Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- while wait(2) do
- for _,v in pairs(workspace.Vehicles:GetDescendants()) do
- if v.Name == "owner" then
- if v.Value == game.Players.LocalPlayer.Name then
- Car = v.Parent
- Car.PrimaryPart = Car.Chassis.VehicleSeat
- Car.Parent = workspace
- end
- end
- end
- for _,v in pairs(workspace.Vehicles:GetDescendants()) do
- if v.ClassName == "Part"
- or v.ClassName == "MeshPart"
- or v.ClassName == "Model" then
- v:Destroy()
- end
- end
- end
Add Comment
Please, Sign In to add comment