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- Failed to create Nested Prefab
- 0x000000014179D92B (Unity) StackWalker::GetCurrentCallstack
- 0x000000014179F5DF (Unity) StackWalker::ShowCallstack
- 0x00000001417796A0 (Unity) GetStacktrace
- 0x0000000140D3F23B (Unity) DebugStringToFile
- 0x0000000140D3FA1C (Unity) DebugStringToFile
- 0x00000001413FE562 (Unity) DebugLogHandler_CUSTOM_Internal_Log
- 0x00000000572E479B (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,string,UnityEngine.Object)
- 0x00000000572E4684 (Mono JIT Code) [DebugLogHandler.cs:9] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- 0x000000005736545B (Mono JIT Code) [Logger.cs:47] UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
- 0x000000005BC03E4B (Mono JIT Code) [DebugBindings.gen.cs:127] UnityEngine.Debug:LogError (object,UnityEngine.Object)
- 0x000000005BC03C34 (Mono JIT Code) Console:LogError (object,UnityEngine.Object)
- 0x000000005BC00397 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BC041B5 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnUndoRedoPerformed ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BC04029 (Mono JIT Code) [UndoBindings.gen.cs:201] UnityEditor.Undo:Internal_CallUndoRedoPerformed ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x0000000140588587 (Unity) UndoManager::SyncAfterUndo
- 0x00000001405889B0 (Unity) UndoManager::Undo
- 0x000000005BC03F3A (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Undo:PerformUndo ()
- 0x000000005BC00419 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:RefreshObjectsInSelection (UnityEngine.GameObject[])
- 0x000000005BBFF275 (Mono JIT Code) VisualDesignCafe.Editor.Prefabs.NestedPrefabPostprocessor:OnHierarchyWindowChanged ()
- 0x000000005BBD1884 (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBD17CC (Mono JIT Code) (wrapper delegate-invoke) UnityEditor.EditorApplication/CallbackFunction:invoke_void__this__ ()
- 0x000000005BBFF0F9 (Mono JIT Code) [EditorApplicationBindings.gen.cs:276] UnityEditor.EditorApplication:Internal_CallHierarchyWindowHasChanged ()
- 0x00000000114D0A8E (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
- 0x000007FEDF715703 (mono) [mini.c:4937] mono_jit_runtime_invoke
- 0x000007FEDF668425 (mono) [object.c:2623] mono_runtime_invoke
- 0x00000001401A8723 (Unity) mono_runtime_invoke_profiled
- 0x000000014105B58B (Unity) CallStaticMonoMethod
- 0x000000014105D907 (Unity) CallStaticMonoMethod
- 0x00000001400F844E (Unity) SceneTracker::TickHierarchyWindowHasChanged
- 0x00000001417236CB (Unity) Application::TickTimer
- 0x00000001417EEA1C (Unity) CrashCallback
- 0x00000001417F0664 (Unity) WinMain
- 0x0000000141AD38E4 (Unity) strnlen
- 0x00000000771E59ED (kernel32) BaseThreadInitThunk
- 0x000000007741B371 (ntdll) RtlUserThreadStart
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