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blorph

Cybernetics

Sep 3rd, 2014
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  1. Cybernetics - A mod about strengthening the human body in inhumane ways.
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  3. Implants:
  4. - Metallic Skeleton, Strengthens your health, prevents as much damage from falling and attacks.
  5. * May or may not come alive when you die via fire.
  6. - Extended Memory Bank, A configurable device that's implanted in your head, Allows larger XP storage, and adds a 3x3 mental crafting area, and rudimentary waypoints. * Also can make your body come back to life..
  7. - END; Electrical Nourishment Device, Replaces your need to eat.. but also makes it so you can't charge up without this device:
  8. - Cybernetic Refueling Station, A small structure that allows you to recharge and unwind. * Uses RF Energy.
  9. - Calve Strengthening Spring, A simple way of getting a tiny bit of energy from falling and running, Endues player with a double jump.
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  11. The ideas: /u/BeansMacgowan: Shoulder mounted discoballs: Party on the go. (Should it rise out of the head?) (In response to this idea, /u/melee161 has come up with a suggestion): The Discoball could act as a portable light source, but the "negative" effect is that the music won't stop playing, and it's not a solid light source, so points of light will vary frequently.
  12. /u/Xenokkah: Tesla gun that shocks players, can cause limbs to malfunction to wig out (taser) i.e. the strengthening spring preventing you from jumping, memory bank drains your XP. (Great ideas by the way)
  13. /u/KhetdaNight: Eye augmentation can give you the same thing Thaumcraft's Goggles of Revealing does. So on and so forth... (Maybe Pneumaticraft helmet-like stuff? Maybe a wand of the forest from Botanica could be a splinter? O.o)
  14. (/u/theweltinator I added your idea to the main list, since it's so good. :) )
  15. /u/Artector42 I took your idea and adapted immensely: Power Punch Implant
  16. Hold right click with a empty hand to use each of these abilities, Somehow cycle through to change them (WIP), - Fist: acts as a progressively stronger pickaxe for as long as you hold right-click, Obsidian has a 5 second "cool-down period", which allows you to hit again and again, allows you to mine it a bit faster than if you used a diamond pickaxe.
  17. - Open Hand: Acts as a TiCo hammer for softer blocks (that also have a cool down period), Works with stone/cobble, leaves, sand/gravel, but you get damaged if you try doing it to wood a lot. Works against lots of enemies, does little damage.
  18. - Karate Chop: Works as a redstone arsenal axe when empowered, Breaks down trees and wooden structures pretty easily, You actually have a cool down period, otherwise you get weakness and possibly hunger. Deals the most damage to mobs.
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