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- I 2024.12.23 01:14:36.026533 0 [Crash] User defined symbols path: C:\Diablo IV
- I 2024.12.23 01:14:36.027651 0 [Sigma] Fenris Release (No Assertions) running under Windows 10-64 (Version 10.0.19045.0)
- I 2024.12.23 01:14:36.027829 0 [Sigma] <BUILD>2.0.5.60065 (Code 20720543, Data 20720573)</BUILD>
- I 2024.12.23 01:14:36.027987 0 [Sigma] Cheats: DISABLED
- I 2024.12.23 01:14:36.028138 0 [Sigma] Hardware...
- I 2024.12.23 01:14:36.028403 0 [Sigma] ...ExtendedProcessorFeatures
- I 2024.12.23 01:14:36.028564 0 [Sigma] ...GetProcessorVendorString
- I 2024.12.23 01:14:36.028716 0 [Sigma] ...GetProcessorBrandString
- I 2024.12.23 01:14:36.029021 0 [Sigma] CPU Vendor: AuthenticAMD
- I 2024.12.23 01:14:36.029198 0 [Sigma] CPU Details: AMD Ryzen 7 3800X 8-Core Processor
- I 2024.12.23 01:14:36.029353 0 [Sigma] CPU Processors: 1
- I 2024.12.23 01:14:36.029499 0 [Sigma] CPU Cores: 8
- I 2024.12.23 01:14:36.029643 0 [Sigma] CPU Threads: 16
- I 2024.12.23 01:14:36.029783 0 [Sigma] 32679.08 MB of total physical memory
- I 2024.12.23 01:14:36.029919 0 [Sigma] OS Language: English
- I 2024.12.23 01:14:36.030053 0 [Sigma] Application Path: C:\Diablo IV\
- I 2024.12.23 01:14:36.030428 0 [Sigma] Disk Type: NVMe
- I 2024.12.23 01:14:36.030764 0 [Sigma] Disk Model: Sabrent Rocket 4.0 500GB
- I 2024.12.23 01:14:36.030935 0 [Sigma] Disk Free Space: 259.54GB / 464.07GB (55.93%)
- I 2024.12.23 01:14:36.031085 0 [Sigma] --- OS memory stats -----
- I 2024.12.23 01:14:36.031230 0 [Sigma] Virtual Mem Total: 49063.08 MB
- I 2024.12.23 01:14:36.031366 0 [Sigma] Virtual Mem Used: 3337.61 MB
- I 2024.12.23 01:14:36.031510 0 [Sigma] Virtual Mem Used by Process: 90.94 MB
- I 2024.12.23 01:14:36.031650 0 [Sigma] Phys Mem Total: 32679.08 MB
- I 2024.12.23 01:14:36.031788 0 [Sigma] Phys Mem Used: 2887.52 MB
- I 2024.12.23 01:14:36.031934 0 [Sigma] Phys Mem Used by Process: 88.68 MB
- I 2024.12.23 01:14:36.032083 0 [Sigma] --- OS memory stats end-----
- I 2024.12.23 01:14:36.032234 0 [Sigma] ----------------------------------------------
- I 2024.12.23 01:14:36.032430 0 [Game] Supported period 1..1000000
- I 2024.12.23 01:14:36.032610 0 [Game] Command Line: -dx12 -sso -launch -uid fenris
- I 2024.12.23 01:14:36.032947 0 [Game] Current local time is 2024.12.22 17:14:36.032623
- I 2024.12.23 01:14:36.147745 0 [Game] CPU LRU Cache Size: 3072 MB
- I 2024.12.23 01:14:36.147755 0 [Game] GPU Payload LRU Cache Size: 17408 MB
- I 2024.12.23 01:14:36.148905 0 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:14:36.148912 0 [Game] **== Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:36.148916 0 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2024.12.23 01:14:36.148920 0 [Game] Detecting installed locales when TACT is not active
- I 2024.12.23 01:14:36.148965 0 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:36.148970 0 [Game] Detected: enUS (Speech)
- I 2024.12.23 01:14:36.148973 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:36.148976 0 [Game] FileSystemGetLocale, system wants us Invalid, but it is not installed.
- I 2024.12.23 01:14:36.148979 0 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:36.148982 0 [Game] Detecting installed locales when TACT is not active
- I 2024.12.23 01:14:36.148999 0 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:36.149003 0 [Game] Detected: enUS (Text)
- I 2024.12.23 01:14:36.149005 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:36.149008 0 [Game] FileSystemGetLocale, system wants us Invalid, but it is not installed.
- I 2024.12.23 01:14:36.149011 0 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:36.149015 0 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2024.12.23 01:14:36.149017 0 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:36.149020 0 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:14:36.150750 0 [Game] ParseFileDataToKeyValues - uFileSize: 4295
- I 2024.12.23 01:14:36.151847 0 [Game] TACT dynamic container detected.
- I 2024.12.23 01:14:36.151879 0 [Game] TACT static build config file does not exist
- I 2024.12.23 01:14:36.151907 0 [Game] Creating TACTv3 instance using dynamic container.
- I 2024.12.23 01:14:36.152083 0 [Game] Build-Key: 118bb1d1777726af3a0e0bab83309722
- I 2024.12.23 01:14:36.152344 0 [Game] DirectStorage: Enabled
- I 2024.12.23 01:14:36.199058 0 [Sigma] [tact] [:0]: Adding server node 0. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.169'
- I 2024.12.23 01:14:36.199073 0 [Sigma] [tact] [:0]: Adding server node 1. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.176'
- I 2024.12.23 01:14:36.199263 0 [Sigma] [tact] [:0]: Adding server node 2. Server 'level3.blizzard.com' | Address '23.55.168.176'
- I 2024.12.23 01:14:36.199271 0 [Sigma] [tact] [:0]: Adding server node 3. Server 'level3.blizzard.com' | Address '23.55.168.169'
- I 2024.12.23 01:14:36.199432 0 [Sigma] [tact] [:0]: Adding server node 4. Server 'us.cdn.blizzard.com' | Address '137.221.64.7'
- I 2024.12.23 01:14:36.199439 0 [Sigma] [tact] [:0]: Adding server node 5. Server 'us.cdn.blizzard.com' | Address '137.221.64.8'
- I 2024.12.23 01:14:36.199444 0 [Sigma] [tact] [:0]: Adding server node 6. Server 'us.cdn.blizzard.com' | Address '137.221.64.4'
- I 2024.12.23 01:14:36.199449 0 [Sigma] [tact] [:0]: Adding server node 7. Server 'us.cdn.blizzard.com' | Address '137.221.64.3'
- I 2024.12.23 01:14:36.199586 0 [Sigma] [tact] [:0]: Adding server node 8. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.169'
- I 2024.12.23 01:14:36.199594 0 [Sigma] [tact] [:0]: Adding server node 9. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.176'
- I 2024.12.23 01:14:36.236615 0 [Sigma] [tact] [:0]: Adding server node 10. Server 'level3.ssl.blizzard.com' | Address '23.213.175.64'
- I 2024.12.23 01:14:36.236629 0 [Sigma] [tact] [:0]: Adding server node 11. Server 'level3.ssl.blizzard.com' | Address '23.213.175.25'
- I 2024.12.23 01:14:36.236856 0 [Sigma] [tact] [:0]: Adding server node 12. Server 'us.cdn.blizzard.com' | Address '137.221.64.7'
- I 2024.12.23 01:14:36.236864 0 [Sigma] [tact] [:0]: Adding server node 13. Server 'us.cdn.blizzard.com' | Address '137.221.64.8'
- I 2024.12.23 01:14:36.236869 0 [Sigma] [tact] [:0]: Adding server node 14. Server 'us.cdn.blizzard.com' | Address '137.221.64.4'
- I 2024.12.23 01:14:36.236874 0 [Sigma] [tact] [:0]: Adding server node 15. Server 'us.cdn.blizzard.com' | Address '137.221.64.3'
- I 2024.12.23 01:14:36.236878 0 [Sigma] [tact] [:0]: DNS resolution completed in 78ms.
- I 2024.12.23 01:14:36.239343 0 [Sigma] [casc] [:0]: Scanning for KMT sequence numbers.
- I 2024.12.23 01:14:36.625529 0 [Game] Adjusted initial working directory: C:\Diablo IV
- I 2024.12.23 01:14:36.625541 0 [Game] Detecting installed Base locales:
- I 2024.12.23 01:14:36.625544 0 [Game] Found: enUS
- I 2024.12.23 01:14:36.625554 0 [Game] Found: esES
- I 2024.12.23 01:14:36.625557 0 [Game] Found: esMX
- I 2024.12.23 01:14:36.625560 0 [Game] Found: frFR
- I 2024.12.23 01:14:36.625563 0 [Game] Found: itIT
- I 2024.12.23 01:14:36.625565 0 [Game] Found: deDE
- I 2024.12.23 01:14:36.625569 0 [Game] Found: koKR
- I 2024.12.23 01:14:36.625572 0 [Game] Found: ptBR
- I 2024.12.23 01:14:36.625574 0 [Game] Found: ruRU
- I 2024.12.23 01:14:36.625578 0 [Game] Found: zhCN
- I 2024.12.23 01:14:36.625582 0 [Game] Found: zhTW
- I 2024.12.23 01:14:36.625585 0 [Game] Found: plPL
- I 2024.12.23 01:14:36.625589 0 [Game] Found: jaJP
- I 2024.12.23 01:14:36.625595 0 [Game] Found: zhHM
- I 2024.12.23 01:14:36.625659 0 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:36.625661 0 [Game] Detected: enUS (Base)
- I 2024.12.23 01:14:36.625664 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:36.625666 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:36.625668 0 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:36.625670 0 [Game] Detecting installed Speech locales:
- I 2024.12.23 01:14:36.625675 0 [Game] Found: enUS
- I 2024.12.23 01:14:36.625729 0 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:36.625733 0 [Game] Detected: enUS (Speech)
- I 2024.12.23 01:14:36.625735 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:36.625737 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:36.625739 0 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:36.625741 0 [Game] Detecting installed Text locales:
- I 2024.12.23 01:14:36.625745 0 [Game] Found: enUS
- I 2024.12.23 01:14:36.625749 0 [Game] Found: esES
- I 2024.12.23 01:14:36.625751 0 [Game] Found: esMX
- I 2024.12.23 01:14:36.625754 0 [Game] Found: frFR
- I 2024.12.23 01:14:36.625757 0 [Game] Found: itIT
- I 2024.12.23 01:14:36.625761 0 [Game] Found: deDE
- I 2024.12.23 01:14:36.625764 0 [Game] Found: koKR
- I 2024.12.23 01:14:36.625767 0 [Game] Found: ptBR
- I 2024.12.23 01:14:36.625770 0 [Game] Found: ruRU
- I 2024.12.23 01:14:36.625774 0 [Game] Found: zhCN
- I 2024.12.23 01:14:36.625778 0 [Game] Found: zhTW
- I 2024.12.23 01:14:36.625780 0 [Game] Found: plPL
- I 2024.12.23 01:14:36.625784 0 [Game] Found: jaJP
- I 2024.12.23 01:14:36.625788 0 [Game] Found: trTR
- I 2024.12.23 01:14:36.625791 0 [Game] Found: zhHM
- I 2024.12.23 01:14:36.625819 0 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:36.625822 0 [Game] Detected: enUS (Text)
- I 2024.12.23 01:14:36.625825 0 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:36.625827 0 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:36.625828 0 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:36.626870 0 [Game] SNOFilesInitialize('Data', PC, enUS, enUS (Speech), enUS (Text)
- I 2024.12.23 01:14:36.648483 0 [Game] SNOFileLoadTextFile: 'Data\Locale\enUS\declension.txt'
- I 2024.12.23 01:14:36.648497 0 [Game] No TACT path found for 'Data\Locale\enUS\declension.txt'
- I 2024.12.23 01:14:36.648500 0 [Game] SNOFilesAsyncInitialize()
- I 2024.12.23 01:14:36.648583 0 [Sigma] --- OS memory stats -----
- I 2024.12.23 01:14:36.648590 0 [Sigma] Virtual Mem Total: 49063.08 MB
- I 2024.12.23 01:14:36.648593 0 [Sigma] Virtual Mem Used: 3571.20 MB
- I 2024.12.23 01:14:36.648595 0 [Sigma] Virtual Mem Used by Process: 231.84 MB
- I 2024.12.23 01:14:36.648597 0 [Sigma] Phys Mem Total: 32679.08 MB
- I 2024.12.23 01:14:36.648599 0 [Sigma] Phys Mem Used: 3116.14 MB
- I 2024.12.23 01:14:36.648602 0 [Sigma] Phys Mem Used by Process: 264.23 MB
- I 2024.12.23 01:14:36.648604 0 [Sigma] --- OS memory stats end-----
- I 2024.12.23 01:14:36.648606 0 [Game] Free CPU cache 3072MB / 3072MB (0MB used) (0MB can be purged)
- I 2024.12.23 01:14:36.648609 0 [Game] Free GPU payload cache 17408MB / 17408MB (0MB used) (0MB can be purged)
- I 2024.12.23 01:14:36.651634 0 [Game] Found 26757 duplicated asset payloads in the TOC!
- I 2024.12.23 01:14:36.652195 0 [Game] Found 7304 duplicated asset child files in the TOC!
- I 2024.12.23 01:14:36.652411 0 [Game] Found 1502 replaced assets in the TOC!
- I 2024.12.23 01:14:36.715114 0 [Game] Found 600246 assets in the TOC!
- I 2024.12.23 01:14:37.526854 0 [Game] [SNOPreload::InitializeForApp] Added required SNOs: 16.02 ms
- I 2024.12.23 01:14:37.662059 0 [Game] [SNOPreload::InitializeForApp] Waited for SNOs: 135.21 ms
- I 2024.12.23 01:14:37.662142 0 [Game] GamelessGameGlobalsInit()
- I 2024.12.23 01:14:37.662146 0 [Game] CGameGlobalsInit()
- I 2024.12.23 01:14:37.662150 0 [Game] CGameGlobals::Init()
- I 2024.12.23 01:14:37.669144 0 [Game] Protocol Hash = 0x1AE14A0D
- I 2024.12.23 01:14:37.669151 0 [Game] Game Protocol Hash = 0x4CF41AB6
- I 2024.12.23 01:14:37.669153 0 [Game] User Proxy Protocol Hash = 0x3051D819
- I 2024.12.23 01:14:37.680501 0 [Game] [wWisePlatform] Start polling audio devices.
- I 2024.12.23 01:14:37.686099 0 [Game] [wWisePlatform] Polling audio devices complete. Found: 16 Default: 'Speakers (Focusrite USB Audio)'
- I 2024.12.23 01:14:37.771941 0 [Game] RefreshAudioDevices
- I 2024.12.23 01:14:37.771950 0 [Game] [wWisePlatform RefreshAudioDevices] Changing current audio device
- I 2024.12.23 01:14:37.774531 0 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2024.12.23 01:14:37.774536 0 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2024.12.23 01:14:37.774560 0 [Game] Build VersionEx: 2.0.5.60065 (Code 20720543, Data 20720573)
- I 2024.12.23 01:14:37.776960 0 [Game] Initializing graphics subsystem...
- I 2024.12.23 01:14:37.777041 0 [Game] dpi = 96 96
- W 2024.12.23 01:14:37.798507 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:004ms:617us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: common_0
- W 2024.12.23 01:14:37.798709 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:004ms:819us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: dlss_0
- W 2024.12.23 01:14:37.798880 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:004ms:992us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: dlss_g_0
- W 2024.12.23 01:14:37.799052 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:005ms:168us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: reflex_0
- W 2024.12.23 01:14:37.799298 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:005ms:412us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: common_0
- W 2024.12.23 01:14:37.799524 0 [Game] [17-14-37][streamline][warn][tid:5764][0s:005ms:633us]ota.cpp:439[getOTAPluginForFeature] No updated version found for plugin: pcl_0
- W 2024.12.23 01:14:38.013372 0 [Game] [17-14-38][streamline][warn][tid:5764][0s:219ms:474us]dlssentry.cpp:273[updateEmbeddedJSON] sl.dlss not supported on current hardware
- W 2024.12.23 01:14:38.029680 0 [Game] [17-14-38][streamline][warn][tid:5764][0s:235ms:781us]dlss_gentry.cpp:275[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware
- W 2024.12.23 01:14:38.039709 0 [Game] [17-14-38][streamline][warn][tid:5764][0s:245ms:822us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss' since it is not supported on this platform
- W 2024.12.23 01:14:38.039735 0 [Game] [17-14-38][streamline][warn][tid:5764][0s:245ms:848us]pluginmanager.cpp:917[loadPlugins] Ignoring plugin 'sl.dlss_g' since it is not supported on this platform
- I 2024.12.23 01:14:38.049631 0 [Game] [Prism] Gpus detected (index 0 will be used):
- I 2024.12.23 01:14:38.049645 0 [Game] - NVIDIA GeForce GTX 1080 (0x10de|0x1b80)
- I 2024.12.23 01:14:38.049649 0 [Game] [Prism] Displays detected for current gpu:
- I 2024.12.23 01:14:38.049652 0 [Game] - Generic PnP Monitor (1920x1080)
- I 2024.12.23 01:14:38.049655 0 [Game] [Prism] RemoteDesktopSession is false
- I 2024.12.23 01:14:38.189712 0 [Game] [Prism] Created Dx12 device
- E 2024.12.23 01:14:38.189898 0 [Game] [17-14-38][streamline][error][tid:5764][0s:396ms:005us]sl.cpp:668[operator ()] Feature 'kFeatureDLSS_G' requires GPU hardware scheduling to be enabled in the OS
- I 2024.12.23 01:14:38.268947 0 [Game] [Prism] Raytracing is not supported by this gpu
- I 2024.12.23 01:14:38.315737 0 [Game] [Breadcrumbs] Init() - GfxBreadcrumbsEnabled is true
- I 2024.12.23 01:14:38.316113 0 [Game] *************
- I 2024.12.23 01:14:38.316118 0 [Game] Prism Device supports the following modes for display 0:
- I 2024.12.23 01:14:38.316125 0 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316128 0 [Game] [Rejected Mode] 640x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316130 0 [Game] [Rejected Mode] 640x480, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316133 0 [Game] [Rejected Mode] 640x480, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316136 0 [Game] [Rejected Mode] 640x480, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316138 0 [Game] [Rejected Mode] 640x480, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316141 0 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316143 0 [Game] [Rejected Mode] 720x480, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316146 0 [Game] [Rejected Mode] 720x480, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316148 0 [Game] [Rejected Mode] 720x480, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316151 0 [Game] [Rejected Mode] 720x480, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316153 0 [Game] [Rejected Mode] 720x576, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316156 0 [Game] [Rejected Mode] 720x576, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316158 0 [Game] [Rejected Mode] 720x576, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316161 0 [Game] [Rejected Mode] 720x576, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316163 0 [Game] 800x600, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316166 0 [Game] 800x600, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316168 0 [Game] 800x600, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316171 0 [Game] 800x600, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316173 0 [Game] 800x600, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316176 0 [Game] 1024x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316178 0 [Game] 1024x768, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316180 0 [Game] 1024x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316183 0 [Game] 1024x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316185 0 [Game] 1024x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316188 0 [Game] 1152x864, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316190 0 [Game] 1152x864, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316193 0 [Game] 1152x864, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316195 0 [Game] 1152x864, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316197 0 [Game] 1176x664, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316200 0 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316202 0 [Game] 1176x664, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316205 0 [Game] 1176x664, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316207 0 [Game] 1176x664, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316209 0 [Game] 1176x664, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316212 0 [Game] 1280x720, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316214 0 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316217 0 [Game] 1280x720, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316219 0 [Game] 1280x720, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316222 0 [Game] 1280x720, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316224 0 [Game] 1280x720, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316226 0 [Game] 1280x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316229 0 [Game] 1280x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316231 0 [Game] 1280x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316234 0 [Game] 1280x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316236 0 [Game] 1280x800, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316238 0 [Game] 1280x800, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316241 0 [Game] 1280x800, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316243 0 [Game] 1280x800, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316246 0 [Game] 1280x960, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316248 0 [Game] 1280x960, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316251 0 [Game] 1280x960, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316253 0 [Game] 1280x960, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316255 0 [Game] 1280x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316258 0 [Game] 1280x1024, 75 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316260 0 [Game] 1280x1024, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316263 0 [Game] 1280x1024, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316265 0 [Game] 1280x1024, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316268 0 [Game] 1360x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316270 0 [Game] 1360x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316272 0 [Game] 1360x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316275 0 [Game] 1360x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316277 0 [Game] 1366x768, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316280 0 [Game] 1366x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316282 0 [Game] 1366x768, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316284 0 [Game] 1366x768, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316287 0 [Game] 1440x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316289 0 [Game] 1440x900, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316292 0 [Game] 1440x900, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316294 0 [Game] 1440x900, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316296 0 [Game] 1440x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316299 0 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316301 0 [Game] 1440x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316304 0 [Game] 1440x1080, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316306 0 [Game] 1440x1080, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316309 0 [Game] 1440x1080, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316311 0 [Game] 1600x900, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316313 0 [Game] 1600x900, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316316 0 [Game] 1600x900, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316318 0 [Game] 1600x900, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316321 0 [Game] 1600x1024, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316323 0 [Game] 1600x1024, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316325 0 [Game] 1600x1024, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316328 0 [Game] 1600x1024, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316330 0 [Game] 1680x1050, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316333 0 [Game] 1680x1050, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316335 0 [Game] 1680x1050, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316337 0 [Game] 1680x1050, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316340 0 [Game] 1768x992, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316342 0 [Game] 1768x992, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316345 0 [Game] 1768x992, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316347 0 [Game] 1768x992, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316350 0 [Game] 1768x992, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316352 0 [Game] 1768x992, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316354 0 [Game] 1920x1080, 50 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316357 0 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316359 0 [Game] 1920x1080, 60 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316362 0 [Game] 1920x1080, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316364 0 [Game] 1920x1080, 120 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316367 0 [Game] 1920x1080, 144 Hz, LDR Colorspace, Format = RGBA8Unorm
- I 2024.12.23 01:14:38.316369 0 [Game] End GetValidDisplayModes *************
- I 2024.12.23 01:14:38.316376 0 [Game] Rejecting mode 800x600, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316378 0 [Game] Rejecting mode 1024x768, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316380 0 [Game] Rejecting mode 1152x864, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316382 0 [Game] Rejecting mode 1176x664, 60 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316384 0 [Game] Rejecting mode 1176x664, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316386 0 [Game] Rejecting mode 1280x720, 60 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316389 0 [Game] Rejecting mode 1280x720, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316391 0 [Game] Rejecting mode 1280x768, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316393 0 [Game] Rejecting mode 1280x800, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316395 0 [Game] Rejecting mode 1280x960, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316397 0 [Game] Rejecting mode 1280x1024, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316399 0 [Game] Rejecting mode 1360x768, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316401 0 [Game] Rejecting mode 1366x768, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316403 0 [Game] Rejecting mode 1440x900, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316405 0 [Game] Rejecting mode 1440x1080, 60 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316407 0 [Game] Rejecting mode 1440x1080, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316409 0 [Game] Rejecting mode 1600x900, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316411 0 [Game] Rejecting mode 1600x1024, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316413 0 [Game] Rejecting mode 1680x1050, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316415 0 [Game] Rejecting mode 1768x992, 60 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316417 0 [Game] Rejecting mode 1768x992, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316419 0 [Game] Rejecting mode 1920x1080, 60 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.316421 0 [Game] Rejecting mode 1920x1080, 120 Hz, LDR Colorspace
- I 2024.12.23 01:14:38.317195 0 [Game] GPU Payload LRU Cache Updated Size: 7011 MB
- I 2024.12.23 01:14:38.318722 0 [Sigma] --- OS memory stats -----
- I 2024.12.23 01:14:38.318731 0 [Sigma] Virtual Mem Total: 49063.08 MB
- I 2024.12.23 01:14:38.318734 0 [Sigma] Virtual Mem Used: 4382.23 MB
- I 2024.12.23 01:14:38.318736 0 [Sigma] Virtual Mem Used by Process: 816.34 MB
- I 2024.12.23 01:14:38.318738 0 [Sigma] Phys Mem Total: 32679.08 MB
- I 2024.12.23 01:14:38.318741 0 [Sigma] Phys Mem Used: 3861.59 MB
- I 2024.12.23 01:14:38.318743 0 [Sigma] Phys Mem Used by Process: 819.48 MB
- I 2024.12.23 01:14:38.318745 0 [Sigma] --- OS memory stats end-----
- I 2024.12.23 01:14:38.322002 0 [Game] Application Activated.
- I 2024.12.23 01:14:38.349089 0 [Game] [Prism] Opening Prism in 1920x1080 fullscreen window on monitor 0 (3D viewport in 1920x1080). Monitor refresh rate is 154.000 Hz
- I 2024.12.23 01:14:38.349097 0 [Game] [Prism] HDR Output is Off
- I 2024.12.23 01:14:38.349236 0 [Game] [Prism] Sync interval is 0
- I 2024.12.23 01:14:38.352481 0 [Game] Video_Card NVIDIA GeForce GTX 1080 (0x10de|0x1b80)
- I 2024.12.23 01:14:38.352487 0 [Game] Video_Driver 560.94
- I 2024.12.23 01:14:38.352489 0 [Game] Video_Memory 8059 MB
- I 2024.12.23 01:14:38.352494 0 [Game] HW Class = 5
- I 2024.12.23 01:14:38.358239 0 [Game] RTAliasInit
- I 2024.12.23 01:14:38.358252 0 [Game] RWindow GfxInit (Main)
- I 2024.12.23 01:14:38.395663 0 [Game] Setting depth texture, fmt = 30
- I 2024.12.23 01:14:38.418086 0 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2024.12.23 01:14:38.440317 0 [Game] Setting depth texture, fmt = 30
- I 2024.12.23 01:14:38.443712 0 [Game] RWindow GfxInit (Shared Offscreen UI)
- I 2024.12.23 01:14:38.465666 0 [Game] Setting depth texture, fmt = 30
- I 2024.12.23 01:14:38.476503 0 [Game] PostFXGfxInit() success
- I 2024.12.23 01:14:38.478486 0 [Game] SubObjectGfxInit() 1
- I 2024.12.23 01:14:38.480292 0 [Game] LightsGfxInit
- I 2024.12.23 01:14:38.484769 0 [Game] ReflectionProbesGfxInit
- I 2024.12.23 01:14:38.499882 0 [Game] ReflectionProbesGfxInit() 1
- I 2024.12.23 01:14:38.500106 0 [Game] HeightFieldsGfxInit
- I 2024.12.23 01:14:38.518514 0 [Game] CScenesGfxInit
- I 2024.12.23 01:14:38.518886 0 [Game] RActorsGfxInit
- I 2024.12.23 01:14:38.518891 0 [Game] LightGridsGfxInit
- I 2024.12.23 01:14:38.519581 0 [Game] InstanceGroupsGfxInit
- I 2024.12.23 01:14:38.519587 0 [Game] VirtualTextureGfxInit
- I 2024.12.23 01:14:38.519593 0 [Game] PortraitCaptureGfxInit
- I 2024.12.23 01:14:38.519855 0 [Game] CutscenesGfxInit
- I 2024.12.23 01:14:38.519861 0 [Game] VolumetricCloudsGfxInit
- I 2024.12.23 01:14:38.520339 0 [Game] Initializing input subsystem...
- I 2024.12.23 01:14:38.520905 0 [Game] Sony Controller init succeeded
- I 2024.12.23 01:14:38.520911 0 [Game] Using XInput controller interface
- I 2024.12.23 01:14:38.520961 0 [Game] Initializing sound subsystem...
- I 2024.12.23 01:14:38.522299 1 [Sigma] StartGame Reason: 0
- I 2024.12.23 01:14:38.522307 1 [Game] GameDisposeGames()
- I 2024.12.23 01:14:38.522441 1 [Game] GameDisposeGames() Complete
- I 2024.12.23 01:14:38.522443 1 [Game] STARTING Menu
- I 2024.12.23 01:14:38.522602 1 [BgsClient] >>> initializing 8.2.1 win32-x86_64-vc141-release
- I 2024.12.23 01:14:38.522698 1 [BgsClient] >>> initializing 8.2.1 win32-x86_64-vc141-release
- I 2024.12.23 01:14:38.522902 1 [Game] ClientSystemsHub Initialize: Calling initialize for Telemetry
- I 2024.12.23 01:14:38.523245 1 [Game] ClientSystemsHub SetState: Setting state for Telemetry to STATE_STARTED
- I 2024.12.23 01:14:38.523250 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPresence
- I 2024.12.23 01:14:38.523259 1 [Game] ClientSystemsHub SetState: Setting state for CPresence to STATE_STARTED
- I 2024.12.23 01:14:38.523261 1 [Game] ClientSystemsHub Initialize: Calling initialize for CUserProxy
- I 2024.12.23 01:14:38.523293 1 [Game] ClientSystemsHub SetState: Setting state for CUserProxy to STATE_STARTED
- I 2024.12.23 01:14:38.523295 1 [Game] ClientSystemsHub Initialize: Calling initialize for CUsers
- I 2024.12.23 01:14:38.523561 1 [Game] ClientSystemsHub SetState: Setting state for CUsers to STATE_STARTED
- I 2024.12.23 01:14:38.523570 1 [Game] ClientSystemsHub Initialize: Calling initialize for CAuthSession
- I 2024.12.23 01:14:38.523587 1 [Game] ClientSystemsHub SetState: Setting state for CAuthSession to STATE_STARTED
- I 2024.12.23 01:14:38.523590 1 [Game] ClientSystemsHub Initialize: Calling initialize for CGames
- I 2024.12.23 01:14:38.523612 1 [Game] ClientSystemsHub SetState: Setting state for CGames to STATE_STARTED
- I 2024.12.23 01:14:38.523615 1 [Game] ClientSystemsHub Initialize: Calling initialize for CHeroes
- I 2024.12.23 01:14:38.523620 1 [Game] ClientSystemsHub SetState: Setting state for CHeroes to STATE_STARTED
- I 2024.12.23 01:14:38.523622 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlatformServices
- I 2024.12.23 01:14:38.523630 1 [Game] ClientSystemsHub SetState: Setting state for CPlatformServices to STATE_STARTED
- I 2024.12.23 01:14:38.523632 1 [Game] ClientSystemsHub Initialize: Calling initialize for CFriends
- I 2024.12.23 01:14:38.523645 1 [Game] ClientSystemsHub SetState: Setting state for CFriends to STATE_STARTED
- I 2024.12.23 01:14:38.523647 1 [Game] ClientSystemsHub Initialize: Calling initialize for CRecentPlayers
- I 2024.12.23 01:14:38.523652 1 [Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to STATE_STARTED
- I 2024.12.23 01:14:38.523654 1 [Game] ClientSystemsHub Initialize: Calling initialize for CParty
- I 2024.12.23 01:14:38.523673 1 [Game] ClientSystemsHub SetState: Setting state for CParty to STATE_STARTED
- I 2024.12.23 01:14:38.523676 1 [Game] ClientSystemsHub Initialize: Calling initialize for CAchievements
- I 2024.12.23 01:14:38.523679 1 [Game] ClientSystemsHub SetState: Setting state for CAchievements to STATE_STARTED
- I 2024.12.23 01:14:38.523681 1 [Game] ClientSystemsHub Initialize: Calling initialize for CChat
- I 2024.12.23 01:14:38.523694 1 [Game] ClientSystemsHub SetState: Setting state for CChat to STATE_STARTED
- I 2024.12.23 01:14:38.523698 1 [Game] ClientSystemsHub Initialize: Calling initialize for CReports
- I 2024.12.23 01:14:38.523700 1 [Game] ClientSystemsHub SetState: Setting state for CReports to STATE_STARTED
- I 2024.12.23 01:14:38.523703 1 [Game] ClientSystemsHub Initialize: Calling initialize for CWhisper
- I 2024.12.23 01:14:38.523712 1 [Game] ClientSystemsHub SetState: Setting state for CWhisper to STATE_STARTED
- I 2024.12.23 01:14:38.523714 1 [Game] ClientSystemsHub Initialize: Calling initialize for CLocalNetworkPlayers
- I 2024.12.23 01:14:38.523717 1 [Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to STATE_STARTED
- I 2024.12.23 01:14:38.523719 1 [Game] ClientSystemsHub Initialize: Calling initialize for CBlockedPlayers
- I 2024.12.23 01:14:38.523726 1 [Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to STATE_STARTED
- I 2024.12.23 01:14:38.523728 1 [Game] ClientSystemsHub Initialize: Calling initialize for CGroups
- I 2024.12.23 01:14:38.523731 1 [Game] ClientSystemsHub SetState: Setting state for CGroups to STATE_STARTED
- I 2024.12.23 01:14:38.523733 1 [Game] ClientSystemsHub Initialize: Calling initialize for CVoice
- I 2024.12.23 01:14:38.523736 1 [Game] ClientSystemsHub SetState: Setting state for CVoice to STATE_STARTED
- I 2024.12.23 01:14:38.523738 1 [Game] ClientSystemsHub Initialize: Calling initialize for CClans
- I 2024.12.23 01:14:38.523764 1 [Game] ClientSystemsHub SetState: Setting state for CClans to STATE_STARTED
- I 2024.12.23 01:14:38.523767 1 [Game] ClientSystemsHub Initialize: Calling initialize for CStore
- I 2024.12.23 01:14:38.523783 1 [Game] ClientSystemsHub SetState: Setting state for CStore to STATE_STARTED
- I 2024.12.23 01:14:38.523786 1 [Game] ClientSystemsHub Initialize: Calling initialize for CSettings
- I 2024.12.23 01:14:38.523789 1 [Game] ClientSystemsHub SetState: Setting state for CSettings to STATE_STARTED
- I 2024.12.23 01:14:38.523791 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNotifications
- I 2024.12.23 01:14:38.523794 1 [Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to STATE_STARTED
- I 2024.12.23 01:14:38.523797 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPlayerNameCache
- I 2024.12.23 01:14:38.523799 1 [Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to STATE_STARTED
- I 2024.12.23 01:14:38.523801 1 [Game] ClientSystemsHub Initialize: Calling initialize for CTelemetry
- I 2024.12.23 01:14:38.523805 1 [Game] ClientSystemsHub SetState: Setting state for CTelemetry to STATE_STARTED
- I 2024.12.23 01:14:38.523807 1 [Game] ClientSystemsHub Initialize: Calling initialize for CProfile
- I 2024.12.23 01:14:38.523812 1 [Game] ClientSystemsHub SetState: Setting state for CProfile to STATE_STARTED
- I 2024.12.23 01:14:38.523814 1 [Game] ClientSystemsHub Initialize: Calling initialize for CNewsFeed
- I 2024.12.23 01:14:38.523818 1 [Game] ClientSystemsHub SetState: Setting state for CNewsFeed to STATE_STARTED
- I 2024.12.23 01:14:38.523822 1 [Game] ClientSystemsHub Initialize: Calling initialize for CVoiceTextToSpeech
- I 2024.12.23 01:14:38.523826 1 [Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to STATE_STARTED
- I 2024.12.23 01:14:38.523828 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPing
- I 2024.12.23 01:14:38.523830 1 [Game] ClientSystemsHub SetState: Setting state for CPing to STATE_STARTED
- I 2024.12.23 01:14:38.523832 1 [Game] ClientSystemsHub Initialize: Calling initialize for CABTestSystem
- I 2024.12.23 01:14:38.523836 1 [Game] ClientSystemsHub SetState: Setting state for CABTestSystem to STATE_STARTED
- I 2024.12.23 01:14:38.523838 1 [Game] ClientSystemsHub Initialize: Calling initialize for CLeaderboard
- I 2024.12.23 01:14:38.523843 1 [Game] ClientSystemsHub SetState: Setting state for CLeaderboard to STATE_STARTED
- I 2024.12.23 01:14:38.523845 1 [Game] ClientSystemsHub Initialize: Calling initialize for CDownloads
- I 2024.12.23 01:14:38.523848 1 [Game] ClientSystemsHub SetState: Setting state for CDownloads to STATE_STARTED
- I 2024.12.23 01:14:38.523850 1 [Game] ClientSystemsHub Initialize: Calling initialize for CPartyFinder
- I 2024.12.23 01:14:38.523855 1 [Game] ClientSystemsHub SetState: Setting state for CPartyFinder to STATE_STARTED
- I 2024.12.23 01:14:38.523857 1 [Game] CGameGlobalsInit()
- I 2024.12.23 01:14:38.523861 1 [Game] CGameGlobals::Init()
- I 2024.12.23 01:14:38.532055 1 [Game] [SNOPreload::InitializeForGame] Added required SNOs: 7.07 ms
- I 2024.12.23 01:14:40.778825 1 [Game] [SNOPreload::InitializeForGame] Waited for SNOs: 2246.77 ms
- I 2024.12.23 01:14:41.256842 1 [Game] SpritesGfxInit - Creating sprite globals
- I 2024.12.23 01:14:41.257345 1 [Game] VolumetricFogGfxInit
- I 2024.12.23 01:14:41.259672 1 [Game] OcclusionShapesGfxInit
- I 2024.12.23 01:14:41.260235 1 [Game] DeformationShapesGfxInit
- I 2024.12.23 01:14:41.262080 1 [Game] InstanceGroupsStaticGfxInit
- I 2024.12.23 01:14:41.263208 1 [Game] InstanceGroupsStaticGfxInit() 1
- I 2024.12.23 01:14:41.263212 1 [Game] VirtualTextureStaticGfxInit
- I 2024.12.23 01:14:41.264139 1 [Game] ForceSimGfxInit
- I 2024.12.23 01:14:41.269768 1 [Game] Initializing client world FrontendStartup...
- I 2024.12.23 01:14:41.272311 1 [Game] Client entered world | world: FrontendStartup | CWorldID: 524288
- I 2024.12.23 01:14:41.272322 1 [Game] Client world initialized FrontendStartup (524288)...
- I 2024.12.23 01:14:41.273910 1 [CTelemetry] Application initialization completed in 5.24s
- I 2024.12.23 01:14:41.279804 1 [Game] ptCutscene->m_eCutsceneState: PRELOADING
- I 2024.12.23 01:14:41.283725 1 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2024.12.23 01:14:41.283723 1 [Game] [Prism] Changing sync interval to 1
- I 2024.12.23 01:14:41.283730 1 [Game] OnAudioDevicesChanged
- I 2024.12.23 01:14:41.283740 1 [Game] [wWisePlatform] Start polling audio devices.
- I 2024.12.23 01:14:41.294335 2 [Game] [wWisePlatform] Polling audio devices complete. Found: 16 Default: 'Speakers (Focusrite USB Audio)'
- I 2024.12.23 01:14:41.352980 2 [Game] RefreshAudioDevices
- I 2024.12.23 01:14:41.352987 2 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2024.12.23 01:14:41.352994 2 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2024.12.23 01:14:41.352999 2 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_REMOVED, most recent: 5
- I 2024.12.23 01:14:41.353001 2 [Game] OnAudioDevicesChanged
- I 2024.12.23 01:14:41.353011 2 [Game] [wWisePlatform] Start polling audio devices.
- I 2024.12.23 01:14:41.352980 2 [Game] [Prism] Changing sync interval to 0
- I 2024.12.23 01:14:41.359482 3 [Game] [wWisePlatform] Polling audio devices complete. Found: 16 Default: 'Speakers (Focusrite USB Audio)'
- I 2024.12.23 01:14:41.361923 3 [Game] RefreshAudioDevices
- I 2024.12.23 01:14:41.361929 3 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2024.12.23 01:14:41.361935 3 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2024.12.23 01:14:41.370170 5 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2024.12.23 01:14:41.370178 5 [Game] OnAudioDevicesChanged
- I 2024.12.23 01:14:41.370188 5 [Game] [wWisePlatform] Start polling audio devices.
- I 2024.12.23 01:14:41.377088 6 [Game] [wWisePlatform] Polling audio devices complete. Found: 16 Default: 'Speakers (Focusrite USB Audio)'
- I 2024.12.23 01:14:41.382398 7 [Game] RefreshAudioDevices
- I 2024.12.23 01:14:41.382405 7 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2024.12.23 01:14:41.382410 7 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2024.12.23 01:14:41.920205 86 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:14:41.920214 86 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:14:41.920216 86 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:14:41.920219 86 [Game] **== Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:41.920221 86 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2024.12.23 01:14:41.920224 86 [Game] Detecting installed Speech locales:
- I 2024.12.23 01:14:41.920233 86 [Game] Found: enUS
- I 2024.12.23 01:14:41.920309 86 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:41.920314 86 [Game] Detected: enUS (Speech)
- I 2024.12.23 01:14:41.920316 86 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:41.920318 86 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:41.920320 86 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:41.920322 86 [Game] Detecting installed Text locales:
- I 2024.12.23 01:14:41.920327 86 [Game] Found: enUS
- I 2024.12.23 01:14:41.920331 86 [Game] Found: esES
- I 2024.12.23 01:14:41.920333 86 [Game] Found: esMX
- I 2024.12.23 01:14:41.920336 86 [Game] Found: frFR
- I 2024.12.23 01:14:41.920339 86 [Game] Found: itIT
- I 2024.12.23 01:14:41.920342 86 [Game] Found: deDE
- I 2024.12.23 01:14:41.920346 86 [Game] Found: koKR
- I 2024.12.23 01:14:41.920349 86 [Game] Found: ptBR
- I 2024.12.23 01:14:41.920352 86 [Game] Found: ruRU
- I 2024.12.23 01:14:41.920356 86 [Game] Found: zhCN
- I 2024.12.23 01:14:41.920359 86 [Game] Found: zhTW
- I 2024.12.23 01:14:41.920362 86 [Game] Found: plPL
- I 2024.12.23 01:14:41.920366 86 [Game] Found: jaJP
- I 2024.12.23 01:14:41.920370 86 [Game] Found: trTR
- I 2024.12.23 01:14:41.920373 86 [Game] Found: zhHM
- I 2024.12.23 01:14:41.920403 86 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:41.920407 86 [Game] Detected: enUS (Text)
- I 2024.12.23 01:14:41.920409 86 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:41.920411 86 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:41.920413 86 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:41.920415 86 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2024.12.23 01:14:41.920417 86 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:41.920419 86 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:14:42.025449 99 [Game] ptCutscene->m_eCutsceneState: PRELOADING
- I 2024.12.23 01:14:42.459661 164 [Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents: WODSTATE_READY, most recent: 1
- I 2024.12.23 01:14:42.459667 164 [Game] OnAudioDevicesChanged
- I 2024.12.23 01:14:42.459676 164 [Game] [wWisePlatform] Start polling audio devices.
- I 2024.12.23 01:14:42.466260 165 [Game] ptCutscene->m_eCutsceneState: PLAYBACK
- I 2024.12.23 01:14:42.467818 165 [Game] [wWisePlatform] Polling audio devices complete. Found: 16 Default: 'Speakers (Focusrite USB Audio)'
- I 2024.12.23 01:14:42.467900 165 [Game] RefreshAudioDevices
- I 2024.12.23 01:14:42.467905 165 [Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification
- I 2024.12.23 01:14:42.467911 165 [Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete
- I 2024.12.23 01:14:42.473134 166 [Game] [Prism] Changing sync interval to 1
- I 2024.12.23 01:14:43.390706 301 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:14:43.390715 301 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:14:43.390717 301 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:14:43.390720 301 [Game] **== Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:43.390722 301 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2024.12.23 01:14:43.390724 301 [Game] Detecting installed Speech locales:
- I 2024.12.23 01:14:43.391822 301 [Game] Found: enUS
- I 2024.12.23 01:14:43.391909 301 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:43.391914 301 [Game] Detected: enUS (Speech)
- I 2024.12.23 01:14:43.391917 301 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:43.391919 301 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:43.391921 301 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:43.391923 301 [Game] Detecting installed Text locales:
- I 2024.12.23 01:14:43.391927 301 [Game] Found: enUS
- I 2024.12.23 01:14:43.391931 301 [Game] Found: esES
- I 2024.12.23 01:14:43.391934 301 [Game] Found: esMX
- I 2024.12.23 01:14:43.391937 301 [Game] Found: frFR
- I 2024.12.23 01:14:43.391939 301 [Game] Found: itIT
- I 2024.12.23 01:14:43.391943 301 [Game] Found: deDE
- I 2024.12.23 01:14:43.391947 301 [Game] Found: koKR
- I 2024.12.23 01:14:43.391949 301 [Game] Found: ptBR
- I 2024.12.23 01:14:43.391953 301 [Game] Found: ruRU
- I 2024.12.23 01:14:43.391958 301 [Game] Found: zhCN
- I 2024.12.23 01:14:43.391961 301 [Game] Found: zhTW
- I 2024.12.23 01:14:43.391963 301 [Game] Found: plPL
- I 2024.12.23 01:14:43.391967 301 [Game] Found: jaJP
- I 2024.12.23 01:14:43.391971 301 [Game] Found: trTR
- I 2024.12.23 01:14:43.391975 301 [Game] Found: zhHM
- I 2024.12.23 01:14:43.392005 301 [Game] Detecting first installed locale.
- I 2024.12.23 01:14:43.392008 301 [Game] Detected: enUS (Text)
- I 2024.12.23 01:14:43.392010 301 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:14:43.392012 301 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:14:43.392014 301 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:14:43.392017 301 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2024.12.23 01:14:43.392019 301 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2024.12.23 01:14:43.392021 301 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:14:43.497373 315 [Online.Systems.CAuthSession] Logout_Internal - Clearing session | client_user_id: 0
- I 2024.12.23 01:14:43.497409 315 [Online.Systems.CAuthSession] Login | client_user_id: 0 | ip: prod.actual.battle.net | port: 1119 | credentials: SSO
- I 2024.12.23 01:14:43.498521 315 [Game] bgs Connecting to prod.actual.battle.net:1119
- I 2024.12.23 01:14:43.541345 317 [Game] [Prism] Changing sync interval to 0
- I 2024.12.23 01:14:43.999847 352 [Interface.BgsLow] I 01:14:43.999838 [BGS] |event=Connection metering enabled.|connection_id=1 (C:\Fenris\shared\Contrib\bgs-sdk\8.2.1\src\low\core\connection_handler.cpp:263)
- I 2024.12.23 01:14:43.999859 352 [Interface.BgsLow] I 01:14:43.999855 [BGS] |event=Connection to Battle.net ready.|connection_id=1|address=prod.actual.battle.net|port=1119 (C:\Fenris\shared\Contrib\bgs-sdk\8.2.1\src\low\core\connection_handler.cpp:283)
- I 2024.12.23 01:14:43.999864 352 [BgsClient] BgsConnection: connected. | connection_index: 0 | connection_id: 1
- I 2024.12.23 01:14:43.999868 352 [Online.Systems.CAuthSession] OnConnectComplete | client_user_id: 0 | error_code: ERROR_GLOBAL_SUCCESS (0) | bgs_connection_id: 1
- I 2024.12.23 01:14:44.322115 377 [Online.Systems.CAuthSession] OnLogonCompleted | client_user_id: 0 | result: bgs.protocol.authentication.v2.client.LogonCompleteNotification { error_code: 0 record { account_id: 302346981 game_account { id: 689193214 title_id: 4613486 region: 100 } battle_tag: "Retribution#1584" geoip_country: "US" session_key: "\211\217\222\301*\326u\350\351MG\017\205n\037\321NB\006S@\270\256V\224\016\231!]\n1l\321\236d\t\357\256\306\005\337\034\3050\031\235\325x\264\251Mx\007\r*+h\252\321c\177\010\361i" employee_only_mode: false login_ticket: "US-cf8f32e28967b6649a7b5510b70b4777-302346981" } }
- I 2024.12.23 01:14:44.450980 388 [Online.Systems.CAuthSession] GetAccountState | client_user_id: 0 | bgs_error_code: 0 | bnet_account_id: bgs.protocol.account.v1.AccountId { id: 302346981 } | country: USA
- I 2024.12.23 01:14:44.450997 388 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 9
- I 2024.12.23 01:14:44.451000 388 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 14
- I 2024.12.23 01:14:44.451003 388 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 54
- I 2024.12.23 01:14:44.451005 388 [Online.Systems.CAuthSession] Opt In Id NYI | client_user_id: 0 | opt_in_type_id: 56
- I 2024.12.23 01:14:44.790676 417 [Online.Systems.CAuthSession] OnCreateSession | client_user_id: 0 | id: bgs.protocol.session.v2.client.SessionId { account_id: 302346981 game_account { id: 689193214 title_id: 4613486 region: 100 } instance_id: "E0A55F0367509FF1-0000000000038521" region: 1 } | bgs_error: 0
- I 2024.12.23 01:14:44.980039 433 [Online.Systems.CUserProxy] Attempting to find and connect to user proxy | client_user_id: 0
- I 2024.12.23 01:14:45.075205 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 72662364
- I 2024.12.23 01:14:45.075219 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 368755717
- I 2024.12.23 01:14:45.075222 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 308152197
- I 2024.12.23 01:14:45.075225 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 84338116
- I 2024.12.23 01:14:45.075228 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 304228228
- I 2024.12.23 01:14:45.075230 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 250202176
- I 2024.12.23 01:14:45.075233 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 378262437
- I 2024.12.23 01:14:45.075235 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 778289389
- I 2024.12.23 01:14:45.075238 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 51155904
- I 2024.12.23 01:14:45.075241 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 56856277
- I 2024.12.23 01:14:45.075244 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 82567563
- I 2024.12.23 01:14:45.075246 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 50203793
- I 2024.12.23 01:14:45.075249 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 343397534
- I 2024.12.23 01:14:45.075251 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 391744756
- I 2024.12.23 01:14:45.075254 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 1404048713
- I 2024.12.23 01:14:45.075257 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 398834230
- I 2024.12.23 01:14:45.075259 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 92079768
- I 2024.12.23 01:14:45.075262 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 383980628
- I 2024.12.23 01:14:45.075264 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 313159642
- I 2024.12.23 01:14:45.075267 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 304062236
- I 2024.12.23 01:14:45.075269 441 [BgsClient] CFriendsHandler::SubscribeFriendToPresence | account_id: 302346981 | target_account_id: 75273384
- I 2024.12.23 01:14:45.264493 457 [CPing] Performing ping operation | serverpool: us-central | address: 104.154.244.72 | port: 54547
- I 2024.12.23 01:14:45.288880 459 [CPing] Performing ping operation | serverpool: us-west | address: 34.125.206.240 | port: 54549
- I 2024.12.23 01:14:45.373067 466 [CPing] Performing ping operation | serverpool: southamerica-east | address: 35.247.238.32 | port: 54545
- I 2024.12.23 01:14:45.396685 468 [CPing] Performing ping operation | serverpool: eu-west | address: 34.107.96.241 | port: 54546
- I 2024.12.23 01:14:45.413060 469 [Game] Computed solution to server puzzle | bits: 7 | solution: 309 | time_elapsed_us: 18
- I 2024.12.23 01:14:45.430843 470 [Game] Computed solution to server puzzle | bits: 7 | solution: 107 | time_elapsed_us: 7
- I 2024.12.23 01:14:45.643490 488 [CPing] Performing ping operation | serverpool: asia-northeast | address: 35.243.69.65 | port: 54547
- I 2024.12.23 01:14:45.764180 498 [Game] Computed solution to server puzzle | bits: 7 | solution: 27 | time_elapsed_us: 2
- I 2024.12.23 01:14:45.790941 500 [Game] Computed solution to server puzzle | bits: 7 | solution: 34 | time_elapsed_us: 3
- I 2024.12.23 01:14:45.921547 511 [Game] Computed solution to server puzzle | bits: 7 | solution: 169 | time_elapsed_us: 10
- I 2024.12.23 01:14:46.056112 523 [CPing] Performing ping operation | serverpool: australia-southeast | address: 35.244.72.108 | port: 54545
- W 2024.12.23 01:14:46.137493 530 [BgsClient] Received member state changed for unknown member | bnet_account_id: bgs.protocol.account.v1.AccountId { id: 302346981 }
- I 2024.12.23 01:14:46.137532 530 [Game] ConnectionBase::Disconnect | connection_id: 1 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:46.149191 531 [Game] ConnectionBase::Disconnect | connection_id: 2 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:46.313685 545 [BgsClient] Got stream to subscribe | stream: bgs.protocol.club.v1.client.Stream { club_id: 52723023 id: 1 name: "General" subject: "" access { role: [1, 2, 3, 4] } voice_level: VOICE_LEVEL_PUSH_TO_TALK creation_time: 1713548270000000 }
- I 2024.12.23 01:14:46.493251 560 [Game] Computed solution to server puzzle | bits: 7 | solution: 84 | time_elapsed_us: 6
- I 2024.12.23 01:14:46.595215 569 [BgsClient] Subscribed to streams | club_id: 52723023
- I 2024.12.23 01:14:46.747757 582 [Game] ConnectionBase::Disconnect | connection_id: 5 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:46.782780 585 [Game] ConnectionBase::Disconnect | connection_id: 4 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:46.899356 595 [Game] ConnectionBase::Disconnect | connection_id: 3 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:47.641836 658 [Game] ConnectionBase::Disconnect | connection_id: 6 | reason: 0 | connectiontype: 6
- I 2024.12.23 01:14:47.641889 658 [Online.Systems.CUserProxy] GetContentLicenses - Find user proxy | num_licenses: 0
- I 2024.12.23 01:14:47.912206 681 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_2.0.5.59712_us-west_14, type:0 | entry_id: 4dcfc1d0-c0cb-11ef-94a6-fd243d13d207 | avg_wait_seconds: 1
- I 2024.12.23 01:14:49.345832 803 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_SRouter_Queue_2.0.5.59712_us-west_14, type:0 | entry_id: 4dcfc1d0-c0cb-11ef-94a6-fd243d13d207
- I 2024.12.23 01:14:49.345848 803 [Online.Systems.CUserProxy] Found user proxy | address: 35.203.134.46:28891 | port: 28891 | game_account_id: 689193214 | bnet_account_id: 302346981
- I 2024.12.23 01:14:49.345886 803 [Online.Systems.CUserProxy] ClientUserProxyConnect | ip address: 35.203.134.46:28891
- I 2024.12.23 01:14:49.476130 814 [Game] Computed solution to server puzzle | bits: 7 | solution: 153 | time_elapsed_us: 11
- I 2024.12.23 01:14:49.674611 831 [Online.Systems.CUserProxy] connected
- I 2024.12.23 01:14:49.674705 831 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:14:49.674708 831 [Game] Server Version Information:
- I 2024.12.23 01:14:49.674710 831 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:14:49.674712 831 [Game] Server BuildVersion: 2.0.5.59745
- I 2024.12.23 01:14:49.674715 831 [Game] Server ProtocolHash: 0x1AE14A0D (client hash = 0x1AE14A0D)
- I 2024.12.23 01:14:49.674717 831 [Game] Server ServiceNameHash: 1766165784263467916
- I 2024.12.23 01:14:49.674719 831 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:14:51.050290 894 [Online.Systems.CPlayerNotifications] OnInitialDataNotifications | client_user_id: 0 | notifications: []
- I 2024.12.23 01:14:51.050546 894 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 302346981 | game_account_id: 689193214 | party_id: 4f3e45f0-c0cb-11ef-8223-d9475fe90c1e/us-west | current_party_id: 00000000-0000-0000-0000-000000000000/
- I 2024.12.23 01:14:51.050617 894 [Online.Systems.CClans] Clan Data Received | client_user_id: 0 | clan_id: 8e6c9310-9a77-11ee-a30f-b57bae7ef9f5 | clan: Fenris.Clan.Clan { info { name: "ETERNAL CHORUS" tag: "EC" description: "From the bow, to the eye of the storm. " created_at: 1702554878015092030 bgs_club_id: 52723023 clan_id: "8e6c9310-9a77-11ee-a30f-b57bae7ef9f5" motd: "Arrrr Matey!" info: "Starlet Do, Starlet Dont\nEven If you cannot see the sky.\nI still know the way north.\nFrom the bottom of the ocean.\nTo the tops of the heavens.\nThis ever watching eye, thine heart still doth hold.\nSing the songs of favor, Scream in the face of fervor.\nWhen wild eye, meet wild eye, the gold is ours together.\nNever a pact broken.\nNever a pact sold.\nWe are the promise of the sands\nOrdinary men doth not know.\n\n***369**" label: [125963, 622932566, 1725321226, 3993701721] is_private: false last_edited_motd_game_account: 689193214 heraldry { base_banner_shape_name: 3998264769 base_textile_pattern_name: 975040183 base_textile_texture_name: 2364452481 base_embroidery_name: 129206 base_trim_name: 139308823 dye_textile_primary_name: 231171928 dye_textile_secondary_name: 120210461 dye_textile_tertiary_name: 0 dye_trim_name: 483577609 dye_iconography_name: 4281990 dye_embroidery_name: 231171928 icon_layout_index: 3 heraldry_icons { name: 121627913 size: 1 angle: 0 flipped: false index: 5 } heraldry_icons { name: 2908295151 size: 1 angle: 0 flipped: false index: 6 } heraldry_icons { name: 2908295151 size: 1 angle: 0 flipped: false index: 7 } heraldry_icons { name: 2908295151 size: 1 angle: 0 flipped: false index: 8 } } last_edited_info_game_account: 689193214 permissions { management_edit_motd: OFFICER management_edit_self_note: RECRUIT membership_manage_applications: OFFICER membership_invite: OFFICER membership_promote: OFFICER membership_demote: OFFICER membership_kick: OFFICER membership_ban: OFFICER voice_mute: OFFICER voice_chat: RECRUIT hoard_manage: LEADER hoard_deposit: RECRUIT hoard_withdraw: MEMBER } last_edited_heraldry_game_account: 689193214 last_edited_info_bnet_account: 302346981 last_edited_motd_bnet_account: 302346981 last_edited_heraldry_bnet_account: 302346981 last_edited_description_bnet_account: 302346981 last_edited_description_game_account: 689193214 last_edited_name_bnet_account: 302346981 last_edited_name_game_account: 689193214 last_edited_tag_bnet_account: 302346981 last_edited_tag_game_account: 689193214 last_client_initiated_name_change_timestamp: 1733159689128154909 } member { bnet_account_id: 302346981 game_account_id: 689193214 joined_at: 1702554878015110993 rank: LEADER } }
- I 2024.12.23 01:14:51.051419 894 [Online.Systems.CClans] _AddClanMemberPresenceSubscription: Subscribing | client_user_id: 0 | bnet_account_id: 302346981
- I 2024.12.23 01:14:51.053795 895 [Online.Systems.CDownloads] Fetching CDN info | url: https://us.version.battle.net/v2/products/fenrishf/cdns
- I 2024.12.23 01:14:51.538418 935 [Online.Systems.CDownloads] CDN info retrieved | num_entries: 3
- I 2024.12.23 01:14:51.703655 949 [Preferences] OnGetAccountSettings | error_code: ERROR_GLOBAL_SUCCESS (0)
- I 2024.12.23 01:14:51.786073 949 [Game] [SNOPreload::InitializeAfterLogin] Added required SNOs: 82.35 ms
- I 2024.12.23 01:14:51.901136 949 [Game] [SNOPreload::InitializeAfterLogin] Waited for SNOs: 115.06 ms
- I 2024.12.23 01:14:51.987991 949 [Game] Disposing UI for World
- I 2024.12.23 01:14:51.990529 949 [Game] UIAchievements::DisposeForGame
- I 2024.12.23 01:14:51.990542 949 [Game] UIGameGuide::DisposeForGame
- I 2024.12.23 01:14:51.990545 949 [Game] Disposing UI root!
- E 2024.12.23 01:14:53.296607 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:14:53.296620 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:14:53.296719 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:14:53.296723 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:14:53.296813 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:14:53.296816 949 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- I 2024.12.23 01:14:53.471524 949 [Game] RWindow GfxInit (Portrait Capture)
- I 2024.12.23 01:14:53.494732 949 [Game] Setting depth texture, fmt = 30
- I 2024.12.23 01:14:53.499000 949 [WarpManager] After Login
- I 2024.12.23 01:14:53.503476 949 [WarpManager] Waiting for limbo warp...
- I 2024.12.23 01:14:53.503486 949 [WarpManager] Warped into limbo
- I 2024.12.23 01:14:53.575394 949 [WarpManager] Creating looping world
- I 2024.12.23 01:14:53.581062 949 [WarpManager] [sPlayLoopEffect] Starting loop effect DX1_RiverGateCamera (2100302)
- I 2024.12.23 01:14:53.586249 950 [Achievements] Loading static data
- I 2024.12.23 01:14:54.252903 1002 [Online.CCommerceSDK] HTTP Request | http_url: https://us.api.blizzard.com/PurchaseService/v1/GetAccountDefaultCurrency
- I 2024.12.23 01:14:54.851564 1052 [Online.CCommerceSDK] BaseHttpHandler Success | token: 4
- I 2024.12.23 01:14:56.143476 1160 [Online.CCommerceSDK] HTTP Request | http_url: https://us.api.blizzard.com/StorefrontService/v1/GetCurrentPages
- I 2024.12.23 01:14:56.294944 1173 [Online.CCommerceSDK] BaseHttpHandler Success | token: 5
- I 2024.12.23 01:14:56.295267 1173 [Online.CCommerceSDK] InitializeSdk - GetCurrentPages -- complete.
- I 2024.12.23 01:14:56.295386 1173 [Online.CCommerceSDK] HTTP Request | http_url: https://us.api.blizzard.com/ProductCatalogService/v1/GetProductsByStoreId
- I 2024.12.23 01:14:56.603186 1199 [Online.CCommerceSDK] BaseHttpHandler Success | token: 6
- I 2024.12.23 01:14:56.610564 1199 [Online.CCommerceSDK] Process - GetProducts -- complete.
- I 2024.12.23 01:15:01.569220 1595 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:01.569232 1595 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:01.569234 1595 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:01.569237 1595 [Game] **== Resetting Speech and Text Locales ==**
- I 2024.12.23 01:15:01.569239 1595 [Game] Previous Speech Locale: Invalid; Previous Text Locale Invalid
- I 2024.12.23 01:15:01.569242 1595 [Game] Detecting installed Speech locales:
- I 2024.12.23 01:15:01.569252 1595 [Game] Found: enUS
- I 2024.12.23 01:15:01.569364 1595 [Game] Detecting first installed locale.
- I 2024.12.23 01:15:01.569368 1595 [Game] Detected: enUS (Speech)
- I 2024.12.23 01:15:01.569371 1595 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:15:01.569373 1595 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:15:01.569375 1595 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:15:01.569377 1595 [Game] Detecting installed Text locales:
- I 2024.12.23 01:15:01.569382 1595 [Game] Found: enUS
- I 2024.12.23 01:15:01.569386 1595 [Game] Found: esES
- I 2024.12.23 01:15:01.569389 1595 [Game] Found: esMX
- I 2024.12.23 01:15:01.569392 1595 [Game] Found: frFR
- I 2024.12.23 01:15:01.569394 1595 [Game] Found: itIT
- I 2024.12.23 01:15:01.569398 1595 [Game] Found: deDE
- I 2024.12.23 01:15:01.569403 1595 [Game] Found: koKR
- I 2024.12.23 01:15:01.569405 1595 [Game] Found: ptBR
- I 2024.12.23 01:15:01.569409 1595 [Game] Found: ruRU
- I 2024.12.23 01:15:01.569413 1595 [Game] Found: zhCN
- I 2024.12.23 01:15:01.569417 1595 [Game] Found: zhTW
- I 2024.12.23 01:15:01.569419 1595 [Game] Found: plPL
- I 2024.12.23 01:15:01.569424 1595 [Game] Found: jaJP
- I 2024.12.23 01:15:01.569428 1595 [Game] Found: trTR
- I 2024.12.23 01:15:01.569431 1595 [Game] Found: zhHM
- I 2024.12.23 01:15:01.569463 1595 [Game] Detecting first installed locale.
- I 2024.12.23 01:15:01.569467 1595 [Game] Detected: enUS (Text)
- I 2024.12.23 01:15:01.569469 1595 [Game] FileSystemGetLocale, command line locale is not valid.
- I 2024.12.23 01:15:01.569471 1595 [Game] FileSystemGetLocale, using system locale: enUS
- I 2024.12.23 01:15:01.569473 1595 [Game] FileSystemGetLocale, returned locale: enUS
- I 2024.12.23 01:15:01.569475 1595 [Game] Current Speech Locale: enUS; Current Text Locale enUS
- I 2024.12.23 01:15:01.569477 1595 [Game] **== Done Resetting Speech and Text Locales ==**
- I 2024.12.23 01:15:01.569479 1595 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:01.569688 1595 [WarpManager] Waiting for destination warp...
- I 2024.12.23 01:15:01.579861 1596 [WarpManager] Portal completed
- I 2024.12.23 01:15:01.581194 1596 [Game] Can't find player to snap camera
- I 2024.12.23 01:15:01.613556 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Xoneamoria
- I 2024.12.23 01:15:01.613576 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: XoneaMoria
- I 2024.12.23 01:15:01.613585 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: ZaiLith
- I 2024.12.23 01:15:01.613596 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Incandacabla
- I 2024.12.23 01:15:01.613604 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: TheGreenMan
- I 2024.12.23 01:15:01.613615 1597 [Game.UI] UICharacterSelect::LoadHeroListOrder - heroes: | hero_name: Zaiphelion
- I 2024.12.23 01:15:03.464502 1821 [Online.Systems.CHeroes] SelectHero | client_user_id: 0 | hero_id: 36970fd0-b0ba-11ef-b58e-5bc912012ffe
- I 2024.12.23 01:15:03.961984 1886 [Online.Systems.CHeroes] OnSelectHero | error_code: ERROR_GLOBAL_SUCCESS (0) | client_user_id: 0 | hero_id: 36970fd0-b0ba-11ef-b58e-5bc912012ffe
- I 2024.12.23 01:15:03.966835 1886 [Game] Waiting until no more high priority preloads before starting game | subzone: 445430
- I 2024.12.23 01:15:03.966851 1886 [Game] All high priority preloads are done. Finding game | subzone: 445430
- I 2024.12.23 01:15:04.181907 1913 [Online.Systems.CUserProxy] _OnQueueEntryAdded | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_2.0.5.59712_us-west_36, type:1 | entry_id: 57814b40-c0cb-11ef-a9e5-ab4d17b24093 | avg_wait_seconds: 1
- I 2024.12.23 01:15:06.052064 2138 [Online.Systems.CUserProxy] _OnQueueEntryRemoved | client_user_id: 0 | queue_id: id:Fenris_FindGame_Queue_2.0.5.59712_us-west_36, type:1 | entry_id: 57814b40-c0cb-11ef-a9e5-ab4d17b24093
- I 2024.12.23 01:15:06.052121 2138 [WarpManager] Intro enter game
- I 2024.12.23 01:15:06.055481 2138 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2024.12.23 01:15:07.046283 2274 [WarpManager] Waiting for limbo warp...
- I 2024.12.23 01:15:07.069914 2276 [Sigma] StartGame Reason: 0
- I 2024.12.23 01:15:07.069922 2276 [Game] GameDisposeGames()
- I 2024.12.23 01:15:07.069924 2276 [Game] ENDING GAME
- I 2024.12.23 01:15:07.071958 2276 [Game] [Prism] 6536: Purged 104 entries from the render and compute pipeline caches in 0.570ms
- I 2024.12.23 01:15:07.071982 2276 [Game] Disposing UI for World
- I 2024.12.23 01:15:07.135760 2276 [Game] Client Disposed world 524288.
- I 2024.12.23 01:15:07.180909 2276 [Game] RWindow GfxDispose (Portrait Capture)
- I 2024.12.23 01:15:07.191965 2276 [Game] ForceSimGfxDispose
- I 2024.12.23 01:15:07.192484 2276 [Game] VirtualTextureStaticGfxDispose
- I 2024.12.23 01:15:07.193057 2276 [Game] InstanceGroupsStaticGfxDispose
- I 2024.12.23 01:15:07.194653 2276 [Game] DeformationShapesGfxDispose
- I 2024.12.23 01:15:07.195866 2276 [Game] OcclusionShapesGfxDispose
- I 2024.12.23 01:15:07.196434 2276 [Game] VolumetricFogGfxDispose
- I 2024.12.23 01:15:07.197588 2276 [Game] SpritesGfxDispose - Deleting sprite globals
- I 2024.12.23 01:15:07.204257 2276 [Game] UIAchievements::DisposeForGame
- I 2024.12.23 01:15:07.204274 2276 [Game] UIGameGuide::DisposeForGame
- I 2024.12.23 01:15:07.210053 2276 [Game] Disposing UI root!
- I 2024.12.23 01:15:07.281896 2276 [Game] GameDisposeGames() Complete
- I 2024.12.23 01:15:07.281907 2276 [Game] STARTING NETWORK CLIENT GAME
- I 2024.12.23 01:15:07.281909 2276 [Game] CGameGlobalsInit()
- I 2024.12.23 01:15:07.281920 2276 [Game] CGameGlobals::Init()
- I 2024.12.23 01:15:07.284200 2276 [Game] [SNOPreload::InitializeForGame] Added required SNOs: 1.16 ms
- I 2024.12.23 01:15:07.284269 2276 [Game] [SNOPreload::InitializeForGame] Waited for SNOs: 0.08 ms
- I 2024.12.23 01:15:07.370120 2276 [Game] [SNOPreload::InitializeAfterLogin] Added required SNOs: 85.84 ms
- I 2024.12.23 01:15:07.377308 2276 [Game] [SNOPreload::InitializeAfterLogin] Waited for SNOs: 7.19 ms
- E 2024.12.23 01:15:07.622212 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.622223 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.622324 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.622328 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.622425 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.622429 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: +PurchaseComplete_Background_Tint | source_control_id: 405967eeed5f5c86
- E 2024.12.23 01:15:07.682829 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++ClanProfileTextAndBtns_Stack | source_control_id: 44f596ab70f1c448
- E 2024.12.23 01:15:07.682875 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++ClanProfileTextAndBtns_Stack | source_control_id: 33a7c42f7323a168
- E 2024.12.23 01:15:07.703342 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++PartyListGroup | source_control_id: 444b5b0863ef7dd5
- E 2024.12.23 01:15:07.703357 2276 [Game] Too many '+' prefixes were used when attempting to resolve the relative UIID. Resolving it to the immediate enclosing scope instead. | relative_id: ++PartyListGroup | source_control_id: 4e1b0f33b92446c8
- I 2024.12.23 01:15:08.064567 2276 [Game] UIAccessibilityHUDNavigation::InitializeForGame
- I 2024.12.23 01:15:08.064578 2276 [Game] Precaching floating numbers fonts...
- I 2024.12.23 01:15:08.072990 2276 [Game] UIAchievements::InitializeForGame
- I 2024.12.23 01:15:08.083430 2276 [Game] Initializing UIHallOfFame
- I 2024.12.23 01:15:08.083440 2276 [Game] UIGameGuide::InitializeForGame
- I 2024.12.23 01:15:08.110401 2276 [Game] UIAccessibilityHUDNavigation::InitializeForGame
- I 2024.12.23 01:15:08.119567 2276 [Game] SpritesGfxInit - Creating sprite globals
- I 2024.12.23 01:15:08.119961 2276 [Game] VolumetricFogGfxInit
- I 2024.12.23 01:15:08.122132 2276 [Game] OcclusionShapesGfxInit
- I 2024.12.23 01:15:08.122649 2276 [Game] DeformationShapesGfxInit
- I 2024.12.23 01:15:08.124269 2276 [Game] InstanceGroupsStaticGfxInit
- I 2024.12.23 01:15:08.124906 2276 [Game] InstanceGroupsStaticGfxInit() 1
- I 2024.12.23 01:15:08.124911 2276 [Game] VirtualTextureStaticGfxInit
- I 2024.12.23 01:15:08.125911 2276 [Game] ForceSimGfxInit
- W 2024.12.23 01:15:08.128941 2276 [Game] UIDownloadImage::FetchImage invalid url and version
- I 2024.12.23 01:15:08.141174 2276 [Game] RWindow GfxInit (Portrait Capture)
- I 2024.12.23 01:15:08.162666 2276 [Game] Setting depth texture, fmt = 30
- I 2024.12.23 01:15:08.167106 2276 [Game] ClientConnect | ip_address: 34.145.3.202:6112 | connection_id: 8
- I 2024.12.23 01:15:08.167224 2276 [WarpManager] Outro enter game
- I 2024.12.23 01:15:08.366458 2288 [Game] Computed solution to server puzzle | bits: 7 | solution: 43 | time_elapsed_us: 3
- I 2024.12.23 01:15:08.650872 2306 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:15:08.650881 2306 [Game] Server Version Information:
- I 2024.12.23 01:15:08.650884 2306 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:15:08.650886 2306 [Game] Server BuildVersion: 2.0.5.60702
- I 2024.12.23 01:15:08.650889 2306 [Game] Server ProtocolHash: 0x1AE14A0D (client hash = 0x1AE14A0D)
- I 2024.12.23 01:15:08.650891 2306 [Game] Server ServiceNameHash: -3063462172573135569
- I 2024.12.23 01:15:08.650893 2306 [Game] -----------------------------------------------------------------
- I 2024.12.23 01:15:08.768651 2313 [WarpManager] Transfer prefetch begin (loop)
- I 2024.12.23 01:15:08.770582 2313 [Online.Systems.CChat] JoinPublicChannel | client_user_id: 0 | channel_type: public_test | channel_name: TradeSeasonalNormalHighWorldTier
- I 2024.12.23 01:15:08.770852 2313 [Game] Initializing client world Limbo...
- I 2024.12.23 01:15:08.770904 2313 [Game] Client world initialized Limbo (524288)...
- I 2024.12.23 01:15:08.786077 2313 [Game] Client entered world | world: Limbo | CWorldID: 524288
- I 2024.12.23 01:15:08.802484 2313 [WarpManager] Warped into limbo
- I 2024.12.23 01:15:09.166398 2313 [WarpManager] Starting loop for loading screen
- I 2024.12.23 01:15:09.166407 2313 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2024.12.23 01:15:09.172915 2313 [Game] [Prism] Changing sync interval to 1
- I 2024.12.23 01:15:09.360241 2314 [Game] [Prism] Changing sync interval to 0
- I 2024.12.23 01:15:12.537234 2674 [WarpManager] Starting loop outro effect initial_loading_effect_loop_outro (343131)
- I 2024.12.23 01:15:12.542797 2675 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:12.542806 2675 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:12.542809 2675 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:12.542812 2675 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:13.240981 2775 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:13.240989 2775 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:13.240992 2775 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:13.240994 2775 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:14.041438 2892 [WarpManager] Waiting for destination warp...
- I 2024.12.23 01:15:14.048225 2893 [WarpManager] Prefetch complete
- I 2024.12.23 01:15:14.135225 2898 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2024.12.23 01:15:14.135351 2898 [Game] Client world initialized Sanctuary_Eastern_Continent (524289)...
- I 2024.12.23 01:15:14.135424 2898 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1398.30, 153.73, 101.30)
- I 2024.12.23 01:15:14.136637 2898 [Game] [Prism] 6536: Purged 26 entries from the render and compute pipeline caches in 0.552ms
- I 2024.12.23 01:15:14.136653 2898 [Game] Disposing UI for World
- I 2024.12.23 01:15:14.241892 2898 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524289
- I 2024.12.23 01:15:14.300001 2898 [WarpManager] Warped into destination
- I 2024.12.23 01:15:14.562278 2898 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
- I 2024.12.23 01:15:14.607330 2899 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 304260585
- I 2024.12.23 01:15:15.595066 3025 [WarpManager] Portal completed
- I 2024.12.23 01:15:27.328746 4705 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:27.328755 4705 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:27.328757 4705 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:27.328760 4705 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:28.776972 4915 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:28.776980 4915 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:28.776983 4915 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:28.776985 4915 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:29.651137 5041 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:29.651145 5041 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:29.651148 5041 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:29.651150 5041 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:30.376821 5144 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:30.376829 5144 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:30.376832 5144 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:30.376835 5144 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:31.386739 5290 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:31.386747 5290 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:31.386750 5290 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:31.386753 5290 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:32.558233 5459 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:32.558241 5459 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:32.558244 5459 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:32.558247 5459 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:33.543148 5597 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:33.543157 5597 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:33.543159 5597 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:33.543162 5597 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:36.833607 6077 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:36.833616 6077 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:36.833619 6077 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:36.833621 6077 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:47.720657 7610 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:47.720665 7610 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:47.720668 7610 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:47.720671 7610 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:15:49.998511 7839 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:49.998519 7839 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:15:49.998523 7839 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:15:49.998525 7839 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:06.174472 9680 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:06.174480 9680 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:06.174483 9680 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:06.174485 9680 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:06.607282 9735 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:06.607291 9735 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:06.607295 9735 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:06.607297 9735 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:07.441478 9840 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:07.441487 9840 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:07.441490 9840 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:07.441492 9840 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:08.126479 9917 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:08.126487 9917 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:08.126490 9917 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:08.126492 9917 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:08.181345 9923 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Boneweave Gauntlets of Retribution{/c}?
- I 2024.12.23 01:16:09.441024 10090 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:09.441034 10090 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:09.441036 10090 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:09.441039 10090 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:10.523868 10225 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:10.523877 10225 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:10.523880 10225 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:10.523884 10225 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:10.589707 10232 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Conceited Choker{/c}?
- I 2024.12.23 01:16:11.274515 10321 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:11.274524 10321 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:11.274527 10321 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:11.274529 10321 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:13.568568 10577 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:13.568576 10577 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:13.568579 10577 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:13.568581 10577 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:13.659229 10586 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Tormentor's Ascendant Quarterstaffย {icon:AttributeBullet_GreaterAffix, 1.5}{/c}?
- I 2024.12.23 01:16:14.934434 10744 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:14.934442 10744 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:14.934445 10744 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:14.934447 10744 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:15.000179 10751 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Warlord Boots of Concussive Strikes{/c}?
- I 2024.12.23 01:16:15.513833 10817 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:15.513841 10817 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:15.513844 10817 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:15.513846 10817 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:16.444745 10937 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:16.444753 10937 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:16.444756 10937 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:16.444759 10937 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:32.354179 12728 [Game] ---------------- UIModalNotificationManager::ShowModal 2: This action will irreversibly destroy all items marked as junk in your inventory. Are you sure you want to do this?
- I 2024.12.23 01:16:33.851219 12923 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2024.12.23 01:16:33.851549 12923 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- I 2024.12.23 01:16:41.187876 13994 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:41.187885 13994 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:41.187888 13994 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:41.187890 13994 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:43.168525 14280 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:43.168534 14280 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:43.168537 14280 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:43.168539 14280 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:44.977807 14544 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:44.977816 14544 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:44.977819 14544 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:44.977821 14544 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:46.692890 14794 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:46.692899 14794 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:46.692901 14794 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:46.692904 14794 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:53.915168 15853 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:53.915177 15853 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:53.915179 15853 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:53.915182 15853 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:55.820514 16066 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:55.820523 16066 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:55.820526 16066 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:55.820528 16066 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:56.503705 16151 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:56.503714 16151 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:56.503717 16151 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:56.503719 16151 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:57.031214 16215 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:57.031222 16215 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:57.031225 16215 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:57.031227 16215 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:57.469115 16268 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:57.469123 16268 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:57.469126 16268 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:57.469129 16268 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:58.871584 16440 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:58.871593 16440 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:58.871596 16440 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:58.871598 16440 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:59.174525 16476 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:59.174534 16476 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:59.174537 16476 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:59.174539 16476 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:16:59.549167 16520 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:16:59.549177 16520 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:16:59.549179 16520 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:17:37.628766 21819 [Game] ClientConnect | ip_address: 35.247.109.207:6113 | connection_id: 9
- I 2024.12.23 01:17:37.719805 21832 [Game] Computed solution to server puzzle | bits: 7 | solution: 104 | time_elapsed_us: 8
- I 2024.12.23 01:17:38.714322 21964 [Game] Initializing client world Sanctuary_Eastern_Continent...
- W 2024.12.23 01:17:40.062308 22144 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 155 | msg_tick: 148
- I 2024.12.23 01:17:40.202960 22162 [Game] Client: sHandleDisconnect | connection_id: 8
- I 2024.12.23 01:17:40.203156 22162 [Game] ClientDisconnect | connection_id: 8 | reason: 9 | connections_remaining: 1
- I 2024.12.23 01:17:40.203161 22162 [Game] ConnectionBase::Disconnect | connection_id: 8 | reason: 9 | connectiontype: 4
- I 2024.12.23 01:17:40.203376 22162 [Game] Client Disposed world 524288.
- I 2024.12.23 01:17:45.317447 22893 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:17:45.317456 22893 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:17:45.317459 22893 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:17:45.317461 22893 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:17:52.347922 23923 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:52.368115 23926 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:52.381664 23928 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:52.401919 23931 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:52.415671 23933 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:53.981440 24158 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:17:54.527773 24231 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:17:54.527782 24231 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:17:54.527785 24231 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:17:54.527787 24231 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:17:58.212267 24768 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:58.225732 24770 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:58.245838 24773 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:58.259395 24775 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:58.279721 24778 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:59.794509 24996 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:59.815569 24999 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:59.830664 25001 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:59.845310 25003 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:17:59.860249 25005 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:01.232753 25198 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:01.246161 25200 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:01.260673 25202 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:01.280859 25205 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:01.294209 25207 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:03.214553 25489 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:03.228248 25491 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:03.228258 25491 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:03.248424 25494 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:03.248434 25494 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:05.193058 25781 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:05.213296 25784 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:05.226784 25786 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:05.247164 25789 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:05.247186 25789 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:07.064844 26057 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:18:08.359621 26240 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:18:08.359630 26240 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:18:08.359633 26240 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:18:08.359635 26240 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:18:18.814311 27776 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:18:38.995859 30750 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:18:41.197861 31075 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:41.211415 31077 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:41.211444 31077 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:41.231833 31080 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:41.231864 31080 [Game] The Actor wildlife_bat moving but it has an invalid move rate.
- E 2024.12.23 01:18:52.796063 32784 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:19:21.099516 36960 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:19:37.069001 39315 [Sigma] [tact] [:0]: Retiring server node 0. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.169'
- I 2024.12.23 01:19:37.069017 39315 [Sigma] [tact] [:0]: Retiring server node 1. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.176'
- I 2024.12.23 01:19:37.069024 39315 [Sigma] [tact] [:0]: Adding server node 16. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:19:37.069031 39315 [Sigma] [tact] [:0]: Adding server node 17. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:19:37.106309 39321 [Sigma] [tact] [:0]: Retiring server node 2. Server 'level3.blizzard.com' | Address '23.55.168.176'
- I 2024.12.23 01:19:37.106329 39321 [Sigma] [tact] [:0]: Retiring server node 3. Server 'level3.blizzard.com' | Address '23.55.168.169'
- I 2024.12.23 01:19:37.106336 39321 [Sigma] [tact] [:0]: Adding server node 18. Server 'level3.blizzard.com' | Address '23.46.228.107'
- I 2024.12.23 01:19:37.106344 39321 [Sigma] [tact] [:0]: Adding server node 19. Server 'level3.blizzard.com' | Address '23.46.228.112'
- I 2024.12.23 01:19:37.106716 39321 [Sigma] [tact] [:0]: Retiring server node 8. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.169'
- I 2024.12.23 01:19:37.106723 39321 [Sigma] [tact] [:0]: Retiring server node 9. Server 'blzddist1-a.akamaihd.net' | Address '23.55.168.176'
- I 2024.12.23 01:19:37.106727 39321 [Sigma] [tact] [:0]: Adding server node 20. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:19:37.106731 39321 [Sigma] [tact] [:0]: Adding server node 21. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:19:37.144413 39326 [Sigma] [tact] [:0]: Retiring server node 10. Server 'level3.ssl.blizzard.com' | Address '23.213.175.64'
- I 2024.12.23 01:19:37.144424 39326 [Sigma] [tact] [:0]: Retiring server node 11. Server 'level3.ssl.blizzard.com' | Address '23.213.175.25'
- I 2024.12.23 01:19:37.144429 39326 [Sigma] [tact] [:0]: Adding server node 22. Server 'level3.ssl.blizzard.com' | Address '23.46.228.112'
- I 2024.12.23 01:19:37.144434 39326 [Sigma] [tact] [:0]: Adding server node 23. Server 'level3.ssl.blizzard.com' | Address '23.46.228.107'
- I 2024.12.23 01:19:37.144687 39326 [Sigma] [tact] [:0]: DNS resolution completed in 113ms.
- I 2024.12.23 01:19:49.952426 41211 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:49.952434 41211 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:49.952437 41211 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:49.952439 41211 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:19:55.497923 42022 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:55.497931 42022 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:55.497934 42022 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:55.497936 42022 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:19:55.822562 42067 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:55.822571 42067 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:55.822573 42067 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:55.822576 42067 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:19:56.270577 42131 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:19:56.270586 42131 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:56.270589 42131 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:19:56.433296 42151 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:56.433305 42151 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:19:56.549037 42167 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:19:56.549045 42167 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:00.068408 42678 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:00.068417 42678 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:00.068419 42678 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:00.068422 42678 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:00.453461 42728 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:00.453470 42728 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:00.453472 42728 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:00.453475 42728 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:00.584456 42744 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:00.584465 42744 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:00.584468 42744 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:00.708087 42759 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:00.708096 42759 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:00.837932 42776 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:00.837940 42776 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:20:07.149133 43704 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:20:07.860092 43807 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:07.860101 43807 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:07.860104 43807 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:07.860106 43807 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:09.253741 44010 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:09.253749 44010 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:09.253752 44010 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:09.253754 44010 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:20:25.797955 46424 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:20:40.981763 48610 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:20:52.625023 50311 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:52.625033 50311 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:52.625036 50311 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:52.625039 50311 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:20:57.673045 51054 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:57.673055 51054 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:20:57.673058 51054 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:20:57.673060 51054 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:00.504109 51469 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:00.504118 51469 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:00.504121 51469 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:00.504123 51469 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:29.948767 55757 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:29.948777 55757 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:29.948779 55757 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:29.948782 55757 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:33.281325 56146 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:33.281334 56146 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:33.281336 56146 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:33.281339 56146 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:34.489039 56290 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:34.489048 56290 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:34.489051 56290 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:34.489053 56290 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:36.378279 56519 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:36.378288 56519 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:36.378290 56519 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:36.378293 56519 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:38.797693 56813 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:38.797701 56813 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:38.797704 56813 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:38.797707 56813 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:40.562476 57026 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:40.562484 57026 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:40.562487 57026 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:40.562490 57026 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:21:42.670505 57280 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:42.670514 57280 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:21:42.670517 57280 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:21:42.670519 57280 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:22:19.584525 61509 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:19.584533 61509 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:19.584535 61509 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:22:19.584538 61509 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:22:22.143873 61816 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:22.143882 61816 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:22.143885 61816 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:22:22.143887 61816 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:22:36.617088 63456 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:36.617097 63456 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:36.617099 63456 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:22:36.617102 63456 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:22:56.922959 65741 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:56.922967 65741 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:22:56.922970 65741 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:22:56.922972 65741 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:24:38.883022 79550 [Sigma] [tact] [:0]: DNS resolution completed in 112ms.
- I 2024.12.23 01:28:31.691077 111530 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:31.691085 111530 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:31.691088 111530 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:28:31.691090 111530 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:28:32.573012 111623 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:32.573022 111623 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:32.573024 111623 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:28:32.573027 111623 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:28:37.061309 112122 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:37.061317 112122 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:37.061320 112122 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:28:37.061322 112122 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:28:56.748223 114321 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:56.748231 114321 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:28:56.748234 114321 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:28:56.748237 114321 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:29:05.181426 115393 [Game] The user 0 appears to have a bad pack container id 7fffffffffffffff
- I 2024.12.23 01:29:25.118446 118142 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:25.118455 118142 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:25.118458 118142 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:25.118460 118142 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:25.219681 118153 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Sovereign Vambraces of Pestilence{/c}?
- I 2024.12.23 01:29:26.070173 118262 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:26.070182 118262 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:26.070185 118262 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:26.070188 118262 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:27.063059 118383 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:27.063069 118383 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:27.063071 118383 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:27.063074 118383 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:27.147823 118392 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Archon Greaves of Slaughter{/c}?
- I 2024.12.23 01:29:27.694045 118461 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:27.694055 118461 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:27.694058 118461 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:27.694060 118461 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:29.505567 118675 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:29.505576 118675 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:29.505579 118675 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:29.505581 118675 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:29.704386 118697 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Warlord Plate of Avoidance{/c}?
- I 2024.12.23 01:29:30.327412 118777 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:30.327422 118777 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:30.327425 118777 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:30.327428 118777 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:31.163325 118874 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:31.163333 118874 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:31.163336 118874 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:31.163339 118874 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:31.208660 118879 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Tormentor's Enlacing Loop{/c}?
- I 2024.12.23 01:29:31.796645 118953 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:31.796653 118953 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:31.796656 118953 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:31.796658 118953 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:33.774925 119206 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:33.774933 119206 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:33.774936 119206 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:33.774938 119206 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:33.835276 119213 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffdca779}Fists of Fateย {icon:AttributeBullet_GreaterAffix, 1.5}{/c}?
- I 2024.12.23 01:29:40.442882 120079 [Sigma] [tact] [:0]: Retiring server node 16. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:29:40.442895 120079 [Sigma] [tact] [:0]: Retiring server node 17. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:29:40.442901 120079 [Sigma] [tact] [:0]: Adding server node 24. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.72'
- I 2024.12.23 01:29:40.442907 120079 [Sigma] [tact] [:0]: Adding server node 25. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.73'
- I 2024.12.23 01:29:40.480952 120084 [Sigma] [tact] [:0]: Retiring server node 20. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:29:40.480967 120084 [Sigma] [tact] [:0]: Retiring server node 21. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:29:40.480974 120084 [Sigma] [tact] [:0]: Adding server node 26. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.72'
- I 2024.12.23 01:29:40.480980 120084 [Sigma] [tact] [:0]: Adding server node 27. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.73'
- I 2024.12.23 01:29:40.519087 120089 [Sigma] [tact] [:0]: DNS resolution completed in 114ms.
- I 2024.12.23 01:29:45.252502 120710 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:45.252510 120710 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:45.252513 120710 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:45.252516 120710 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:49.755386 121230 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:49.755395 121230 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:49.755398 121230 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:49.755400 121230 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:29:49.836616 121239 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Needleflare War Crestย {icon:AttributeBullet_GreaterAffix, 1.5}{/c}?
- I 2024.12.23 01:29:50.677335 121348 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:50.677344 121348 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:29:50.677347 121348 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:29:50.677350 121348 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:30:09.879242 123638 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:09.879251 123638 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:09.879254 123638 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:30:09.879257 123638 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:30:09.981751 123650 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to destroy {c:ffff8000}Exceptional Armor of Soil Powerย {icon:AttributeBullet_GreaterAffix, 1.5}{/c}?
- I 2024.12.23 01:30:11.070694 123791 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:11.070702 123791 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:11.070705 123791 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:30:11.070707 123791 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:30:12.974246 124034 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:12.974255 124034 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:30:12.974258 124034 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:30:12.974260 124034 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:30:13.063272 124043 [Game.UI] Closing Crafter UI | client_user_id: 0 | crafter_type: Blacksmith
- I 2024.12.23 01:30:13.063650 124043 [Game.UI] Closing crafter tab | client_user_id: 0 | crafter_type: Blacksmith | tab_name: Salvage
- I 2024.12.23 01:31:17.369090 133084 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:31:17.369098 133084 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:31:17.369101 133084 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:31:17.369104 133084 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:31:24.929270 134114 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:31:24.929286 134114 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:31:24.929290 134114 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:31:24.929293 134114 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:31:25.013511 134125 [Game] Teleporting to waypoint 287458
- I 2024.12.23 01:31:25.077013 134135 [WarpManager] Intro waypoint to LevelArea 'Step_Jirandai'
- I 2024.12.23 01:31:25.079573 134135 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
- I 2024.12.23 01:31:26.072834 134270 [WarpManager] Setup complete
- I 2024.12.23 01:31:26.072844 134270 [WarpManager] Waiting for limbo warp...
- I 2024.12.23 01:31:26.148400 134275 [Game] Initializing client world Limbo...
- I 2024.12.23 01:31:26.148490 134275 [Game] Client world initialized Limbo (1048576)...
- I 2024.12.23 01:31:26.148561 134275 [Game] Local player long distance snap (-1418.80, -123.92, 91.65 vs 0.00, 0.00, 0.00)
- I 2024.12.23 01:31:26.155221 134275 [Game] [Prism] 6536: Purged 250 entries from the render and compute pipeline caches in 0.924ms
- I 2024.12.23 01:31:26.160629 134275 [Game] Disposing UI for World
- I 2024.12.23 01:31:26.279173 134275 [Game] Client entered world | world: Limbo | CWorldID: 1048576
- I 2024.12.23 01:31:26.280781 134275 [WarpManager] Warped into limbo
- I 2024.12.23 01:31:26.379303 134275 [WarpManager] Starting loop for loading screen
- I 2024.12.23 01:31:26.379316 134275 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
- I 2024.12.23 01:31:26.760430 134329 [Game] ClientConnect | ip_address: 35.247.13.241:6112 | connection_id: 10
- I 2024.12.23 01:31:26.850279 134342 [Game] Computed solution to server puzzle | bits: 8 | solution: 178 | time_elapsed_us: 11
- I 2024.12.23 01:31:27.925898 134501 [Game] Initializing client world Limbo...
- I 2024.12.23 01:31:27.926056 134501 [WarpManager] Transfer prefetch begin (loop)
- I 2024.12.23 01:31:29.436887 134724 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
- I 2024.12.23 01:31:30.439529 134872 [WarpManager] Waiting for destination warp...
- I 2024.12.23 01:31:30.446337 134873 [WarpManager] Prefetch complete
- W 2024.12.23 01:31:30.865915 134898 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 248 | msg_tick: 244
- I 2024.12.23 01:31:30.866781 134898 [Game] Initializing client world Sanctuary_Eastern_Continent...
- I 2024.12.23 01:31:30.866857 134898 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -321.40, -438.06, 40.15)
- I 2024.12.23 01:31:30.894850 134898 [Game] [Prism] 6536: Purged 27 entries from the render and compute pipeline caches in 0.582ms
- I 2024.12.23 01:31:30.894869 134898 [Game] Disposing UI for World
- I 2024.12.23 01:31:30.968757 134898 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Frac_Kyovashad (445430) to Step_South (216057)
- I 2024.12.23 01:31:31.003701 134898 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524289
- I 2024.12.23 01:31:31.051877 134898 [WarpManager] Warped into destination
- I 2024.12.23 01:31:31.434826 134898 [WarpManager] Starting outro effect Camera_Start_Game (183657)
- I 2024.12.23 01:31:31.458946 134899 [Game] Client: sHandleDisconnect | connection_id: 9
- I 2024.12.23 01:31:31.459090 134899 [Game] ClientDisconnect | connection_id: 9 | reason: 9 | connections_remaining: 1
- I 2024.12.23 01:31:31.459097 134899 [Game] ConnectionBase::Disconnect | connection_id: 9 | reason: 9 | connectiontype: 4
- I 2024.12.23 01:31:31.469066 134899 [Game] DispList context 0: Resizing SubObjectGlobals MaxSortedRenderables to 5120 on thread 0/0
- I 2024.12.23 01:31:33.463715 135176 [WarpManager] Waypoint completed
- I 2024.12.23 01:31:43.016123 136307 [Game] ClientConnect | ip_address: 34.127.101.177:6112 | connection_id: 11
- I 2024.12.23 01:31:43.102597 136319 [Game] Computed solution to server puzzle | bits: 7 | solution: 68 | time_elapsed_us: 6
- I 2024.12.23 01:31:44.226564 136475 [Game] Initializing client world Sanctuary_Eastern_Continent...
- W 2024.12.23 01:31:45.297609 136607 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 143 | msg_tick: 136
- I 2024.12.23 01:31:45.420568 136620 [Game] Client: sHandleDisconnect | connection_id: 10
- I 2024.12.23 01:31:45.420823 136620 [Game] ClientDisconnect | connection_id: 10 | reason: 9 | connections_remaining: 1
- I 2024.12.23 01:31:45.420829 136620 [Game] ConnectionBase::Disconnect | connection_id: 10 | reason: 9 | connectiontype: 4
- I 2024.12.23 01:31:45.420946 136620 [Game] Client Disposed world 1048576.
- I 2024.12.23 01:31:57.294630 138281 [Game] ClientConnect | ip_address: 34.125.79.190:6113 | connection_id: 12
- I 2024.12.23 01:31:57.438822 138302 [Game] Computed solution to server puzzle | bits: 7 | solution: 79 | time_elapsed_us: 5
- I 2024.12.23 01:31:58.398971 138444 [Game] Initializing client world Sanctuary_Eastern_Continent...
- W 2024.12.23 01:32:01.081948 138840 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 236 | msg_tick: 227
- I 2024.12.23 01:32:01.234584 138862 [Game] Client: sHandleDisconnect | connection_id: 11
- I 2024.12.23 01:32:01.234743 138862 [Game] ClientDisconnect | connection_id: 11 | reason: 9 | connections_remaining: 1
- I 2024.12.23 01:32:01.234748 138862 [Game] ConnectionBase::Disconnect | connection_id: 11 | reason: 9 | connectiontype: 4
- E 2024.12.23 01:32:14.092145 140752 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:32:19.099156 141490 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:32:19.099164 141490 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:32:19.099167 141490 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:32:19.099169 141490 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:32:25.684888 142460 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:32:38.550453 144359 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:32:47.493359 145678 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:32:47.493367 145678 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:32:47.493370 145678 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:32:47.493372 145678 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:32:50.866469 146171 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:33:03.949502 148101 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:03.949510 148101 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:03.949513 148101 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:33:03.949515 148101 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:33:04.150650 148129 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:33:09.089503 148857 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:09.089512 148857 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:09.089514 148857 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:33:09.089517 148857 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:33:09.591699 148929 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:09.591707 148929 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:09.591710 148929 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:33:09.591712 148929 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:33:16.934703 150008 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:33:28.736853 151750 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:33:33.465012 152447 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:33.465020 152447 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:33.465023 152447 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:33:33.465025 152447 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:33:35.609742 152762 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:35.609751 152762 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:33:35.609754 152762 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:33:35.609756 152762 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:33:42.064824 153714 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:33:54.497326 155549 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:00.372252 156415 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:00.372260 156415 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:00.372263 156415 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:00.372266 156415 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:05.395028 157154 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:05.395036 157154 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:05.395039 157154 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:05.395041 157154 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:34:07.350453 157442 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:16.322222 158765 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:16.322230 158765 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:16.322232 158765 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:16.322235 158765 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:34:19.152327 159177 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:29.087710 160641 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:29.087718 160641 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:29.087721 160641 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:29.087723 160641 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:34:31.401846 160981 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:41.368416 162451 [Sigma] [tact] [:0]: Retiring server node 24. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.72'
- I 2024.12.23 01:34:41.368428 162451 [Sigma] [tact] [:0]: Retiring server node 25. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.73'
- I 2024.12.23 01:34:41.368433 162451 [Sigma] [tact] [:0]: Adding server node 28. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:34:41.368438 162451 [Sigma] [tact] [:0]: Adding server node 29. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:34:41.406878 162456 [Sigma] [tact] [:0]: Retiring server node 26. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.72'
- I 2024.12.23 01:34:41.406891 162456 [Sigma] [tact] [:0]: Retiring server node 27. Server 'blzddist1-a.akamaihd.net' | Address '23.219.78.73'
- I 2024.12.23 01:34:41.406897 162456 [Sigma] [tact] [:0]: Adding server node 30. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.112'
- I 2024.12.23 01:34:41.406904 162456 [Sigma] [tact] [:0]: Adding server node 31. Server 'blzddist1-a.akamaihd.net' | Address '23.46.228.107'
- I 2024.12.23 01:34:41.444598 162462 [Sigma] [tact] [:0]: Retiring server node 22. Server 'level3.ssl.blizzard.com' | Address '23.46.228.112'
- I 2024.12.23 01:34:41.444610 162462 [Sigma] [tact] [:0]: Retiring server node 23. Server 'level3.ssl.blizzard.com' | Address '23.46.228.107'
- I 2024.12.23 01:34:41.444615 162462 [Sigma] [tact] [:0]: Adding server node 32. Server 'level3.ssl.blizzard.com' | Address '23.216.147.53'
- I 2024.12.23 01:34:41.444620 162462 [Sigma] [tact] [:0]: Adding server node 33. Server 'level3.ssl.blizzard.com' | Address '23.216.147.51'
- I 2024.12.23 01:34:41.444831 162462 [Sigma] [tact] [:0]: DNS resolution completed in 121ms.
- E 2024.12.23 01:34:43.218748 162724 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:43.240143 162726 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:43.240151 162726 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:43.240154 162726 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:43.240156 162726 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:43.857583 162814 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:43.857592 162814 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:43.857594 162814 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:43.857597 162814 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:48.173458 163448 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:48.173467 163448 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:48.173469 163448 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:48.173472 163448 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:50.291829 163759 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:50.291837 163759 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:50.291840 163759 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:50.291842 163759 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:53.720128 164259 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:53.720136 164259 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:53.720139 164259 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:53.720141 164259 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:54.743398 164404 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:54.743406 164404 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:54.743409 164404 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:54.743411 164404 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:55.171010 164461 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:55.171018 164461 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:55.171021 164461 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:55.171024 164461 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:34:55.500200 164508 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:34:56.151411 164603 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:56.151418 164603 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:56.151421 164603 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:56.151424 164603 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:34:59.105357 165035 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:59.105365 165035 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:34:59.105368 165035 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:34:59.105370 165035 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:35:07.985691 166340 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:35:17.545172 167751 [Game] The Actor Mercenary_CursedChild_Reinforcement moving but it has an invalid move rate.
- E 2024.12.23 01:35:17.565453 167754 [Game] The Actor Mercenary_CursedChild_Reinforcement moving but it has an invalid move rate.
- E 2024.12.23 01:35:17.579028 167756 [Game] The Actor Mercenary_CursedChild_Reinforcement moving but it has an invalid move rate.
- E 2024.12.23 01:35:17.599763 167759 [Game] The Actor Mercenary_CursedChild_Reinforcement moving but it has an invalid move rate.
- E 2024.12.23 01:35:20.716860 168219 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:35:30.419150 169650 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:30.419158 169650 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:30.419161 169650 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:35:30.419164 169650 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:35:32.653103 169978 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:35:38.594982 170854 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:38.594990 170854 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:38.594993 170854 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:35:38.594995 170854 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:35:44.968285 171789 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:35:52.528813 172905 [Game.Powers] Primary power desync: The client and server are playing different powers that started at roughly the same time. | ClientPower: Evade | ClientFrame: 74638 | ServerPower: Spiritborn_Eagle_Basic | ServerFrame: 74629
- E 2024.12.23 01:35:56.763643 173530 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:35:56.805412 173535 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:56.805421 173535 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:35:56.805424 173535 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:35:56.805426 173535 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:36:05.405456 174800 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:05.405465 174800 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:05.405467 174800 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:36:05.405470 174800 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:36:09.700461 175433 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:36:21.936064 177239 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:36:26.916109 177973 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:26.916117 177973 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:26.916120 177973 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:36:26.916122 177973 [Game] **== Sound Prefs Reset to Default ==**
- I 2024.12.23 01:36:30.154132 178445 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:30.154141 178445 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:36:30.154144 178445 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:36:30.154146 178445 [Game] **== Sound Prefs Reset to Default ==**
- E 2024.12.23 01:36:43.201130 180369 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:36:55.867701 182237 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- E 2024.12.23 01:37:07.800721 183998 [Game] Tried to use shader Shader 'vfx_decal_parallax_normalAO_emissiveColor' with 2 passes on particle system Particle 'NPC_Mercenary_shieldBearer_groundSlam_crackDecal_Parallax'. Particles only support single-pass shaders!
- I 2024.12.23 01:37:15.786070 185175 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:37:15.786079 185175 [Game] VideoPrefs: texture quality limited to High (VRAM: 8059MB)
- I 2024.12.23 01:37:15.786082 185175 [Game] **== Resetting Sound Prefs to Default... ==**
- I 2024.12.23 01:37:15.786084 185175 [Game] **== Sound Prefs Reset to Default ==**
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