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Darkradiant 2.3.1pre mac

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Jul 14th, 2017
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  1. ModuleRegistry instantiated.
  2. Module registered: NamespaceFactory
  3. Module registered: AutomaticMapSaver
  4. Module registered: UserInterfaceModule
  5. Module registered: RegionManager
  6. Module registered: Doom3BrushCreator
  7. Module registered: Counters
  8. Module registered: OrthoviewManager
  9. Module registered: ShaderCache
  10. Module registered: ModelFormatManager
  11. Module registered: LayerSystem
  12. Module registered: RenderSystemFactory
  13. Module registered: Camera
  14. Module registered: SelectionSystem
  15. Module registered: Clipper
  16. Module registered: SelectionGroupManager
  17. Module registered: SelectionSetManager
  18. Module registered: Radiant
  19. Module registered: OrthoContextMenu
  20. Module registered: Map
  21. Module registered: ZAasFileManager
  22. Module registered: MapInfoFileManager
  23. Module registered: MediaBrowser
  24. Module registered: OpenGL
  25. Module registered: PatchModuleDef3
  26. Module registered: PatchModuleDef2
  27. Module registered: MapFormatManager
  28. Module registered: MapResourceManager
  29. Module registered: EntityInspector
  30. Module registered: Grid
  31. Module registered: TextureBrowserManager
  32. Module registered: PointFile
  33. Module registered: GameManager
  34. Module registered: PreferenceSystem
  35. Module registered: ModelCache
  36. Module registered: MainFrameLayoutManager
  37. Module registered: MainFrame
  38. Application path: "/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS"
  39. Started logging to /Users/b1k3rdude/.darkradiant/darkradiant.log
  40. This is DarkRadiant 2.3.0pre1 x64
  41. Today is 2017-07-14 16:38:28
  42. wxWidgets Version: 3.0.2
  43. ModuleRegistry Compatibility Level is 20170327
  44. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/archivezip.so'
  45. Module registered: ArchivePK4
  46. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/commandsystem.so'
  47. Module registered: CommandSystem
  48. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.conversation.so'
  49. Module registered: ConversationEditor
  50. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.difficulty.so'
  51. Module registered: DifficultyEditor
  52. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.editing.so'
  53. Module registered: DarkMod Editing
  54. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.gui.so'
  55. Module registered: GUI Editing
  56. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.objectives.so'
  57. Module registered: ObjectivesEditor
  58. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/dm.stimresponse.so'
  59. Module registered: StimResponseEditor
  60. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/eclassmgr.so'
  61. Module registered: EntityClassManager
  62. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/eclasstree.so'
  63. Module registered: EClassTree
  64. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/entity.so'
  65. Module registered: Doom3EntityCreator
  66. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/entitylist.so'
  67. Module registered: EntityList
  68. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/eventmanager.so'
  69. Module registered: EventManager
  70. Module registered: MouseToolManager
  71. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/filetypes.so'
  72. Module registered: FileTypes
  73. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/filters.so'
  74. Module registered: FilterSystem
  75. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/fonts.so'
  76. Module registered: FontManager
  77. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/image.so'
  78. Module registered: ImageLoader
  79. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/mapdoom3.so'
  80. Module registered: Doom3MapLoader
  81. Module registered: Quake4MapLoader
  82. Module registered: Doom3PrefabLoader
  83. Module registered: Quake3MapLoader
  84. Module registered: Doom3AasFileLoader
  85. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/md5model.so'
  86. Module registered: MD5Module
  87. Module registered: MD5AnimationCache
  88. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/model.so'
  89. Module registered: PicoModelModule
  90. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/particles.so'
  91. Module registered: ParticlesManager
  92. Module registered: ParticlesEditor
  93. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/scenegraph.so'
  94. Module registered: SceneGraph
  95. Module registered: SceneGraphFactory
  96. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/script.so'
  97. Module registered: ScriptingSystem
  98. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/shaders.so'
  99. Module registered: MaterialManager
  100. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/skins.so'
  101. Module registered: ModelSkinCache
  102. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/sound.so'
  103. Module registered: SoundManager
  104. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/uimanager.so'
  105. Module registered: UIManager
  106. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/undo.so'
  107. Module registered: UndoSystem
  108. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/vfspk3.so'
  109. Module registered: VirtualFileSystem
  110. ModuleLoader: Loading module '/Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/xmlregistry.so'
  111. Module registered: XMLRegistry
  112. XMLRegistry::initialiseModule called
  113. XMLRegistry: looking for XML files in /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/
  114. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/user.xml
  115. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/colours.xml
  116. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/input.xml
  117. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/menu.xml
  118. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/commandsystem.xml
  119. XMLRegistry: Importing XML file: /Users/b1k3rdude/.darkradiant/user.xml
  120. XMLRegistry: Importing XML file: /Users/b1k3rdude/.darkradiant/colours.xml
  121. XMLRegistry: Importing XML file: /Users/b1k3rdude/.darkradiant/input.xml
  122. XMLRegistry: Importing XML file: /Users/b1k3rdude/.darkradiant/filters.xml
  123. Auto-saving registry to user settings path.
  124. ArchivePK4::initialiseModule called
  125. CommandSystem::initialiseModule called.
  126. EventManager::initialiseModule called.
  127. EventManager successfully initialised.
  128. Radiant::initialiseModule called.
  129. FileTypes::initialiseModule called.
  130. PreferenceSystem::initialiseModule called
  131. GameManager: Scanning for game description files: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/
  132. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/darkmod.game
  133. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/doom3-demo.game
  134. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/doom3.game
  135. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/quake3.game
  136. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/quake4.game
  137. XMLRegistry: Importing XML file: /Applications/DarkRadiant 2.3.0pre1.app/Contents/MacOS/../Resources/games/xreal.game
  138. GameManager: Found game definitions:
  139. Doom 3
  140. Doom 3 Demo
  141. Quake 3
  142. Quake 4
  143. The Dark Mod 2.0 (Standalone)
  144. XreaL
  145.  
  146. GameManager: Selected game type: The Dark Mod 2.0 (Standalone)
  147. Auto-saving registry to user settings path.
  148. Auto-saving registry to user settings path.
  149. GameManager: Map path set to /Games//darkmod/fms/newjob/maps/
  150. GameManager: Prefab path set to /Games//darkmod/fms/newjob/prefabs/
  151. VFS Search Path priority is:
  152. - /Games//darkmod/fms/newjob/
  153. - /Games/darkmod/
  154. - /Games/
  155. Auto-saving registry to user settings path.
  156. VFS::initialiseModule called
  157. filesystem initialised
  158. [vfs] searched directory: /Games//darkmod/fms/newjob/
  159. [vfs] searched directory: /Games/darkmod/
  160. [vfs] pak file: /Games/darkmod/tdm_textures_wood01.pk4
  161. [vfs] pak file: /Games/darkmod/tdm_textures_window01.pk4
  162. [vfs] pak file: /Games/darkmod/tdm_textures_stone_sculpted01.pk4
  163. [vfs] pak file: /Games/darkmod/tdm_textures_stone_natural01.pk4
  164. [vfs] pak file: /Games/darkmod/tdm_textures_stone_flat01.pk4
  165. [vfs] pak file: /Games/darkmod/tdm_textures_stone_cobblestones01.pk4
  166. [vfs] pak file: /Games/darkmod/tdm_textures_stone_brick01.pk4
  167. [vfs] pak file: /Games/darkmod/tdm_textures_sfx01.pk4
  168. [vfs] pak file: /Games/darkmod/tdm_textures_roof01.pk4
  169. [vfs] pak file: /Games/darkmod/tdm_textures_plaster01.pk4
  170. [vfs] pak file: /Games/darkmod/tdm_textures_paint_paper01.pk4
  171. [vfs] pak file: /Games/darkmod/tdm_textures_other01.pk4
  172. [vfs] pak file: /Games/darkmod/tdm_textures_nature01.pk4
  173. [vfs] pak file: /Games/darkmod/tdm_textures_metal01.pk4
  174. [vfs] pak file: /Games/darkmod/tdm_textures_glass01.pk4
  175. [vfs] pak file: /Games/darkmod/tdm_textures_fabric01.pk4
  176. [vfs] pak file: /Games/darkmod/tdm_textures_door01.pk4
  177. [vfs] pak file: /Games/darkmod/tdm_textures_decals01.pk4
  178. [vfs] pak file: /Games/darkmod/tdm_textures_carpet01.pk4
  179. [vfs] pak file: /Games/darkmod/tdm_textures_base01.pk4
  180. [vfs] pak file: /Games/darkmod/tdm_standalone.pk4
  181. [vfs] pak file: /Games/darkmod/tdm_sound_vocals_decls01.pk4
  182. [vfs] pak file: /Games/darkmod/tdm_sound_vocals07.pk4
  183. [vfs] pak file: /Games/darkmod/tdm_sound_vocals06.pk4
  184. [vfs] pak file: /Games/darkmod/tdm_sound_vocals05.pk4
  185. [vfs] pak file: /Games/darkmod/tdm_sound_vocals04.pk4
  186. [vfs] pak file: /Games/darkmod/tdm_sound_vocals03.pk4
  187. [vfs] pak file: /Games/darkmod/tdm_sound_vocals02.pk4
  188. [vfs] pak file: /Games/darkmod/tdm_sound_vocals01.pk4
  189. [vfs] pak file: /Games/darkmod/tdm_sound_sfx02.pk4
  190. [vfs] pak file: /Games/darkmod/tdm_sound_sfx01.pk4
  191. [vfs] pak file: /Games/darkmod/tdm_sound_ambient_decls01.pk4
  192. [vfs] pak file: /Games/darkmod/tdm_sound_ambient03.pk4
  193. [vfs] pak file: /Games/darkmod/tdm_sound_ambient02.pk4
  194. [vfs] pak file: /Games/darkmod/tdm_sound_ambient01.pk4
  195. [vfs] pak file: /Games/darkmod/tdm_prefabs01.pk4
  196. [vfs] pak file: /Games/darkmod/tdm_player01.pk4
  197. [vfs] pak file: /Games/darkmod/tdm_models_decls01.pk4
  198. [vfs] pak file: /Games/darkmod/tdm_models02.pk4
  199. [vfs] pak file: /Games/darkmod/tdm_models01.pk4
  200. [vfs] pak file: /Games/darkmod/tdm_gui_credits01.pk4
  201. [vfs] pak file: /Games/darkmod/tdm_gui01.pk4
  202. [vfs] pak file: /Games/darkmod/tdm_game03.pk4
  203. [vfs] pak file: /Games/darkmod/tdm_game02.pk4
  204. [vfs] pak file: /Games/darkmod/tdm_game01.pk4
  205. [vfs] pak file: /Games/darkmod/tdm_fonts01.pk4
  206. [vfs] pak file: /Games/darkmod/tdm_epifire_models.pk4
  207. [vfs] pak file: /Games/darkmod/tdm_env01.pk4
  208. [vfs] pak file: /Games/darkmod/tdm_defs01.pk4
  209. [vfs] pak file: /Games/darkmod/tdm_base01.pk4
  210. [vfs] pak file: /Games/darkmod/tdm_ai_steambots01.pk4
  211. [vfs] pak file: /Games/darkmod/tdm_ai_monsters_spiders01.pk4
  212. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_undead01.pk4
  213. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_townsfolk01.pk4
  214. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_pagans01.pk4
  215. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_nobles01.pk4
  216. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_mages01.pk4
  217. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_heads01.pk4
  218. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_guards01.pk4
  219. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_females01.pk4
  220. [vfs] pak file: /Games/darkmod/tdm_ai_humanoid_builders01.pk4
  221. [vfs] pak file: /Games/darkmod/tdm_ai_base01.pk4
  222. [vfs] pak file: /Games/darkmod/tdm_ai_animals01.pk4
  223. [vfs] pak file: /Games/darkmod/md3_water_test_2.pk4
  224. [vfs] searched directory: /Games/
  225. MaterialManager::initialiseModule called
  226. OpenGL::initialiseModule called.
  227. ShaderCache::initialiseModule called.
  228. UIManager::initialiseModule called
  229. Found toolbar: view
  230. Found toolbar: edit
  231. Found toolbar: texture
  232. Found toolbar: textool
  233. ColourSchemeManager: Loading colour schemes...
  234. Camera::initialiseModule called.
  235. MainFrameLayoutManager::initialiseModule called.
  236. OrthoviewManager::initialiseModule called.
  237. MainFrame::initialiseModule called.
  238. SceneGraph::initialiseModule called
  239. Map::initialiseModule called.
  240. AutomaticMapSaver::initialiseModule called.
  241. Clipper::initialiseModule called
  242. ConversationEditor::initialiseModule called.
  243. GridManager::initialiseModule called.
  244. SelectionSystem::initialiseModule called.
  245. UndoSystem::initialiseModule called
  246. DarkMod Editing::initialiseModule called.
  247. DifficultyEditor::initialiseModule called.
  248. EntityClassDoom3::initialiseModule called.
  249. searching vfs directory 'def' for *.def
  250. ZAasFileManager::initialiseModule called.
  251. Doom3AasFileLoader: initialiseModule called.
  252. BrushModuleImpl::initialiseModule called.
  253. Doom3EntityCreator::initialiseModule called.
  254. MapInfoFileManager::initialiseModule called.
  255. LayerSystem::initialiseModule called.
  256. MapFormatManager::initialiseModule called.
  257. PatchModuleDef2::initialiseModule called.
  258. PatchModuleDef3::initialiseModule called.
  259. Doom3MapLoader: initialiseModule called.
  260. Doom3PrefabLoader: initialiseModule called.
  261. EClassTree::initialiseModule called.
  262. EntityListModule::initialiseModule called
  263. [filters] Loaded 16 filters from registry.
  264. FontManager::initialiseModule called
  265. GUI Editing::initialiseModule called.
  266. MD5AnimationCache::initialiseModule called.
  267. ModelFormatManager::initialiseModule called.
  268. [GuiManager]: Found 269 guis.
  269. MapResourceManager::initialiseModule called.
  270. FontLoader: fonts/english/andrew_script/fontImage_12.dat loaded successfully.
  271. FontLoader: fonts/english/andrew_script/fontImage_24.dat loaded successfully.
  272. FontLoader: fonts/english/andrew_script/fontImage_48.dat loaded successfully.
  273. FontLoader: fonts/english/bamberg/fontimage_12.dat loaded successfully.
  274. FontLoader: fonts/english/bamberg/fontimage_24.dat loaded successfully.
  275. FontLoader: fonts/english/bamberg/fontimage_48.dat loaded successfully.
  276. FontLoader: fonts/english/camberic/fontimage_12.dat loaded successfully.
  277. FontLoader: fonts/english/camberic/fontimage_24.dat loaded successfully.
  278. FontLoader: fonts/english/camberic/fontimage_48.dat loaded successfully.
  279. FontLoader: fonts/english/carleton/fontimage_12.dat loaded successfully.
  280. FontLoader: fonts/english/carleton/fontimage_24.dat loaded successfully.
  281. FontLoader: fonts/english/carleton/fontimage_48.dat loaded successfully.
  282. FontLoader: fonts/english/carleton_bold/fontimage_12.dat loaded successfully.
  283. FontLoader: fonts/english/carleton_bold/fontimage_24.dat loaded successfully.
  284. MediaBrowser::initialiseModule called.
  285. FontLoader: fonts/english/carleton_bold/fontimage_48.dat loaded successfully.
  286. FontLoader: fonts/english/carleton_condensed/fontimage_12.dat loaded successfully.
  287. FontLoader: fonts/english/carleton_condensed/fontimage_24.dat loaded successfully.
  288. FontLoader: fonts/english/carleton_condensed/fontimage_48.dat loaded successfully.
  289. FontLoader: fonts/english/carleton_glow/fontimage_12.dat loaded successfully.
  290. FontLoader: fonts/english/carleton_glow/fontimage_24.dat loaded successfully.
  291. FontLoader: fonts/english/carleton_glow/fontimage_48.dat loaded successfully.
  292. FontLoader: fonts/english/carolingia/fontimage_12.dat loaded successfully.
  293. FontLoader: fonts/english/carolingia/fontimage_24.dat loaded successfully.
  294. FontLoader: fonts/english/carolingia/fontimage_48.dat loaded successfully.
  295. FontLoader: fonts/english/chrishand/fontImage_12.dat loaded successfully.
  296. FontLoader: fonts/english/chrishand/fontImage_24.dat loaded successfully.
  297. FontLoader: fonts/english/chrishand/fontImage_48.dat loaded successfully.
  298. FontLoader: fonts/english/ellianerelle/fontimage_12.dat loaded successfully.
  299. FontLoader: fonts/english/ellianerelle/fontimage_24.dat loaded successfully.
  300. FontLoader: fonts/english/ellianerelle/fontimage_48.dat loaded successfully.
  301. FontLoader: fonts/english/everett/fontimage_12.dat loaded successfully.
  302. FontLoader: fonts/english/everett/fontimage_24.dat loaded successfully.
  303. FontLoader: fonts/english/everett/fontimage_48.dat loaded successfully.
  304. FontLoader: fonts/english/gothica2/fontImage_12.dat loaded successfully.
  305. FontLoader: fonts/english/gothica2/fontImage_24.dat loaded successfully.
  306. FontLoader: fonts/english/gothica2/fontImage_48.dat loaded successfully.
  307. FontLoader: fonts/english/jd_hand/fontimage_12.dat loaded successfully.
  308. FontLoader: fonts/english/jd_hand/fontimage_24.dat loaded successfully.
  309. FontLoader: fonts/english/jd_hand/fontimage_48.dat loaded successfully.
  310. FontLoader: fonts/english/lotharus/fontimage_12.dat loaded successfully.
  311. FontLoader: fonts/english/lotharus/fontimage_24.dat loaded successfully.
  312. FontLoader: fonts/english/lotharus/fontimage_48.dat loaded successfully.
  313. FontLoader: fonts/english/mac_humaine/fontimage_12.dat loaded successfully.
  314. FontLoader: fonts/english/mac_humaine/fontimage_24.dat loaded successfully.
  315. FontLoader: fonts/english/mac_humaine/fontimage_48.dat loaded successfully.
  316. FontLoader: fonts/english/mason/fontimage_48.dat loaded successfully.
  317. FontLoader: fonts/english/mason_glow/fontimage_48.dat loaded successfully.
  318. FontLoader: fonts/english/medusa/fontimage_12.dat loaded successfully.
  319. FontLoader: fonts/english/medusa/fontimage_24.dat loaded successfully.
  320. FontLoader: fonts/english/medusa/fontimage_48.dat loaded successfully.
  321. FontLoader: fonts/english/nancy/fontimage_12.dat loaded successfully.
  322. FontLoader: fonts/english/nancy/fontimage_24.dat loaded successfully.
  323. FontLoader: fonts/english/nancy/fontimage_48.dat loaded successfully.
  324. FontLoader: fonts/english/popsies/fontimage_12.dat loaded successfully.
  325. FontLoader: fonts/english/popsies/fontimage_24.dat loaded successfully.
  326. FontLoader: fonts/english/popsies/fontimage_48.dat loaded successfully.
  327. FontLoader: fonts/english/rapscallionpirate/fontimage_12.dat loaded successfully.
  328. FontLoader: fonts/english/rapscallionpirate/fontimage_24.dat loaded successfully.
  329. FontLoader: fonts/english/rapscallionpirate/fontimage_48.dat loaded successfully.
  330. FontLoader: fonts/english/shoppinglist/fontimage_12.dat loaded successfully.
  331. FontLoader: fonts/english/shoppinglist/fontimage_24.dat loaded successfully.
  332. FontLoader: fonts/english/shoppinglist/fontimage_48.dat loaded successfully.
  333. FontLoader: fonts/english/stone/fontimage_24.dat loaded successfully.
  334. FontLoader: fonts/english/stone/fontimage_48.dat loaded successfully.
  335. FontLoader: fonts/english/summertime/fontimage_12.dat loaded successfully.
  336. FontLoader: fonts/english/summertime/fontimage_24.dat loaded successfully.
  337. FontLoader: fonts/english/summertime/fontimage_48.dat loaded successfully.
  338. FontLoader: fonts/english/treasure_map/fontimage_12.dat loaded successfully.
  339. FontLoader: fonts/english/treasure_map/fontimage_24.dat loaded successfully.
  340. FontLoader: fonts/english/treasure_map/fontimage_48.dat loaded successfully.
  341. 25 fonts registered.
  342. ModelCache::initialiseModule called.
  343. Doom3SkinCache::initialiseModule called
  344. [skins] Loading skins.
  345. NamespaceFactory::initialiseModule called.
  346. ObjectivesEditorModule::initialiseModule called.
  347. ParticlesEditor::initialiseModule called.
  348. ParticlesManager::initialiseModule called
  349. PointFile::initialiseModule called
  350. Quake3MapLoader: initialiseModule called.
  351. Quake4MapLoader: initialiseModule called.
  352. RegionManager::initialiseModule called.
  353. RenderSystemFactory::initialiseModule called.
  354. SceneGraphFactory::initialiseModule called.
  355. ScriptingSystem::initialiseModule called.
  356. ScriptingSystem: Python interpreter initialised.
  357. Registered script file commands/ase_export.py as aseExport
  358. Registered script file commands/ase_export_blend.py as aseExportBlend
  359. Registered script file commands/check_for_invalid_visportals.py as check_invalid_visportals
  360. Registered script file commands/convert_to_ase_and_replace.py as aseConvertAndReplace
  361. Found 240 particle definitions.
  362. [ScopedDebugTimer] "Particle definitions parsed: " in 0.082782 seconds
  363. Registered script file commands/example.py as Example
  364. Registered script file commands/export_obj.py as objExport
  365. Registered script file commands/patchsplitter.py as SplitPatch
  366. Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType
  367. Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly
  368. Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly
  369. Registered script file commands/test_targets.py as test_targets
  370. ScriptModule: Found 11 commands.
  371. SelectionGroupManager::initialiseModule called.
  372. SelectionSetManager::initialiseModule called.
  373. SoundManager: initialising sound playback
  374. StimResponseEditor::initialiseModule called.
  375. TextureBrowserManager::initialiseModule called.
  376. UserInterfaceModule::initialiseModule called.
  377. Default screen has 1 monitors.
  378. Monitor 0 geometry: 1680x1050 at 0, 0
  379. [skins] Found 1111 skins.
  380. ToolbarManager: Instantiating toolbar: view
  381. [ScopedDebugTimer] "ShaderFiles parsed: " in 0.409199 seconds
  382. 4132 shader definitions found.
  383. ToolbarManager: Instantiating toolbar: edit
  384.  
  385. [eclassmgr] Entity class 'atdm:ai_builder_guard_ghost' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  386. [eclassmgr] Entity class 'atdm:ai_builder_guard' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  387. [eclassmgr] Entity class 'atdm:ai_builder_guard_lesser' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  388. [eclassmgr] Entity class 'atdm:ai_builder_guard_rusted' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  389. [eclassmgr] Entity class 'atdm:ai_guard_female_rogue' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  390. [eclassmgr] Entity class 'atdm:ai_citywatch' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  391. [eclassmgr] Entity class 'atdm:ai_citywatch_archer' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  392. [eclassmgr] Entity class 'atdm:ai_citywatch_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  393. [eclassmgr] Entity class 'atdm:ai_guard_archer_01' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  394. [eclassmgr] Entity class 'atdm:ai_guard_archer_01' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  395. [eclassmgr] Entity class 'atdm:ai_moor' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  396. [eclassmgr] Entity class 'atdm:ai_moor02' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  397. [eclassmgr] Entity class 'atdm:ai_proguard' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  398. [eclassmgr] Entity class 'atdm:ai_proguard_archer' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  399. [eclassmgr] Entity class 'atdm:ai_proguard_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  400. [eclassmgr] Entity class 'atdm:ai_guard_thug' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  401. [eclassmgr]: Model head03_citywatch redefined
  402. [eclassmgr] Entity class 'atdm:ai_thief02_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  403. [eclassmgr] Entity class 'atdm:ai_burglar' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  404. [eclassmgr] Entity class 'atdm:ai_burglar_professional_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  405. [eclassmgr] Entity class 'atdm:ai_female_thief' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  406. [eclassmgr] Entity class 'atdm:ai_townsfolk_wench_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  407. [eclassmgr] Entity class 'atdm:ai_undead_skeleton_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  408. [eclassmgr] Entity class 'atdm:geode_lit_red' tries to attach 'glow' at non-existent position 'glow'
  409. [eclassmgr] attribute inherit already set on entityclass atdm:moveable_staff_decorative
  410. [eclassmgr] Entity class 'atdm:moveable_lantern_oil_hand' tries to attach 'light' at non-existent position ''
  411. [eclassmgr] Entity class 'atdm:moveable_lantern_oil_hand02' tries to attach 'light' at non-existent position ''
  412. [eclassmgr] Entity class 'atdm:prop_lantern_on' tries to attach 'light' at non-existent position ''
  413. [eclassmgr] attribute replace_anim_idle_sit_tap01 already set on entityclass atdm:prop_winebottle_sit_and_drink
  414.  
  415. [shaders] materials/tdm_epi_shader.mtr: shader transformer_gauge already defined.
  416. [shaders] materials/tdm_epifire_furniture.mtr: shader leather_chair_001 already defined.
  417. [shaders] materials/tdm_stone_natural.mtr: shader textures/darkmod/stone/natural/rough_greyblue01 already defined.
  418.  
  419. 3040 sound shaders found.
  420. MainFrame: Activating layout Embedded
  421. ToolbarManager: Instantiating toolbar: texture
  422. [eclassmgr] attribute attach_pos_origin_4 already set on entityclass atdm:stove_small_square
  423. [eclassmgr] attribute attach_pos_origin_5 already set on entityclass atdm:stove_small_square
  424. [eclassmgr] attribute attach_pos_origin_6 already set on entityclass atdm:stove_small_square
  425. [eclassmgr] attribute editor_DisplayFolder already set on entityclass atdm:mover_gear_base
  426. [eclassmgr] Entity class 'atdm:weapon_blackjack' tries to attach 'meleeweap_r' at non-existent position ''
  427. [eclassmgr] Entity class 'atdm:weapon_shortsword' tries to attach 'meleeweap_r' at non-existent position ''
  428. [eclassmgr] Entity class 'atdm:ai_townsfolk_beggar_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  429. [eclassmgr] Entity class 'atdm:ai_townsfolk_commoner_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  430. [eclassmgr] Entity class 'atdm:ai_townsfolk_commoner_archer' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  431. [eclassmgr] Entity class 'atdm:ai_townsfolk_commoner_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  432. [eclassmgr] Entity class 'atdm:ai_pagan_common_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  433. [eclassmgr] Entity class 'atdm:ai_pagan_common_archer' tries to attach 'missile_weapon' at non-existent position 'bow_holster_pos_rl'
  434. [eclassmgr] Entity class 'atdm:ai_nobleman_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  435. [eclassmgr] Entity class 'atdm:ai_nobleman02_armed' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  436. [eclassmgr] Entity class 'atdm:ai_citywatch_elite' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  437. [eclassmgr] attribute editor_usage already set on entityclass atdm:env_ragdoll_citywatch_elite
  438. [eclassmgr] Entity class 'atdm:ai_guard_elite' tries to attach 'melee_weapon' at non-existent position 'hip_sheath_l'
  439. [eclassmgr] Entity class 'atdm:ai_builder_priest_combatant' tries to attach 'melee_weapon' at non-existent position 'slung_across_back_rl'
  440. [ScopedDebugTimer] "EntityDefs parsed: " in 0.475131 seconds
  441. DarkRadiant init.py called, this is Python 2.7.10 (default, Feb 7 2017, 00:08:15)
  442. [GCC 4.2.1 Compatible Apple LLVM 8.0.0 (clang-800.0.34)]
  443. EventManager: Shortcuts found in Registry: 373
  444. Startup complete at Fri Jul 14 16:39:13 2017
  445.  
  446. [eclassmgr] Entity class atdm:damage_fireballdirect_major specifies unknown parent class atdm:damage_fireballDirect
  447. GL_VENDOR: NVIDIA Corporation
  448. GL_RENDERER: NVIDIA GeForce GTX 680 OpenGL Engine
  449. GL_VERSION: 2.1 NVIDIA-10.18.5 378.05.05.15f01
  450. GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
  451. [OpenGLRenderSystem] GLSL shading IS available.
  452. [OpenGLRenderSystem] ARB shading IS available.
  453. Auto-saving registry to user settings path.
  454. [eclassmgr] Entity class sprgs_decompress specifies unknown parent class sprGS_splash_small
  455. [eclassmgr] Entity class sprgs_recompress specifies unknown parent class sprGS_splash_small
  456. Loading map from /Games/Darkmod/fms/newjob/maps/prologue9.map
  457. Open file /Games/Darkmod/fms/newjob/maps/prologue9.map from filesystem...success.
  458. PICO_WARNING: LWO loader discards any geometry data not in Layer 1 (3 layers found)
  459. [mapdoom3]: Could not find entity class: atdm:lamp_hanging02_lod
  460. [mapdoom3]: Could not find entity class: atdm:attachment_point_swinging
  461. [mapdoom3]: Could not find entity class: atdm:hanging_sheets01_anim01
  462. [mapdoom3]: Could not find entity class: atdm:attachment_point_swinging_lod
  463. [mapdoom3]: Could not find entity class: atdm:tall_streetlamp01_andbase
  464. [mapdoom3]: Could not find entity class: atdm:door_96x48_2hinge02
  465. [mapdoom3]: Could not find entity class: atdm:6panel_104x56
  466. PICO_WARNING: LWO loader discards any geometry data not in Layer 1 (2 layers found)
  467. [mapdoom3]: Could not find entity class: trigger_sequencer
  468. [mapdoom3]: Could not find entity class: atdm:market_stall_fancy01
  469. [mapdoom3]: Could not find entity class: atdm:boiler01
  470. [mapdoom3]: Could not find entity class: atdm:electrical_transmitter_tower01
  471. [mapdoom3]: Could not find entity class: atdm:arc_transformer_001_cage
  472. [mapdoom3]: Could not find entity class: atdm:boiler02
  473. [mapdoom3]: Could not find entity class: atdm:tavern_bar01
  474. [mapdoom3]: Could not find entity class: atdm:wine_bottle02_standing01
  475. [mapdoom3]: Could not find entity class: atdm:wine_bottles_stack01
  476. [mapdoom3]: Could not find entity class: atdm:wine_bottle02_standing02
  477. [mapdoom3]: Could not find entity class: atdm:folded_cloth01
  478. [mapdoom3]: Could not find entity class: atdm:folded_cloth02
  479. [mapdoom3]: Could not find entity class: atdm:wine_crate02_full
  480. [mapdoom3]: Could not find entity class: atdm:jug01
  481. Open file /Games/Darkmod/fms/newjob/maps/prologue9.darkradiant from filesystem...failure
  482. Failure opening file:
  483. /Games/Darkmod/fms/newjob/maps/prologue9.darkradiant
  484. Stage keyword not recognised: screen
  485. [shaders] ShaderLibrary: definition not found: textures/darkmod/wood/boards/rough_trim_brown_dull
  486. [shaders] Unable to load texture: _default
  487. [shaders] ShaderLibrary: definition not found: textures/darkmod/nature/grass/nontiling/thick_straw01_dark
  488. [shaders] ShaderLibrary: definition not found: textures/darkmod/wood/boards/rough_wood_darkbrown_dull_ns
  489. [shaders] ShaderLibrary: definition not found: Default
  490. [shaders] ShaderLibrary: definition not found: textures/darkmod/stone/natural/dirty_sepia_grey
  491. [shaders] ShaderLibrary: definition not found:
  492. [shaders] ShaderLibrary: definition not found: textures/darkmod/stone/sculpted/tiling_1d/trim_flatblocks_dark
  493. [shaders] ShaderLibrary: definition not found: textures/darkmod/stone/sculpted/concrete_trim
  494. [shaders] ShaderLibrary: definition not found: textures/darkmod/decals/vegetation/dead_leaf
  495. [shaders] ShaderLibrary: definition not found: textures/darkmod/decals/vegetation/dead_leaf_dark
  496. [shaders] ShaderLibrary: definition not found: textures/darkmod/metal/detailed/panel_pattern_iron
  497. [shaders] ShaderLibrary: definition not found: models/darkmod/stone/natural/dirty_sepia_grey_ns
  498. [shaders] ShaderLibrary: definition not found: textures/nature/foliage/tree02_branch_bare2
  499. [shaders] ShaderLibrary: definition not found: textures/darkmod/other/wicker01_dirty
  500. [shaders] ShaderLibrary: definition not found: textures/darkmod/metal/detailed/rivet_strip01_dark
  501. [shaders] ShaderLibrary: definition not found: window_side_2
  502. [shaders] ShaderLibrary: definition not found: nodraw
  503. [shaders] Unable to load texture: models/darkmod/map_specific/spring5/red_lamp
  504. [shaders] ShaderLibrary: definition not found: textures/darkmod/decals/signs/sign_tea
  505. [shaders] ShaderLibrary: definition not found: textures/darkmod/wood/panels/wood_walnut_panel02
  506. [shaders] ShaderLibrary: definition not found: textures/readables/newspaper_bridgeport_review01
  507. [shaders] ShaderLibrary: definition not found: textures/readables/newspaper_spine1
  508. [shaders] ShaderLibrary: definition not found: tdm_straw_transparency_dark
  509. [shaders] ShaderLibrary: definition not found: textures/darkmod/wood/panels/wood_sand01_panel
  510. [shaders] ShaderLibrary: definition not found: tdm_alembic_grey
  511. [shaders] ShaderLibrary: definition not found: tdm_alembic_dark
  512. [shaders] ShaderLibrary: definition not found: textures/darkmod/metal/detailed/nontiling/metal_plate_rivets01
  513. [shaders] ShaderLibrary: definition not found: tdm_alembic_grey_nss
  514. Material keyword not recognised: twosided_decal_macro
  515. [shaders] Unable to load texture: textures/decals/stain01bwet
  516. map load timer: 24.59 second(s) elapsed
  517. — LoadMapFile —
  518. /Games/Darkmod/fms/newjob/maps/prologue9.map
  519. 1836 brushes
  520. 242 patches
  521. 3271 entities
  522. Material keyword not recognised: particle_macro
  523. Auto-saving registry to user settings path.
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