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- v1.8.0 Change log:
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- - Version 1.8.0.0
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- - New DirectX 11 rendering engine (DirectX 9 rendering is available as different branch)
- - 5-10 times faster map loading times
- - Lots of optimizations across the engine
- (new animation system, new math library, new binary mesh format, new texture loader)
- - Data optimizations. Game is 1 GB smaller for the same content
- - Rendering optimizations
- - Improved probe reflection quality and ambient light
- - Fixed frame drops regarding particles at start of the race
- - More stable FPS
- - Faster and higher quality SSAO
- - Fixed Bloom bug on AMD graphics cards
- - Fixed bug with human player applying too much damage and taking 0 damage
- - Engine switched to Visual Studio 2015
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