oniwaka21

Malifaux System: Fate and Enforcers+

Jan 23rd, 2017
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.90 KB | None | 0 0
  1. Fate Points:
  2.  
  3. Bonus:
  4. Peerless Defense: ++ to DF
  5. All-Out Attack: ++ to ML/SH
  6. Steady Mind: ++ to WP
  7. Fluent Sorceror: ++ to CA
  8. Not Today: Ignore a Critical Effect
  9.  
  10.  
  11.  
  12.  
  13.  
  14. Negative:
  15. Overextended: -- to DF
  16. Exhausted: -- to ML/SH
  17. Unfocused: -- to CA
  18. Stressed: -- to WP
  19. My Time Has Come: the next attack against this model generates a crit of appropriate severity.
  20.  
  21.  
  22. An enemy may apply one of these effects at the beginning of its turn by spending a Fate Point. Fate Points are generated by enemies with a Rank of 6 or higher, as follows:
  23. Rank 6-7: 1 FP
  24. Rank 8-10: 2 FP
  25. Rank 11-13: 3 FP
  26. Rank 14: 4 FP
  27.  
  28. When spending a Fate Point, an enemy may apply two bonus effects to itself, but if it does so, it must also apply one relevant negative. Enemies without CA attacks may not apply -s to CA effects, as an example.
  29.  
  30. Effects applied last for one round, and expire after the next relevant use of that skill.
Advertisement
Add Comment
Please, Sign In to add comment