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Theme park tycoon script

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  11. roblox-scripts / retail-tycoon-2-gui.lua
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  18. local library = loadstring (game: HttpGet (( ' https://raw.githubusercontent.com/Maxgat5/UiLib/main/lua ' )))() local w = library: CreateWindow ( " Retail Tycoon 2 " ) local b = w: CreateFolder ( " AutoFarm " ) local f = w: CreateFolder ( " Vehicle " ) local g = w: CreateFolder ( " Character " ) local e = w: CreateFolder ( " Mix " ) local u = w: CreateFolder ( " Credits " ) SelectedItemToPlace = " " Items = for i,v in pairs (game: GetService ( " ReplicatedStorage " ). Sellables : GetChildren ()) do for i,v1 in pairs (v. Variants : GetChildren ()) do table.insert (Items,v1. Name ) end end b: Dropdown ( " Select Item " ,Items, true , function ( a ) SelectedItemToPlace = a end ) b: Toggle ( " Place Item " , function ( bool ) shared. toggle = bool Place = bool end ) b: Button ( " Place All Items (Buggy) " , function () Plot = nil for i,v in pairs (game: GetService ( " Workspace " ): GetDescendants ()) do if v. ClassName == " TextLabel " then if tostring (v. Name ) == tostring ( " StoreName " ) then if tostring (v. Text ) == tostring (game: GetService ( " Players " ). LocalPlayer . Name .. " 's Store " ) then Plot = v. Parent . Parent . Parent . Parent . Parent . Parent . Parent . Parent . Name end end end end for i,v in pairs (game: GetService ( " Workspace " ). Map . Plots [Plot]. Objects : GetDescendants ()) do if string.find (v. Name , " Shelves " ) then for i,v1 in pairs (game: GetService ( " ReplicatedStorage " ). Sellables : GetChildren ()) do for i,v2 in pairs (v1. Variants : GetChildren ()) do pcall ( function () game: GetService ( " ReplicatedStorage " ). Remotes . StockShelfFunction : InvokeServer (v, tostring (v2. Name )) end ) end end end end end ) f: Button ( " Tp Base " , function () Plot = nil for i,v in pairs (game: GetService ( " Workspace " ): GetDescendants ()) do if v. ClassName == " TextLabel " then if tostring (v. Name ) == tostring ( " StoreName " ) then if tostring (v. Text ) == tostring (game: GetService ( " Players " ). LocalPlayer . Name .. " 's Store " ) then Plot = v. Parent . Parent . Parent . Parent . Parent . Parent . Parent . Parent . Name end end end end for i,v in pairs (game: GetService ( " Workspace " ). PlayerVehicles [ " Vehicle_ " .. game: GetService ( " Players " ). LocalPlayer . Name ]: GetChildren ()) do if v. ClassName == " MeshPart " or v. ClassName == " Part " then v. CFrame = CFrame. new (game: GetService ( " Workspace " ). Map . Plots [Plot]. Sign . SignBase . CFrame . Position + Vector3. new ( - 30 , 10 , 0 )) end end end ) f: Button ( " Tp Market " , function () for i,v in pairs (game: GetService ( " Workspace " ). PlayerVehicles [ " Vehicle_ " .. game: GetService ( " Players " ). LocalPlayer . Name ]: GetChildren ()) do if v. ClassName == " MeshPart " or v. ClassName == " Part " then for i,v1 in pairs (game: GetService ( " Workspace " ). Map . Landmarks [ " Loading Dock " ]: GetDescendants ()) do if v1. Name == " Detector " then v. CFrame = CFrame. new (v1. CFrame . Position + Vector3. new ( - 10 , 0 , 0 )) end end end end end ) f: Button ( " Unload Truck " , function () Plot = nil for i,v in pairs (game: GetService ( " Workspace " ): GetDescendants ()) do if v. ClassName == " TextLabel " then if tostring (v. Name ) == tostring ( " StoreName " ) then if tostring (v. Text ) == tostring (game: GetService ( " Players " ). LocalPlayer . Name .. " 's Store " ) then Plot = v. Parent . Parent . Parent . Parent . Parent . Parent . Parent . Parent . Name end end end end for i,v in pairs (game: GetService ( " Workspace " ). PlayerVehicles [ " Vehicle_ " .. game: GetService ( " Players " ). LocalPlayer . Name ]: GetChildren ()) do if v. ClassName == " MeshPart " or v. ClassName == " Part " then for i,v1 in pairs (game: GetService ( " Workspace " ). Map . Plots [Plot]: GetDescendants ()) do if string.find (v1. Name , " Door " ) then if v1: FindFirstChild ( " Base " ) then spawn ( function () v1. Base . CanCollide = false v. CFrame = CFrame. new (v1. Base . CFrame . Position + Vector3. new ( 0 , 0 , 0 )) end ) end end end end end wait ( 1 ) game: GetService ( " ReplicatedStorage " ). Remotes . UnloadVehicle : InvokeServer () end ) g: Button ( " Tp Base " , function () Plot = nil for i,v in pairs (game: GetService ( " Workspace " ): GetDescendants ()) do if v. ClassName == " TextLabel " then if tostring (v. Name ) == tostring ( " StoreName " ) then if tostring (v. Text ) == tostring (game: GetService ( " Players " ). LocalPlayer . Name .. " 's Store " ) then Plot = v. Parent . Parent . Parent . Parent . Parent . Parent . Parent . Parent . Name end end end end game. Players . LocalPlayer . Character . HumanoidRootPart . CFrame = CFrame. new (game: GetService ( " Workspace " ). Map . Plots [Plot]. Sign . SignBase . CFrame . Position + Vector3. new ( - 30 , 10 , 0 )) end ) g: Button ( " Tp Market " , function () for i,v in pairs (game: GetService ( " Workspace " ). Map . Landmarks [ " Loading Dock " ]: GetDescendants ()) do if v. Name == " Detector " then game. Players . LocalPlayer . Character . HumanoidRootPart . CFrame = CFrame. new (v. CFrame . Position + Vector3. new ( 0 , 0 , 0 )) end end end ) e: Toggle ( " AntiAfk " , function ( bool ) shared. toggle = bool AntiAfk = bool end ) -- Credits u: Button ( " maxgat5#8395 " , function () setclipboard ( " maxgat5#8395 " ) end ) u: Button ( " Discord Server " , function () setclipboard ( " https://discord.gg/K4txdRSVfq " ) end ) game: GetService ( ' RunService ' ). Stepped : connect ( function () spawn ( function () if AntiAfk == true then local bb = game: service ' VirtualUser ' bb: CaptureController () bb: ClickButton2 (Vector2. new ()) end end ) end ) while wait () do if Place == true then Plot = nil for i,v in pairs (game: GetService ( " Workspace " ): GetDescendants ()) do if v. ClassName == " TextLabel " then if tostring (v. Name ) == tostring ( " StoreName " ) then if tostring (v. Text ) == tostring (game: GetService ( " Players " ). LocalPlayer . Name .. " 's Store " ) then Plot = v. Parent . Parent . Parent . Parent . Parent . Parent . Parent . Parent . Name end end end end for i,v in pairs (game: GetService ( " Workspace " ). Map . Plots [Plot]. Objects : GetDescendants ()) do if string.find (v. Name , " Shelves " ) then pcall ( function () game: GetService ( " ReplicatedStorage " ). Remotes . StockShelfFunction : InvokeServer (v,SelectedItemToPlace) end ) end end end end
  19. Roblox Monkey Tycoon Script: How to Use It and Get Ahead in the Game
  20. If you are a fan of Roblox and love playing its games, you may have come across the Roblox Monkey Tycoon game. This game is all about managing and running your own monkey-themed amusement park, and the more successful you are at it, the higher your rewards. However, if you want to take your gaming experience to the next level, you might want to consider using the Roblox Monkey Tycoon script. In this article, we will guide you on how to use this script to enhance your gaming experience and help you get ahead in the game.
  21. What is the Roblox Monkey Tycoon Script?
  22. Before we dive into how to use the Roblox Monkey Tycoon script, let's first understand what it is. The Roblox Monkey Tycoon script is a tool that allows players to automate certain tasks in the game. This script is not officially supported by Roblox, but players can still use it to their advantage. With the script, players can automate the collection of money, unlock different levels, and even purchase upgrades.
  23. How to Use the Roblox Monkey Tycoon Script
  24. Using the Roblox Monkey Tycoon script is relatively easy. First, you need to download the script from a reliable source. Once you have downloaded it, you need to run it on your computer. You can do this by opening Roblox and then opening the script. Once the script is running, you can start using it to automate various tasks in the game.
  25. One of the most significant advantages of using the Roblox Monkey Tycoon script is that it allows you to collect money from your park automatically. This means that you don't have to manually collect money from each ride and attraction in your park. With the script, you can set a timer to collect money at regular intervals, making it easier to manage your park's finances.
  26. Additionally, the Roblox Monkey Tycoon script can help you unlock different levels in the game. This means that you can progress through the game much faster than you would by playing the game manually. The script does this by automatically completing tasks required to unlock new levels, such as upgrading your rides and attractions.
  27. Advantages of Using the Roblox Monkey Tycoon Script
  28. There are several advantages to using the Roblox Monkey Tycoon script. First, it can save you a lot of time and effort. Instead of spending hours playing the game to collect money and unlock new levels, the script can do it for you automatically.
  29. Secondly, the script can help you progress through the game much faster than you would by playing it manually. With the script, you can unlock new levels, purchase upgrades, and expand your park much more quickly.
  30. Finally, using the Roblox Monkey Tycoon script can give you a competitive edge over other players. With the script, you can accumulate more money and expand your park much faster than other players. This can help you climb up the game's leaderboard and earn more rewards.
  31. Disadvantages of Using the Roblox Monkey Tycoon Script
  32. While there are several advantages to using the Roblox Monkey Tycoon script, there are also some disadvantages. First, using the script goes against the game's fair play policy. This means that if you are caught using the script, your account could be banned or suspended.
  33. Secondly, using the script can take away from the overall gaming experience. The point of the game is to build and manage your own amusement park, and using the script takes away from the sense of accomplishment that comes from doing it manually.
  34. Conclusion
  35. The Roblox Monkey Tycoon script is a powerful tool that can help you get ahead in the game. It allows you to automate certain tasks, and collect money.
  36. Disclaimer
  37. This article is only for educational purposes. we don't allow to anyone use this script and hack. Thanks
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