Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Playing 0.8.2 for Windows (Latest)
- Thrive is starting. Log output (due to buffering this is likely not in real time):
- Godot Engine v4.4.1.stable.mono.official.49a5bc7b6 - https://godotengine.org
- Vulkan 1.3.293 - Forward+ - Using Device #0: Intel - Intel(R) UHD Graphics 730
- This is Thrive version: 0.8.2.0 (see below for more build info)
- Thrive is starting at: Monday, May 5, 2025 11:00:22 AM (log file name may say something else but this is the correct time)
- TODO: reimplement unhandled exception handler: https://github.com/godotengine/godot/issues/73515
- Startup C# locale is: en-US Godot locale is: en_US
- user:// directory is: C:/Users/deadl/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/deadl/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Checked that required CPU features are present
- Loaded native Thrive library version 19
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: en-US Godot locale is: en
- Starting load of Thrive GDExtension
- Thrive GDExtension initialized successfully
- Thrive extension load succeeded, version: 6
- No SteamClient class found, not initializing Steam
- SimulationParameters are good
- This version of Thrive was built at Friday, 02 May 2025 17:31:18 from commit caf9ab0c8a71eb256c87eee14d5ddabcf4ba1b4d on branch master
- Beginning Thrive news feed fetch
- TaskExecutor started with parallel job count: 4
- We were opened through the Thrive Launcher
- Thrive Launcher started us, launcher hidden: False
- Note: error lines may not match up when they happened in relation to normal output due to buffering.
- Error lines are any lines received from the game's stderr output stream.
- ERROR: Skipping clearing an UI input action: ui_text_backspace_all_to_left
- Disk cache loaded, total size: 3.0 MiB
- Loading mod Nodes into the scene tree
- Jukebox now playing from: Menu
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- Startup successful, removing startup info file
- ERROR: The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:
- ERROR: ------------ Thrive Startup Succeeded ------------
- Detected launch ID from parameters: 0fc0ec29-6653-427c-9531-6a262b7a8610
- Jukebox: starting track: res://assets/sounds/main-menu-theme-2.ogg position: 0
- We are not playing a newer Thrive version than last played, not updating latest
- Previous patch doesn't exist, despawning all entities.
- Applying patch (Karnolovynese Bathypelagic) settings
- Number of clouds in this patch = 9
- Registering new spawner: Name: Ammonia density: 0.59999996
- Registering new spawner: Name: Glucose density: 0.39999998
- Registering new spawner: Name: Phosphates density: 0.59999996
- Hydrogensulfide spawn density is 0. It won't spawn
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 5
- Registering new spawner: Name: FLOATING_HAZARD density: 0.70000005
- Registering new spawner: Name: SMALL_IRON_CHUNK density: 0.59999996
- Registering new spawner: Name: BIG_IRON_CHUNK density: 0.29999998
- MARINE_SNOW spawn density is 0. It won't spawn
- Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.001
- Number of species in this patch = 1
- Registering new spawner: Name: 1 density: 0.08606451
- World generation settings: [LAWK: False, Difficulty: normal preset, Life origin: Panspermia, Seed: 3779405640769920554, Size: Large, Day/night cycle enabled: True, Day length: 180, Include multicellular: True, Easter eggs: True]
- Jukebox now playing from: MicrobeStage
- Starting preload of 45 stage resources
- Jukebox: starting track: res://assets/sounds/microbe-theme-6.ogg position: 0
- Jukebox: starting track: res://assets/sounds/soundeffects/microbe-ambience.ogg position: 0
- Stage load finished, will enter properly now
- Movement mode selection notice permanently dismissed
- Auto-saving game for the first time editor is available
- Creating a save with name: auto_save_2.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:00.6547822
- Move to editor pressed
- ERROR: SUNLIGHT chart missing datasets, aborting plotting data
- ERROR: ATMOSPHERIC_GASSES chart missing datasets, aborting plotting data
- ERROR: SPECIES_POPULATION chart missing datasets, aborting plotting data
- ERROR: COMPOUNDS chart missing datasets, aborting plotting data
- Starting microbe editor with: 1 organelles in the microbe
- Elapsing time on editor entry
- TimedWorldOperations: running effects. elapsed: 1 total passed: 100000000
- Applying auto-evo results. Auto-evo run took: 00:00:00.0441505
- Jukebox now playing from: MicrobeEditor
- Creating a save with name: auto_save_3.thrivesave
- save finished, success: True message: Saving succeeded elapsed: 00:00:00.3932506
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
- Placing organelle 'cytoplasm' at: 0, 1
- MicrobeEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- MicrobeEditorPatchMap: applying player move to patch: Karnolovynese Mesopelagic
- AI will try to follow player migration to make the world less empty
- CellEditorComponent: applying changes of component
- Modified species name to: Primum thrivium
- MicrobeEditor: updated organelles for species: Primum thrivium
- Previous patch (Karnolovynese Bathypelagic) different to current patch (Karnolovynese Mesopelagic) despawning all entities.
- Applying patch (Karnolovynese Mesopelagic) settings
- Number of clouds in this patch = 9
- Hydrogensulfide spawn density is 0. It won't spawn
- Oxygen spawn density is 0. It won't spawn
- Carbondioxide spawn density is 0. It won't spawn
- Nitrogen spawn density is 0. It won't spawn
- Sunlight spawn density is 0. It won't spawn
- Temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 5
- Changing spawn density of FLOATING_HAZARD from 0.70000005 to 1
- Changing spawn density of SMALL_IRON_CHUNK from 0.59999996 to 0.79999995
- Changing spawn density of BIG_IRON_CHUNK from 0.29999998 to 0.5
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- User requested program exit, Thrive will close shortly
- ERROR: Exception thrown while trying to log another exception...
- ERROR: ### Exception ###
- ERROR: System.InvalidOperationException: This editor component is not initialized
- ERROR: at CellEditorComponent._Process(Double delta) in /home/hhyyrylainen/Projects/Thrive/src/microbe_stage/editor/CellEditorComponent.cs:line 768
- ERROR: at Godot.Node.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at Godot.Control.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret)
- ERROR: at EditorComponentBase`1.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentBase(Of TEditor)_ScriptMethods.generated.cs:line 208
- ERROR: at EditorComponentWithActionsBase`2.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/EditorComponentWithActionsBase(Of TEditor, TAction)_ScriptMethods.generated.cs:line 228
- ERROR: at HexEditorComponentBase`5.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/HexEditorComponentBase(Of TEditor, TCombinedAction, TAction, THexMove, TContext)_ScriptMethods.generated.cs:line 448
- ERROR: at CellEditorComponent.InvokeGodotClassMethod(godot_string_name& method, NativeVariantPtrArgs args, godot_variant& ret) in /home/hhyyrylainen/Projects/Thrive/.godot/mono/temp/obj/ExportRelease/win-x64/Godot.SourceGenerators/Godot.SourceGenerators.ScriptMethodsGenerator/CellEditorComponent_ScriptMethods.generated.cs:line 1090
- ERROR: at Godot.Bridge.CSharpInstanceBridge.Call(IntPtr godotObjectGCHandle, godot_string_name* method, godot_variant** args, Int32 argCount, godot_variant_call_error* refCallError, godot_variant* ret)
- ERROR: ### Logger exception ###
- ERROR: System.NullReferenceException: Object reference not set to an instance of an object.
- ERROR: at Godot.NativeInterop.ExceptionUtils.LogException(Exception e)
- ERROR: at: Godot.NativeInterop.godot_bool Godot.Bridge.CSharpInstanceBridge.Call(nint, Godot.NativeInterop.godot_string_name*, Godot.NativeInterop.godot_variant**, int, Godot.NativeInterop.godot_variant_call_error*, Godot.NativeInterop.godot_variant*) (:0)
- ERROR: Some tooltips have not been unregistered on game shutdown
- Shutting down native library
- Shutdown actions complete
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: A tooltip callback data was not properly unregistered before it was disposed
- ERROR: WARNING: 454 RIDs of type "CanvasItem" were leaked.
- ERROR: at: _free_rids (servers/rendering/renderer_canvas_cull.cpp:2679)
- ERROR: 4 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
- ERROR: Parameter "RenderingServer::get_singleton()" is null.
- ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
- ERROR: WARNING: 8 RIDs of type "Texture" were leaked.
- ERROR: at: finalize (servers/rendering/rendering_device.cpp:7130)
- ERROR: WARNING: ObjectDB instances leaked at exit (run with --verbose for details).
- ERROR: at: cleanup (core/object/object.cpp:2378)
- Child process exited with code 0
- Thrive has exited normally (exit code 0).
- Output is too long, it was truncated! See the Thrive log file for full output.
Advertisement
Add Comment
Please, Sign In to add comment