rkinasz

SJ Practice

May 23rd, 2019
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  1. SJ Practice Rom 2.11
  2. Tested on a real Super Nintendo with sd2snes
  3.  
  4. https://drive.google.com/file/d/1w5Kt5iOEEwshE-PVLi1HzU82tyI4ACzT/view
  5.  
  6. Uncapped super jumps! 1 damage per jump (the initial jump is counted in the damage, subtract 1 for the real total)
  7. Super jumps start at their 3 frame timing window
  8. All player and enemy attacks do 2 base damage
  9.  
  10. Geno spells do 4-8 damage depending on timing
  11. Most other spells do 4/5/6
  12.  
  13. Practice Super Jumps against:
  14. Belome
  15. Culex (crystals optional, summon with Attack)
  16. Czar Dragon / Zombone
  17. Johnny
  18. Earth Link
  19. Smithy 1
  20. Smithy 2
  21.  
  22. Practice Timed Blocks against:
  23. Bowyer (Super Jump to remove Mario and Mallow from fight)
  24. Cake
  25. Chefs
  26. Count Down
  27. Czar Dragon / Zombone
  28. Dodo
  29. Hammer Bro
  30. Smithy
  31.  
  32. Movement Practice:
  33. Booster Tower Checkerboard Room
  34.  
  35. Some fights can be controlled with new items:
  36. Cycle Attacks: Changes the attack used by bosses with multiple attacks (Dodo, Hammer Bro, Smithy 2)
  37. Cake spams both attacks.
  38. Freeze Attacks: Stops attacks for jumping practice, use again to continue attacks
  39. Next Phase: Change to the next phase (Smithy 2, Zombone)
  40. Smithy Items -
  41. Tank/Chest/Mage/Safe Head: Changes into the selected head for different Finger Shot speeds
  42. Only Mario: Kills Geno and Toadstool for easier jumping practice
  43.  
  44. More to come!
  45.  
  46. Known Bugs:
  47. After fighting Czar Dragon, Bowser likes to use Mario's unarmed attack in Chef fight instead of his own
  48. Sprite glitches in a few rooms
  49.  
  50.  
  51. Changelog:
  52. June 9 2019
  53. Release 2.11
  54. Renamed 'Smithy 2' to 'Next Phase', which now also works on Czar Dragon
  55. Added Booster Tower checkerboard practice room
  56. June 6 2019
  57. Release 2.10
  58. Fight both chefs now, and fixed their positioning
  59. Took Shocker from Mario, he's not set up for that sort of thing
  60.  
  61. Release 2.09
  62. Cake now spams random attacks for a more realistic cake experience
  63. Fixed spell damage. Geno spells should do 4-8 depending on timing, most other spells should do 4/5/6
  64. Equipped weapons for some fights to match what you would have in any%
  65. June 3 2019
  66. Release 2.08
  67. New Items: Tank Head, Safe Head, Chest Head, Mage Head, Only Mario
  68. Smithy no longer kills Geno and Toadstool automatically
  69. Bowyer no longer removes Mario and Mallow automatically or upon being Attacked, but does if hit by Super Jump
  70. Lowered FP cost to 0 on a few random spells that you can cast if you want
  71. May 29 2019
  72. Release 2.07
  73. Removed Item: Only Mario
  74. Smithy kills Geno and Toadstool at the start of both phases
  75. Added To Inventory: Pick Me Up (reusable)
  76.  
  77. Release 2.06
  78. Moved enemy NPCs closer to the doors so you can see everything available without running farther in
  79. New Items: Only Mario
  80. May 28 2019
  81. Release 2.05
  82. Added Fights: Smithy, Bowyer, Hammer Bros
  83. Added To Inventory: See Ya, KerokeroCola (reusable)
  84. New Items: Cycle Attacks, Freeze Attacks, Smithy 2
  85. May 23 2019
  86. First Release 2.04
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