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- Setting, DefaultValue, INIValue, CurrentValue, Origin
- fPlanetPreviewPlanetScale:DataMenu, 2.000000, 2.000000, 2.000000, GameSetting
- fPlanetPreviewPlanetEulerXDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewPlanetEulerYDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewPlanetEulerZDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewPlanetLocationX:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewPlanetLocationY:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewPlanetLocationZ:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewCameraLocationX:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewCameraLocationY:DataMenu, -10.000000, -10.000000, -10.000000, GameSetting
- fPlanetPreviewCameraLocationZ:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- aPlanetPreviewLightColor:DataMenu, "255,255,255,255", "255,255,255,255", "255,255,255,255", GameSetting
- fPlanetPreviewLightIntensity:DataMenu, 0.025000, 0.100000, 0.100000, GameSetting
- fPlanetPreviewLightEulerXDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewLightEulerYDegrees:DataMenu, 0.000000, 0.000000, 0.000000, GameSetting
- fPlanetPreviewLightEulerZDegrees:DataMenu, -135.000000, -135.000000, -135.000000, GameSetting
- fPlanetPreviewLightAtmosphereScale:DataMenu, 7500.000000, 7500.000000, 7500.000000, GameSetting
- fCrowdPlayerBecomeFarAwayDist:Crowd, 110.000000, 110.000000, 110.000000, GameSetting
- fCrowdPlayerBecomeNearDist:Crowd, 100.000000, 100.000000, 100.000000, GameSetting
- fCrowdExtraTargetDensity:Crowd, 0.005000, 0.005000, 0.005000, GameSetting
- fCrowdMaxExtraTargetsPerCell:Crowd, 120.000000, 120.000000, 120.000000, GameSetting
- fCrowdMinStandingWaitSeconds:Crowd, 3.000000, 3.000000, 3.000000, GameSetting
- fCrowdMaxStandingWaitSeconds:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fCrowdMinRepathWaitSeconds:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdMaxRepathWaitSeconds:Crowd, 0.750000, 0.750000, 0.750000, GameSetting
- fCrowdMinFurnitureWaitSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting
- fCrowdMaxFurnitureWaitSeconds:Crowd, 120.000000, 120.000000, 120.000000, GameSetting
- fCrowdMinDependencyParentWaitSeconds:Crowd, 60.000000, 60.000000, 60.000000, GameSetting
- fCrowdMaxDependencyParentWaitSeconds:Crowd, 120.000000, 120.000000, 120.000000, GameSetting
- fCrowdMinDependencyExitWaitSeconds:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdMaxDependencyExitWaitSeconds:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fCrowdMinConversationWaitSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting
- fCrowdStayNearPlayerDist:Crowd, 50.000000, 50.000000, 50.000000, GameSetting
- fCrowdTargetTooCloseDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- fCrowdTargetTooFarWhileMovingDistance:Crowd, 30.000000, 30.000000, 30.000000, GameSetting
- fCrowdTargetDesiredAngleWhileMoving:Crowd, 60.000000, 60.000000, 60.000000, GameSetting
- fCrowdTargetTooFarWithDependenciesDistance:Crowd, 50.000000, 50.000000, 50.000000, GameSetting
- fCrowdDependentTargetDistanceOffset:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- fCrowdFractionOfFurnitureToUse:Crowd, 0.450000, 0.450000, 0.450000, GameSetting
- iCrowdDoorMaxToDespawnBeforeSpawning:Crowd, 20, 20, 20, GameSetting
- fCrowdDoorSideOffset:Crowd, 0.600000, 0.600000, 0.600000, GameSetting
- fCrowdDoorDespawnerBlocksSpawningDist:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fCrowdDoorSecondsBetweenUses:Crowd, 2.000000, 2.000000, 2.000000, GameSetting
- fCrowdDoorLocRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting
- fCrowdDoorFleeDespawnRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting
- fCrowdPickDoorProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdPickLoopProbability:Crowd, 0.350000, 0.350000, 0.350000, GameSetting
- fCrowdLeaveLoopProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdFleePickDoorProbability:Crowd, 0.750000, 0.750000, 0.750000, GameSetting
- fCrowdFleeJogProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdFleeFastRunProbability:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdCloseEnoughToDestination:Crowd, 0.500000, 0.500000, 0.500000, GameSetting
- fCrowdDefaultPathGoalRadius:Crowd, 1.000000, 0.100000, 0.100000, GameSetting
- fCrowdWillRepathGoalRadius:Crowd, 2.000000, 2.000000, 2.000000, GameSetting
- bCrowdStopForPlayerConversations:Crowd, False, False, False, GameSetting
- fCrowdPlayerConverseDistance:Crowd, 3.000000, 3.000000, 3.000000, GameSetting
- fCrowdAngleTolerance:Crowd, 3.000000, 3.000000, 3.000000, GameSetting
- fCrowdFleeWarnDistance:Crowd, 15.000000, 15.000000, 15.000000, GameSetting
- fCrowdFleeWarnMinTime:Crowd, 0.250000, 0.250000, 0.250000, GameSetting
- fCrowdFleeWarnMaxTime:Crowd, 1.000000, 1.000000, 1.000000, GameSetting
- fCrowdFleeThreatTooCloseToDoorDistance:Crowd, 20.000000, 20.000000, 20.000000, GameSetting
- fCrowdFleeCloseEnoughToDoorDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- uCrowdFleeDoorsToConsider:Crowd, 3, 3, 3, GameSetting
- fCrowdFleePreferredDoorDistance:Crowd, 25.000000, 25.000000, 25.000000, GameSetting
- fCrowdFleeDoorObstructedRepathTime:Crowd, 0.200000, 0.200000, 0.200000, GameSetting
- fCrowdFleeAudioCooldownMin:Crowd, 3.000000, 3.000000, 3.000000, GameSetting
- fCrowdFleeAudioCooldownMax:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fCrowdThreatAvoidNodeLargeBufferRadius:Crowd, 12.000000, 12.000000, 12.000000, GameSetting
- fCrowdThreatAvoidNodeSmallBufferRadius:Crowd, 4.000000, 4.000000, 4.000000, GameSetting
- fCrowdThreatAvoidNodeCost:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- fCrowdThreatAvoidNodeHighCost:Crowd, 50.000000, 50.000000, 50.000000, GameSetting
- fCrowdHighPriorityPathingDistance:Crowd, 30.000000, 30.000000, 30.000000, GameSetting
- fCrowdVeryHighPriorityFleePathingDistance:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- fCrowdRegionConditionRecheckTime:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fCrowdSpawnMaxDistFromPlayerForFrustumCheck:Crowd, 125.000000, 125.000000, 125.000000, GameSetting
- fCrowdSpawnFrustumCheckRadius:Crowd, 1.250000, 1.250000, 1.250000, GameSetting
- fCrowdSpawnFrustumCheckHeight:Crowd, 1.000000, 1.000000, 1.000000, GameSetting
- fCrowdDetectionUpdateTimeMin:Crowd, 1.000000, 1.000000, 1.000000, GameSetting
- fCrowdDetectionUpdateTimeMax:Crowd, 2.000000, 2.000000, 2.000000, GameSetting
- fCrowdDetectionPlayerProximity:Crowd, 10.000000, 10.000000, 10.000000, GameSetting
- fCrowdPopulationGoalAllowedOverage:Crowd, 0.050000, 0.050000, 0.050000, GameSetting
- fCrowdDespawnMaxDistFromPlayerForNotVisibleCheck:Crowd, 125.000000, 125.000000, 125.000000, GameSetting
- fCrowdDespawnNotVisibleSeconds:Crowd, 20.000000, 20.000000, 20.000000, GameSetting
- fCrowdLoopNodeRadius:Crowd, 5.000000, 5.000000, 5.000000, GameSetting
- fBaseCritChance:ResearchProject, 0.100000, 0.050000, 0.050000, GameSetting
- fBonusCritChance:ResearchProject, 0.500000, 0.500000, 0.500000, GameSetting
- fBonusCritMultiplier:ResearchProject, 2.500000, 2.500000, 2.500000, GameSetting
- fShipBuilderSelectionMaxDistanceSqr:Spaceship, 55000.000000, 55000.000000, 55000.000000, GameSetting
- fStarMapGalaxyStarScaleRange:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapGalaxyPanSpeed:StarMap, 32.000000, 32.000000, 32.000000, GameSetting
- fStarMapGalaxyZoomSpeed:StarMap, 5.000000, 5.000000, 5.000000, GameSetting
- fStarMapSystemPanSpeed:StarMap, 5.000000, 5.000000, 5.000000, GameSetting
- fStarMapInspectCameraDistanceScaleZoomMin:StarMap, 0.400000, 0.400000, 0.400000, GameSetting
- fStarMapInspectCameraDistanceScaleZoomMinMoon:StarMap, 0.250000, 0.250000, 0.250000, GameSetting
- fStarMapInspectCameraDistanceScaleZoomMax:StarMap, 1.040000, 1.040000, 1.040000, GameSetting
- fStarMapInspectCameraDistanceScaleDefault:StarMap, 4.500000, 4.500000, 4.500000, GameSetting
- fStarMapInspectCameraDistanceScaleMoonDefault:StarMap, 7.000000, 7.000000, 7.000000, GameSetting
- fStarMapSystemAutoZoomInThresholdDefault:StarMap, 35.000000, 35.000000, 35.000000, GameSetting
- fStarMapSystemAutoZoomInThresholdMoon:StarMap, 120.000000, 120.000000, 120.000000, GameSetting
- fStarMapInspectAutoZoomOutThresholdDefault:StarMap, 12.000000, 12.000000, 12.000000, GameSetting
- fStarMapInspectAutoZoomOutThresholdMoon:StarMap, 9.000000, 9.000000, 9.000000, GameSetting
- fStarMapSystemAtmosphereHeightScale:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapSystemAtmosphereSunScale:StarMap, 7.000000, 7.000000, 7.000000, GameSetting
- fStarMapSystemUIMinPlanetSize:StarMap, 0.200000, 0.200000, 0.200000, GameSetting
- fStarMapSystemUIMaxPlanetSize:StarMap, 0.400000, 0.400000, 0.400000, GameSetting
- fStarMapSystemUIMinMoonSize:StarMap, 0.020000, 0.020000, 0.020000, GameSetting
- fStarMapSystemUIMaxMoonSize:StarMap, 0.060000, 0.060000, 0.060000, GameSetting
- fStarMapSystemInfoPlanetScale:StarMap, 1.000000, 1.000000, 1.000000, GameSetting
- iLevelChallengeThresholdEasy:StarMap, 11, 11, 11, GameSetting
- iLevelChallengeThresholdAverage:StarMap, 21, 21, 21, GameSetting
- iLevelChallengeThresholdChallenging:StarMap, 31, 31, 31, GameSetting
- iLevelChallengeThresholdDeadly:StarMap, 51, 51, 51, GameSetting
- fStarMapSystemFirstBodyDistFromStarScale:StarMap, 22.000000, 22.000000, 22.000000, GameSetting
- fStarMapSystemBodySpacing:StarMap, 5.000000, 5.000000, 5.000000, GameSetting
- fStarMapMobileStarRenderRadius:StarMap, 100.000000, 100.000000, 100.000000, GameSetting
- fStarMapMobilePlanetMinRenderRadius:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapMobilePlanetMaxRenderRadius:StarMap, 40.000000, 40.000000, 40.000000, GameSetting
- fStarMapMobileMoonMinRenderRadius:StarMap, 4.000000, 4.000000, 4.000000, GameSetting
- fStarMapMobileMoonMaxRenderRadius:StarMap, 7.000000, 7.000000, 7.000000, GameSetting
- fSurfaceMapGamepadMaxCursorSpeed:StarMap, 50.000000, 50.000000, 50.000000, GameSetting
- fSurfaceMapGamepadMinCursorSpeed:StarMap, 10.000000, 10.000000, 10.000000, GameSetting
- fStarMapSurfaceMapPanDeltaX:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapSurfaceMapPanDeltaY:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapSurfaceMapPanSpeedGamepadMax:StarMap, 3.000000, 3.000000, 3.000000, GameSetting
- fStarMapSurfaceMapPanSpeedGamepadMin:StarMap, 0.650000, 0.650000, 0.650000, GameSetting
- fStarMapSurfaceMapPanSpeedMouseMax:StarMap, 5200.000000, 5200.000000, 5200.000000, GameSetting
- fStarMapSurfaceMapPanSpeedMouseMin:StarMap, 750.000000, 750.000000, 750.000000, GameSetting
- fStarMapSurfaceMapZoomDelta:StarMap, 0.100000, 0.100000, 0.100000, GameSetting
- fStarMapSurfaceMapInitialZoomPercent:StarMap, 0.320000, 0.320000, 0.320000, GameSetting
- fStarMapSurfaceMapMinZoomLevel:StarMap, 0.300000, 0.300000, 0.300000, GameSetting
- fStarMapSurfaceMapMaxZoomLevel:StarMap, 2.500000, 2.500000, 2.500000, GameSetting
- iLegendaryEnemyMinLevel:Legendary, 5, 0, 0, GameSetting
- fBoostpackThrustInitial:BoostPack, 375.000000, 375.000000, 375.000000, GameSetting
- fBoostpackThrustSustained:BoostPack, 85.000000, 85.000000, 85.000000, GameSetting
- fBoostpackDrainInitial:BoostPack, 100.000000, 100.000000, 100.000000, GameSetting
- fBoostpackDrainSustained:BoostPack, 20.000000, 20.000000, 20.000000, GameSetting
- fBoostpackTimeToSustained:BoostPack, 0.250000, 0.250000, 0.250000, GameSetting
- fBoostpackMinFuelRequired:BoostPack, 25.000000, 25.000000, 25.000000, GameSetting
- fBoostpackHorizontalPercentage:BoostPack, 0.600000, 0.600000, 0.600000, GameSetting
- fBoostpackHorizontalDragCoefficient:BoostPack, 0.250000, 0.250000, 0.250000, GameSetting
- fBoostpackHorizontalInputTrigger:BoostPack, 0.500000, 0.500000, 0.500000, GameSetting
- fBoostpackHorizontalVelocityTrigger:BoostPack, 1.000000, 1.000000, 1.000000, GameSetting
- fBoostpackLowGravityDampeningMult:BoostPack, 0.900000, 0.900000, 0.900000, GameSetting
- fBoostpackHighGravityDampeningMult:BoostPack, 0.300000, 0.300000, 0.300000, GameSetting
- fBoostpackFallingThrustMult:BoostPack, 80.000000, 40.000000, 40.000000, GameSetting
- bBoostpackInitialThrustOnlyOnTakeoff:BoostPack, False, False, False, GameSetting
- fBoostpackMaximumHeight:BoostPack, 850.000000, 850.000000, 850.000000, GameSetting
- fBoostPackMinVelocityMultForFallingInWater:BoostPack, 3.000000, 3.000000, 3.000000, GameSetting
- fBoostpackHoverDelaySeconds:BoostPack, 1.000000, 1.000000, 1.000000, GameSetting
- uPlanetContentMinRequestsPerCell:PlanetContent, 1, 1, 1, GameSetting
- uPlanetContentMaxRequestsPerCell:PlanetContent, 3, 3, 3, GameSetting
- iPlanetContentCellContentSafeZoneBufferSize:PlanetContent, 1, 1, 1, GameSetting
- uPlanetContentMinRequestsPerBlock:PlanetContent, 2, 4, 4, GameSetting
- uPlanetContentMaxRequestsPerBlock:PlanetContent, 3, 5, 5, GameSetting
- iPlanetContentBlockOverlaySafeZoneBufferSize:PlanetContent, 10, 10, 10, GameSetting
- uPlanetContentVirtualLandingBlockMinSize:PlanetContent, 3, 3, 3, GameSetting
- uPlanetContentVirtualLandingBlockMaxSize:PlanetContent, 4, 4, 4, GameSetting
- bPlanetContentVirtualLandingBlockReduceBlockRequests:PlanetContent, True, True, True, GameSetting
- uPlanetContentVirtualLandingBlockMinRequests:PlanetContent, 1, 1, 1, GameSetting
- uPlanetContentVirtualLandingBlockMaxRequests:PlanetContent, 2, 2, 2, GameSetting
- uPlanetContentMinWorldspaceRequestsPoints:PlanetContent, 10, 0, 0, GameSetting
- uPlanetContentMaxWorldspaceRequestsPoints:PlanetContent, 30, 15, 15, GameSetting
- fPlanetContentMaxNewWorldspacesPerScan:PlanetContent, 5.000000, 4.000000, 4.000000, GameSetting
- uPlanetContentPlanetScanResolution:PlanetContent, 64, 64, 64, GameSetting
- iPlanetContentRemotePlanetOverlaySafeZoneBufferSize:PlanetContent, 15, 15, 15, GameSetting
- uPlanetContentQuestWorldspaceRequestsPoints:PlanetContent, 30, 30, 30, GameSetting
- uPlanetContentMaxSavedOverlays:PlanetContent, 100, 100, 100, GameSetting
- fPlanetContentOverlayWaterDepthTreshold:PlanetContent, 0.300000, 2.800000, 2.800000, GameSetting
- fPlanetOceanHeight:Planet, -35.000000, -15.000000, -15.000000, GameSetting
- fResourceVeinOutlineThickness:ResourceVeins, 1.000000, 1.000000, 1.000000, GameSetting
- fResourceVeinUpdateRadius:ResourceVeins, 100.000000, 100.000000, 100.000000, GameSetting
- fResourceVeinMoveRadius:ResourceVeins, 50.000000, 50.000000, 50.000000, GameSetting
- fResourceVeinAlpha:ResourceVeins, 0.500000, 0.500000, 0.500000, GameSetting
- uBiomePlacementPositionsMaxCount:PlanetContent, 10, 10, 10, GameSetting
- fBiomePlacementPositionsMinDistanceFromOverlays:PlanetContent, 5000.000000, 5000.000000, 5000.000000, GameSetting
- fBiomePlacementPositionsMinDistanceBetweenPositions:PlanetContent, 5000.000000, 5000.000000, 5000.000000, GameSetting
- fCloudForwardScatter:Clouds, 0.700000, 0.700000, 0.700000, GameSetting
- fCloudBackScatter:Clouds, 0.300000, 0.300000, 0.300000, GameSetting
- fCloudScatterBlend:Clouds, 0.300000, 0.300000, 0.300000, GameSetting
- fCloudShadowFadeStartAngle:Clouds, 80.000000, 80.000000, 80.000000, GameSetting
- fMaxCloudContrast:Clouds, 5.000000, 5.000000, 5.000000, GameSetting
- fCloudCardMaxPivotAngle:Clouds, 45.000000, 30.000000, 30.000000, GameSetting
- fBaseCloudCardPivotStartAngle:Clouds, 0.000000, 30.000000, 30.000000, GameSetting
- fBaseCloudCardPivotEndAngle:Clouds, 45.000000, 70.000000, 70.000000, GameSetting
- fCloudCardForwardScatter:Clouds, 0.600000, 0.600000, 0.600000, GameSetting
- fCloudCardBackScatter:Clouds, 0.300000, 0.300000, 0.300000, GameSetting
- fCloudCardScatterBlend:Clouds, 0.400000, 0.400000, 0.400000, GameSetting
- fCloudCardPhaseInfluence:Clouds, 0.000000, 0.950000, 0.950000, GameSetting
- fVerticalCloudBlendRange:Clouds, 0.100000, 0.100000, 0.100000, GameSetting
- fVerticalCloudBlendBegin:Clouds, 0.050000, 0.050000, 0.050000, GameSetting
- fSpaceshipAimAssistMaxDistance:Spaceship, 1500.000000, 10000.000000, 10000.000000, GameSetting
- fSpaceshipAimAssistAccuracyThreshold:Spaceship, 1000.000000, 1000.000000, 1000.000000, GameSetting
- fSpaceshipAimAssistFireSpreadAngleDegrees:Spaceship, 2.000000, 0.000000, 0.000000, GameSetting
- fSpaceshipAimAssistTargetSize:Spaceship, 11.000000, 11.000000, 11.000000, GameSetting
- fSpaceshipInnerConeAngleDegrees:Spaceship, 4.000000, 16.000000, 16.000000, GameSetting
- fSpaceshipOuterConeAngleDegrees:Spaceship, 8.000000, 25.200001, 25.200001, GameSetting
- fPlayerTargetReticleMovementScale:Spaceship, 1.000000, 1.000000, 1.000000, GameSetting
- fTargetLockTargetAngle:Spaceship, 30.000000, 30.000000, 30.000000, GameSetting
- fTargetLockFalloffTime:Spaceship, 3.000000, 6.000000, 6.000000, GameSetting
- fMaxTrackingTargetDistance:Spaceship, 20143.125000, 20143.125000, 20143.125000, GameSetting
- fMinimumMapMarkerTargetDistance:Spaceship, 10000.000000, 18000.000000, 18000.000000, GameSetting
- fSpaceshipMinimumWeaponMaxRange:Spaceship, 1500.000000, 1500.000000, 1500.000000, GameSetting
- fSweepingBeamImpactDistance:Spaceship, 500.000000, 500.000000, 500.000000, GameSetting
- fSpaceshipReverseThrottleRTPCMult:MAIN, -0.200000, -0.200000, -0.200000, GameSetting
- fSpaceshipModelViewerZoomSpeedGamepad:Spaceship, 2.500000, 2.500000, 2.500000, GameSetting
- fSpaceshipModelViewerZoomSpeedMouse:Spaceship, 10.000000, 10.000000, 10.000000, GameSetting
- fSpaceshipModelViewerStartZoomFactor:Spaceship, 2.000000, 2.000000, 2.000000, GameSetting
- fSpaceshipModelViewerMinZoomFactor:Spaceship, 0.000000, 0.000000, 0.000000, GameSetting
- fSpaceshipModelViewerMaxZoomFactor:Spaceship, 75.000000, 75.000000, 75.000000, GameSetting
- fSpaceshipModelViewerStartPitch:Spaceship, 15.000000, 15.000000, 15.000000, GameSetting
- fSpaceshipModelViewerMinPitch:Spaceship, 0.000000, 0.000000, 0.000000, GameSetting
- fSpaceshipModelViewerMaxPitch:Spaceship, 60.000000, 60.000000, 60.000000, GameSetting
- fSpaceshipModelViewerStartYaw:Spaceship, 140.000000, 140.000000, 140.000000, GameSetting
- fTargetingModeTimeScale:Interface, 0.250000, 0.650000, 0.650000, GameSetting
- fTargetingModeMaxDistance:Spaceship, 3000.000000, 2000.000000, 2000.000000, GameSetting
- fTargetingModeMinDistance:Spaceship, 60.000000, -1.000000, -1.000000, GameSetting
- fDisplacement:OceanTerrain, -150.000000, -200.000000, -200.000000, GameSetting
- iCellBlendCount:OceanTerrain, 5, 15, 15, GameSetting
- iCellBlendStart:OceanTerrain, 0, 2, 2, GameSetting
- fPropModScaleArmofWeight:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmouiValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmouiHealth:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmousRating:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmousIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmofColorRemappingIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleArmoTransientModCount:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimHasScope:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimSightedTransitionSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAccuracyBonus:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimEnableMarkingTargets:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimReticleType:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistTemplate:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimOpticalSightModel:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataImageSpaceMod:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataFPGeometryFOVOffset:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataWorldFOVMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataOverlay:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetX:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetY:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimDownSightDataFPGeometryOffsetZ:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeMinDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeMaxDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeIncreasePerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeDecreasePerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeDecreaseDelay:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeSneakMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilDiminishSpringForce:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilDiminishSightsMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilMinDegPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilMaxDegPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilHipMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilShotsForRunaway:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilArcDeg:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataRecoilArcRotateDeg:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataConeIronSightsMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimModelDataBaseStability:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataInnerConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataOuterConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataSteeringDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataPitchScale:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataInnerSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataOuterSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataFriction:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataMoveFollowDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplier:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSSnapSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSSnapConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataNoSteering:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataBulletBendingConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplierInnerRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSSnapSteeringMultiplierOuterRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierInnerConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierOuterConeAngleDegrees:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierInnerSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierOuterSteeringRing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierFriction:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataADSMultiplierSteeringDegPerSec:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAimAimAssistDataEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionAmmoCapacity:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionNumProjectiles:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionNPCsUseAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionAddAmmoList:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionOverrideProjectile:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAmmunitionOverrideShellCasing:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAudioSoundLevel:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapAudioSoundLevelMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapChargeEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapChargeFullPowerSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapChargeMinPowerPerShot:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapChargeHoldInput:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapChargeCriticalChargeBonus:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageMinRange:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageMaxRange:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageAttackDamage:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageOutOfRangeDamageMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageCriticalDamageMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageCriticalEffect:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageCriticalEffectOnDeathOnly:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageCriticalChanceIncMult:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageHitBehavior:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageResistance:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapDamageSkill:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsNonPlayable:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsPlayerOnly:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsPreventUseInNormalCombat:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsIsSecondary:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsCantDrop:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsMinorCrime:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsNonHostile:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFlagsBound:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringFiringType:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringBurstShots:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringAttackSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringFireSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringAttackDelaySeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringBoltChargeSeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringBoltAction:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringDisableShellCaseEject:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringRepeatableFire:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringHasStagedTrigger:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringHasDualTrigger:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringBurstDelaySeconds:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringOverrideRateOfFire:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapFiringShotsPerSecond:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralType:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralWeight:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralItemValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralEquipSlot:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralRank:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapGeneralAttackActionPointCost:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapMeleeAttackSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapMeleeReach:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapMeleeBashDamage:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapMeleeStaggerValue:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerPowerAVIF:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerPowerBonusAVIF:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerFullRechargeTime:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerRechargeDelay:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapPowerConsumeAmmo:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapReloadReloadSpeed:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapReloadChargingReload:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapReloadReloadSingle:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeEnabled:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureValueRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureValueRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureInputRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureInputRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureAcceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeApertureDeceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceValueRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceValueRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceInputRangeMin:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceInputRangeMax:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceAcceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVariableRangeDistanceDeceleration:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVisualsImpactDataSet:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapVisualsColorRemappingIndex:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fPropModScaleWeapTransientModCount:Mods, 1.000000, 1.000000, 1.000000, GameSetting
- fImageSpaceMaxBrightness:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting
- fImageSpaceMaxContrast:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting
- fImageSpaceMaxSaturation:ImageSpace, 4.000000, 4.000000, 4.000000, GameSetting
- fCloudPrewarmTime:Clouds, 350.000000, 180.000000, 180.000000, GameSetting
- fExternalEmittanceMaxLinkedLightLuminance:General, 300.000000, 1000.000000, 1000.000000, GameSetting
- fSecondarySunTimeOfDayPosition:Weather, 14.000000, 9.500000, 9.500000, GameSetting
- fFollowerTeleportOffsetFudge:Pathfinding, 0.429000, 0.429000, 0.429000, GameSetting
- fCombatRangedGunFireWaitTimeThresholdPriorityLow:Combat, 3.000000, 3.000000, 3.000000, GameSetting
- fAimModelPlayerMovementIronSightsConeMult:AimModel, 0.000000, 2.000000, 2.000000, GameSetting
- fAimModelMinConeSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting
- fAimModelMinConeMultipleCrippledLimbMult:AimModel, 3.000000, 3.000000, 3.000000, GameSetting
- fAimModelMaxConeSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting
- fAimModelMaxConeMultipleCrippledLimbMult:AimModel, 3.000000, 3.000000, 3.000000, GameSetting
- fAimModelConeIronSightsSingleCrippledLimbMult:AimModel, 2.000000, 1.000000, 1.000000, GameSetting
- fAimModelConeIronsightsMultipleCrippledLimbMult:AimModel, 3.000000, 1.000000, 1.000000, GameSetting
- fAimModelRecoilArcDegSingleCrippledLimbMult:AimModel, 2.000000, 1.000000, 1.000000, GameSetting
- fAimModelRecoilArcDegMultipleCrippledLimbMult:AimModel, 3.000000, 1.500000, 1.500000, GameSetting
- fAimModelRecoilMinDegSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting
- fAimModelRecoilMinDegMultipleCrippledLimbMult:AimModel, 3.000000, 2.000000, 2.000000, GameSetting
- fAimModelRecoilMaxDegSingleCrippledLimbMult:AimModel, 2.000000, 1.500000, 1.500000, GameSetting
- fAimModelRecoilMaxDegMultipleCrippledLimbMult:AimModel, 3.000000, 2.000000, 2.000000, GameSetting
- fAimModelConePerceptionCrippledLimbMult:AimModel, 1.500000, 1.500000, 1.500000, GameSetting
- fAimModelRecoilRunawayExp:AimModel, 3.000000, 3.000000, 3.000000, GameSetting
- fAimModelRecoilDecreaseDelaySec:AimModel, 0.200000, 0.200000, 0.200000, GameSetting
- fAimModelRecoilMaxYawDeg:AimModel, 5.000000, 5.000000, 5.000000, GameSetting
- fAimModelRecoilSpringForce:AimModel, 3000.000000, 3000.000000, 3000.000000, GameSetting
- fAimModelContinuousShotBreakSec:AimModel, 0.200000, 0.400000, 0.400000, GameSetting
- bAimModelCrippledLimbsAffectPlayer:AimModel, True, True, True, GameSetting
- fAimModelAIIronSightsConeMult:AimModel, 0.300000, 0.300000, 0.300000, GameSetting
- fAimModelAIWeaponScopeConeMult:AimModel, 0.050000, 0.050000, 0.050000, GameSetting
- fAimModelAIAccuracyConeMinExtentOffsetMin:AimModel, 5.000000, 5.000000, 5.000000, GameSetting
- fAimModelAIAccuracyConeMinExtentOffsetMax:AimModel, 0.000000, 0.000000, 0.000000, GameSetting
- fAimModelAIAccuracyConeMaxExtentOffsetMin:AimModel, 10.000000, 10.000000, 10.000000, GameSetting
- fAimModelAIAccuracyConeMaxExtentOffsetMax:AimModel, 0.000000, 0.000000, 0.000000, GameSetting
- fAimModelPlayer3rdSightsConeMultMin:AimModel, 0.200000, 0.200000, 0.200000, GameSetting
- fAimModelFireConeAngleLimitMin:AimModel, 20.000000, 20.000000, 20.000000, GameSetting
- fAimModelFireConeAngleLimitMax:AimModel, 30.000000, 30.000000, 30.000000, GameSetting
- fPlayerHealthAudioEffectsStateCriticalPercent:PlayerHealthAudio, 0.050000, 0.050000, 0.050000, GameSetting
- fPlayerHealthAudioEffectsStateLowPercent:PlayerHealthAudio, 0.100000, 0.100000, 0.100000, GameSetting
- fPlayerHealthAudioEffectsStateSustainSeconds:PlayerHealthAudio, 10.000000, 10.000000, 10.000000, GameSetting
- iPlanetResourceInorganicAbundance00:Planet, 0, 0, 0, GameSetting
- iPlanetResourceInorganicAbundance01:Planet, 3, 3, 3, GameSetting
- iPlanetResourceInorganicAbundance02:Planet, 6, 6, 6, GameSetting
- iPlanetResourceInorganicAbundance03:Planet, 99, 99, 99, GameSetting
- iPlanetResourceOrganicAbundance00:Planet, 0, 0, 0, GameSetting
- iPlanetResourceOrganicAbundance01:Planet, 2, 2, 2, GameSetting
- iPlanetResourceOrganicAbundance02:Planet, 4, 4, 4, GameSetting
- iPlanetResourceOrganicAbundance03:Planet, 99, 99, 99, GameSetting
- fTargetingModeMaxCameraDistance:Spaceship, 2300.000000, 2000.000000, 2000.000000, GameSetting
- fPlayerZeroGAccelerationDampenTimeRank0:Controls, 1.500000, 4.000000, 4.000000, GameSetting
- fPlayerZeroGAccelerationDampenTimeRank1:Controls, 2.625000, 5.000000, 5.000000, GameSetting
- fPlayerZeroGAccelerationDampenTimeRank2:Controls, 3.750000, 5.000000, 5.000000, GameSetting
- fPlayerZeroGAccelerationDampenTimeRank3:Controls, 4.875000, 6.000000, 6.000000, GameSetting
- fPlayerZeroGAccelerationDampenTimeRank4:Controls, 6.000000, 6.000000, 6.000000, GameSetting
- fPlayerZeroGDecelerationDampenTimeRank0:Controls, 0.500000, 1.250000, 1.250000, GameSetting
- fPlayerZeroGDecelerationDampenTimeRank1:Controls, 0.875000, 1.500000, 1.500000, GameSetting
- fPlayerZeroGDecelerationDampenTimeRank2:Controls, 1.250000, 1.500000, 1.500000, GameSetting
- fPlayerZeroGDecelerationDampenTimeRank3:Controls, 1.625000, 2.000000, 2.000000, GameSetting
- fPlayerZeroGDecelerationDampenTimeRank4:Controls, 2.000000, 2.000000, 2.000000, GameSetting
- b3rdPersonAimUseWeaponFOV:ThirdPersonCam, True, True, True, GameSetting
- f3rdPersonAimFOV:ThirdPersonCam, 50.000000, 50.000000, 50.000000, GameSetting
- f3rdPersonAimFOVAnimateSec:ThirdPersonCam, 0.150000, 0.150000, 0.150000, GameSetting
- f3rdPersonAimDist:ThirdPersonCam, 0.429000, 0.429000, 0.429000, GameSetting
- f3rdPersonAimDollySpeed:ThirdPersonCam, 6.000000, 6.000000, 6.000000, GameSetting
- fFlightCameraOffsetBaseX:FlightCamera, 0.000000, 0.000000, 0.000000, GameSetting
- fFlightCameraOffsetBaseY:FlightCamera, -5.780000, -5.780000, -5.780000, GameSetting
- fFlightCameraOffsetBaseZ:FlightCamera, 5.110000, 5.110000, 5.110000, GameSetting
- fFlightCameraOffsetMaxLandedDistance:FlightCamera, 38.000000, 38.000000, 38.000000, GameSetting
- fFlightCameraOffsetMaxLandingHeightOffset:FlightCamera, 30.000000, 30.000000, 30.000000, GameSetting
- fFlightCameraSpeedOffsetMinX:FlightCamera, -8.000000, -8.000000, -8.000000, GameSetting
- fFlightCameraSpeedOffsetMinY:FlightCamera, -16.000000, -16.000000, -16.000000, GameSetting
- fFlightCameraSpeedOffsetMinZ:FlightCamera, -8.000000, -8.000000, -8.000000, GameSetting
- fFlightCameraSpeedOffsetMaxX:FlightCamera, 8.000000, 8.000000, 8.000000, GameSetting
- fFlightCameraSpeedOffsetMaxY:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting
- fFlightCameraSpeedOffsetMaxZ:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting
- fFlightCameraMaxSpeedOffsetInterpolationValue:FlightCamera, 7.000000, 7.000000, 7.000000, GameSetting
- fFlightCameraRotSpringsX:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting
- fFlightCameraRotSpringsY:FlightCamera, 15.000000, 15.000000, 15.000000, GameSetting
- fFlightCameraRotSpringsZ:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting
- fFlightCameraPosOffsetSpring:FlightCamera, 50.000000, 50.000000, 50.000000, GameSetting
- fFlightCameraFreeLookSpring:FlightCamera, 150.000000, 150.000000, 150.000000, GameSetting
- fFlightCameraVanityLandedMinAngle:FlightCamera, -0.300000, -0.090000, -0.090000, GameSetting
- fFlightCameraVanityLandedMaxAngle:FlightCamera, 0.950000, 0.950000, 0.950000, GameSetting
- fFlightCameraVanityDockedMaxHorizontalAngle:FlightCamera, 0.500000, 0.100000, 0.100000, GameSetting
- fFlightCameraVanityDockedMaxVerticalAngle:FlightCamera, 0.500000, 0.050000, 0.050000, GameSetting
- fFlightCameraFOV:FlightCamera, 90.000000, 90.000000, 90.000000, GameSetting
- fFlightCameraPOVDelay:FlightCamera, 0.500000, 0.500000, 0.500000, GameSetting
- fFlightCameraFocusDist:FlightCamera, 50000.000000, 50000.000000, 50000.000000, GameSetting
- fFlightCameraFreeLookSensitivity:FlightCamera, 2.000000, 2.000000, 2.000000, GameSetting
- fFlightCamPadlockMaxDistance:FlightCamera, 3000.000000, 3000.000000, 3000.000000, GameSetting
- iShipFlightCameraDOFMode:FlightCamera, 4, 3, 3, GameSetting
- fShipFlightCameraDOFStrength:FlightCamera, 1.000000, 1.000000, 1.000000, GameSetting
- fShipFlightCameraDOFNearStart:FlightCamera, 42.869999, 42.869999, 42.869999, GameSetting
- fShipFlightCameraDOFNearEnd:FlightCamera, -18.171000, -18.171000, -18.171000, GameSetting
- fShipFlightCameraDOFFarStart:FlightCamera, 1000000000.000000, 1000000000.000000, 1000000000.000000, GameSetting
- fShipFlightCameraDOFFarPlaneOffset:FlightCamera, 100000.000000, 100000.000000, 100000.000000, GameSetting
- fShipFlightCameraDOFNearOpacity:FlightCamera, 10.000000, 10.000000, 10.000000, GameSetting
- fShipFlightCameraDOFFarOpacity:FlightCamera, 10.000000, 10.000000, 10.000000, GameSetting
- fShipFlightCameraFreeLookFOVMinMultiplier:FlightCamera, 0.500000, 0.900000, 0.900000, GameSetting
- fShipFlightCameraFreeLookFOVMaxMultiplier:FlightCamera, 1.300000, 1.100000, 1.100000, GameSetting
- fShipFlightCameraFreeLookFOVChangeSpeed:FlightCamera, 0.300000, 0.100000, 0.100000, GameSetting
- bThrottleDecreasesToMaxTurnRate:Controls, True, True, True, GameSetting
- bThrottleIncreasesToMaxTurnRate:Controls, False, False, False, GameSetting
- fStarMapGalaxyStarfieldBackgroundRotationYaw:StarMap, -20.000000, -20.000000, -20.000000, GameSetting
- fStarMapGalaxyStarfieldBackgroundRotationPitch:StarMap, 0.000000, 0.000000, 0.000000, GameSetting
- fStarMapGalaxyStarfieldBackgroundRotationRoll:StarMap, 0.000000, 0.000000, 0.000000, GameSetting
- uStarMapGalaxySystemPointRenderMethod:StarMap, 0, 0, 0, GameSetting
- bStarMapGalaxySystemAccumulateBackground:StarMap, False, False, False, GameSetting
- bStarMapGalaxyLinearizeDiscoveredColor:StarMap, True, True, True, GameSetting
- fStarMapGalaxyStarfieldBackgroundScale:StarMap, 0.000000, 0.000000, 0.000000, GameSetting
- fStarMapGalaxyStarfieldStarBrightnessScale:StarMap, 30.000000, 30.000000, 30.000000, GameSetting
- fStarMapGalaxyStarfieldSpaceGlowBackgroundScale:StarMap, 20.000000, 20.000000, 20.000000, GameSetting
- fStarMapGalaxyStarfieldTransitionBlackDurationAsPercent:StarMap, 0.300000, 0.300000, 0.300000, GameSetting
- aStarMapMobileFillLightDefaultColor:StarMap, "255,104,155,249", "255,104,155,249", "255,104,155,249", GameSetting
- fStarMapMobileFillLightDefaultIntensity:StarMap, 250.000000, 250.000000, 250.000000, GameSetting
- aStarMapMobileStarLightDefaultColor:StarMap, "255,255,255,255", "255,255,255,255", "255,255,255,255", GameSetting
- fStarMapMobileStarLightDefaultIntensity:StarMap, 500.000000, 500.000000, 500.000000, GameSetting
- fStarMapMobileStarLightDefaultRadius:StarMap, 5000.000000, 5000.000000, 5000.000000, GameSetting
- aStarMapClearColor:StarMap, "255,4,6,10", "255,4,6,10", "255,4,6,10", GameSetting
- fStarMapSystemMobileStarfieldBackgroundScale:StarMap, 35.000000, 35.000000, 35.000000, GameSetting
- fStarMapSystemMobileStarfieldStarBrightnessScale:StarMap, 25.000000, 25.000000, 25.000000, GameSetting
- fStarMapSystemMobileStarfieldSpaceGlowBackgroundScale:StarMap, 3.000000, 3.000000, 3.000000, GameSetting
- fStarMapSystemMobileStarfieldTransitionBlackDurationAsPercent:StarMap, 0.300000, 0.300000, 0.300000, GameSetting
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