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- Staffs
- Name Type ( ) Uses Rng
- Heal Heal (E) 30 1 Recovers 10+MAG HP
- Antidote Heal (E) 15 1 Removes Poison from target
- Tiena Heal (E) 40 1 Recovers 15+MAG HP. Unique to Priests and their promoted classes.
- Mend Heal (D) 20 1 Recovers 20+MAG HP
- Soothe Heal (D) 15 1 Removes Berserk and Sleep from target
- Recover Heal (C) 15 1 Recovers all HP
- Kia Heal (C) 15 1 Removes Stone and Paralyse from target
- Physic Heal (B) 15 1/2MAG Recovers 10+MAG HP
- Restore Heal (B) 10 1 Heals all negative status effects
- Rejuvenate Heal (A) 8 1/2MAG Recovers all HP
- Hammerne Heal (A) 3 1 Restores one item carried by target to max Quality
- Fortify Heal (S) 8 1/2MAG Recovers 10+MAG HP to all within range
- Aum Heal (S) 3 1 Revives one dead player or NPC on space adjacent
- Name Type ( ) Uses Rng (turns)
- Sleep Ailm (E) 7 1/2MAG Staff% chance of causing Sleep (5)
- Poison Ailm (E) 20 1/2MAG Staff% chance of causing Poison (5)
- Slow Ailm (D) 15 1/2MAG Staff% chance of reducing EVA by 20 (3)
- Befuddled Ailm (D) 15 1/2MAG Staff% chance of reducing HIT by 20 (3)
- Silence Ailm (C) 20 1/2MAG Staff% chance of causing Silence (3)
- Paralyse Ailm (C) 20 1/2MAG Staff% chance of causing Paralyse (3)
- Berserk Ailm (B) 10 1/2MAG Staff% chance of causing Berserk (3)
- Stone Ailm (B) 10 1/2MAG Staff% chance of causing Stone (3)
- Misfortune Ailm (A) 5 1/2MAG Staff% chance of reducing Critical to 0 (2)
- Forget Ailm (A) 5 1/2MAG Staff% chance of reducing MAG by 5 (2)
- Weakness Ailm (S) 5 1/2MAG Staff% chance of reducing STR by 5 (2)
- Brittle Ailm (S) 5 1/2MAG Staff% chance of reducing DEF and RES by 5 (2)
- Name Type ( ) Uses Rng
- Unlock Buff (E) 20 1/2MAG Unlocks all doors within range
- Torch Buff (E) 20 1/2MAG Reveals all enemies within 5 spaces of target area
- Barrier Buff (D) 15 1/2MAG Increases target’s RES by 10 for 1 round
- Rescue Buff (D) 15 1/2MAG Moves an ally to a spot adjacent to you instantly
- Sharpness Buff (C) 15 1/2MAG Improves Hit by 30 for 1 round
- Quickness Buff (C) 15 1/2MAG Improves Attack Speed by 2 for 1 round
- Warp Buff (B) 10 1 Moves an ally to any space 1/2MAG away
- Teleport Buff (B) 10 Self Moves user to any space 1/2MAG away
- Thief Buff (A) 5 1/2MAG Steals any 1 weapon or item from 1 enemy with a lower
- SPD. Certain weapons or items are immune to this effect.
- Again Buff (A) 5 Map Target can act again this round.
- Majestic Buff (S) 5 1/2MAG +10 Attack and Defence for one round
- Mystic Buff (S) 5 1/2MAG +10 Magic and Resistance for one round
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