FloweyTheFlower

Roblox Scripts #73 Headphone Dance (Repost! owo)

Jan 29th, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local hed = char.Head
  4. local hes = game.Players.LocalPlayer.Character.Humanoid
  5. for i,v in pairs(char:children()) do
  6.     if v:IsA("Hat") then
  7.         v:Destroy()
  8.     end
  9. end
  10. for i,v in pairs(hed:children()) do
  11.     if v:IsA("Sound")   then
  12.         v:Destroy()
  13.     end
  14. end
  15. local Part = Instance.new("Part",hed)
  16. Part.BrickColor = BrickColor.new("Really black")
  17. Part.Size = Vector3.new(1,1,1)
  18. Part.CanCollide = false
  19. Part.Material = "Neon"
  20. local M = Instance.new("SpecialMesh",Part)
  21. M.MeshId = "rbxassetid://227430350"
  22. M.Scale = Vector3.new(3,3,3)
  23. local Part2 = Instance.new("Weld",Part)
  24. Part2.Part0 = hed
  25. Part2.Part1 = Part
  26. Part2.C0 = CFrame.new(0, 1, -0.5)
  27. hes.MaxHealth = math.huge
  28. warn'Edit By BonnieKunG1s'
  29. local runDummyScript = function(f,scri)
  30. local oldenv = getfenv(f)
  31. local newenv = setmetatable({}, {
  32. __index = function(_, k)
  33. if k:lower() == 'script' then
  34. return scri
  35. else
  36. return oldenv[k]
  37. end
  38. end
  39. })
  40. setfenv(f, newenv)
  41. ypcall(function() f() end)
  42. end
  43. cors = {}
  44. mas = Instance.new("Model",game:GetService("Lighting"))
  45. mas.Name = "CompiledModel"
  46. o1 = Instance.new("LocalScript")
  47. o1.Name = "Wubstep"
  48. o1.Parent = mas
  49. table.insert(cors,function()
  50. wait()
  51. runDummyScript(function()
  52.  
  53. function clerp(c1,c2,al)
  54.     local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  55.     local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  56.     for i,v in pairs(com1) do
  57.         com1[i] = v+(com2[i]-v)*al
  58.     end
  59.     return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  60. end
  61.  
  62. plr = game:service'Players'.LocalPlayer
  63. char = plr.Character
  64. mouse = plr:GetMouse()
  65. humanoid = char:findFirstChild("Humanoid")
  66. torso = char:findFirstChild("Torso")
  67. head = char.Head
  68. ra = char:findFirstChild("Right Arm")
  69. la = char:findFirstChild("Left Arm")
  70. rl = char:findFirstChild("Right Leg")
  71. ll = char:findFirstChild("Left Leg")
  72. rs = torso:findFirstChild("Right Shoulder")
  73. ls = torso:findFirstChild("Left Shoulder")
  74. rh = torso:findFirstChild("Right Hip")
  75. lh = torso:findFirstChild("Left Hip")
  76. neck = torso:findFirstChild("Neck")
  77. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  78. rootpart = char:findFirstChild("HumanoidRootPart")
  79. camera = workspace.CurrentCamera
  80. anim = char:findFirstChild("Animate")
  81.  
  82. if char:FindFirstChild("Animate") then
  83.     char.Animate:Destroy()
  84. end
  85. humanoid.Animator:Destroy()
  86.  
  87. local rm = Instance.new("Weld", torso)
  88. rm.C0 = CFrame.new(1.5, 0.5, 0)
  89. rm.C1 = CFrame.new(0, 0.5, 0)
  90. rm.Part0 = torso
  91. rm.Part1 = ra
  92.  
  93. local lm = Instance.new("Weld", torso)
  94. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  95. lm.C1 = CFrame.new(0, 0.5, 0)
  96. lm.Part0 = torso
  97. lm.Part1 = la
  98.  
  99. local rlegm = Instance.new("Weld", torso)
  100. rlegm.C0 = CFrame.new(0.5, -1, 0)
  101. rlegm.C1 = CFrame.new(0, 1, 0)
  102. rlegm.Part0 = torso
  103. rlegm.Part1 = rl
  104. local llegm = Instance.new("Weld", torso)
  105. llegm.C0 = CFrame.new(-0.5, -1, 0)
  106. llegm.C1 = CFrame.new(0, 1, 0)
  107. llegm.Part0 = torso
  108. llegm.Part1 = ll
  109.  
  110. neck.C0 = CFrame.new(0, 1, 0)
  111. neck.C1 = CFrame.new(0, -.5, 0)
  112.  
  113. rj.C0 = CFrame.new()
  114. rj.C1 = CFrame.new()
  115.  
  116. local Rbx = LoadLibrary("RbxUtility")
  117. local Create = Rbx.Create
  118.  
  119. GUI = Create("ScreenGui"){
  120.     Parent = plr.PlayerGui,
  121.     Enabled = true,
  122.     ResetOnSpawn = true,
  123.     Name = "WubstepGUI"
  124. }
  125.  
  126. Main = Create("Frame"){
  127.     Parent = GUI,
  128.     BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  129.     BorderColor3 = Color3.new(27/255,42/255,53/255),
  130.     BorderSizePixel = 0,
  131.     BackgroundTransparency = 0,
  132.     Size = UDim2.new(0.2,0,0.5,0),
  133.     Position = UDim2.new(-1.2,0,0.25,0),
  134.     ZIndex = 1,
  135.     Visible = true,
  136.     Selectable = false,
  137.     Name = "Main"
  138. }
  139.  
  140. IDBox = Create("TextBox"){
  141.     Parent = Main,
  142.     BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  143.     BackgroundTransparency = 0.7,
  144.     BorderColor3 = Color3.new(255/255,255/255,255/255),
  145.     BorderSizePixel = 5,
  146.     Name = "ID",
  147.     Position = UDim2.new(0.05,0,0.03,0),
  148.     Selectable = true,
  149.     ShowNativeInput = true,
  150.     ClearTextOnFocus = true,
  151.     Size = UDim2.new(0.9,0,0.15,0),
  152.     Visible = true,
  153.     ZIndex = 2,
  154.     Text = "ID",
  155.     TextWrapped = true,
  156.     TextScaled = true,
  157.     TextColor3 = Color3.new(255/255,255/255,255/255),
  158.     TextStrokeTransparency = 0,
  159.     TextStrokeColor3 = Color3.new(0,0,0)
  160. }
  161.  
  162. PlayButton = Create("TextButton"){
  163.     Parent = Main,
  164.     BackgroundTransparency = 0,
  165.     BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  166.     BorderSizePixel = 0,
  167.     BorderColor3 = Color3.new(27/255,42/255,53/255),
  168.     Name = "Play",
  169.     Modal = false,
  170.     Position = UDim2.new(0.05,0,0.205,0),
  171.     Size = UDim2.new(0.9,0,0.1,0),
  172.     ZIndex = 2,
  173.     Text = "Play",
  174.     TextScaled = true,
  175.     TextStrokeColor3 = Color3.new(0,0,0),
  176.     TextStrokeTransparency = 1,
  177.     TextColor3 = Color3.new(255/255,255/255,255/255),
  178.     TextWrapped = true
  179. }
  180.  
  181. VolumeInc = Create("TextButton"){
  182.     Parent = Main,
  183.     BackgroundColor3 = Color3.new(0,7/255,48/255),
  184.     BorderSizePixel = 2,
  185.     Modal = false,
  186.     Name = "+",
  187.     Position = UDim2.new(0.75,0,0.325,0),
  188.     Size = UDim2.new(0.2,0,0.34,0),
  189.     Visible = true,
  190.     TextScaled = true,
  191.     TextColor3 = Color3.new(255/255,255/255,255/255),
  192.     TextStrokeTransparency = 1,
  193.     Text = "+"
  194. }
  195.  
  196. VolumeDec = Create("TextButton"){
  197.     Parent = Main,
  198.     BackgroundColor3 = Color3.new(48/255,0,0),
  199.     BorderSizePixel = 2,
  200.     Modal = false,
  201.     Name = "+",
  202.     Position = UDim2.new(0.05,0,0.325,0),
  203.     Size = UDim2.new(0.2,0,0.34,0),
  204.     Visible = true,
  205.     TextScaled = true,
  206.     TextColor3 = Color3.new(255/255,255/255,255/255),
  207.     TextStrokeTransparency = 1,
  208.     Text = "-"
  209. }
  210.  
  211. VolText = Create("TextLabel"){
  212.     Parent = Main,
  213.     BackgroundColor3 = Color3.new(255/255,255/255,255/255),
  214.     BackgroundTransparency = 1,
  215.     BorderColor3 = Color3.new(27/255,42/255,53/255),
  216.     BorderSizePixel = 0,
  217.     Name = "Volume",
  218.     Position = UDim2.new(0.175,0,0.325,0),
  219.     Size = UDim2.new(0.64,0,0.1,0),
  220.     Visible = true,
  221.     Text = "Volume",
  222.     TextColor3 = Color3.new(255/255,255/255,255/255),
  223.     TextScaled = true,
  224.     TextStrokeColor3 = Color3.new(0,0,0),
  225.     TextStrokeTransparency = 0
  226. }
  227.  
  228. VolNum = Create("TextLabel"){
  229.     Parent = Main,
  230.     BackgroundTransparency = 1,
  231.     BorderSizePixel = 0,
  232.     Name = "###",
  233.     Position = UDim2.new(0.175,0,0.45,0),
  234.     Size = UDim2.new(0.64,0,0.2,0),
  235.     TextStrokeTransparency = 0,
  236.     TextColor3 = Color3.new(255/255,255/255,255/255),
  237.     Text = "10",
  238.     TextScaled = true
  239. }
  240.  
  241. HeadphText = Create("TextLabel"){
  242.     Parent = Main,
  243.     BackgroundTransparency = 1,
  244.     BorderSizePixel = 0,
  245.     Name = "Headphones",
  246.     Position = UDim2.new(0.05,0,0.7,0),
  247.     Size = UDim2.new(0.64,0,0.1,0),
  248.     TextStrokeTransparency = 0,
  249.     TextColor3 = Color3.new(255/255,255/255,255/255),
  250.     Text = "Headphones",
  251.     TextScaled = true
  252. }
  253.  
  254. NotesText = Create("TextLabel"){
  255.     Parent = Main,
  256.     BackgroundTransparency = 1,
  257.     BorderSizePixel = 0,
  258.     Name = "Notes",
  259.     Position = UDim2.new(0.05,0,0.85,0),
  260.     Size = UDim2.new(0.64,0,0.1,0),
  261.     TextStrokeTransparency = 0,
  262.     TextColor3 = Color3.new(255/255,255/255,255/255),
  263.     Text = "Notes",
  264.     TextScaled = true
  265. }
  266.  
  267. Check1 = Create("TextButton"){
  268.     Parent = Main,
  269.     BackgroundTransparency = 0.7,
  270.     BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  271.     BorderSizePixel = 5,
  272.     BorderColor3 = Color3.new(0,0,0),
  273.     Name = "Check1",
  274.     Modal = false,
  275.     Position = UDim2.new(0.78,0,0.7,0),
  276.     Size = UDim2.new(0.13,0,0.1,0),
  277.     ZIndex = 2,
  278.     Text = "",
  279.     TextScaled = true,
  280.     TextStrokeColor3 = Color3.new(0,0,0),
  281.     TextStrokeTransparency = 1,
  282.     TextColor3 = Color3.new(255/255,255/255,255/255),
  283.     TextWrapped = true
  284. }
  285.  
  286. Check2 = Create("TextButton"){
  287.     Parent = Main,
  288.     BackgroundTransparency = 0.7,
  289.     BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  290.     BorderSizePixel = 5,
  291.     BorderColor3 = Color3.new(0,0,0),
  292.     Name = "Check2",
  293.     Modal = false,
  294.     Position = UDim2.new(0.78,0,0.85,0),
  295.     Size = UDim2.new(0.13,0,0.1,0),
  296.     ZIndex = 2,
  297.     Text = "",
  298.     TextScaled = true,
  299.     TextStrokeColor3 = Color3.new(0,0,0),
  300.     TextStrokeTransparency = 1,
  301.     TextColor3 = Color3.new(255/255,255/255,255/255),
  302.     TextWrapped = true
  303. }
  304.  
  305. Checkmark1 = Create("ImageLabel"){
  306.     Parent = Check1,
  307.     Size = UDim2.new(1,0,1,0),
  308.     Position = UDim2.new(0,0,0,0),
  309.     BorderSizePixel = 0,
  310.     BackgroundTransparency = 1,
  311.     Image = "rbxassetid://55565289",
  312. }
  313.  
  314. Checkmark2 = Create("ImageLabel"){
  315.     Parent = Check2,
  316.     Size = UDim2.new(1,0,1,0),
  317.     Position = UDim2.new(0,0,0,0),
  318.     BorderSizePixel = 0,
  319.     BackgroundTransparency = 1,
  320.     Image = "rbxassetid://55565289",
  321. }
  322.  
  323. OpenButton = Create("TextButton"){
  324.     Parent = GUI,
  325.     BackgroundTransparency = 0.7,
  326.     BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  327.     BorderSizePixel = 5,
  328.     BorderColor3 = Color3.new(0,0,0),
  329.     Name = "Open/Close",
  330.     Modal = false,
  331.     Position = UDim2.new(0,0,0.7,0),
  332.     Size = UDim2.new(0.13,0,0.1,0),
  333.     ZIndex = 2,
  334.     Text = "Wubstep",
  335.     TextScaled = true,
  336.     TextStrokeColor3 = Color3.new(0,0,0),
  337.     TextStrokeTransparency = 0,
  338.     TextColor3 = Color3.new(255/255,255/255,255/255),
  339.     TextWrapped = true
  340. }
  341.  
  342. local Open = false
  343. local Debounce = false
  344. OpenButton.MouseButton1Down:connect(function()
  345.     if Open == false and Debounce == false then
  346.         Debounce = true
  347.         Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
  348.         repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
  349.         wait(0.2)
  350.         Open = true
  351.         Debounce = false
  352.     elseif Open == true and Debounce == false then
  353.         Debounce = true
  354.         Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
  355.         repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
  356.         wait(0.2)
  357.         Open = false
  358.         Debounce = false
  359.     end
  360. end)
  361.  
  362. local Volume = 10
  363. VolumeInc.MouseButton1Down:connect(function()
  364.     if Volume < 10   then
  365.         Volume = Volume + 1
  366.     end
  367. end)
  368. VolumeDec.MouseButton1Down:connect(function()
  369.     if Volume > 0 then
  370.         Volume = Volume - 1
  371.     end
  372. end)
  373.  
  374. humanoid.WalkSpeed = 18
  375.  
  376. local s = Instance.new('Sound', head)
  377. s.Volume = Volume
  378. s.SoundId = "rbxassetid://0" --EG: Music to my ears
  379. s.Looped = true
  380. s:play()
  381.  
  382. PlayButton.MouseButton1Down:connect(function()
  383.     s.SoundId = "rbxassetid://"..IDBox.Text
  384. end)
  385.  
  386. rsc0 = rm.C0
  387. lsc0 = lm.C0
  388. neckc0 = neck.C0
  389. rootc0 = rj.C0
  390. llc0 = llegm.C0
  391. rlc0 = rlegm.C0
  392. speed = 0.25
  393. angle = 0
  394. anglespeed = 1
  395.  
  396. local Hat = Instance.new('Part', char)
  397. Hat.FormFactor = 'Custom'
  398. Hat.Size = Vector3.new(1,1,1)
  399. Hat.CanCollide = false
  400. Hat.Locked = true
  401. Hat.Name = 'Headphones'
  402. Hat:breakJoints()
  403. Hat.TopSurface = 0
  404. Hat.BottomSurface = 0
  405. local Mesh = Instance.new('SpecialMesh', Hat)
  406. Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
  407. Mesh.TextureId = "rbxassetid://186142634"
  408.  
  409. local Weld = Instance.new('Weld', Hat)
  410. Weld.Part0 = Hat
  411. Weld.Part1 = head
  412. Weld.C1 = CFrame.new(0, .2, 0)
  413.  
  414. local HP = true
  415. local Not = true
  416. Check1.MouseButton1Down:connect(function()
  417.     if HP == true then
  418.         HP = false
  419.         Hat.Transparency = 0
  420.         Checkmark1.Visible = true
  421.     elseif HP == false then
  422.         HP = true
  423.         Hat.Transparency = 1
  424.         Checkmark1.Visible = false
  425.     end
  426. end)
  427. Check2.MouseButton1Down:connect(function()
  428.     if Not == true then
  429.         Not = false
  430.         Checkmark2.Visible = false
  431.     elseif Not == false then
  432.         Not = true
  433.         Checkmark2.Visible = true
  434.     end
  435. end)
  436.  
  437. local SplashEffect = Instance.new('Part')
  438. Instance.new("CylinderMesh", SplashEffect);
  439. SplashEffect.Size = Vector3.new(.2,.2,.2)
  440. SplashEffect.Anchored = true
  441. SplashEffect.Transparency = 1
  442. SplashEffect.CanCollide = false
  443. SplashEffect.Locked = true
  444. SplashEffect.Material = "Neon"
  445. local surfacegui = Instance.new('SurfaceGui', SplashEffect)
  446. surfacegui.Face = 'Top'
  447. surfacegui.CanvasSize = Vector2.new(800,800)
  448. local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
  449. SplashEffectImage.Size = UDim2.new(1,0,1,0)
  450. SplashEffectImage.Image = "rbxassetid://166139049"
  451. SplashEffectImage.BackgroundTransparency = 1
  452. SplashEffectImage.Name = 'Effect'
  453. SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
  454. local light = Instance.new('PointLight', SplashEffect)
  455.  
  456. local SplashEffect2 = SplashEffect:clone()
  457. SplashEffect2:ClearAllChildren()
  458. Instance.new("CylinderMesh", SplashEffect2);
  459. local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
  460. surfacegui2.Face = 'Top'
  461. surfacegui2.CanvasSize = Vector2.new(800,800)
  462. local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
  463. SplashEffect2Image.Size = UDim2.new(1,0,1,0)
  464. SplashEffect2Image.Image = "rbxassetid://166139049"
  465. SplashEffect2Image.BackgroundTransparency = 1
  466. SplashEffect2Image.Name = 'Effect'
  467. SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
  468. local light2 = Instance.new('PointLight', SplashEffect2)
  469.  
  470. local Crack = Instance.new('Part')
  471. Crack.Size = Vector3.new(12, .2, 12)
  472. Crack.Anchored = true
  473. Crack.Transparency = 1
  474. Crack.CanCollide = false
  475.  
  476. Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
  477. local Image = Instance.new('Decal', Crack)
  478. Image.Face = 'Top'
  479.  
  480.  
  481. local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
  482. local Splash1cframe
  483. local Splash2cframe
  484.  
  485. function math_pos(float)
  486.     if float < 0 then float = 0 end
  487.     return float
  488. end
  489. function math_neg(float)
  490.     if float > 0 then float = 0 end
  491.     return float
  492. end
  493. function math_max(float, max)
  494.     if float > max then float = max end
  495.     return float
  496. end
  497. function math_min(float, min)
  498.     if float > min then float = min end
  499.     return float
  500. end
  501. pchar = char
  502. Part = function(x,y,z,color,tr,cc,an,parent)
  503.     local p = Instance.new('Part',parent)
  504.     p.formFactor = 'Custom'
  505.     p.Size = Vector3.new(x,y,z)
  506.     p.BrickColor = BrickColor.new(color)
  507.     p.Material = "Neon"
  508.     p.CanCollide = cc
  509.     p.Transparency = tr
  510.     p.Anchored = an
  511.     p.TopSurface,p.BottomSurface = 0,0
  512.     p.Locked=true
  513.     p:BreakJoints()
  514.     return p
  515. end
  516. Mesh = function(par,num,x,y,z)
  517.     local msh = _
  518.     if num == 1 then
  519.         msh = Instance.new("CylinderMesh",par)
  520.     elseif num == 2 then
  521.         msh = Instance.new("SpecialMesh",par)
  522.         msh.MeshType = 3
  523.     elseif num == 3 then
  524.         msh = Instance.new("BlockMesh",par)
  525.     elseif num == 4 then
  526.         msh = Instance.new("SpecialMesh",par)
  527.         msh.MeshType = "Torso"
  528.     elseif type(num) == 'string' then
  529.         msh = Instance.new("SpecialMesh",par)
  530.         msh.MeshId = num
  531.     end
  532.     msh.Scale = Vector3.new(x,y,z)
  533.     return msh
  534. end
  535. function explosion(col1,col2,cfr,sz,rng,dmg)
  536.     local a= Part(1,1,1,col1,.5,false,true,pchar)
  537.     local a2= Part(1,1,1,col2,.5,false,true,pchar)
  538.     local a3= Part(1,1,1,col2,.5,false,true,pchar)
  539.     v1,v2,v3=sz.x,sz.y,sz.z
  540.     local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  541.     local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  542.     local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  543.     a.CFrame=cfr
  544.     a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  545.     a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  546.     for i,v in pairs(workspace:children()) do
  547.         if v:IsA("Model") and v:findFirstChild("Humanoid") then
  548.             if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  549.                 if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
  550.                     v.Humanoid.Health=v.Humanoid.Health-dmg
  551.                     v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
  552.                 end
  553.             end
  554.         end
  555.     end
  556.     Spawn(function()
  557.         while true do
  558.             wait()
  559.             if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  560.             m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  561.             m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  562.             m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  563.             a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
  564.             a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
  565.             a.Transparency=a.Transparency+0.05
  566.             a2.Transparency=a2.Transparency+0.05
  567.             a3.Transparency=a3.Transparency+0.05
  568.         end
  569.     end)
  570. end
  571.  
  572. local lasttick
  573. local Action = false
  574. local db = false
  575. cd = false
  576.  
  577. mouse.KeyDown:connect(function(k)
  578.     if k:byte() == 32 then
  579.         if not jumped then
  580.         lasttick = tick()
  581.         end
  582.     elseif k:lower() == "c" and db == false and cd == false then
  583.         cd = true
  584.         local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  585.         local Col1 = Colors[math.random(1,#Colors)]
  586.         local Col2 = Colors[math.random(1,#Colors)]
  587.         explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
  588.         cd = false
  589.     elseif k:lower() == "f" and db == false then
  590.         db = true
  591.         local Rbx = LoadLibrary("RbxUtility")
  592.         local Cre = Rbx.Create
  593.         local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  594.         local sh = Cre("Part"){
  595.             Parent = char,
  596.             Size = Vector3.new(0.2,0.2,0.2),
  597.             Anchored = true,
  598.             CanCollide = false,
  599.             Material = "Neon",
  600.             BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
  601.             CFrame = torso.CFrame
  602.         }
  603.         local msh = Cre("SpecialMesh"){
  604.             MeshType = "Sphere",
  605.             Scale = Vector3.new(0.01,0.01,0.01),
  606.             Parent = sh
  607.         }
  608.         game:GetService("Debris"):AddItem(sh,25)
  609.         coroutine.resume(coroutine.create(function()
  610.             local a = 0
  611.             for i=0,150 do
  612.                 game:GetService("RunService").RenderStepped:wait()
  613.                 sh.CFrame = torso.CFrame
  614.                 msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
  615.                 sh.Transparency = i/150
  616.                 a = a + 1
  617.                 if a >= 3 then
  618.                     a = 0
  619.                     sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  620.                 end
  621.                 for i,v in pairs(game.Workspace:GetChildren()) do
  622.                     if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
  623.                         if v:FindFirstChild("Torso") then
  624.                             if (v.Torso.Position - torso.Position).magnitude <= i then
  625.                                 v:BreakJoints()
  626.                             end
  627.                         end
  628.                     end
  629.                 end
  630.             end
  631.             db = false
  632.         end))
  633.     end
  634. end)
  635.  
  636. plr.Chatted:connect(function(msg)
  637.     if msg == "/e dance" or msg == "/emote dance" then
  638.         Action = 'Dancing'
  639.     end
  640.     if msg == "/e dance2" or msg == "/emote dance2" then
  641.         Action = 'Dancing2'
  642.     end
  643.     if msg == "/e dance3" or msg == "/emote dance3" then
  644.         Action = 'Dancing3'
  645.     end
  646. end)
  647.  
  648. local screengui = Instance.new('ScreenGui', plr.PlayerGui)
  649. screengui.Name = "Vinyl's Effect"
  650. local frame = Instance.new('ImageLabel', screengui)
  651. frame.Size = UDim2.new(1,250,1,250)
  652. frame.Position = UDim2.new(0,-125,0,-125)
  653. frame.Image = "rbxassetid://186263828"
  654. frame.BackgroundTransparency = 1
  655.  
  656. local parts = Instance.new('Model', char)
  657.  
  658. coroutine.resume(coroutine.create(function()
  659.     while true do
  660.         game:GetService("RunService").RenderStepped:wait()
  661.         VolNum.Text = Volume
  662.         s.Volume = Volume
  663.     end
  664. end))
  665.  
  666. local Notes = {}
  667. game:service'RunService'.RenderStepped:connect(function()
  668.     angle = (angle % 100) + anglespeed/10
  669.     local rscf = rsc0
  670.     local lscf = lsc0
  671.     local rjcf = rootc0
  672.     local ncf = neckc0
  673.     local rlcf = rlc0
  674.     local llcf = llc0
  675.     local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  676.     local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
  677.         do --Right leg effect
  678.             local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
  679.             local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  680.             if hit and hit:IsA'BasePart' and hitz then
  681.                 if SplashEffect.Parent == nil then
  682.                 local COLOR = SplashColors[math.random(1,#SplashColors)];
  683.                     SplashEffect.Parent = parts
  684.                     SplashEffect.Transparency = 0.2
  685.                     SplashEffect.BrickColor = BrickColor.new(COLOR)
  686.                     SplashEffect.Size = Vector3.new(.2,.2,.2)
  687.                     SplashEffectImage.ImageColor3 = COLOR;
  688.                     SplashEffectImage.ImageTransparency = 0
  689.                     SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  690.                     Splash1cframe = SplashEffect.CFrame
  691.                     light.Color = SplashEffectImage.ImageColor3
  692.                     light.Brightness = 1
  693.                     light.Range = 10
  694.                     if Not == true then
  695.                     for i = 1, math.random(6,10) do
  696.                         local Note = Instance.new('Part', parts)
  697.                         Note.CanCollide = false
  698.                         Note.Material = "Neon"
  699.                         Note.Anchored = true
  700.                         Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  701.                         Note.Color = SplashEffectImage.ImageColor3
  702.                         Note.Size = Vector3.new(1,1,1)
  703.                         local mesh = Instance.new('SpecialMesh', Note)
  704.                         mesh.MeshId = "rbxassetid://1088207"
  705.                         mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  706.                         table.insert(Notes,Note)
  707.                     end
  708.                     end
  709.                     wait(1)
  710.                     SplashEffect.Parent = nil
  711.                     Splash1cframe = nil
  712.                 end
  713.             end
  714.         end
  715.         do --Left leg effect
  716.             local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
  717.             local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  718.             if hit and hit:IsA'BasePart' and hitz then
  719.                 if SplashEffect2.Parent == nil then
  720.                     local COLOR = SplashColors[math.random(1,#SplashColors)];
  721.                     SplashEffect2.Parent = parts
  722.                     SplashEffect2.Transparency = 0.2
  723.  
  724.                     SplashEffect2.BrickColor = BrickColor.new(COLOR)
  725.                     SplashEffect2.Size = Vector3.new(.2,.2,.2)
  726.                     SplashEffect2Image.ImageColor3 = COLOR;
  727.                     SplashEffect2Image.ImageTransparency = 0
  728.                     SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  729.                     Splash2cframe = SplashEffect2.CFrame
  730.                     light2.Color = SplashEffect2Image.ImageColor3
  731.                     light2.Brightness = 1
  732.                     light2.Range = 10
  733.                     if Not == true then
  734.                     for i = 1, math.random(6,10) do
  735.                         local Note = Instance.new('Part', parts)
  736.                         Note.CanCollide = false
  737.                         Note.Material = "Neon"
  738.                         Note.Anchored = true
  739.                         Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  740.                         Note.Color = SplashEffect2Image.ImageColor3
  741.                         Note.Size = Vector3.new(1,1,1)
  742.                         local mesh = Instance.new('SpecialMesh', Note)
  743.                         mesh.MeshId = "rbxassetid://1088207"
  744.                         mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  745.                         table.insert(Notes,Note)
  746.                     end
  747.                     end
  748.                     wait(1)
  749.                     SplashEffect2.Parent = nil
  750.                     Splash2cframe = nil
  751.                 end
  752.             end
  753.         end
  754.     if Action == 'Dancing' then
  755.         anglespeed = .95
  756.         llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
  757.         rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
  758.         rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
  759.         lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
  760.         rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
  761.         ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
  762.     elseif Action == 'Dancing2' then
  763.         anglespeed = 1.15
  764.         llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
  765.         rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
  766.         rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
  767.         lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
  768.         rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
  769.         ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
  770.     elseif Action == 'Dancing3' then
  771.         anglespeed = .95
  772.         rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
  773.         rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
  774.         llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
  775.         rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  776.         lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  777.         ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
  778.     elseif Action == false then
  779.         if not jumphit then
  780.             anglespeed = 2
  781.             rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
  782.             llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
  783.             lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
  784.             rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
  785.         elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
  786.             anglespeed = .75
  787.             ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
  788.             rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
  789.             rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
  790.             llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
  791.             rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
  792.             lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
  793.         elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
  794.             anglespeed = 1
  795.             rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
  796.             rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
  797.             llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
  798.             rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  799.             lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  800.         end
  801.     end
  802.     if SplashEffect.Parent ~= nil then
  803.         if light then
  804.             light.Range = light.Range + 1
  805.             light.Brightness = light.Brightness - .045
  806.         end
  807.         SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
  808.         SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
  809.         SplashEffect.Transparency = SplashEffect.Transparency + .025
  810.         SplashEffect.CFrame = Splash1cframe
  811.     end
  812.  
  813.     if Crack.Parent ~= nil then
  814.         if Image.Transparency > 1 then Crack.Parent = nil end
  815.         Image.Transparency = Image.Transparency + .045
  816.     end
  817.  
  818.     if SplashEffect2.Parent ~= nil then
  819.         if light2 then
  820.             light2.Range = light2.Range + 1
  821.             light2.Brightness = light2.Brightness - .045
  822.         end
  823.         SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
  824.         SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
  825.         SplashEffect2.Transparency = SplashEffect2.Transparency + .025
  826.         SplashEffect2.CFrame = Splash2cframe
  827.     end
  828.  
  829.     for i,v in pairs(Notes) do
  830.         if v and v:IsA'BasePart' then
  831.             if v.Transparency > 1 then
  832.                 v:Destroy()
  833.                 table.remove(Notes, i)
  834.             end
  835.             v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
  836.             v.Transparency = v.Transparency + .025
  837.         end
  838.     end
  839.  
  840.     if Action ~= false then
  841.         if torso.Velocity.magnitude > 2 then
  842.             Action = false
  843.         end
  844.     end
  845.  
  846.     rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  847.     llegm.C0 = clerp(llegm.C0,llcf,speed)
  848.     rj.C0 = clerp(rj.C0,rjcf,speed)
  849.     rm.C0 = clerp(rm.C0,rscf,speed)
  850.     lm.C0 = clerp(lm.C0,lscf,speed)
  851.     rj.C0 = clerp(rj.C0,rjcf,speed)
  852.     neck.C0 = clerp(neck.C0,ncf,speed)
  853. end)
  854.  
  855. plr.Chatted:connect(function(msg)
  856.     if (msg:sub(1,4) == "/mc ") then
  857.         s:stop();
  858.         s.SoundId = "rbxassetid://"..msg:sub(5);
  859.         s:play();
  860.     elseif msg:lower() == "/mc epicsaxguy" then
  861.         s:stop()
  862.         s.SoundId = "rbxassetid://130775431"
  863.         s:play()
  864.     elseif msg:lower() == "/mc shirushi" then
  865.         s:stop()
  866.         s.SoundId = "rbxassetid://186565262"
  867.         s:play()
  868.     end
  869. end)
  870.  
  871.  
  872. while true do
  873.     for i = 0,140,15 do
  874.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  875.         frame.Rotation = 0+math.random()
  876.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  877.         game:service'RunService'.RenderStepped:wait()
  878.     end
  879.     for i = 140,5, -15 do
  880.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  881.         frame.Rotation = 0+math.random(-10,10)/10
  882.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  883.         game:service'RunService'.RenderStepped:wait()
  884.     end
  885.     for i = 5,25,15 do
  886.         frame.Rotation = 0-math.random()
  887.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  888.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  889.         game:service'RunService'.RenderStepped:wait()
  890.     end
  891.     for i = 25,0,-15 do
  892.         frame.Rotation = 0+math.random()
  893.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  894.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  895.         game:service'RunService'.RenderStepped:wait()
  896.     end
  897.     for i = 0,75,-15 do
  898.         frame.Rotation = 0-math.random()
  899.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  900.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  901.         game:service'RunService'.RenderStepped:wait()
  902.     end
  903.     for i = 75,0,-15 do
  904.         frame.Rotation = 0
  905.         frame.Size = UDim2.new(1,350 - i,1,350 - i)
  906.         frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  907.         game:service'RunService'.RenderStepped:wait()
  908.     end
  909. end
  910. end,o1)
  911. end)
  912. mas.Parent = workspace
  913. mas:MakeJoints()
  914. local mas1 = mas:GetChildren()
  915. for i=1,#mas1 do
  916.     mas1[i].Parent = script
  917.     ypcall(function() mas1[i]:MakeJoints() end)
  918. end
  919. mas:Destroy()
  920. for i=1,#cors do
  921. spawn(cors[i])
  922. end
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