carlosname

Untitled

Apr 16th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. ------------------
  85. --Basic Fighting--
  86. ------------------
  87. --By CKbackup--
  88. ---------------
  89.  
  90. player = game.Players.LocalPlayer
  91. mouse = player:GetMouse()
  92. chara = player.Character
  93. equipped = false
  94. del = false
  95. attacking = false
  96. atkd = false
  97. hum = chara:FindFirstChildOfClass("Humanoid")
  98. debby = game.Debris
  99. ws = 16
  100. if hum.WalkSpeed > 16 then
  101. ws = hum.WalkSpeed
  102. end
  103.  
  104. ArtificialHB = Instance.new("BindableEvent", script)
  105. ArtificialHB.Name = "Heartbeat"
  106. script:WaitForChild("Heartbeat")
  107. frame = 0.03333333333333
  108. tf = 0
  109. allowframeloss = false
  110. tossremainder = false
  111. lastframe = tick()
  112. script.Heartbeat:Fire()
  113. game:GetService("RunService").Heartbeat:connect(function(s, p)
  114. tf = tf + s
  115. if tf >= frame then
  116. if allowframeloss then
  117. script.Heartbeat:Fire()
  118. lastframe = tick()
  119. else
  120. for i = 1, math.floor(tf / frame) do
  121. script.Heartbeat:Fire()
  122. end
  123. lastframe = tick()
  124. end
  125. if tossremainder then
  126. tf = 0
  127. else
  128. tf = tf - frame * math.floor(tf / frame)
  129. end
  130. end
  131. end)
  132. function swait(num)
  133. if num == 0 or num == nil then
  134. ArtificialHB.Event:wait()
  135. else
  136. for i = 0, num*30 do
  137. ArtificialHB.Event:wait()
  138. end
  139. end
  140. end
  141.  
  142. New = function(Object, Parent, Name, Data)
  143. local Object = Instance.new(Object)
  144. for Index, Value in pairs(Data or {}) do
  145. Object[Index] = Value
  146. end
  147. Object.Parent = Parent
  148. Object.Name = Name
  149. return Object
  150. end
  151.  
  152. RightArm = New("Model",chara,"RightArm",{})
  153. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  154. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  155. Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  156. Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  157. Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  158. LeftArm = New("Model",chara,"LeftArm",{})
  159. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  160. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  161. EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  162. Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
  163. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  164.  
  165. lach = LeftArm:GetChildren()
  166. rach = RightArm:GetChildren()
  167.  
  168. local pemit = Instance.new("ParticleEmitter")
  169. pemit.Enabled = false
  170. pemit.Color = ColorSequence.new(Color3.new(255,255,0))
  171. pemit.LightEmission = 1
  172. pemit.Size = NumberSequence.new(1.5,0)
  173. pemit.Texture = "http://www.roblox.com/asset/?id=243098098"
  174. pemit.Lifetime = NumberRange.new(.2)
  175. pemit.Rate = 100
  176. pemit.Rotation = NumberRange.new(0,360)
  177. pemit.Speed = NumberRange.new(0)
  178.  
  179. local p1 = pemit:Clone()
  180. p1.Parent = EmitPart
  181. local p2 = pemit:Clone()
  182. p2.Parent = Emit2Part
  183. local p3 = pemit:Clone()
  184. p3.Parent = chara["Right Leg"]
  185. p3.Rate = 10000
  186. local p4 = pemit:Clone()
  187. p4.Parent = chara["Left Leg"]
  188. p4.Rate = 10000
  189.  
  190. --Sounds--
  191. function LoadSnd(id,loop,vol,pit)
  192. local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  193. return snd
  194. end
  195. Swing2Snd = LoadSnd(536642316,false,1,1)
  196. HitPunchSnd = LoadSnd(153092227,false,1,1)
  197. HitHamonSnd = LoadSnd(260433624,false,1,1)
  198. HamonSnd = LoadSnd(876570589,false,1,1)
  199. SHamonSnd = LoadSnd(379557765,true,.5,1)
  200.  
  201. --Play Sound in Part--
  202. function PlaySnd(snd,part)
  203. local sound = snd:Clone()
  204. sound.PlayOnRemove = true
  205. sound.Parent = part
  206. sound:Destroy()
  207. end
  208.  
  209. maincol = "White"
  210.  
  211. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  212. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  213. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  214. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  215. return TEff
  216. end
  217.  
  218. RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0)
  219. LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0)
  220. RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0)
  221. LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0)
  222.  
  223. --Punch Hit Effect--
  224. function PunchEff(pos)
  225. local p = Instance.new("Part",game.Workspace)
  226. p.Size = Vector3.new(1,1,1)
  227. p.BrickColor = BrickColor.new(maincol)
  228. p.Material = "Neon"
  229. p.Anchored = true
  230. p.CanCollide = false
  231. p.CFrame = pos
  232. local pm = Instance.new("SpecialMesh",p)
  233. pm.MeshType = "Sphere"
  234. coroutine.resume(coroutine.create(function()
  235. for i = 0,1,.05 do
  236. swait()
  237. p.Transparency = i
  238. pm.Scale = Vector3.new(2*i,2*i,2*i)
  239. end
  240. swait()
  241. p:Destroy()
  242. end))
  243. end
  244.  
  245. --Damage Function--
  246. function dealdmg(dude,damage,env,toim,kby,kbx)
  247. coroutine.resume(coroutine.create(function()
  248. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  249. finaldmg = damage + math.random(-env,env)
  250. dudehum = dude:FindFirstChildOfClass("Humanoid")
  251. dudehum.MaxHealth = 100
  252. dudehum.Health = dudehum.Health - finaldmg
  253. local vall = Instance.new("ObjectValue",dude)
  254. vall.Name = "IsHit"
  255. game.Debris:AddItem(vall,toim)
  256. local bfos = Instance.new("BodyVelocity",dude.Head)
  257. bfos.P = 20000
  258. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  259. bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx
  260. game.Debris:AddItem(bfos,.1)
  261. local naeeym2 = Instance.new("BillboardGui",dude)
  262. naeeym2.Size = UDim2.new(0,100,0,40)
  263. naeeym2.StudsOffset = Vector3.new(0,3,0)
  264. naeeym2.Adornee = dude.Head
  265. naeeym2.Name = "TalkingBillBoard"
  266. local tecks2 = Instance.new("TextLabel",naeeym2)
  267. tecks2.BackgroundTransparency = 1
  268. tecks2.BorderSizePixel = 0
  269. tecks2.Text = "-"..finaldmg
  270. tecks2.Font = "Fantasy"
  271. tecks2.FontSize = "Size24"
  272. tecks2.TextStrokeTransparency = 0
  273. tecks2.TextColor3 = Color3.new(1,0.6,0)
  274. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  275. tecks2.Size = UDim2.new(1,0,0.5,0)
  276. for i = 1, 5 do
  277. wait(.1)
  278. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  279. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  280. tecks2.TextTransparency = tecks2.TextTransparency + .2
  281. end
  282. naeeym2:Destroy()
  283. end
  284. end))
  285. end
  286.  
  287. --Explode Hitbox--
  288. function ExHitbox(rad,pos,damage,env,toim,kby,kbx)
  289. local E = Instance.new("Explosion")
  290. E.Position = pos
  291. E.Parent = game.Workspace
  292. E.BlastRadius = rad
  293. E.BlastPressure = 0
  294. E.Visible = false
  295. E.Hit:connect(function(hit)
  296. if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then
  297. dealdmg(hit.Parent,damage,env,toim,kby,kbx)
  298. end
  299. end)
  300. end
  301.  
  302. --Punch Touch--
  303. dela = .5
  304. punchactive = false
  305. function punchhit(hit)
  306. if punchactive == true then
  307. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  308. dealdmg(hit.Parent,15,2,dela,0,5)
  309. PlaySnd(HitPunchSnd,hit.Parent.Head)
  310. if maincol == "New Yeller" then
  311. PlaySnd(HitHamonSnd,hit.Parent.Head)
  312. end
  313. PunchEff(hit.CFrame)
  314. end
  315. end
  316. end
  317. Emit2Part.Touched:connect(punchhit)
  318. EmitPart.Touched:connect(punchhit)
  319.  
  320. --Kick Touch--
  321. kickactive = false
  322. function kickhit(hit)
  323. if kickactive == true then
  324. if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  325. PlaySnd(HitPunchSnd,hit.Parent.Head)
  326. PunchEff(hit.CFrame)
  327. if maincol == "New Yeller" then
  328. PlaySnd(HitHamonSnd,hit.Parent.Head)
  329. end
  330. dealdmg(hit.Parent,20,2,dela,0,20)
  331. end
  332. end
  333. end
  334. chara["Right Leg"].Touched:connect(kickhit)
  335. chara["Left Leg"].Touched:connect(kickhit)
  336.  
  337. --Chat Function--
  338. function chatfunc(text)
  339. coroutine.resume(coroutine.create(function()
  340. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  341. chara:FindFirstChild("TalkingBillBoard"):destroy()
  342. end
  343. local naeeym2 = Instance.new("BillboardGui",chara)
  344. naeeym2.Size = UDim2.new(0,100,0,40)
  345. naeeym2.StudsOffset = Vector3.new(0,3,0)
  346. naeeym2.Adornee = chara.Head
  347. naeeym2.Name = "TalkingBillBoard"
  348. local tecks2 = Instance.new("TextLabel",naeeym2)
  349. tecks2.BackgroundTransparency = 1
  350. tecks2.BorderSizePixel = 0
  351. tecks2.Text = ""
  352. tecks2.Font = "Fantasy"
  353. tecks2.FontSize = "Size24"
  354. tecks2.TextStrokeTransparency = 0
  355. tecks2.TextColor3 = Color3.new(1,1,1)
  356. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  357. tecks2.Size = UDim2.new(1,0,0.5,0)
  358. coroutine.resume(coroutine.create(function()
  359. for i = 1,string.len(text),1 do
  360. tecks2.Text = string.sub(text,1,i)
  361. swait(0.01)
  362. end
  363. swait(1)
  364. for i = 1, 5 do
  365. swait(.01)
  366. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  367. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  368. tecks2.TextTransparency = tecks2.TextTransparency + .2
  369. end
  370. naeeym2:Destroy()
  371. end))
  372. end))
  373. end
  374.  
  375. function onChatted(msg)
  376. --chatfunc(msg)
  377. if msg == "Hamon!" then
  378. HamonSnd:Play()
  379. maincol = "New Yeller"
  380. for i = 0,.1,.01 do
  381. swait()
  382. EmitPart.Transparency = 1-i
  383. Emit2Part.Transparency = 1-i
  384. end
  385. p1.Enabled = true
  386. p2.Enabled = true
  387. RPunchT.Color = ColorSequence.new(Color3.new(1,1,0))
  388. LPunchT.Color = ColorSequence.new(Color3.new(1,1,0))
  389. RKickT.Color = ColorSequence.new(Color3.new(1,1,0))
  390. LKickT.Color = ColorSequence.new(Color3.new(1,1,0))
  391. elseif msg == "Hamon off." then
  392. maincol = "White"
  393. p1.Enabled = false
  394. p2.Enabled = false
  395. for i = .9,1,.01 do
  396. swait()
  397. EmitPart.Transparency = i
  398. Emit2Part.Transparency = i
  399. end
  400. RPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
  401. LPunchT.Color = ColorSequence.new(BrickColor.new("White").Color)
  402. RKickT.Color = ColorSequence.new(BrickColor.new("White").Color)
  403. LKickT.Color = ColorSequence.new(BrickColor.new("White").Color)
  404. end
  405. end
  406. player.Chatted:connect(onChatted)
  407.  
  408. --Clerp Animations--
  409. TC = chara.HumanoidRootPart.RootJoint
  410. HC = chara.Torso.Neck
  411. RAC = chara.Torso["Right Shoulder"]
  412. LAC = chara.Torso["Left Shoulder"]
  413. RLC = chara.Torso["Right Hip"]
  414. LLC = chara.Torso["Left Hip"]
  415. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  416. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  417. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  418. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  419. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  420. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  421. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  422. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  423. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  424. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  425. RW = Instance.new("Weld",HC.Parent)
  426. RW.Part1 = HC.Parent
  427. RW.Part0 = chara["Right Arm"]
  428. RW.C0 = RWF
  429. LW = Instance.new("Weld",HC.Parent)
  430. LW.Part1 = HC.Parent
  431. LW.Part0 = chara["Left Arm"]
  432. LW.C0 = LWF
  433. RLW = nil
  434. LLW = nil
  435. grp = Instance.new("Model",chara)
  436.  
  437. function AddLegWelds()
  438. RLW = Instance.new("Weld",chara["Right Leg"])
  439. RLW.Part1 = HC.Parent
  440. RLW.Part0 = chara["Right Leg"]
  441. RLW.C0 = RLWF
  442. LLW = Instance.new("Weld",chara["Left Leg"])
  443. LLW.Part1 = HC.Parent
  444. LLW.Part0 = chara["Left Leg"]
  445. LLW.C0 = LLWF
  446. end
  447.  
  448. function DestroyLegWelds()
  449. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  450. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  451. RLW:Destroy()
  452. LLW:Destroy()
  453. end
  454.  
  455. function clerp(a,b,c)
  456. return a:lerp(b,c)
  457. end
  458.  
  459. ITCF = TCF
  460. IHCF = HCF
  461. IRWF = RWF
  462. ILWF = LWF
  463.  
  464. function res()
  465. TC.C0 = ITCF
  466. HC.C0 = IHCF
  467. RW.C0 = IRWF
  468. LW.C0 = ILWF
  469. end
  470. res()
  471.  
  472. --Flip--
  473. function Flip()
  474. del = true
  475. res()
  476. hum.WalkSpeed = 0
  477. AddLegWelds()
  478. Swing2Snd:Play()
  479. for i = 0,.6,.2 do
  480. swait()
  481. TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i)
  482. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
  483. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  484. LW.C0 = clerp(ILWF,LWF,.4+i)
  485. RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i)
  486. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  487. end
  488. local bf = Instance.new("BodyVelocity",chara.Torso)
  489. bf.P = 100000
  490. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  491. bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*30
  492. debby:AddItem(bf,.5)
  493. for i = 0,1,.25 do
  494. swait()
  495. TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  496. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
  497. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  498. LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  499. LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i)
  500. end
  501. bf.MaxForce = Vector3.new(bf.P,0,bf.P)
  502. for i = 0,1,.25 do
  503. swait()
  504. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  505. end
  506. swait(.5)
  507. bf:Destroy()
  508. for i = 0,1,.25 do
  509. swait()
  510. TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i)
  511. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i)
  512. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  513. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i)
  514. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i)
  515. end
  516. for i = 0,.6,.2 do
  517. swait()
  518. TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i)
  519. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i)
  520. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  521. LW.C0 = clerp(ILWF,LWF,.6-i)
  522. RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i)
  523. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i)
  524. end
  525. DestroyLegWelds()
  526. res()
  527. hum.WalkSpeed = ws
  528. walking = false
  529. del = false
  530. end
  531. function BackFlip()
  532. del = true
  533. res()
  534. hum.WalkSpeed = 0
  535. AddLegWelds()
  536. Swing2Snd:Play()
  537. for i = 0,.6,.2 do
  538. swait()
  539. TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i)
  540. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i)
  541. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i)
  542. LW.C0 = clerp(ILWF,LWF,.4+i)
  543. RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i)
  544. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i)
  545. end
  546. local bf = Instance.new("BodyVelocity",chara.Torso)
  547. bf.P = 100000
  548. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  549. bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30
  550. for i = 0,1,.25 do
  551. swait()
  552. TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i)
  553. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
  554. RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  555. LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  556. LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i)
  557. end
  558. bf.MaxForce = Vector3.new(bf.P,0,bf.P)
  559. for i = 0,1,.25 do
  560. swait()
  561. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i)
  562. end
  563. swait(.5)
  564. bf:Destroy()
  565. for i = 0,1,.25 do
  566. swait()
  567. TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i)
  568. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i)
  569. RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i)
  570. LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i)
  571. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i)
  572. end
  573. for i = 0,.6,.2 do
  574. swait()
  575. TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i)
  576. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i)
  577. RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i)
  578. LW.C0 = clerp(ILWF,LWF,.6-i)
  579. RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i)
  580. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i)
  581. end
  582. DestroyLegWelds()
  583. res()
  584. hum.WalkSpeed = ws
  585. walking = false
  586. del = false
  587. end
  588.  
  589. --Keys--
  590. combo = 0
  591. function onKeyDown(key)
  592. if del == false then
  593. if key == "r" then
  594. BackFlip()
  595. elseif key == "t" then
  596. Flip()
  597. end
  598. end
  599. end
  600. function onButton1Down()
  601. if del == false then
  602. del = true
  603. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude
  604. res()
  605. if torvel > 3 then
  606. Swing2Snd:Play()
  607. kickactive = true
  608. RKickT.Enabled = true
  609. if maincol == "New Yeller" then
  610. SHamonSnd:Play()
  611. p3.Enabled = true
  612. end
  613. AddLegWelds()
  614. for i = 0,1,.2 do
  615. swait()
  616. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  617. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i)
  618. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  619. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i)
  620. LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i)
  621. end
  622. for i = 0,1,.2 do
  623. swait()
  624. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i)
  625. end
  626. DestroyLegWelds()
  627. kickactive = false
  628. RKickT.Enabled = false
  629. p3.Enabled = false
  630. SHamonSnd:Stop()
  631. elseif torvel < 3 then
  632. if combo == 0 then
  633. for i = 0,.6,.2 do
  634. swait()
  635. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  636. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  637. LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  638. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  639. end
  640. swait(.1)
  641. Swing2Snd:Play()
  642. punchactive = true
  643. LPunchT.Enabled = true
  644. if maincol == "New Yeller" then
  645. SHamonSnd:Play()
  646. end
  647. for i = 0,.6,.3 do
  648. swait()
  649. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i)
  650. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i)
  651. LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  652. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  653. end
  654. LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  655. for i = 0,.6,.2 do
  656. swait()
  657. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  658. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  659. end
  660. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  661. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  662. swait(.1)
  663. for i = 0,.6,.2 do
  664. swait()
  665. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  666. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  667. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  668. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i)
  669. end
  670. punchactive = false
  671. LPunchT.Enabled = false
  672. SHamonSnd:Stop()
  673. combo = 1
  674. elseif combo == 1 then
  675. hum.WalkSpeed = 0
  676. AddLegWelds()
  677. for i = 0,.6,.2 do
  678. swait()
  679. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
  680. HC.C0 = clerp(IHCF,HCF,.4+i)
  681. LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
  682. RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
  683. end
  684. swait(.1)
  685. Swing2Snd:Play()
  686. kickactive = true
  687. RKickT.Enabled = true
  688. if maincol == "New Yeller" then
  689. SHamonSnd:Play()
  690. p3.Enabled = true
  691. end
  692. local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
  693. bfos.P = 10000
  694. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  695. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200
  696. debby:AddItem(bfos,.1)
  697. for i = 0,.6,.2 do
  698. swait()
  699. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
  700. LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i)
  701. RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i)
  702. end
  703. swait(.3)
  704. for i = 0,.6,.2 do
  705. swait()
  706. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i)
  707. HC.C0 = clerp(HCF,IHCF,.4+i)
  708. LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i)
  709. RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i)
  710. end
  711. DestroyLegWelds()
  712. kickactive = false
  713. RKickT.Enabled = false
  714. p3.Enabled = false
  715. SHamonSnd:Stop()
  716. combo = 2
  717. elseif combo == 2 then
  718. for i = 0,.6,.2 do
  719. swait()
  720. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  721. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  722. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  723. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  724. end
  725. swait(.1)
  726. Swing2Snd:Play()
  727. punchactive = true
  728. RPunchT.Enabled = true
  729. if maincol == "New Yeller" then
  730. SHamonSnd:Play()
  731. end
  732. for i = 0,.6,.3 do
  733. swait()
  734. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i)
  735. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i)
  736. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  737. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  738. end
  739. RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  740. for i = 0,.6,.2 do
  741. swait()
  742. TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  743. HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  744. end
  745. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  746. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  747. swait(.1)
  748. for i = 0,.6,.2 do
  749. swait()
  750. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  751. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  752. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  753. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  754. end
  755. punchactive = false
  756. RPunchT.Enabled = false
  757. SHamonSnd:Stop()
  758. combo = 3
  759. elseif combo == 3 then
  760. hum.WalkSpeed = 0
  761. AddLegWelds()
  762. for i = 0,.6,.2 do
  763. swait()
  764. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  765. HC.C0 = clerp(IHCF,HCF,.4+i)
  766. LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i)
  767. RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i)
  768. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  769. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  770. end
  771. Swing2Snd:Play()
  772. kickactive = true
  773. LKickT.Enabled = true
  774. if maincol == "New Yeller" then
  775. SHamonSnd:Play()
  776. p4.Enabled = true
  777. end
  778. local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart)
  779. bfos.P = 10000
  780. bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P)
  781. bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200
  782. debby:AddItem(bfos,.1)
  783. for i = 0,.6,.1 do
  784. swait()
  785. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i)
  786. end
  787. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90))
  788. swait(.2)
  789. for i = 0,.6,.1 do
  790. swait()
  791. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i)
  792. HC.C0 = clerp(IHCF,HCF,.6-i)
  793. LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i)
  794. RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i)
  795. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  796. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i)
  797. end
  798. DestroyLegWelds()
  799. kickactive = false
  800. LKickT.Enabled = false
  801. p4.Enabled = false
  802. SHamonSnd:Stop()
  803. combo = 0
  804. end
  805. end
  806. res()
  807. hum.WalkSpeed = ws
  808. walking = false
  809. del = false
  810. end
  811. end
  812. if mouse then
  813. mouse.Button1Down:connect(onButton1Down)
  814. mouse.KeyDown:connect(onKeyDown)
  815. end
  816.  
  817. --Loop Function--
  818. walking = false
  819. toim = 0
  820. while true do
  821. swait()
  822. toim = toim + .1
  823. if del == false then attacking = false elseif del == true then attacking = true end
  824. if atkd == true then
  825. TC.C0 = TCF
  826. HC.C0 = HCF
  827. RW.C0 = RWF
  828. LW.C0 = LWF
  829. atkd = false
  830. end
  831. if atkdd == true then
  832. TC.C0 = ITCF
  833. HC.C0 = IHCF
  834. RW.C0 = IRWF
  835. LW.C0 = ILWF
  836. atkdd = false
  837. end
  838. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  839. if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then
  840. for i = 0,1,.25 do
  841. swait(.001)
  842. if del == false and attacking == false then
  843. TC.C0 = clerp(TCF,ITCF,i)
  844. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i)
  845. RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i)
  846. LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i)
  847. end
  848. end
  849. walking = false
  850. elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then
  851. for i = 0,1,.25 do
  852. swait(.001)
  853. if del == false and attacking == false then
  854. TC.C0 = clerp(ITCF,TCF,i)
  855. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i)
  856. RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i)
  857. LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i)
  858. end
  859. end
  860. walking = true
  861. else
  862. end
  863. end
  864.  
  865. function TakeDamage(hum, dmg)
  866. hum:TakeDamage(dmg)
  867. end
  868. plr = owner
  869. repeat
  870. wait(0.4)
  871. until plr.Character
  872. chr = plr.Character
  873. human = chr:FindFirstChild("Humanoid")
  874. human.MaxHealth, human.Health = math.huge, math.huge
  875. cam = workspace.CurrentCamera
  876. selected = false
  877. equipd = false
  878. tors = chr.Torso
  879. rarm = chr["Right Arm"]
  880. larm = chr["Left Arm"]
  881. rleg = chr["Right Leg"]
  882. lleg = chr["Left Leg"]
  883. hrp = chr.HumanoidRootPart
  884. hed = chr.Head
  885. anim = human.Animator
  886. activu = false
  887. appeared = false
  888. animpose = nil
  889. POSU = false
  890. local wherto = hrp
  891. local addcfr = CFrame.new(0, 0, 0)
  892. Heartbeat = Instance.new("BindableEvent")
  893. Heartbeat.Name = "Heartbeat"
  894. Heartbeat.Parent = script
  895. frame = 0.03333333333333333
  896. tf = 0
  897. game:GetService("RunService").Heartbeat:connect(function(s, p)
  898. tf = tf + s
  899. if tf >= frame then
  900. for i = 1, math.floor(tf / frame) do
  901. Heartbeat:Fire()
  902. end
  903. tf = tf - frame * math.floor(tf / frame)
  904. end
  905. end)
  906. function swait(num)
  907. if num == 0 or num == nil then
  908. Heartbeat.Event:wait()
  909. else
  910. for i = 1, num do
  911. Heartbeat.Event:wait()
  912. end
  913. end
  914. end
  915. tool = Instance.new("Tool")
  916. tool.CanBeDropped = false
  917. tool.RequiresHandle = false
  918. tool.TextureId = "http://www.roblox.com/asset/?id=4025191505"
  919. tool.ToolTip = "KEKKA DAKE DA"
  920. tool.Name = "King Crismon"
  921. tool.Parent = plr.Backpack
  922. modz = Instance.new("Model")
  923. modz.Name = "efx"
  924. modz.Parent = chr
  925. ZANOOB = Instance.new("Model")
  926. ZANOOB.Name = "King Crimson"
  927. ZANOOB.Parent = chr
  928. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  929. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  930. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  931. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  932. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  933. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  934. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  935. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  936. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  937. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  938. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  939. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  940. RS = tors:FindFirstChild("Right Shoulder")
  941. LS = tors:FindFirstChild("Left Shoulder")
  942. RH = tors:FindFirstChild("Right Hip")
  943. LH = tors:FindFirstChild("Left Hip")
  944. RJ = hrp:FindFirstChild("RootJoint")
  945. N = tors:FindFirstChild("Neck")
  946. cf = CFrame.new
  947. ang = CFrame.Angles
  948. rd = math.rad
  949. rd2 = math.random
  950. function nooutline(p)
  951. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  952. end
  953. function makepart(color, name, reflec, mater, parnt, cfram)
  954. local port = Instance.new("Part")
  955. port.BrickColor = BrickColor.new(color)
  956. port.Name = name
  957. port.Transparency = 1
  958. nooutline(port)
  959. port.Reflectance = reflec
  960. port.Material = mater
  961. port.Anchored = false
  962. port.CanCollide = false
  963. port.Locked = true
  964. port.Size = Vector3.new(0.2, 0.2, 0.2)
  965. port.Parent = parnt
  966. return port
  967. end
  968. function makemesh(meshtype, scale, meshid, parent)
  969. local mes = Instance.new("SpecialMesh")
  970. mes.MeshType = meshtype
  971. mes.Scale = scale
  972. if meshtype == "FileMesh" then
  973. mes.MeshId = meshid
  974. end
  975. mes.Parent = parent
  976. return mes
  977. end
  978. function makemotor(parent, p0, p1, c0, c1)
  979. swait()
  980. local wel = Instance.new("Motor6D")
  981. wel.Part0 = p0
  982. wel.Part1 = p1
  983. wel.C0 = c0
  984. if c1 ~= nil then
  985. wel.C1 = c1
  986. end
  987. wel.Parent = parent
  988. return wel
  989. end
  990. local konodioda = Instance.new("Sound")
  991. konodioda.SoundId = "rbxassetid://3373967354"
  992. konodioda.Volume = 0.5
  993. konodioda.Parent = hrp
  994. local bast = Instance.new("Sound")
  995. bast.SoundId = "rbxassetid://3289256209"
  996. bast.Volume = 0.5
  997. bast.Parent = hrp
  998. local zaworld = Instance.new("Sound")
  999. zaworld.SoundId = "rbxassetid://3373956700"
  1000. zaworld.Volume = 1
  1001. zaworld.Parent = hrp
  1002. local wry = Instance.new("Sound")
  1003. wry.SoundId = "rbxassetid://3373975760"
  1004. wry.Volume = 1
  1005. wry.Parent = hrp
  1006. function animo(yep)
  1007. if yep == true then
  1008. anim.Parent = human
  1009. chr.Animate.Disabled = false
  1010. elseif yep == false then
  1011. chr.Animate.Disabled = true
  1012. anim.Parent = nil
  1013. end
  1014. end
  1015. animo(false)
  1016. function lerpz(joint, prop, cfrmz, alp)
  1017. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  1018. end
  1019. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1020. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1021. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1022. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1023. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1024. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1025. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1026. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1027. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1028. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1029. function resetlerp(whoever)
  1030. if whoever == nil then
  1031. RJ.C0 = RJC0
  1032. RJ.C1 = RJC1
  1033. N.C0 = NC0
  1034. N.C1 = NC1
  1035. RS.C0 = RSC0
  1036. RS.C1 = RSC1
  1037. LS.C0 = LSC0
  1038. LS.C1 = LSC1
  1039. RH.C0 = RHC0
  1040. RH.C1 = RHC1
  1041. LH.C0 = LHC0
  1042. LH.C1 = LHC1
  1043. elseif whoever ~= nil then
  1044. nRJ.C0 = RJC0
  1045. nRJ.C1 = RJC1
  1046. nN.C0 = NC0
  1047. nN.C1 = NC1
  1048. nRS.C0 = RSC0
  1049. nRS.C1 = RSC1
  1050. nLS.C0 = LSC0
  1051. nLS.C1 = LSC1
  1052. nRH.C0 = RHC0
  1053. nRH.C1 = RHC1
  1054. nLH.C0 = LHC0
  1055. nLH.C1 = LHC1
  1056. end
  1057. end
  1058. function STANDO(cfr)
  1059. local rooto = Instance.new("Part")
  1060. nooutline(rooto)
  1061. rooto.Name = "HumanoidRootPart"
  1062. rooto.Anchored = true
  1063. rooto.CFrame = cfr
  1064. rooto.Size = Vector3.new(2, 2, 1)
  1065. rooto.CanCollide = false
  1066. rooto.Locked = true
  1067. rooto.Transparency = 1
  1068. rooto.Parent = ZANOOB
  1069. local head = Instance.new("Part")
  1070. nooutline(head)
  1071. head.Anchored = false
  1072. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  1073. head.Size = Vector3.new(2, 1, 1)
  1074. head.BrickColor = BrickColor.new("Bright red")
  1075. head.CanCollide = false
  1076. head.Name = "Head"
  1077. head.Locked = true
  1078. head.Transparency = 1
  1079. head.Parent = ZANOOB
  1080. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  1081. local headdecal = Instance.new("Decal")
  1082. headdecal.Name = "face"
  1083. headdecal.Texture = "rbxasset://textures/face.png"
  1084. headdecal.Face = "Front"
  1085. headdecal.Transparency = 1
  1086. headdecal.Parent = head
  1087. local torso = Instance.new("Part")
  1088. nooutline(torso)
  1089. torso.Name = "Torso"
  1090. torso.Anchored = false
  1091. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  1092. torso.Size = Vector3.new(2, 1, 1)
  1093. torso.BrickColor = BrickColor.new("Bright red")
  1094. torso.CanCollide = false
  1095. torso.Transparency = 1
  1096. torso.Locked = true
  1097. torso.Parent = ZANOOB
  1098. local torsomesh = makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxasset://fonts/torso.mesh", torso)
  1099. local leftarm = Instance.new("Part")
  1100. nooutline(leftarm)
  1101. leftarm.Anchored = false
  1102. leftarm.Name = "Left Arm"
  1103. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  1104. leftarm.Size = Vector3.new(1, 2, 1)
  1105. leftarm.BrickColor = BrickColor.new("Bright red")
  1106. leftarm.CanCollide = false
  1107. leftarm.Transparency = 1
  1108. leftarm.Locked = true
  1109. leftarm.Parent = ZANOOB
  1110. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", leftarm)
  1111. local rightarm = Instance.new("Part")
  1112. nooutline(rightarm)
  1113. rightarm.Anchored = false
  1114. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  1115. rightarm.Name = "Right Arm"
  1116. rightarm.Size = Vector3.new(1, 2, 1)
  1117. rightarm.BrickColor = BrickColor.new("Bright red")
  1118. rightarm.CanCollide = false
  1119. rightarm.Locked = true
  1120. rightarm.Transparency = 1
  1121. rightarm.Parent = ZANOOB
  1122. local rightarmmesh = makemesh("FileMesh", Vector3.new(0.8, 1, 1), "", rightarm)
  1123. local leftleg = Instance.new("Part")
  1124. nooutline(leftleg)
  1125. leftleg.Anchored = false
  1126. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  1127. leftleg.Name = "Left Leg"
  1128. leftleg.Size = Vector3.new(1, 2, 1)
  1129. leftleg.BrickColor = BrickColor.new("Bright red")
  1130. leftleg.CanCollide = false
  1131. leftleg.Transparency = 1
  1132. leftleg.Locked = true
  1133. leftleg.Parent = ZANOOB
  1134. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", leftleg)
  1135. local rightleg = Instance.new("Part")
  1136. nooutline(rightleg)
  1137. rightleg.Anchored = false
  1138. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  1139. rightleg.Name = "Right Leg"
  1140. rightleg.Size = Vector3.new(1, 2, 1)
  1141. rightleg.BrickColor = BrickColor.new("Bright red")
  1142. rightleg.CanCollide = false
  1143. rightleg.Locked = true
  1144. rightleg.Transparency = 1
  1145. rightleg.Parent = ZANOOB
  1146. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "", rightleg)
  1147. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  1148. rootweld.Name = "RootJoint"
  1149. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  1150. neckweld.Name = "Neck"
  1151. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  1152. rshoulderweld.Name = "Right Shoulder"
  1153. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  1154. lshoulderweld.Name = "Left Shoulder"
  1155. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  1156. rhipweld.Name = "Right Hip"
  1157. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  1158. lhipweld.Name = "Left Hip"
  1159. local la1 = Instance.new("Part")
  1160. nooutline(la1)
  1161. la1.Anchored = false
  1162. la1.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1163. la1.Name = "la1" -- Head
  1164. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  1165. la1.BrickColor = BrickColor.new("Institutional white")
  1166. la1.CanCollide = false
  1167. la1.Locked = true
  1168. la1.Transparency = 1
  1169. la1.Parent = ZANOOB
  1170. local la1m = makemesh("FileMesh", Vector3.new(1., 1.03, 1),"rbxassetid://1307316259", la1)
  1171. local la1w = makemotor(la1, la1, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.01, 0), ang(rd(0), 0, 0))
  1172. local la2 = Instance.new("Part")
  1173. nooutline(la2)
  1174. la2.Anchored = false
  1175. la2.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1176. la2.Name = "la2" -- Head
  1177. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  1178. la2.BrickColor = BrickColor.new("Ghost grey")
  1179. la2.CanCollide = false
  1180. la2.Locked = true
  1181. la2.Transparency = 1
  1182. la2.Parent = ZANOOB
  1183. local la2m = makemesh("FileMesh", Vector3.new(0.5, 0.5, 0.5),"rbxassetid://514528170", la2)
  1184. local la2w = makemotor(la2, la2, head, ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.2), ang(rd(0), 0, 0))
  1185. local la3 = Instance.new("Part")
  1186. nooutline(la3)
  1187. la3.Anchored = false
  1188. la3.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1189. la3.Name = "la3" -- Head
  1190. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  1191. la3.BrickColor = BrickColor.new("Smoky grey")
  1192. la3.CanCollide = false
  1193. la3.Locked = true
  1194. la3.Transparency = 1
  1195. la3.Parent = ZANOOB
  1196. local la3m = makemesh("FileMesh", Vector3.new(0.2, 0.2, 0.2),"rbxassetid://514528170", la3)
  1197. local la3w = makemotor(la3, la3, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.4, 0.5), ang(rd(0), 0, 0))
  1198. local la4 = Instance.new("Part")
  1199. nooutline(la4)
  1200. la4.Anchored = false
  1201. la4.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1202. la4.Name = "la4" -- Head
  1203. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  1204. la4.BrickColor = BrickColor.new("Persimmon")
  1205. la4.CanCollide = false
  1206. la4.Locked = true
  1207. la4.Transparency = 1
  1208. la4.Parent = ZANOOB
  1209. local la4m = makemesh("FileMesh", Vector3.new(0.1, 0.1, 0.1),"rbxassetid://514528170", la4)
  1210. local la4w = makemotor(la4, la4, head, ang(rd(0), rd(0), rd(0)) * cf(0, -0.4, 0.65), ang(rd(0), 0, 0))
  1211. local la5 = Instance.new("Part")
  1212. nooutline(la5)
  1213. la5.Anchored = false
  1214. la5.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1215. la5.Name = "la5" -- Torso
  1216. la5.Size = Vector3.new(0.2, 0.2, 0.2)
  1217. la5.BrickColor = BrickColor.new("Institutional white")
  1218. la5.CanCollide = false
  1219. la5.Locked = true
  1220. la5.Transparency = 1
  1221. la5.Parent = ZANOOB
  1222. local la5m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.01),"rbxassetid://1279394898", la5)
  1223. local la5w = makemotor(la5, la5, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  1224. local la8 = Instance.new("Part")
  1225. nooutline(la8)
  1226. la8.Anchored = false
  1227. la8.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1228. la8.Name = "la8" -- Torso
  1229. la8.Size = Vector3.new(0.2, 0.2, 0.2)
  1230. la8.BrickColor = BrickColor.new("Institutional white")
  1231. la8.CanCollide = false
  1232. la8.Locked = true
  1233. la8.Transparency = 1
  1234. la8.Parent = ZANOOB
  1235. local la8m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.01),"rbxassetid://1279394898", la8)
  1236. local la8w = makemotor(la8, la8, torso, ang(rd(180), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  1237. local la6 = Instance.new("Part")
  1238. nooutline(la6)
  1239. la6.Anchored = false
  1240. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1241. la6.Name = "la6" -- Torso
  1242. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  1243. la6.BrickColor = BrickColor.new("Institutional white")
  1244. la6.CanCollide = false
  1245. la6.Locked = true
  1246. la6.Transparency = 1
  1247. la6.Parent = ZANOOB
  1248. local la6m = makemesh("FileMesh", Vector3.new(0.005, 0.012, 0.006),"rbxassetid://1279434239", la6)
  1249. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(3)) * cf(-0.3, 0.5, 0), ang(rd(0), 0, 0))
  1250. local la6 = Instance.new("Part")
  1251. nooutline(la6)
  1252. la6.Anchored = false
  1253. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1254. la6.Name = "la6" -- Torso
  1255. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  1256. la6.BrickColor = BrickColor.new("Institutional white")
  1257. la6.CanCollide = false
  1258. la6.Locked = true
  1259. la6.Transparency = 1
  1260. la6.Parent = ZANOOB
  1261. local la6m = makemesh("FileMesh", Vector3.new(0.005, 0.012, 0.006),"rbxassetid://1279434239", la6)
  1262. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(-3)) * cf(0.3, 0.5, 0), ang(rd(0), 0, 0))
  1263. local la7 = Instance.new("Part")
  1264. nooutline (la7)
  1265. la7.Anchored = false
  1266. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1267. la7.Name = "la7" -- Torso
  1268. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1269. la7.BrickColor = BrickColor.new("Bright red")
  1270. la7.CanCollide = false
  1271. la7.Locked = true
  1272. la7.Transparency = 1
  1273. la7.Parent = ZANOOB
  1274. local la7m = makemesh("FileMesh", Vector3.new(1, 0.5, 1),"rbxasset://fonts/torso.mesh", la7)
  1275. local la7w = makemotor(la7, la7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.5, 0), ang(rd(0), 0, 0))
  1276. local la9 = Instance.new("Part")
  1277. nooutline (la9)
  1278. la9.Anchored = false
  1279. la9.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1280. la9.Name = "la9" -- Torso
  1281. la9.Size = Vector3.new(0.2, 0.2, 0.2)
  1282. la9.BrickColor = BrickColor.new("Bright red")
  1283. la9.CanCollide = false
  1284. la9.Locked = true
  1285. la9.Transparency = 1
  1286. la9.Parent = ZANOOB
  1287. local la9m = makemesh("FileMesh", Vector3.new(0.5, 0.3, 1),"rbxasset://fonts/torso.mesh", la9)
  1288. local la9w = makemotor(la9, la9, torso, ang(rd(0), rd(0), rd(20)) * cf(-0.5, -0.3, 0), ang(rd(0), 0, 0))
  1289. local la10 = Instance.new("Part")
  1290. nooutline (la10)
  1291. la10.Anchored = false
  1292. la10.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1293. la10.Name = "la10" -- Torso
  1294. la10.Size = Vector3.new(0.2, 0.2, 0.2)
  1295. la10.BrickColor = BrickColor.new("Bright red")
  1296. la10.CanCollide = false
  1297. la10.Locked = true
  1298. la10.Transparency = 1
  1299. la10.Parent = ZANOOB
  1300. local la10m = makemesh("FileMesh", Vector3.new(0.5, 0.3, 1),"rbxasset://fonts/torso.mesh", la10)
  1301. local la10w = makemotor(la10, la10, torso, ang(rd(0), rd(0), rd(-20)) * cf(0.5, -0.3, 0), ang(rd(0), 0, 0))
  1302. local la11 = Instance.new("Part")
  1303. nooutline (la11)
  1304. la11.Anchored = false
  1305. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1306. la11.Name = "la11" -- Left Arm
  1307. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1308. la11.BrickColor = BrickColor.new("Institutional white")
  1309. la11.CanCollide = false
  1310. la11.Locked = true
  1311. la11.Transparency = 1
  1312. la11.Parent = ZANOOB
  1313. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  1314. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  1315. local la11 = Instance.new("Part")
  1316. nooutline (la11)
  1317. la11.Anchored = false
  1318. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1319. la11.Name = "la11" -- Left Arm
  1320. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1321. la11.BrickColor = BrickColor.new("Institutional white")
  1322. la11.CanCollide = false
  1323. la11.Locked = true
  1324. la11.Transparency = 1
  1325. la11.Parent = ZANOOB
  1326. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1327. local la11w = makemotor(la11, la11, leftarm, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  1328. local la11 = Instance.new("Part")
  1329. nooutline (la11)
  1330. la11.Anchored = false
  1331. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1332. la11.Name = "la11" -- Left Arm
  1333. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1334. la11.BrickColor = BrickColor.new("Institutional white")
  1335. la11.CanCollide = false
  1336. la11.Locked = true
  1337. la11.Transparency = 1
  1338. la11.Parent = ZANOOB
  1339. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1340. local la11w = makemotor(la11, la11, leftarm, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  1341. local la11 = Instance.new("Part")
  1342. nooutline (la11)
  1343. la11.Anchored = false
  1344. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1345. la11.Name = "la11" -- Right Arm
  1346. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1347. la11.BrickColor = BrickColor.new("Institutional white")
  1348. la11.CanCollide = false
  1349. la11.Locked = true
  1350. la11.Transparency = 1
  1351. la11.Parent = ZANOOB
  1352. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  1353. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  1354. local la11 = Instance.new("Part")
  1355. nooutline (la11)
  1356. la11.Anchored = false
  1357. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1358. la11.Name = "la11" -- Right Arm
  1359. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1360. la11.BrickColor = BrickColor.new("Institutional white")
  1361. la11.CanCollide = false
  1362. la11.Locked = true
  1363. la11.Transparency = 1
  1364. la11.Parent = ZANOOB
  1365. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1366. local la11w = makemotor(la11, la11, rightarm, ang(rd(90), rd(0), rd(-90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  1367. local la11 = Instance.new("Part")
  1368. nooutline (la11)
  1369. la11.Anchored = false
  1370. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1371. la11.Name = "la11" -- Right Arm
  1372. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1373. la11.BrickColor = BrickColor.new("Institutional white")
  1374. la11.CanCollide = false
  1375. la11.Locked = true
  1376. la11.Transparency = 1
  1377. la11.Parent = ZANOOB
  1378. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  1379. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(-90)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  1380. local la11 = Instance.new("Part")
  1381. nooutline (la11)
  1382. la11.Anchored = false
  1383. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1384. la11.Name = "la11" -- Right Arm
  1385. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1386. la11.BrickColor = BrickColor.new("Bright red")
  1387. la11.CanCollide = false
  1388. la11.Locked = true
  1389. la11.Transparency = 1
  1390. la11.Parent = ZANOOB
  1391. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/rightarm.mesh", la11)
  1392. local la11w = makemotor(la11, la11, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0, 0), ang(rd(0), 0, 0))
  1393. local la11 = Instance.new("Part")
  1394. nooutline (la11)
  1395. la11.Anchored = false
  1396. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1397. la11.Name = "la11" -- Right Arm
  1398. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1399. la11.BrickColor = BrickColor.new("Bright red")
  1400. la11.CanCollide = false
  1401. la11.Locked = true
  1402. la11.Transparency = 1
  1403. la11.Parent = ZANOOB
  1404. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/rightarm.mesh", la11)
  1405. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0, 0), ang(rd(0), 0, 0))
  1406. local la11 = Instance.new("Part")
  1407. nooutline (la11)
  1408. la11.Anchored = false
  1409. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1410. la11.Name = "la11" -- Torso
  1411. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1412. la11.BrickColor = BrickColor.new("Institutional white")
  1413. la11.CanCollide = false
  1414. la11.Locked = true
  1415. la11.Transparency = 1
  1416. la11.Parent = ZANOOB
  1417. local la11m = makemesh("FileMesh", Vector3.new(0.007, 0.01, 0.01),"rbxassetid://548881795", la11)
  1418. local la11w = makemotor(la11, la11, torso, ang(rd(0), rd(180), rd(0)) * cf(0, -1.1, -0.05), ang(rd(0), 0, 0))
  1419. local la6 = Instance.new("Part")
  1420. nooutline(la6)
  1421. la6.Anchored = false
  1422. la6.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1423. la6.Name = "la6" -- Torso
  1424. la6.Size = Vector3.new(0.2, 0.2, 0.2)
  1425. la6.BrickColor = BrickColor.new("Smoky grey")
  1426. la6.CanCollide = false
  1427. la6.Locked = true
  1428. la6.Transparency = 1
  1429. la6.Parent = ZANOOB
  1430. local la6m = makemesh("FileMesh", Vector3.new(1.34, 1.4, 1.4),"rbxassetid://448723209", la6)
  1431. local la6w = makemotor(la6, la6, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.37, 0), ang(rd(0), 0, 0))
  1432. local la11 = Instance.new("Part")
  1433. nooutline (la11)
  1434. la11.Anchored = false
  1435. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1436. la11.Name = "la11" -- LeftLeg
  1437. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1438. la11.BrickColor = BrickColor.new("Bright red")
  1439. la11.CanCollide = false
  1440. la11.Locked = true
  1441. la11.Transparency = 1
  1442. la11.Parent = ZANOOB
  1443. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/leftleg.mesh", la11)
  1444. local la11w = makemotor(la11, la11, leftleg, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  1445. local la11 = Instance.new("Part")
  1446. nooutline (la11)
  1447. la11.Anchored = false
  1448. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1449. la11.Name = "la11" -- RightLeg
  1450. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1451. la11.BrickColor = BrickColor.new("Bright red")
  1452. la11.CanCollide = false
  1453. la11.Locked = true
  1454. la11.Transparency = 1
  1455. la11.Parent = ZANOOB
  1456. local la11m = makemesh("FileMesh", Vector3.new(0.8, 1, 1),"rbxasset://fonts/Rightleg.mesh", la11)
  1457. local la11w = makemotor(la11, la11, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  1458. local la11 = Instance.new("Part")
  1459. nooutline (la11)
  1460. la11.Anchored = false
  1461. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1462. la11.Name = "la11" -- Left Leg
  1463. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1464. la11.BrickColor = BrickColor.new("Institutional white")
  1465. la11.CanCollide = false
  1466. la11.Locked = true
  1467. la11.Transparency = 1
  1468. la11.Parent = ZANOOB
  1469. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  1470. local la11w = makemotor(la11, la11, leftleg, ang(rd(0), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  1471. local la11 = Instance.new("Part")
  1472. nooutline (la11)
  1473. la11.Anchored = false
  1474. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1475. la11.Name = "la11" -- Left Arm
  1476. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1477. la11.BrickColor = BrickColor.new("Institutional white")
  1478. la11.CanCollide = false
  1479. la11.Locked = true
  1480. la11.Transparency = 1
  1481. la11.Parent = ZANOOB
  1482. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1483. local la11w = makemotor(la11, la11, leftleg, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  1484. local la11 = Instance.new("Part")
  1485. nooutline (la11)
  1486. la11.Anchored = false
  1487. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1488. la11.Name = "la11" -- Left Arm
  1489. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1490. la11.BrickColor = BrickColor.new("Institutional white")
  1491. la11.CanCollide = false
  1492. la11.Locked = true
  1493. la11.Transparency = 1
  1494. la11.Parent = ZANOOB
  1495. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1496. local la11w = makemotor(la11, la11, leftleg, ang(rd(90), rd(0), rd(90)) * cf(-0.1, 0.1, 0), ang(rd(0), 0, 0))
  1497. local la11 = Instance.new("Part")
  1498. nooutline (la11)
  1499. la11.Anchored = false
  1500. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1501. la11.Name = "la11" -- Left Leg
  1502. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1503. la11.BrickColor = BrickColor.new("Institutional white")
  1504. la11.CanCollide = false
  1505. la11.Locked = true
  1506. la11.Transparency = 1
  1507. la11.Parent = ZANOOB
  1508. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.0075, 0.01),"rbxassetid://1279394898", la11)
  1509. local la11w = makemotor(la11, la11, rightleg, ang(rd(0), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  1510. local la11 = Instance.new("Part")
  1511. nooutline (la11)
  1512. la11.Anchored = false
  1513. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1514. la11.Name = "la11" -- Left Arm
  1515. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1516. la11.BrickColor = BrickColor.new("Institutional white")
  1517. la11.CanCollide = false
  1518. la11.Locked = true
  1519. la11.Transparency = 1
  1520. la11.Parent = ZANOOB
  1521. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1522. local la11w = makemotor(la11, la11, rightleg, ang(rd(90), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  1523. local la11 = Instance.new("Part")
  1524. nooutline (la11)
  1525. la11.Anchored = false
  1526. la11.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1527. la11.Name = "la11" -- Left Arm
  1528. la11.Size = Vector3.new(0.2, 0.2, 0.2)
  1529. la11.BrickColor = BrickColor.new("Institutional white")
  1530. la11.CanCollide = false
  1531. la11.Locked = true
  1532. la11.Transparency = 1
  1533. la11.Parent = ZANOOB
  1534. local la11m = makemesh("FileMesh", Vector3.new(0.01, 0.01, 0.008),"rbxassetid://1279394898", la11)
  1535. local la11w = makemotor(la11, la11, rightleg, ang(rd(90), rd(0), rd(90)) * cf(0.1, 0.1, 0), ang(rd(0), 0, 0))
  1536. local la7 = Instance.new("Part")
  1537. nooutline (la7)
  1538. la7.Anchored = false
  1539. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1540. la7.Name = "la7" -- LeftArm
  1541. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1542. la7.BrickColor = BrickColor.new("Institutional white")
  1543. la7.CanCollide = false
  1544. la7.Locked = true
  1545. la7.Transparency = 1
  1546. la7.Parent = ZANOOB
  1547. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1548. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.81, 0), ang(rd(0), 0, 0))
  1549. local la7 = Instance.new("Part")
  1550. nooutline (la7)
  1551. la7.Anchored = false
  1552. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1553. la7.Name = "la7" -- LeftArm
  1554. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1555. la7.BrickColor = BrickColor.new("Smoky grey")
  1556. la7.CanCollide = false
  1557. la7.Locked = true
  1558. la7.Transparency = 1
  1559. la7.Parent = ZANOOB
  1560. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  1561. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(270)) * cf(0.39, 0.31, 0), ang(rd(0), 0, 0))
  1562. local la7 = Instance.new("Part")
  1563. nooutline (la7)
  1564. la7.Anchored = false
  1565. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1566. la7.Name = "la7" -- RightArm
  1567. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1568. la7.BrickColor = BrickColor.new("Smoky grey")
  1569. la7.CanCollide = false
  1570. la7.Locked = true
  1571. la7.Transparency = 1
  1572. la7.Parent = ZANOOB
  1573. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  1574. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(-270)) * cf(-0.39, 0.31, 0), ang(rd(0), 0, 0))
  1575. local la7 = Instance.new("Part")
  1576. nooutline (la7)
  1577. la7.Anchored = false
  1578. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1579. la7.Name = "la7" -- LeftArm
  1580. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1581. la7.BrickColor = BrickColor.new("Institutional white")
  1582. la7.CanCollide = false
  1583. la7.Locked = true
  1584. la7.Transparency = 1
  1585. la7.Parent = ZANOOB
  1586. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1587. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.81, 0), ang(rd(0), 0, 0))
  1588. local la7 = Instance.new("Part")
  1589. nooutline (la7)
  1590. la7.Anchored = false
  1591. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1592. la7.Name = "la7" -- LeftArm
  1593. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1594. la7.BrickColor = BrickColor.new("Institutional white")
  1595. la7.CanCollide = false
  1596. la7.Locked = true
  1597. la7.Transparency = 1
  1598. la7.Parent = ZANOOB
  1599. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1600. local la7w = makemotor(la7, la7, rightleg, ang(rd(0), rd(0), rd(0)) * cf(0.1, 0.92, 0), ang(rd(0), 0, 0))
  1601. local la7 = Instance.new("Part")
  1602. nooutline (la7)
  1603. la7.Anchored = false
  1604. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1605. la7.Name = "la7" -- LeftArm
  1606. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1607. la7.BrickColor = BrickColor.new("Institutional white")
  1608. la7.CanCollide = false
  1609. la7.Locked = true
  1610. la7.Transparency = 1
  1611. la7.Parent = ZANOOB
  1612. local la7m = makemesh("FileMesh", Vector3.new(0.9, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1613. local la7w = makemotor(la7, la7, leftleg, ang(rd(0), rd(0), rd(0)) * cf(-0.1, 0.92, 0), ang(rd(0), 0, 0))
  1614. local la7 = Instance.new("Part")
  1615. nooutline (la7)
  1616. la7.Anchored = false
  1617. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1618. la7.Name = "la7" -- LeftArm
  1619. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1620. la7.BrickColor = BrickColor.new("Institutional white")
  1621. la7.CanCollide = false
  1622. la7.Locked = true
  1623. la7.Transparency = 1
  1624. la7.Parent = ZANOOB
  1625. local la7m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1626. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(-25)) * cf(0, -0.92, 0), ang(rd(0), 0, 0))
  1627. local la7 = Instance.new("Part")
  1628. nooutline (la7)
  1629. la7.Anchored = false
  1630. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1631. la7.Name = "la7" -- LeftArm
  1632. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1633. la7.BrickColor = BrickColor.new("Institutional white")
  1634. la7.CanCollide = false
  1635. la7.Locked = true
  1636. la7.Transparency = 1
  1637. la7.Parent = ZANOOB
  1638. local la7m = makemesh("FileMesh", Vector3.new(0.5, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1639. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(0), rd(-5)) * cf(0.3, -0.70, 0), ang(rd(0), 0, 0))
  1640. local la7 = Instance.new("Part")
  1641. nooutline (la7)
  1642. la7.Anchored = false
  1643. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1644. la7.Name = "la7" -- LeftArm
  1645. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1646. la7.BrickColor = BrickColor.new("Institutional white")
  1647. la7.CanCollide = false
  1648. la7.Locked = true
  1649. la7.Transparency = 1
  1650. la7.Parent = ZANOOB
  1651. local la7m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1652. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(25)) * cf(0, -0.92, 0), ang(rd(0), 0, 0))
  1653. local la7 = Instance.new("Part")
  1654. nooutline (la7)
  1655. la7.Anchored = false
  1656. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1657. la7.Name = "la7" -- LeftArm
  1658. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1659. la7.BrickColor = BrickColor.new("Institutional white")
  1660. la7.CanCollide = false
  1661. la7.Locked = true
  1662. la7.Transparency = 1
  1663. la7.Parent = ZANOOB
  1664. local la7m = makemesh("FileMesh", Vector3.new(0.5, 0.2, 1.1),"rbxasset://fonts/leftarm.mesh", la7)
  1665. local la7w = makemotor(la7, la7, rightarm, ang(rd(0), rd(0), rd(5)) * cf(-0.3, -0.70, 0), ang(rd(0), 0, 0))
  1666. local la7 = Instance.new("Part")
  1667. nooutline (la7)
  1668. la7.Anchored = false
  1669. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1670. la7.Name = "la7" -- LeftArm
  1671. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1672. la7.BrickColor = BrickColor.new("Smoky grey")
  1673. la7.CanCollide = false
  1674. la7.Locked = true
  1675. la7.Transparency = 1
  1676. la7.Parent = ZANOOB
  1677. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  1678. local la7w = makemotor(la7, la7, leftleg, ang(rd(90), rd(0), rd(270)) * cf(-0.09, -0.2, 0.55), ang(rd(0), 0, 0))
  1679. local la7 = Instance.new("Part")
  1680. nooutline (la7)
  1681. la7.Anchored = false
  1682. la7.CFrame = rooto.CFrame * CFrame.new(0, 8, 1)
  1683. la7.Name = "la7" -- LeftArm
  1684. la7.Size = Vector3.new(0.2, 0.2, 0.2)
  1685. la7.BrickColor = BrickColor.new("Smoky grey")
  1686. la7.CanCollide = false
  1687. la7.Locked = true
  1688. la7.Transparency = 1
  1689. la7.Parent = ZANOOB
  1690. local la7m = makemesh("FileMesh", Vector3.new(0.007, 0.002, 0.005),"rbxassetid://430540268", la7)
  1691. local la7w = makemotor(la7, la7, rightleg, ang(rd(90), rd(0), rd(270)) * cf(0.09, -0.2, 0.55), ang(rd(0), 0, 0))
  1692. local raemblem = Instance.new("Part")
  1693. nooutline(raemblem)
  1694. raemblem.Anchored = false
  1695. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  1696. raemblem.Name = "raemblem"
  1697. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  1698. raemblem.BrickColor = BrickColor.new("Bright yellow")
  1699. raemblem.CanCollide = false
  1700. raemblem.Locked = true
  1701. raemblem.Material = "SmoothPlastic"
  1702. raemblem.Transparency = 1
  1703. raemblem.Parent = ZANOOB
  1704. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  1705. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  1706. local emmes = Instance.new("Decal")
  1707. emmes.Texture = "N/A"
  1708. emmes.Transparency = 1
  1709. emmes.Face = "Right"
  1710. emmes.Name = "embe"
  1711. emmes.Parent = raemblem
  1712. return ZANOOB
  1713. end
  1714. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  1715. coroutine.resume(coroutine.create(function()
  1716. local rot = thenoob.HumanoidRootPart
  1717. repeat
  1718. swait()
  1719. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  1720. until rot == nil
  1721. end))
  1722. local rot = thenoob.HumanoidRootPart
  1723. local ntorso = thenoob:FindFirstChild("Torso")
  1724. local rightarm = thenoob:FindFirstChild("Right Arm")
  1725. local leftarm = thenoob:FindFirstChild("Left Arm")
  1726. local leftleg = thenoob:FindFirstChild("Left Leg")
  1727. local rightleg = thenoob:FindFirstChild("Right Leg")
  1728. local head = thenoob:FindFirstChild("Head")
  1729. local face = head:FindFirstChild("face")
  1730. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  1731. local embpart = thenoob:FindFirstChild("raemblem")
  1732. local nRJ = rot:FindFirstChild("RootJoint")
  1733. local nN = ntorso:FindFirstChild("Neck")
  1734. local nRS = ntorso:FindFirstChild("Right Shoulder")
  1735. local nLS = ntorso:FindFirstChild("Left Shoulder")
  1736. local nRH = ntorso:FindFirstChild("Right Hip")
  1737. local nLH = ntorso:FindFirstChild("Left Hip")
  1738. function standappear(nbz)
  1739. if selected == false or activu == true then
  1740. return
  1741. end
  1742. if appeared == false then
  1743. appeared = true
  1744. wherto = hrp
  1745. addcfr = cf(-2, 1, 2)
  1746. local apear = Instance.new("Sound")
  1747. apear.SoundId = "rbxassetid://3373995015"
  1748. apear.Parent = rot
  1749. apear.Volume = 2
  1750. game.Debris:AddItem(apear, 1.5)
  1751. apear:Play()
  1752. for _, n in pairs(nbz:GetChildren()) do
  1753. coroutine.resume(coroutine.create(function()
  1754. for _ = 1, 5 do
  1755. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1756. swait()
  1757. n.Transparency = n.Transparency - 0.2
  1758. face.Transparency = face.Transparency - 0.2
  1759. emblem.Transparency = emblem.Transparency - 0.2
  1760. end
  1761. end
  1762. if n ~= rot and n ~= embpart then
  1763. n.Transparency = 0
  1764. end
  1765. face.Transparency = 0
  1766. emblem.Transparency = 0
  1767. end))
  1768. end
  1769. elseif appeared == true then
  1770. appeared = false
  1771. wherto = hrp
  1772. addcfr = cf(0, 0, 0)
  1773. for _, n in pairs(nbz:GetChildren()) do
  1774. coroutine.resume(coroutine.create(function()
  1775. for _ = 1, 5 do
  1776. if n ~= rot and n ~= embpart then
  1777. swait()
  1778. n.Transparency = n.Transparency + 0.2
  1779. face.Transparency = face.Transparency + 0.2
  1780. emblem.Transparency = emblem.Transparency + 0.2
  1781. end
  1782. end
  1783. if n ~= rot and n ~= embpart then
  1784. n.Transparency = 1
  1785. end
  1786. face.Transparency = 1
  1787. emblem.Transparency = 1
  1788. end))
  1789. end
  1790. end
  1791. end
  1792. function THREATENING()
  1793. if selected == false or activu == true then
  1794. return
  1795. end
  1796. if POSU == false then
  1797. POSU = true
  1798. human.WalkSpeed = 0
  1799. local d = Instance.new("ParticleEmitter")
  1800. d.Name = "MENACINGU"
  1801. d.Lifetime = NumberRange.new(1)
  1802. d.Rate = 2
  1803. d.Texture = "rbxassetid://298768656"
  1804. d.VelocitySpread = 60
  1805. d.Parent = tors
  1806. human:SetStateEnabled(3, false)
  1807. local randomoth = math.random(1)
  1808. if randomoth == 1 then
  1809. repeat
  1810. swait()
  1811. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1812. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(10)), 0.3)
  1813. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(40), rd(10)), 0.3)
  1814. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1815. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-40), rd(-10)), 0.3)
  1816. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1817. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(0)), 0.3)
  1818. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1819. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1820. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1821. until POSU == false
  1822. elseif randomoth == 2 then
  1823. repeat
  1824. swait()
  1825. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1826. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1827. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1828. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1829. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1830. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1831. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1832. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1833. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1834. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1835. until POSU == false
  1836. end
  1837. elseif POSU == true then
  1838. POSU = false
  1839. human.WalkSpeed = 16
  1840. human:SetStateEnabled(3, true)
  1841. tors.MENACINGU:Destroy()
  1842. activu = true
  1843. activu = false
  1844. end
  1845. end
  1846. local EHMMM = 0
  1847. function block()
  1848. if EHMMM == 50 or selected == false or activu == true then
  1849. return
  1850. end
  1851. if appeared == false then
  1852. standappear(thenoob)
  1853. end
  1854. wherto = hrp
  1855. addcfr = cf(0, 0, -3)
  1856. local bep = true
  1857. local humanshealth = human.Health
  1858. activu = true
  1859. human:SetStateEnabled(15, false)
  1860. local de = mouse.KeyUp:connect(function(key)
  1861. if key == "e" then
  1862. bep = false
  1863. end
  1864. end)
  1865. local poopes = 0
  1866. repeat
  1867. swait()
  1868. poopes = poopes + 1
  1869. human.Health = humanshealth
  1870. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1871. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1872. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1873. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1874. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1875. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1876. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1877. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1878. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1879. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1880. until bep == false or poopes > 240
  1881. de:Disconnect()
  1882. human:SetStateEnabled(15, true)
  1883. activu = false
  1884. EHMMM = 50
  1885. coroutine.resume(coroutine.create(function()
  1886. wait(7)
  1887. EHMMM = 0
  1888. end))
  1889. wherto = hrp
  1890. addcfr = cf(-2, 1, 2)
  1891. end
  1892. function MUDA()
  1893. if selected == false or activu == true then
  1894. return
  1895. end
  1896. if appeared == false then
  1897. standappear(thenoob)
  1898. wherto = hrp
  1899. addcfr = cf(0, 0, -3.5)
  1900. end
  1901. wry:Stop()
  1902. local bep = true
  1903. activu = true
  1904. wherto = hrp
  1905. addcfr = cf(0, 0, -3.5)
  1906. local function blur(limb)
  1907. coroutine.resume(coroutine.create(function()
  1908. local memedon = {}
  1909. for i = 1, 6 do
  1910. local b1 = Instance.new("Part")
  1911. nooutline(b1)
  1912. b1.Size = Vector3.new(1, 2, 1)
  1913. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1914. b1.CanCollide = false
  1915. b1.BrickColor = limb.BrickColor
  1916. b1.Anchored = true
  1917. b1.Transparency = 0.7
  1918. b1.Locked = true
  1919. b1.Parent = modz
  1920. table.insert(memedon, b1)
  1921. end
  1922. local num = 0
  1923. repeat
  1924. swait()
  1925. num = num % 6 + 1
  1926. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1927. until bep == false
  1928. for i = 1, #memedon do
  1929. swait()
  1930. memedon[i]:Destroy()
  1931. end
  1932. end))
  1933. end
  1934. local de = mouse.KeyUp:connect(function(key)
  1935. if key == "r" then
  1936. bep = false
  1937. end
  1938. end)
  1939. blur(rightarm)
  1940. blur(leftarm)
  1941. local mudodo = Instance.new("Sound")
  1942. mudodo.Volume = 0.5
  1943. mudodo.SoundId = "rbxassetid://220025689"
  1944. mudodo.Looped = true
  1945. mudodo.Parent = hrp
  1946. mudodo:Play()
  1947. repeat
  1948. for _ = 1, 2 do
  1949. swait()
  1950. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1951. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1952. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1953. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1954. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1955. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1956. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1957. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1958. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1959. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1960. end
  1961. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1962. for _ = 1, 2 do
  1963. swait()
  1964. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1965. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1966. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1967. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1968. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1969. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1970. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1971. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1972. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1973. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1974. end
  1975. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1976. for _ = 1, 2 do
  1977. swait()
  1978. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1979. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1980. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1981. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1982. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1983. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1984. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1985. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1986. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1987. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1988. end
  1989. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1990. for _ = 1, 2 do
  1991. swait()
  1992. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1993. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1994. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1995. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1996. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1997. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1998. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1999. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2000. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  2001. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  2002. end
  2003. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  2004. until bep == false or 0 >= human.Health
  2005. de:Disconnect()
  2006. mudodo:Stop()
  2007. wry:Play()
  2008. for _ = 1, 6 do
  2009. swait()
  2010. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  2011. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  2012. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  2013. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2014. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2015. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2016. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2017. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2018. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2019. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2020. end
  2021. for _ = 1, 7 do
  2022. swait()
  2023. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  2024. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  2025. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  2026. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  2027. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  2028. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  2029. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2030. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  2031. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2032. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  2033. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  2034. end
  2035. swait(5)
  2036. wherto = hrp
  2037. mudodo:Destroy()
  2038. addcfr = cf(-2, 1, 2)
  2039. activu = false
  2040. end
  2041. function cability()
  2042. if selected == false or activu == true then
  2043. return
  2044. end
  2045. if appeared == false then
  2046. standappear(thenoob)
  2047. wherto = hrp
  2048. addcfr = cf(0, 0, -3.75)
  2049. end
  2050. activu = true
  2051. wherto = hrp
  2052. addcfr = cf(0, 0, -3.5)
  2053. local ZAWRUA = Instance.new("Sound")
  2054. ZAWRUA.SoundId = "rbxassetid://3373975760"
  2055. ZAWRUA.Volume = 0.5
  2056. ZAWRUA.Parent = hrp
  2057. ZAWRUA:Play()
  2058. game.Debris:AddItem(ZAWRUA, 2.5)
  2059. local wate = Instance.new("Part")
  2060. nooutline(wate)
  2061. wate.Size = Vector3.new(0, 0, 0)
  2062. wate.Material = "Neon"
  2063. wate.Transparency = 1
  2064. wate.BrickColor = BrickColor.new("Institutional white")
  2065. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  2066. wate.Anchored = true
  2067. wate.CanCollide = false
  2068. wate.Parent = modz
  2069. local wmesh = makemesh("Sphere", Vector3.new(0, 0, 0), nil, wate)
  2070. coroutine.resume(coroutine.create(function()
  2071. repeat
  2072. swait()
  2073. wate.CFrame = rightarm.CFrame * cf(0, 0, 0)
  2074. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(0, 0, 0), 0.5)
  2075. until not wate
  2076. end))
  2077. coroutine.resume(coroutine.create(function()
  2078. local pt = {}
  2079. for _ = 1, 10 do
  2080. local wp = Instance.new("Part")
  2081. nooutline(wp)
  2082. wp.Size = Vector3.new(0, 0, 0)
  2083. wp.Material = "Neon"
  2084. wp.Transparency = 1
  2085. wp.BrickColor = BrickColor.new("Institutional white")
  2086. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  2087. wp.Anchored = true
  2088. wp.CanCollide = false
  2089. wp.Parent = modz
  2090. local wmz = makemesh("Sphere", Vector3.new(0, 0, 0), nil, wp)
  2091. table.insert(pt, wp)
  2092. table.insert(pt, wmz)
  2093. end
  2094. for m = 1, 45 do
  2095. for _, hey in pairs(pt) do
  2096. if hey.ClassName == "SpecialMesh" then
  2097. hey.Scale = hey.Scale + Vector3.new(0, 0, 0)
  2098. elseif hey.ClassName == "Part" then
  2099. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2100. hey.Transparency = hey.Transparency - 0.015
  2101. end
  2102. end
  2103. end
  2104. for m = 45, 50 do
  2105. swait()
  2106. for _, hey in pairs(pt) do
  2107. if hey.ClassName == "SpecialMesh" then
  2108. hey.Scale = hey.Scale + Vector3.new(0, 0, 0)
  2109. elseif hey.ClassName == "Part" then
  2110. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  2111. hey.Transparency = hey.Transparency + 0.2
  2112. end
  2113. end
  2114. end
  2115. for _, AAA in pairs(pt) do
  2116. if AAA.ClassName == "Part" then
  2117. AAA:Destroy()
  2118. end
  2119. end
  2120. end))
  2121. for _ = 1, 10 do
  2122. swait()
  2123. wmesh.Scale = Vector3.new(9, 9, 9)
  2124. wate.Transparency = wate.Transparency - 0.008
  2125. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  2126. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  2127. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  2128. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2129. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  2130. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2131. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  2132. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2133. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  2134. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2135. end
  2136. local pooo = Instance.new("Sound")
  2137. pooo.SoundId = "rbxassetid://3939937734"
  2138. pooo.Volume = 0.5
  2139. pooo.Parent = hrp
  2140. pooo:Play()
  2141. game.Debris:AddItem(pooo, 2.5)
  2142. for _ = 1, 1 do
  2143. swait()
  2144. wate.Transparency = wate.Transparency + 0.15
  2145. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  2146. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  2147. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  2148. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2149. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2150. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2151. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2152. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2153. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2154. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2155. end
  2156. local swoo = Instance.new("Part")
  2157. nooutline(swoo)
  2158. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  2159. swoo.Material = "Neon"
  2160. swoo.Transparency = 0.2
  2161. swoo.BrickColor = BrickColor.new("Institutional white")
  2162. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(15), rd(240)) * cf(1.5, -2.5, 0)
  2163. swoo.Anchored = true
  2164. swoo.CanCollide = false
  2165. swoo.Parent = modz
  2166. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  2167. local pli = Instance.new("PointLight")
  2168. pli.Brightness = 0
  2169. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  2170. pli.Range = 10
  2171. pli.Shadows = true
  2172. pli.Parent = swoo
  2173. hito(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 10)
  2174. tagability(swoo, 4)
  2175. for _ = 1, 10 do
  2176. swait()
  2177. wate.Transparency = wate.Transparency + 0.05
  2178. swoo.Transparency = swoo.Transparency + 0.075
  2179. pli.Range = pli.Range - 1
  2180. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(25), rd(0), rd(25)), 0.5)
  2181. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(-25)), 0.5)
  2182. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(90), rd(-30), rd(100)), 0.5)
  2183. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  2184. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2185. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2186. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2187. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2188. lerpz(nLH, "C0", LHC0 * cf(-0.3, 0.7, -0.2) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2189. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2190. end
  2191. wate:Destroy()
  2192. swoo:Destroy()
  2193. pli:Destroy()
  2194. swait(0)
  2195. wherto = hrp
  2196. addcfr = cf(-2, 1, 2)
  2197. activu = false
  2198. end
  2199. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2200. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2201. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2202. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2203. function THEBEST()
  2204. if selected == false or activu == true or appeared == true or POSU == true then
  2205. return
  2206. end
  2207. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2208. local dipperrot
  2209. if dipperhat then
  2210. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2211. end
  2212. activu = true
  2213. POSU = true
  2214. cam.CameraType = "Scriptable"
  2215. chr.PrimaryPart = hrp
  2216. human.WalkSpeed = 0
  2217. human:SetStateEnabled(3, false)
  2218. local actmus1 = Instance.new("Sound")
  2219. actmus1.SoundId = "rbxassetid://188959462"
  2220. actmus1.Volume = 1.5
  2221. actmus1.RollOffMode = 1
  2222. actmus1.TimePosition = 0
  2223. actmus1.Parent = cam
  2224. local actmus2 = Instance.new("Sound")
  2225. actmus2.SoundId = "rbxassetid://188959462"
  2226. actmus2.Volume = 1.5
  2227. actmus2.RollOffMode = 1
  2228. actmus2.TimePosition = 0
  2229. actmus2.Parent = hrp
  2230. actmus1:Play()
  2231. actmus2:Play()
  2232. local mus1 = Instance.new("Sound")
  2233. mus1.SoundId = "rbxassetid://616594208"
  2234. mus1.Volume = 1.25
  2235. mus1.TimePosition = 0.45
  2236. mus1.Parent = cam
  2237. local mus2 = Instance.new("Sound")
  2238. mus2.SoundId = "rbxassetid://616594208"
  2239. mus2.Volume = 1.25
  2240. mus2.TimePosition = 0.45
  2241. mus2.Parent = hrp
  2242. local zawarudoda = Instance.new("Sound")
  2243. zawarudoda.SoundId = "rbxassetid://616576400"
  2244. zawarudoda.Volume = 2
  2245. zawarudoda.TimePosition = 0.3
  2246. zawarudoda.Parent = hrp
  2247. mus1:Play()
  2248. mus2:Play()
  2249. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2250. local regface = hed.face.Texture
  2251. local whogothit, bodyvel
  2252. local function checkhit(partoz, magn)
  2253. for _, guy in pairs(workspace:GetChildren()) do
  2254. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2255. whogothit = guy
  2256. guy:FindFirstChild("Humanoid").PlatformStand = true
  2257. do
  2258. local derp = Instance.new("BodyPosition")
  2259. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2260. derp.P = 8000
  2261. derp.D = 500
  2262. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2263. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2264. bodyvel = derp
  2265. local derp2 = Instance.new("BodyAngularVelocity")
  2266. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2267. derp2.P = 8000
  2268. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2269. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2270. delay(0.1, function()
  2271. derp2:Destroy()
  2272. end)
  2273. bodyvel = derp
  2274. end
  2275. end
  2276. end
  2277. end
  2278. coroutine.resume(coroutine.create(function()
  2279. for _ = 1, 25 do
  2280. swait()
  2281. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2282. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2283. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2284. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2285. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2286. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2287. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2288. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2289. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2291. end
  2292. for _ = 1, 20 do
  2293. swait()
  2294. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2295. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2296. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2297. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2298. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2299. if dipperhat then
  2300. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2301. end
  2302. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2303. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2304. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2305. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2306. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2307. end
  2308. end))
  2309. repeat
  2310. swait()
  2311. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2312. until mus1.TimePosition > 2.9
  2313. mus1:Pause()
  2314. mus2:Pause()
  2315. zawarudoda:Play()
  2316. coroutine.resume(coroutine.create(function()
  2317. for _ = 1, 7 do
  2318. swait()
  2319. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2320. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2321. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2322. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2323. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2324. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2325. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2326. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2327. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2328. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2329. end
  2330. for _ = 1, 16 do
  2331. swait()
  2332. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2333. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2334. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2335. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2336. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2337. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2338. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2339. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2340. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2341. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2342. end
  2343. end))
  2344. repeat
  2345. swait()
  2346. until zawarudoda.TimePosition > 1.4
  2347. zawarudoda:Pause()
  2348. activu = false
  2349. standappear(thenoob)
  2350. wherto = hrp
  2351. addcfr = cf(3, 0.25, -1.5)
  2352. activu = true
  2353. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2354. for _ = 1, 10 do
  2355. swait()
  2356. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2357. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2358. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2359. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2360. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2361. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2362. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2363. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2364. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2365. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2366. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2367. end
  2368. wherto = hrp
  2369. addcfr = cf(-3, 0.25, -1.5)
  2370. for _ = 1, 25 do
  2371. swait()
  2372. checkhit(rightarm, 3)
  2373. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2374. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2375. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2376. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2377. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2378. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2379. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2380. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2381. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2382. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2383. end
  2384. if whogothit then
  2385. print("derp")
  2386. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2387. local laugo = Instance.new("Sound")
  2388. laugo.SoundId = "rbxassetid://291088606"
  2389. laugo.Volume = 1.5
  2390. laugo.Parent = hrp
  2391. game.Debris:AddItem(laugo, 2.5)
  2392. laugo:Play()
  2393. local sda = 0
  2394. local chn = 2
  2395. local cs = math.cos
  2396. for D = 1, 60 do
  2397. swait()
  2398. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2399. sda = sda + chn
  2400. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2401. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2402. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2403. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2404. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2405. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2406. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2407. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2408. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2409. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2410. end
  2411. hed.face.Texture = "rbxassetid://176777497"
  2412. mus1.TimePosition = 2.75
  2413. mus1:Play()
  2414. for C = 1, 30 do
  2415. swait()
  2416. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2417. sda = sda + chn
  2418. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2419. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2420. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2421. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2422. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2423. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2424. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2425. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2426. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2427. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2428. end
  2429. for _ = 1, 5 do
  2430. swait()
  2431. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2432. sda = sda + chn
  2433. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2434. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2435. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2436. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2437. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2438. if dipperhat then
  2439. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2440. end
  2441. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2442. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2443. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2444. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2445. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2446. end
  2447. wait(2)
  2448. elseif whogothit == nil then
  2449. print("noderp")
  2450. end
  2451. human:SetStateEnabled(3, true)
  2452. activu = false
  2453. standappear(thenoob)
  2454. activu = true
  2455. if dipperhat then
  2456. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2457. end
  2458. actmus1:Destroy()
  2459. actmus2:Destroy()
  2460. bast:Play()
  2461. if bodyvel then
  2462. bodyvel:Destroy()
  2463. end
  2464. cam.CameraType = "Custom"
  2465. hed.face.Texture = regface
  2466. chr.PrimaryPart = head
  2467. human.WalkSpeed = 16
  2468. activu = false
  2469. POSU = false
  2470. end
  2471. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2472. for _, guy in pairs(workspace:GetChildren()) do
  2473. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2474. do
  2475. local humz = guy:FindFirstChild("Humanoid")
  2476. local horp = guy:FindFirstChild("HumanoidRootPart")
  2477. TakeDamage(humz, dmg)
  2478. local db = Instance.new("StringValue")
  2479. db.Name = "alabo"
  2480. db.Parent = horp
  2481. delay(debtim, function()
  2482. db:Destroy()
  2483. end)
  2484. local b = Instance.new("Part")
  2485. nooutline(b)
  2486. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2487. b.Transparency = 0.25
  2488. b.Anchored = true
  2489. b.CanCollide = false
  2490. b.BrickColor = BrickColor.new("Institutional white")
  2491. b.Locked = true
  2492. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2493. b.Parent = modz
  2494. local c = Instance.new("SpecialMesh")
  2495. c.MeshType = "Sphere"
  2496. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2497. c.Parent = b
  2498. game.Debris:AddItem(b, 1)
  2499. if bodyfdire then
  2500. local boopyve = Instance.new("BodyVelocity")
  2501. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2502. boopyve.P = math.huge
  2503. boopyve.Velocity = bodyfdire
  2504. boopyve.Parent = horp
  2505. game.Debris:AddItem(boopyve, debtim)
  2506. end
  2507. local bet = Instance.new("Sound")
  2508. bet.Pitch = rd2(9, 11) / 10
  2509. bet.Volume = rd2(12, 14) / 10
  2510. bet.SoundId = "rbxassetid://165604684"
  2511. bet.Parent = b
  2512. bet:Play()
  2513. coroutine.resume(coroutine.create(function()
  2514. for _ = 1, 5 do
  2515. swait()
  2516. b.Transparency = b.Transparency + 0.15
  2517. c.Scale = c.Scale + Vector3.new(0.8 * dmg, 0.8 * dmg, 0.8 * dmg)
  2518. end
  2519. end))
  2520. end
  2521. end
  2522. end
  2523. end
  2524. function tagability(partoz, magn)
  2525. for _, guy in pairs(workspace:GetChildren()) do
  2526. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("derbaba") == nil and guy:FindFirstChildOfClass("ForceField") == nil then
  2527. do
  2528. local humz = guy:FindFirstChild("Humanoid")
  2529. humz.PlatformStand = true
  2530. delay(1, function()
  2531. humz.PlatformStand = false
  2532. end)
  2533. coroutine.resume(coroutine.create(function()
  2534. if aL then
  2535. aL.Name = "Right Arm"
  2536. wait()
  2537. end
  2538. if bL then
  2539. bL.Name = "Left Leg"
  2540. wait()
  2541. end
  2542. if cL then
  2543. cL.Name = "Left Arm"
  2544. wait()
  2545. end
  2546. if dL then
  2547. dL.Name = "Right Leg"
  2548. end
  2549. end))
  2550. end
  2551. end
  2552. end
  2553. end
  2554. mouse.KeyDown:connect(function(key)
  2555. if human.Health <= 0 then
  2556. return
  2557. end
  2558. if key == "f" then
  2559. standappear(thenoob)
  2560. end
  2561. if key == "r" then
  2562. MUDA()
  2563. end
  2564. if key == "e" then
  2565. block()
  2566. end
  2567. if key == "q" then
  2568. cability()
  2569. end
  2570. if key == "m" and plr.UserId then
  2571. THEBEST()
  2572. end
  2573. if key == "j" then
  2574. THREATENING()
  2575. end
  2576. if key == "k" then
  2577. konodioda:Play()
  2578. end
  2579. if key == "l" then
  2580. bast:Play()
  2581. end
  2582. if key == "p" then
  2583. zaworld:Play()
  2584. end
  2585. if key == "m" then
  2586. bast:Stop()
  2587. end
  2588. end)
  2589. tool.Equipped:connect(function()
  2590. selected = true
  2591. end)
  2592. tool.Unequipped:connect(function()
  2593. selected = false
  2594. end)
  2595. sine = 0
  2596. charge = 1
  2597. cos = math.cos
  2598. game:GetService("RunService").Stepped:connect(function()
  2599. if POSU == false then
  2600. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2601. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2602. local checkstate = human:GetState()
  2603. if checkstate.Value == 13 then
  2604. animpose = "Sitting"
  2605. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2606. animpose = "Jumping"
  2607. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2608. animpose = "Falling"
  2609. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2610. animpose = "Idle"
  2611. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2612. animpose = "Walking"
  2613. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2614. animpose = "TooFast"
  2615. end
  2616. if animpose == "Idle" then
  2617. sine = sine + charge
  2618. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2619. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2620. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2621. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2622. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2623. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2624. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2625. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2626. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2627. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2628. end
  2629. if animpose == "Walking" then
  2630. sine = sine + charge
  2631. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2632. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2633. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2634. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2635. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2636. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2637. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2638. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2639. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2640. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2641. end
  2642. if animpose == "Jumping" then
  2643. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2644. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2645. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2646. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2647. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2648. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2649. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2650. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2651. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2652. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2653. end
  2654. if animpose == "Falling" then
  2655. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2656. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2657. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2658. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2659. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2660. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2661. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2662. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2663. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2664. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2665. end
  2666. if animpose == "TooFast" then
  2667. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2668. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2669. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2670. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2671. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2672. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2673. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2674. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2675. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2676. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2677. end
  2678. if animpose == "Sitting" then
  2679. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2680. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2681. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2682. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2683. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2684. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2685. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2686. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2687. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2688. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2689. end
  2690. end
  2691. if appeared == false and activu == false then
  2692. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2693. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2694. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2695. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2696. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2697. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2698. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2699. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2700. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2701. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2702. elseif appeared == true and activu == false then
  2703. sine = sine + charge
  2704. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2705. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2706. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2707. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2708. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2709. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2710. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2711. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2712. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2713. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2714. end
  2715. end)
  2716. function dispose()
  2717. for i, v in pairs(getfenv(0)) do
  2718. v = nil
  2719. end
  2720. error = nil
  2721. print = nil
  2722. warn = nil
  2723. end
  2724. human.Died:connect(dispose)
  2725. chr.Changed:connect(function()
  2726. if chr.Parent == nil then
  2727. dispose()
  2728. end
  2729. end)
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