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May 10th, 2019
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  1. module Base
  2. {
  3. /************************Weapon************************/
  4. item Axe
  5. {
  6. MaxRange = 1.5,
  7. WeaponSprite = Fireaxe,
  8. MinAngle = 0.2,
  9. Type = Weapon,
  10. MinimumSwingTime = 3.0,
  11. KnockBackOnNoDeath = TRUE,
  12. SwingAmountBeforeImpact = 0.002,
  13. Categories = Axe,
  14. ConditionLowerChanceOneIn = 30,
  15. Weight = 3,
  16. SplatNumber = 1,
  17. PushBackMod = 0.3,
  18. MinDamage = 1,
  19. MaxDamage = 2.5,
  20. SubCategory = Swinging,
  21. ConditionMax = 15,
  22. MaxHitCount = 2,
  23. DoorDamage = 35,
  24. IdleAnim = Idle_Weapon2,
  25. SwingAnim = Bat,
  26. CriticalChance = 20,
  27. WeaponWeight = 3,
  28. DisplayName = Axe,
  29. MinRange = 0.61,
  30. SwingTime = 3.0,
  31. HitAngleMod = -30,
  32. SplatSize = 5,
  33. KnockdownMod = 2,
  34. SplatBloodOnNoDeath = TRUE,
  35. Icon = Axe,
  36. RunAnim = Run_Weapon2,
  37. TwoHandWeapon = TRUE,
  38. BreakSound = BreakWoodItem,
  39. TreeDamage = 35,
  40. MetalValue = 120,
  41. }
  42.  
  43. item BareHands
  44. {
  45. MaxRange = 1.2,
  46. WeaponSprite = null,
  47. MinAngle = 0.2,
  48. MinimumSwingTime = 2.5,
  49. Type = Weapon,
  50. SwingAnim = Shove,
  51. KnockBackOnNoDeath = TRUE,
  52. WeaponWeight = 0,
  53. DisplayName = Bare Hands,
  54. Categories = Unarmed,
  55. SwingAmountBeforeImpact = 0.1,
  56. SwingTime = 2.5,
  57. MinDamage = 0.2,
  58. SplatNumber = 0,
  59. Weight = 1,
  60. PushBackMod = 1.05,
  61. MaxDamage = 0.5,
  62. SplatBloodOnNoDeath = FALSE,
  63. MaxHitCount = 3,
  64. Icon = Axe,
  65. DoorDamage = 0,
  66. TreeDamage = 0,
  67. }
  68.  
  69. item BaseballBat
  70. {
  71. MaxRange = 1.5,
  72. WeaponSprite = Baseballbat,
  73. MinAngle = 0.2,
  74. Type = Weapon,
  75. MinimumSwingTime = 3,
  76. KnockBackOnNoDeath = TRUE,
  77. SwingAmountBeforeImpact = 0.02,
  78. Categories = Blunt,
  79. ConditionLowerChanceOneIn = 20,
  80. Weight = 2,
  81. SplatNumber = 1,
  82. PushBackMod = 0.5,
  83. MaxDamage = 1.2,
  84. SubCategory = Swinging,
  85. ConditionMax = 15,
  86. MaxHitCount = 2,
  87. DoorDamage = 7,
  88. IdleAnim = Idle_Weapon2,
  89. SwingAnim = Bat,
  90. CriticalChance = 10,
  91. WeaponWeight = 2,
  92. DisplayName = Baseball Bat,
  93. MinRange = 0.61,
  94. SwingTime = 3,
  95. HitAngleMod = -30,
  96. MinDamage = 0.8,
  97. KnockdownMod = 2,
  98. SplatBloodOnNoDeath = FALSE,
  99. Icon = BaseballBat,
  100. RunAnim = Run_Weapon2,
  101. TwoHandWeapon = TRUE,
  102. BreakSound = BreakWoodItem,
  103. TreeDamage = 1,
  104. }
  105.  
  106. item BaseballBatNails
  107. {
  108. MaxRange = 1.5,
  109. WeaponSprite = BaseballbatSpiked,
  110. MinAngle = 0.2,
  111. Type = Weapon,
  112. MinimumSwingTime = 3,
  113. KnockBackOnNoDeath = TRUE,
  114. SwingAmountBeforeImpact = 0.02,
  115. Categories = Blunt,
  116. ConditionLowerChanceOneIn = 10,
  117. Weight = 2,
  118. SplatNumber = 1,
  119. PushBackMod = 0.5,
  120. MaxDamage = 1.5,
  121. SubCategory = Swinging,
  122. ConditionMax = 15,
  123. MaxHitCount = 2,
  124. DoorDamage = 7,
  125. IdleAnim = Idle_Weapon2,
  126. SwingAnim = Bat,
  127. CriticalChance = 15,
  128. WeaponWeight = 2,
  129. DisplayName = Spiked Baseball Bat,
  130. MinRange = 0.61,
  131. SwingTime = 3,
  132. HitAngleMod = -30,
  133. MinDamage = 1,
  134. KnockdownMod = 2,
  135. SplatBloodOnNoDeath = TRUE,
  136. Icon = BaseballBatNails,
  137. RunAnim = Run_Weapon2,
  138. TwoHandWeapon = TRUE,
  139. BreakSound = BreakWoodItem,
  140. TreeDamage = 1,
  141. MetalValue = 5,
  142. }
  143.  
  144. item ButterKnife
  145. {
  146. MaxRange = 0.9,
  147. WeaponSprite = Knife,
  148. MinAngle = 0,
  149. Type = Weapon,
  150. MinimumSwingTime = 2,
  151. KnockBackOnNoDeath = FALSE,
  152. SwingAmountBeforeImpact = 0.02,
  153. Categories = Blade,
  154. ConditionLowerChanceOneIn = 1,
  155. Weight = 0.3,
  156. SplatNumber = 0,
  157. PushBackMod = 0.3,
  158. MaxDamage = 0.2,
  159. SubCategory = Stab,
  160. AimingMod = 0.8,
  161. CloseKillMove = Jaw_Stab,
  162. ConditionMax = 5,
  163. MaxHitCount = 1,
  164. IsAimedHandWeapon = TRUE,
  165. DoorDamage = 1,
  166. SwingAnim = Stab,
  167. WeaponWeight = 0.3,
  168. DisplayName = Butter Knife,
  169. MinRange = 0.61,
  170. SwingTime = 2,
  171. MinDamage = 0.1,
  172. KnockdownMod = 0,
  173. SplatBloodOnNoDeath = FALSE,
  174. Icon = KnifeButter,
  175. RunAnim = Run_Weapon2,
  176. IdleAnim = Idle_Weapon2,
  177. BreakSound = BreakMetalItem,
  178. TreeDamage = 0,
  179. EnduranceMod = 0.5,
  180. MetalValue = 8,
  181. }
  182.  
  183. item Hammer
  184. {
  185. MaxRange = 1,
  186. WeaponSprite = Hammer,
  187. MinAngle = 0,
  188. Type = Weapon,
  189. MinimumSwingTime = 3,
  190. KnockBackOnNoDeath = TRUE,
  191. SwingAmountBeforeImpact = 0.02,
  192. Categories = Blunt,
  193. ConditionLowerChanceOneIn = 30,
  194. Weight = 1,
  195. SplatNumber = 0,
  196. PushBackMod = 0.5,
  197. MaxDamage = 1,
  198. SubCategory = Swinging,
  199. ConditionMax = 10,
  200. MaxHitCount = 1,
  201. DoorDamage = 9,
  202. CanBarricade = TRUE,
  203. SwingAnim = Bat,
  204. WeaponWeight = 1,
  205. DisplayName = Hammer,
  206. MinRange = 0.61,
  207. SwingTime = 3,
  208. MinDamage = 0.5,
  209. KnockdownMod = 0,
  210. SplatBloodOnNoDeath = TRUE,
  211. Icon = Hammer,
  212. RunAnim = Run_Weapon2,
  213. IdleAnim = Idle_Weapon2,
  214. BreakSound = BreakMetalItem,
  215. TreeDamage = 1,
  216. MetalValue = 25,
  217. }
  218.  
  219. item KitchenKnife
  220. {
  221. MaxRange = 0.9,
  222. WeaponSprite = Knife,
  223. MinAngle = 0,
  224. Type = Weapon,
  225. MinimumSwingTime = 2,
  226. KnockBackOnNoDeath = FALSE,
  227. SwingAmountBeforeImpact = 0.02,
  228. Categories = Blade,
  229. ConditionLowerChanceOneIn = 2,
  230. Weight = 0.3,
  231. SplatNumber = 0,
  232. PushBackMod = 0.3,
  233. MaxDamage = 0.6,
  234. SubCategory = Stab,
  235. AimingMod = 0.8,
  236. ConditionMax = 10,
  237. MaxHitCount = 1,
  238. IsAimedHandWeapon = TRUE,
  239. DoorDamage = 1,
  240. SwingAnim = Stab,
  241. WeaponWeight = 1.7,
  242. DisplayName = Kitchen Knife,
  243. MinRange = 0.61,
  244. CloseKillMove = Jaw_Stab,
  245. SwingTime = 2,
  246. MinDamage = 0.3,
  247. KnockdownMod = 0,
  248. SplatBloodOnNoDeath = TRUE,
  249. Icon = KnifeChopping,
  250. RunAnim = Run_Weapon2,
  251. IdleAnim = Idle_Weapon2,
  252. BreakSound = BreakMetalItem,
  253. TreeDamage = 1,
  254. EnduranceMod = 0.5,
  255. MetalValue = 10,
  256. }
  257.  
  258. item Molotov
  259. {
  260. OtherHandUse = TRUE,
  261. MaxRange = 8,
  262. Type = Weapon,
  263. MinimumSwingTime = 1.5,
  264. SwingAnim = Bat,
  265. UseSelf = TRUE,
  266. DisplayName = Molotov Cocktail,
  267. SwingTime = 1.5,
  268. SwingAmountBeforeImpact = 0.1,
  269. PhysicsObject = MolotovCocktail,
  270. MinDamage = 0,
  271. Weight = 1.5,
  272. MaxDamage = 0,
  273. OtherHandRequire = Lighter,
  274. MaxHitCount = 0,
  275. FirePower = 90,
  276. FireRange = 4,
  277. Icon = Molotov,
  278. }
  279.  
  280. item Pan
  281. {
  282. MaxRange = 1.1,
  283. WeaponSprite = FryingPan,
  284. MinAngle = 0.2,
  285. Type = Weapon,
  286. MinimumSwingTime = 3,
  287. KnockBackOnNoDeath = True,
  288. SwingAmountBeforeImpact = 0.02,
  289. Categories = Improvised;Blunt,
  290. ConditionLowerChanceOneIn = 12,
  291. Weight = 1,
  292. SplatNumber = 0,
  293. PushBackMod = 0.5,
  294. MinDamage = 0.3,
  295. MaxDamage = 0.5,
  296. SubCategory = Swinging,
  297. ConditionMax = 10,
  298. MaxHitCount = 1,
  299. DoorDamage = 3,
  300. SwingAnim = Bat,
  301. WeaponWeight = 2,
  302. DisplayName = Frying Pan,
  303. MinRange = 0.61,
  304. SwingTime = 3,
  305. KnockdownMod = 1.3,
  306. SplatBloodOnNoDeath = FALSE,
  307. Icon = Pan,
  308. RunAnim = Run_Weapon2,
  309. IdleAnim = Idle_Weapon2,
  310. TreeDamage = 0,
  311. EnduranceMod = 1.3,
  312. MetalValue = 20,
  313. }
  314.  
  315. item RedPen
  316. {
  317. MaxRange = 0.9,
  318. WeaponSprite = Knife,
  319. MinAngle = 0,
  320. Type = Weapon,
  321. MinimumSwingTime = 2,
  322. KnockBackOnNoDeath = FALSE,
  323. SwingAmountBeforeImpact = 0.02,
  324. Categories = Improvised,
  325. ConditionLowerChanceOneIn = 1,
  326. Weight = 0.1,
  327. SplatNumber = 0,
  328. PushBackMod = 0.3,
  329. MaxDamage = 0.1,
  330. SubCategory = Stab,
  331. AimingMod = 0.8,
  332. ConditionMax = 2,
  333. MaxHitCount = 1,
  334. IsAimedHandWeapon = TRUE,
  335. DoorDamage = 0,
  336. SwingAnim = Stab,
  337. WeaponWeight = 0.1,
  338. DisplayName = Red Pen,
  339. MinRange = 0.61,
  340. SwingTime = 2,
  341. MinDamage = 0.1,
  342. KnockdownMod = 0,
  343. SplatBloodOnNoDeath = FALSE,
  344. Icon = Pen,
  345. RunAnim = Run_Weapon2,
  346. IdleAnim = Idle_Weapon2,
  347. BreakSound = BreakMetalItem,
  348. TreeDamage = 0,
  349. EnduranceMod = 0.5,
  350. ColorRed = 220,
  351. ColorGreen = 10,
  352. ColorBlue = 10,
  353. }
  354.  
  355. item BluePen
  356. {
  357. MaxRange = 0.9,
  358. WeaponSprite = Knife,
  359. MinAngle = 0,
  360. Type = Weapon,
  361. MinimumSwingTime = 2,
  362. KnockBackOnNoDeath = FALSE,
  363. SwingAmountBeforeImpact = 0.02,
  364. Categories = Improvised,
  365. ConditionLowerChanceOneIn = 1,
  366. Weight = 0.1,
  367. SplatNumber = 0,
  368. PushBackMod = 0.3,
  369. MaxDamage = 0.1,
  370. SubCategory = Stab,
  371. AimingMod = 0.8,
  372. ConditionMax = 2,
  373. MaxHitCount = 1,
  374. IsAimedHandWeapon = TRUE,
  375. DoorDamage = 0,
  376. SwingAnim = Stab,
  377. WeaponWeight = 0.1,
  378. DisplayName = Blue Pen,
  379. MinRange = 0.61,
  380. SwingTime = 2,
  381. MinDamage = 0.1,
  382. KnockdownMod = 0,
  383. SplatBloodOnNoDeath = FALSE,
  384. Icon = Pen,
  385. RunAnim = Run_Weapon2,
  386. IdleAnim = Idle_Weapon2,
  387. BreakSound = BreakMetalItem,
  388. TreeDamage = 0,
  389. EnduranceMod = 0.5,
  390. ColorRed = 50,
  391. ColorGreen = 50,
  392. ColorBlue = 210,
  393. }
  394.  
  395. item Pen
  396. {
  397. MaxRange = 0.9,
  398. WeaponSprite = Knife,
  399. MinAngle = 0,
  400. Type = Weapon,
  401. MinimumSwingTime = 2,
  402. KnockBackOnNoDeath = FALSE,
  403. SwingAmountBeforeImpact = 0.02,
  404. Categories = Improvised,
  405. ConditionLowerChanceOneIn = 1,
  406. Weight = 0.1,
  407. SplatNumber = 0,
  408. PushBackMod = 0.3,
  409. MaxDamage = 0.1,
  410. SubCategory = Stab,
  411. AimingMod = 0.8,
  412. ConditionMax = 2,
  413. MaxHitCount = 1,
  414. IsAimedHandWeapon = TRUE,
  415. DoorDamage = 0,
  416. SwingAnim = Stab,
  417. WeaponWeight = 0.1,
  418. DisplayName = Pen,
  419. MinRange = 0.61,
  420. SwingTime = 2,
  421. MinDamage = 0.1,
  422. KnockdownMod = 0,
  423. SplatBloodOnNoDeath = FALSE,
  424. Icon = Pen,
  425. RunAnim = Run_Weapon2,
  426. IdleAnim = Idle_Weapon2,
  427. BreakSound = BreakMetalItem,
  428. TreeDamage = 0,
  429. EnduranceMod = 0.5,
  430. }
  431.  
  432. item Pencil
  433. {
  434. MaxRange = 0.9,
  435. WeaponSprite = Knife,
  436. MinAngle = 0,
  437. Type = Weapon,
  438. MinimumSwingTime = 2,
  439. KnockBackOnNoDeath = FALSE,
  440. SwingAmountBeforeImpact = 0.02,
  441. Categories = Improvised,
  442. ConditionLowerChanceOneIn = 1,
  443. Weight = 0.1,
  444. SplatNumber = 0,
  445. PushBackMod = 0.3,
  446. MaxDamage = 0.1,
  447. SubCategory = Stab,
  448. AimingMod = 0.8,
  449. ConditionMax = 2,
  450. MaxHitCount = 1,
  451. IsAimedHandWeapon = TRUE,
  452. DoorDamage = 1,
  453. SwingAnim = Stab,
  454. WeaponWeight = 0.1,
  455. DisplayName = Pencil,
  456. MinRange = 0.61,
  457. SwingTime = 2,
  458. MinDamage = 0.1,
  459. KnockdownMod = 0,
  460. SplatBloodOnNoDeath = FALSE,
  461. Icon = Pencil,
  462. RunAnim = Run_Weapon2,
  463. IdleAnim = Idle_Weapon2,
  464. BreakSound = BreakMetalItem,
  465. TreeDamage = 0,
  466. EnduranceMod = 0.5,
  467. }
  468.  
  469. item Pistol
  470. {
  471. AmmoType = BerettaClip,
  472. ImpactSound = null,
  473. MaxRange = 10,
  474. WeaponSprite = Handgun,
  475. SoundVolume = 75,
  476. MinAngle = 0.95,
  477. Type = Weapon,
  478. MinimumSwingTime = 0.5,
  479. ToHitModifier = 1.5,
  480. NPCSoundBoost = 1.5,
  481. KnockBackOnNoDeath = TRUE,
  482. Ranged = TRUE,
  483. SwingAmountBeforeImpact = 0,
  484. ProjectileCount = 1,
  485. ConditionLowerChanceOneIn = 60,
  486. Weight = 2,
  487. SplatNumber = 3,
  488. PushBackMod = 0.3,
  489. MaxDamage = 1.6,
  490. SubCategory = Firearm,
  491. ConditionMax = 10,
  492. ShareDamage = FALSE,
  493. MaxHitCount = 1,
  494. IsAimedFirearm = TRUE,
  495. DoorDamage = 5,
  496. UseEndurance = FALSE,
  497. SwingAnim = Handgun,
  498. WeaponWeight = 2,
  499. DisplayName = Pistol,
  500. MinRange = 0.61,
  501. SwingTime = 0.5,
  502. MultipleHitConditionAffected = FALSE,
  503. SwingSound = Firearm9mmShot,
  504. SoundRadius = 150,
  505. MinDamage = 1,
  506. SplatSize = 3,
  507. KnockdownMod = 2,
  508. SplatBloodOnNoDeath = TRUE,
  509. Icon = HandGun,
  510. RunAnim = Run_Weapon2,
  511. CriticalChance = 20,
  512. AimingPerkCritModifier = 10,
  513. AimingPerkRangeModifier = 1.5,
  514. HitChance = 45,
  515. AimingPerkHitChanceModifier = 15,
  516. AimingPerkMinAngleModifier = 0.05,
  517. RecoilDelay = 20,
  518. SoundGain = 1.5,
  519. ClipSize = 15,
  520. ReloadTime = 20,
  521. AimingTime = 40,
  522. BreakSound = BreakMetalItem,
  523. MetalValue = 30,
  524. }
  525.  
  526. item Plank
  527. {
  528. MaxRange = 2,
  529. WeaponSprite = WoodPlank,
  530. MinAngle = 0.2,
  531. Type = Weapon,
  532. MinimumSwingTime = 4,
  533. KnockBackOnNoDeath = FALSE,
  534. SwingAmountBeforeImpact = 0.02,
  535. Categories = Improvised;Blunt,
  536. ConditionLowerChanceOneIn = 2,
  537. Weight = 3,
  538. SplatNumber = 0,
  539. PushBackMod = 0.3,
  540. MaxDamage = 0.6,
  541. SubCategory = Swinging,
  542. ConditionMax = 10,
  543. MaxHitCount = 2,
  544. DoorDamage = 5,
  545. SwingAnim = Bat,
  546. WeaponWeight = 3,
  547. DisplayName = Plank,
  548. MinRange = 0.61,
  549. SwingTime = 4,
  550. MinDamage = 0.4,
  551. KnockdownMod = 2,
  552. SplatBloodOnNoDeath = FALSE,
  553. Icon = Plank,
  554. RunAnim = Run_Weapon2,
  555. IdleAnim = Idle_Weapon2,
  556. BreakSound = BreakWoodItem,
  557. TreeDamage = 0,
  558. }
  559.  
  560. item PlankNail
  561. {
  562. MaxRange = 2,
  563. WeaponSprite = WoodPlank,
  564. MinAngle = 0.2,
  565. Type = Weapon,
  566. MinimumSwingTime = 4,
  567. KnockBackOnNoDeath = FALSE,
  568. SwingAmountBeforeImpact = 0.02,
  569. Categories = Improvised;Blunt,
  570. Weight = 3.1,
  571. SplatNumber = 0,
  572. ConditionLowerChanceOneIn = 2,
  573. PushBackMod = 0.3,
  574. MaxDamage = 0.8,
  575. SubCategory = Swinging,
  576. ConditionMax = 10,
  577. MaxHitCount = 2,
  578. DoorDamage = 5,
  579. SwingAnim = Bat,
  580. WeaponWeight = 3.1,
  581. MinRange = 0.61,
  582. DisplayName = Spiked Plank,
  583. SwingTime = 4,
  584. MinDamage = 0.6,
  585. KnockdownMod = 2,
  586. SplatBloodOnNoDeath = TRUE,
  587. Icon = PlankNail,
  588. RunAnim = Run_Weapon2,
  589. IdleAnim = Idle_Weapon2,
  590. BreakSound = BreakWoodItem,
  591. TreeDamage = 0,
  592. MetalValue = 5,
  593. }
  594.  
  595. item Poolcue
  596. {
  597. MaxRange = 1.5,
  598. WeaponSprite = Poolcue,
  599. MinAngle = 0.2,
  600. Type = Weapon,
  601. MinimumSwingTime = 2,
  602. KnockBackOnNoDeath = FALSE,
  603. SwingAmountBeforeImpact = 0.02,
  604. Categories = Improvised;Blunt,
  605. ConditionLowerChanceOneIn = 10,
  606. Weight = 1,
  607. SplatNumber = 0,
  608. PushBackMod = 0.3,
  609. MaxDamage = 0.7,
  610. SubCategory = Swinging,
  611. ConditionMax = 10,
  612. MaxHitCount = 2,
  613. DoorDamage = 2,
  614. SwingAnim = Bat,
  615. WeaponWeight = 1,
  616. DisplayName = Poolcue,
  617. MinRange = 0.61,
  618. SwingTime = 2,
  619. MinDamage = 0.5,
  620. KnockdownMod = 0,
  621. SplatBloodOnNoDeath = FALSE,
  622. Icon = Poolcue,
  623. RunAnim = Run_Weapon2,
  624. IdleAnim = Idle_Weapon2,
  625. TwoHandWeapon = TRUE,
  626. BreakSound = BreakWoodItem,
  627. TreeDamage = 0,
  628. }
  629.  
  630. item Screwdriver
  631. {
  632. MaxRange = 0.9,
  633. WeaponSprite = Knife,
  634. MinAngle = 0,
  635. Type = Weapon,
  636. MinimumSwingTime = 2,
  637. KnockBackOnNoDeath = FALSE,
  638. SwingAmountBeforeImpact = 0.02,
  639. Categories = Improvised;Blade,
  640. ConditionLowerChanceOneIn = 7,
  641. Weight = 0.4,
  642. SplatNumber = 0,
  643. PushBackMod = 0.3,
  644. MaxDamage = 0.5,
  645. SubCategory = Stab,
  646. AimingMod = 0.8,
  647. ConditionMax = 10,
  648. MaxHitCount = 1,
  649. IsAimedHandWeapon = TRUE,
  650. DoorDamage = 1,
  651. SwingAnim = Stab,
  652. WeaponWeight = 0.4,
  653. DisplayName = Screwdriver,
  654. MinRange = 0.61,
  655. SwingTime = 2,
  656. MinDamage = 0.2,
  657. KnockdownMod = 0,
  658. SplatBloodOnNoDeath = FALSE,
  659. Icon = Screwdriver,
  660. RunAnim = Run_Weapon2,
  661. IdleAnim = Idle_Weapon2,
  662. CloseKillMove = Jaw_Stab,
  663. BreakSound = BreakMetalItem,
  664. TreeDamage = 1,
  665. EnduranceMod = 0.5,
  666. MetalValue = 5,
  667. }
  668.  
  669. item VarmintRifle
  670. {
  671. AmmoType = 223Bullets,
  672. ImpactSound = null,
  673. MaxRange = 10,
  674. WeaponSprite = Shotgun,
  675. SoundVolume = 200,
  676. MinAngle = 0.95,
  677. Type = Weapon,
  678. MinimumSwingTime = 0.5,
  679. ToHitModifier = 1.5,
  680. NPCSoundBoost = 1.5,
  681. KnockBackOnNoDeath = TRUE,
  682. Ranged = TRUE,
  683. SwingAmountBeforeImpact = 0,
  684. ProjectileCount = 1,
  685. ConditionLowerChanceOneIn = 60,
  686. Weight = 3,
  687. SplatNumber = 3,
  688. PushBackMod = 0.3,
  689. MaxDamage = 1.3,
  690. SubCategory = Firearm,
  691. ConditionMax = 10,
  692. ShareDamage = FALSE,
  693. MaxHitCount = 1,
  694. IsAimedFirearm = TRUE,
  695. DoorDamage = 20,
  696. UseEndurance = FALSE,
  697. SwingAnim = Rifle,
  698. WeaponWeight = 2,
  699. DisplayName = Varmint Rifle,
  700. MinRange = 0.61,
  701. SwingTime = 0.5,
  702. MultipleHitConditionAffected = FALSE,
  703. SwingSound = FirearmVarmintShot,
  704. SoundRadius = 150,
  705. MinDamage = 0.6,
  706. SplatSize = 3,
  707. KnockdownMod = 2,
  708. SplatBloodOnNoDeath = TRUE,
  709. Icon = RifleVarmint,
  710. RunAnim = Run_Weapon2,
  711. IdleAnim = Idle_Weapon2,
  712. CriticalChance = 25,
  713. AimingPerkCritModifier = 12,
  714. HitChance = 27,
  715. AimingPerkHitChanceModifier = 17,
  716. AimingPerkMinAngleModifier = 0.01,
  717. AimingPerkRangeModifier = 2,
  718. RecoilDelay = 90,
  719. PiercingBullets = TRUE,
  720. SoundGain = 2,
  721. ClipSize = 5,
  722. ReloadTime = 25,
  723. AimingTime = 15,
  724. RequiresEquippedBothHands = TRUE,
  725. BreakSound = BreakMetalItem,
  726. MetalValue = 45,
  727. }
  728.  
  729. item HuntingRifle
  730. {
  731. AmmoType = 308Bullets,
  732. ImpactSound = null,
  733. MaxRange = 10,
  734. WeaponSprite = Shotgun,
  735. SoundVolume = 20,
  736. MinAngle = 0.95,
  737. Type = Weapon,
  738. MinimumSwingTime = 0.5,
  739. ToHitModifier = 1.5,
  740. NPCSoundBoost = 1.5,
  741. KnockBackOnNoDeath = TRUE,
  742. Ranged = TRUE,
  743. SwingAmountBeforeImpact = 0,
  744. ProjectileCount = 1,
  745. ConditionLowerChanceOneIn = 60,
  746. Weight = 3,
  747. SplatNumber = 3,
  748. PushBackMod = 0.3,
  749. MaxDamage = 2,
  750. SubCategory = Firearm,
  751. ConditionMax = 10,
  752. ShareDamage = FALSE,
  753. MaxHitCount = 1,
  754. IsAimedFirearm = TRUE,
  755. DoorDamage = 20,
  756. UseEndurance = FALSE,
  757. SwingAnim = Rifle,
  758. WeaponWeight = 2,
  759. DisplayName = Hunting Rifle,
  760. MinRange = 0.61,
  761. SwingTime = 0.5,
  762. MultipleHitConditionAffected = FALSE,
  763. SwingSound = FirearmHunterShot,
  764. SoundRadius = 150,
  765. MinDamage = 1.2,
  766. SplatSize = 3,
  767. KnockdownMod = 2,
  768. SplatBloodOnNoDeath = TRUE,
  769. Icon = RifleHunting,
  770. RunAnim = Run_Weapon2,
  771. IdleAnim = Idle_Weapon2,
  772. CriticalChance = 30,
  773. AimingPerkCritModifier = 15,
  774. HitChance = 25,
  775. AimingPerkHitChanceModifier = 15,
  776. AimingPerkMinAngleModifier = 0.01,
  777. AimingPerkRangeModifier = 3,
  778. RecoilDelay = 100,
  779. PiercingBullets = TRUE,
  780. SoundGain = 2,
  781. ClipSize = 5,
  782. ReloadTime = 25,
  783. AimingTime = 15,
  784. RequiresEquippedBothHands = TRUE,
  785. BreakSound = BreakMetalItem,
  786. MetalValue = 45,
  787. }
  788.  
  789. item Shotgun
  790. {
  791. AmmoType = ShotgunShells,
  792. ImpactSound = null,
  793. MaxRange = 7,
  794. RangeFalloff = TRUE,
  795. WeaponSprite = Shotgun,
  796. SoundVolume = 200,
  797. MinAngle = 0.75,
  798. Type = Weapon,
  799. MinimumSwingTime = 2,
  800. ToHitModifier = 10,
  801. NPCSoundBoost = 1.5,
  802. KnockBackOnNoDeath = TRUE,
  803. Ranged = TRUE,
  804. SwingAmountBeforeImpact = 0,
  805. ProjectileCount = 5,
  806. ConditionLowerChanceOneIn = 60,
  807. Weight = 3,
  808. SplatNumber = 5,
  809. PushBackMod = 0.8,
  810. MaxDamage = 2.2,
  811. SubCategory = Firearm,
  812. AimingMod = 2,
  813. ConditionMax = 10,
  814. ShareDamage = FALSE,
  815. MaxHitCount = 4,
  816. IsAimedHandWeapon = TRUE,
  817. IsAimedFirearm = TRUE,
  818. DoorDamage = 20,
  819. IdleAnim = Idle_Weapon2,
  820. UseEndurance = FALSE,
  821. SwingAnim = Rifle,
  822. WeaponWeight = 3,
  823. DisplayName = Shotgun,
  824. MinRange = 0.61,
  825. SwingTime = 2,
  826. AngleFalloff = TRUE,
  827. MultipleHitConditionAffected = FALSE,
  828. SwingSound = FirearmShotgun,
  829. SoundRadius = 200,
  830. MinDamage = 1.5,
  831. KnockdownMod = 8,
  832. SplatBloodOnNoDeath = TRUE,
  833. Icon = Shotgun2,
  834. RunAnim = Run_Weapon2,
  835. CriticalChance = 10,
  836. AimingPerkCritModifier = 0,
  837. HitChance = 100,
  838. AimingPerkHitChanceModifier = 0,
  839. RecoilDelay = 40,
  840. SoundGain = 2,
  841. ClipSize = 6,
  842. ReloadTime = 25,
  843. AimingTime = 55,
  844. RequiresEquippedBothHands = TRUE,
  845. BreakSound = BreakMetalItem,
  846. BulletOutSound = ShotgunPumpAction,
  847. ShellFallSound = ShotgunShellHitGround,
  848. MetalValue = 45,
  849. }
  850.  
  851. item ShotgunSawnoff
  852. {
  853. AmmoType = ShotgunShells,
  854. ImpactSound = null,
  855. MaxRange = 6,
  856. RangeFalloff = TRUE,
  857. WeaponSprite = ShotgunSawn,
  858. SoundVolume = 250,
  859. MinAngle = 0.65,
  860. Type = Weapon,
  861. MinimumSwingTime = 2,
  862. ToHitModifier = 2.5,
  863. NPCSoundBoost = 1.5,
  864. KnockBackOnNoDeath = TRUE,
  865. Ranged = TRUE,
  866. SwingAmountBeforeImpact = 0,
  867. ProjectileCount = 6,
  868. ConditionLowerChanceOneIn = 50,
  869. Weight = 2.5,
  870. SplatNumber = 5,
  871. PushBackMod = 0.9,
  872. MaxDamage = 2.2,
  873. SubCategory = Firearm,
  874. ConditionMax = 10,
  875. ShareDamage = FALSE,
  876. MaxHitCount = 4,
  877. IsAimedFirearm = TRUE,
  878. DoorDamage = 20,
  879. IdleAnim = Idle_Weapon2,
  880. UseEndurance = FALSE,
  881. SwingAnim = Rifle,
  882. WeaponWeight = 2.5,
  883. DisplayName = Sawn Off Shotgun,
  884. MinRange = 0.61,
  885. SwingTime = 2,
  886. AngleFalloff = TRUE,
  887. MultipleHitConditionAffected = FALSE,
  888. SwingSound = FirearmShotgunSawnoff,
  889. SoundRadius = 250,
  890. MinDamage = 1.5,
  891. KnockdownMod = 8,
  892. SplatBloodOnNoDeath = TRUE,
  893. Icon = Shotgun,
  894. RunAnim = Run_Weapon2,
  895. CriticalChance = 10,
  896. AimingPerkCritModifier = 0,
  897. HitChance = 100,
  898. AimingPerkHitChanceModifier = 0,
  899. RecoilDelay = 40,
  900. SoundGain = 2,
  901. ClipSize = 6,
  902. ReloadTime = 25,
  903. AimingTime = 40,
  904. RequiresEquippedBothHands = TRUE,
  905. BreakSound = BreakMetalItem,
  906. BulletOutSound = ShotgunPumpAction,
  907. ShellFallSound = ShotgunShellHitGround,
  908. MetalValue = 35,
  909. }
  910.  
  911. item Sledgehammer
  912. {
  913. MaxRange = 1.9,
  914. WeaponSprite = Sledgehammer,
  915. MinAngle = 0.2,
  916. Type = Weapon,
  917. MinimumSwingTime = 4,
  918. EnduranceMod = 6,
  919. KnockBackOnNoDeath = TRUE,
  920. SwingAmountBeforeImpact = 0.04,
  921. Categories = Blunt,
  922. ConditionLowerChanceOneIn = 40,
  923. Weight = 6,
  924. SplatNumber = 1,
  925. PushBackMod = 1,
  926. MaxDamage = 3,
  927. SubCategory = Swinging,
  928. ConditionMax = 10,
  929. MaxHitCount = 3,
  930. DoorDamage = 40,
  931. IdleAnim = Idle_Weapon2,
  932. CantAttackWithLowestEndurance = TRUE,
  933. SwingAnim = Sledgehammer,
  934. WeaponWeight = 6,
  935. DisplayName = Sledgehammer,
  936. MinRange = 0.7,
  937. SwingTime = 4,
  938. DoorHitSound = SledgehammerHitDoor,
  939. MinDamage = 2,
  940. KnockdownMod = 3,
  941. SplatBloodOnNoDeath = FALSE,
  942. Icon = Sledgehamer,
  943. RunAnim = Run_Weapon2,
  944. TwoHandWeapon = TRUE,
  945. BreakSound = BreakWoodItem,
  946. TreeDamage = 10,
  947. MetalValue = 120,
  948. }
  949.  
  950.  
  951. /************************Normal************************/
  952.  
  953. item DishClothWet
  954. {
  955. Weight = 0.3,
  956. Type = Normal,
  957. DisplayName = Wet Dish Towel,
  958. Icon = Dishtowel,
  959. Wet = TRUE,
  960. WetCooldown = 8000,
  961. ItemWhenDry = Base.DishCloth,
  962. }
  963.  
  964. item Needle
  965. {
  966. Weight = 0.1,
  967. Type = Normal,
  968. DisplayName = Needle,
  969. Icon = Needle,
  970. MetalValue = 2,
  971. }
  972.  
  973. item BakingTray
  974. {
  975. Weight = 0.5,
  976. Type = Normal,
  977. DisplayName = Baking Tray,
  978. Icon = BakingTray,
  979. MetalValue = 60,
  980. }
  981.  
  982. item Thread
  983. {
  984. Weight = 0.1,
  985. Type = Drainable,
  986. UseWhileEquipped = FALSE,
  987. UseDelta = 0.1,
  988. DisplayName = Thread,
  989. Icon = Thread,
  990. cantBeConsolided = TRUE,
  991. }
  992.  
  993. item BarbedWire
  994. {
  995. Weight = 1,
  996. Type = Normal,
  997. DisplayName = Barbed Wire,
  998. Icon = BarbedWire,
  999. MetalValue = 20,
  1000. }
  1001.  
  1002. item Barricade
  1003. {
  1004. Weight = 13,
  1005. Type = Normal,
  1006. DisplayName = Barricade,
  1007. Icon = Barricade,
  1008. }
  1009.  
  1010. item Belt
  1011. {
  1012. Weight = 0.3,
  1013. Type = Normal,
  1014. DisplayName = Belt,
  1015. Icon = Belt,
  1016. }
  1017.  
  1018. item BerettaClip
  1019. {
  1020. CanStack = FALSE,
  1021. Weight = 0.2,
  1022. Type = Normal,
  1023. DisplayName = 9mm Magazine,
  1024. Icon = BerettaClip,
  1025. }
  1026.  
  1027. item Bowl
  1028. {
  1029. Weight = 0.5,
  1030. CanStoreWater = TRUE,
  1031. Type = Normal,
  1032. DisplayName = Bowl,
  1033. ReplaceOnUseOn = WaterSource-WaterBowl,
  1034. Icon = Bowl,
  1035. RainFactor = 0.5,
  1036. Tooltip = Tooltip_item_RainFromGround,
  1037. }
  1038.  
  1039. item BucketEmpty
  1040. {
  1041. Weight = 1,
  1042. CanStoreWater = TRUE,
  1043. Type = Normal,
  1044. DisplayName = Bucket,
  1045. Icon = Bucket_Empty,
  1046. ReplaceOnUseOn = WaterSource-BucketWaterFull,
  1047. MetalValue = 20,
  1048. RainFactor = 1,
  1049. Tooltip = Tooltip_item_RainFromGround,
  1050. }
  1051.  
  1052. item Bullets9mm
  1053. {
  1054. Count = 5,
  1055. Weight = 0.1,
  1056. Type = Normal,
  1057. DisplayCategory = Ammo,
  1058. DisplayName = 9mm Rounds,
  1059. Icon = 40calAmmoBox,
  1060. MetalValue = 1,
  1061. }
  1062.  
  1063. item Candle
  1064. {
  1065. Weight = 0.2,
  1066. Type = Normal,
  1067. DisplayName = Candle,
  1068. Icon = Candle,
  1069. }
  1070.  
  1071. item Coffee
  1072. {
  1073. Weight = 1,
  1074. Type = Normal,
  1075. DisplayName = Coffee,
  1076. Icon = InstantCoffee,
  1077. OBSOLETE = true,
  1078. }
  1079.  
  1080. item ConcretePowder
  1081. {
  1082. Weight = 5,
  1083. Type = Normal,
  1084. DisplayName = Bag of Concrete Powder,
  1085. Icon = Concrete_Powder,
  1086. }
  1087.  
  1088. item Crate
  1089. {
  1090. Weight = 10,
  1091. Type = Normal,
  1092. DisplayName = Crate,
  1093. Icon = Crate,
  1094. }
  1095.  
  1096. item Door
  1097. {
  1098. Weight = 10,
  1099. Type = Normal,
  1100. DisplayName = Door,
  1101. Icon = Door,
  1102. }
  1103.  
  1104. item DoorFrame
  1105. {
  1106. Weight = 8.5,
  1107. Type = Normal,
  1108. DisplayName = Wooden Door Frame,
  1109. Icon = WallDoor,
  1110. }
  1111.  
  1112. item Doorknob
  1113. {
  1114. Weight = 0.5,
  1115. Type = Normal,
  1116. DisplayName = Doorknob,
  1117. Icon = DoorKnob,
  1118. MetalValue = 10,
  1119. }
  1120.  
  1121. item Drawer
  1122. {
  1123. Weight = 3,
  1124. Type = Normal,
  1125. DisplayName = Drawer,
  1126. Icon = Drawer,
  1127. }
  1128.  
  1129. item Hinge
  1130. {
  1131. Weight = 0.3,
  1132. Type = Normal,
  1133. DisplayName = Door Hinge,
  1134. Icon = Doorhinge,
  1135. MetalValue = 10,
  1136. }
  1137.  
  1138. item KatePic
  1139. {
  1140. Weight = 0.2,
  1141. Type = Normal,
  1142. DisplayName = Picture of Kate,
  1143. Icon = PictureKate,
  1144. }
  1145.  
  1146. item Kettle
  1147. {
  1148. Weight = 1,
  1149. CanStoreWater = TRUE,
  1150. Type = Normal,
  1151. DisplayName = Kettle,
  1152. ReplaceOnUseOn = WaterSource-FullKettle,
  1153. Icon = Kettle,
  1154. MetalValue = 30,
  1155. }
  1156.  
  1157. item Log
  1158. {
  1159. Weight = 9,
  1160. Type = Normal,
  1161. DisplayName = Log,
  1162. Icon = Logs,
  1163. }
  1164.  
  1165. item Mugl
  1166. {
  1167. Weight = 0.2,
  1168. CanStoreWater = TRUE,
  1169. Type = Normal,
  1170. DisplayName = Empty Mug,
  1171. ReplaceOnUseOn = WaterSource-WaterMug,
  1172. Icon = Mugl,
  1173. RainFactor = 0.2,
  1174. Tooltip = Tooltip_item_RainFromGround,
  1175. }
  1176.  
  1177. item Nails
  1178. {
  1179. Count = 5,
  1180. Weight = 0.003,
  1181. AlwaysWelcomeGift = TRUE,
  1182. Type = Normal,
  1183. DisplayName = Nails,
  1184. Icon = Nails,
  1185. MetalValue = 1,
  1186. }
  1187.  
  1188. item Paintbrush
  1189. {
  1190. Weight = 0.2,
  1191. Type = Normal,
  1192. DisplayName = Paint Brush,
  1193. Icon = Paintbrush,
  1194. }
  1195.  
  1196. item Pillow
  1197. {
  1198. Weight = 0.8,
  1199. Type = Normal,
  1200. DisplayName = Pillow,
  1201. Icon = Pillow,
  1202. }
  1203.  
  1204. item PistolMagazine
  1205. {
  1206. Count = 12,
  1207. Weight = 0.2,
  1208. AlwaysWelcomeGift = TRUE,
  1209. Type = Normal,
  1210. DisplayName = Pistol Magazine,
  1211. Icon = BerettaClip,
  1212. }
  1213.  
  1214. item PlasterPowder
  1215. {
  1216. Weight = 5,
  1217. Type = Normal,
  1218. DisplayName = Bag of Plaster Powder,
  1219. Icon = Plaster_Powder,
  1220. Tooltip = Tooltip_PlasterPowder,
  1221. }
  1222.  
  1223. item PoolBall
  1224. {
  1225. Weight = 0.2,
  1226. Type = Normal,
  1227. DisplayName = Pool Ball,
  1228. Icon = Poolball,
  1229. }
  1230.  
  1231. item PopBottleEmpty
  1232. {
  1233. Weight = 0.1,
  1234. CanStoreWater = TRUE,
  1235. Type = Normal,
  1236. DisplayName = Empty Pop Bottle,
  1237. ReplaceOnUseOn = WaterSource-WaterPopBottle,
  1238. Icon = Pop_empty,
  1239. MetalValue = 5,
  1240. }
  1241.  
  1242. item Pot
  1243. {
  1244. Weight = 1,
  1245. CanStoreWater = TRUE,
  1246. Type = Normal,
  1247. DisplayName = Cooking Pot,
  1248. ReplaceOnUseOn = WaterSource-WaterPot,
  1249. Icon = Pot,
  1250. MetalValue = 40,
  1251. RainFactor = 1,
  1252. Tooltip = Tooltip_item_RainFromGround,
  1253. }
  1254.  
  1255. item Saucepan
  1256. {
  1257. Weight = 0.7,
  1258. CanStoreWater = TRUE,
  1259. Type = Normal,
  1260. DisplayName = Saucepan,
  1261. ReplaceOnUseOn = WaterSource-WaterSaucepan,
  1262. Icon = SaucepanEmpty,
  1263. MetalValue = 30,
  1264. RainFactor = 0.8,
  1265. Tooltip = Tooltip_item_RainFromGround,
  1266. }
  1267.  
  1268. item RippedSheets
  1269. {
  1270. CanBandage = TRUE,
  1271. Weight = 0.05,
  1272. AlwaysWelcomeGift = TRUE,
  1273. Type = Normal,
  1274. DisplayName = Ripped Sheets,
  1275. ReplaceOnUse = RippedSheetsDirty,
  1276. Icon = Rag,
  1277. BandagePower = 2,
  1278. Tooltip = Tooltip_RippedSheets,
  1279. }
  1280.  
  1281. item RippedSheetsDirty
  1282. {
  1283. CanBandage = TRUE,
  1284. Weight = 0.05,
  1285. AlwaysWelcomeGift = TRUE,
  1286. Type = Normal,
  1287. DisplayName = Dirty Rag,
  1288. Icon = RagDirty,
  1289. BandagePower = 0,
  1290. }
  1291.  
  1292. item AlcoholRippedSheets
  1293. {
  1294. CanBandage = TRUE,
  1295. Weight = 0.05,
  1296. AlwaysWelcomeGift = TRUE,
  1297. Alcoholic = TRUE,
  1298. Type = Normal,
  1299. DisplayName = Sterilized Rag,
  1300. ReplaceOnUse = RippedSheetsDirty,
  1301. Icon = Rag,
  1302. BandagePower = 2,
  1303. Tooltip = Tooltip_SterilizedRag,
  1304. }
  1305.  
  1306. item RoastingPan
  1307. {
  1308. Weight = 1.3,
  1309. Type = Normal,
  1310. DisplayName = Roasting Pan,
  1311. Icon = Roastingpan,
  1312. MetalValue = 60,
  1313. }
  1314.  
  1315. item Saw
  1316. {
  1317. Weight = 0.7,
  1318. Type = Normal,
  1319. DisplayName = Saw,
  1320. Icon = Hacksaw,
  1321. MetalValue = 35,
  1322. }
  1323.  
  1324. item Sheet
  1325. {
  1326. Weight = 0.8,
  1327. Type = Normal,
  1328. DisplayName = Sheet,
  1329. Icon = Sheet,
  1330. Tooltip = Tooltip_Sheet,
  1331. }
  1332.  
  1333. item SheetPaper
  1334. {
  1335. Weight = 0.1,
  1336. Type = Normal,
  1337. DisplayName = Sheet of Paper,
  1338. Icon = Paper,
  1339. OBSOLETE = true,
  1340. }
  1341.  
  1342. item SheetPaper2
  1343. {
  1344. Weight = 0.1,
  1345. Type = Literature,
  1346. DisplayName = Sheet of Paper,
  1347. Icon = Paper,
  1348. CanBeWrite = true,
  1349. PageToWrite = 1,
  1350. }
  1351.  
  1352. item SheetRope
  1353. {
  1354. Weight = 0.8,
  1355. Type = Normal,
  1356. DisplayName = Sheet Rope,
  1357. Icon = SheetRope,
  1358. Tooltip = Tooltip_SheetRope,
  1359. }
  1360.  
  1361. item ShotgunShells
  1362. {
  1363. Count = 6,
  1364. Weight = 0.1,
  1365. AlwaysWelcomeGift = TRUE,
  1366. Type = Normal,
  1367. DisplayCategory = Ammo,
  1368. DisplayName = Shotgun Shells,
  1369. Icon = ShotgunAmmo,
  1370. MetalValue = 1,
  1371. }
  1372.  
  1373. item 223Bullets
  1374. {
  1375. Count = 5,
  1376. Weight = 0.1,
  1377. AlwaysWelcomeGift = TRUE,
  1378. Type = Normal,
  1379. DisplayName = .223 Ammo,
  1380. DisplayCategory = Ammo,
  1381. Icon = RifleAmmo223loose,
  1382. MetalValue = 1,
  1383. }
  1384.  
  1385. item 308Bullets
  1386. {
  1387. Count = 5,
  1388. Weight = 0.1,
  1389. AlwaysWelcomeGift = TRUE,
  1390. Type = Normal,
  1391. DisplayName = .308 Ammo,
  1392. DisplayCategory = Ammo,
  1393. Icon = RifleAmmo308loose,
  1394. MetalValue = 1,
  1395. }
  1396.  
  1397. item 223Box
  1398. {
  1399. Weight = 0.3,
  1400. AlwaysWelcomeGift = TRUE,
  1401. Type = Normal,
  1402. DisplayName = Box of .223 Bullets,
  1403. DisplayCategory = Ammo,
  1404. Icon = RifleAmmo223,
  1405. MetalValue = 40,
  1406. }
  1407.  
  1408. item 308Box
  1409. {
  1410. Weight = 0.3,
  1411. AlwaysWelcomeGift = TRUE,
  1412. Type = Normal,
  1413. DisplayName = Box of .308 Bullets,
  1414. DisplayCategory = Ammo,
  1415. Icon = RifleAmmo308,
  1416. MetalValue = 40,
  1417. }
  1418.  
  1419. item Socks
  1420. {
  1421. Count = 2,
  1422. Weight = 0.01,
  1423. Type = Normal,
  1424. DisplayName = Sock,
  1425. Icon = Socks1,
  1426. }
  1427.  
  1428. item Socks2
  1429. {
  1430. Count = 2,
  1431. Weight = 0.01,
  1432. Type = Normal,
  1433. DisplayName = Sock,
  1434. Icon = Socks2,
  1435. }
  1436.  
  1437. item Stairs
  1438. {
  1439. Weight = 35,
  1440. Type = Normal,
  1441. DisplayName = Stairs Piece,
  1442. Icon = Stairs,
  1443. }
  1444.  
  1445. item Teabag
  1446. {
  1447. Weight = 0.1,
  1448. Type = Normal,
  1449. DisplayName = Tea Bag,
  1450. Icon = Teabag,
  1451. OBSOLETE = true,
  1452. }
  1453.  
  1454. item TinOpener
  1455. {
  1456. Weight = 0.6,
  1457. Type = Normal,
  1458. DisplayName = Can Opener,
  1459. Icon = CanOpener,
  1460. MetalValue = 3,
  1461. }
  1462.  
  1463. item TinnedBeans
  1464. {
  1465. Weight = 0.8,
  1466. Type = Food,
  1467. DisplayName = Canned Beans,
  1468. Icon = Beans,
  1469. Carbohydrates = 33,
  1470. Proteins = 7,
  1471. Lipids = 1,
  1472. Calories = 170,
  1473. Packaged = TRUE,
  1474. }
  1475.  
  1476. item TunaTin
  1477. {
  1478. Weight = 0.3,
  1479. Type = Food,
  1480. DisplayName = Canned Tuna,
  1481. Icon = Tuna,
  1482. Carbohydrates = 0,
  1483. Proteins = 15,
  1484. Lipids = 34,
  1485. Calories = 370,
  1486. Packaged = TRUE,
  1487. }
  1488.  
  1489. item Wall
  1490. {
  1491. Weight = 13,
  1492. Type = Normal,
  1493. DisplayName = Wall Piece,
  1494. Icon = Wall,
  1495. }
  1496.  
  1497. item WaterBottleEmpty
  1498. {
  1499. Weight = 0.1,
  1500. CanStoreWater = TRUE,
  1501. Type = Normal,
  1502. DisplayName = Empty Bottle,
  1503. ReplaceOnUseOn = WaterSource-WaterBottleFull,
  1504. Icon = WaterBottle_Empty,
  1505. }
  1506.  
  1507. item WhiskeyEmpty
  1508. {
  1509. Weight = 0.3,
  1510. CanStoreWater = TRUE,
  1511. Type = Normal,
  1512. DisplayName = Empty Bottle,
  1513. ReplaceOnUseOn = WaterSource-WhiskeyWaterFull,
  1514. Icon = WhiskeyEmpty,
  1515. }
  1516.  
  1517. item WindowFrame
  1518. {
  1519. Weight = 10,
  1520. Type = Normal,
  1521. DisplayName = Wooden Window Frame,
  1522. Icon = WallWindow,
  1523. }
  1524.  
  1525. /************************Literature************************/
  1526.  
  1527. item Book
  1528. {
  1529. Weight = 0.5,
  1530. Type = Literature,
  1531. UnhappyChange = -40,
  1532. DisplayName = Book,
  1533. StressChange = -40,
  1534. Icon = Book,
  1535. BoredomChange = -50,
  1536. }
  1537.  
  1538. item BookTrapping1
  1539. {
  1540. NumberOfPages = 220,
  1541. Weight = 0.8,
  1542. Type = Literature,
  1543. DisplayName = Trapping for Beginners,
  1544. Icon = Book4,
  1545. SkillTrained = Trapping,
  1546. LvlSkillTrained = 1,
  1547. NumLevelsTrained = 2,
  1548. }
  1549.  
  1550. item BookTrapping2
  1551. {
  1552. NumberOfPages = 260,
  1553. Weight = 0.8,
  1554. Type = Literature,
  1555. DisplayName = Trapping for Intermediates,
  1556. Icon = Book4,
  1557. SkillTrained = Trapping,
  1558. LvlSkillTrained = 3,
  1559. NumLevelsTrained = 2,
  1560. }
  1561.  
  1562. item BookTrapping3
  1563. {
  1564. NumberOfPages = 300,
  1565. Weight = 0.8,
  1566. Type = Literature,
  1567. DisplayName = Advanced Trapping,
  1568. Icon = Book4,
  1569. SkillTrained = Trapping,
  1570. LvlSkillTrained = 5,
  1571. NumLevelsTrained = 2,
  1572. }
  1573.  
  1574. item BookTrapping4
  1575. {
  1576. NumberOfPages = 340,
  1577. Weight = 0.8,
  1578. Type = Literature,
  1579. DisplayName = Expert Trapping,
  1580. Icon = Book4,
  1581. SkillTrained = Trapping,
  1582. LvlSkillTrained = 7,
  1583. NumLevelsTrained = 2,
  1584. }
  1585.  
  1586. item BookTrapping5
  1587. {
  1588. NumberOfPages = 380,
  1589. Weight = 0.8,
  1590. Type = Literature,
  1591. DisplayName = Master Trapping,
  1592. Icon = Book4,
  1593. SkillTrained = Trapping,
  1594. LvlSkillTrained = 9,
  1595. NumLevelsTrained = 2,
  1596. }
  1597.  
  1598. item BookFishing1
  1599. {
  1600. NumberOfPages = 220,
  1601. Weight = 0.8,
  1602. Type = Literature,
  1603. DisplayName = Fishing for Beginners,
  1604. Icon = Book5,
  1605. SkillTrained = Fishing,
  1606. LvlSkillTrained = 1,
  1607. NumLevelsTrained = 2,
  1608. }
  1609.  
  1610. item BookFishing2
  1611. {
  1612. NumberOfPages = 260,
  1613. Weight = 0.8,
  1614. Type = Literature,
  1615. DisplayName = Fishing for Intermediates,
  1616. Icon = Book5,
  1617. SkillTrained = Fishing,
  1618. LvlSkillTrained = 3,
  1619. NumLevelsTrained = 2,
  1620. }
  1621.  
  1622. item BookFishing3
  1623. {
  1624. NumberOfPages = 300,
  1625. Weight = 0.8,
  1626. Type = Literature,
  1627. DisplayName = Advanced Fishing,
  1628. Icon = Book5,
  1629. SkillTrained = Fishing,
  1630. LvlSkillTrained = 5,
  1631. NumLevelsTrained = 2,
  1632. }
  1633.  
  1634. item BookFishing4
  1635. {
  1636. NumberOfPages = 340,
  1637. Weight = 0.8,
  1638. Type = Literature,
  1639. DisplayName = Expert Fishing,
  1640. Icon = Book5,
  1641. SkillTrained = Fishing,
  1642. LvlSkillTrained = 7,
  1643. NumLevelsTrained = 2,
  1644. }
  1645.  
  1646. item BookFishing5
  1647. {
  1648. NumberOfPages = 380,
  1649. Weight = 0.8,
  1650. Type = Literature,
  1651. DisplayName = Master Fishing,
  1652. Icon = Book5,
  1653. SkillTrained = Fishing,
  1654. LvlSkillTrained = 9,
  1655. NumLevelsTrained = 2,
  1656. }
  1657.  
  1658. item BookCarpentry1
  1659. {
  1660. NumberOfPages = 220,
  1661. Weight = 0.8,
  1662. Type = Literature,
  1663. DisplayName = Carpentry for Beginners,
  1664. Icon = Book8,
  1665. SkillTrained = Carpentry,
  1666. LvlSkillTrained = 1,
  1667. NumLevelsTrained = 2,
  1668. }
  1669.  
  1670. item BookCarpentry2
  1671. {
  1672. NumberOfPages = 260,
  1673. Weight = 0.8,
  1674. Type = Literature,
  1675. DisplayName = Carpentry for Intermediates,
  1676. Icon = Book8,
  1677. SkillTrained = Carpentry,
  1678. LvlSkillTrained = 3,
  1679. NumLevelsTrained = 2,
  1680. }
  1681.  
  1682. item BookCarpentry3
  1683. {
  1684. NumberOfPages = 300,
  1685. Weight = 0.8,
  1686. Type = Literature,
  1687. DisplayName = Advanced Carpentry,
  1688. Icon = Book8,
  1689. SkillTrained = Carpentry,
  1690. LvlSkillTrained = 5,
  1691. NumLevelsTrained = 2,
  1692. }
  1693.  
  1694. item BookCarpentry4
  1695. {
  1696. NumberOfPages = 340,
  1697. Weight = 0.8,
  1698. Type = Literature,
  1699. DisplayName = Expert Carpentry,
  1700. Icon = Book8,
  1701. SkillTrained = Carpentry,
  1702. LvlSkillTrained = 7,
  1703. NumLevelsTrained = 2,
  1704. }
  1705.  
  1706. item BookCarpentry5
  1707. {
  1708. NumberOfPages = 380,
  1709. Weight = 0.8,
  1710. Type = Literature,
  1711. DisplayName = Master Carpentry,
  1712. Icon = Book8,
  1713. SkillTrained = Carpentry,
  1714. LvlSkillTrained = 9,
  1715. NumLevelsTrained = 2,
  1716. }
  1717.  
  1718. item BookFirstAid1
  1719. {
  1720. NumberOfPages = 220,
  1721. Weight = 0.8,
  1722. Type = Literature,
  1723. DisplayName = First Aid for Beginners,
  1724. Icon = Book2,
  1725. SkillTrained = FirstAid,
  1726. LvlSkillTrained = 1,
  1727. NumLevelsTrained = 2,
  1728. }
  1729.  
  1730. item BookFirstAid2
  1731. {
  1732. NumberOfPages = 260,
  1733. Weight = 0.8,
  1734. Type = Literature,
  1735. DisplayName = First Aid for Intermediates,
  1736. Icon = Book2,
  1737. SkillTrained = FirstAid,
  1738. LvlSkillTrained = 3,
  1739. NumLevelsTrained = 2,
  1740. }
  1741.  
  1742. item BookFirstAid3
  1743. {
  1744. NumberOfPages = 300,
  1745. Weight = 0.8,
  1746. Type = Literature,
  1747. DisplayName = Advanced First Aid,
  1748. Icon = Book2,
  1749. SkillTrained = FirstAid,
  1750. LvlSkillTrained = 5,
  1751. NumLevelsTrained = 2,
  1752. }
  1753.  
  1754. item BookFirstAid4
  1755. {
  1756. NumberOfPages = 340,
  1757. Weight = 0.8,
  1758. Type = Literature,
  1759. DisplayName = Expert First Aid,
  1760. Icon = Book2,
  1761. SkillTrained = FirstAid,
  1762. LvlSkillTrained = 7,
  1763. NumLevelsTrained = 2,
  1764. }
  1765.  
  1766. item BookFirstAid5
  1767. {
  1768. NumberOfPages = 380,
  1769. Weight = 0.8,
  1770. Type = Literature,
  1771. DisplayName = Master First Aid,
  1772. Icon = Book2,
  1773. SkillTrained = FirstAid,
  1774. LvlSkillTrained = 9,
  1775. NumLevelsTrained = 2,
  1776. }
  1777.  
  1778. item BookBlacksmith1
  1779. {
  1780. NumberOfPages = 220,
  1781. Weight = 0.8,
  1782. Type = Literature,
  1783. DisplayName = Smithing for Beginners,
  1784. Icon = Book6,
  1785. SkillTrained = Blacksmith,
  1786. LvlSkillTrained = 1,
  1787. NumLevelsTrained = 2,
  1788. }
  1789.  
  1790. item BookBlacksmith2
  1791. {
  1792. NumberOfPages = 260,
  1793. Weight = 0.8,
  1794. Type = Literature,
  1795. DisplayName = Smithing for Intermediates,
  1796. Icon = Book6,
  1797. SkillTrained = Blacksmith,
  1798. LvlSkillTrained = 3,
  1799. NumLevelsTrained = 2,
  1800. }
  1801.  
  1802. item BookBlacksmith3
  1803. {
  1804. NumberOfPages = 300,
  1805. Weight = 0.8,
  1806. Type = Literature,
  1807. DisplayName = Advanced Smithing,
  1808. Icon = Book6,
  1809. SkillTrained = Blacksmith,
  1810. LvlSkillTrained = 5,
  1811. NumLevelsTrained = 2,
  1812. }
  1813.  
  1814. item BookBlacksmith4
  1815. {
  1816. NumberOfPages = 340,
  1817. Weight = 0.8,
  1818. Type = Literature,
  1819. DisplayName = Expert Smithing,
  1820. Icon = Book6,
  1821. SkillTrained = Blacksmith,
  1822. LvlSkillTrained = 7,
  1823. NumLevelsTrained = 2,
  1824. }
  1825.  
  1826. item BookBlacksmith5
  1827. {
  1828. NumberOfPages = 380,
  1829. Weight = 0.8,
  1830. Type = Literature,
  1831. DisplayName = Master Smithing,
  1832. Icon = Book6,
  1833. SkillTrained = Blacksmith,
  1834. LvlSkillTrained = 9,
  1835. NumLevelsTrained = 2,
  1836. }
  1837.  
  1838. item BookMetalWelding1
  1839. {
  1840. NumberOfPages = 220,
  1841. Weight = 0.8,
  1842. Type = Literature,
  1843. DisplayName = Metalwork for Beginners,
  1844. Icon = Book7,
  1845. SkillTrained = MetalWelding,
  1846. LvlSkillTrained = 1,
  1847. NumLevelsTrained = 2,
  1848. }
  1849.  
  1850. item BookMetalWelding2
  1851. {
  1852. NumberOfPages = 260,
  1853. Weight = 0.8,
  1854. Type = Literature,
  1855. DisplayName = Metalwork for Intermediates,
  1856. Icon = Book7,
  1857. SkillTrained = MetalWelding,
  1858. LvlSkillTrained = 3,
  1859. NumLevelsTrained = 2,
  1860. }
  1861.  
  1862. item BookMetalWelding3
  1863. {
  1864. NumberOfPages = 300,
  1865. Weight = 0.8,
  1866. Type = Literature,
  1867. DisplayName = Advanced Metalwork,
  1868. Icon = Book7,
  1869. SkillTrained = MetalWelding,
  1870. LvlSkillTrained = 5,
  1871. NumLevelsTrained = 2,
  1872. }
  1873.  
  1874. item BookMetalWelding4
  1875. {
  1876. NumberOfPages = 340,
  1877. Weight = 0.8,
  1878. Type = Literature,
  1879. DisplayName = Expert Metalwork,
  1880. Icon = Book7,
  1881. SkillTrained = MetalWelding,
  1882. LvlSkillTrained = 7,
  1883. NumLevelsTrained = 2,
  1884. }
  1885.  
  1886. item BookMetalWelding5
  1887. {
  1888. NumberOfPages = 380,
  1889. Weight = 0.8,
  1890. Type = Literature,
  1891. DisplayName = Master Metalwork,
  1892. Icon = Book7,
  1893. SkillTrained = MetalWelding,
  1894. LvlSkillTrained = 9,
  1895. NumLevelsTrained = 2,
  1896. }
  1897.  
  1898. item BookElectrician1
  1899. {
  1900. NumberOfPages = 220,
  1901. Weight = 0.8,
  1902. Type = Literature,
  1903. DisplayName = Electricity for Beginners,
  1904. Icon = Book6,
  1905. SkillTrained = Electricity,
  1906. LvlSkillTrained = 1,
  1907. NumLevelsTrained = 2,
  1908. }
  1909.  
  1910. item BookElectrician2
  1911. {
  1912. NumberOfPages = 260,
  1913. Weight = 0.8,
  1914. Type = Literature,
  1915. DisplayName = Electricity for Intermediates,
  1916. Icon = Book6,
  1917. SkillTrained = Electricity,
  1918. LvlSkillTrained = 3,
  1919. NumLevelsTrained = 2,
  1920. }
  1921.  
  1922. item BookElectrician3
  1923. {
  1924. NumberOfPages = 300,
  1925. Weight = 0.8,
  1926. Type = Literature,
  1927. DisplayName = Advanced Electricity,
  1928. Icon = Book6,
  1929. SkillTrained = Electricity,
  1930. LvlSkillTrained = 5,
  1931. NumLevelsTrained = 2,
  1932. }
  1933.  
  1934. item BookElectrician4
  1935. {
  1936. NumberOfPages = 340,
  1937. Weight = 0.8,
  1938. Type = Literature,
  1939. DisplayName = Expert Electricity,
  1940. Icon = Book6,
  1941. SkillTrained = Electricity,
  1942. LvlSkillTrained = 7,
  1943. NumLevelsTrained = 2,
  1944. }
  1945.  
  1946. item BookElectrician5
  1947. {
  1948. NumberOfPages = 380,
  1949. Weight = 0.8,
  1950. Type = Literature,
  1951. DisplayName = Master Electricity,
  1952. Icon = Book6,
  1953. SkillTrained = Electricity,
  1954. LvlSkillTrained = 9,
  1955. NumLevelsTrained = 2,
  1956. }
  1957.  
  1958. item BookCooking1
  1959. {
  1960. NumberOfPages = 220,
  1961. Weight = 0.8,
  1962. Type = Literature,
  1963. DisplayName = Cooking for Beginners,
  1964. Icon = Book9,
  1965. SkillTrained = Cooking,
  1966. LvlSkillTrained = 1,
  1967. NumLevelsTrained = 2,
  1968. }
  1969.  
  1970. item BookCooking2
  1971. {
  1972. NumberOfPages = 260,
  1973. Weight = 0.8,
  1974. Type = Literature,
  1975. DisplayName = Cooking for Intermediates,
  1976. Icon = Book9,
  1977. SkillTrained = Cooking,
  1978. LvlSkillTrained = 3,
  1979. NumLevelsTrained = 2,
  1980. }
  1981.  
  1982. item BookCooking3
  1983. {
  1984. NumberOfPages = 300,
  1985. Weight = 0.8,
  1986. Type = Literature,
  1987. DisplayName = Advanced Cooking,
  1988. Icon = Book9,
  1989. SkillTrained = Cooking,
  1990. LvlSkillTrained = 5,
  1991. NumLevelsTrained = 2,
  1992. }
  1993.  
  1994. item BookCooking4
  1995. {
  1996. NumberOfPages = 340,
  1997. Weight = 0.8,
  1998. Type = Literature,
  1999. DisplayName = Expert Cooking,
  2000. Icon = Book9,
  2001. SkillTrained = Cooking,
  2002. LvlSkillTrained = 7,
  2003. NumLevelsTrained = 2,
  2004. }
  2005.  
  2006. item BookCooking5
  2007. {
  2008. NumberOfPages = 380,
  2009. Weight = 0.8,
  2010. Type = Literature,
  2011. DisplayName = Master Cooking,
  2012. Icon = Book9,
  2013. SkillTrained = Cooking,
  2014. LvlSkillTrained = 9,
  2015. NumLevelsTrained = 2,
  2016. }
  2017.  
  2018. item BookFarming1
  2019. {
  2020. NumberOfPages = 220,
  2021. Weight = 0.8,
  2022. Type = Literature,
  2023. DisplayName = Farming for Beginners,
  2024. Icon = Book3,
  2025. SkillTrained = Farming,
  2026. LvlSkillTrained = 1,
  2027. NumLevelsTrained = 2,
  2028. }
  2029.  
  2030. item BookFarming2
  2031. {
  2032. NumberOfPages = 260,
  2033. Weight = 0.8,
  2034. Type = Literature,
  2035. DisplayName = Farming for Intermediates,
  2036. Icon = Book3,
  2037. SkillTrained = Farming,
  2038. LvlSkillTrained = 3,
  2039. NumLevelsTrained = 2,
  2040. }
  2041.  
  2042. item BookFarming3
  2043. {
  2044. NumberOfPages = 300,
  2045. Weight = 0.8,
  2046. Type = Literature,
  2047. DisplayName = Advanced Farming,
  2048. Icon = Book3,
  2049. SkillTrained = Farming,
  2050. LvlSkillTrained = 5,
  2051. NumLevelsTrained = 2,
  2052. }
  2053.  
  2054. item BookFarming4
  2055. {
  2056. NumberOfPages = 340,
  2057. Weight = 0.8,
  2058. Type = Literature,
  2059. DisplayName = Expert Farming,
  2060. Icon = Book3,
  2061. SkillTrained = Farming,
  2062. LvlSkillTrained = 7,
  2063. NumLevelsTrained = 2,
  2064. }
  2065.  
  2066. item BookFarming5
  2067. {
  2068. NumberOfPages = 380,
  2069. Weight = 0.8,
  2070. Type = Literature,
  2071. DisplayName = Master Farming,
  2072. Icon = Book3,
  2073. SkillTrained = Farming,
  2074. LvlSkillTrained = 9,
  2075. NumLevelsTrained = 2,
  2076. }
  2077.  
  2078. item BookForaging1
  2079. {
  2080. NumberOfPages = 220,
  2081. Weight = 0.8,
  2082. Type = Literature,
  2083. DisplayName = Foraging for Beginners,
  2084. Icon = Book10,
  2085. SkillTrained = Foraging,
  2086. LvlSkillTrained = 1,
  2087. NumLevelsTrained = 2,
  2088. }
  2089.  
  2090. item BookForaging2
  2091. {
  2092. NumberOfPages = 260,
  2093. Weight = 0.8,
  2094. Type = Literature,
  2095. DisplayName = Foraging for Intermediates,
  2096. Icon = Book10,
  2097. SkillTrained = Foraging,
  2098. LvlSkillTrained = 3,
  2099. NumLevelsTrained = 2,
  2100. }
  2101.  
  2102. item BookForaging3
  2103. {
  2104. NumberOfPages = 300,
  2105. Weight = 0.8,
  2106. Type = Literature,
  2107. DisplayName = Advanced Foraging,
  2108. Icon = Book10,
  2109. SkillTrained = Foraging,
  2110. LvlSkillTrained = 5,
  2111. NumLevelsTrained = 2,
  2112. }
  2113.  
  2114. item BookForaging4
  2115. {
  2116. NumberOfPages = 340,
  2117. Weight = 0.8,
  2118. Type = Literature,
  2119. DisplayName = Expert Foraging,
  2120. Icon = Book10,
  2121. SkillTrained = Foraging,
  2122. LvlSkillTrained = 7,
  2123. NumLevelsTrained = 2,
  2124. }
  2125.  
  2126. item BookForaging5
  2127. {
  2128. NumberOfPages = 380,
  2129. Weight = 0.8,
  2130. Type = Literature,
  2131. DisplayName = Master Foraging,
  2132. Icon = Book10,
  2133. SkillTrained = Foraging,
  2134. LvlSkillTrained = 9,
  2135. NumLevelsTrained = 2,
  2136. }
  2137.  
  2138. item Notebook
  2139. {
  2140. Weight = 0.5,
  2141. Type = Literature,
  2142. DisplayName = Empty Notebook,
  2143. Icon = Notebook,
  2144. CanBeWrite = true,
  2145. PageToWrite = 10,
  2146. }
  2147.  
  2148. item Doodle
  2149. {
  2150. Weight = 0.3,
  2151. Type = Literature,
  2152. DisplayName = Doodle,
  2153. Icon = Paper,
  2154. CanBeWrite = true,
  2155. PageToWrite = 1,
  2156. }
  2157.  
  2158. item Journal
  2159. {
  2160. Weight = 0.1,
  2161. Type = Literature,
  2162. DisplayName = Journal,
  2163. Icon = Notebook,
  2164. CanBeWrite = true,
  2165. PageToWrite = 20,
  2166. }
  2167.  
  2168. item Magazine
  2169. {
  2170. Weight = 0.2,
  2171. Type = Literature,
  2172. DisplayName = Magazine,
  2173. StressChange = -15,
  2174. Icon = Magazine,
  2175. BoredomChange = -20,
  2176. }
  2177.  
  2178. item Newspaper
  2179. {
  2180. Weight = 0.1,
  2181. Type = Literature,
  2182. DisplayName = Newspaper,
  2183. StressChange = -15,
  2184. Icon = Newspaper,
  2185. BoredomChange = -15,
  2186. }
  2187.  
  2188.  
  2189. /************************Food************************/
  2190.  
  2191. item Wine
  2192. {
  2193. HungerChange = -20,
  2194. Weight = 1,
  2195. Type = Food,
  2196. ThirstChange = -20,
  2197. UnhappyChange = -20,
  2198. DisplayName = Chardonnay,
  2199. Alcoholic = TRUE,
  2200. ReplaceOnUse = WineEmpty,
  2201. Icon = WineFull,
  2202. CustomContextMenu = Drink,
  2203. CustomEatSound = DrinkingFromBottle,
  2204. Carbohydrates = 0,
  2205. Proteins = 0,
  2206. Lipids = 0,
  2207. Calories = 481,
  2208. Packaged = TRUE,
  2209. CantBeFrozen = TRUE,
  2210. }
  2211.  
  2212. item WineHalf
  2213. {
  2214. Type = Food,
  2215. OBSOLETE = true,
  2216. }
  2217.  
  2218. item WineHalf2
  2219. {
  2220. Type = Food,
  2221. OBSOLETE = true,
  2222. }
  2223.  
  2224. item WineEmpty
  2225. {
  2226. Weight = 0.3,
  2227. CanStoreWater = TRUE,
  2228. Type = Normal,
  2229. DisplayName = Empty Bottle,
  2230. ReplaceOnUseOn = WaterSource-WineWaterFull,
  2231. Icon = WineEmpty,
  2232. }
  2233.  
  2234. item WineWaterFull
  2235. {
  2236. IsWaterSource = TRUE,
  2237. Weight = 1,
  2238. CanStoreWater = TRUE,
  2239. Type = Drainable,
  2240. UseWhileEquipped = FALSE,
  2241. UseDelta = 0.08,
  2242. DisplayName = Water Bottle,
  2243. ReplaceOnDeplete = WineEmpty,
  2244. ReplaceOnUseOn = WaterSource-WineWaterFull,
  2245. Icon = WineEmpty,
  2246. }
  2247.  
  2248. item Wine2
  2249. {
  2250. HungerChange = -20,
  2251. Weight = 1,
  2252. Type = Food,
  2253. ThirstChange = -20,
  2254. UnhappyChange = -20,
  2255. DisplayName = Red Wine,
  2256. Alcoholic = TRUE,
  2257. ReplaceOnUse = WineEmpty2,
  2258. Icon = Wine2Full,
  2259. CustomContextMenu = Drink,
  2260. CustomEatSound = DrinkingFromBottle,
  2261. Carbohydrates = 0,
  2262. Proteins = 0,
  2263. Lipids = 0,
  2264. Calories = 510,
  2265. Packaged = TRUE,
  2266. CantBeFrozen = TRUE,
  2267. }
  2268.  
  2269. item WineEmpty2
  2270. {
  2271. Weight = 0.3,
  2272. Type = Normal,
  2273. DisplayName = Empty Bottle,
  2274. Icon = Wine2Empty,
  2275. }
  2276.  
  2277. item Ham
  2278. {
  2279. HungerChange = -60,
  2280. Weight = 1,
  2281. AlwaysWelcomeGift = TRUE,
  2282. Type = Food,
  2283. DisplayName = Ham,
  2284. Icon = Ham,
  2285. EvolvedRecipe = Sandwich:10;Burger:10;Salad:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
  2286. FoodType = Meat,
  2287. DaysTotallyRotten = 10,
  2288. DaysFresh = 5,
  2289. Carbohydrates = 91,
  2290. Proteins = 117,
  2291. Lipids = 78,
  2292. Calories = 1560,
  2293. Packaged = TRUE,
  2294. }
  2295.  
  2296. item HamSlice
  2297. {
  2298. Weight = 0.2,
  2299. HungerChange = -10,
  2300. Type = Food,
  2301. DisplayName = Ham Slice,
  2302. Icon = HamSlices,
  2303. EvolvedRecipe = Sandwich:10;Burger:10;Salad:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
  2304. FoodType = Meat,
  2305. DaysTotallyRotten = 6,
  2306. DaysFresh = 3,
  2307. Carbohydrates = 15.16,
  2308. Proteins = 19.5,
  2309. Lipids = 13,
  2310. Calories = 260,
  2311. }
  2312.  
  2313. item Salt
  2314. {
  2315. HungerChange = -10,
  2316. Weight = 0.2,
  2317. Type = Food,
  2318. DisplayName = Salt,
  2319. Icon = Salt,
  2320. Spice = true,
  2321. ThirstChange = 20,
  2322. UnhappyChange = 20,
  2323. EvolvedRecipe = Soup:1;Stew:1;Pie:1;Stir fry:1;Burger:1;Salad:1;Roasted Vegetables:1;RicePot:1;RicePan:1;PastaPot:1;PastaPan:1,
  2324. CantBeFrozen = TRUE,
  2325. }
  2326.  
  2327. item Pepper
  2328. {
  2329. HungerChange = -10,
  2330. Weight = 0.2,
  2331. Type = Food,
  2332. DisplayName = Pepper,
  2333. Icon = Pepper,
  2334. Spice = true,
  2335. ThirstChange = 20,
  2336. UnhappyChange = 20,
  2337. EvolvedRecipe = Soup:1;Stew:1;Pie:1;Stir fry:1;Burger:1;Salad:1;Roasted Vegetables:1;RicePot:1;RicePan:1;PastaPot:1;PastaPan:1,
  2338. CantBeFrozen = TRUE,
  2339. }
  2340.  
  2341. item Corn
  2342. {
  2343. HungerChange = -14,
  2344. Weight = 0.2,
  2345. Type = Food,
  2346. DaysTotallyRotten = 8,
  2347. DisplayName = Corn,
  2348. Icon = Corn,
  2349. DaysFresh = 5,
  2350. EvolvedRecipe = Soup:14;Stew:14;Stir fry:14;Burger:7;Salad:14;Roasted Vegetables:14;RicePot:14;RicePan:14;PastaPot:14;PastaPan:14,
  2351. FoodType = Vegetables,
  2352. ThirstChange = -4,
  2353. Carbohydrates = 26.74,
  2354. Proteins = 4.68,
  2355. Lipids = 1.93,
  2356. Calories = 88,
  2357. }
  2358.  
  2359. item Eggplant
  2360. {
  2361. HungerChange = -15,
  2362. Weight = 0.2,
  2363. Type = Food,
  2364. DaysTotallyRotten = 8,
  2365. DisplayName = Eggplant,
  2366. Icon = Eggplant,
  2367. DaysFresh = 5,
  2368. EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5;Salad:10;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
  2369. FoodType = Vegetables,
  2370. ThirstChange = -9,
  2371. Carbohydrates = 26.93,
  2372. Proteins = 4.49,
  2373. Lipids = 0.82,
  2374. Calories = 114,
  2375. }
  2376.  
  2377. item Leek
  2378. {
  2379. HungerChange = -12,
  2380. Weight = 0.2,
  2381. Type = Food,
  2382. DaysTotallyRotten = 8,
  2383. DisplayName = Leek,
  2384. Icon = Leek,
  2385. DaysFresh = 5,
  2386. EvolvedRecipe = Soup:12;Stew:12;Pie:12;Stir fry:12;Salad:12;Roasted Vegetables:12;RicePot:12;RicePan:12;PastaPot:12;PastaPan:12,
  2387. FoodType = Vegetables,
  2388. ThirstChange = -5,
  2389. Carbohydrates = 12.59,
  2390. Proteins = 1.34,
  2391. Lipids = 0.27,
  2392. Calories = 54,
  2393. }
  2394.  
  2395. item Grapes
  2396. {
  2397. HungerChange = -15,
  2398. Weight = 0.2,
  2399. Type = Food,
  2400. DaysTotallyRotten = 8,
  2401. DisplayName = Grapes,
  2402. Icon = Grapes,
  2403. DaysFresh = 5,
  2404. EvolvedRecipe = Cake:15;FruitSalad:15,
  2405. FoodType = Fruits,
  2406. ThirstChange = -5,
  2407. Carbohydrates = 15.78,
  2408. Proteins = 0.58,
  2409. Lipids = 0.32,
  2410. Calories = 62,
  2411. }
  2412.  
  2413. item Dough
  2414. {
  2415. HungerChange = -15,
  2416. Weight = 0.3,
  2417. Type = Food,
  2418. DisplayName = Dough,
  2419. Icon = Dough,
  2420. MinutesToCook = 40,
  2421. IsCookable = TRUE,
  2422. DangerousUncooked = TRUE,
  2423. DaysFresh = 3,
  2424. DaysTotallyRotten = 6,
  2425. MinutesToBurn = 80,
  2426. UnhappyChange = -20,
  2427. ThirstChange = 20,
  2428. UnhappyChange = -20,
  2429. ThirstChange = 20,
  2430. Carbohydrates = 99,
  2431. Proteins = 17.7,
  2432. Lipids = 6.66,
  2433. Calories = 532,
  2434. }
  2435.  
  2436. item DoughRolled
  2437. {
  2438. HungerChange = -15,
  2439. Weight = 0.3,
  2440. Type = Food,
  2441. DisplayName = Rolled Dough,
  2442. Icon = DoughRolled,
  2443. UnhappyChange = -20,
  2444. ThirstChange = 20,
  2445. UnhappyChange = -20,
  2446. ThirstChange = 20,
  2447. Carbohydrates = 99,
  2448. Proteins = 17.7,
  2449. Lipids = 6.66,
  2450. Calories = 532,
  2451. }
  2452.  
  2453. item BakingTrayBread
  2454. {
  2455. HungerChange = -15,
  2456. Weight = 0.8,
  2457. Type = Food,
  2458. DisplayName = Baking Tray with Bread,
  2459. Icon = BakingTray_bread,
  2460. UnhappyChange = -20,
  2461. ThirstChange = 20,
  2462. ReplaceOnUse = BakingTray,
  2463. ReplaceOnCooked = Base.BakingTray;Base.Dough,
  2464. IsCookable = TRUE,
  2465. MinutesToCook = 40,
  2466. MinutesToBurn = 80,
  2467. UnhappyChange = -20,
  2468. ThirstChange = 20,
  2469. Carbohydrates = 99,
  2470. Proteins = 17.7,
  2471. Lipids = 6.66,
  2472. Calories = 532,
  2473. }
  2474.  
  2475. item Apple
  2476. {
  2477. HungerChange = -15,
  2478. Weight = 0.2,
  2479. Type = Food,
  2480. DaysTotallyRotten = 8,
  2481. DisplayName = Apple,
  2482. Icon = Apple,
  2483. DaysFresh = 5,
  2484. EvolvedRecipe = Cake:8;FruitSalad:8,
  2485. FoodType = Fruits,
  2486. ThirstChange = -7,
  2487. Carbohydrates = 25.13,
  2488. Proteins = 0.47,
  2489. Lipids = 0.31,
  2490. Calories = 95,
  2491. }
  2492.  
  2493. item Banana
  2494. {
  2495. HungerChange = -17,
  2496. Weight = 0.2,
  2497. Type = Food,
  2498. DaysTotallyRotten = 7,
  2499. DisplayName = Banana,
  2500. Icon = Banana,
  2501. DaysFresh = 5,
  2502. EvolvedRecipe = Cake:10;FruitSalad:10,
  2503. FoodType = Fruits,
  2504. ThirstChange = -5,
  2505. Carbohydrates = 26.95,
  2506. Proteins = 1.29,
  2507. Lipids = 0.39,
  2508. Calories = 105,
  2509. }
  2510.  
  2511. item BeanBowl
  2512. {
  2513. HungerChange = -25,
  2514. Weight = 1.5,
  2515. Type = Food,
  2516. DaysTotallyRotten = 4,
  2517. UnhappyChange = 10,
  2518. IsCookable = TRUE,
  2519. MinutesToBurn = 40,
  2520. MinutesToCook = 20,
  2521. RemoveNegativeEffectOnCooked = TRUE,
  2522. DisplayName = Bowl of Beans,
  2523. ReplaceOnUse = Bowl,
  2524. Icon = BowlFull,
  2525. DaysFresh = 2,
  2526. Carbohydrates = 33,
  2527. Proteins = 7,
  2528. Lipids = 1,
  2529. Calories = 170,
  2530. GoodHot = true,
  2531. }
  2532.  
  2533. item Bread
  2534. {
  2535. HungerChange = -30,
  2536. Weight = 0.3,
  2537. Type = Food,
  2538. DaysTotallyRotten = 6,
  2539. DisplayName = Bread,
  2540. Icon = Bread,
  2541. DaysFresh = 3,
  2542. EvolvedRecipe = Soup:5;Stew:5;Salad:5,
  2543. FoodType = NoExplicit,
  2544. Carbohydrates = 99,
  2545. Proteins = 17.7,
  2546. Lipids = 6.66,
  2547. Calories = 532,
  2548. Packaged = TRUE,
  2549. }
  2550.  
  2551. item Broccoli
  2552. {
  2553. HungerChange = -9,
  2554. Weight = 0.2,
  2555. Type = Food,
  2556. DaysTotallyRotten = 6,
  2557. DisplayName = Broccoli,
  2558. Icon = Broccoli,
  2559. DaysFresh = 4,
  2560. EvolvedRecipe = Soup:9;Stew:9;Pie:9;Stir fry:9;Salad:9;Roasted Vegetables:9;RicePot:9;RicePan:9;PastaPot:9;PastaPan:9,
  2561. ThirstChange = -4,
  2562. FoodType = Vegetables,
  2563. Carbohydrates = 2.06,
  2564. Proteins = 0.87,
  2565. Lipids = 0.11,
  2566. Calories = 11,
  2567. }
  2568.  
  2569. item Butter
  2570. {
  2571. HungerChange = -25,
  2572. Weight = 0.3,
  2573. Type = Food,
  2574. UnhappyChange = 20,
  2575. DisplayName = Butter,
  2576. Icon = Butter,
  2577. EvolvedRecipe = Sandwich:5;Stir fry:5;Roasted Vegetables:5;PastaPot:5;PastaPan:5,
  2578. FoodType = NoExplicit,
  2579. Carbohydrates = 0,
  2580. Proteins = 0,
  2581. Lipids = 352,
  2582. Calories = 3200,
  2583. Packaged = TRUE,
  2584. }
  2585.  
  2586. item Carrots
  2587. {
  2588. HungerChange = -8,
  2589. Weight = 0.2,
  2590. Type = Food,
  2591. DaysTotallyRotten = 8,
  2592. DisplayName = Carrots,
  2593. Icon = Carrots,
  2594. DaysFresh = 6,
  2595. EvolvedRecipe = Soup:8;Stew:8;Pie:8;Stir fry:8;Sandwich:8;Salad:8;Roasted Vegetables:8;RicePot:8;RicePan:8;PastaPot:8;PastaPan:8,
  2596. FoodType = Vegetables,
  2597. ThirstChange = -4,
  2598. Carbohydrates = 5.84,
  2599. Proteins = 0.57,
  2600. Lipids = 0.15,
  2601. Calories = 25,
  2602. }
  2603.  
  2604. item Cheese
  2605. {
  2606. HungerChange = -15,
  2607. Weight = 0.2,
  2608. Type = Food,
  2609. DaysTotallyRotten = 20,
  2610. DisplayName = Cheese,
  2611. Icon = Cheese,
  2612. DaysFresh = 14,
  2613. EvolvedRecipe = Soup:15;Sandwich:5;Burger:5;Salad:5;PastaPot:15;PastaPan:15,
  2614. FoodType = NoExplicit,
  2615. Carbohydrates = 0.87,
  2616. Proteins = 6.4,
  2617. Lipids = 9.33,
  2618. Calories = 113,
  2619. }
  2620.  
  2621. item CheeseSandwich
  2622. {
  2623. HungerChange = -50,
  2624. Weight = 0.3,
  2625. Type = Food,
  2626. DisplayName = Cheese Sandwich,
  2627. Icon = Sandwich_cheese,
  2628. DaysFresh = 2,
  2629. DaysTotallyRotten = 4,
  2630. Carbohydrates = 0.93,
  2631. Proteins = 8.4,
  2632. Lipids = 12.37,
  2633. Calories = 135,
  2634. }
  2635.  
  2636. item Chicken
  2637. {
  2638. HungerChange = -35,
  2639. Weight = 0.3,
  2640. Type = Food,
  2641. IsCookable = TRUE,
  2642. DangerousUncooked = TRUE,
  2643. DaysTotallyRotten = 4,
  2644. MinutesToBurn = 60,
  2645. DisplayName = Chicken,
  2646. Icon = Chicken,
  2647. DaysFresh = 2,
  2648. MinutesToCook = 30,
  2649. EvolvedRecipe = Soup:15;Stew:15;Pie:10;Stir fry:15;Sandwich:5|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
  2650. FoodType = Meat,
  2651. Carbohydrates = 0,
  2652. Proteins = 18,
  2653. Lipids = 9,
  2654. Calories = 150,
  2655. BadInMicrowave = true,
  2656. GoodHot = true,
  2657. }
  2658.  
  2659. item Chocolate
  2660. {
  2661. HungerChange = -20,
  2662. Weight = 0.2,
  2663. Type = Food,
  2664. UnhappyChange = -10,
  2665. DisplayName = Chocolate,
  2666. Icon = Chocolate,
  2667. EvolvedRecipe = Cake:10,
  2668. FoodType = NoExplicit,
  2669. Carbohydrates = 110,
  2670. Proteins = 10,
  2671. Lipids = 66,
  2672. Calories = 850,
  2673. Packaged = TRUE,
  2674. }
  2675.  
  2676. item Cigarettes
  2677. {
  2678. Count = 20,
  2679. HungerChange = 0,
  2680. Weight = 0.005,
  2681. RequireInHandOrInventory = Lighter/Matches,
  2682. Type = Food,
  2683. DisplayName = Cigarettes,
  2684. StressChange = -5,
  2685. Icon = IckySticks,
  2686. CustomContextMenu = Smoke,
  2687. CantBeFrozen = TRUE,
  2688. OnEat = OnEat_Cigarettes,
  2689. CustomEatSound =
  2690. }
  2691.  
  2692. item Crisps
  2693. {
  2694. HungerChange = -15,
  2695. Weight = 0.2,
  2696. Type = Food,
  2697. DisplayName = Chips,
  2698. Icon = Crisps,
  2699. Carbohydrates = 72,
  2700. Proteins = 4.5,
  2701. Lipids = 45,
  2702. Calories = 720,
  2703. Packaged = TRUE,
  2704. CantBeFrozen = TRUE,
  2705. }
  2706.  
  2707. item Crisps2
  2708. {
  2709. HungerChange = -15,
  2710. Weight = 0.2,
  2711. Type = Food,
  2712. DisplayName = Chips,
  2713. Icon = Crisps2,
  2714. Carbohydrates = 72,
  2715. Proteins = 4.5,
  2716. Lipids = 45,
  2717. Calories = 720,
  2718. Packaged = TRUE,
  2719. CantBeFrozen = TRUE,
  2720. }
  2721.  
  2722. item Crisps3
  2723. {
  2724. HungerChange = -15,
  2725. Weight = 0.2,
  2726. Type = Food,
  2727. DisplayName = Chips,
  2728. Icon = Crisps3,
  2729. Carbohydrates = 72,
  2730. Proteins = 4.5,
  2731. Lipids = 45,
  2732. Calories = 720,
  2733. Packaged = TRUE,
  2734. CantBeFrozen = TRUE,
  2735. }
  2736.  
  2737. item Crisps4
  2738. {
  2739. HungerChange = -15,
  2740. Weight = 0.2,
  2741. Type = Food,
  2742. DisplayName = Chips,
  2743. Icon = Crisps4,
  2744. Carbohydrates = 72,
  2745. Proteins = 4.5,
  2746. Lipids = 45,
  2747. Calories = 720,
  2748. Packaged = TRUE,
  2749. CantBeFrozen = TRUE,
  2750. }
  2751.  
  2752. item Cupcake
  2753. {
  2754. HungerChange = -20,
  2755. Weight = 0.2,
  2756. AlwaysWelcomeGift = TRUE,
  2757. Type = Food,
  2758. DisplayName = Cupcake,
  2759. Icon = Cupcake,
  2760. Carbohydrates = 67,
  2761. Proteins = 4,
  2762. Lipids = 4,
  2763. Calories = 305,
  2764. }
  2765.  
  2766. item Egg
  2767. {
  2768. HungerChange = -10,
  2769. Weight = 0.1,
  2770. Type = Food,
  2771. DangerousUncooked = TRUE,
  2772. DaysFresh = 14,
  2773. DaysTotallyRotten = 21,
  2774. DisplayName = Egg,
  2775. Icon = Egg,
  2776. EvolvedRecipe = Stir fry:10;Sandwich:10|Cooked;Burger:10;Salad:10|Cooked;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10,
  2777. FoodType = Egg,
  2778. Carbohydrates = 0.32,
  2779. Proteins = 5.55,
  2780. Lipids = 4.18,
  2781. Calories = 63,
  2782. CantBeFrozen = TRUE,
  2783. }
  2784.  
  2785. item GrilledCheese
  2786. {
  2787. HungerChange = -80,
  2788. Type = Food,
  2789. DisplayName = Grilled Cheese Sandwich,
  2790. MinutesToCook = 5,
  2791. Weight = 0.3,
  2792. IsCookable = TRUE,
  2793. DaysTotallyRotten = 4,
  2794. DangerousUncooked = FALSE,
  2795. MinutesToBurn = 8,
  2796. Icon = Sandwich_grilledcheese,
  2797. DaysFresh = 2,
  2798. }
  2799.  
  2800. item Mugfulll
  2801. {
  2802. FatigueChange = -5,
  2803. HungerChange = -5,
  2804. Weight = 1,
  2805. Type = Food,
  2806. UnhappyChange = -5,
  2807. ThirstChange = -50,
  2808. DisplayName = Hot Cuppa,
  2809. StressChange = -10,
  2810. ReplaceOnUse = Mugl,
  2811. Icon = MugFulll,
  2812. CustomContextMenu = Drink,
  2813. CustomEatSound = DrinkingFromBottle,
  2814. Carbohydrates = 0.75,
  2815. Proteins = 0.12,
  2816. Lipids = 0,
  2817. Calories = 4,
  2818. CantBeFrozen = TRUE,
  2819. }
  2820.  
  2821. item ColdCuppa
  2822. {
  2823. FatigueChange = 0,
  2824. HungerChange = -5,
  2825. Weight = 1,
  2826. Type = Food,
  2827. UnhappyChange = +5,
  2828. ThirstChange = -50,
  2829. DisplayName = Cold Cuppa,
  2830. StressChange = 0,
  2831. ReplaceOnUse = Mugl,
  2832. Icon = MugFulll,
  2833. CustomContextMenu = Drink,
  2834. CustomEatSound = DrinkingFromBottle,
  2835. Carbohydrates = 0.75,
  2836. Proteins = 0.12,
  2837. Lipids = 0,
  2838. Calories = 4,
  2839. CantBeFrozen = TRUE,
  2840. }
  2841.  
  2842. item OpenBeans
  2843. {
  2844. HungerChange = -25,
  2845. Weight = 0.8,
  2846. Type = Food,
  2847. DaysTotallyRotten = 4,
  2848. UnhappyChange = 10,
  2849. DisplayName = Opened Canned Beans,
  2850. Icon = BeansOpen,
  2851. DaysFresh = 2,
  2852. Carbohydrates = 33,
  2853. Proteins = 7,
  2854. Lipids = 1,
  2855. Calories = 170,
  2856. Packaged = TRUE,
  2857. ReplaceOnUse = TinCanEmpty,
  2858. }
  2859.  
  2860. item Orange
  2861. {
  2862. HungerChange = -12,
  2863. Weight = 0.2,
  2864. Type = Food,
  2865. DaysTotallyRotten = 9,
  2866. ThirstChange = -20,
  2867. DisplayName = Orange,
  2868. Icon = Orange,
  2869. DaysFresh = 6,
  2870. EvolvedRecipe = Cake:8;FruitSalad:8,
  2871. FoodType = Fruits,
  2872. ThirstChange = -8,
  2873. Carbohydrates = 16.27,
  2874. Proteins = 1,
  2875. Lipids = 0.3,
  2876. Calories = 65,
  2877. }
  2878.  
  2879. item PeanutButter
  2880. {
  2881. HungerChange = -25,
  2882. Weight = 0.3,
  2883. Type = Food,
  2884. UnhappyChange = -15,
  2885. DisplayName = Peanut Butter,
  2886. Icon = PeanutButter,
  2887. EvolvedRecipe = Sandwich:7,
  2888. FoodType = NoExplicit,
  2889. Carbohydrates = 128,
  2890. Proteins = 84,
  2891. Lipids = 224,
  2892. Calories = 2660,
  2893. Packaged = TRUE,
  2894. }
  2895.  
  2896. item PeanutButterSandwich
  2897. {
  2898. HungerChange = -40,
  2899. Weight = 0.4,
  2900. Type = Food,
  2901. UnhappyChange = -10,
  2902. DisplayName = Peanut Butter Sandwich,
  2903. Icon = Sandwich_peanut,
  2904. DaysFresh = 2,
  2905. DaysTotallyRotten = 4,
  2906. Carbohydrates = 14,
  2907. Proteins = 7,
  2908. Lipids = 25,
  2909. Calories = 250,
  2910. }
  2911.  
  2912. item Peas
  2913. {
  2914. HungerChange = -20,
  2915. Weight = 0.6,
  2916. Type = Food,
  2917. DaysTotallyRotten = 5,
  2918. DisplayName = Peas,
  2919. Icon = Peas,
  2920. DaysFresh = 3,
  2921. EvolvedRecipe = Soup:10;Stew:10;Stir fry:10;Roasted Vegetables:10;RicePot:10;RicePan:10,
  2922. FoodType = Vegetables,
  2923. ThirstChange = -5,
  2924. Carbohydrates = 20.45,
  2925. Proteins = 7.95,
  2926. Lipids = 0.85,
  2927. Calories = 119,
  2928. Packaged = TRUE,
  2929. }
  2930.  
  2931. item Pie
  2932. {
  2933. HungerChange = -30,
  2934. Weight = 0.5,
  2935. Type = Food,
  2936. DaysTotallyRotten = 8,
  2937. DisplayName = Pie Slice,
  2938. Icon = Pie,
  2939. DaysFresh = 5,
  2940. Carbohydrates = 20.45,
  2941. Proteins = 54.53,
  2942. Lipids = 20.61,
  2943. Calories = 404,
  2944. }
  2945.  
  2946. item PiePumpkin
  2947. {
  2948. HungerChange = -30,
  2949. Weight = 0.5,
  2950. Type = Food,
  2951. DaysTotallyRotten = 8,
  2952. DisplayName = Pumpkin Pie Slice,
  2953. Icon = PiePumpkin,
  2954. DaysFresh = 5,
  2955. Carbohydrates = 20.45,
  2956. Proteins = 54.53,
  2957. Lipids = 20.61,
  2958. Calories = 404,
  2959. }
  2960.  
  2961. item Pop
  2962. {
  2963. HungerChange = -8,
  2964. Weight = 0.3,
  2965. AlwaysWelcomeGift = TRUE,
  2966. Type = Food,
  2967. UnhappyChange = -10,
  2968. ThirstChange = -60,
  2969. DisplayName = Pop,
  2970. Icon = Pop,
  2971. CustomContextMenu = Drink,
  2972. CustomEatSound = DrinkingFromBottle,
  2973. Carbohydrates = 39,
  2974. ReplaceOnUse = PopEmpty,
  2975. Proteins = 0,
  2976. Lipids = 0,
  2977. Calories = 140,
  2978. Packaged = TRUE,
  2979. CantBeFrozen = TRUE,
  2980. }
  2981.  
  2982. item Pop2
  2983. {
  2984. HungerChange = -8,
  2985. Weight = 0.3,
  2986. AlwaysWelcomeGift = TRUE,
  2987. ReplaceOnUse = PopEmpty,
  2988. Type = Food,
  2989. UnhappyChange = -10,
  2990. ThirstChange = -60,
  2991. DisplayName = Pop,
  2992. Icon = Pop2,
  2993. CustomContextMenu = Drink,
  2994. CustomEatSound = DrinkingFromBottle,
  2995. Carbohydrates = 39,
  2996. Proteins = 0,
  2997. Lipids = 0,
  2998. Calories = 140,
  2999. Packaged = TRUE,
  3000. CantBeFrozen = TRUE,
  3001. }
  3002.  
  3003. item Pop3
  3004. {
  3005. HungerChange = -8,
  3006. Weight = 0.3,
  3007. AlwaysWelcomeGift = TRUE,
  3008. ReplaceOnUse = PopEmpty,
  3009. Type = Food,
  3010. UnhappyChange = -10,
  3011. ThirstChange = -60,
  3012. DisplayName = Pop,
  3013. Icon = Pop3,
  3014. CustomContextMenu = Drink,
  3015. CustomEatSound = DrinkingFromBottle,
  3016. Carbohydrates = 39,
  3017. Proteins = 0,
  3018. Lipids = 0,
  3019. Calories = 140,
  3020. Packaged = TRUE,
  3021. CantBeFrozen = TRUE,
  3022. }
  3023.  
  3024. item PopBottle
  3025. {
  3026. HungerChange = -12,
  3027. Weight = 0.8,
  3028. Type = Food,
  3029. UnhappyChange = -10,
  3030. ThirstChange = -85,
  3031. DisplayName = Orange Soda,
  3032. ReplaceOnUse = PopBottleEmpty,
  3033. Icon = Pop4,
  3034. CustomContextMenu = Drink,
  3035. CustomEatSound = DrinkingFromBottle,
  3036. Carbohydrates = 104,
  3037. Proteins = 0,
  3038. Lipids = 0,
  3039. Calories = 400,
  3040. Packaged = TRUE,
  3041. CantBeFrozen = TRUE,
  3042. }
  3043.  
  3044. item Peanuts
  3045. {
  3046. HungerChange = -8,
  3047. Weight = 0.2,
  3048. Type = Food,
  3049. DisplayName = Peanuts,
  3050. Icon = Peanut,
  3051. EvolvedRecipe = RicePot:8;RicePan:8,
  3052. FoodType = NoExplicit,
  3053. Carbohydrates = 4.57,
  3054. Proteins = 7.31,
  3055. Lipids = 13.96,
  3056. Calories = 161,
  3057. CantBeFrozen = TRUE,
  3058. }
  3059.  
  3060. item Popcorn
  3061. {
  3062. HungerChange = -10,
  3063. Weight = 0.3,
  3064. Type = Food,
  3065. IsCookable = TRUE,
  3066. MinutesToBurn = 10,
  3067. ThirstChange = 10,
  3068. DisplayName = Instant Popcorn,
  3069. Icon = Popcorn,
  3070. MinutesToCook = 5,
  3071. Carbohydrates = 20.41,
  3072. Proteins = 3.57,
  3073. Lipids = 2.69,
  3074. Calories = 120,
  3075. Packaged = TRUE,
  3076. CantBeFrozen = TRUE,
  3077. }
  3078.  
  3079. item PotOfSoup
  3080. {
  3081. HungerChange = -30,
  3082. ThirstChange = -30,
  3083. Weight = 4,
  3084. Type = Food,
  3085. IsCookable = TRUE,
  3086. UnhappyChange = -20,
  3087. MinutesToBurn = 100,
  3088. DisplayName = Pot of Soup,
  3089. ReplaceOnUse = Pot,
  3090. Icon = PotFull,
  3091. MinutesToCook = 50,
  3092. DaysTotallyRotten = 5,
  3093. DaysFresh = 3,
  3094. CustomContextMenu = Drink,
  3095. CustomEatSound = DrinkingFromBottle,
  3096. Carbohydrates = 20,
  3097. Proteins = 7.5,
  3098. Lipids = 2.5,
  3099. Calories = 125,
  3100. }
  3101.  
  3102. item PotOfSoupRecipe
  3103. {
  3104. HungerChange = -40,
  3105. ThirstChange = -40,
  3106. Weight = 4,
  3107. Type = Food,
  3108. IsCookable = TRUE,
  3109. UnhappyChange = -20,
  3110. MinutesToBurn = 100,
  3111. DisplayName = Pot of Soup,
  3112. ReplaceOnUse = Pot,
  3113. Icon = PotFull,
  3114. MinutesToCook = 50,
  3115. DaysTotallyRotten = 5,
  3116. DaysFresh = 3,
  3117. CustomContextMenu = Drink,
  3118. CustomEatSound = DrinkingFromBottle,
  3119. }
  3120.  
  3121. item PotOfStew
  3122. {
  3123. HungerChange = -40,
  3124. ThirstChange = -40,
  3125. Weight = 4,
  3126. Type = Food,
  3127. IsCookable = TRUE,
  3128. UnhappyChange = -20,
  3129. MinutesToBurn = 140,
  3130. DisplayName = Pot of Stew,
  3131. ReplaceOnUse = Pot,
  3132. Icon = PotFull,
  3133. MinutesToCook = 70,
  3134. DaysTotallyRotten = 5,
  3135. DaysFresh = 3,
  3136. BadInMicrowave = true,
  3137. BadCold = true,
  3138. }
  3139.  
  3140. item Ramen
  3141. {
  3142. HungerChange = -10,
  3143. Weight = 0.2,
  3144. Type = Food,
  3145. ThirstChange = 40,
  3146. DisplayName = Dry Ramen Noodles,
  3147. Icon = Ramen,
  3148. UnhappyChange = 20,
  3149. EvolvedRecipe = Soup:10;Stir fry:10,
  3150. FoodType = Pasta,
  3151. Carbohydrates = 0,
  3152. Proteins = 10,
  3153. Lipids = 14,
  3154. Calories = 52,
  3155. Packaged = TRUE,
  3156. }
  3157.  
  3158. item RamenBowl
  3159. {
  3160. HungerChange = -10,
  3161. Type = Food,
  3162. DisplayName = Bowl of Ramen Noodles,
  3163. MinutesToCook = 10,
  3164. Weight = 1,
  3165. IsCookable = TRUE,
  3166. DaysTotallyRotten = 3,
  3167. UnhappyChange = -20,
  3168. MinutesToBurn = 20,
  3169. Icon = BowlFull,
  3170. ReplaceOnUse = Bowl,
  3171. DaysFresh = 1,
  3172. Carbohydrates = 0,
  3173. Proteins = 10,
  3174. Lipids = 14,
  3175. Calories = 52,
  3176. GoodHot = true,
  3177. BadCold = true,
  3178. }
  3179.  
  3180. item Salmon
  3181. {
  3182. HungerChange = -30,
  3183. Weight = 0.3,
  3184. Type = Food,
  3185. IsCookable = TRUE,
  3186. DangerousUncooked = TRUE,
  3187. DaysTotallyRotten = 4,
  3188. MinutesToBurn = 130,
  3189. DisplayName = Salmon,
  3190. Icon = Salmon,
  3191. DaysFresh = 2,
  3192. MinutesToCook = 80,
  3193. EvolvedRecipe = Soup:15;Stew:15;Pie:15;Stir fry:15;Sandwich:5|Cooked;Salad:10|Cooked;Roasted Vegetables:15;RicePot:15;RicePan:15;PastaPot:15;PastaPan:15,
  3194. FoodType = Fish,
  3195. Carbohydrates = 0,
  3196. Proteins = 34.28,
  3197. Lipids = 10.55,
  3198. Calories = 270,
  3199. BadInMicrowave = true,
  3200. }
  3201.  
  3202. item SoupBowl
  3203. {
  3204. HungerChange = -15,
  3205. ThirstChange = -15,
  3206. Type = Food,
  3207. DisplayName = Bowl of Soup,
  3208. MinutesToCook = 15,
  3209. Weight = 1,
  3210. IsCookable = TRUE,
  3211. DaysTotallyRotten = 3,
  3212. UnhappyChange = -20,
  3213. MinutesToBurn = 25,
  3214. Icon = BowlFull,
  3215. ReplaceOnUse = Bowl,
  3216. DaysFresh = 1,
  3217. CustomContextMenu = Drink,
  3218. CustomEatSound = DrinkingFromBottle,
  3219. }
  3220.  
  3221. item StewBowl
  3222. {
  3223. HungerChange = -15,
  3224. Type = Food,
  3225. DisplayName = Bowl of Stew,
  3226. MinutesToCook = 15,
  3227. Weight = 1,
  3228. IsCookable = TRUE,
  3229. DaysFresh = 2,
  3230. DaysTotallyRotten = 4,
  3231. UnhappyChange = -20,
  3232. MinutesToBurn = 25,
  3233. Icon = BowlFull,
  3234. ReplaceOnUse = Bowl,
  3235. BadInMicrowave = true,
  3236. BadCold = true,
  3237. }
  3238.  
  3239. item Steak
  3240. {
  3241. HungerChange = -40,
  3242. Weight = 0.3,
  3243. Type = Food,
  3244. IsCookable = TRUE,
  3245. DangerousUncooked = TRUE,
  3246. DaysTotallyRotten = 4,
  3247. MinutesToBurn = 70,
  3248. DisplayName = Steak,
  3249. Icon = Steak,
  3250. DaysFresh = 2,
  3251. MinutesToCook = 50,
  3252. EvolvedRecipe = Stew:20;Stir fry:20;Burger:20;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20,
  3253. FoodType = Meat,
  3254. Carbohydrates = 0,
  3255. Proteins = 31.62,
  3256. Lipids = 9.35,
  3257. Calories = 220,
  3258. BadInMicrowave = true,
  3259. GoodHot = true,
  3260. BadCold = true,
  3261. }
  3262.  
  3263. item TVDinner
  3264. {
  3265. HungerChange = -23,
  3266. Weight = 0.4,
  3267. Type = Food,
  3268. IsCookable = TRUE,
  3269. DangerousUncooked = TRUE,
  3270. UnhappyChange = 25,
  3271. MinutesToBurn = 15,
  3272. DisplayName = TV Dinner,
  3273. Icon = TVDinner,
  3274. MinutesToCook = 10,
  3275. UnhappyChange = 20,
  3276. Carbohydrates = 81,
  3277. Proteins = 30,
  3278. Lipids = 25,
  3279. Calories = 670,
  3280. Packaged = TRUE,
  3281. GoodHot = true,
  3282. BadCold = true,
  3283. }
  3284.  
  3285. item TinnedSoupOpen
  3286. {
  3287. HungerChange = -25,
  3288. Weight = 0.8,
  3289. Type = Food,
  3290. DisplayName = Opened Canned Soup,
  3291. Icon = SoupOpen,
  3292. CustomContextMenu = Drink,
  3293. CustomEatSound = DrinkingFromBottle,
  3294. DaysTotallyRotten = 4,
  3295. DaysFresh = 2,
  3296. Carbohydrates = 20,
  3297. Proteins = 7.5,
  3298. Lipids = 2.5,
  3299. Calories = 125,
  3300. Packaged = TRUE,
  3301. ReplaceOnUse = TinCanEmpty,
  3302. }
  3303.  
  3304. item TinnedSoup
  3305. {
  3306. Weight = 0.8,
  3307. Type = Food,
  3308. DisplayName = Canned Soup,
  3309. Icon = Soup,
  3310. Carbohydrates = 20,
  3311. Proteins = 7.5,
  3312. Lipids = 2.5,
  3313. Calories = 125,
  3314. Packaged = TRUE,
  3315. }
  3316.  
  3317. item TunaTinOpen
  3318. {
  3319. HungerChange = -17,
  3320. Weight = 0.3,
  3321. Type = Food,
  3322. DaysTotallyRotten = 4,
  3323. DisplayName = Opened Tin of Tuna,
  3324. Icon = TunaOpen,
  3325. DaysFresh = 2,
  3326. EvolvedRecipe = Stew:17;Stir fry:17;RicePot:17;RicePan:17;Sandwich:17,
  3327. FoodType = Fish,
  3328. Carbohydrates = 0,
  3329. Proteins = 15,
  3330. Lipids = 34,
  3331. Calories = 370,
  3332. Packaged = TRUE,
  3333. ReplaceOnUse = TinCanEmpty,
  3334. }
  3335.  
  3336. item Watermelon
  3337. {
  3338. HungerChange = -60,
  3339. Weight = 3,
  3340. Type = Food,
  3341. DaysTotallyRotten = 8,
  3342. ThirstChange = -140,
  3343. DisplayName = Watermelon,
  3344. EvolvedRecipe = Salad:10;FruitSalad:10,
  3345. FoodType = Fruits,
  3346. Icon = Watermelon,
  3347. Carbohydrates = 341.11,
  3348. Proteins = 27.56,
  3349. Lipids = 6.78,
  3350. Calories = 1355,
  3351. DaysFresh = 6,
  3352. }
  3353.  
  3354. item WatermelonSliced
  3355. {
  3356. HungerChange = -6,
  3357. Weight = 0.3,
  3358. Type = Food,
  3359. DaysTotallyRotten = 4,
  3360. ThirstChange = -20,
  3361. DisplayName = Watermelon Slice,
  3362. Icon = WatermelonSliced,
  3363. EvolvedRecipe = Salad:100;FruitSalad:100,
  3364. FoodType = Fruits,
  3365. DaysFresh = 3,
  3366. Carbohydrates = 34.11,
  3367. Proteins = 2.75,
  3368. Lipids = 0.67,
  3369. Calories = 135.5,
  3370. }
  3371.  
  3372. item WatermelonSmashed
  3373. {
  3374. HungerChange = -12,
  3375. Weight = 0.6,
  3376. Type = Food,
  3377. DaysTotallyRotten = 3,
  3378. ThirstChange = -25,
  3379. DisplayName = Watermelon Chunks,
  3380. Icon = WatermelonSmashed,
  3381. EvolvedRecipe = Salad:100;FruitSalad:100,
  3382. FoodType = Fruits,
  3383. DaysFresh = 2,
  3384. Carbohydrates = 68.2,
  3385. Proteins = 5.51,
  3386. Lipids = 1.35,
  3387. Calories = 271,
  3388. }
  3389.  
  3390. item WhiskeyFull
  3391. {
  3392. HungerChange = -20,
  3393. Weight = 0.7,
  3394. Type = Food,
  3395. ThirstChange = -20,
  3396. DisplayName = Whiskey Bottle,
  3397. Alcoholic = TRUE,
  3398. UnhappyChange = -10,
  3399. ReplaceOnUse = WhiskeyEmpty,
  3400. Icon = WhiskeyFull,
  3401. CustomContextMenu = Drink,
  3402. CustomEatSound = DrinkingFromBottle,
  3403. AlcoholPower = 2,
  3404. Carbohydrates = 0,
  3405. Proteins = 0,
  3406. Lipids = 0,
  3407. Calories = 1500,
  3408. Packaged = TRUE,
  3409. CantBeFrozen = TRUE,
  3410. }
  3411.  
  3412. /************************Drainable************************/
  3413.  
  3414. item DishCloth
  3415. {
  3416. Weight = 0.3,
  3417. Type = Drainable,
  3418. DisplayName = Dish Towel,
  3419. UseWhileEquipped = FALSE,
  3420. Icon = Dishtowel,
  3421. UseDelta = 0.1,
  3422. ReplaceOnDeplete = DishClothWet,
  3423. Tooltip = Tooltip_Bathtowel,
  3424. }
  3425.  
  3426.  
  3427. item Battery
  3428. {
  3429. Weight = 0.6,
  3430. Type = Drainable,
  3431. UseDelta = 0.00001,
  3432. UseWhileEquipped = FALSE,
  3433. DisplayName = Battery,
  3434. Icon = Battery,
  3435. MetalValue = 1,
  3436. cantBeConsolided = TRUE,
  3437. }
  3438.  
  3439. item BucketConcreteFull
  3440. {
  3441. Weight = 10,
  3442. CanStoreWater = TRUE,
  3443. Type = Drainable,
  3444. UseWhileEquipped = FALSE,
  3445. UseDelta = 0.25,
  3446. DisplayName = Bucket of Concrete,
  3447. ReplaceOnDeplete = BucketEmpty,
  3448. ReplaceOnUseOn = WaterSource-BucketWaterFull,
  3449. Icon = Concrete_Mixed,
  3450. }
  3451.  
  3452. item BucketPlasterFull
  3453. {
  3454. Weight = 10,
  3455. CanStoreWater = TRUE,
  3456. Type = Drainable,
  3457. UseWhileEquipped = FALSE,
  3458. UseDelta = 0.25,
  3459. DisplayName = Bucket of Plaster,
  3460. ReplaceOnDeplete = BucketEmpty,
  3461. ReplaceOnUseOn = WaterSource-BucketWaterFull,
  3462. Icon = Plaster_Mixed,
  3463. }
  3464.  
  3465. item BucketWaterFull
  3466. {
  3467. IsWaterSource = TRUE,
  3468. Weight = 4,
  3469. CanStoreWater = TRUE,
  3470. Type = Drainable,
  3471. DisplayName = Bucket of Water,
  3472. UseWhileEquipped = FALSE,
  3473. ReplaceOnDeplete = BucketEmpty,
  3474. ReplaceOnUseOn = WaterSource-BucketWaterFull,
  3475. Icon = Bucket_Water,
  3476. RainFactor = 1,
  3477. Tooltip = Tooltip_item_RainFromGround,
  3478. }
  3479.  
  3480. item CandleLit
  3481. {
  3482. LightDistance = 3,
  3483. Weight = 0.2,
  3484. Type = Drainable,
  3485. TorchCone = FALSE,
  3486. UseDelta = 0.003,
  3487. LightStrength = 0.6,
  3488. DisplayName = Lit Candle,
  3489. ActivatedItem = TRUE,
  3490. Icon = CandleLit,
  3491. cantBeConsolided = TRUE,
  3492. }
  3493.  
  3494. item Flour
  3495. {
  3496. Weight = 1,
  3497. Type = Drainable,
  3498. UseWhileEquipped = FALSE,
  3499. UseDelta = 0.25,
  3500. DisplayName = Flour,
  3501. Icon = Flour,
  3502. }
  3503.  
  3504. item FullKettle
  3505. {
  3506. IsWaterSource = TRUE,
  3507. Weight = 2,
  3508. CanStoreWater = TRUE,
  3509. Type = Drainable,
  3510. UseWhileEquipped = FALSE,
  3511. UseDelta = 0.07,
  3512. DisplayName = Kettle of Water,
  3513. ReplaceOnDeplete = Kettle,
  3514. ReplaceOnUseOn = WaterSource-FullKettle,
  3515. Icon = Kettle,
  3516. IsCookable = TRUE,
  3517. }
  3518.  
  3519. item Gravelbag
  3520. {
  3521. Weight = 2,
  3522. Type = Drainable,
  3523. UseWhileEquipped = FALSE,
  3524. UseDelta = 0.25,
  3525. DisplayName = Gravel Bag,
  3526. Icon = Gravelbag,
  3527. ReplaceOnDeplete = EmptySandbag,
  3528. }
  3529.  
  3530. item Lighter
  3531. {
  3532. LightDistance = 2,
  3533. Weight = 0.1,
  3534. Type = Drainable,
  3535. UseWhileEquipped = FALSE,
  3536. TorchCone = FALSE,
  3537. LightStrength = 0.4,
  3538. DisplayName = Lighter,
  3539. ActivatedItem = TRUE,
  3540. Icon = Lighter,
  3541. MetalValue = 1,
  3542. cantBeConsolided = TRUE,
  3543. }
  3544.  
  3545. item Matches
  3546. {
  3547. Weight = 0.1,
  3548. Type = Drainable,
  3549. UseWhileEquipped = FALSE,
  3550. UseDelta = 0.1,
  3551. DisplayName = Matches,
  3552. Icon = Matches,
  3553. cantBeConsolided = TRUE,
  3554. }
  3555.  
  3556. item PaintRed
  3557. {
  3558. Weight = 5,
  3559. Type = Drainable,
  3560. ReplaceOnUse = PaintbucketEmpty,
  3561. UseWhileEquipped = FALSE,
  3562. UseDelta = 0.25,
  3563. DisplayName = Red Paint,
  3564. Icon = Paint_Red,
  3565. Tooltip = Tooltip_Paint,
  3566. }
  3567.  
  3568. item PaintBlack
  3569. {
  3570. Weight = 5,
  3571. Type = Drainable,
  3572. ReplaceOnUse = PaintbucketEmpty,
  3573. UseWhileEquipped = FALSE,
  3574. UseDelta = 0.25,
  3575. DisplayName = Black Paint,
  3576. Icon = Paint_Black,
  3577. Tooltip = Tooltip_Paint,
  3578. }
  3579.  
  3580. item PaintBlue
  3581. {
  3582. Weight = 5,
  3583. Type = Drainable,
  3584. ReplaceOnUse = PaintbucketEmpty,
  3585. UseWhileEquipped = FALSE,
  3586. UseDelta = 0.25,
  3587. DisplayName = Blue Paint,
  3588. Icon = Paint_Blue,
  3589. Tooltip = Tooltip_Paint,
  3590. }
  3591.  
  3592. item PaintBrown
  3593. {
  3594. Weight = 5,
  3595. Type = Drainable,
  3596. ReplaceOnUse = PaintbucketEmpty,
  3597. UseWhileEquipped = FALSE,
  3598. UseDelta = 0.25,
  3599. DisplayName = Brown Paint,
  3600. Icon = Paint_Brown,
  3601. Tooltip = Tooltip_Paint,
  3602. }
  3603.  
  3604. item PaintCyan
  3605. {
  3606. Weight = 5,
  3607. Type = Drainable,
  3608. ReplaceOnUse = PaintbucketEmpty,
  3609. UseWhileEquipped = FALSE,
  3610. UseDelta = 0.25,
  3611. DisplayName = Cyan Paint,
  3612. Icon = Paint_Cyan,
  3613. Tooltip = Tooltip_Paint,
  3614. }
  3615.  
  3616. item PaintGreen
  3617. {
  3618. Weight = 5,
  3619. Type = Drainable,
  3620. ReplaceOnUse = PaintbucketEmpty,
  3621. UseWhileEquipped = FALSE,
  3622. UseDelta = 0.25,
  3623. DisplayName = Green Paint,
  3624. Icon = Paint_Green,
  3625. Tooltip = Tooltip_Paint,
  3626. }
  3627.  
  3628. item PaintGrey
  3629. {
  3630. Weight = 5,
  3631. Type = Drainable,
  3632. ReplaceOnUse = PaintbucketEmpty,
  3633. UseWhileEquipped = FALSE,
  3634. UseDelta = 0.25,
  3635. DisplayName = Grey Paint,
  3636. Icon = Paint_Grey,
  3637. Tooltip = Tooltip_Paint,
  3638. }
  3639.  
  3640. item PaintLightBlue
  3641. {
  3642. Weight = 5,
  3643. Type = Drainable,
  3644. ReplaceOnUse = PaintbucketEmpty,
  3645. UseWhileEquipped = FALSE,
  3646. UseDelta = 0.25,
  3647. DisplayName = Light Blue Paint,
  3648. Icon = Paint_LightBlue,
  3649. Tooltip = Tooltip_Paint,
  3650. }
  3651.  
  3652. item PaintLightBrown
  3653. {
  3654. Weight = 5,
  3655. Type = Drainable,
  3656. ReplaceOnUse = PaintbucketEmpty,
  3657. UseWhileEquipped = FALSE,
  3658. UseDelta = 0.25,
  3659. DisplayName = Light Brown Paint,
  3660. Icon = Paint_LightBrown,
  3661. Tooltip = Tooltip_Paint,
  3662. }
  3663.  
  3664. item PaintOrange
  3665. {
  3666. Weight = 5,
  3667. Type = Drainable,
  3668. ReplaceOnUse = PaintbucketEmpty,
  3669. UseWhileEquipped = FALSE,
  3670. UseDelta = 0.25,
  3671. DisplayName = Orange Paint,
  3672. Icon = Paint_Orange,
  3673. Tooltip = Tooltip_Paint,
  3674. }
  3675.  
  3676. item PaintPink
  3677. {
  3678. Weight = 5,
  3679. Type = Drainable,
  3680. ReplaceOnUse = PaintbucketEmpty,
  3681. UseWhileEquipped = FALSE,
  3682. UseDelta = 0.25,
  3683. DisplayName = Pink Paint,
  3684. Icon = Paint_Pink,
  3685. Tooltip = Tooltip_Paint,
  3686. }
  3687.  
  3688. item PaintPurple
  3689. {
  3690. Weight = 5,
  3691. Type = Drainable,
  3692. ReplaceOnUse = PaintbucketEmpty,
  3693. UseWhileEquipped = FALSE,
  3694. UseDelta = 0.25,
  3695. DisplayName = Purple Paint,
  3696. Icon = Paint_Purple,
  3697. Tooltip = Tooltip_Paint,
  3698. }
  3699.  
  3700. item PaintTurquoise
  3701. {
  3702. Weight = 5,
  3703. Type = Drainable,
  3704. ReplaceOnUse = PaintbucketEmpty,
  3705. UseWhileEquipped = FALSE,
  3706. UseDelta = 0.25,
  3707. DisplayName = Turquoise Paint,
  3708. Icon = Paint_Turquoise,
  3709. Tooltip = Tooltip_Paint,
  3710. }
  3711.  
  3712. item PaintWhite
  3713. {
  3714. Weight = 5,
  3715. Type = Drainable,
  3716. ReplaceOnUse = PaintbucketEmpty,
  3717. UseWhileEquipped = FALSE,
  3718. UseDelta = 0.25,
  3719. DisplayName = White Paint,
  3720. Icon = Paint_White,
  3721. Tooltip = Tooltip_Paint,
  3722. }
  3723.  
  3724. item PaintYellow
  3725. {
  3726. Weight = 5,
  3727. Type = Drainable,
  3728. ReplaceOnUse = PaintbucketEmpty,
  3729. UseWhileEquipped = FALSE,
  3730. UseDelta = 0.25,
  3731. DisplayName = Yellow Paint,
  3732. Icon = Paint_Yellow,
  3733. Tooltip = Tooltip_Paint,
  3734. }
  3735.  
  3736. item PetrolCan
  3737. {
  3738. Weight = 5,
  3739. Type = Drainable,
  3740. UseWhileEquipped = FALSE,
  3741. UseDelta = 0.125,
  3742. DisplayName = Gas Can,
  3743. Icon = Petrol,
  3744. ReplaceOnDeplete = EmptyPetrolCan,
  3745. }
  3746.  
  3747. item PropaneTank
  3748. {
  3749. Weight = 20,
  3750. Type = Drainable,
  3751. UseWhileEquipped = FALSE,
  3752. UseDelta = 0.125,
  3753. DisplayName = Propane Tank,
  3754. Icon = PropaneTank,
  3755. ResizeWorldIcon = FALSE
  3756. }
  3757.  
  3758. item Charcoal
  3759. {
  3760. Weight = 8,
  3761. Type = Drainable,
  3762. UseWhileEquipped = FALSE,
  3763. UseDelta = 0.1,
  3764. DisplayName = Charcoal,
  3765. Icon = Charcoal,
  3766. }
  3767.  
  3768. item Coal
  3769. {
  3770. Weight = 8,
  3771. Type = Drainable,
  3772. UseWhileEquipped = FALSE,
  3773. UseDelta = 0.1,
  3774. DisplayName = Coal,
  3775. Icon = TZ_CharCoal,
  3776. }
  3777.  
  3778. item Pills
  3779. {
  3780. Weight = 0.2,
  3781. Type = Drainable,
  3782. UseDelta = 0.1,
  3783. UseWhileEquipped = FALSE,
  3784. DisplayName = Painkillers,
  3785. Icon = PillsPainkiller,
  3786. Tooltip = Tooltip_Painkillers,
  3787. }
  3788.  
  3789. item PillsAntiDep
  3790. {
  3791. Weight = 0.2,
  3792. Type = Drainable,
  3793. UseDelta = 0.1,
  3794. UseWhileEquipped = FALSE,
  3795. DisplayName = Antidepressants,
  3796. Icon = PillsAntidepressant,
  3797. Tooltip = Tooltip_PillsAntidepressant,
  3798. }
  3799.  
  3800. item PillsBeta
  3801. {
  3802. Weight = 0.2,
  3803. Type = Drainable,
  3804. UseDelta = 0.1,
  3805. UseWhileEquipped = FALSE,
  3806. DisplayName = Beta Blockers,
  3807. Icon = PillsBetablocker,
  3808. Tooltip = Tooltip_PillsBetablocker,
  3809. }
  3810.  
  3811. item PillsSleepingTablets
  3812. {
  3813. Weight = 0.2,
  3814. Type = Drainable,
  3815. UseDelta = 0.1,
  3816. UseWhileEquipped = FALSE,
  3817. DisplayName = Sleeping Tablets,
  3818. Icon = PillsSleeping,
  3819. Tooltip = Tooltip_PillsSleeping,
  3820. }
  3821.  
  3822. item Dirtbag
  3823. {
  3824. Weight = 2,
  3825. Type = Drainable,
  3826. UseWhileEquipped = FALSE,
  3827. UseDelta = 0.25,
  3828. DisplayName = Dirt Bag,
  3829. Icon = Sandbag,
  3830. ReplaceOnDeplete = EmptySandbag,
  3831. }
  3832.  
  3833. item Sandbag
  3834. {
  3835. Weight = 2,
  3836. Type = Drainable,
  3837. UseWhileEquipped = FALSE,
  3838. UseDelta = 0.25,
  3839. DisplayName = Sand Bag,
  3840. Icon = Sandbag,
  3841. ReplaceOnDeplete = EmptySandbag,
  3842. }
  3843.  
  3844. item Sugar
  3845. {
  3846. Weight = 1,
  3847. Type = Drainable,
  3848. UseWhileEquipped = FALSE,
  3849. UseDelta = 0.16,
  3850. DisplayName = Sugar,
  3851. Icon = Sugar,
  3852. EvolvedRecipe = HotDrink:1,
  3853. }
  3854.  
  3855. item Tissue
  3856. {
  3857. Weight = 0.1,
  3858. Type = Drainable,
  3859. UseWhileEquipped = FALSE,
  3860. DisplayName = Tissue,
  3861. Icon = Tissue,
  3862. Tooltip = Tooltip_tissue_tooltip,
  3863. }
  3864.  
  3865. item Torch
  3866. {
  3867. LightDistance = 20,
  3868. Weight = 2,
  3869. DisappearOnUse = FALSE,
  3870. Type = Drainable,
  3871. TorchCone = TRUE,
  3872. UseDelta = 0.0009,
  3873. LightStrength = 0.8,
  3874. DisplayName = Flashlight,
  3875. ActivatedItem = TRUE,
  3876. Icon = Flashlight,
  3877. MetalValue = 10,
  3878. cantBeConsolided = TRUE,
  3879. }
  3880.  
  3881. item WaterBottleFull
  3882. {
  3883. IsWaterSource = TRUE,
  3884. Weight = 0.8,
  3885. CanStoreWater = TRUE,
  3886. Type = Drainable,
  3887. UseWhileEquipped = FALSE,
  3888. UseDelta = 0.1,
  3889. DisplayName = Water Bottle,
  3890. ReplaceOnDeplete = WaterBottleEmpty,
  3891. ReplaceOnUseOn = WaterSource-WaterBottleFull,
  3892. Icon = WaterBottle_Full,
  3893. }
  3894.  
  3895. item WaterBowl
  3896. {
  3897. IsWaterSource = TRUE,
  3898. Weight = 1.2,
  3899. CanStoreWater = TRUE,
  3900. Type = Drainable,
  3901. UseWhileEquipped = FALSE,
  3902. UseDelta = 0.5,
  3903. DisplayName = Bowl of Water,
  3904. ReplaceOnDeplete = Bowl,
  3905. ReplaceOnUseOn = WaterSource-WaterBowl,
  3906. Icon = BowlFull_Water,
  3907. IsCookable = TRUE,
  3908. RainFactor = 0.5,
  3909. Tooltip = Tooltip_item_RainFromGround,
  3910. }
  3911.  
  3912. item WaterMug
  3913. {
  3914. IsWaterSource = TRUE,
  3915. Weight = 0.8,
  3916. CanStoreWater = TRUE,
  3917. Type = Drainable,
  3918. UseWhileEquipped = FALSE,
  3919. UseDelta = 1,
  3920. DisplayName = Mug of Water,
  3921. ReplaceOnDeplete = Mugl,
  3922. ReplaceOnUseOn = WaterSource-WaterMug,
  3923. Icon = Mugl,
  3924. IsCookable = TRUE,
  3925. RainFactor = 0.2,
  3926. Tooltip = Tooltip_item_RainFromGround,
  3927. }
  3928.  
  3929. item WaterPopBottle
  3930. {
  3931. IsWaterSource = TRUE,
  3932. Weight = 0.8,
  3933. CanStoreWater = TRUE,
  3934. Type = Drainable,
  3935. UseWhileEquipped = FALSE,
  3936. UseDelta = 0.1,
  3937. DisplayName = Water Bottle,
  3938. ReplaceOnDeplete = PopBottleEmpty,
  3939. ReplaceOnUseOn = WaterSource-WaterPopBottle,
  3940. Icon = Pop_water,
  3941. CustomContextMenu = Drink,
  3942. CustomEatSound = DrinkingFromBottle,
  3943. }
  3944.  
  3945. item WaterPot
  3946. {
  3947. IsWaterSource = TRUE,
  3948. Weight = 3,
  3949. CanStoreWater = TRUE,
  3950. Type = Drainable,
  3951. UseWhileEquipped = FALSE,
  3952. UseDelta = 0.04,
  3953. DisplayName = Cooking Pot with Water,
  3954. ReplaceOnDeplete = Pot,
  3955. ReplaceOnUseOn = WaterSource-WaterPot,
  3956. Icon = Pot_Water,
  3957. IsCookable = TRUE,
  3958. RainFactor = 1,
  3959. Tooltip = Tooltip_item_RainFromGround,
  3960. }
  3961.  
  3962. item WaterSaucepan
  3963. {
  3964. IsWaterSource = TRUE,
  3965. Weight = 2,
  3966. CanStoreWater = TRUE,
  3967. Type = Drainable,
  3968. UseWhileEquipped = FALSE,
  3969. UseDelta = 0.04,
  3970. DisplayName = Saucepan with Water,
  3971. ReplaceOnDeplete = Saucepan,
  3972. ReplaceOnUseOn = WaterSource-WaterSaucepan,
  3973. Icon = SaucepanEmpty,
  3974. IsCookable = TRUE,
  3975. RainFactor = 0.8,
  3976. Tooltip = Tooltip_item_RainFromGround,
  3977. }
  3978.  
  3979. item WhiskeyWaterFull
  3980. {
  3981. IsWaterSource = TRUE,
  3982. Weight = 1.4,
  3983. CanStoreWater = TRUE,
  3984. Type = Drainable,
  3985. UseWhileEquipped = FALSE,
  3986. UseDelta = 0.08,
  3987. DisplayName = Water Bottle,
  3988. ReplaceOnDeplete = WhiskeyEmpty,
  3989. ReplaceOnUseOn = WaterSource-WhiskeyWaterFull,
  3990. Icon = Whiskey_Water_Full,
  3991. }
  3992.  
  3993. /************************Clothing************************/
  3994.  
  3995. item Vest
  3996. {
  3997. Palettes = Vest_White,
  3998. BodyLocation = Top,
  3999. PalettesStart = Vest_,
  4000. Type = Clothing,
  4001. Temperature = 5,
  4002. SpriteName = Vest,
  4003. DisplayName = Vest,
  4004. Icon = Vest,
  4005. ConditionLowerChanceOneIn = 20,
  4006. ConditionMax = 10,
  4007. Insulation = 0.35,
  4008. }
  4009.  
  4010. item Shirt
  4011. {
  4012. Palettes = Shirt_White,
  4013. BodyLocation = Top,
  4014. PalettesStart = Shirt_,
  4015. Type = Clothing,
  4016. Temperature = 15,
  4017. SpriteName = Shirt,
  4018. DisplayName = Sweater,
  4019. Icon = Sweater,
  4020. ConditionLowerChanceOneIn = 10,
  4021. ConditionMax = 7,
  4022. Insulation = 0.65,
  4023. }
  4024.  
  4025. item Blouse
  4026. {
  4027. Palettes = Blouse_White,
  4028. BodyLocation = Top,
  4029. PalettesStart = Blouse_,
  4030. Type = Clothing,
  4031. Temperature = 6,
  4032. SpriteName = Blouse,
  4033. DisplayName = Blouse,
  4034. Icon = Sweater,
  4035. ConditionLowerChanceOneIn = 10,
  4036. ConditionMax = 7,
  4037. Insulation = 0.1,
  4038. }
  4039.  
  4040. item Jacket
  4041. {
  4042. Palettes = Shirt_White,
  4043. BodyLocation = Top,
  4044. PalettesStart = Shirt_,
  4045. Type = Clothing,
  4046. Temperature = 15,
  4047. SpriteName = Shirt,
  4048. DisplayName = Jacket,
  4049. Icon = Jacket,
  4050. ConditionLowerChanceOneIn = 20,
  4051. ConditionMax = 12,
  4052. Insulation = 0.8,
  4053. }
  4054.  
  4055. item PaddedJacket
  4056. {
  4057. Palettes = Shirt_White,
  4058. BodyLocation = Top,
  4059. PalettesStart = Shirt_,
  4060. Type = Clothing,
  4061. Temperature = 15,
  4062. SpriteName = Shirt,
  4063. DisplayName = Padded Jacket,
  4064. Icon = JacketPadded,
  4065. ConditionLowerChanceOneIn = 20,
  4066. ConditionMax = 14,
  4067. Insulation = 1.0,
  4068. }
  4069.  
  4070. item PaddedTrousers
  4071. {
  4072. Palettes = Trousers_White,
  4073. BodyLocation = Bottoms,
  4074. PalettesStart = Trousers_,
  4075. Type = Clothing,
  4076. Temperature = 8,
  4077. SpriteName = Trousers,
  4078. DisplayName = Padded Pants,
  4079. Icon = PaddedTrousers,
  4080. ConditionLowerChanceOneIn = 20,
  4081. ConditionMax = 14,
  4082. Insulation = 1.0,
  4083. }
  4084.  
  4085. item Trousers
  4086. {
  4087. Palettes = Trousers_White,
  4088. BodyLocation = Bottoms,
  4089. PalettesStart = Trousers_,
  4090. Type = Clothing,
  4091. Temperature = 8,
  4092. SpriteName = Trousers,
  4093. DisplayName = Pants,
  4094. Icon = Trousers,
  4095. ConditionLowerChanceOneIn = 20,
  4096. ConditionMax = 12,
  4097. Insulation = 0.7,
  4098. }
  4099.  
  4100. item ShortsLong
  4101. {
  4102. Palettes = Trousers_White,
  4103. BodyLocation = Bottoms,
  4104. PalettesStart = Trousers_,
  4105. Type = Clothing,
  4106. Temperature = 8,
  4107. SpriteName = Trousers,
  4108. DisplayName = Long Shorts,
  4109. Icon = ShortsLong,
  4110. ConditionLowerChanceOneIn = 20,
  4111. ConditionMax = 6,
  4112. Insulation = 0.35,
  4113. }
  4114.  
  4115. item Skirt
  4116. {
  4117. Palettes = Skirt_White,
  4118. BodyLocation = Bottoms,
  4119. PalettesStart = Skirt_,
  4120. Type = Clothing,
  4121. Temperature = 5,
  4122. SpriteName = Skirt,
  4123. DisplayName = Skirt,
  4124. Icon = Skirt,
  4125. ConditionLowerChanceOneIn = 10,
  4126. ConditionMax = 5,
  4127. Insulation = 0.45,
  4128. }
  4129.  
  4130. item Shoes
  4131. {
  4132. BodyLocation = Shoes,
  4133. Type = Clothing,
  4134. Temperature = 3,
  4135. SpriteName = Shoes1,
  4136. DisplayName = Shoes,
  4137. Icon = Shoes,
  4138. ConditionLowerChanceOneIn = 9000,
  4139. ConditionMax = 10,
  4140. Insulation = 1.0,
  4141. }
  4142.  
  4143. item Fertilizer
  4144. {
  4145. Type = Drainable,
  4146. DisplayName = NPK Fertilizer,
  4147. Icon = TZ_IndieStoneNPK,
  4148. Weight = 2.0,
  4149. UseDelta = 0.25,
  4150. UseWhileEquipped = false,
  4151. Tooltip = Tooltip_Fertilizer,
  4152. }
  4153.  
  4154. item FertilizerEmpty
  4155. {
  4156. Type = Normal,
  4157. DisplayName = Empty Fertilizer,
  4158. Icon = TZ_IndieStoneNPK,
  4159. Weight = 0.001
  4160. }
  4161. }
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