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- Classes:
- Human
- Human priest. Average stats but is the only starter character armed with both a melee and ranged weapon (Katana and warding talismans) from the start. More likely to be affected by potential ghostly ailments?
- Tengu
- Tengu warrior armed with fan. Starts with a projectile weapon (Fan that fires bursts of wind) and is the fastest starter character. Very weak as well, but can fly over pits and other low to the ground obstacles.
- Kitsune
- Kitsune woman. Uses fox fire magic as a projectile weapon, though it is very weak. Can shapeshift into a normal looking fox in order to sneak around monsters. Heavily stealth based playstyle maybe?
- Nekomata
- Fat nekomata. Has a close range scratching attack, and has fairly high health. Is also a bit slow, but can use collected coins as a powerful projectile attack?
- Oni
- Red oni. Slowest character, armed with a mid-range club weapon. Has incredibly high health, but is also larger than any other character. Maybe can devour enemy souls to regain HP?
- Rokurokubi
- Hidden character, long necked lady. Uses her neck as a long ranged weapon with whip-like physics. Head is still a hurtbox, however. Can deal large amounts of damage, making her tough to use but highly rewarding.
- Kappa
- Karakasa-obake
- Hidden character, haunted umbrella. Can jump on command, letting him get over pits easier. Can jump on enemies to deal damage. Incapable of using other weapons
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