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Jun 24th, 2019
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <CVehicleModelInfo__InitDataList>
  3. <residentTxd>vehshare</residentTxd>
  4. <residentAnims />
  5. <InitDatas>
  6. <Item>
  7. <modelName>mcc</modelName>
  8. <txdName>mcc</txdName>
  9. <handlingId>bus</handlingId>
  10. <gameName>mcc</gameName>
  11. <vehicleMakeName>MTL</vehicleMakeName>
  12. <expressionDictName>null</expressionDictName>
  13. <expressionName>null</expressionName>
  14. <animConvRoofDictName>null</animConvRoofDictName>
  15. <animConvRoofName>null</animConvRoofName>
  16. <animConvRoofWindowsAffected />
  17. <ptfxAssetName>null</ptfxAssetName>
  18. <audioNameHash>packer</audioNameHash>
  19. <layout>LAYOUT_TRUCK</layout>
  20. <coverBoundOffsets>PACKER_COVER_OFFSET_INFO</coverBoundOffsets>
  21. <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
  22. <scenarioLayout />
  23. <cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
  24. <aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
  25. <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
  26. <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
  27. <FirstPersonDriveByIKOffset x="-0.003000" y="-0.030000" z="-0.010000" />
  28. <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  29. <FirstPersonProjectileDriveByIKOffset x="0.043000" y="-0.063000" z="0.000000" />
  30. <FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.145000" z="0.015000" />
  31. <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
  32. <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
  33. <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  34. <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.038000" />
  35. <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
  36. <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  37. <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
  38. <FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.433000" />
  39. <FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.276000" z="0.420000" />
  40. <PovCameraOffset x="0.000000" y="-0.080000" z="0.570000" />
  41. <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
  42. <PovPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
  43. <PovRearPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
  44. <vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
  45. <shouldUseCinematicViewMode value="true" />
  46. <shouldCameraTransitionOnClimbUpDown value="false" />
  47. <shouldCameraIgnoreExiting value="false" />
  48. <AllowPretendOccupants value="true" />
  49. <AllowJoyriding value="false" />
  50. <AllowSundayDriving value="false" />
  51. <AllowBodyColorMapping value="true" />
  52. <wheelScale value="0.352305" />
  53. <wheelScaleRear value="0.319499" />
  54. <dirtLevelMin value="0.300000" />
  55. <dirtLevelMax value="1.000000" />
  56. <envEffScaleMin value="0.000000" />
  57. <envEffScaleMax value="1.000000" />
  58. <envEffScaleMin2 value="0.000000" />
  59. <envEffScaleMax2 value="1.000000" />
  60. <damageMapScale value="0.600000" />
  61. <damageOffsetScale value="1.000000" />
  62. <diffuseTint value="0x00FFFFFF" />
  63. <steerWheelMult value="1.000000" />
  64. <HDTextureDist value="5.000000" />
  65. <lodDistances content="float_array">
  66. 20.000000
  67. 50.000000
  68. 100.000000
  69. 200.000000
  70. 750.000000
  71. 750.000000
  72. </lodDistances>
  73. <minSeatHeight value="0.968" />
  74. <identicalModelSpawnDistance value="20" />
  75. <maxNumOfSameColor value="10" />
  76. <defaultBodyHealth value="1000.000000" />
  77. <pretendOccupantsScale value="1.000000" />
  78. <visibleSpawnDistScale value="1.000000" />
  79. <trackerPathWidth value="2.000000" />
  80. <weaponForceMult value="1.000000" />
  81. <frequency value="10" />
  82. <swankness>SWANKNESS_1</swankness>
  83. <maxNum value="999" />
  84. <flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_IS_BULKY</flags>
  85. <type>VEHICLE_TYPE_CAR</type>
  86. <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
  87. <dashboardType> VDT_TRUCK</dashboardType>
  88. <trailers />
  89. <additionalTrailers />
  90. <drivers>
  91. <Item>
  92. <driverName>S_M_Y_Cop_01</driverName>
  93. <npcName />
  94. </Item>
  95. </drivers>
  96. <extraIncludes />
  97. <doorsWithCollisionWhenClosed>
  98. <Item>VEH_EXT_BONNET</Item>
  99. </doorsWithCollisionWhenClosed>
  100. <driveableDoors />
  101. <bumpersNeedToCollideWithMap value="true" />
  102. <needsRopeTexture value="false" />
  103. <requiredExtras />
  104. <rewards />
  105. <cinematicPartCamera>
  106. <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
  107. <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
  108. </cinematicPartCamera>
  109. <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
  110. <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
  111. <buoyancySphereSizeScale value="1.000000" />
  112. <pOverrideRagdollThreshold type="NULL" />
  113. <firstPersonDrivebyData>
  114. <Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
  115. <Item>TRUCK_PACKER_FRONT_RIGHT</Item>
  116. </firstPersonDrivebyData>
  117. </Item>
  118. </InitDatas>
  119. <txdRelationships>
  120.  
  121. </txdRelationships>
  122. </CVehicleModelInfo__InitDataList>
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