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Jul 22nd, 2018
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  1. -- Farewell infortality
  2. -- Revamp by ImFrostic, Version 2.81
  3.  
  4. -- Objects
  5.  
  6. local ScreenGui = Instance.new("ScreenGui")
  7. local Frame = Instance.new("Frame")
  8. local Frame_2 = Instance.new("Frame")
  9. local TextButton = Instance.new("TextButton")
  10. local TextLabel = Instance.new("TextLabel")
  11. local TextBabble = Instance.new("TextLabel")
  12. -- Properties
  13.  
  14. ScreenGui.Parent = game.StarterGui
  15.  
  16. Frame.Parent = ScreenGui
  17. Frame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  18. Frame.Position = UDim2.new(0.397622198, 0, 0.18929255, 0)
  19. Frame.Size = UDim2.new(0, 190, 0, 156)
  20. Frame.Active = true
  21. Frame.Draggable = true
  22.  
  23. Frame_2.Parent = Frame
  24. Frame_2.BackgroundColor3 = Color3.new(0, 0, 0)
  25. Frame_2.Size = UDim2.new(0, 190, 0, 30)
  26.  
  27. TextButton.Parent = Frame
  28. TextButton.BackgroundColor3 = Color3.new(0.0862745, 0, 0)
  29. TextButton.Position = UDim2.new(0.0631579012, 0, 0.339743584, 0)
  30. TextButton.Size = UDim2.new(0, 165, 0, 50)
  31. TextButton.Font = Enum.Font.Cartoon
  32. TextButton.Text = "Semi AUTOFARM"
  33. TextButton.TextColor3 = Color3.new(1, 1, 1)
  34. TextButton.TextSize = 22
  35.  
  36. TextLabel.Parent = Frame
  37. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  38. TextLabel.BackgroundTransparency = 1
  39. TextLabel.Size = UDim2.new(0, 190, 0, 30)
  40. TextLabel.Font = Enum.Font.Code
  41. TextLabel.Text = "Simple Parkour GUI"
  42. TextLabel.TextColor3 = Color3.new(0.333333, 1, 1)
  43. TextLabel.TextSize = 14
  44.  
  45. TextLabel_2.Parent = Frame
  46. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  47. TextLabel_2.BackgroundTransparency = 1
  48. TextLabel_2.Position = UDim2.new(0, 0, 0.679487169, 0)
  49. TextLabel_2.Size = UDim2.new(0, 190, 0, 50)
  50. TextLabel_2.Font = Enum.Font.Code
  51. TextLabel_2.Text = "Made By : AntiBMOO"
  52. TextLabel_2.TextColor3 = Color3.new(0.666667, 1, 1)
  53. TextLabel_2.TextSize = 14
  54.  
  55. -- Scripts
  56.  
  57. TextButton.MouseButton1Down:connect(function()
  58. local gay = getsenv(game.Players.LocalPlayer.Backpack.Main)
  59.  
  60.  
  61. local gay = getsenv(game.Players.LocalPlayer.Backpack.Main)
  62.  
  63.  
  64. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  65. gay.addToCombo(99999999, "walljump")
  66. wait(1)
  67. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  68. gay.addToCombo(99999999, "walljump")
  69. wait(1)
  70. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  71. gay.addToCombo(99999999, "walljump")
  72. wait(1)
  73. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  74. gay.addToCombo(99999999, "walljump")
  75. wait(10)
  76. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  77. gay.addToCombo(99999999, "walljump")
  78. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  79. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  80. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  81. wait(20)
  82. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  83. gay.addToCombo(99999999, "walljump")
  84. wait(1)
  85. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  86. gay.addToCombo(99999999, "walljump")
  87. wait(1)
  88. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  89. gay.addToCombo(99999999, "walljump")
  90. wait(1)
  91. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  92. gay.addToCombo(99999999, "walljump")
  93. wait(10)
  94. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  95. gay.addToCombo(99999999, "walljump")
  96. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  97. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  98. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  99. wait(20)
  100. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  101. gay.addToCombo(99999999, "walljump")
  102. wait(1)
  103. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  104. gay.addToCombo(99999999, "walljump")
  105. wait(1)
  106. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  107. gay.addToCombo(99999999, "walljump")
  108. wait(1)
  109. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  110. gay.addToCombo(99999999, "walljump")
  111. wait(10)
  112. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  113. gay.addToCombo(99999999, "walljump")
  114. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  115. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  116. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  117. wait(20)
  118. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  119. gay.addToCombo(99999999, "walljump")
  120. wait(1)
  121. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  122. gay.addToCombo(99999999, "walljump")
  123. wait(1)
  124. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  125. gay.addToCombo(99999999, "walljump")
  126. wait(1)
  127. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  128. gay.addToCombo(99999999, "walljump")
  129. wait(10)
  130. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  131. gay.addToCombo(99999999, "walljump")
  132. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  133. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  134. gay.addPoints(10, "walljump", {walljumpDelta = 10})
  135. wait(20)
  136. end)
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