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[Crystal Any%] Combined TID/LID Manip

May 1st, 2018
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  1. Video: https://youtu.be/LgQiDpcPpDQ
  2. - Note that after the first delay, you use A+LEFT to do fast options (set options new game). When done correctly, you should hear the audio change to stereo.
  3.  
  4. EonTimer offsets (from personal testing, may need to calibrate to improve success):
  5. > GBP/GSR: 22393+7757
  6. > GBI: 21853+7757
  7.  
  8. Target manip
  9. - crystal_gfskip_backout2_wait116(setopt)_backout1_wait65(opt)_newgame
  10. :: TID = 0x26FB (09979), LID = 0x186F (06255), Offset (wait): 22.362/30.130, Offset (NG): 31.77
  11.  
  12.  
  13.  
  14. ADJACENT FRAMES
  15.  
  16. crystal_gfskip_backout2_wait114(setopt)_backout1_wait64(opt)_newgame: TID = 0xFF4F (65359), LID = 0x1D98 (07576), Offset (wait): 22.228/29.929, Offset (NG): 31.57
  17. crystal_gfskip_backout2_wait114(setopt)_backout1_wait65(opt)_newgame: TID = 0x0A88 (02696), LID = 0x6E32 (28210), Offset (wait): 22.228/29.996, Offset (NG): 31.64
  18. crystal_gfskip_backout2_wait114(setopt)_backout1_wait66(opt)_newgame: TID = 0xF1EB (61931), LID = 0x9FAB (40875), Offset (wait): 22.228/30.063, Offset (NG): 31.71
  19. crystal_gfskip_backout2_wait114(setopt)_backout1_wait67(opt)_newgame: TID = 0xB270 (45680), LID = 0xA6FC (42748), Offset (wait): 22.228/30.129, Offset (NG): 31.77
  20.  
  21. crystal_gfskip_backout2_wait115(setopt)_backout1_wait63(opt)_newgame: TID = 0x5FD3 (24531), LID = 0x78F3 (30963), Offset (wait): 22.295/29.929, Offset (NG): 31.57
  22. crystal_gfskip_backout2_wait115(setopt)_backout1_wait64(opt)_newgame: TID = 0x6812 (26642), LID = 0xC78C (51084), Offset (wait): 22.295/29.996, Offset (NG): 31.64
  23. crystal_gfskip_backout2_wait115(setopt)_backout1_wait65(opt)_newgame: TID = 0x4B76 (19318), LID = 0xF2FF (62207), Offset (wait): 22.295/30.063, Offset (NG): 31.71
  24. crystal_gfskip_backout2_wait115(setopt)_backout1_wait66(opt)_newgame: TID = 0x06FF (01791), LID = 0xF850 (63568), Offset (wait): 22.295/30.130, Offset (NG): 31.77
  25. crystal_gfskip_backout2_wait115(setopt)_backout1_wait67(opt)_newgame: TID = 0x9FAD (40877), LID = 0xD677 (54903), Offset (wait): 22.295/30.196, Offset (NG): 31.84
  26.  
  27. crystal_gfskip_backout2_wait116(setopt)_backout1_wait63(opt)_newgame: TID = 0x850E (34062), LID = 0xE5AA (58794), Offset (wait): 22.362/29.996, Offset (NG): 31.64
  28. crystal_gfskip_backout2_wait116(setopt)_backout1_wait64(opt)_newgame: TID = 0x6871 (26737), LID = 0x0F1C (03868), Offset (wait): 22.362/30.063, Offset (NG): 31.71
  29. crystal_gfskip_backout2_wait116(setopt)_backout1_wait65(opt)_newgame: TID = 0x26FB (09979), LID = 0x186F (06255), Offset (wait): 22.362/30.130, Offset (NG): 31.77
  30. crystal_gfskip_backout2_wait116(setopt)_backout1_wait66(opt)_newgame: TID = 0xBFA7 (49063), LID = 0xF99A (63898), Offset (wait): 22.362/30.196, Offset (NG): 31.84
  31. crystal_gfskip_backout2_wait116(setopt)_backout1_wait67(opt)_newgame: TID = 0x347C (13436), LID = 0xB19C (45468), Offset (wait): 22.362/30.263, Offset (NG): 31.91
  32.  
  33. crystal_gfskip_backout2_wait117(setopt)_backout1_wait63(opt)_newgame: TID = 0x4F89 (20361), LID = 0xF603 (62979), Offset (wait): 22.429/30.063, Offset (NG): 31.71
  34. crystal_gfskip_backout2_wait117(setopt)_backout1_wait64(opt)_newgame: TID = 0x0D14 (03348), LID = 0x0057 (00087), Offset (wait): 22.429/30.130, Offset (NG): 31.77
  35. crystal_gfskip_backout2_wait117(setopt)_backout1_wait65(opt)_newgame: TID = 0xA7C3 (42947), LID = 0xE182 (57730), Offset (wait): 22.429/30.196, Offset (NG): 31.84
  36. crystal_gfskip_backout2_wait117(setopt)_backout1_wait66(opt)_newgame: TID = 0x1A96 (06806), LID = 0x9C86 (40070), Offset (wait): 22.429/30.263, Offset (NG): 31.91
  37. crystal_gfskip_backout2_wait117(setopt)_backout1_wait67(opt)_newgame: TID = 0x688B (26763), LID = 0x2D61 (11617), Offset (wait): 22.429/30.330, Offset (NG): 31.97
  38.  
  39. crystal_gfskip_backout2_wait118(setopt)_backout1_wait63(opt)_newgame: TID = 0xBD4B (48459), LID = 0xAF06 (44806), Offset (wait): 22.496/30.130, Offset (NG): 31.77
  40. crystal_gfskip_backout2_wait118(setopt)_backout1_wait64(opt)_newgame: TID = 0x55F9 (22009), LID = 0x8F30 (36656), Offset (wait): 22.496/30.196, Offset (NG): 31.84
  41. crystal_gfskip_backout2_wait118(setopt)_backout1_wait65(opt)_newgame: TID = 0xCACC (51916), LID = 0x4B35 (19253), Offset (wait): 22.496/30.263, Offset (NG): 31.91
  42. crystal_gfskip_backout2_wait118(setopt)_backout1_wait66(opt)_newgame: TID = 0x19C4 (06596), LID = 0xE014 (57364), Offset (wait): 22.496/30.330, Offset (NG): 31.98
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