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Scripts 4.6 Renegade Campaign buglist

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Aug 23rd, 2019
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  1. - Hand of Nod armory rooms (beside the training room) do not properly open doors; animation plays on fence gate door, but door area remains impassable. Affects all singleplayer Hand of Nod.
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  3. - [Characters] screen of EVA Database will interrupt any character's animation once per cycle with a frame of T-pose
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  5. - Rocket Soldier Officer and Rocket Soldier Black Hand remain OP as fuck
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  7. - Initiate and Acolyte spawners in the tunnels under Temple of Nod in Stomping on Holy Ground do not cease spawning (this may not actually be a bug.)
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  9. - Stomping on Holy Ground will still give Mission Complete screen if Sydney and Havoc are killed at the same time as she's disarming the nuke (for example, by a Rocket Black Hand.)
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  11. - Mammoth Tank in Tomorrow's Technology Today can get stuck on the elevated section of the Airstrip (this is a geometry problem and not a code problem, and persists from unpatched retail Renegade.)
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  13. - Templar in the lab room in Stomping on Holy Ground get stuck in the isolation door about one third of the time they try to get through it (easily observed by trying to lure them into it to flamethrower them to death safely.) This bug persists from unpatched retail Renegade. (The door does not unstick even once Templar in question is killed and anything they dropped despawns.)
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