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- local Delete = {
- ["CadeaCD"] = true,
- ["spellWindup"] = true,
- ["Runic ShieldCD"] = true,
- ["NoBlock"] = true,
- ["M1"] = true,
- ["LongM2CD"] = true,
- ["AuraeCD"] = true,
- ["SwordSlashSkill"] = true,
- ["SwordCounter"] = true,
- ["GuardBroke"] = true,
- ["SwordFlameSkill"] = true,
- ["RuinamCD"] = true,
- ["VonszolCD"] = true,
- ["PraeCD"] = true,
- ["SpinSkill"] = true,
- ["SkullSkill"] = true,
- ["SpecialMove"] = true,
- ["HyperSkill"] = true,
- ["ExileCrash"] = true,
- }
- game.Players.LocalPlayer.Character.ChildAdded:Connect(function(Child)
- wait()
- if Delete[Child.Name] or Child.Name:match("CD") then
- Child:Destroy()
- end
- end)
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