Magicat

Weapon Classes (mmrpgorigin)

Mar 16th, 2017
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  1. There will be 13 weapon types:
  2. Sticks*, Swords*, Knives*, Axes*, Claws*, Explosives* Instruments, Musket, Whips, Textbooks, Crystals, Palm Gloves, Sewing Needles, and Syringes.
  3. Some weapons will be available to most classes, some only two or three may be available to use, or some that only one class can use.
  4. *No S-grade
  5.  
  6. There will be five different letter grades that each class will have for their compatible weapon type: D, C, B, A, and S (lowest to highest grade)
  7.  
  8. If someone has a weapon grade, they can use weapons graded that letter and anything below it. Meaning if a Peasant's Weapon grade is C, they cannot use B, A, or S grade weapons of that category.
  9. -----------------------------------------------------------
  10. Compatible Weapons:
  11.  
  12. Peasant
  13. Stick (A), Knife (B), Sword (B), Explosive (B),
  14.  
  15. Merchant
  16. Sword (A), Stick (B), Knife (B), Claw (C), Axe (C)
  17.  
  18. Musician
  19. Instrument (S), Sewing Needles (B), Stick (D)
  20.  
  21. Liontamer
  22. Whip (S), Claw (A), Sword (B), Explosives (C)
  23.  
  24. Teacher
  25. Textbook (S), Sewing Needles (S), Knife (C), Stick (C)
  26.  
  27. Fortune Teller
  28. Palm Gloves (S), Crystal (S), Textbook (C)
  29.  
  30. Nurse
  31. Syringe (S), Sewing Needles (A), Crystal (A)
  32.  
  33. Frontiersman
  34. Musket (S), Explosive (A), Knives (C), Axe (C)
  35.  
  36. ----
  37. Alternatively, all classes will be able to use S-rank weapons from any category they are compatible with, but will have to gain weapon experience in order to get up to rank S for that weapon (their weapon classes will start at D)
  38.  
  39. ------------------------------------
  40. Sticks- Low Power, Neutral-typed damage. (Attack)
  41.  
  42. Swords- Med-High Power, Cut-typed damage. Some swords will have different types (flame swords, frozen swords, etc) (Attack)
  43.  
  44. Knives- Very low power, hits multiple times, (ex: A Knife hits five times for 1/2 the player's Attack). Inflicts Cut-typed damage, will sometimes have different types (knives that are on fire, knives made of Crystals) (Attack)
  45.  
  46. Axes- High power, Impact-typed damage. (Attack)
  47.  
  48. Claws- Medium power, Nature-typed damage. May come in different types and/or hit multiple times (Attack)
  49.  
  50. Instruments- Low power, Sound or Wind-typed damage. May hit multiple times, or hit multiple enemies (Tch. Attack)
  51.  
  52. Explosives- Med-High power, Explode or Flame-typed damage. (Tch. Attack)
  53.  
  54. Whips- Med-High power, Impact or Sound-typed damage. May come in different types and/or hit multiple enemies (Attack)
  55.  
  56. Textbooks- Medium power, will come in different types (Science Textbook dealing Force damage, Archaeology Textbook dealing Nature, etc...) (Tch. Attack)
  57.  
  58. Crystals- Med-High power, Crystal-typed damage (Tch. Attack)
  59.  
  60. Palm Gloves- High power, but the attack will hit 1-2 turns after being executed. Force-typed damage (Tch. Attack)
  61.  
  62. Sewing Needles- Low power, Neutral-typed damage. Will hit multiple times, and may come in different types (Attack)
  63.  
  64. Syringes- Medium power, Virus-typed damage. May deal more damage to healthier enemies (Damage * (1 + MaxHP/CurrentHP) (Tch. Attack)
  65.  
  66. -Musket- Medium-High power, Explode/Impact-typed damage. May came in Flame, Ice, Cutter, and Nature variants.
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