (Player1) relentlessly attacks (Player2), but (he/she2) shrugs off (his/her1) every blow.
  63. (Player1) shoots (Player2) between the eyes, who then respawns, so (Player1) shoots them again. No matter how many times (Player1) keeps shooting, (Player2) keeps respawning.
  64. While trying to pickpocket (Player1), (Player2) accidentally pulls down (his/her1) pants.
  65. (Player1)'s life flashes before (his/her1) eyes as (he/she1) sees an arrow speeding towards (him/her1). At the last moment, (Player2) pushes them out of the arrow's path, saving (Player1)’s life.
  66. (Player1) and (Player2) fight over a gun they found in the supplies until a bird swoops in and takes it from them.
  67.  
  68. (Player1) finds arrows but no bow. (Player2) finds a bow and no arrows. They're unable to come to a compromise.
  69. (Player1) and (Player2) team up to gather as many supplies as they can.
  70. (Player1) gives (Player2) whatever supplies (he/she1) doesn’t need which turns out to be junk, all of it.
  71. (Player1) takes a knife and stabs (Player2) in the leg before bolting. (Player2) recovers from the wound, holding on to the knife to use it on (Player1) later.
  72. (Player1) and (Player2) try to figure out together what supplies they need and don’t need. By the time they’ve come to a decision, all the supplies have already been taken.
  73.  
  74. Yuno : 5
  75. Craig : 15
  76. Sol : 5
  77. Squid : 10
  78. Karen : 10
  79. Ocelot : 10
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