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- ** Executing...
- ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.vmf"
- Valve Software - vbsp.exe (Oct 14 2017)
- 4 threads
- materialPath: D:\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- **** leaked ****
- Entity prop_static (426.00 -13741.00 -4.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- HashVec: point outside valid range
- ** Executing...
- ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta"
- Valve Software - vvis.exe (Oct 14 2017)
- 4 threads
- reading d:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.bsp
- reading d:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.prt
- LoadPortals: couldn't read d:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.prt
- ** Executing...
- ** Command: "D:\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "D:\Steam\steamapps\common\Team Fortress 2\tf" "D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta"
- Valve Software - vrad.exe SSE (Oct 14 2017)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading d:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (1.60 seconds)
- 6960 faces
- 8 degenerate faces
- 14131658 square feet [2034958720.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.000000
- 19 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (19)
- Build Patch/Sample Hash Table(s).....Done<0.0388 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (160)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 6/1024 288/49152 ( 0.6%)
- brushes 345/8192 4140/98304 ( 4.2%)
- brushsides 2376/65536 19008/524288 ( 3.6%)
- planes 2734/65536 54680/1310720 ( 4.2%)
- vertexes 11989/65536 143868/786432 (18.3%)
- nodes 8542/65536 273344/2097152 (13.0%)
- texinfos 725/12288 52200/884736 ( 5.9%)
- texdata 19/2048 608/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 6960/65536 389760/3670016 (10.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1684/65536 94304/3670016 ( 2.6%)
- leaves 8549/65536 273568/2097152 (13.0%)
- leaffaces 7585/65536 15170/131072 (11.6%)
- leafbrushes 4133/65536 8266/131072 ( 6.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 39326/512000 157304/2048000 ( 7.7%)
- edges 20356/256000 81424/1024000 ( 8.0%)
- LDR worldlights 19/8192 1672/720896 ( 0.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 627/32768 6270/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 10026/65536 20052/131072 (15.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 2625348/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 8153/393216 ( 2.1%)
- LDR ambient table 8549/65536 34196/262144 (13.0%)
- HDR ambient table 8549/65536 34196/262144 (13.0%)
- LDR leaf ambient 27314/65536 764792/1835008 (41.7%)
- HDR leaf ambient 8549/65536 239372/1835008 (13.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12700 ( 0.0%)
- pakfile [variable] 54/0 ( 0.0%)
- physics [variable] 133210/4194304 ( 3.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 18670
- Writing d:\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.bsp
- ZIP Output overshot buffer estimate: Estimated 0, actual 54
- 3 minutes, 6 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "D:\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\dm_cordon_beta.bsp" "D:\Steam\steamapps\common\Team Fortress 2\tf\maps\dm_cordon_beta.bsp"
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