Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Andrew\RuneMate\logs\Cuppa GuardiansOfTheRift_20230108_014837.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:00 DEBUG [SettingsManager] Found no settings.
- 00:00:30 DEBUG Login Handler has been activated!
- 00:00:31 DEBUG Hovered InteractableRectangle(948, 271, 144, 40) on the first attempt.
- 00:01:07 DEBUG Hovered InteractableRectangle(948, 271, 144, 40) on the first attempt.
- 00:01:14 INFO ppos null
- 00:01:14 INFO ppos null
- 00:01:14 INFO ppos null
- 00:01:14 INFO ppos null
- 00:01:15 INFO ppos null
- 00:01:15 INFO ppos null
- 00:01:15 INFO ppos null
- 00:01:15 INFO ppos null
- 00:01:15 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:16 INFO ppos null
- 00:01:17 INFO ppos null
- 00:01:17 INFO ppos null
- 00:01:17 INFO ppos null
- 00:01:26 INFO ppos null
- 00:01:26 INFO ppos null
- 00:01:26 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:27 INFO ppos null
- 00:01:28 INFO ppos null
- 00:01:28 INFO ppos null
- 00:01:28 INFO ppos null
- 00:01:28 INFO ppos null
- 00:01:28 INFO ppos null
- 00:01:29 INFO ppos null
- 00:01:29 INFO ppos null
- 00:01:29 INFO ppos null
- 00:01:29 INFO ppos null
- 00:01:29 INFO ppos null
- 00:01:30 INFO ppos null
- 00:01:30 INFO ppos null
- 00:01:30 INFO ppos null
- 00:01:30 INFO ppos null
- 00:01:30 INFO ppos null
- 00:01:31 INFO ppos null
- 00:01:31 INFO ppos null
- 00:01:31 INFO ppos null
- 00:01:31 INFO ppos null
- 00:01:31 INFO ppos null
- 00:01:32 INFO ppos null
- 00:01:32 INFO ppos null
- 00:01:33 WARN Debugging: INTERFACES_CLOSABLE_WITH_ESCAPE varbit 4681: 0
- 00:01:33 INFO checkSettingsTimes: 0
- 00:01:38 DEBUG Interface Closer - Play Button has been activated!
- 00:01:39 DEBUG Hovered InterfaceComponent [378, 80] on the first attempt.
- 00:01:45 INFO Accessing bank.
- 00:01:45 DEBUG Attempting to hover Bank Chest [3619, 9473, 0] since the target of InteractablePoint(1429, 793) is less then 4 pixels away.
- 00:01:45 DEBUG Attempted to hover Bank Chest [3619, 9473, 0] since InteractablePoint(1429, 793) was less than 4 pixels away (success: true)
- 00:01:51 INFO Withdrawing required runes for NPC contact.
- 00:01:51 DEBUG Attempting to hover InteractablePoint(876, 617) since the target of InteractablePoint(876, 617) is less then 4 pixels away.
- 00:01:51 DEBUG Attempted to hover InteractablePoint(876, 617) since InteractablePoint(876, 617) was less than 4 pixels away (success: true)
- 00:01:52 DEBUG Attempting to hover InteractablePoint(877, 688) since the target of InteractablePoint(877, 688) is less then 4 pixels away.
- 00:01:52 DEBUG Attempted to hover InteractablePoint(877, 688) since InteractablePoint(877, 688) was less than 4 pixels away (success: true)
- 00:01:53 DEBUG Attempting to hover InteractablePoint(871, 469) since the target of InteractablePoint(871, 469) is less then 4 pixels away.
- 00:01:53 DEBUG Attempted to hover InteractablePoint(871, 469) since InteractablePoint(871, 469) was less than 4 pixels away (success: true)
- 00:01:56 DEBUG Attempting to hover InteractablePoint(899, 572) since the target of InteractablePoint(899, 572) is less then 4 pixels away.
- 00:01:56 DEBUG Attempted to hover InteractablePoint(899, 572) since InteractablePoint(899, 572) was less than 4 pixels away (success: true)
- 00:01:57 DEBUG Attempting to hover InteractablePoint(902, 454) since the target of InteractablePoint(902, 454) is less then 4 pixels away.
- 00:01:57 DEBUG Attempted to hover InteractablePoint(902, 454) since InteractablePoint(902, 454) was less than 4 pixels away (success: true)
- 00:01:59 INFO Withdrawing required runes for NPC contact.
- 00:01:59 DEBUG Hovered SpriteItem(name:Astral rune, quantity: 1101, index: 227, origin: BANK) on the first attempt.
- 00:02:01 INFO Withdrawing required runes for NPC contact.
- 00:02:02 DEBUG Hovered SpriteItem(name:Cosmic rune, quantity: 4033, index: 199, origin: BANK) on the first attempt.
- 00:02:03 INFO Withdrawing required runes for NPC contact.
- 00:02:04 DEBUG Hovered SpriteItem(name:Air rune, quantity: 6080, index: 194, origin: BANK) on the first attempt.
- 00:02:06 INFO Closing bank.
- 00:02:07 INFO AFKing for 2 seconds...
- 00:02:12 INFO Peeking barrier. To keep from idling logout & checking time remaining.
- 00:02:13 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:02:13 DEBUG Hovered MenuItem(action=Peek, target=Barrier, index=1, opcode=4, arg1=53, arg2=59, arg0=43700) on the first attempt.
- 00:02:18 INFO Main: *** Data for world 492: Players 171, Power 10%
- 00:02:18 INFO Main: *** Other viable player count world to check power is : 507
- 00:02:18 INFO Entering minigame in a couple seconds...
- 00:02:28 DEBUG Hovered Barrier [3613, 9483, 0] on the first attempt.
- 00:02:53 INFO Collecting Uncharged cells.
- 00:02:53 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(986, 415) is less then 4 pixels away.
- 00:02:53 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(986, 415) was less than 4 pixels away (success: false)
- 00:02:53 DEBUG We're not hovering Uncharged cells [3618, 9488, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:02:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:02:53 INFO Collecting Uncharged cells.
- 00:02:53 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(992, 392) is less then 4 pixels away.
- 00:02:53 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(992, 392) was less than 4 pixels away (success: true)
- 00:02:54 INFO Collecting Uncharged cells.
- 00:02:54 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:02:54 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(963, 402) is less then 4 pixels away.
- 00:02:54 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(963, 402) was less than 4 pixels away (success: true)
- 00:02:54 INFO Collecting Uncharged cells.
- 00:02:55 DEBUG Hovered MenuItem(action=Cancel, target=null, index=8, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:02:55 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(986, 393) is less then 4 pixels away.
- 00:02:55 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(986, 393) was less than 4 pixels away (success: true)
- 00:02:55 INFO Collecting Uncharged cells.
- 00:02:55 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:02:55 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 00:02:58 INFO Mine until seconds left: 37
- 00:02:58 INFO Want to mine fragments: true
- 00:02:58 INFO Moving towards large guardian remains.
- 00:02:58 INFO [CuppaTraversal]: Shuffling surrounding coordinates.
- 00:02:59 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1832, 55) is less then 4 pixels away.
- 00:02:59 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1832, 55) was less than 4 pixels away (success: true)
- 00:03:00 INFO Want to mine fragments: true
- 00:03:00 INFO Moving towards large guardian remains.
- 00:03:02 INFO Want to mine fragments: true
- 00:03:02 INFO Moving towards large guardian remains.
- 00:03:03 DEBUG Attempting to hover Coordinate.Minimap(3628, 9498, 0) since the target of InteractablePoint(1824, 59) is less then 4 pixels away.
- 00:03:03 DEBUG Attempted to hover Coordinate.Minimap(3628, 9498, 0) since InteractablePoint(1824, 59) was less than 4 pixels away (success: false)
- 00:03:03 DEBUG We're not hovering Coordinate.Minimap(3628, 9498, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:03 INFO Want to mine fragments: true
- 00:03:03 INFO Moving towards large guardian remains.
- 00:03:04 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1198, 289) is less then 4 pixels away.
- 00:03:04 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1198, 289) was less than 4 pixels away (success: false)
- 00:03:04 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:04 INFO Want to mine fragments: true
- 00:03:04 INFO Moving towards large guardian remains.
- 00:03:04 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 00:03:04 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:04 INFO Want to mine fragments: true
- 00:03:05 INFO Moving towards large guardian remains.
- 00:03:05 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1151, 336) is less then 4 pixels away.
- 00:03:05 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1151, 336) was less than 4 pixels away (success: true)
- 00:03:11 INFO Want to mine fragments: true
- 00:03:12 INFO Want to mine fragments: true
- 00:03:12 INFO Current power: 10%
- 00:03:12 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:03:12 INFO Mining fragments.
- 00:03:12 INFO Activating dragon pickaxe special attack.
- 00:03:12 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:03:14 INFO Want to mine fragments: true
- 00:03:14 INFO Want to mine fragments: true
- 00:03:14 INFO Current power: 10%
- 00:03:14 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:03:14 INFO Mining fragments.
- 00:03:15 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(1035, 627) is less then 4 pixels away.
- 00:03:15 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(1035, 627) was less than 4 pixels away (success: true)
- 00:03:15 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 22, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:15 INFO Currently mining, debug info:
- 00:03:15 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 21, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:20 INFO Currently mining, debug info:
- 00:03:20 INFO After 5 seconds: fragments: 7, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 16, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:25 INFO Currently mining, debug info:
- 00:03:25 INFO After 10 seconds: fragments: 14, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 11, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:30 INFO Currently mining, debug info:
- 00:03:30 INFO After 15 seconds: fragments: 23, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 6, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:35 INFO Currently mining, debug info:
- 00:03:35 INFO After 20 seconds: fragments: 30, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 1, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:03:40 INFO Stopped mining, debug info: fragments: 43, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 17, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:03:40 INFO Mining extra fragments: 12
- 00:03:40 INFO Want to mine fragments: false
- 00:03:40 INFO Leaving large guardian remains area.
- 00:03:40 DEBUG Attempting to hover Rubble [3636, 9503, 0] since the target of InteractablePoint(863, 439) is less then 4 pixels away.
- 00:03:40 DEBUG Attempted to hover Rubble [3636, 9503, 0] since InteractablePoint(863, 439) was less than 4 pixels away (success: true)
- 00:03:46 INFO Want to mine fragments: false
- 00:03:46 INFO Want to mine fragments: false
- 00:03:50 DEBUG Attempting to hover Coordinate.Minimap(3626, 9495, 0) since the target of InteractablePoint(1775, 118) is less then 4 pixels away.
- 00:03:50 DEBUG Attempted to hover Coordinate.Minimap(3626, 9495, 0) since InteractablePoint(1775, 118) was less than 4 pixels away (success: true)
- 00:03:51 INFO Want to mine fragments: false
- 00:03:51 INFO Want to mine fragments: false
- 00:03:54 DEBUG Attempting to hover Coordinate.Minimap(3621, 9489, 0) since the target of InteractablePoint(1779, 114) is less then 4 pixels away.
- 00:03:54 DEBUG Attempted to hover Coordinate.Minimap(3621, 9489, 0) since InteractablePoint(1779, 114) was less than 4 pixels away (success: true)
- 00:03:55 INFO Want to mine fragments: false
- 00:03:55 INFO Want to mine fragments: false
- 00:03:56 DEBUG Attempting to hover Coordinate.Minimap(3613, 9488, 0) since the target of InteractablePoint(1758, 103) is less then 4 pixels away.
- 00:03:56 DEBUG Attempted to hover Coordinate.Minimap(3613, 9488, 0) since InteractablePoint(1758, 103) was less than 4 pixels away (success: false)
- 00:03:56 DEBUG We're not hovering Coordinate.Minimap(3613, 9488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:57 INFO Want to mine fragments: false
- 00:03:57 INFO Want to mine fragments: false
- 00:03:57 INFO Depositing all runes.
- 00:03:57 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(486, 606) is less then 4 pixels away.
- 00:03:58 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(486, 606) was less than 4 pixels away (success: false)
- 00:03:58 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:58 INFO Want to mine fragments: false
- 00:03:58 INFO Want to mine fragments: false
- 00:03:58 INFO Depositing all runes.
- 00:03:58 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(536, 576) is less then 4 pixels away.
- 00:03:58 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(536, 576) was less than 4 pixels away (success: false)
- 00:03:58 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:58 INFO Want to mine fragments: false
- 00:03:58 INFO Want to mine fragments: false
- 00:03:58 INFO Depositing all runes.
- 00:03:58 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:03:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:59 INFO Want to mine fragments: false
- 00:03:59 INFO Want to mine fragments: false
- 00:03:59 INFO Depositing all runes.
- 00:03:59 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(633, 572) is less then 4 pixels away.
- 00:03:59 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(633, 572) was less than 4 pixels away (success: false)
- 00:03:59 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:03:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:03:59 INFO Want to mine fragments: false
- 00:03:59 INFO Want to mine fragments: false
- 00:03:59 INFO Depositing all runes.
- 00:03:59 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(714, 575) is less then 4 pixels away.
- 00:04:00 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(714, 575) was less than 4 pixels away (success: true)
- 00:04:03 INFO Want to mine fragments: false
- 00:04:04 INFO Want to mine fragments: false
- 00:04:04 INFO Working at workbench.
- 00:04:04 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:04:12 INFO Want to mine fragments: false
- 00:04:12 INFO Taking a portal to the Huge guardian remains.
- 00:04:14 DEBUG Attempting to hover Coordinate.Minimap(3621, 9493, 0) since the target of InteractablePoint(1841, 63) is less then 4 pixels away.
- 00:04:14 DEBUG Attempted to hover Coordinate.Minimap(3621, 9493, 0) since InteractablePoint(1841, 63) was less than 4 pixels away (success: true)
- 00:04:14 INFO Want to mine fragments: false
- 00:04:14 INFO Taking a portal to the Huge guardian remains.
- 00:04:17 INFO Want to mine fragments: false
- 00:04:17 INFO Taking a portal to the Huge guardian remains.
- 00:04:17 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1254, 437) is less then 4 pixels away.
- 00:04:17 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1254, 437) was less than 4 pixels away (success: false)
- 00:04:17 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:04:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:04:17 INFO Want to mine fragments: false
- 00:04:17 INFO Taking a portal to the Huge guardian remains.
- 00:04:18 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1205, 468) is less then 4 pixels away.
- 00:04:18 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1205, 468) was less than 4 pixels away (success: true)
- 00:04:18 INFO Want to mine fragments: false
- 00:04:18 INFO Taking a portal to the Huge guardian remains.
- 00:04:18 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1145, 500) is less then 4 pixels away.
- 00:04:18 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1145, 500) was less than 4 pixels away (success: true)
- 00:04:21 INFO Looking for HUD info...
- 00:04:22 INFO Looking for HUD info...
- 00:04:22 INFO Want to mine fragments: false
- 00:04:22 INFO Mining at Huge guardian remains.
- 00:04:23 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:04:29 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:04:29 INFO Requesting filled acknowledged.
- 00:04:29 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:04:29 INFO Filled pouch acknowledged.
- 00:04:30 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO Filled pouch acknowledged.
- 00:04:30 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:04:30 INFO Filled pouch acknowledged.
- 00:04:31 INFO Done filling pouches, iter: 2
- 00:04:31 INFO Want to mine fragments: false
- 00:04:31 INFO Mining at Huge guardian remains.
- 00:04:31 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(905, 612) is less then 4 pixels away.
- 00:04:31 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(905, 612) was less than 4 pixels away (success: true)
- 00:04:39 INFO Want to mine fragments: false
- 00:04:39 INFO Leaving the Huge guardian remains area.
- 00:04:39 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:04:42 INFO AFKing for 2 seconds...
- 00:04:45 INFO Want to mine fragments: false
- 00:04:45 INFO Want to mine fragments: false
- 00:04:45 INFO Going to Fire altar instead of Law.
- 00:04:46 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1117, 307) is less then 4 pixels away.
- 00:04:46 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1117, 307) was less than 4 pixels away (success: true)
- 00:04:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:04:46 INFO Want to mine fragments: false
- 00:04:46 INFO Want to mine fragments: false
- 00:04:46 INFO Going to Fire altar instead of Law.
- 00:04:52 INFO Crafting runes.
- 00:04:53 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:04:54 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:04:54 INFO Crafting runes.
- 00:04:56 DEBUG Attempting to hover Coordinate.Minimap(2583, 4836, 0) since the target of InteractablePoint(1827, 119) is less then 4 pixels away.
- 00:04:56 DEBUG Attempted to hover Coordinate.Minimap(2583, 4836, 0) since InteractablePoint(1827, 119) was less than 4 pixels away (success: true)
- 00:04:56 INFO Crafting runes.
- 00:04:57 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1248, 734) is less then 4 pixels away.
- 00:04:57 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1248, 734) was less than 4 pixels away (success: false)
- 00:04:57 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:04:57 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:04:57 INFO Crafting runes.
- 00:04:57 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1112, 611) is less then 4 pixels away.
- 00:04:57 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1112, 611) was less than 4 pixels away (success: true)
- 00:04:59 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:04:59 INFO Requesting empty acknowledged.
- 00:05:00 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:05:00 INFO Emptied pouch acknowledged.
- 00:05:00 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1738, 756) is less then 4 pixels away.
- 00:05:00 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1738, 756) was less than 4 pixels away (success: true)
- 00:05:00 INFO Emptied pouch acknowledged.
- 00:05:00 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:05:00 INFO Emptied pouch acknowledged.
- 00:05:01 INFO Done emptying pouches, iter: 1
- 00:05:01 INFO Crafting runes.
- 00:05:02 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1024, 444) is less then 4 pixels away.
- 00:05:02 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1024, 444) was less than 4 pixels away (success: true)
- 00:05:03 INFO Done emptying pouches, iter: 1
- 00:05:03 INFO Leaving the altar through the portal.
- 00:05:06 DEBUG Attempting to hover Coordinate.Minimap(2577, 4844, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:05:06 DEBUG Attempted to hover Coordinate.Minimap(2577, 4844, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:05:06 INFO Done emptying pouches, iter: 1
- 00:05:06 INFO Leaving the altar through the portal.
- 00:05:09 DEBUG Attempting to hover Coordinate.Minimap(2576, 4847, 0) since the target of InteractablePoint(1776, 58) is less then 4 pixels away.
- 00:05:09 DEBUG Attempted to hover Coordinate.Minimap(2576, 4847, 0) since InteractablePoint(1776, 58) was less than 4 pixels away (success: true)
- 00:05:10 INFO Done emptying pouches, iter: 1
- 00:05:10 INFO Leaving the altar through the portal.
- 00:05:10 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:05:13 INFO Looking for HUD info...
- 00:05:14 INFO Want to mine fragments: true
- 00:05:14 INFO Want to mine fragments: true
- 00:05:14 INFO Current power: 22%
- 00:05:14 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:05:14 INFO Mining fragments.
- 00:05:14 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(581, 581) is less then 4 pixels away.
- 00:05:14 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(581, 581) was less than 4 pixels away (success: true)
- 00:05:15 INFO Started mining, debug info: fragments: 28, hasStones: true, hasCells: true, currPower: 22, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Mind, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:15 INFO Currently mining, debug info:
- 00:05:15 INFO After 0 seconds: fragments: 28, hasStones: true, hasCells: true, currPower: 23, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Mind, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:20 INFO Currently mining, debug info:
- 00:05:20 INFO After 5 seconds: fragments: 28, hasStones: true, hasCells: true, currPower: 24, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Body, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:25 INFO Currently mining, debug info:
- 00:05:25 INFO After 10 seconds: fragments: 31, hasStones: true, hasCells: true, currPower: 26, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Body, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:30 INFO Currently mining, debug info:
- 00:05:30 INFO After 15 seconds: fragments: 34, hasStones: true, hasCells: true, currPower: 28, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Body, currTime: 6, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:05:35 INFO Currently mining, debug info:
- 00:05:35 INFO After 20 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 29, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Body, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:40 INFO Currently mining, debug info:
- 00:05:40 INFO After 25 seconds: fragments: 44, hasStones: true, hasCells: true, currPower: 30, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:45 INFO Currently mining, debug info:
- 00:05:45 INFO After 30 seconds: fragments: 50, hasStones: true, hasCells: true, currPower: 31, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:45 INFO Stopped mining, debug info: fragments: 51, hasStones: true, hasCells: true, currPower: 31, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 10, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:05:45 INFO Mining extra fragments: 6
- 00:05:45 INFO Want to mine fragments: false
- 00:05:46 INFO Want to mine fragments: false
- 00:05:46 INFO Depositing all runes.
- 00:05:46 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:05:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:05:46 INFO Want to mine fragments: false
- 00:05:46 INFO Want to mine fragments: false
- 00:05:46 INFO Depositing all runes.
- 00:05:50 INFO Want to mine fragments: false
- 00:05:50 INFO Want to mine fragments: false
- 00:05:50 INFO Working at workbench.
- 00:05:50 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:06:04 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:06:04 INFO Requesting filled acknowledged.
- 00:06:05 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:06:05 INFO Filled pouch acknowledged.
- 00:06:05 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1746, 757) is less then 4 pixels away.
- 00:06:05 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1746, 757) was less than 4 pixels away (success: true)
- 00:06:05 INFO Filled pouch acknowledged.
- 00:06:05 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:06:06 INFO Filled pouch acknowledged.
- 00:06:06 INFO Done filling pouches, iter: 2
- 00:06:06 INFO Want to mine fragments: false
- 00:06:06 INFO Want to mine fragments: false
- 00:06:06 INFO Working at workbench.
- 00:06:07 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(944, 553) is less then 4 pixels away.
- 00:06:07 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(944, 553) was less than 4 pixels away (success: true)
- 00:06:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:06:07 INFO Want to mine fragments: false
- 00:06:07 INFO Want to mine fragments: false
- 00:06:07 INFO Working at workbench.
- 00:06:07 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(972, 543) is less then 4 pixels away.
- 00:06:07 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(972, 543) was less than 4 pixels away (success: true)
- 00:06:19 INFO Want to mine fragments: false
- 00:06:19 INFO Want to mine fragments: false
- 00:06:19 INFO Charging The Great Guardian.
- 00:06:21 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:06:21 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:06:22 INFO Want to mine fragments: false
- 00:06:22 INFO Want to mine fragments: false
- 00:06:22 INFO Charging The Great Guardian.
- 00:06:22 INFO Want to mine fragments: false
- 00:06:22 INFO Want to mine fragments: false
- 00:06:22 INFO Charging The Great Guardian.
- 00:06:23 INFO Want to mine fragments: false
- 00:06:23 INFO Want to mine fragments: false
- 00:06:23 INFO Charging The Great Guardian.
- 00:06:24 INFO Want to mine fragments: false
- 00:06:24 INFO Want to mine fragments: false
- 00:06:24 INFO Charging The Great Guardian.
- 00:06:25 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1019, 355) is less then 4 pixels away.
- 00:06:25 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1019, 355) was less than 4 pixels away (success: false)
- 00:06:25 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:06:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:06:25 INFO Want to mine fragments: false
- 00:06:25 INFO Want to mine fragments: false
- 00:06:25 INFO Charging The Great Guardian.
- 00:06:25 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1003, 426) is less then 4 pixels away.
- 00:06:25 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1003, 426) was less than 4 pixels away (success: false)
- 00:06:25 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:06:25 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:06:26 INFO Want to mine fragments: false
- 00:06:26 INFO Charging The Great Guardian.
- 00:06:26 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(947, 405) is less then 4 pixels away.
- 00:06:26 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(947, 405) was less than 4 pixels away (success: true)
- 00:06:27 INFO Want to mine fragments: false
- 00:06:27 INFO Want to mine fragments: false
- 00:06:27 INFO Healing barrier with health -3.
- 00:06:28 DEBUG Hovered Overpowered cell tile [3611, 9509, 0] on the first attempt.
- 00:06:32 INFO Want to mine fragments: false
- 00:06:32 INFO Want to mine fragments: false
- 00:06:32 INFO Going to Body altar instead of Air.
- 00:06:33 DEBUG Attempting to hover Coordinate.Minimap(3609, 9495, 0) since the target of InteractablePoint(1796, 137) is less then 4 pixels away.
- 00:06:33 DEBUG Attempted to hover Coordinate.Minimap(3609, 9495, 0) since InteractablePoint(1796, 137) was less than 4 pixels away (success: true)
- 00:06:34 INFO Want to mine fragments: false
- 00:06:34 INFO Want to mine fragments: false
- 00:06:34 INFO Going to Body altar instead of Air.
- 00:06:36 INFO Want to mine fragments: false
- 00:06:36 INFO Want to mine fragments: false
- 00:06:36 INFO Going to Body altar instead of Air.
- 00:06:36 DEBUG Attempting to hover Guardian of Body [3608, 9496, 0] since the target of InteractablePoint(833, 733) is less then 4 pixels away.
- 00:06:36 DEBUG Attempted to hover Guardian of Body [3608, 9496, 0] since InteractablePoint(833, 733) was less than 4 pixels away (success: false)
- 00:06:36 DEBUG We're not hovering Guardian of Body [3608, 9496, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:06:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:06:37 INFO Want to mine fragments: false
- 00:06:37 INFO Want to mine fragments: false
- 00:06:37 INFO Going to Earth altar instead of Blood.
- 00:06:37 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:06:45 INFO AFKing for 2 seconds...
- 00:06:47 INFO Crafting runes.
- 00:06:48 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:06:52 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:06:52 INFO Requesting empty acknowledged.
- 00:06:52 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:06:52 INFO Emptied pouch acknowledged.
- 00:06:52 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:06:53 INFO Emptied pouch acknowledged.
- 00:06:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:06:53 INFO Emptied pouch acknowledged.
- 00:06:54 INFO Done emptying pouches, iter: 1
- 00:06:54 INFO Crafting runes.
- 00:06:54 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(960, 399) is less then 4 pixels away.
- 00:06:54 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(960, 399) was less than 4 pixels away (success: true)
- 00:06:55 INFO Done emptying pouches, iter: 1
- 00:06:55 INFO Leaving the altar through the portal.
- 00:06:56 DEBUG Attempting to hover Coordinate.Minimap(2656, 4829, 0) since the target of InteractablePoint(1799, 125) is less then 4 pixels away.
- 00:06:56 DEBUG Attempted to hover Coordinate.Minimap(2656, 4829, 0) since InteractablePoint(1799, 125) was less than 4 pixels away (success: true)
- 00:06:57 INFO Done emptying pouches, iter: 1
- 00:06:57 INFO Leaving the altar through the portal.
- 00:06:57 INFO Done emptying pouches, iter: 1
- 00:06:57 INFO Leaving the altar through the portal.
- 00:06:57 INFO Done emptying pouches, iter: 1
- 00:06:57 INFO Leaving the altar through the portal.
- 00:06:58 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(908, 844) is less then 4 pixels away.
- 00:06:58 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(908, 844) was less than 4 pixels away (success: false)
- 00:06:58 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:06:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:06:58 INFO Done emptying pouches, iter: 1
- 00:06:58 INFO Leaving the altar through the portal.
- 00:06:58 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(921, 787) is less then 4 pixels away.
- 00:06:58 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(921, 787) was less than 4 pixels away (success: true)
- 00:07:02 INFO Looking for HUD info...
- 00:07:02 INFO Want to mine fragments: true
- 00:07:02 INFO Want to mine fragments: true
- 00:07:02 INFO Current power: 46%
- 00:07:02 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:07:02 INFO Mining fragments.
- 00:07:03 DEBUG Hovered Guardian parts [3604, 9489, 0] on the first attempt.
- 00:07:03 INFO Started mining, debug info: fragments: 13, hasStones: true, hasCells: true, currPower: 46, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Air, currCatalyticRune: Mind, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:03 INFO Currently mining, debug info:
- 00:07:03 INFO After 0 seconds: fragments: 13, hasStones: true, hasCells: true, currPower: 46, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Air, currCatalyticRune: Mind, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:08 INFO Currently mining, debug info:
- 00:07:08 INFO After 5 seconds: fragments: 13, hasStones: true, hasCells: true, currPower: 46, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Air, currCatalyticRune: Mind, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:13 INFO Currently mining, debug info:
- 00:07:13 INFO After 10 seconds: fragments: 21, hasStones: true, hasCells: true, currPower: 48, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Air, currCatalyticRune: Mind, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:18 INFO Currently mining, debug info:
- 00:07:18 INFO After 15 seconds: fragments: 29, hasStones: true, hasCells: true, currPower: 50, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Earth, currCatalyticRune: Death, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:23 INFO Currently mining, debug info:
- 00:07:23 INFO After 20 seconds: fragments: 35, hasStones: true, hasCells: true, currPower: 50, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Earth, currCatalyticRune: Death, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:28 INFO Currently mining, debug info:
- 00:07:28 INFO After 25 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 52, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Earth, currCatalyticRune: Death, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:33 INFO Currently mining, debug info:
- 00:07:33 INFO After 30 seconds: fragments: 42, hasStones: true, hasCells: true, currPower: 55, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Earth, currCatalyticRune: Death, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:34 INFO Stopped mining, debug info: fragments: 45, hasStones: true, hasCells: true, currPower: 55, currElementalScore: 97, currCatalyticScore: 15, currElementalRune: Earth, currCatalyticRune: Death, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:07:34 INFO Mining extra fragments: 2
- 00:07:34 INFO Want to mine fragments: false
- 00:07:34 INFO Want to mine fragments: false
- 00:07:34 INFO Depositing all runes.
- 00:07:35 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(1066, 554) is less then 4 pixels away.
- 00:07:35 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(1066, 554) was less than 4 pixels away (success: true)
- 00:07:38 INFO Want to mine fragments: false
- 00:07:38 INFO Want to mine fragments: false
- 00:07:38 INFO Working at workbench.
- 00:07:38 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1031, 538) is less then 4 pixels away.
- 00:07:38 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1031, 538) was less than 4 pixels away (success: true)
- 00:07:53 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:07:53 INFO Requesting filled acknowledged.
- 00:07:53 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:07:53 INFO Filled pouch acknowledged.
- 00:07:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:07:54 INFO Filled pouch acknowledged.
- 00:07:54 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:07:54 INFO Filled pouch acknowledged.
- 00:07:55 INFO Done filling pouches, iter: 2
- 00:07:55 INFO Want to mine fragments: false
- 00:07:55 INFO Want to mine fragments: false
- 00:07:55 INFO Working at workbench.
- 00:07:55 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:08:07 INFO Want to mine fragments: false
- 00:08:07 INFO Want to mine fragments: false
- 00:08:07 INFO Charging The Great Guardian.
- 00:08:08 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:08:08 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:08:10 INFO Want to mine fragments: false
- 00:08:10 INFO Want to mine fragments: false
- 00:08:10 INFO Charging The Great Guardian.
- 00:08:11 INFO Want to mine fragments: false
- 00:08:11 INFO Want to mine fragments: false
- 00:08:11 INFO Charging The Great Guardian.
- 00:08:12 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1070, 239) is less then 4 pixels away.
- 00:08:12 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1070, 239) was less than 4 pixels away (success: true)
- 00:08:14 INFO Want to mine fragments: false
- 00:08:14 INFO Want to mine fragments: false
- 00:08:15 INFO Healing barrier with health -3.
- 00:08:15 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 00:08:18 INFO AFKing for 2 seconds...
- 00:08:21 INFO Want to mine fragments: false
- 00:08:21 INFO Want to mine fragments: false
- 00:08:21 INFO Going to Nature altar instead of Water.
- 00:08:21 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1293, 411) is less then 4 pixels away.
- 00:08:21 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1293, 411) was less than 4 pixels away (success: true)
- 00:08:28 INFO Crafting runes.
- 00:08:29 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(931, 313) is less then 4 pixels away.
- 00:08:29 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(931, 313) was less than 4 pixels away (success: true)
- 00:08:31 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:08:31 INFO Requesting empty acknowledged.
- 00:08:32 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:08:32 INFO Emptied pouch acknowledged.
- 00:08:32 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:08:32 INFO Emptied pouch acknowledged.
- 00:08:32 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:08:33 INFO Emptied pouch acknowledged.
- 00:08:33 INFO Done emptying pouches, iter: 1
- 00:08:33 INFO Crafting runes.
- 00:08:34 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:08:35 INFO Done emptying pouches, iter: 1
- 00:08:35 INFO Leaving the altar through the portal.
- 00:08:35 DEBUG Hovered Portal [2400, 4834, 0] on the first attempt.
- 00:08:35 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:08:35 INFO Done emptying pouches, iter: 1
- 00:08:35 INFO Leaving the altar through the portal.
- 00:08:35 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(944, 664) is less then 4 pixels away.
- 00:08:35 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(944, 664) was less than 4 pixels away (success: true)
- 00:08:39 INFO Looking for HUD info...
- 00:08:39 INFO Want to mine fragments: true
- 00:08:39 INFO Want to mine fragments: true
- 00:08:39 INFO Current power: 70%
- 00:08:39 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:08:39 INFO Mining fragments.
- 00:08:40 DEBUG Hovered Guardian parts [3604, 9489, 0] on the first attempt.
- 00:08:40 INFO Started mining, debug info: fragments: 6, hasStones: true, hasCells: true, currPower: 70, currElementalScore: 184, currCatalyticScore: 24, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:08:40 INFO Currently mining, debug info:
- 00:08:40 INFO After 0 seconds: fragments: 6, hasStones: true, hasCells: true, currPower: 70, currElementalScore: 184, currCatalyticScore: 24, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:08:45 INFO Currently mining, debug info:
- 00:08:45 INFO After 5 seconds: fragments: 8, hasStones: true, hasCells: true, currPower: 73, currElementalScore: 184, currCatalyticScore: 24, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:08:50 INFO Currently mining, debug info:
- 00:08:50 INFO After 10 seconds: fragments: 15, hasStones: true, hasCells: true, currPower: 75, currElementalScore: 184, currCatalyticScore: 24, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:08:52 INFO Stopped mining, debug info: fragments: 17, hasStones: true, hasCells: true, currPower: 75, currElementalScore: 184, currCatalyticScore: 24, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalSouth_West
- 00:08:52 INFO Mining extra fragments: 13
- 00:08:53 INFO Want to mine fragments: true
- 00:08:53 INFO Taking a portal to the Huge guardian remains.
- 00:08:53 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:08:56 INFO Looking for HUD info...
- 00:08:56 INFO Looking for HUD info...
- 00:08:57 INFO Want to mine fragments: true
- 00:08:57 INFO Mining at Huge guardian remains.
- 00:08:57 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:09:05 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:09:05 INFO Requesting filled acknowledged.
- 00:09:06 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:09:06 INFO Filled pouch acknowledged.
- 00:09:06 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:09:06 INFO Filled pouch acknowledged.
- 00:09:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:09:07 INFO Filled pouch acknowledged.
- 00:09:07 INFO Done filling pouches, iter: 2
- 00:09:08 INFO Want to mine fragments: true
- 00:09:08 INFO Mining at Huge guardian remains.
- 00:09:08 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:09:16 INFO Want to mine fragments: false
- 00:09:16 INFO Leaving the Huge guardian remains area.
- 00:09:16 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:09:19 INFO Looking for HUD info...
- 00:09:20 INFO Looking for HUD info...
- 00:09:20 INFO Want to mine fragments: false
- 00:09:20 INFO Charging The Great Guardian.
- 00:09:20 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1006, 665) is less then 4 pixels away.
- 00:09:20 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1006, 665) was less than 4 pixels away (success: false)
- 00:09:20 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:21 INFO Want to mine fragments: false
- 00:09:21 INFO Charging The Great Guardian.
- 00:09:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1054, 657) is less then 4 pixels away.
- 00:09:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1054, 657) was less than 4 pixels away (success: false)
- 00:09:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:21 INFO Want to mine fragments: false
- 00:09:21 INFO Charging The Great Guardian.
- 00:09:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1025, 660) is less then 4 pixels away.
- 00:09:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1025, 660) was less than 4 pixels away (success: false)
- 00:09:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:22 INFO Want to mine fragments: false
- 00:09:22 INFO Charging The Great Guardian.
- 00:09:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1033, 579) is less then 4 pixels away.
- 00:09:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1033, 579) was less than 4 pixels away (success: true)
- 00:09:23 INFO Want to mine fragments: false
- 00:09:23 INFO Want to mine fragments: false
- 00:09:23 INFO Healing barrier with health -3.
- 00:09:24 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:09:24 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:24 INFO Want to mine fragments: false
- 00:09:24 INFO Want to mine fragments: false
- 00:09:24 INFO Healing barrier with health -3.
- 00:09:26 INFO Want to mine fragments: false
- 00:09:26 INFO Want to mine fragments: false
- 00:09:26 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:09:26 INFO Going to Death altar instead of Air.
- 00:09:27 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:09:32 INFO Crafting runes.
- 00:09:33 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(855, 365) is less then 4 pixels away.
- 00:09:33 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(855, 365) was less than 4 pixels away (success: true)
- 00:09:35 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:09:36 INFO Requesting empty acknowledged.
- 00:09:36 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:09:36 INFO Emptied pouch acknowledged.
- 00:09:36 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:09:37 INFO Emptied pouch acknowledged.
- 00:09:37 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:09:37 INFO Emptied pouch acknowledged.
- 00:09:38 INFO Crafting runes.
- 00:09:38 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:09:39 INFO Emptying pouches: [Large pouch]
- 00:09:39 INFO Requesting empty acknowledged.
- 00:09:40 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:09:40 INFO Emptied pouch acknowledged.
- 00:09:41 INFO Done emptying pouches, iter: 1
- 00:09:41 INFO Crafting runes.
- 00:09:42 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:09:43 INFO Done emptying pouches, iter: 1
- 00:09:43 INFO Leaving the altar through the portal.
- 00:09:43 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:09:47 INFO Looking for HUD info...
- 00:09:47 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:47 INFO Charging The Great Guardian.
- 00:09:48 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(892, 205) is less then 4 pixels away.
- 00:09:48 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(892, 205) was less than 4 pixels away (success: false)
- 00:09:48 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:48 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:48 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:48 INFO Charging The Great Guardian.
- 00:09:48 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(894, 232) is less then 4 pixels away.
- 00:09:48 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(894, 232) was less than 4 pixels away (success: false)
- 00:09:48 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:48 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:48 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:48 INFO Charging The Great Guardian.
- 00:09:48 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(898, 235) is less then 4 pixels away.
- 00:09:48 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(898, 235) was less than 4 pixels away (success: false)
- 00:09:48 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:48 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:48 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:48 INFO Charging The Great Guardian.
- 00:09:48 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(932, 238) is less then 4 pixels away.
- 00:09:49 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(932, 238) was less than 4 pixels away (success: false)
- 00:09:49 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:49 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:49 INFO Charging The Great Guardian.
- 00:09:49 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(938, 232) is less then 4 pixels away.
- 00:09:49 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(938, 232) was less than 4 pixels away (success: false)
- 00:09:49 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:49 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:49 INFO Charging The Great Guardian.
- 00:09:49 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(899, 228) is less then 4 pixels away.
- 00:09:49 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(899, 228) was less than 4 pixels away (success: false)
- 00:09:49 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:09:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:09:49 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:09:49 INFO Charging The Great Guardian.
- 00:09:49 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(903, 213) is less then 4 pixels away.
- 00:09:49 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(903, 213) was less than 4 pixels away (success: true)
- 00:09:54 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:09:54 INFO Healing barrier with health -3.
- 00:09:54 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(930, 299) is less then 4 pixels away.
- 00:09:55 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(930, 299) was less than 4 pixels away (success: true)
- 00:09:59 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:09:59 INFO Want to mine fragments: true
- 00:09:59 INFO Want to mine fragments: true
- 00:09:59 INFO Current power: 86%
- 00:09:59 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:09:59 INFO Mining fragments.
- 00:10:03 DEBUG Attempting to hover Coordinate.Minimap(3609, 9500, 0) since the target of InteractablePoint(1779, 122) is less then 4 pixels away.
- 00:10:03 DEBUG Attempted to hover Coordinate.Minimap(3609, 9500, 0) since InteractablePoint(1779, 122) was less than 4 pixels away (success: true)
- 00:10:04 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:04 INFO Want to mine fragments: true
- 00:10:04 INFO Want to mine fragments: true
- 00:10:04 INFO Current power: 87%
- 00:10:04 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:04 INFO Mining fragments.
- 00:10:06 DEBUG Attempting to hover Coordinate.Minimap(3604, 9496, 0) since the target of InteractablePoint(1771, 114) is less then 4 pixels away.
- 00:10:06 DEBUG Attempted to hover Coordinate.Minimap(3604, 9496, 0) since InteractablePoint(1771, 114) was less than 4 pixels away (success: false)
- 00:10:06 DEBUG We're not hovering Coordinate.Minimap(3604, 9496, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:10:07 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:07 INFO Want to mine fragments: true
- 00:10:07 INFO Want to mine fragments: true
- 00:10:07 INFO Current power: 88%
- 00:10:07 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:07 INFO Mining fragments.
- 00:10:08 DEBUG Attempting to hover Coordinate.Minimap(3602, 9489, 0) since the target of InteractablePoint(1787, 121) is less then 4 pixels away.
- 00:10:08 DEBUG Attempted to hover Coordinate.Minimap(3602, 9489, 0) since InteractablePoint(1787, 121) was less than 4 pixels away (success: true)
- 00:10:09 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:09 INFO Want to mine fragments: true
- 00:10:09 INFO Want to mine fragments: true
- 00:10:09 INFO Current power: 89%
- 00:10:09 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:09 INFO Mining fragments.
- 00:10:09 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(903, 816) is less then 4 pixels away.
- 00:10:09 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(903, 816) was less than 4 pixels away (success: false)
- 00:10:09 DEBUG We're not hovering Guardian parts [3604, 9489, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:10:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:10:10 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:10 INFO Want to mine fragments: true
- 00:10:10 INFO Want to mine fragments: true
- 00:10:10 INFO Current power: 89%
- 00:10:10 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:10 INFO Mining fragments.
- 00:10:10 DEBUG Attempting to hover Guardian remains [3601, 9490, 0] since the target of InteractablePoint(881, 680) is less then 4 pixels away.
- 00:10:10 DEBUG Attempted to hover Guardian remains [3601, 9490, 0] since InteractablePoint(881, 680) was less than 4 pixels away (success: false)
- 00:10:10 DEBUG We're not hovering Guardian remains [3601, 9490, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:10:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:10:10 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:10 INFO Want to mine fragments: true
- 00:10:10 INFO Want to mine fragments: true
- 00:10:10 INFO Current power: 89%
- 00:10:10 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:10:10 INFO Mining fragments.
- 00:10:10 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(970, 650) is less then 4 pixels away.
- 00:10:10 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(970, 650) was less than 4 pixels away (success: true)
- 00:10:11 INFO Started mining, debug info: fragments: 18, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Nature, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:11 INFO Currently mining, debug info:
- 00:10:11 INFO After 0 seconds: fragments: 18, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Nature, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:16 INFO Currently mining, debug info:
- 00:10:16 INFO After 5 seconds: fragments: 22, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:21 INFO Currently mining, debug info:
- 00:10:21 INFO After 10 seconds: fragments: 27, hasStones: false, hasCells: false, currPower: 92, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:26 INFO Currently mining, debug info:
- 00:10:26 INFO After 15 seconds: fragments: 36, hasStones: false, hasCells: false, currPower: 93, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:31 INFO Currently mining, debug info:
- 00:10:31 INFO After 20 seconds: fragments: 41, hasStones: false, hasCells: false, currPower: 95, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:10:36 INFO Currently mining, debug info:
- 00:10:36 INFO After 25 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 95, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 17, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:10:37 INFO Stopped mining, debug info: fragments: 51, hasStones: false, hasCells: false, currPower: 96, currElementalScore: 208, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 16, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:10:37 INFO Mining extra fragments: 6
- 00:10:37 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:37 INFO Want to mine fragments: false
- 00:10:37 INFO Want to mine fragments: false
- 00:10:37 INFO Depositing all runes.
- 00:10:38 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:10:42 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:42 INFO Want to mine fragments: false
- 00:10:42 INFO Want to mine fragments: false
- 00:10:42 INFO Working at workbench.
- 00:10:42 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1022, 549) is less then 4 pixels away.
- 00:10:42 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1022, 549) was less than 4 pixels away (success: true)
- 00:10:56 INFO AFKing for 2 seconds...
- 00:10:59 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:10:59 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:11:00 INFO Requesting filled acknowledged.
- 00:11:00 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:11:00 INFO Filled pouch acknowledged.
- 00:11:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:11:00 INFO Filled pouch acknowledged.
- 00:11:01 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:11:01 INFO Filled pouch acknowledged.
- 00:11:01 INFO Done filling pouches, iter: 2
- 00:11:01 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:11:01 INFO Want to mine fragments: false
- 00:11:02 INFO Want to mine fragments: false
- 00:11:02 INFO Working at workbench.
- 00:11:02 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(949, 542) is less then 4 pixels away.
- 00:11:02 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(949, 542) was less than 4 pixels away (success: true)
- 00:11:14 INFO Main: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -1.
- 00:11:14 INFO Main: Autobalancing: amountMoreElementalThanCatalytic is -7.
- 00:11:14 INFO Main: Setting priority list to: [Blood, Death, Fire, Law, Nature, Chaos, Cosmic, Earth, Water, Air, Body, Mind]
- 00:11:14 INFO Looking for HUD info...
- 00:11:14 INFO Looking for HUD info...
- 00:11:14 INFO Looking for HUD info...
- 00:11:15 INFO Looking for HUD info...
- 00:11:15 INFO Looking for HUD info...
- 00:11:16 INFO Didn't see HUD.
- 00:11:16 INFO Didn't see HUD.
- 00:11:16 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:11:16 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1194, 501) is less then 4 pixels away.
- 00:11:16 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1194, 501) was less than 4 pixels away (success: true)
- 00:11:17 INFO Didn't see HUD.
- 00:11:17 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:11:17 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:11:17 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1161, 507) is less then 4 pixels away.
- 00:11:17 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1161, 507) was less than 4 pixels away (success: true)
- 00:11:17 INFO Didn't see HUD.
- 00:11:17 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:11:17 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) on the first attempt.
- 00:11:21 INFO Didn't see HUD.
- 00:11:21 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:22 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1832, 55) is less then 4 pixels away.
- 00:11:22 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1832, 55) was less than 4 pixels away (success: true)
- 00:11:24 INFO Didn't see HUD.
- 00:11:24 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:25 DEBUG Attempting to hover Coordinate.Minimap(3626, 9497, 0) since the target of InteractablePoint(1824, 51) is less then 4 pixels away.
- 00:11:25 DEBUG Attempted to hover Coordinate.Minimap(3626, 9497, 0) since InteractablePoint(1824, 51) was less than 4 pixels away (success: true)
- 00:11:25 INFO Didn't see HUD.
- 00:11:26 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:27 DEBUG Attempting to hover Coordinate.Minimap(3632, 9500, 0) since the target of InteractablePoint(1833, 63) is less then 4 pixels away.
- 00:11:27 DEBUG Attempted to hover Coordinate.Minimap(3632, 9500, 0) since InteractablePoint(1833, 63) was less than 4 pixels away (success: true)
- 00:11:28 INFO Didn't see HUD.
- 00:11:28 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:28 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1129, 349) is less then 4 pixels away.
- 00:11:28 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1129, 349) was less than 4 pixels away (success: false)
- 00:11:28 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:11:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:11:28 INFO Didn't see HUD.
- 00:11:29 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:29 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1088, 399) is less then 4 pixels away.
- 00:11:29 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1088, 399) was less than 4 pixels away (success: true)
- 00:11:29 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:11:29 INFO Didn't see HUD.
- 00:11:29 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:11:29 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1054, 404) is less then 4 pixels away.
- 00:11:29 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1054, 404) was less than 4 pixels away (success: true)
- 00:11:36 INFO Didn't see HUD.
- 00:11:36 INFO Using talisman to re-enter Nature altar.
- 00:11:36 INFO Too far from Guardian...
- 00:11:36 INFO Didn't see HUD.
- 00:11:36 INFO Using talisman to re-enter Nature altar.
- 00:11:36 INFO Too far from Guardian...
- 00:11:36 INFO Didn't see HUD.
- 00:11:36 INFO Using talisman to re-enter Nature altar.
- 00:11:36 INFO Too far from Guardian...
- 00:11:36 INFO Didn't see HUD.
- 00:11:36 INFO Using talisman to re-enter Nature altar.
- 00:11:36 INFO Too far from Guardian...
- 00:11:37 INFO Didn't see HUD.
- 00:11:37 INFO Using talisman to re-enter Nature altar.
- 00:11:37 INFO Too far from Guardian...
- 00:11:37 INFO Didn't see HUD.
- 00:11:37 INFO Using talisman to re-enter Nature altar.
- 00:11:37 INFO Too far from Guardian...
- 00:11:37 INFO Didn't see HUD.
- 00:11:37 INFO Using talisman to re-enter Nature altar.
- 00:11:37 INFO Too far from Guardian...
- 00:11:37 INFO Didn't see HUD.
- 00:11:37 INFO Using talisman to re-enter Nature altar.
- 00:11:37 INFO Too far from Guardian...
- 00:11:38 INFO Didn't see HUD.
- 00:11:38 INFO Using talisman to re-enter Nature altar.
- 00:11:38 INFO Too far from Guardian...
- 00:11:38 INFO Didn't see HUD.
- 00:11:38 INFO Using talisman to re-enter Nature altar.
- 00:11:38 INFO Too far from Guardian...
- 00:11:38 INFO Didn't see HUD.
- 00:11:38 INFO Using talisman to re-enter Nature altar.
- 00:11:38 INFO Too far from Guardian...
- 00:11:38 INFO Didn't see HUD.
- 00:11:38 INFO Using talisman to re-enter Nature altar.
- 00:11:38 INFO Too far from Guardian...
- 00:11:39 INFO Didn't see HUD.
- 00:11:39 INFO Using talisman to re-enter Nature altar.
- 00:11:39 INFO Too far from Guardian...
- 00:11:39 INFO Didn't see HUD.
- 00:11:39 INFO Using talisman to re-enter Nature altar.
- 00:11:39 INFO Too far from Guardian...
- 00:11:39 INFO Didn't see HUD.
- 00:11:39 INFO Using talisman to re-enter Nature altar.
- 00:11:39 INFO Too far from Guardian...
- 00:11:39 INFO Didn't see HUD.
- 00:11:39 INFO Using talisman to re-enter Nature altar.
- 00:11:40 INFO Too far from Guardian...
- 00:11:40 INFO Didn't see HUD.
- 00:11:40 INFO Using talisman to re-enter Nature altar.
- 00:11:40 INFO Too far from Guardian...
- 00:11:40 INFO Didn't see HUD.
- 00:11:40 INFO Using talisman to re-enter Nature altar.
- 00:11:40 INFO Too far from Guardian...
- 00:11:40 INFO Didn't see HUD.
- 00:11:40 INFO Using talisman to re-enter Nature altar.
- 00:11:40 INFO Too far from Guardian...
- 00:11:40 INFO Didn't see HUD.
- 00:11:41 INFO Using talisman to re-enter Nature altar.
- 00:11:41 INFO Too far from Guardian...
- 00:11:41 INFO Didn't see HUD.
- 00:11:41 INFO Using talisman to re-enter Nature altar.
- 00:11:41 INFO Too far from Guardian...
- 00:11:41 INFO Didn't see HUD.
- 00:11:41 INFO Using talisman to re-enter Nature altar.
- 00:11:41 INFO Too far from Guardian...
- 00:11:41 INFO Didn't see HUD.
- 00:11:41 INFO Using talisman to re-enter Nature altar.
- 00:11:41 INFO Too far from Guardian...
- 00:11:41 INFO Didn't see HUD.
- 00:11:42 INFO Using talisman to re-enter Nature altar.
- 00:11:42 INFO Too far from Guardian...
- 00:11:42 INFO Didn't see HUD.
- 00:11:42 INFO Using talisman to re-enter Nature altar.
- 00:11:42 INFO Too far from Guardian...
- 00:11:42 INFO Didn't see HUD.
- 00:11:42 INFO Using talisman to re-enter Nature altar.
- 00:11:42 INFO Too far from Guardian...
- 00:11:42 INFO Didn't see HUD.
- 00:11:42 INFO Using talisman to re-enter Nature altar.
- 00:11:42 INFO Too far from Guardian...
- 00:11:43 INFO Didn't see HUD.
- 00:11:43 INFO Using talisman to re-enter Nature altar.
- 00:11:43 INFO Too far from Guardian...
- 00:11:43 INFO Didn't see HUD.
- 00:11:43 INFO Using talisman to re-enter Nature altar.
- 00:11:43 INFO Too far from Guardian...
- 00:11:43 INFO Didn't see HUD.
- 00:11:43 INFO Using talisman to re-enter Nature altar.
- 00:11:43 INFO Too far from Guardian...
- 00:11:43 INFO Didn't see HUD.
- 00:11:43 INFO Using talisman to re-enter Nature altar.
- 00:11:43 INFO Too far from Guardian...
- 00:11:44 INFO Didn't see HUD.
- 00:11:44 INFO Using talisman to re-enter Nature altar.
- 00:11:44 INFO Too far from Guardian...
- 00:11:44 INFO Didn't see HUD.
- 00:11:44 INFO Using talisman to re-enter Nature altar.
- 00:11:44 INFO Too far from Guardian...
- 00:11:44 INFO Didn't see HUD.
- 00:11:44 INFO Using talisman to re-enter Nature altar.
- 00:11:44 INFO Too far from Guardian...
- 00:11:44 INFO Didn't see HUD.
- 00:11:44 INFO Using talisman to re-enter Nature altar.
- 00:11:44 INFO Too far from Guardian...
- 00:11:45 INFO Didn't see HUD.
- 00:11:45 INFO Using talisman to re-enter Nature altar.
- 00:11:45 INFO Too far from Guardian...
- 00:11:45 INFO Didn't see HUD.
- 00:11:45 INFO Using talisman to re-enter Nature altar.
- 00:11:45 INFO Too far from Guardian...
- 00:11:45 INFO Didn't see HUD.
- 00:11:45 INFO Using talisman to re-enter Nature altar.
- 00:11:45 INFO Too far from Guardian...
- 00:11:45 INFO Didn't see HUD.
- 00:11:45 INFO Using talisman to re-enter Nature altar.
- 00:11:45 INFO Too far from Guardian...
- 00:11:46 INFO Didn't see HUD.
- 00:11:46 INFO Using talisman to re-enter Nature altar.
- 00:11:46 INFO Too far from Guardian...
- 00:11:46 INFO Didn't see HUD.
- 00:11:46 INFO Using talisman to re-enter Nature altar.
- 00:11:46 INFO Too far from Guardian...
- 00:11:46 INFO Didn't see HUD.
- 00:11:46 INFO Using talisman to re-enter Nature altar.
- 00:11:46 INFO Too far from Guardian...
- 00:11:46 INFO Didn't see HUD.
- 00:11:46 INFO Using talisman to re-enter Nature altar.
- 00:11:46 INFO Too far from Guardian...
- 00:11:47 INFO Didn't see HUD.
- 00:11:47 INFO Using talisman to re-enter Nature altar.
- 00:11:47 INFO Too far from Guardian...
- 00:11:47 INFO Didn't see HUD.
- 00:11:47 INFO Using talisman to re-enter Nature altar.
- 00:11:47 INFO Too far from Guardian...
- 00:11:47 INFO Didn't see HUD.
- 00:11:47 INFO Using talisman to re-enter Nature altar.
- 00:11:47 INFO Too far from Guardian...
- 00:11:47 INFO Didn't see HUD.
- 00:11:48 INFO Using talisman to re-enter Nature altar.
- 00:11:48 INFO Too far from Guardian...
- 00:11:48 INFO Didn't see HUD.
- 00:11:48 INFO Using talisman to re-enter Nature altar.
- 00:11:48 INFO Too far from Guardian...
- 00:11:48 INFO Didn't see HUD.
- 00:11:48 INFO Using talisman to re-enter Nature altar.
- 00:11:48 INFO Too far from Guardian...
- 00:11:48 INFO Didn't see HUD.
- 00:11:48 INFO Using talisman to re-enter Nature altar.
- 00:11:48 INFO Too far from Guardian...
- 00:11:49 INFO Didn't see HUD.
- 00:11:49 INFO Using talisman to re-enter Nature altar.
- 00:11:49 INFO Too far from Guardian...
- 00:11:49 INFO Didn't see HUD.
- 00:11:49 INFO Using talisman to re-enter Nature altar.
- 00:11:49 INFO Too far from Guardian...
- 00:11:49 INFO Didn't see HUD.
- 00:11:49 INFO Using talisman to re-enter Nature altar.
- 00:11:49 INFO Too far from Guardian...
- 00:11:49 INFO Didn't see HUD.
- 00:11:49 INFO Using talisman to re-enter Nature altar.
- 00:11:49 INFO Too far from Guardian...
- 00:11:50 INFO Didn't see HUD.
- 00:11:50 INFO Using talisman to re-enter Nature altar.
- 00:11:50 INFO Too far from Guardian...
- 00:11:50 INFO Didn't see HUD.
- 00:11:50 INFO Using talisman to re-enter Nature altar.
- 00:11:50 INFO Too far from Guardian...
- 00:11:50 INFO Didn't see HUD.
- 00:11:50 INFO Using talisman to re-enter Nature altar.
- 00:11:50 INFO Too far from Guardian...
- 00:11:50 INFO Didn't see HUD.
- 00:11:50 INFO Using talisman to re-enter Nature altar.
- 00:11:50 INFO Too far from Guardian...
- 00:11:51 INFO Didn't see HUD.
- 00:11:51 INFO Using talisman to re-enter Nature altar.
- 00:11:51 INFO Too far from Guardian...
- 00:11:51 INFO Didn't see HUD.
- 00:11:51 INFO Using talisman to re-enter Nature altar.
- 00:11:51 INFO Too far from Guardian...
- 00:11:51 INFO Didn't see HUD.
- 00:11:51 INFO Using talisman to re-enter Nature altar.
- 00:11:51 INFO Too far from Guardian...
- 00:11:51 INFO Didn't see HUD.
- 00:11:51 INFO Using talisman to re-enter Nature altar.
- 00:11:51 INFO Too far from Guardian...
- 00:11:52 INFO Didn't see HUD.
- 00:11:52 INFO Using talisman to re-enter Nature altar.
- 00:11:52 INFO Too far from Guardian...
- 00:11:52 INFO Didn't see HUD.
- 00:11:52 INFO Using talisman to re-enter Nature altar.
- 00:11:52 INFO Too far from Guardian...
- 00:11:52 INFO Didn't see HUD.
- 00:11:52 INFO Using talisman to re-enter Nature altar.
- 00:11:52 INFO Too far from Guardian...
- 00:11:52 INFO Didn't see HUD.
- 00:11:52 INFO Using talisman to re-enter Nature altar.
- 00:11:52 INFO Too far from Guardian...
- 00:11:53 INFO Didn't see HUD.
- 00:11:53 INFO Using talisman to re-enter Nature altar.
- 00:11:53 INFO Too far from Guardian...
- 00:11:53 INFO Didn't see HUD.
- 00:11:53 INFO Using talisman to re-enter Nature altar.
- 00:11:53 INFO Too far from Guardian...
- 00:11:53 INFO Didn't see HUD.
- 00:11:53 INFO Using talisman to re-enter Nature altar.
- 00:11:53 INFO Too far from Guardian...
- 00:11:53 INFO Didn't see HUD.
- 00:11:53 INFO Using talisman to re-enter Nature altar.
- 00:11:53 INFO Too far from Guardian...
- 00:11:54 INFO Didn't see HUD.
- 00:11:54 INFO Using talisman to re-enter Nature altar.
- 00:11:54 INFO Too far from Guardian...
- 00:11:54 INFO Didn't see HUD.
- 00:11:54 INFO Using talisman to re-enter Nature altar.
- 00:11:54 INFO Too far from Guardian...
- 00:11:54 INFO Didn't see HUD.
- 00:11:54 INFO Using talisman to re-enter Nature altar.
- 00:11:54 INFO Too far from Guardian...
- 00:11:54 INFO Didn't see HUD.
- 00:11:55 INFO Using talisman to re-enter Nature altar.
- 00:11:55 INFO Too far from Guardian...
- 00:11:55 INFO Didn't see HUD.
- 00:11:55 INFO Using talisman to re-enter Nature altar.
- 00:11:55 INFO Too far from Guardian...
- 00:11:55 INFO Didn't see HUD.
- 00:11:55 INFO Using talisman to re-enter Nature altar.
- 00:11:55 INFO Too far from Guardian...
- 00:11:55 INFO Didn't see HUD.
- 00:11:55 INFO Using talisman to re-enter Nature altar.
- 00:11:55 INFO Too far from Guardian...
- 00:11:56 INFO Didn't see HUD.
- 00:11:56 INFO Using talisman to re-enter Nature altar.
- 00:11:56 INFO Too far from Guardian...
- 00:11:56 INFO Didn't see HUD.
- 00:11:56 INFO Using talisman to re-enter Nature altar.
- 00:11:56 INFO Too far from Guardian...
- 00:11:56 INFO Didn't see HUD.
- 00:11:56 INFO Using talisman to re-enter Nature altar.
- 00:11:56 INFO Too far from Guardian...
- 00:11:56 INFO Didn't see HUD.
- 00:11:56 INFO Using talisman to re-enter Nature altar.
- 00:11:56 INFO Too far from Guardian...
- 00:11:57 INFO Didn't see HUD.
- 00:11:57 INFO Using talisman to re-enter Nature altar.
- 00:11:57 INFO Too far from Guardian...
- 00:11:57 INFO Didn't see HUD.
- 00:11:57 INFO Using talisman to re-enter Nature altar.
- 00:11:57 INFO Too far from Guardian...
- 00:11:57 INFO Didn't see HUD.
- 00:11:57 INFO Using talisman to re-enter Nature altar.
- 00:11:57 INFO Too far from Guardian...
- 00:11:57 INFO Didn't see HUD.
- 00:11:57 INFO Using talisman to re-enter Nature altar.
- 00:11:57 INFO Too far from Guardian...
- 00:11:58 INFO Didn't see HUD.
- 00:11:58 INFO Using talisman to re-enter Nature altar.
- 00:11:58 INFO Too far from Guardian...
- 00:11:58 INFO Didn't see HUD.
- 00:11:58 INFO Using talisman to re-enter Nature altar.
- 00:11:58 INFO Too far from Guardian...
- 00:11:58 INFO Didn't see HUD.
- 00:11:58 INFO Using talisman to re-enter Nature altar.
- 00:11:58 INFO Too far from Guardian...
- 00:11:58 INFO Didn't see HUD.
- 00:11:58 INFO Using talisman to re-enter Nature altar.
- 00:11:58 INFO Too far from Guardian...
- 00:11:59 INFO Didn't see HUD.
- 00:11:59 INFO Using talisman to re-enter Nature altar.
- 00:11:59 INFO Too far from Guardian...
- 00:11:59 INFO Didn't see HUD.
- 00:11:59 INFO Using talisman to re-enter Nature altar.
- 00:11:59 INFO Too far from Guardian...
- 00:11:59 INFO Didn't see HUD.
- 00:11:59 INFO Using talisman to re-enter Nature altar.
- 00:11:59 INFO Too far from Guardian...
- 00:11:59 INFO Didn't see HUD.
- 00:11:59 INFO Using talisman to re-enter Nature altar.
- 00:12:00 INFO Too far from Guardian...
- 00:12:00 INFO Didn't see HUD.
- 00:12:00 INFO Using talisman to re-enter Nature altar.
- 00:12:00 INFO Too far from Guardian...
- 00:12:00 INFO Didn't see HUD.
- 00:12:00 INFO Using talisman to re-enter Nature altar.
- 00:12:00 INFO Too far from Guardian...
- 00:12:00 INFO Didn't see HUD.
- 00:12:00 INFO Using talisman to re-enter Nature altar.
- 00:12:00 INFO Too far from Guardian...
- 00:12:00 INFO Didn't see HUD.
- 00:12:01 INFO Using talisman to re-enter Nature altar.
- 00:12:01 INFO Too far from Guardian...
- 00:12:01 INFO Didn't see HUD.
- 00:12:01 INFO Using talisman to re-enter Nature altar.
- 00:12:01 INFO Too far from Guardian...
- 00:12:01 INFO Didn't see HUD.
- 00:12:01 INFO Using talisman to re-enter Nature altar.
- 00:12:01 INFO Too far from Guardian...
- 00:12:01 INFO Didn't see HUD.
- 00:12:01 INFO Using talisman to re-enter Nature altar.
- 00:12:01 INFO Too far from Guardian...
- 00:12:02 INFO Didn't see HUD.
- 00:12:02 INFO Using talisman to re-enter Nature altar.
- 00:12:02 INFO Too far from Guardian...
- 00:12:02 INFO Didn't see HUD.
- 00:12:02 INFO Using talisman to re-enter Nature altar.
- 00:12:02 INFO Too far from Guardian...
- 00:12:02 INFO Didn't see HUD.
- 00:12:02 INFO Using talisman to re-enter Nature altar.
- 00:12:02 INFO Too far from Guardian...
- 00:12:02 INFO Didn't see HUD.
- 00:12:02 INFO Using talisman to re-enter Nature altar.
- 00:12:02 INFO Too far from Guardian...
- 00:12:03 INFO Didn't see HUD.
- 00:12:03 INFO Using talisman to re-enter Nature altar.
- 00:12:03 INFO Too far from Guardian...
- 00:12:03 INFO Didn't see HUD.
- 00:12:03 INFO Using talisman to re-enter Nature altar.
- 00:12:03 INFO Too far from Guardian...
- 00:12:03 INFO Didn't see HUD.
- 00:12:03 INFO Using talisman to re-enter Nature altar.
- 00:12:03 INFO Too far from Guardian...
- 00:12:03 INFO Didn't see HUD.
- 00:12:03 INFO Using talisman to re-enter Nature altar.
- 00:12:03 INFO Too far from Guardian...
- 00:12:04 INFO Didn't see HUD.
- 00:12:04 INFO Using talisman to re-enter Nature altar.
- 00:12:04 INFO Too far from Guardian...
- 00:12:04 INFO Didn't see HUD.
- 00:12:04 INFO Using talisman to re-enter Nature altar.
- 00:12:04 INFO Too far from Guardian...
- 00:12:04 INFO Didn't see HUD.
- 00:12:04 INFO Using talisman to re-enter Nature altar.
- 00:12:04 INFO Too far from Guardian...
- 00:12:04 INFO Didn't see HUD.
- 00:12:04 INFO Using talisman to re-enter Nature altar.
- 00:12:04 INFO Too far from Guardian...
- 00:12:05 INFO Didn't see HUD.
- 00:12:05 INFO Using talisman to re-enter Nature altar.
- 00:12:05 INFO Too far from Guardian...
- 00:12:05 INFO Didn't see HUD.
- 00:12:05 INFO Using talisman to re-enter Nature altar.
- 00:12:05 INFO Too far from Guardian...
- 00:12:05 INFO Didn't see HUD.
- 00:12:05 INFO Using talisman to re-enter Nature altar.
- 00:12:05 INFO Too far from Guardian...
- 00:12:05 INFO Didn't see HUD.
- 00:12:05 INFO Using talisman to re-enter Nature altar.
- 00:12:05 INFO Too far from Guardian...
- 00:12:06 INFO Didn't see HUD.
- 00:12:06 INFO Using talisman to re-enter Nature altar.
- 00:12:06 INFO Too far from Guardian...
- 00:12:06 INFO Didn't see HUD.
- 00:12:06 INFO Using talisman to re-enter Nature altar.
- 00:12:06 INFO Too far from Guardian...
- 00:12:06 INFO Didn't see HUD.
- 00:12:06 INFO Using talisman to re-enter Nature altar.
- 00:12:06 INFO Too far from Guardian...
- 00:12:06 INFO Didn't see HUD.
- 00:12:06 INFO Using talisman to re-enter Nature altar.
- 00:12:07 INFO Too far from Guardian...
- 00:12:07 INFO Didn't see HUD.
- 00:12:07 INFO Using talisman to re-enter Nature altar.
- 00:12:07 INFO Too far from Guardian...
- 00:12:07 INFO Didn't see HUD.
- 00:12:07 INFO Using talisman to re-enter Nature altar.
- 00:12:07 INFO Too far from Guardian...
- 00:12:07 INFO Didn't see HUD.
- 00:12:07 INFO Using talisman to re-enter Nature altar.
- 00:12:07 INFO Too far from Guardian...
- 00:12:07 INFO Didn't see HUD.
- 00:12:08 INFO Using talisman to re-enter Nature altar.
- 00:12:08 INFO Too far from Guardian...
- 00:12:08 INFO Didn't see HUD.
- 00:12:08 INFO Using talisman to re-enter Nature altar.
- 00:12:08 INFO Too far from Guardian...
- 00:12:08 INFO Didn't see HUD.
- 00:12:08 INFO Using talisman to re-enter Nature altar.
- 00:12:08 INFO Too far from Guardian...
- 00:12:08 INFO Didn't see HUD.
- 00:12:08 INFO Using talisman to re-enter Nature altar.
- 00:12:08 INFO Too far from Guardian...
- 00:12:09 INFO Didn't see HUD.
- 00:12:09 INFO Using talisman to re-enter Nature altar.
- 00:12:09 INFO Too far from Guardian...
- 00:12:09 INFO Didn't see HUD.
- 00:12:09 INFO Using talisman to re-enter Nature altar.
- 00:12:09 INFO Too far from Guardian...
- 00:12:09 INFO Didn't see HUD.
- 00:12:09 INFO Using talisman to re-enter Nature altar.
- 00:12:09 INFO Too far from Guardian...
- 00:12:09 INFO Didn't see HUD.
- 00:12:09 INFO Using talisman to re-enter Nature altar.
- 00:12:09 INFO Too far from Guardian...
- 00:12:10 INFO Didn't see HUD.
- 00:12:10 INFO Using talisman to re-enter Nature altar.
- 00:12:10 INFO Too far from Guardian...
- 00:12:10 INFO Didn't see HUD.
- 00:12:10 INFO Using talisman to re-enter Nature altar.
- 00:12:10 INFO Too far from Guardian...
- 00:12:10 INFO Didn't see HUD.
- 00:12:10 INFO Using talisman to re-enter Nature altar.
- 00:12:10 INFO Too far from Guardian...
- 00:12:10 INFO Didn't see HUD.
- 00:12:10 INFO Using talisman to re-enter Nature altar.
- 00:12:10 INFO Too far from Guardian...
- 00:12:11 INFO Didn't see HUD.
- 00:12:11 INFO Using talisman to re-enter Nature altar.
- 00:12:11 INFO Too far from Guardian...
- 00:12:11 INFO Didn't see HUD.
- 00:12:11 INFO Using talisman to re-enter Nature altar.
- 00:12:11 INFO Too far from Guardian...
- 00:12:11 INFO Didn't see HUD.
- 00:12:11 INFO Using talisman to re-enter Nature altar.
- 00:12:11 INFO Too far from Guardian...
- 00:12:11 INFO Didn't see HUD.
- 00:12:11 INFO Using talisman to re-enter Nature altar.
- 00:12:11 INFO Too far from Guardian...
- 00:12:12 INFO Didn't see HUD.
- 00:12:12 INFO Using talisman to re-enter Nature altar.
- 00:12:12 INFO Too far from Guardian...
- 00:12:12 INFO Didn't see HUD.
- 00:12:12 INFO Using talisman to re-enter Nature altar.
- 00:12:12 INFO Too far from Guardian...
- 00:12:12 INFO Didn't see HUD.
- 00:12:12 INFO Using talisman to re-enter Nature altar.
- 00:12:12 INFO Too far from Guardian...
- 00:12:12 INFO Didn't see HUD.
- 00:12:12 INFO Using talisman to re-enter Nature altar.
- 00:12:13 INFO Too far from Guardian...
- 00:12:13 INFO Didn't see HUD.
- 00:12:13 INFO Using talisman to re-enter Nature altar.
- 00:12:13 INFO Too far from Guardian...
- 00:12:13 INFO Didn't see HUD.
- 00:12:13 INFO Using talisman to re-enter Nature altar.
- 00:12:13 INFO Too far from Guardian...
- 00:12:13 INFO Didn't see HUD.
- 00:12:13 INFO Using talisman to re-enter Nature altar.
- 00:12:13 INFO Too far from Guardian...
- 00:12:13 INFO Didn't see HUD.
- 00:12:14 INFO Using talisman to re-enter Nature altar.
- 00:12:14 INFO Too far from Guardian...
- 00:12:14 INFO Didn't see HUD.
- 00:12:14 INFO Using talisman to re-enter Nature altar.
- 00:12:14 INFO Too far from Guardian...
- 00:12:14 INFO Didn't see HUD.
- 00:12:14 INFO Using talisman to re-enter Nature altar.
- 00:12:14 INFO Too far from Guardian...
- 00:12:14 INFO Didn't see HUD.
- 00:12:14 INFO Using talisman to re-enter Nature altar.
- 00:12:14 INFO Too far from Guardian...
- 00:12:15 INFO Didn't see HUD.
- 00:12:15 INFO Using talisman to re-enter Nature altar.
- 00:12:15 INFO Too far from Guardian...
- 00:12:15 INFO Didn't see HUD.
- 00:12:15 INFO Using talisman to re-enter Nature altar.
- 00:12:15 INFO Too far from Guardian...
- 00:12:15 INFO Didn't see HUD.
- 00:12:15 INFO Using talisman to re-enter Nature altar.
- 00:12:15 INFO Too far from Guardian...
- 00:12:15 INFO Didn't see HUD.
- 00:12:15 INFO Using talisman to re-enter Nature altar.
- 00:12:15 INFO Too far from Guardian...
- 00:12:16 INFO Didn't see HUD.
- 00:12:16 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:12:17 DEBUG Attempting to hover Coordinate.Minimap(3638, 9497, 0) since the target of InteractablePoint(1807, 108) is less then 4 pixels away.
- 00:12:17 DEBUG Attempted to hover Coordinate.Minimap(3638, 9497, 0) since InteractablePoint(1807, 108) was less than 4 pixels away (success: true)
- 00:12:18 INFO Mine until seconds left: 36
- 00:12:18 INFO Want to mine fragments: true
- 00:12:18 INFO Want to mine fragments: true
- 00:12:18 INFO Current power: 10%
- 00:12:18 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:12:18 INFO Mining fragments.
- 00:12:18 INFO Activating dragon pickaxe special attack.
- 00:12:19 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:12:20 INFO Want to mine fragments: true
- 00:12:20 INFO Want to mine fragments: true
- 00:12:20 INFO Current power: 10%
- 00:12:20 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:12:20 INFO Mining fragments.
- 00:12:21 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(950, 554) is less then 4 pixels away.
- 00:12:21 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(950, 554) was less than 4 pixels away (success: true)
- 00:12:21 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 115, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:12:21 INFO Currently mining, debug info:
- 00:12:21 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 114, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:12:26 INFO Currently mining, debug info:
- 00:12:26 INFO After 5 seconds: fragments: 7, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 109, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:12:31 INFO Currently mining, debug info:
- 00:12:31 INFO After 10 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 103, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:12:36 INFO Currently mining, debug info:
- 00:12:36 INFO After 15 seconds: fragments: 23, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 99, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:12:41 INFO Currently mining, debug info:
- 00:12:41 INFO After 20 seconds: fragments: 31, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:12:46 INFO Currently mining, debug info:
- 00:12:46 INFO After 25 seconds: fragments: 44, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:12:51 INFO Currently mining, debug info:
- 00:12:51 INFO After 30 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:12:56 INFO Currently mining, debug info:
- 00:12:56 INFO After 35 seconds: fragments: 60, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:01 INFO Currently mining, debug info:
- 00:13:01 INFO After 40 seconds: fragments: 67, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:06 INFO Currently mining, debug info:
- 00:13:06 INFO After 45 seconds: fragments: 73, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:11 INFO Currently mining, debug info:
- 00:13:11 INFO After 50 seconds: fragments: 83, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:16 INFO Currently mining, debug info:
- 00:13:16 INFO After 55 seconds: fragments: 91, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 59, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:21 INFO Currently mining, debug info:
- 00:13:21 INFO After 60 seconds: fragments: 99, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 54, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:26 INFO Currently mining, debug info:
- 00:13:26 INFO After 65 seconds: fragments: 107, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:31 INFO Currently mining, debug info:
- 00:13:31 INFO After 70 seconds: fragments: 113, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:36 INFO Currently mining, debug info:
- 00:13:36 INFO After 75 seconds: fragments: 119, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 39, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:39 INFO Stopped mining, debug info: fragments: 126, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 36, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:13:39 INFO AFKing for 1 seconds...
- 00:13:40 INFO Mining extra fragments: 3
- 00:13:40 INFO Want to mine fragments: false
- 00:13:40 INFO Leaving large guardian remains area.
- 00:13:40 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 00:13:46 INFO Want to mine fragments: false
- 00:13:46 INFO Want to mine fragments: false
- 00:13:46 INFO Working at workbench.
- 00:13:50 DEBUG Attempting to hover Coordinate.Minimap(3624, 9497, 0) since the target of InteractablePoint(1767, 110) is less then 4 pixels away.
- 00:13:50 DEBUG Attempted to hover Coordinate.Minimap(3624, 9497, 0) since InteractablePoint(1767, 110) was less than 4 pixels away (success: true)
- 00:13:50 INFO Want to mine fragments: false
- 00:13:50 INFO Want to mine fragments: false
- 00:13:50 INFO Working at workbench.
- 00:13:53 DEBUG Attempting to hover Coordinate.Minimap(3623, 9489, 0) since the target of InteractablePoint(1791, 125) is less then 4 pixels away.
- 00:13:53 DEBUG Attempted to hover Coordinate.Minimap(3623, 9489, 0) since InteractablePoint(1791, 125) was less than 4 pixels away (success: true)
- 00:13:54 INFO Want to mine fragments: false
- 00:13:54 INFO Want to mine fragments: false
- 00:13:54 INFO Working at workbench.
- 00:13:56 DEBUG Attempting to hover Coordinate.Minimap(3612, 9488, 0) since the target of InteractablePoint(1754, 99) is less then 4 pixels away.
- 00:13:56 DEBUG Attempted to hover Coordinate.Minimap(3612, 9488, 0) since InteractablePoint(1754, 99) was less than 4 pixels away (success: false)
- 00:13:56 DEBUG We're not hovering Coordinate.Minimap(3612, 9488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:57 INFO Want to mine fragments: false
- 00:13:57 INFO Want to mine fragments: false
- 00:13:57 INFO Working at workbench.
- 00:13:57 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:14:14 INFO Want to mine fragments: false
- 00:14:14 INFO Want to mine fragments: false
- 00:14:14 INFO Guardians are about to open. Idling a couple seconds...
- 00:14:15 INFO Want to mine fragments: false
- 00:14:15 INFO Want to mine fragments: false
- 00:14:15 INFO Guardians are about to open. Idling a couple seconds...
- 00:14:17 INFO Want to mine fragments: false
- 00:14:17 INFO Want to mine fragments: false
- 00:14:17 INFO Going to Fire altar instead of Death.
- 00:14:18 DEBUG Attempting to hover Coordinate.Minimap(3615, 9500, 0) since the target of InteractablePoint(1807, 32) is less then 4 pixels away.
- 00:14:18 DEBUG Attempted to hover Coordinate.Minimap(3615, 9500, 0) since InteractablePoint(1807, 32) was less than 4 pixels away (success: true)
- 00:14:18 INFO Want to mine fragments: false
- 00:14:18 INFO Want to mine fragments: false
- 00:14:18 INFO Going to Death altar instead of Fire.
- 00:14:20 INFO Want to mine fragments: false
- 00:14:20 INFO Want to mine fragments: false
- 00:14:20 INFO Going to Death altar instead of Fire.
- 00:14:20 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:14:20 DEBUG Attempting to hover Coordinate.Minimap(3608, 9502, 0) since the target of InteractablePoint(1779, 41) is less then 4 pixels away.
- 00:14:20 DEBUG Attempted to hover Coordinate.Minimap(3608, 9502, 0) since InteractablePoint(1779, 41) was less than 4 pixels away (success: false)
- 00:14:20 DEBUG We're not hovering Coordinate.Minimap(3608, 9502, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:14:20 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:14:21 INFO Want to mine fragments: false
- 00:14:21 INFO Want to mine fragments: false
- 00:14:21 INFO Going to Death altar instead of Fire.
- 00:14:22 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(726, 203) is less then 4 pixels away.
- 00:14:22 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(726, 203) was less than 4 pixels away (success: true)
- 00:14:26 INFO Crafting runes.
- 00:14:27 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:14:30 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:14:30 INFO Requesting empty acknowledged.
- 00:14:30 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:14:30 INFO Emptied pouch acknowledged.
- 00:14:31 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:14:31 INFO Emptied pouch acknowledged.
- 00:14:31 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:14:31 INFO Emptied pouch acknowledged.
- 00:14:33 INFO Done emptying pouches, iter: 1
- 00:14:33 INFO Leaving the altar through the portal.
- 00:14:34 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:14:38 INFO Looking for HUD info...
- 00:14:38 INFO Want to mine fragments: false
- 00:14:39 INFO Upgrading barrier.
- 00:14:39 DEBUG Attempting to hover Weak cell tile [3622, 9503, 0] since the target of InteractablePoint(1096, 232) is less then 4 pixels away.
- 00:14:39 DEBUG Attempted to hover Weak cell tile [3622, 9503, 0] since InteractablePoint(1096, 232) was less than 4 pixels away (success: true)
- 00:14:43 INFO Upgrading barrier.
- 00:14:44 DEBUG Hovered Medium cell tile [3622, 9503, 0] on the first attempt.
- 00:14:46 INFO Want to mine fragments: false
- 00:14:46 INFO Charging The Great Guardian.
- 00:14:46 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:14:49 INFO Want to mine fragments: false
- 00:14:49 INFO Want to mine fragments: false
- 00:14:49 INFO Depositing all runes.
- 00:14:52 DEBUG Attempting to hover Coordinate.Minimap(3614, 9491, 0) since the target of InteractablePoint(1788, 129) is less then 4 pixels away.
- 00:14:52 DEBUG Attempted to hover Coordinate.Minimap(3614, 9491, 0) since InteractablePoint(1788, 129) was less than 4 pixels away (success: true)
- 00:14:53 INFO Want to mine fragments: false
- 00:14:53 INFO Taking a portal to the Huge guardian remains.
- 00:14:54 DEBUG Attempting to hover Coordinate.Minimap(3604, 9498, 0) since the target of InteractablePoint(1746, 91) is less then 4 pixels away.
- 00:14:54 DEBUG Attempted to hover Coordinate.Minimap(3604, 9498, 0) since InteractablePoint(1746, 91) was less than 4 pixels away (success: false)
- 00:14:54 DEBUG We're not hovering Coordinate.Minimap(3604, 9498, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:14:54 INFO Want to mine fragments: false
- 00:14:55 INFO Taking a portal to the Huge guardian remains.
- 00:14:55 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(450, 668) is less then 4 pixels away.
- 00:14:55 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(450, 668) was less than 4 pixels away (success: false)
- 00:14:55 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:14:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:14:55 INFO Want to mine fragments: false
- 00:14:55 INFO Taking a portal to the Huge guardian remains.
- 00:14:55 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:15:00 INFO Looking for HUD info...
- 00:15:00 INFO Looking for HUD info...
- 00:15:00 INFO Looking for HUD info...
- 00:15:01 INFO Looking for HUD info...
- 00:15:01 INFO Looking for HUD info...
- 00:15:01 INFO Didn't see HUD.
- 00:15:01 INFO Didn't see HUD.
- 00:15:02 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:03 INFO Didn't see HUD.
- 00:15:03 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:04 INFO Didn't see HUD.
- 00:15:04 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:05 INFO Didn't see HUD.
- 00:15:05 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:06 INFO Didn't see HUD.
- 00:15:06 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:07 INFO Didn't see HUD.
- 00:15:07 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:08 INFO Didn't see HUD.
- 00:15:08 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:09 INFO Didn't see HUD.
- 00:15:09 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:10 INFO Didn't see HUD.
- 00:15:10 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:11 INFO Didn't see HUD.
- 00:15:11 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:12 INFO Didn't see HUD.
- 00:15:12 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:13 INFO Didn't see HUD.
- 00:15:13 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:14 INFO Didn't see HUD.
- 00:15:14 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:15 INFO Didn't see HUD.
- 00:15:16 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:16 INFO Didn't see HUD.
- 00:15:17 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:18 INFO Didn't see HUD.
- 00:15:18 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:19 INFO Didn't see HUD.
- 00:15:19 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:20 INFO Didn't see HUD.
- 00:15:20 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:21 INFO Didn't see HUD.
- 00:15:21 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:22 INFO Didn't see HUD.
- 00:15:22 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:23 INFO Didn't see HUD.
- 00:15:23 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:24 INFO Didn't see HUD.
- 00:15:24 INFO [Usage] Usage record backup: F6qfakrDiy70EM8726iiigpI2ac8ajBAgrheSiK/22s3FdMMsrmqbw/9HGr56AljF5zBwmPaiLR2Po1X5dFJwz1WZkIqXp01l/1Tv4p1bF8u9V2zEI5HeITjE4aZHXWAwlIpSDif8FSTUZ62gHMKS3lubPLCQ+y1xX3BMHXgiwhfxR9bxz2/HX5vNphrGXDDOQiBPm3cWKqZKH/GWV0b4X+8MZZf9hafVyEoO5YJF/52jdQ/tSjosBBg
- 00:15:24 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:25 INFO Didn't see HUD.
- 00:15:25 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:25 INFO [Usage] Usage submission complete, user not registered.
- 00:15:26 INFO AFKing for 1 seconds...
- 00:15:28 INFO Didn't see HUD.
- 00:15:28 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:29 INFO Didn't see HUD.
- 00:15:29 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:30 INFO Didn't see HUD.
- 00:15:30 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:31 INFO Didn't see HUD.
- 00:15:31 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:32 INFO Didn't see HUD.
- 00:15:32 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:33 INFO Didn't see HUD.
- 00:15:33 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:34 INFO Didn't see HUD.
- 00:15:34 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:35 INFO Didn't see HUD.
- 00:15:35 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:36 INFO Didn't see HUD.
- 00:15:36 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:37 INFO Didn't see HUD.
- 00:15:37 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:38 INFO Didn't see HUD.
- 00:15:38 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:39 INFO Didn't see HUD.
- 00:15:39 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:40 INFO Didn't see HUD.
- 00:15:40 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:41 INFO Didn't see HUD.
- 00:15:41 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:42 INFO Didn't see HUD.
- 00:15:42 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:43 INFO Didn't see HUD.
- 00:15:43 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:44 INFO Didn't see HUD.
- 00:15:44 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:45 INFO Didn't see HUD.
- 00:15:45 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:46 INFO Didn't see HUD.
- 00:15:46 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:47 INFO Didn't see HUD.
- 00:15:47 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:48 INFO Didn't see HUD.
- 00:15:48 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:49 INFO Didn't see HUD.
- 00:15:49 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:50 INFO Didn't see HUD.
- 00:15:50 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:51 INFO Didn't see HUD.
- 00:15:51 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:52 INFO Didn't see HUD.
- 00:15:53 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:53 INFO Didn't see HUD.
- 00:15:54 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:55 INFO Didn't see HUD.
- 00:15:55 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:56 INFO Didn't see HUD.
- 00:15:56 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:57 INFO Didn't see HUD.
- 00:15:57 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:58 INFO Didn't see HUD.
- 00:15:58 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:15:59 INFO Didn't see HUD.
- 00:15:59 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:16:00 INFO Mine until seconds left: 34
- 00:16:00 INFO Want to mine fragments: true
- 00:16:00 INFO Mining at Huge guardian remains.
- 00:16:00 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:16:10 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:16:10 INFO Requesting filled acknowledged.
- 00:16:11 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1696, 755) is less then 4 pixels away.
- 00:16:11 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1696, 755) was less than 4 pixels away (success: true)
- 00:16:11 INFO Filled pouch acknowledged.
- 00:16:11 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:16:11 INFO Filled pouch acknowledged.
- 00:16:12 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:16:12 INFO Filled pouch acknowledged.
- 00:16:12 INFO Done filling pouches, iter: 2
- 00:16:12 INFO Want to mine fragments: true
- 00:16:12 INFO Mining at Huge guardian remains.
- 00:16:13 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:16:20 INFO Want to mine fragments: false
- 00:16:21 INFO Leaving the Huge guardian remains area.
- 00:16:21 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:16:24 INFO Looking for HUD info...
- 00:16:25 INFO Want to mine fragments: false
- 00:16:25 INFO Want to mine fragments: false
- 00:16:25 INFO Depositing all runes.
- 00:16:26 DEBUG Attempting to hover Coordinate.Minimap(3609, 9487, 0) since the target of InteractablePoint(1800, 133) is less then 4 pixels away.
- 00:16:26 DEBUG Attempted to hover Coordinate.Minimap(3609, 9487, 0) since InteractablePoint(1800, 133) was less than 4 pixels away (success: true)
- 00:16:27 INFO AFKing for 2 seconds...
- 00:16:30 INFO Want to mine fragments: false
- 00:16:30 INFO Want to mine fragments: false
- 00:16:30 INFO Depositing all runes.
- 00:16:30 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(915, 550) is less then 4 pixels away.
- 00:16:31 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(915, 550) was less than 4 pixels away (success: false)
- 00:16:31 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:16:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:16:31 INFO Want to mine fragments: false
- 00:16:31 INFO Want to mine fragments: false
- 00:16:31 INFO Depositing all runes.
- 00:16:31 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(929, 535) is less then 4 pixels away.
- 00:16:31 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(929, 535) was less than 4 pixels away (success: true)
- 00:16:32 INFO Want to mine fragments: true
- 00:16:32 INFO Want to mine fragments: true
- 00:16:32 INFO Current power: 10%
- 00:16:32 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:16:32 INFO Mining fragments.
- 00:16:33 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:16:33 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 85, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:16:33 INFO Currently mining, debug info:
- 00:16:33 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 85, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:16:38 INFO Currently mining, debug info:
- 00:16:38 INFO After 5 seconds: fragments: 1, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:16:43 INFO Currently mining, debug info:
- 00:16:43 INFO After 10 seconds: fragments: 6, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:16:48 INFO Currently mining, debug info:
- 00:16:48 INFO After 15 seconds: fragments: 13, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:16:53 INFO Currently mining, debug info:
- 00:16:53 INFO After 20 seconds: fragments: 19, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:16:58 INFO Currently mining, debug info:
- 00:16:58 INFO After 25 seconds: fragments: 25, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 60, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:03 INFO Currently mining, debug info:
- 00:17:03 INFO After 30 seconds: fragments: 28, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 55, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:08 INFO Currently mining, debug info:
- 00:17:08 INFO After 35 seconds: fragments: 32, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:13 INFO Currently mining, debug info:
- 00:17:13 INFO After 40 seconds: fragments: 36, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:18 INFO Currently mining, debug info:
- 00:17:18 INFO After 45 seconds: fragments: 41, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 39, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:23 INFO Currently mining, debug info:
- 00:17:23 INFO After 50 seconds: fragments: 50, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 35, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:28 INFO Currently mining, debug info:
- 00:17:28 INFO After 55 seconds: fragments: 56, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 29, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:33 INFO Currently mining, debug info:
- 00:17:33 INFO After 60 seconds: fragments: 61, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 24, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:38 INFO Currently mining, debug info:
- 00:17:38 INFO After 65 seconds: fragments: 64, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 20, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:43 INFO Currently mining, debug info:
- 00:17:43 INFO After 70 seconds: fragments: 70, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 14, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:48 INFO Currently mining, debug info:
- 00:17:48 INFO After 75 seconds: fragments: 72, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:53 INFO Currently mining, debug info:
- 00:17:53 INFO After 80 seconds: fragments: 78, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:58 INFO Currently mining, debug info:
- 00:17:58 INFO After 85 seconds: fragments: 85, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 0, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:59 INFO Stopped mining, debug info: fragments: 85, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Death, currTime: 19, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:17:59 INFO Mining extra fragments: 4
- 00:17:59 INFO Want to mine fragments: false
- 00:18:00 INFO Want to mine fragments: false
- 00:18:00 INFO Going to Death altar instead of Water.
- 00:18:00 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:18:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:00 INFO Want to mine fragments: false
- 00:18:00 INFO Want to mine fragments: false
- 00:18:00 INFO Going to Death altar instead of Water.
- 00:18:09 INFO Crafting runes.
- 00:18:09 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:18:12 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:18:12 INFO Requesting empty acknowledged.
- 00:18:12 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:18:12 INFO Emptied pouch acknowledged.
- 00:18:13 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:18:13 INFO Emptied pouch acknowledged.
- 00:18:13 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:18:13 INFO Emptied pouch acknowledged.
- 00:18:14 INFO Done emptying pouches, iter: 1
- 00:18:14 INFO Crafting runes.
- 00:18:14 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(859, 453) is less then 4 pixels away.
- 00:18:14 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(859, 453) was less than 4 pixels away (success: true)
- 00:18:15 INFO Done emptying pouches, iter: 1
- 00:18:15 INFO Leaving the altar through the portal.
- 00:18:15 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(1017, 663) is less then 4 pixels away.
- 00:18:15 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(1017, 663) was less than 4 pixels away (success: true)
- 00:18:19 INFO Looking for HUD info...
- 00:18:20 INFO Want to mine fragments: false
- 00:18:20 INFO Upgrading barrier.
- 00:18:20 DEBUG Hovered Weak cell tile [3622, 9503, 0] on the first attempt.
- 00:18:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:20 INFO Want to mine fragments: false
- 00:18:20 INFO Upgrading barrier.
- 00:18:25 INFO Want to mine fragments: false
- 00:18:25 INFO Charging The Great Guardian.
- 00:18:26 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:18:29 INFO Want to mine fragments: false
- 00:18:29 INFO Want to mine fragments: false
- 00:18:29 INFO Depositing all runes.
- 00:18:32 DEBUG Attempting to hover Coordinate.Minimap(3610, 9495, 0) since the target of InteractablePoint(1771, 114) is less then 4 pixels away.
- 00:18:32 DEBUG Attempted to hover Coordinate.Minimap(3610, 9495, 0) since InteractablePoint(1771, 114) was less than 4 pixels away (success: true)
- 00:18:33 INFO Want to mine fragments: false
- 00:18:33 INFO Taking a portal to the Huge guardian remains.
- 00:18:33 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:18:33 DEBUG Attempting to hover Coordinate.Minimap(3605, 9495, 0) since the target of InteractablePoint(1751, 115) is less then 4 pixels away.
- 00:18:33 DEBUG Attempted to hover Coordinate.Minimap(3605, 9495, 0) since InteractablePoint(1751, 115) was less than 4 pixels away (success: true)
- 00:18:34 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:18:35 INFO Want to mine fragments: false
- 00:18:35 INFO Taking a portal to the Huge guardian remains.
- 00:18:35 INFO Want to mine fragments: false
- 00:18:35 INFO Taking a portal to the Huge guardian remains.
- 00:18:36 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(515, 751) is less then 4 pixels away.
- 00:18:36 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(515, 751) was less than 4 pixels away (success: false)
- 00:18:36 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:18:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:36 INFO Want to mine fragments: false
- 00:18:36 INFO Taking a portal to the Huge guardian remains.
- 00:18:36 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(608, 677) is less then 4 pixels away.
- 00:18:36 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(608, 677) was less than 4 pixels away (success: false)
- 00:18:36 DEBUG We're not hovering Portal [3603, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:18:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:37 INFO Want to mine fragments: false
- 00:18:37 INFO Taking a portal to the Huge guardian remains.
- 00:18:37 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:18:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:18:37 INFO Want to mine fragments: false
- 00:18:37 INFO Taking a portal to the Huge guardian remains.
- 00:18:37 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(683, 600) is less then 4 pixels away.
- 00:18:37 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(683, 600) was less than 4 pixels away (success: true)
- 00:18:40 INFO Looking for HUD info...
- 00:18:40 INFO Want to mine fragments: false
- 00:18:40 INFO Mining at Huge guardian remains.
- 00:18:41 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:18:52 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:18:52 INFO Requesting filled acknowledged.
- 00:18:52 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:18:52 INFO Filled pouch acknowledged.
- 00:18:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:18:53 INFO Filled pouch acknowledged.
- 00:18:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:18:53 INFO Filled pouch acknowledged.
- 00:18:54 INFO Done filling pouches, iter: 2
- 00:18:54 INFO Want to mine fragments: false
- 00:18:54 INFO Mining at Huge guardian remains.
- 00:18:54 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(876, 558) is less then 4 pixels away.
- 00:18:54 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(876, 558) was less than 4 pixels away (success: true)
- 00:19:03 INFO AFKing for 2 seconds...
- 00:19:06 INFO Want to mine fragments: false
- 00:19:06 INFO Leaving the Huge guardian remains area.
- 00:19:06 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:19:06 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:07 INFO Want to mine fragments: false
- 00:19:07 INFO Leaving the Huge guardian remains area.
- 00:19:10 INFO Looking for HUD info...
- 00:19:11 INFO Want to mine fragments: false
- 00:19:11 INFO Want to mine fragments: false
- 00:19:11 INFO Going to Fire altar instead of Law.
- 00:19:11 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:19:12 DEBUG Attempting to hover Coordinate.Minimap(3613, 9508, 0) since the target of InteractablePoint(1807, 32) is less then 4 pixels away.
- 00:19:12 DEBUG Attempted to hover Coordinate.Minimap(3613, 9508, 0) since InteractablePoint(1807, 32) was less than 4 pixels away (success: true)
- 00:19:12 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:19:13 INFO Want to mine fragments: false
- 00:19:13 INFO Want to mine fragments: false
- 00:19:14 INFO Going to Fire altar instead of Law.
- 00:19:14 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1078, 129) is less then 4 pixels away.
- 00:19:14 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1078, 129) was less than 4 pixels away (success: false)
- 00:19:14 DEBUG We're not hovering Guardian of Fire [3617, 9511, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:19:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:14 INFO Want to mine fragments: false
- 00:19:14 INFO Want to mine fragments: false
- 00:19:14 INFO Going to Fire altar instead of Law.
- 00:19:14 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1073, 231) is less then 4 pixels away.
- 00:19:15 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1073, 231) was less than 4 pixels away (success: true)
- 00:19:18 INFO Guardians changed!
- 00:19:18 INFO Want to mine fragments: false
- 00:19:18 INFO Want to mine fragments: false
- 00:19:18 INFO Going to Death altar instead of Air.
- 00:19:19 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:19:20 INFO Want to mine fragments: false
- 00:19:20 INFO Want to mine fragments: false
- 00:19:20 INFO Going to Death altar instead of Air.
- 00:19:25 INFO Crafting runes.
- 00:19:26 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:19:28 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:19:28 INFO Requesting empty acknowledged.
- 00:19:29 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:19:29 INFO Emptied pouch acknowledged.
- 00:19:29 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:19:29 INFO Emptied pouch acknowledged.
- 00:19:29 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:19:30 INFO Emptied pouch acknowledged.
- 00:19:31 INFO Done emptying pouches, iter: 1
- 00:19:31 INFO Crafting runes.
- 00:19:31 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(895, 446) is less then 4 pixels away.
- 00:19:31 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(895, 446) was less than 4 pixels away (success: true)
- 00:19:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:19:31 INFO Done emptying pouches, iter: 1
- 00:19:31 INFO Crafting runes.
- 00:19:31 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:19:33 INFO Done emptying pouches, iter: 1
- 00:19:33 INFO Leaving the altar through the portal.
- 00:19:33 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 00:19:37 INFO Looking for HUD info...
- 00:19:37 INFO Want to mine fragments: false
- 00:19:37 INFO Want to mine fragments: false
- 00:19:37 INFO Depositing all runes.
- 00:19:38 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:19:41 INFO Want to mine fragments: false
- 00:19:41 INFO Want to mine fragments: false
- 00:19:41 INFO Working at workbench.
- 00:19:42 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1007, 553) is less then 4 pixels away.
- 00:19:42 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1007, 553) was less than 4 pixels away (success: true)
- 00:19:56 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:19:56 INFO Requesting filled acknowledged.
- 00:19:56 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:19:56 INFO Filled pouch acknowledged.
- 00:19:57 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:19:57 INFO Filled pouch acknowledged.
- 00:19:57 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:19:57 INFO Filled pouch acknowledged.
- 00:19:58 INFO Done filling pouches, iter: 2
- 00:19:58 INFO Want to mine fragments: false
- 00:19:58 INFO Want to mine fragments: false
- 00:19:58 INFO Working at workbench.
- 00:19:59 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(953, 543) is less then 4 pixels away.
- 00:19:59 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(953, 543) was less than 4 pixels away (success: true)
- 00:20:10 INFO Want to mine fragments: false
- 00:20:11 INFO Want to mine fragments: false
- 00:20:11 INFO Charging The Great Guardian.
- 00:20:12 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1807, 36) is less then 4 pixels away.
- 00:20:12 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1807, 36) was less than 4 pixels away (success: true)
- 00:20:12 INFO Want to mine fragments: false
- 00:20:13 INFO Want to mine fragments: false
- 00:20:13 INFO Charging The Great Guardian.
- 00:20:13 INFO Want to mine fragments: false
- 00:20:13 INFO Want to mine fragments: false
- 00:20:13 INFO Charging The Great Guardian.
- 00:20:14 INFO Want to mine fragments: false
- 00:20:14 INFO Want to mine fragments: false
- 00:20:14 INFO Charging The Great Guardian.
- 00:20:15 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:20:18 INFO Want to mine fragments: false
- 00:20:18 INFO Want to mine fragments: false
- 00:20:18 INFO Healing barrier with health -1.
- 00:20:18 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(983, 296) is less then 4 pixels away.
- 00:20:18 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(983, 296) was less than 4 pixels away (success: false)
- 00:20:18 DEBUG We're not hovering Overpowered cell tile [3615, 9510, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:20:18 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:18 INFO Want to mine fragments: false
- 00:20:18 INFO Want to mine fragments: false
- 00:20:18 INFO Healing barrier with health -1.
- 00:20:18 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:20:22 INFO Want to mine fragments: false
- 00:20:22 INFO Want to mine fragments: false
- 00:20:22 INFO Going to Fire altar instead of Nature.
- 00:20:23 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1033, 395) is less then 4 pixels away.
- 00:20:23 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1033, 395) was less than 4 pixels away (success: true)
- 00:20:26 INFO Crafting runes.
- 00:20:28 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:20:28 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:20:29 INFO Crafting runes.
- 00:20:31 DEBUG Attempting to hover Coordinate.Minimap(2584, 4836, 0) since the target of InteractablePoint(1827, 115) is less then 4 pixels away.
- 00:20:31 DEBUG Attempted to hover Coordinate.Minimap(2584, 4836, 0) since InteractablePoint(1827, 115) was less than 4 pixels away (success: true)
- 00:20:32 INFO Crafting runes.
- 00:20:32 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:20:34 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:20:34 INFO Requesting empty acknowledged.
- 00:20:34 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:20:34 INFO Emptied pouch acknowledged.
- 00:20:35 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:20:35 INFO Emptied pouch acknowledged.
- 00:20:35 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:20:35 INFO Emptied pouch acknowledged.
- 00:20:36 INFO Done emptying pouches, iter: 1
- 00:20:36 INFO Crafting runes.
- 00:20:36 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:20:37 INFO AFKing for 1 seconds...
- 00:20:38 INFO Done emptying pouches, iter: 1
- 00:20:38 INFO Leaving the altar through the portal.
- 00:20:42 DEBUG Attempting to hover Coordinate.Minimap(2577, 4844, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:20:42 DEBUG Attempted to hover Coordinate.Minimap(2577, 4844, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:20:42 INFO Done emptying pouches, iter: 1
- 00:20:42 INFO Leaving the altar through the portal.
- 00:20:44 DEBUG Hovered Coordinate.Minimap(2575, 4848, 0) on the first attempt.
- 00:20:45 INFO Done emptying pouches, iter: 1
- 00:20:45 INFO Leaving the altar through the portal.
- 00:20:45 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(775, 344) is less then 4 pixels away.
- 00:20:45 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(775, 344) was less than 4 pixels away (success: false)
- 00:20:45 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:20:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:45 INFO Done emptying pouches, iter: 1
- 00:20:46 INFO Leaving the altar through the portal.
- 00:20:46 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:20:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:46 INFO Done emptying pouches, iter: 1
- 00:20:46 INFO Leaving the altar through the portal.
- 00:20:49 INFO Looking for HUD info...
- 00:20:49 INFO Want to mine fragments: false
- 00:20:49 INFO Want to mine fragments: false
- 00:20:49 INFO Depositing all runes.
- 00:20:50 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(752, 645) is less then 4 pixels away.
- 00:20:50 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(752, 645) was less than 4 pixels away (success: false)
- 00:20:50 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:20:50 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:50 INFO Want to mine fragments: false
- 00:20:50 INFO Want to mine fragments: false
- 00:20:50 INFO Depositing all runes.
- 00:20:54 INFO Want to mine fragments: false
- 00:20:54 INFO Want to mine fragments: false
- 00:20:54 INFO Working at workbench.
- 00:20:55 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1027, 542) is less then 4 pixels away.
- 00:20:55 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1027, 542) was less than 4 pixels away (success: true)
- 00:20:57 INFO Want to mine fragments: false
- 00:20:57 INFO Taking a portal to the Huge guardian remains.
- 00:20:58 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:20:58 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:20:58 INFO Want to mine fragments: false
- 00:20:58 INFO Taking a portal to the Huge guardian remains.
- 00:21:03 INFO Looking for HUD info...
- 00:21:03 INFO Want to mine fragments: false
- 00:21:03 INFO Mining at Huge guardian remains.
- 00:21:03 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:21:10 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:21:10 INFO Requesting filled acknowledged.
- 00:21:11 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:21:11 INFO Filled pouch acknowledged.
- 00:21:11 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:21:11 INFO Filled pouch acknowledged.
- 00:21:12 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:21:12 INFO Filled pouch acknowledged.
- 00:21:12 INFO Done filling pouches, iter: 2
- 00:21:12 INFO Want to mine fragments: false
- 00:21:12 INFO Mining at Huge guardian remains.
- 00:21:13 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(890, 551) is less then 4 pixels away.
- 00:21:13 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(890, 551) was less than 4 pixels away (success: true)
- 00:21:21 INFO Want to mine fragments: false
- 00:21:21 INFO Leaving the Huge guardian remains area.
- 00:21:21 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(988, 432) is less then 4 pixels away.
- 00:21:21 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(988, 432) was less than 4 pixels away (success: true)
- 00:21:25 INFO Looking for HUD info...
- 00:21:25 INFO Looking for HUD info...
- 00:21:25 INFO Want to mine fragments: false
- 00:21:26 INFO Want to mine fragments: false
- 00:21:26 INFO Charging The Great Guardian.
- 00:21:26 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1021, 309) is less then 4 pixels away.
- 00:21:26 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1021, 309) was less than 4 pixels away (success: false)
- 00:21:26 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:26 INFO Want to mine fragments: false
- 00:21:26 INFO Want to mine fragments: false
- 00:21:26 INFO Charging The Great Guardian.
- 00:21:26 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1059, 314) is less then 4 pixels away.
- 00:21:26 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1059, 314) was less than 4 pixels away (success: false)
- 00:21:26 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:27 INFO Want to mine fragments: false
- 00:21:27 INFO Want to mine fragments: false
- 00:21:27 INFO Charging The Great Guardian.
- 00:21:27 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1059, 318) is less then 4 pixels away.
- 00:21:27 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1059, 318) was less than 4 pixels away (success: false)
- 00:21:27 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:27 INFO Want to mine fragments: false
- 00:21:27 INFO Want to mine fragments: false
- 00:21:27 INFO Charging The Great Guardian.
- 00:21:27 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1012, 283) is less then 4 pixels away.
- 00:21:27 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1012, 283) was less than 4 pixels away (success: false)
- 00:21:27 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:28 INFO Want to mine fragments: false
- 00:21:28 INFO Want to mine fragments: false
- 00:21:28 INFO Charging The Great Guardian.
- 00:21:28 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1001, 338) is less then 4 pixels away.
- 00:21:28 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1001, 338) was less than 4 pixels away (success: false)
- 00:21:28 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:21:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:28 INFO Want to mine fragments: false
- 00:21:28 INFO Want to mine fragments: false
- 00:21:28 INFO Charging The Great Guardian.
- 00:21:28 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1039, 279) is less then 4 pixels away.
- 00:21:28 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1039, 279) was less than 4 pixels away (success: true)
- 00:21:32 INFO Want to mine fragments: false
- 00:21:32 INFO Want to mine fragments: false
- 00:21:32 INFO Healing barrier with health -3.
- 00:21:33 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:21:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:33 INFO Want to mine fragments: false
- 00:21:33 INFO Want to mine fragments: false
- 00:21:33 INFO Healing barrier with health -3.
- 00:21:33 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:21:37 INFO Want to mine fragments: false
- 00:21:37 INFO Want to mine fragments: false
- 00:21:37 INFO Going to Fire altar instead of Cosmic.
- 00:21:37 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:21:37 INFO Guardians changed!
- 00:21:38 INFO Want to mine fragments: false
- 00:21:38 INFO Want to mine fragments: false
- 00:21:38 INFO Going to Law altar instead of Water.
- 00:21:38 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:21:40 INFO Want to mine fragments: false
- 00:21:40 INFO Want to mine fragments: false
- 00:21:40 INFO Going to Law altar instead of Water.
- 00:21:40 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:21:41 INFO Want to mine fragments: false
- 00:21:41 INFO Want to mine fragments: false
- 00:21:41 INFO Going to Law altar instead of Water.
- 00:21:41 DEBUG Attempting to hover Guardian of Law [3608, 9509, 0] since the target of InteractablePoint(694, 539) is less then 4 pixels away.
- 00:21:41 DEBUG Attempted to hover Guardian of Law [3608, 9509, 0] since InteractablePoint(694, 539) was less than 4 pixels away (success: true)
- 00:21:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:21:41 INFO Want to mine fragments: false
- 00:21:42 INFO Want to mine fragments: false
- 00:21:42 INFO Going to Law altar instead of Water.
- 00:21:46 INFO Crafting runes.
- 00:21:46 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(953, 220) is less then 4 pixels away.
- 00:21:46 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(953, 220) was less than 4 pixels away (success: true)
- 00:21:51 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:21:51 INFO Requesting empty acknowledged.
- 00:21:51 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:21:51 INFO Emptied pouch acknowledged.
- 00:21:52 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:21:52 INFO Emptied pouch acknowledged.
- 00:21:52 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:21:52 INFO Emptied pouch acknowledged.
- 00:21:53 INFO Done emptying pouches, iter: 1
- 00:21:53 INFO Crafting runes.
- 00:21:53 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(965, 439) is less then 4 pixels away.
- 00:21:53 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(965, 439) was less than 4 pixels away (success: true)
- 00:21:54 INFO Done emptying pouches, iter: 1
- 00:21:54 INFO Leaving the altar through the portal.
- 00:21:55 DEBUG Attempting to hover Coordinate.Minimap(2464, 4818, 0) since the target of InteractablePoint(1804, 132) is less then 4 pixels away.
- 00:21:55 DEBUG Attempted to hover Coordinate.Minimap(2464, 4818, 0) since InteractablePoint(1804, 132) was less than 4 pixels away (success: true)
- 00:21:56 INFO Done emptying pouches, iter: 1
- 00:21:56 INFO Leaving the altar through the portal.
- 00:21:57 INFO Done emptying pouches, iter: 1
- 00:21:57 INFO Leaving the altar through the portal.
- 00:21:58 INFO Done emptying pouches, iter: 1
- 00:21:58 INFO Leaving the altar through the portal.
- 00:22:00 INFO Done emptying pouches, iter: 1
- 00:22:00 INFO Leaving the altar through the portal.
- 00:22:00 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(948, 638) is less then 4 pixels away.
- 00:22:00 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(948, 638) was less than 4 pixels away (success: false)
- 00:22:00 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:22:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:22:00 INFO Done emptying pouches, iter: 1
- 00:22:00 INFO Leaving the altar through the portal.
- 00:22:01 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:22:03 INFO Looking for HUD info...
- 00:22:03 INFO Looking for HUD info...
- 00:22:03 INFO Want to mine fragments: false
- 00:22:03 INFO Want to mine fragments: false
- 00:22:04 INFO Depositing all runes.
- 00:22:04 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(740, 644) is less then 4 pixels away.
- 00:22:04 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(740, 644) was less than 4 pixels away (success: true)
- 00:22:08 INFO AFKing for 1 seconds...
- 00:22:10 INFO Want to mine fragments: false
- 00:22:10 INFO Want to mine fragments: false
- 00:22:10 INFO Working at workbench.
- 00:22:10 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1031, 539) is less then 4 pixels away.
- 00:22:10 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1031, 539) was less than 4 pixels away (success: true)
- 00:22:24 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:22:24 INFO Requesting filled acknowledged.
- 00:22:25 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1706, 756) is less then 4 pixels away.
- 00:22:25 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1706, 756) was less than 4 pixels away (success: true)
- 00:22:25 INFO Filled pouch acknowledged.
- 00:22:25 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1799, 747) is less then 4 pixels away.
- 00:22:25 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1799, 747) was less than 4 pixels away (success: true)
- 00:22:25 INFO Filled pouch acknowledged.
- 00:22:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:22:26 INFO Filled pouch acknowledged.
- 00:22:26 INFO Done filling pouches, iter: 2
- 00:22:26 INFO Want to mine fragments: false
- 00:22:26 INFO Want to mine fragments: false
- 00:22:27 INFO Working at workbench.
- 00:22:27 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(967, 558) is less then 4 pixels away.
- 00:22:27 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(967, 558) was less than 4 pixels away (success: true)
- 00:22:39 INFO Want to mine fragments: false
- 00:22:39 INFO Want to mine fragments: false
- 00:22:39 INFO Charging The Great Guardian.
- 00:22:40 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:22:40 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:22:41 INFO Want to mine fragments: false
- 00:22:41 INFO Want to mine fragments: false
- 00:22:41 INFO Charging The Great Guardian.
- 00:22:43 INFO Want to mine fragments: false
- 00:22:43 INFO Want to mine fragments: false
- 00:22:43 INFO Charging The Great Guardian.
- 00:22:43 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1043, 221) is less then 4 pixels away.
- 00:22:43 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1043, 221) was less than 4 pixels away (success: true)
- 00:22:46 INFO Want to mine fragments: false
- 00:22:46 INFO Want to mine fragments: false
- 00:22:46 INFO Healing barrier with health -3.
- 00:22:46 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 00:22:50 INFO Want to mine fragments: false
- 00:22:50 INFO Want to mine fragments: false
- 00:22:50 INFO Going to Earth altar instead of Body.
- 00:22:51 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:22:56 INFO Guardians changed!
- 00:22:56 INFO Want to mine fragments: false
- 00:22:56 INFO Want to mine fragments: false
- 00:22:56 INFO Going to Fire altar instead of Law.
- 00:22:57 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(810, 353) is less then 4 pixels away.
- 00:22:57 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(810, 353) was less than 4 pixels away (success: true)
- 00:22:58 INFO Want to mine fragments: false
- 00:22:58 INFO Want to mine fragments: false
- 00:22:58 INFO Going to Fire altar instead of Law.
- 00:23:02 INFO Crafting runes.
- 00:23:03 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:23:03 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:23:04 INFO Crafting runes.
- 00:23:06 DEBUG Attempting to hover Coordinate.Minimap(2583, 4837, 0) since the target of InteractablePoint(1827, 115) is less then 4 pixels away.
- 00:23:06 DEBUG Attempted to hover Coordinate.Minimap(2583, 4837, 0) since InteractablePoint(1827, 115) was less than 4 pixels away (success: true)
- 00:23:06 INFO Crafting runes.
- 00:23:07 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1254, 756) is less then 4 pixels away.
- 00:23:07 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1254, 756) was less than 4 pixels away (success: false)
- 00:23:07 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:07 INFO Crafting runes.
- 00:23:07 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1183, 681) is less then 4 pixels away.
- 00:23:07 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1183, 681) was less than 4 pixels away (success: false)
- 00:23:07 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:07 INFO Crafting runes.
- 00:23:07 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:23:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:07 INFO Crafting runes.
- 00:23:08 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:23:09 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:23:09 INFO Requesting empty acknowledged.
- 00:23:09 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:23:09 INFO Emptied pouch acknowledged.
- 00:23:10 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:23:10 INFO Emptied pouch acknowledged.
- 00:23:10 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:23:10 INFO Emptied pouch acknowledged.
- 00:23:11 INFO Done emptying pouches, iter: 1
- 00:23:11 INFO Crafting runes.
- 00:23:11 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1063, 525) is less then 4 pixels away.
- 00:23:11 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1063, 525) was less than 4 pixels away (success: true)
- 00:23:12 INFO Done emptying pouches, iter: 1
- 00:23:12 INFO Leaving the altar through the portal.
- 00:23:15 DEBUG Attempting to hover Coordinate.Minimap(2576, 4845, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:23:16 DEBUG Attempted to hover Coordinate.Minimap(2576, 4845, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:23:16 INFO Done emptying pouches, iter: 1
- 00:23:16 INFO Leaving the altar through the portal.
- 00:23:18 DEBUG Attempting to hover Coordinate.Minimap(2574, 4848, 0) since the target of InteractablePoint(1776, 58) is less then 4 pixels away.
- 00:23:18 DEBUG Attempted to hover Coordinate.Minimap(2574, 4848, 0) since InteractablePoint(1776, 58) was less than 4 pixels away (success: true)
- 00:23:19 INFO Done emptying pouches, iter: 1
- 00:23:19 INFO Leaving the altar through the portal.
- 00:23:20 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(843, 386) is less then 4 pixels away.
- 00:23:20 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(843, 386) was less than 4 pixels away (success: false)
- 00:23:20 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:20 INFO Done emptying pouches, iter: 1
- 00:23:20 INFO Leaving the altar through the portal.
- 00:23:20 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(870, 416) is less then 4 pixels away.
- 00:23:20 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(870, 416) was less than 4 pixels away (success: true)
- 00:23:23 INFO Looking for HUD info...
- 00:23:23 INFO Want to mine fragments: true
- 00:23:24 INFO Taking a portal to the Huge guardian remains.
- 00:23:26 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(1828, 51) is less then 4 pixels away.
- 00:23:26 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(1828, 51) was less than 4 pixels away (success: true)
- 00:23:27 INFO Want to mine fragments: true
- 00:23:27 INFO Taking a portal to the Huge guardian remains.
- 00:23:29 DEBUG Attempting to hover Coordinate.Minimap(3628, 9500, 0) since the target of InteractablePoint(1836, 59) is less then 4 pixels away.
- 00:23:29 DEBUG Attempted to hover Coordinate.Minimap(3628, 9500, 0) since InteractablePoint(1836, 59) was less than 4 pixels away (success: true)
- 00:23:30 INFO Want to mine fragments: true
- 00:23:30 INFO Taking a portal to the Huge guardian remains.
- 00:23:30 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1152, 325) is less then 4 pixels away.
- 00:23:30 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1152, 325) was less than 4 pixels away (success: false)
- 00:23:30 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:30 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:30 INFO Want to mine fragments: true
- 00:23:31 INFO Taking a portal to the Huge guardian remains.
- 00:23:31 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:23:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:31 INFO Want to mine fragments: true
- 00:23:31 INFO Taking a portal to the Huge guardian remains.
- 00:23:31 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1087, 370) is less then 4 pixels away.
- 00:23:31 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1087, 370) was less than 4 pixels away (success: true)
- 00:23:35 INFO Looking for HUD info...
- 00:23:35 INFO Want to mine fragments: true
- 00:23:35 INFO Mining at Huge guardian remains.
- 00:23:35 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:23:44 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:23:44 INFO Requesting filled acknowledged.
- 00:23:45 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:23:45 INFO Filled pouch acknowledged.
- 00:23:45 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:23:45 INFO Filled pouch acknowledged.
- 00:23:45 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:23:45 INFO Filled pouch acknowledged.
- 00:23:46 INFO Done filling pouches, iter: 2
- 00:23:46 INFO Want to mine fragments: true
- 00:23:46 INFO Mining at Huge guardian remains.
- 00:23:47 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:23:54 INFO Want to mine fragments: false
- 00:23:54 INFO Leaving the Huge guardian remains area.
- 00:23:54 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:23:58 INFO Looking for HUD info...
- 00:23:58 INFO Looking for HUD info...
- 00:23:59 INFO Want to mine fragments: false
- 00:23:59 INFO Want to mine fragments: false
- 00:23:59 INFO Charging The Great Guardian.
- 00:23:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1011, 335) is less then 4 pixels away.
- 00:23:59 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1011, 335) was less than 4 pixels away (success: false)
- 00:23:59 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:23:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:23:59 INFO Want to mine fragments: false
- 00:23:59 INFO Want to mine fragments: false
- 00:23:59 INFO Charging The Great Guardian.
- 00:23:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(918, 342) is less then 4 pixels away.
- 00:24:00 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(918, 342) was less than 4 pixels away (success: false)
- 00:24:00 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:00 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:00 INFO Charging The Great Guardian.
- 00:24:00 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(918, 341) is less then 4 pixels away.
- 00:24:00 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(918, 341) was less than 4 pixels away (success: false)
- 00:24:00 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:00 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:00 INFO Charging The Great Guardian.
- 00:24:00 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(937, 313) is less then 4 pixels away.
- 00:24:00 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(937, 313) was less than 4 pixels away (success: false)
- 00:24:00 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:00 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:00 INFO Charging The Great Guardian.
- 00:24:00 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(926, 346) is less then 4 pixels away.
- 00:24:01 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(926, 346) was less than 4 pixels away (success: false)
- 00:24:01 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:01 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:01 INFO Charging The Great Guardian.
- 00:24:01 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(965, 325) is less then 4 pixels away.
- 00:24:01 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(965, 325) was less than 4 pixels away (success: false)
- 00:24:01 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:01 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:01 INFO Charging The Great Guardian.
- 00:24:01 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(968, 320) is less then 4 pixels away.
- 00:24:01 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(968, 320) was less than 4 pixels away (success: false)
- 00:24:01 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:01 INFO Curr power is 80%. Inv contains charged ess. Inv contains charged cells.
- 00:24:01 INFO Charging The Great Guardian.
- 00:24:01 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(952, 278) is less then 4 pixels away.
- 00:24:01 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(952, 278) was less than 4 pixels away (success: true)
- 00:24:05 INFO Curr power is 80%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:24:05 INFO Healing barrier with health -3.
- 00:24:05 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(949, 301) is less then 4 pixels away.
- 00:24:06 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(949, 301) was less than 4 pixels away (success: true)
- 00:24:10 INFO Curr power is 82%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:10 INFO Want to mine fragments: false
- 00:24:10 INFO Want to mine fragments: false
- 00:24:10 INFO Skipping using talisman Fire for now as other altar is stronger.
- 00:24:10 INFO Going to Death altar instead of Air.
- 00:24:11 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:24:16 INFO Crafting runes.
- 00:24:17 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(811, 357) is less then 4 pixels away.
- 00:24:17 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(811, 357) was less than 4 pixels away (success: true)
- 00:24:20 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:24:20 INFO Requesting empty acknowledged.
- 00:24:20 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:24:20 INFO Emptied pouch acknowledged.
- 00:24:20 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:24:21 INFO Emptied pouch acknowledged.
- 00:24:21 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:24:21 INFO Emptied pouch acknowledged.
- 00:24:22 INFO Done emptying pouches, iter: 1
- 00:24:22 INFO Crafting runes.
- 00:24:22 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(876, 466) is less then 4 pixels away.
- 00:24:22 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(876, 466) was less than 4 pixels away (success: true)
- 00:24:23 INFO Done emptying pouches, iter: 1
- 00:24:23 INFO Leaving the altar through the portal.
- 00:24:23 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(1022, 674) is less then 4 pixels away.
- 00:24:23 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(1022, 674) was less than 4 pixels away (success: true)
- 00:24:27 INFO Looking for HUD info...
- 00:24:28 INFO Looking for HUD info...
- 00:24:28 INFO Curr power is 89%. Inv contains charged ess. Inv contains charged cells.
- 00:24:28 INFO Charging The Great Guardian.
- 00:24:28 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:24:33 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:24:33 INFO Healing barrier with health -3.
- 00:24:33 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1029, 309) is less then 4 pixels away.
- 00:24:33 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1029, 309) was less than 4 pixels away (success: true)
- 00:24:38 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:38 INFO Want to mine fragments: true
- 00:24:38 INFO Want to mine fragments: true
- 00:24:38 INFO Current power: 91%
- 00:24:38 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:24:38 INFO Mining fragments.
- 00:24:42 DEBUG Attempting to hover Coordinate.Minimap(3609, 9503, 0) since the target of InteractablePoint(1762, 106) is less then 4 pixels away.
- 00:24:42 DEBUG Attempted to hover Coordinate.Minimap(3609, 9503, 0) since InteractablePoint(1762, 106) was less than 4 pixels away (success: true)
- 00:24:44 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:44 INFO Want to mine fragments: true
- 00:24:44 INFO Want to mine fragments: true
- 00:24:44 INFO Current power: 92%
- 00:24:44 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:24:44 INFO Mining fragments.
- 00:24:46 DEBUG Attempting to hover Coordinate.Minimap(3604, 9494, 0) since the target of InteractablePoint(1783, 121) is less then 4 pixels away.
- 00:24:46 DEBUG Attempted to hover Coordinate.Minimap(3604, 9494, 0) since InteractablePoint(1783, 121) was less than 4 pixels away (success: true)
- 00:24:47 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:47 INFO Want to mine fragments: true
- 00:24:47 INFO Want to mine fragments: true
- 00:24:47 INFO Current power: 92%
- 00:24:47 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:24:47 INFO Mining fragments.
- 00:24:48 DEBUG Attempting to hover Coordinate.Minimap(3602, 9492, 0) since the target of InteractablePoint(1779, 114) is less then 4 pixels away.
- 00:24:48 DEBUG Attempted to hover Coordinate.Minimap(3602, 9492, 0) since InteractablePoint(1779, 114) was less than 4 pixels away (success: true)
- 00:24:49 INFO AFKing for 1 seconds...
- 00:24:50 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:50 INFO Want to mine fragments: true
- 00:24:51 INFO Want to mine fragments: true
- 00:24:51 INFO Current power: 94%
- 00:24:51 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:24:51 INFO Mining fragments.
- 00:24:51 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(998, 653) is less then 4 pixels away.
- 00:24:51 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(998, 653) was less than 4 pixels away (success: false)
- 00:24:51 DEBUG We're not hovering Guardian parts [3604, 9489, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:51 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:24:51 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:24:51 INFO Want to mine fragments: true
- 00:24:51 INFO Want to mine fragments: true
- 00:24:51 INFO Current power: 94%
- 00:24:51 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:24:51 INFO Mining fragments.
- 00:24:52 DEBUG Attempting to hover Guardian remains [3601, 9490, 0] since the target of InteractablePoint(951, 585) is less then 4 pixels away.
- 00:24:52 DEBUG Attempted to hover Guardian remains [3601, 9490, 0] since InteractablePoint(951, 585) was less than 4 pixels away (success: true)
- 00:24:52 INFO Started mining, debug info: fragments: 5, hasStones: false, hasCells: false, currPower: 94, currElementalScore: 247, currCatalyticScore: 405, currElementalRune: Earth, currCatalyticRune: Body, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:24:52 INFO Currently mining, debug info:
- 00:24:52 INFO After 0 seconds: fragments: 5, hasStones: false, hasCells: false, currPower: 94, currElementalScore: 247, currCatalyticScore: 405, currElementalRune: Earth, currCatalyticRune: Body, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:24:57 INFO Currently mining, debug info:
- 00:24:57 INFO After 5 seconds: fragments: 10, hasStones: false, hasCells: false, currPower: 95, currElementalScore: 247, currCatalyticScore: 405, currElementalRune: Air, currCatalyticRune: Mind, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:25:02 INFO Currently mining, debug info:
- 00:25:02 INFO After 10 seconds: fragments: 14, hasStones: false, hasCells: false, currPower: 97, currElementalScore: 247, currCatalyticScore: 405, currElementalRune: Air, currCatalyticRune: Mind, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:25:05 INFO Stopped mining, debug info: fragments: 17, hasStones: false, hasCells: false, currPower: 98, currElementalScore: 247, currCatalyticScore: 405, currElementalRune: Air, currCatalyticRune: Mind, currTime: 9, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:25:05 INFO Mining extra fragments: 5
- 00:25:05 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:05 INFO Want to mine fragments: false
- 00:25:05 INFO Want to mine fragments: false
- 00:25:05 INFO Depositing all runes.
- 00:25:05 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:25:10 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:10 INFO Want to mine fragments: false
- 00:25:10 INFO Want to mine fragments: false
- 00:25:10 INFO Working at workbench.
- 00:25:10 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1036, 547) is less then 4 pixels away.
- 00:25:10 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1036, 547) was less than 4 pixels away (success: true)
- 00:25:22 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:22 INFO Want to mine fragments: false
- 00:25:22 INFO Want to mine fragments: false
- 00:25:22 INFO Using talisman to re-enter Fire altar.
- 00:25:22 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:25:23 DEBUG Attempting to hover Coordinate.Minimap(3610, 9501, 0) since the target of InteractablePoint(1795, 33) is less then 4 pixels away.
- 00:25:23 DEBUG Attempted to hover Coordinate.Minimap(3610, 9501, 0) since InteractablePoint(1795, 33) was less than 4 pixels away (success: true)
- 00:25:23 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 00:25:24 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:24 INFO Want to mine fragments: false
- 00:25:24 INFO Want to mine fragments: false
- 00:25:24 INFO Using talisman to re-enter Fire altar.
- 00:25:24 DEBUG Timed action (WebPath#getNext()) took 92ms
- 00:25:24 DEBUG Attempting to hover Coordinate.Minimap(3610, 9503, 0) since the target of InteractablePoint(1799, 33) is less then 4 pixels away.
- 00:25:24 DEBUG Attempted to hover Coordinate.Minimap(3610, 9503, 0) since InteractablePoint(1799, 33) was less than 4 pixels away (success: true)
- 00:25:24 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:25:25 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:25 INFO Want to mine fragments: false
- 00:25:25 INFO Want to mine fragments: false
- 00:25:25 INFO Using talisman to re-enter Fire altar.
- 00:25:25 DEBUG Timed action (WebPath#getNext()) took 96ms
- 00:25:25 DEBUG Hovered Coordinate.Minimap(3610, 9505, 0) on the first attempt.
- 00:25:25 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 00:25:26 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:26 INFO Want to mine fragments: false
- 00:25:26 INFO Want to mine fragments: false
- 00:25:26 INFO Using talisman to re-enter Fire altar.
- 00:25:26 DEBUG Timed action (WebPath#getNext()) took 96ms
- 00:25:26 DEBUG Attempting to hover Coordinate.Minimap(3614, 9510, 0) since the target of InteractablePoint(1815, 32) is less then 4 pixels away.
- 00:25:26 DEBUG Attempted to hover Coordinate.Minimap(3614, 9510, 0) since InteractablePoint(1815, 32) was less than 4 pixels away (success: true)
- 00:25:27 DEBUG [WebPath] Incremented the last successful step index cache to 27.
- 00:25:27 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:25:27 INFO Want to mine fragments: false
- 00:25:27 INFO Want to mine fragments: false
- 00:25:27 INFO Using talisman to re-enter Fire altar.
- 00:25:28 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(1115, 212) is less then 4 pixels away.
- 00:25:28 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(1115, 212) was less than 4 pixels away (success: true)
- 00:25:33 INFO Main: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -2.
- 00:25:33 INFO Main: Autobalancing: amountMoreElementalThanCatalytic is -9.
- 00:25:33 INFO Main: Setting priority list to: [Blood, Death, Fire, Law, Nature, Earth, Chaos, Cosmic, Water, Air, Body, Mind]
- 00:25:33 INFO Done emptying pouches, iter: 1
- 00:25:33 INFO Crafting runes.
- 00:25:35 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:25:35 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:25:35 INFO Done emptying pouches, iter: 1
- 00:25:35 INFO Crafting runes.
- 00:25:37 DEBUG Attempting to hover Coordinate.Minimap(2583, 4836, 0) since the target of InteractablePoint(1827, 119) is less then 4 pixels away.
- 00:25:37 DEBUG Attempted to hover Coordinate.Minimap(2583, 4836, 0) since InteractablePoint(1827, 119) was less than 4 pixels away (success: true)
- 00:25:38 INFO Done emptying pouches, iter: 1
- 00:25:38 INFO Crafting runes.
- 00:25:38 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1200, 654) is less then 4 pixels away.
- 00:25:38 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1200, 654) was less than 4 pixels away (success: false)
- 00:25:38 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:25:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:25:38 INFO Done emptying pouches, iter: 1
- 00:25:38 INFO Crafting runes.
- 00:25:39 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:25:40 INFO Done emptying pouches, iter: 1
- 00:25:40 INFO Leaving the altar through the portal.
- 00:25:42 DEBUG Attempting to hover Coordinate.Minimap(2577, 4845, 0) since the target of InteractablePoint(1776, 50) is less then 4 pixels away.
- 00:25:42 DEBUG Attempted to hover Coordinate.Minimap(2577, 4845, 0) since InteractablePoint(1776, 50) was less than 4 pixels away (success: true)
- 00:25:42 INFO Done emptying pouches, iter: 1
- 00:25:42 INFO Leaving the altar through the portal.
- 00:25:44 DEBUG Attempting to hover Coordinate.Minimap(2574, 4847, 0) since the target of InteractablePoint(1772, 58) is less then 4 pixels away.
- 00:25:44 DEBUG Attempted to hover Coordinate.Minimap(2574, 4847, 0) since InteractablePoint(1772, 58) was less than 4 pixels away (success: true)
- 00:25:45 INFO Done emptying pouches, iter: 1
- 00:25:45 INFO Leaving the altar through the portal.
- 00:25:45 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(792, 369) is less then 4 pixels away.
- 00:25:45 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(792, 369) was less than 4 pixels away (success: false)
- 00:25:45 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:25:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:25:46 INFO Done emptying pouches, iter: 1
- 00:25:46 INFO Leaving the altar through the portal.
- 00:25:46 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(816, 374) is less then 4 pixels away.
- 00:25:46 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(816, 374) was less than 4 pixels away (success: true)
- 00:25:49 INFO Looking for HUD info...
- 00:25:49 INFO Looking for HUD info...
- 00:25:50 INFO Looking for HUD info...
- 00:25:50 INFO Looking for HUD info...
- 00:25:50 INFO Looking for HUD info...
- 00:25:51 INFO Didn't see HUD.
- 00:25:51 INFO Didn't see HUD.
- 00:25:51 INFO Depositing all runes.
- 00:25:51 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:25:55 INFO Didn't see HUD.
- 00:25:55 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:25:56 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1230, 503) is less then 4 pixels away.
- 00:25:56 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1230, 503) was less than 4 pixels away (success: true)
- 00:25:56 INFO Didn't see HUD.
- 00:25:56 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:25:56 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:25:57 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1228, 502) is less then 4 pixels away.
- 00:25:57 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1228, 502) was less than 4 pixels away (success: true)
- 00:25:57 INFO Didn't see HUD.
- 00:25:57 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:25:57 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) on the first attempt.
- 00:26:00 INFO Didn't see HUD.
- 00:26:00 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:02 DEBUG Attempting to hover Coordinate.Minimap(3624, 9495, 0) since the target of InteractablePoint(1828, 55) is less then 4 pixels away.
- 00:26:02 DEBUG Attempted to hover Coordinate.Minimap(3624, 9495, 0) since InteractablePoint(1828, 55) was less than 4 pixels away (success: true)
- 00:26:03 INFO Didn't see HUD.
- 00:26:03 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:04 INFO Didn't see HUD.
- 00:26:05 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:05 DEBUG Attempting to hover Coordinate.Minimap(3629, 9497, 0) since the target of InteractablePoint(1836, 59) is less then 4 pixels away.
- 00:26:06 DEBUG Attempted to hover Coordinate.Minimap(3629, 9497, 0) since InteractablePoint(1836, 59) was less than 4 pixels away (success: true)
- 00:26:06 INFO Didn't see HUD.
- 00:26:06 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:07 DEBUG Attempting to hover Coordinate.Minimap(3633, 9501, 0) since the target of InteractablePoint(1832, 59) is less then 4 pixels away.
- 00:26:07 DEBUG Attempted to hover Coordinate.Minimap(3633, 9501, 0) since InteractablePoint(1832, 59) was less than 4 pixels away (success: true)
- 00:26:08 INFO Didn't see HUD.
- 00:26:08 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:09 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1099, 342) is less then 4 pixels away.
- 00:26:09 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1099, 342) was less than 4 pixels away (success: false)
- 00:26:09 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:26:09 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:26:09 INFO Didn't see HUD.
- 00:26:09 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:26:09 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1098, 400) is less then 4 pixels away.
- 00:26:09 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1098, 400) was less than 4 pixels away (success: true)
- 00:26:15 INFO Didn't see HUD.
- 00:26:15 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:16 DEBUG Attempting to hover Coordinate.Minimap(3639, 9496, 0) since the target of InteractablePoint(1811, 112) is less then 4 pixels away.
- 00:26:16 DEBUG Attempted to hover Coordinate.Minimap(3639, 9496, 0) since InteractablePoint(1811, 112) was less than 4 pixels away (success: true)
- 00:26:17 INFO Didn't see HUD.
- 00:26:17 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:18 INFO Didn't see HUD.
- 00:26:18 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:19 DEBUG Attempting to hover Coordinate.Minimap(3639, 9496, 0) since the target of InteractablePoint(1802, 100) is less then 4 pixels away.
- 00:26:19 DEBUG Attempted to hover Coordinate.Minimap(3639, 9496, 0) since InteractablePoint(1802, 100) was less than 4 pixels away (success: true)
- 00:26:20 INFO Didn't see HUD.
- 00:26:20 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:21 INFO Didn't see HUD.
- 00:26:21 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:23 INFO Didn't see HUD.
- 00:26:23 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:24 INFO Didn't see HUD.
- 00:26:24 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:26 INFO Didn't see HUD.
- 00:26:26 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:27 INFO Didn't see HUD.
- 00:26:27 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:29 INFO Didn't see HUD.
- 00:26:29 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:30 INFO Didn't see HUD.
- 00:26:30 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:32 INFO Didn't see HUD.
- 00:26:32 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:26:33 INFO Mine until seconds left: 36
- 00:26:33 INFO Want to mine fragments: true
- 00:26:33 INFO Want to mine fragments: true
- 00:26:33 INFO Current power: 10%
- 00:26:33 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:26:33 INFO Mining fragments.
- 00:26:33 INFO Activating dragon pickaxe special attack.
- 00:26:34 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:26:36 INFO Want to mine fragments: true
- 00:26:36 INFO Want to mine fragments: true
- 00:26:36 INFO Current power: 10%
- 00:26:36 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:26:36 INFO Mining fragments.
- 00:26:36 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 00:26:36 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 115, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:26:36 INFO Currently mining, debug info:
- 00:26:36 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 114, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:26:41 INFO Currently mining, debug info:
- 00:26:41 INFO After 5 seconds: fragments: 9, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 109, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:26:46 INFO Currently mining, debug info:
- 00:26:46 INFO After 10 seconds: fragments: 13, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 104, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:26:51 INFO Currently mining, debug info:
- 00:26:51 INFO After 15 seconds: fragments: 22, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 99, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:26:56 INFO Currently mining, debug info:
- 00:26:56 INFO After 20 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:27:01 INFO Currently mining, debug info:
- 00:27:01 INFO After 25 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:27:06 INFO Currently mining, debug info:
- 00:27:07 INFO After 30 seconds: fragments: 45, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:27:11 INFO Currently mining, debug info:
- 00:27:11 INFO After 35 seconds: fragments: 54, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:27:16 INFO Currently mining, debug info:
- 00:27:16 INFO After 40 seconds: fragments: 62, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:27:21 INFO Currently mining, debug info:
- 00:27:21 INFO After 45 seconds: fragments: 69, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:27:26 INFO Currently mining, debug info:
- 00:27:26 INFO After 50 seconds: fragments: 76, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:27:31 INFO Currently mining, debug info:
- 00:27:31 INFO After 55 seconds: fragments: 87, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 59, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:27:36 INFO Currently mining, debug info:
- 00:27:36 INFO After 60 seconds: fragments: 96, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 54, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:27:41 INFO Currently mining, debug info:
- 00:27:41 INFO After 65 seconds: fragments: 104, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:27:46 INFO Currently mining, debug info:
- 00:27:46 INFO After 70 seconds: fragments: 115, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:27:51 INFO Currently mining, debug info:
- 00:27:52 INFO After 75 seconds: fragments: 123, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 39, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:27:54 INFO Stopped mining, debug info: fragments: 129, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 36, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:27:54 INFO AFKing for 2 seconds...
- 00:27:57 INFO Mining extra fragments: 1
- 00:27:57 INFO Want to mine fragments: false
- 00:27:57 INFO Leaving large guardian remains area.
- 00:27:57 DEBUG Attempting to hover Rubble [3636, 9503, 0] since the target of InteractablePoint(848, 434) is less then 4 pixels away.
- 00:27:57 DEBUG Attempted to hover Rubble [3636, 9503, 0] since InteractablePoint(848, 434) was less than 4 pixels away (success: true)
- 00:28:03 INFO Want to mine fragments: false
- 00:28:03 INFO Want to mine fragments: false
- 00:28:03 INFO Working at workbench.
- 00:28:05 DEBUG Attempting to hover Coordinate.Minimap(3625, 9497, 0) since the target of InteractablePoint(1771, 110) is less then 4 pixels away.
- 00:28:06 DEBUG Attempted to hover Coordinate.Minimap(3625, 9497, 0) since InteractablePoint(1771, 110) was less than 4 pixels away (success: true)
- 00:28:07 INFO Want to mine fragments: false
- 00:28:07 INFO Want to mine fragments: false
- 00:28:07 INFO Working at workbench.
- 00:28:09 DEBUG Attempting to hover Coordinate.Minimap(3618, 9489, 0) since the target of InteractablePoint(1775, 118) is less then 4 pixels away.
- 00:28:09 DEBUG Attempted to hover Coordinate.Minimap(3618, 9489, 0) since InteractablePoint(1775, 118) was less than 4 pixels away (success: true)
- 00:28:09 INFO Want to mine fragments: false
- 00:28:09 INFO Want to mine fragments: false
- 00:28:09 INFO Working at workbench.
- 00:28:12 DEBUG Attempting to hover Coordinate.Minimap(3613, 9485, 0) since the target of InteractablePoint(1767, 110) is less then 4 pixels away.
- 00:28:12 DEBUG Attempted to hover Coordinate.Minimap(3613, 9485, 0) since InteractablePoint(1767, 110) was less than 4 pixels away (success: true)
- 00:28:13 INFO Want to mine fragments: false
- 00:28:13 INFO Want to mine fragments: false
- 00:28:13 INFO Working at workbench.
- 00:28:13 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(641, 631) is less then 4 pixels away.
- 00:28:13 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(641, 631) was less than 4 pixels away (success: false)
- 00:28:13 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:28:13 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:28:13 INFO Want to mine fragments: false
- 00:28:13 INFO Want to mine fragments: false
- 00:28:13 INFO Working at workbench.
- 00:28:14 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:28:28 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:28:28 INFO Requesting filled acknowledged.
- 00:28:29 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:28:29 INFO Filled pouch acknowledged.
- 00:28:29 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:28:29 INFO Filled pouch acknowledged.
- 00:28:30 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:28:30 INFO Filled pouch acknowledged.
- 00:28:30 INFO Done filling pouches, iter: 2
- 00:28:31 INFO Want to mine fragments: false
- 00:28:31 INFO Want to mine fragments: false
- 00:28:31 INFO Working at workbench.
- 00:28:31 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(921, 481) is less then 4 pixels away.
- 00:28:31 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(921, 481) was less than 4 pixels away (success: true)
- 00:28:43 INFO Want to mine fragments: false
- 00:28:43 INFO Want to mine fragments: false
- 00:28:43 INFO Going to Death altar instead of Fire.
- 00:28:44 DEBUG Attempting to hover Coordinate.Minimap(3609, 9497, 0) since the target of InteractablePoint(1787, 37) is less then 4 pixels away.
- 00:28:44 DEBUG Attempted to hover Coordinate.Minimap(3609, 9497, 0) since InteractablePoint(1787, 37) was less than 4 pixels away (success: true)
- 00:28:46 INFO Want to mine fragments: false
- 00:28:46 INFO Want to mine fragments: false
- 00:28:46 INFO Going to Death altar instead of Fire.
- 00:28:46 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:28:46 DEBUG Attempting to hover Coordinate.Minimap(3610, 9499, 0) since the target of InteractablePoint(1799, 33) is less then 4 pixels away.
- 00:28:46 DEBUG Attempted to hover Coordinate.Minimap(3610, 9499, 0) since InteractablePoint(1799, 33) was less than 4 pixels away (success: true)
- 00:28:46 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 00:28:47 INFO Want to mine fragments: false
- 00:28:47 INFO Want to mine fragments: false
- 00:28:47 INFO Going to Death altar instead of Fire.
- 00:28:48 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:28:52 INFO Guardians changed!
- 00:28:52 INFO Want to mine fragments: false
- 00:28:52 INFO Want to mine fragments: false
- 00:28:52 INFO Going to Chaos altar instead of Air.
- 00:28:52 DEBUG Attempting to hover Guardian of Chaos [3606, 9500, 0] since the target of InteractablePoint(835, 588) is less then 4 pixels away.
- 00:28:52 DEBUG Attempted to hover Guardian of Chaos [3606, 9500, 0] since InteractablePoint(835, 588) was less than 4 pixels away (success: false)
- 00:28:52 DEBUG We're not hovering Guardian of Chaos [3606, 9500, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:28:52 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:28:53 INFO We might be stuck in a barrier, walking elsewhere.
- 00:28:54 INFO We might be stuck in a barrier, walking elsewhere.
- 00:28:55 DEBUG Attempting to hover Coordinate.Minimap(3608, 9500, 0) since the target of InteractablePoint(1802, 104) is less then 4 pixels away.
- 00:28:55 DEBUG Attempted to hover Coordinate.Minimap(3608, 9500, 0) since InteractablePoint(1802, 104) was less than 4 pixels away (success: true)
- 00:28:56 INFO We might be stuck in a barrier, walking elsewhere.
- 00:28:57 DEBUG Attempting to hover Coordinate.Minimap(3605, 9497, 0) since the target of InteractablePoint(1790, 105) is less then 4 pixels away.
- 00:28:57 DEBUG Attempted to hover Coordinate.Minimap(3605, 9497, 0) since InteractablePoint(1790, 105) was less than 4 pixels away (success: false)
- 00:28:57 DEBUG We're not hovering Coordinate.Minimap(3605, 9497, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:28:57 INFO Want to mine fragments: false
- 00:28:57 INFO Want to mine fragments: false
- 00:28:58 INFO Going to Chaos altar instead of Air.
- 00:28:58 DEBUG Attempting to hover Guardian of Chaos [3606, 9500, 0] since the target of InteractablePoint(873, 504) is less then 4 pixels away.
- 00:28:58 DEBUG Attempted to hover Guardian of Chaos [3606, 9500, 0] since InteractablePoint(873, 504) was less than 4 pixels away (success: true)
- 00:29:03 INFO Crafting runes.
- 00:29:03 DEBUG Attempting to hover Altar [2270, 4841, 0] since the target of InteractablePoint(667, 370) is less then 4 pixels away.
- 00:29:03 DEBUG Attempted to hover Altar [2270, 4841, 0] since InteractablePoint(667, 370) was less than 4 pixels away (success: true)
- 00:29:07 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:29:07 INFO Requesting empty acknowledged.
- 00:29:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:29:08 INFO Emptied pouch acknowledged.
- 00:29:08 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:29:08 INFO Emptied pouch acknowledged.
- 00:29:08 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:29:08 INFO Emptied pouch acknowledged.
- 00:29:09 INFO Done emptying pouches, iter: 1
- 00:29:09 INFO Crafting runes.
- 00:29:09 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 00:29:11 INFO Done emptying pouches, iter: 1
- 00:29:11 INFO Leaving the altar through the portal.
- 00:29:11 DEBUG Attempting to hover Portal [2282, 4837, 0] since the target of InteractablePoint(1256, 616) is less then 4 pixels away.
- 00:29:11 DEBUG Attempted to hover Portal [2282, 4837, 0] since InteractablePoint(1256, 616) was less than 4 pixels away (success: true)
- 00:29:14 INFO Done emptying pouches, iter: 1
- 00:29:14 INFO Leaving the altar through the portal.
- 00:29:14 DEBUG Attempting to hover Portal [2282, 4837, 0] since the target of InteractablePoint(1243, 609) is less then 4 pixels away.
- 00:29:14 DEBUG Attempted to hover Portal [2282, 4837, 0] since InteractablePoint(1243, 609) was less than 4 pixels away (success: true)
- 00:29:20 INFO Looking for HUD info...
- 00:29:20 INFO Want to mine fragments: false
- 00:29:20 INFO Taking a portal to the Huge guardian remains.
- 00:29:20 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 00:29:26 INFO Looking for HUD info...
- 00:29:26 INFO Looking for HUD info...
- 00:29:27 INFO Want to mine fragments: false
- 00:29:27 INFO Mining at Huge guardian remains.
- 00:29:27 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:29:38 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:29:38 INFO Requesting filled acknowledged.
- 00:29:39 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:29:39 INFO Filled pouch acknowledged.
- 00:29:39 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:29:39 INFO Filled pouch acknowledged.
- 00:29:39 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:29:39 INFO Filled pouch acknowledged.
- 00:29:40 INFO Done filling pouches, iter: 2
- 00:29:40 INFO Want to mine fragments: false
- 00:29:40 INFO Mining at Huge guardian remains.
- 00:29:41 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:29:49 INFO Want to mine fragments: false
- 00:29:49 INFO Leaving the Huge guardian remains area.
- 00:29:49 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:29:52 INFO AFKing for 1 seconds...
- 00:29:54 INFO Want to mine fragments: false
- 00:29:54 INFO Charging The Great Guardian.
- 00:29:54 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1093, 390) is less then 4 pixels away.
- 00:29:54 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1093, 390) was less than 4 pixels away (success: true)
- 00:29:56 INFO Want to mine fragments: false
- 00:29:57 INFO Want to mine fragments: false
- 00:29:57 INFO Healing barrier with health -3.
- 00:29:57 DEBUG Attempting to hover Overpowered cell tile [3609, 9507, 0] since the target of InteractablePoint(867, 383) is less then 4 pixels away.
- 00:29:57 DEBUG Attempted to hover Overpowered cell tile [3609, 9507, 0] since InteractablePoint(867, 383) was less than 4 pixels away (success: false)
- 00:29:57 DEBUG We're not hovering Overpowered cell tile [3609, 9507, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:29:57 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:29:57 INFO Want to mine fragments: false
- 00:29:57 INFO Want to mine fragments: false
- 00:29:57 INFO Healing barrier with health -3.
- 00:29:57 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(916, 339) is less then 4 pixels away.
- 00:29:57 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(916, 339) was less than 4 pixels away (success: false)
- 00:29:57 DEBUG We're not hovering Overpowered cell tile [3611, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:29:57 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:29:58 INFO Want to mine fragments: false
- 00:29:58 INFO Want to mine fragments: false
- 00:29:58 INFO Healing barrier with health -3.
- 00:30:01 INFO Want to mine fragments: false
- 00:30:01 INFO Want to mine fragments: false
- 00:30:01 INFO Going to Nature altar instead of Air.
- 00:30:01 DEBUG Hovered Guardian of Nature [3621, 9509, 0] on the first attempt.
- 00:30:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:30:02 INFO Want to mine fragments: false
- 00:30:02 INFO Want to mine fragments: false
- 00:30:02 INFO Going to Nature altar instead of Air.
- 00:30:02 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1251, 468) is less then 4 pixels away.
- 00:30:02 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1251, 468) was less than 4 pixels away (success: true)
- 00:30:08 INFO Crafting runes.
- 00:30:08 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(951, 325) is less then 4 pixels away.
- 00:30:08 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(951, 325) was less than 4 pixels away (success: true)
- 00:30:10 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:30:11 INFO Requesting empty acknowledged.
- 00:30:11 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:30:11 INFO Emptied pouch acknowledged.
- 00:30:11 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:30:11 INFO Emptied pouch acknowledged.
- 00:30:12 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:30:12 INFO Emptied pouch acknowledged.
- 00:30:13 INFO Done emptying pouches, iter: 1
- 00:30:13 INFO Crafting runes.
- 00:30:13 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(945, 458) is less then 4 pixels away.
- 00:30:13 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(945, 458) was less than 4 pixels away (success: true)
- 00:30:14 INFO Done emptying pouches, iter: 1
- 00:30:14 INFO Leaving the altar through the portal.
- 00:30:14 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(944, 676) is less then 4 pixels away.
- 00:30:14 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(944, 676) was less than 4 pixels away (success: true)
- 00:30:18 INFO Looking for HUD info...
- 00:30:18 INFO Want to mine fragments: false
- 00:30:18 INFO Want to mine fragments: false
- 00:30:18 INFO Depositing all runes.
- 00:30:19 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(738, 647) is less then 4 pixels away.
- 00:30:19 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(738, 647) was less than 4 pixels away (success: true)
- 00:30:22 INFO Want to mine fragments: false
- 00:30:22 INFO Want to mine fragments: false
- 00:30:22 INFO Working at workbench.
- 00:30:23 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1007, 544) is less then 4 pixels away.
- 00:30:23 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1007, 544) was less than 4 pixels away (success: true)
- 00:30:24 INFO [Usage] Usage record backup: TvABaJPQeJVFNWchHj3EVFkSk7wnL7S4J5B6MY2I4FO2iBoUgbMSF7kSEYHh/t7jJ8CiQwW5XqhXo6VGfIBjbWaD/Rl/HmE7Ss+OcJlDNhaN6uCck7FvRiUUBAUPUwJrlu6rvrNveSXIQAQ2FSsQMItBIdESB1cpV48AnhhHiSRHlnPc/ZvBL/NwEnZ9qwLaXJsFRmI1H5QT3B0JRwRIXMpNGez1QgkY3YUgRk8e669+J3prnN7pNl8a
- 00:30:25 INFO [Usage] Usage submission complete, user not registered.
- 00:30:37 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:30:37 INFO Requesting filled acknowledged.
- 00:30:37 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:30:37 INFO Filled pouch acknowledged.
- 00:30:38 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:30:38 INFO Filled pouch acknowledged.
- 00:30:38 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:30:38 INFO Filled pouch acknowledged.
- 00:30:39 INFO Done filling pouches, iter: 2
- 00:30:39 INFO Want to mine fragments: false
- 00:30:39 INFO Want to mine fragments: false
- 00:30:39 INFO Working at workbench.
- 00:30:40 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:30:51 INFO Want to mine fragments: false
- 00:30:51 INFO Want to mine fragments: false
- 00:30:51 INFO Charging The Great Guardian.
- 00:30:53 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1807, 36) is less then 4 pixels away.
- 00:30:53 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1807, 36) was less than 4 pixels away (success: true)
- 00:30:53 INFO Want to mine fragments: false
- 00:30:53 INFO Want to mine fragments: false
- 00:30:53 INFO Charging The Great Guardian.
- 00:30:54 INFO Want to mine fragments: false
- 00:30:54 INFO Want to mine fragments: false
- 00:30:54 INFO Charging The Great Guardian.
- 00:30:56 DEBUG Hovered Coordinate.Minimap(3618, 9503, 0) on the first attempt.
- 00:30:57 INFO AFKing for 1 seconds...
- 00:30:58 INFO Want to mine fragments: false
- 00:30:58 INFO Charging The Great Guardian.
- 00:30:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(938, 475) is less then 4 pixels away.
- 00:30:59 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(938, 475) was less than 4 pixels away (success: false)
- 00:30:59 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:30:59 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:30:59 INFO Want to mine fragments: false
- 00:30:59 INFO Charging The Great Guardian.
- 00:30:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(860, 462) is less then 4 pixels away.
- 00:30:59 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(860, 462) was less than 4 pixels away (success: true)
- 00:31:01 INFO Want to mine fragments: false
- 00:31:01 INFO Want to mine fragments: false
- 00:31:01 INFO Healing barrier with health -3.
- 00:31:01 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:31:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:31:02 INFO Want to mine fragments: false
- 00:31:02 INFO Want to mine fragments: false
- 00:31:02 INFO Healing barrier with health -3.
- 00:31:04 INFO Want to mine fragments: false
- 00:31:05 INFO Want to mine fragments: false
- 00:31:05 INFO Going to Death altar instead of Air.
- 00:31:05 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(601, 589) is less then 4 pixels away.
- 00:31:05 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(601, 589) was less than 4 pixels away (success: true)
- 00:31:11 INFO Crafting runes.
- 00:31:11 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:31:14 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:31:14 INFO Requesting empty acknowledged.
- 00:31:14 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:31:14 INFO Emptied pouch acknowledged.
- 00:31:14 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:31:15 INFO Emptied pouch acknowledged.
- 00:31:15 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:31:15 INFO Emptied pouch acknowledged.
- 00:31:16 INFO Done emptying pouches, iter: 1
- 00:31:16 INFO Crafting runes.
- 00:31:16 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(909, 461) is less then 4 pixels away.
- 00:31:16 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(909, 461) was less than 4 pixels away (success: true)
- 00:31:17 INFO Done emptying pouches, iter: 1
- 00:31:17 INFO Leaving the altar through the portal.
- 00:31:17 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(1021, 672) is less then 4 pixels away.
- 00:31:17 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(1021, 672) was less than 4 pixels away (success: true)
- 00:31:21 INFO Looking for HUD info...
- 00:31:22 INFO Want to mine fragments: false
- 00:31:22 INFO Want to mine fragments: false
- 00:31:22 INFO Depositing all runes.
- 00:31:22 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(716, 638) is less then 4 pixels away.
- 00:31:22 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(716, 638) was less than 4 pixels away (success: true)
- 00:31:26 INFO Want to mine fragments: false
- 00:31:26 INFO Taking a portal to the Huge guardian remains.
- 00:31:26 DEBUG Attempting to hover Portal [3603, 9493, 0] since the target of InteractablePoint(759, 386) is less then 4 pixels away.
- 00:31:26 DEBUG Attempted to hover Portal [3603, 9493, 0] since InteractablePoint(759, 386) was less than 4 pixels away (success: true)
- 00:31:30 INFO Looking for HUD info...
- 00:31:30 INFO Looking for HUD info...
- 00:31:31 INFO Want to mine fragments: false
- 00:31:31 INFO Mining at Huge guardian remains.
- 00:31:31 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(854, 643) is less then 4 pixels away.
- 00:31:31 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(854, 643) was less than 4 pixels away (success: true)
- 00:31:40 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:31:40 INFO Requesting filled acknowledged.
- 00:31:41 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:31:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:31:41 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(1756, 747) is less then 4 pixels away.
- 00:31:41 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(1756, 747) was less than 4 pixels away (success: true)
- 00:31:41 INFO Filled pouch acknowledged.
- 00:31:42 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:31:42 INFO Filled pouch acknowledged.
- 00:31:42 INFO Filling pouches: [Large pouch]
- 00:31:43 INFO Requesting filled acknowledged.
- 00:31:43 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:31:43 INFO Filled pouch acknowledged.
- 00:31:44 INFO Want to mine fragments: false
- 00:31:44 INFO Mining at Huge guardian remains.
- 00:31:44 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:31:51 INFO Want to mine fragments: false
- 00:31:51 INFO Leaving the Huge guardian remains area.
- 00:31:52 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:31:55 INFO Looking for HUD info...
- 00:31:55 INFO Looking for HUD info...
- 00:31:56 INFO Want to mine fragments: false
- 00:31:56 INFO Want to mine fragments: false
- 00:31:56 INFO Charging The Great Guardian.
- 00:31:56 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(905, 379) is less then 4 pixels away.
- 00:31:56 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(905, 379) was less than 4 pixels away (success: true)
- 00:31:59 INFO Want to mine fragments: false
- 00:31:59 INFO Want to mine fragments: false
- 00:31:59 INFO Healing barrier with health -3.
- 00:31:59 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(909, 295) is less then 4 pixels away.
- 00:31:59 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(909, 295) was less than 4 pixels away (success: true)
- 00:32:04 INFO Want to mine fragments: false
- 00:32:04 INFO Want to mine fragments: false
- 00:32:04 INFO Going to Nature altar instead of Air.
- 00:32:04 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1127, 445) is less then 4 pixels away.
- 00:32:04 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1127, 445) was less than 4 pixels away (success: true)
- 00:32:09 INFO Crafting runes.
- 00:32:10 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(937, 329) is less then 4 pixels away.
- 00:32:10 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(937, 329) was less than 4 pixels away (success: true)
- 00:32:12 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:32:12 INFO Requesting empty acknowledged.
- 00:32:12 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:32:12 INFO Emptied pouch acknowledged.
- 00:32:13 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:32:13 INFO Emptied pouch acknowledged.
- 00:32:13 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:32:13 INFO Emptied pouch acknowledged.
- 00:32:14 INFO Done emptying pouches, iter: 1
- 00:32:14 INFO Crafting runes.
- 00:32:14 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(946, 430) is less then 4 pixels away.
- 00:32:14 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(946, 430) was less than 4 pixels away (success: true)
- 00:32:15 INFO Done emptying pouches, iter: 1
- 00:32:15 INFO Leaving the altar through the portal.
- 00:32:16 DEBUG Hovered Portal [2400, 4834, 0] on the first attempt.
- 00:32:19 INFO Looking for HUD info...
- 00:32:19 INFO Want to mine fragments: false
- 00:32:19 INFO Want to mine fragments: false
- 00:32:19 INFO Depositing all runes.
- 00:32:20 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(719, 636) is less then 4 pixels away.
- 00:32:20 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(719, 636) was less than 4 pixels away (success: true)
- 00:32:24 INFO Want to mine fragments: false
- 00:32:24 INFO Want to mine fragments: false
- 00:32:24 INFO Working at workbench.
- 00:32:24 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1028, 555) is less then 4 pixels away.
- 00:32:24 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1028, 555) was less than 4 pixels away (success: true)
- 00:32:38 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:32:38 INFO Requesting filled acknowledged.
- 00:32:39 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:32:39 INFO Filled pouch acknowledged.
- 00:32:39 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:32:39 INFO Filled pouch acknowledged.
- 00:32:39 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:32:39 INFO Filled pouch acknowledged.
- 00:32:40 INFO Done filling pouches, iter: 2
- 00:32:40 INFO Want to mine fragments: false
- 00:32:40 INFO Want to mine fragments: false
- 00:32:40 INFO Working at workbench.
- 00:32:41 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:32:52 INFO AFKing for 1 seconds...
- 00:32:54 INFO Want to mine fragments: false
- 00:32:54 INFO Want to mine fragments: false
- 00:32:54 INFO Charging The Great Guardian.
- 00:32:55 DEBUG Attempting to hover Coordinate.Minimap(3613, 9500, 0) since the target of InteractablePoint(1807, 36) is less then 4 pixels away.
- 00:32:55 DEBUG Attempted to hover Coordinate.Minimap(3613, 9500, 0) since InteractablePoint(1807, 36) was less than 4 pixels away (success: true)
- 00:32:56 INFO Want to mine fragments: false
- 00:32:56 INFO Want to mine fragments: false
- 00:32:56 INFO Charging The Great Guardian.
- 00:32:57 INFO Want to mine fragments: false
- 00:32:58 INFO Want to mine fragments: false
- 00:32:58 INFO Charging The Great Guardian.
- 00:32:58 INFO Want to mine fragments: false
- 00:32:59 INFO Want to mine fragments: false
- 00:32:59 INFO Charging The Great Guardian.
- 00:32:59 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1069, 302) is less then 4 pixels away.
- 00:32:59 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1069, 302) was less than 4 pixels away (success: true)
- 00:33:01 INFO Want to mine fragments: false
- 00:33:01 INFO Want to mine fragments: false
- 00:33:01 INFO Healing barrier with health -3.
- 00:33:02 DEBUG Attempting to hover Overpowered cell tile [3622, 9503, 0] since the target of InteractablePoint(1186, 436) is less then 4 pixels away.
- 00:33:02 DEBUG Attempted to hover Overpowered cell tile [3622, 9503, 0] since InteractablePoint(1186, 436) was less than 4 pixels away (success: true)
- 00:33:05 INFO Want to mine fragments: false
- 00:33:05 INFO Want to mine fragments: false
- 00:33:05 INFO Going to Death altar instead of Fire.
- 00:33:06 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:33:10 INFO Guardians changed!
- 00:33:10 INFO Want to mine fragments: false
- 00:33:10 INFO Want to mine fragments: false
- 00:33:10 INFO Going to Water altar instead of Blood.
- 00:33:12 DEBUG Attempting to hover Coordinate.Minimap(3619, 9502, 0) since the target of InteractablePoint(1846, 98) is less then 4 pixels away.
- 00:33:12 DEBUG Attempted to hover Coordinate.Minimap(3619, 9502, 0) since InteractablePoint(1846, 98) was less than 4 pixels away (success: true)
- 00:33:12 INFO Want to mine fragments: false
- 00:33:12 INFO Want to mine fragments: false
- 00:33:12 INFO Going to Water altar instead of Blood.
- 00:33:13 INFO Want to mine fragments: false
- 00:33:14 INFO Want to mine fragments: false
- 00:33:14 INFO Going to Water altar instead of Blood.
- 00:33:14 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1423, 672) is less then 4 pixels away.
- 00:33:14 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1423, 672) was less than 4 pixels away (success: true)
- 00:33:20 INFO Crafting runes.
- 00:33:21 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:33:24 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:33:24 INFO Requesting empty acknowledged.
- 00:33:24 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:33:24 INFO Emptied pouch acknowledged.
- 00:33:25 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:33:25 INFO Emptied pouch acknowledged.
- 00:33:25 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:33:25 INFO Emptied pouch acknowledged.
- 00:33:26 INFO Done emptying pouches, iter: 1
- 00:33:26 INFO Crafting runes.
- 00:33:26 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:33:27 INFO Done emptying pouches, iter: 1
- 00:33:27 INFO Leaving the altar through the portal.
- 00:33:28 DEBUG Hovered Portal [2727, 4832, 0] on the first attempt.
- 00:33:33 INFO Looking for HUD info...
- 00:33:33 INFO Want to mine fragments: true
- 00:33:34 INFO Want to mine fragments: true
- 00:33:34 INFO Current power: 68%
- 00:33:34 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:33:34 INFO Mining fragments.
- 00:33:34 INFO Activating dragon pickaxe special attack.
- 00:33:34 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:33:36 INFO Want to mine fragments: true
- 00:33:36 INFO Want to mine fragments: true
- 00:33:36 INFO Current power: 69%
- 00:33:36 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 00:33:36 INFO Mining fragments.
- 00:33:37 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:33:37 INFO Started mining, debug info: fragments: 16, hasStones: true, hasCells: true, currPower: 69, currElementalScore: 38, currCatalyticScore: 352, currElementalRune: Air, currCatalyticRune: Mind, currTime: 12, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:33:37 INFO Currently mining, debug info:
- 00:33:37 INFO After 0 seconds: fragments: 16, hasStones: true, hasCells: true, currPower: 69, currElementalScore: 38, currCatalyticScore: 352, currElementalRune: Air, currCatalyticRune: Mind, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:33:42 INFO Currently mining, debug info:
- 00:33:42 INFO After 5 seconds: fragments: 16, hasStones: true, hasCells: true, currPower: 72, currElementalScore: 38, currCatalyticScore: 352, currElementalRune: Air, currCatalyticRune: Mind, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:33:44 INFO Stopped mining, debug info: fragments: 22, hasStones: true, hasCells: true, currPower: 72, currElementalScore: 38, currCatalyticScore: 352, currElementalRune: Air, currCatalyticRune: Mind, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalSouth_East
- 00:33:44 INFO Mining extra fragments: 1
- 00:33:44 INFO Want to mine fragments: true
- 00:33:44 INFO Taking a portal to the Huge guardian remains.
- 00:33:45 DEBUG Attempting to hover Coordinate.Minimap(3616, 9493, 0) since the target of InteractablePoint(1853, 74) is less then 4 pixels away.
- 00:33:45 DEBUG Attempted to hover Coordinate.Minimap(3616, 9493, 0) since InteractablePoint(1853, 74) was less than 4 pixels away (success: true)
- 00:33:46 INFO Want to mine fragments: true
- 00:33:46 INFO Taking a portal to the Huge guardian remains.
- 00:33:46 DEBUG Hovered Coordinate.Minimap(3616, 9493, 0) on the first attempt.
- 00:33:47 INFO Want to mine fragments: true
- 00:33:47 INFO Taking a portal to the Huge guardian remains.
- 00:33:48 DEBUG Attempting to hover Coordinate.Minimap(3619, 9493, 0) since the target of InteractablePoint(1849, 74) is less then 4 pixels away.
- 00:33:48 DEBUG Attempted to hover Coordinate.Minimap(3619, 9493, 0) since InteractablePoint(1849, 74) was less than 4 pixels away (success: true)
- 00:33:49 INFO Want to mine fragments: true
- 00:33:49 INFO Taking a portal to the Huge guardian remains.
- 00:33:50 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1434, 447) is less then 4 pixels away.
- 00:33:50 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1434, 447) was less than 4 pixels away (success: false)
- 00:33:50 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:33:50 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:33:50 INFO Want to mine fragments: true
- 00:33:50 INFO Taking a portal to the Huge guardian remains.
- 00:33:50 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(1383, 461) is less then 4 pixels away.
- 00:33:50 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(1383, 461) was less than 4 pixels away (success: true)
- 00:33:55 INFO Looking for HUD info...
- 00:33:56 INFO Want to mine fragments: true
- 00:33:56 INFO Mining at Huge guardian remains.
- 00:33:56 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:34:05 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:34:05 INFO Requesting filled acknowledged.
- 00:34:06 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1709, 756) is less then 4 pixels away.
- 00:34:06 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1709, 756) was less than 4 pixels away (success: true)
- 00:34:06 INFO Filled pouch acknowledged.
- 00:34:06 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:34:06 INFO Filled pouch acknowledged.
- 00:34:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:34:07 INFO Filled pouch acknowledged.
- 00:34:07 INFO Done filling pouches, iter: 2
- 00:34:07 INFO Want to mine fragments: false
- 00:34:07 INFO Mining at Huge guardian remains.
- 00:34:08 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:34:16 INFO Want to mine fragments: false
- 00:34:16 INFO Leaving the Huge guardian remains area.
- 00:34:16 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:34:19 INFO Looking for HUD info...
- 00:34:20 INFO Want to mine fragments: false
- 00:34:20 INFO Charging The Great Guardian.
- 00:34:20 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1180, 657) is less then 4 pixels away.
- 00:34:20 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1180, 657) was less than 4 pixels away (success: false)
- 00:34:20 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:21 INFO Want to mine fragments: false
- 00:34:21 INFO Charging The Great Guardian.
- 00:34:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1171, 663) is less then 4 pixels away.
- 00:34:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1171, 663) was less than 4 pixels away (success: false)
- 00:34:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:21 INFO Want to mine fragments: false
- 00:34:21 INFO Charging The Great Guardian.
- 00:34:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1127, 655) is less then 4 pixels away.
- 00:34:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1127, 655) was less than 4 pixels away (success: false)
- 00:34:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:21 INFO Want to mine fragments: false
- 00:34:22 INFO Charging The Great Guardian.
- 00:34:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1225, 653) is less then 4 pixels away.
- 00:34:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1225, 653) was less than 4 pixels away (success: false)
- 00:34:22 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:22 INFO Want to mine fragments: false
- 00:34:22 INFO Charging The Great Guardian.
- 00:34:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1204, 661) is less then 4 pixels away.
- 00:34:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1204, 661) was less than 4 pixels away (success: false)
- 00:34:22 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:22 INFO Want to mine fragments: false
- 00:34:23 INFO Charging The Great Guardian.
- 00:34:23 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1137, 650) is less then 4 pixels away.
- 00:34:23 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1137, 650) was less than 4 pixels away (success: false)
- 00:34:23 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:23 INFO Want to mine fragments: false
- 00:34:23 INFO Charging The Great Guardian.
- 00:34:23 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1136, 559) is less then 4 pixels away.
- 00:34:23 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1136, 559) was less than 4 pixels away (success: true)
- 00:34:26 INFO Want to mine fragments: false
- 00:34:27 INFO Want to mine fragments: false
- 00:34:27 INFO Healing barrier with health -3.
- 00:34:27 DEBUG Hovered Overpowered cell tile [3615, 9510, 0] on the first attempt.
- 00:34:29 INFO Want to mine fragments: false
- 00:34:29 INFO Want to mine fragments: false
- 00:34:29 INFO Going to Death altar instead of Earth.
- 00:34:30 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 00:34:35 INFO Crafting runes.
- 00:34:36 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 00:34:38 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:34:38 INFO Requesting empty acknowledged.
- 00:34:39 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:34:39 INFO Emptied pouch acknowledged.
- 00:34:39 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:34:39 INFO Emptied pouch acknowledged.
- 00:34:39 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:34:39 INFO Emptied pouch acknowledged.
- 00:34:40 INFO Done emptying pouches, iter: 1
- 00:34:40 INFO Crafting runes.
- 00:34:41 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(875, 469) is less then 4 pixels away.
- 00:34:41 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(875, 469) was less than 4 pixels away (success: true)
- 00:34:42 INFO Done emptying pouches, iter: 1
- 00:34:42 INFO Leaving the altar through the portal.
- 00:34:42 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(1022, 651) is less then 4 pixels away.
- 00:34:42 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(1022, 651) was less than 4 pixels away (success: true)
- 00:34:46 INFO Looking for HUD info...
- 00:34:46 INFO Looking for HUD info...
- 00:34:47 INFO Curr power is 82%. Inv contains charged ess. Inv contains charged cells.
- 00:34:47 INFO Charging The Great Guardian.
- 00:34:47 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(963, 226) is less then 4 pixels away.
- 00:34:47 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(963, 226) was less than 4 pixels away (success: false)
- 00:34:47 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:34:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:47 INFO Curr power is 82%. Inv contains charged ess. Inv contains charged cells.
- 00:34:47 INFO Charging The Great Guardian.
- 00:34:47 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:34:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:34:48 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 00:34:48 INFO Charging The Great Guardian.
- 00:34:48 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:34:53 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:34:53 INFO Healing barrier with health -3.
- 00:34:53 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 00:34:57 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:34:57 INFO Want to mine fragments: true
- 00:34:57 INFO Want to mine fragments: true
- 00:34:57 INFO Current power: 87%
- 00:34:57 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:34:57 INFO Mining fragments.
- 00:34:59 DEBUG Attempting to hover Coordinate.Minimap(3606, 9494, 0) since the target of InteractablePoint(1792, 133) is less then 4 pixels away.
- 00:34:59 DEBUG Attempted to hover Coordinate.Minimap(3606, 9494, 0) since InteractablePoint(1792, 133) was less than 4 pixels away (success: true)
- 00:35:00 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:00 INFO Want to mine fragments: true
- 00:35:00 INFO Want to mine fragments: true
- 00:35:00 INFO Current power: 87%
- 00:35:00 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:35:00 INFO Mining fragments.
- 00:35:02 DEBUG Attempting to hover Coordinate.Minimap(3603, 9491, 0) since the target of InteractablePoint(1779, 122) is less then 4 pixels away.
- 00:35:02 DEBUG Attempted to hover Coordinate.Minimap(3603, 9491, 0) since InteractablePoint(1779, 122) was less than 4 pixels away (success: false)
- 00:35:02 DEBUG We're not hovering Coordinate.Minimap(3603, 9491, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:35:03 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:03 INFO Want to mine fragments: true
- 00:35:03 INFO Want to mine fragments: true
- 00:35:03 INFO Current power: 88%
- 00:35:03 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:35:03 INFO Mining fragments.
- 00:35:04 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:35:04 INFO Started mining, debug info: fragments: 25, hasStones: false, hasCells: false, currPower: 88, currElementalScore: 136, currCatalyticScore: 448, currElementalRune: Water, currCatalyticRune: Cosmic, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:35:04 INFO Currently mining, debug info:
- 00:35:04 INFO After 0 seconds: fragments: 25, hasStones: false, hasCells: false, currPower: 88, currElementalScore: 136, currCatalyticScore: 448, currElementalRune: Water, currCatalyticRune: Cosmic, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:35:09 INFO Currently mining, debug info:
- 00:35:09 INFO After 5 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 136, currCatalyticScore: 448, currElementalRune: Earth, currCatalyticRune: Death, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:35:14 INFO Currently mining, debug info:
- 00:35:14 INFO After 10 seconds: fragments: 37, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 136, currCatalyticScore: 448, currElementalRune: Earth, currCatalyticRune: Death, currTime: 13, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:35:16 INFO Stopped mining, debug info: fragments: 42, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 136, currCatalyticScore: 448, currElementalRune: Earth, currCatalyticRune: Death, currTime: 11, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:35:16 INFO Mining extra fragments: 7
- 00:35:16 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:16 INFO Want to mine fragments: false
- 00:35:17 INFO Want to mine fragments: false
- 00:35:17 INFO Depositing all runes.
- 00:35:17 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:35:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:35:17 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:17 INFO Want to mine fragments: false
- 00:35:17 INFO Want to mine fragments: false
- 00:35:17 INFO Depositing all runes.
- 00:35:21 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:21 INFO Want to mine fragments: false
- 00:35:21 INFO Want to mine fragments: false
- 00:35:21 INFO Working at workbench.
- 00:35:22 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1023, 544) is less then 4 pixels away.
- 00:35:22 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1023, 544) was less than 4 pixels away (success: true)
- 00:35:37 INFO AFKing for 1 seconds...
- 00:35:39 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:39 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:35:39 INFO Requesting filled acknowledged.
- 00:35:39 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:35:39 INFO Filled pouch acknowledged.
- 00:35:40 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:35:40 INFO Filled pouch acknowledged.
- 00:35:40 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:35:40 INFO Filled pouch acknowledged.
- 00:35:41 INFO Done filling pouches, iter: 2
- 00:35:41 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:41 INFO Want to mine fragments: false
- 00:35:41 INFO Want to mine fragments: false
- 00:35:41 INFO Working at workbench.
- 00:35:41 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(979, 556) is less then 4 pixels away.
- 00:35:41 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(979, 556) was less than 4 pixels away (success: true)
- 00:35:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:35:42 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:42 INFO Want to mine fragments: false
- 00:35:42 INFO Want to mine fragments: false
- 00:35:42 INFO Working at workbench.
- 00:35:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:35:42 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(969, 579) is less then 4 pixels away.
- 00:35:42 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(969, 579) was less than 4 pixels away (success: true)
- 00:35:54 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:54 INFO Want to mine fragments: false
- 00:35:54 INFO Want to mine fragments: false
- 00:35:54 INFO Going to Earth altar instead of Cosmic.
- 00:35:54 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:35:55 DEBUG Attempting to hover Coordinate.Minimap(3618, 9499, 0) since the target of InteractablePoint(1827, 39) is less then 4 pixels away.
- 00:35:55 DEBUG Attempted to hover Coordinate.Minimap(3618, 9499, 0) since InteractablePoint(1827, 39) was less than 4 pixels away (success: true)
- 00:35:55 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 00:35:56 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:56 INFO Want to mine fragments: false
- 00:35:56 INFO Want to mine fragments: false
- 00:35:56 INFO Going to Earth altar instead of Cosmic.
- 00:35:57 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:57 INFO Want to mine fragments: false
- 00:35:57 INFO Want to mine fragments: false
- 00:35:57 INFO Going to Earth altar instead of Cosmic.
- 00:35:57 DEBUG Timed action (WebPath#getNext()) took 92ms
- 00:35:57 DEBUG Attempting to hover Coordinate.Minimap(3622, 9504, 0) since the target of InteractablePoint(1831, 39) is less then 4 pixels away.
- 00:35:57 DEBUG Attempted to hover Coordinate.Minimap(3622, 9504, 0) since InteractablePoint(1831, 39) was less than 4 pixels away (success: true)
- 00:35:57 DEBUG [WebPath] Incremented the last successful step index cache to 27.
- 00:35:59 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:35:59 INFO Want to mine fragments: false
- 00:35:59 INFO Want to mine fragments: false
- 00:35:59 INFO Going to Earth altar instead of Cosmic.
- 00:35:59 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1145, 269) is less then 4 pixels away.
- 00:35:59 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1145, 269) was less than 4 pixels away (success: true)
- 00:36:03 INFO Crafting runes.
- 00:36:04 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:36:08 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:36:08 INFO Requesting empty acknowledged.
- 00:36:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:36:08 INFO Emptied pouch acknowledged.
- 00:36:09 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:36:09 INFO Emptied pouch acknowledged.
- 00:36:09 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:36:09 INFO Emptied pouch acknowledged.
- 00:36:10 INFO Done emptying pouches, iter: 1
- 00:36:10 INFO Crafting runes.
- 00:36:10 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:36:11 INFO Done emptying pouches, iter: 1
- 00:36:11 INFO Leaving the altar through the portal.
- 00:36:12 DEBUG Attempting to hover Coordinate.Minimap(2656, 4829, 0) since the target of InteractablePoint(1799, 125) is less then 4 pixels away.
- 00:36:12 DEBUG Attempted to hover Coordinate.Minimap(2656, 4829, 0) since InteractablePoint(1799, 125) was less than 4 pixels away (success: true)
- 00:36:13 INFO Done emptying pouches, iter: 1
- 00:36:13 INFO Leaving the altar through the portal.
- 00:36:13 INFO Done emptying pouches, iter: 1
- 00:36:13 INFO Leaving the altar through the portal.
- 00:36:14 INFO Done emptying pouches, iter: 1
- 00:36:14 INFO Leaving the altar through the portal.
- 00:36:15 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(908, 818) is less then 4 pixels away.
- 00:36:15 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(908, 818) was less than 4 pixels away (success: false)
- 00:36:15 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:36:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:15 INFO Done emptying pouches, iter: 1
- 00:36:15 INFO Leaving the altar through the portal.
- 00:36:15 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(955, 758) is less then 4 pixels away.
- 00:36:15 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(955, 758) was less than 4 pixels away (success: false)
- 00:36:15 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:36:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:15 INFO Done emptying pouches, iter: 1
- 00:36:15 INFO Leaving the altar through the portal.
- 00:36:15 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(954, 726) is less then 4 pixels away.
- 00:36:15 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(954, 726) was less than 4 pixels away (success: true)
- 00:36:16 INFO Done emptying pouches, iter: 1
- 00:36:16 INFO Leaving the altar through the portal.
- 00:36:16 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(947, 667) is less then 4 pixels away.
- 00:36:16 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(947, 667) was less than 4 pixels away (success: true)
- 00:36:16 INFO Done emptying pouches, iter: 1
- 00:36:16 INFO Leaving the altar through the portal.
- 00:36:16 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(952, 585) is less then 4 pixels away.
- 00:36:16 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(952, 585) was less than 4 pixels away (success: true)
- 00:36:19 INFO Looking for HUD info...
- 00:36:19 INFO Looking for HUD info...
- 00:36:19 INFO Looking for HUD info...
- 00:36:20 INFO Main: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -3.
- 00:36:20 INFO Main: Autobalancing: amountMoreElementalThanCatalytic is -13.
- 00:36:20 INFO Main: Setting priority list to: [Blood, Death, Fire, Earth, Law, Nature, Water, Chaos, Cosmic, Air, Body, Mind]
- 00:36:20 INFO Looking for HUD info...
- 00:36:20 INFO Looking for HUD info...
- 00:36:20 INFO Didn't see HUD.
- 00:36:21 INFO Didn't see HUD.
- 00:36:21 INFO Depositing all runes.
- 00:36:21 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:36:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:21 INFO Didn't see HUD.
- 00:36:21 INFO Depositing all runes.
- 00:36:21 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:36:26 INFO Didn't see HUD.
- 00:36:26 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:36:26 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1223, 485) is less then 4 pixels away.
- 00:36:26 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1223, 485) was less than 4 pixels away (success: true)
- 00:36:26 INFO Didn't see HUD.
- 00:36:26 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:36:26 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:36:27 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 00:36:27 INFO Didn't see HUD.
- 00:36:27 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:36:27 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 00:36:27 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(1235, 488) is less then 4 pixels away.
- 00:36:27 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(1235, 488) was less than 4 pixels away (success: true)
- 00:36:28 INFO Didn't see HUD.
- 00:36:28 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 00:36:28 DEBUG Hovered MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) on the first attempt.
- 00:36:31 INFO Didn't see HUD.
- 00:36:31 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:36:34 DEBUG Attempting to hover Coordinate.Minimap(3625, 9495, 0) since the target of InteractablePoint(1832, 55) is less then 4 pixels away.
- 00:36:34 DEBUG Attempted to hover Coordinate.Minimap(3625, 9495, 0) since InteractablePoint(1832, 55) was less than 4 pixels away (success: true)
- 00:36:35 INFO Didn't see HUD.
- 00:36:35 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:36:37 DEBUG Attempting to hover Coordinate.Minimap(3626, 9501, 0) since the target of InteractablePoint(1820, 44) is less then 4 pixels away.
- 00:36:37 DEBUG Attempted to hover Coordinate.Minimap(3626, 9501, 0) since InteractablePoint(1820, 44) was less than 4 pixels away (success: true)
- 00:36:38 INFO Didn't see HUD.
- 00:36:38 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:36:38 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(1195, 273) is less then 4 pixels away.
- 00:36:39 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(1195, 273) was less than 4 pixels away (success: false)
- 00:36:39 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:36:39 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:36:39 INFO Didn't see HUD.
- 00:36:39 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 00:36:39 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 00:36:46 INFO Didn't see HUD.
- 00:36:46 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:47 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(1815, 108) is less then 4 pixels away.
- 00:36:47 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(1815, 108) was less than 4 pixels away (success: true)
- 00:36:47 INFO Didn't see HUD.
- 00:36:47 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:48 INFO Didn't see HUD.
- 00:36:48 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:49 INFO Didn't see HUD.
- 00:36:49 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:49 DEBUG Attempting to hover Coordinate.Minimap(3638, 9497, 0) since the target of InteractablePoint(1798, 101) is less then 4 pixels away.
- 00:36:49 DEBUG Attempted to hover Coordinate.Minimap(3638, 9497, 0) since InteractablePoint(1798, 101) was less than 4 pixels away (success: true)
- 00:36:50 INFO Didn't see HUD.
- 00:36:50 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:52 INFO Didn't see HUD.
- 00:36:52 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:53 INFO Didn't see HUD.
- 00:36:53 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:55 INFO Didn't see HUD.
- 00:36:55 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:56 INFO Didn't see HUD.
- 00:36:56 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:36:58 INFO Didn't see HUD.
- 00:36:58 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:00 INFO Didn't see HUD.
- 00:37:00 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:01 INFO Didn't see HUD.
- 00:37:01 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:03 INFO Didn't see HUD.
- 00:37:03 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:04 INFO Didn't see HUD.
- 00:37:04 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:06 INFO Didn't see HUD.
- 00:37:06 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:08 INFO Didn't see HUD.
- 00:37:08 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:09 INFO Didn't see HUD.
- 00:37:09 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:11 INFO Didn't see HUD.
- 00:37:11 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:12 INFO Didn't see HUD.
- 00:37:12 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:14 INFO Didn't see HUD.
- 00:37:14 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:15 INFO Didn't see HUD.
- 00:37:16 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:17 INFO Didn't see HUD.
- 00:37:17 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:18 INFO Didn't see HUD.
- 00:37:18 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:20 INFO Didn't see HUD.
- 00:37:20 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 00:37:21 INFO Mine until seconds left: 35
- 00:37:21 INFO Want to mine fragments: true
- 00:37:21 INFO Want to mine fragments: true
- 00:37:21 INFO Current power: 10%
- 00:37:21 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:37:21 INFO Mining fragments.
- 00:37:22 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 00:37:22 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 117, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 00:37:22 INFO Currently mining, debug info:
- 00:37:22 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 117, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 00:37:27 INFO Currently mining, debug info:
- 00:37:27 INFO After 5 seconds: fragments: 7, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 112, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:37:32 INFO Currently mining, debug info:
- 00:37:32 INFO After 10 seconds: fragments: 11, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 107, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:37:37 INFO Currently mining, debug info:
- 00:37:37 INFO After 15 seconds: fragments: 20, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 102, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:37:42 INFO Currently mining, debug info:
- 00:37:42 INFO After 20 seconds: fragments: 27, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 97, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:37:47 INFO Currently mining, debug info:
- 00:37:47 INFO After 25 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 92, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:37:52 INFO Currently mining, debug info:
- 00:37:52 INFO After 30 seconds: fragments: 47, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 87, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:37:57 INFO Currently mining, debug info:
- 00:37:57 INFO After 35 seconds: fragments: 54, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 82, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:38:02 INFO Currently mining, debug info:
- 00:38:02 INFO After 40 seconds: fragments: 60, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 77, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:38:07 INFO Currently mining, debug info:
- 00:38:07 INFO After 45 seconds: fragments: 67, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 72, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:38:12 INFO Currently mining, debug info:
- 00:38:12 INFO After 50 seconds: fragments: 74, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 67, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:38:17 INFO Currently mining, debug info:
- 00:38:17 INFO After 55 seconds: fragments: 83, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 62, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:22 INFO Currently mining, debug info:
- 00:38:22 INFO After 60 seconds: fragments: 87, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 57, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:27 INFO Currently mining, debug info:
- 00:38:27 INFO After 65 seconds: fragments: 96, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 52, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:32 INFO Currently mining, debug info:
- 00:38:32 INFO After 70 seconds: fragments: 104, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 47, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:37 INFO Currently mining, debug info:
- 00:38:37 INFO After 75 seconds: fragments: 113, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 42, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:42 INFO Currently mining, debug info:
- 00:38:42 INFO After 80 seconds: fragments: 121, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 37, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:43 INFO Stopped mining, debug info: fragments: 123, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 35, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:38:44 INFO AFKing for 2 seconds...
- 00:38:46 INFO Mining extra fragments: 5
- 00:38:46 INFO Want to mine fragments: false
- 00:38:46 INFO Leaving large guardian remains area.
- 00:38:47 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 00:38:47 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:38:47 INFO Want to mine fragments: false
- 00:38:47 INFO Leaving large guardian remains area.
- 00:38:47 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 00:38:53 INFO Want to mine fragments: false
- 00:38:53 INFO Want to mine fragments: false
- 00:38:53 INFO Working at workbench.
- 00:38:55 DEBUG Attempting to hover Coordinate.Minimap(3625, 9497, 0) since the target of InteractablePoint(1771, 110) is less then 4 pixels away.
- 00:38:55 DEBUG Attempted to hover Coordinate.Minimap(3625, 9497, 0) since InteractablePoint(1771, 110) was less than 4 pixels away (success: true)
- 00:38:56 INFO Want to mine fragments: false
- 00:38:56 INFO Want to mine fragments: false
- 00:38:56 INFO Working at workbench.
- 00:38:57 DEBUG Attempting to hover Coordinate.Minimap(3623, 9496, 0) since the target of InteractablePoint(1775, 110) is less then 4 pixels away.
- 00:38:57 DEBUG Attempted to hover Coordinate.Minimap(3623, 9496, 0) since InteractablePoint(1775, 110) was less than 4 pixels away (success: true)
- 00:38:57 INFO Want to mine fragments: false
- 00:38:57 INFO Want to mine fragments: false
- 00:38:57 INFO Working at workbench.
- 00:38:59 DEBUG Hovered Coordinate.Minimap(3618, 9492, 0) on the first attempt.
- 00:39:00 INFO Want to mine fragments: false
- 00:39:00 INFO Want to mine fragments: false
- 00:39:00 INFO Working at workbench.
- 00:39:01 DEBUG Attempting to hover Coordinate.Minimap(3614, 9488, 0) since the target of InteractablePoint(1775, 114) is less then 4 pixels away.
- 00:39:01 DEBUG Attempted to hover Coordinate.Minimap(3614, 9488, 0) since InteractablePoint(1775, 114) was less than 4 pixels away (success: true)
- 00:39:02 INFO Want to mine fragments: false
- 00:39:02 INFO Want to mine fragments: false
- 00:39:02 INFO Working at workbench.
- 00:39:02 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(669, 753) is less then 4 pixels away.
- 00:39:02 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(669, 753) was less than 4 pixels away (success: false)
- 00:39:02 DEBUG We're not hovering Workbench [3611, 9486, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:02 INFO Want to mine fragments: false
- 00:39:02 INFO Want to mine fragments: false
- 00:39:02 INFO Working at workbench.
- 00:39:02 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(735, 673) is less then 4 pixels away.
- 00:39:03 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(735, 673) was less than 4 pixels away (success: true)
- 00:39:18 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:39:18 INFO Requesting filled acknowledged.
- 00:39:19 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:39:19 INFO Filled pouch acknowledged.
- 00:39:19 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:39:19 INFO Filled pouch acknowledged.
- 00:39:19 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1800, 753) is less then 4 pixels away.
- 00:39:19 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1800, 753) was less than 4 pixels away (success: true)
- 00:39:19 INFO Filled pouch acknowledged.
- 00:39:20 INFO Done filling pouches, iter: 2
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Want to mine fragments: false
- 00:39:20 INFO Working at workbench.
- 00:39:21 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(887, 529) is less then 4 pixels away.
- 00:39:21 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(887, 529) was less than 4 pixels away (success: true)
- 00:39:32 INFO Want to mine fragments: false
- 00:39:32 INFO Want to mine fragments: false
- 00:39:33 INFO Going to Death altar instead of Fire.
- 00:39:36 DEBUG Attempting to hover Coordinate.Minimap(3604, 9493, 0) since the target of InteractablePoint(1764, 62) is less then 4 pixels away.
- 00:39:36 DEBUG Attempted to hover Coordinate.Minimap(3604, 9493, 0) since InteractablePoint(1764, 62) was less than 4 pixels away (success: true)
- 00:39:37 INFO Want to mine fragments: false
- 00:39:37 INFO Want to mine fragments: false
- 00:39:37 INFO Going to Death altar instead of Fire.
- 00:39:39 DEBUG Attempting to hover Coordinate.Minimap(3604, 9498, 0) since the target of InteractablePoint(1784, 49) is less then 4 pixels away.
- 00:39:39 DEBUG Attempted to hover Coordinate.Minimap(3604, 9498, 0) since InteractablePoint(1784, 49) was less than 4 pixels away (success: true)
- 00:39:39 INFO Want to mine fragments: false
- 00:39:40 INFO Want to mine fragments: false
- 00:39:40 INFO Going to Death altar instead of Fire.
- 00:39:40 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(917, 189) is less then 4 pixels away.
- 00:39:40 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(917, 189) was less than 4 pixels away (success: false)
- 00:39:40 DEBUG We're not hovering Guardian of Death [3606, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:40 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:40 INFO Want to mine fragments: false
- 00:39:40 INFO Want to mine fragments: false
- 00:39:40 INFO Going to Nature altar instead of Air.
- 00:39:42 DEBUG Attempting to hover Coordinate.Minimap(3613, 9502, 0) since the target of InteractablePoint(1836, 59) is less then 4 pixels away.
- 00:39:42 DEBUG Attempted to hover Coordinate.Minimap(3613, 9502, 0) since InteractablePoint(1836, 59) was less than 4 pixels away (success: false)
- 00:39:42 DEBUG We're not hovering Coordinate.Minimap(3613, 9502, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:43 INFO Want to mine fragments: false
- 00:39:43 INFO Want to mine fragments: false
- 00:39:43 INFO Going to Nature altar instead of Air.
- 00:39:44 DEBUG Attempting to hover Coordinate.Minimap(3620, 9500, 0) since the target of InteractablePoint(1849, 78) is less then 4 pixels away.
- 00:39:44 DEBUG Attempted to hover Coordinate.Minimap(3620, 9500, 0) since InteractablePoint(1849, 78) was less than 4 pixels away (success: true)
- 00:39:46 INFO Want to mine fragments: false
- 00:39:46 INFO Want to mine fragments: false
- 00:39:46 INFO Going to Nature altar instead of Air.
- 00:39:46 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1170, 351) is less then 4 pixels away.
- 00:39:46 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1170, 351) was less than 4 pixels away (success: false)
- 00:39:46 DEBUG We're not hovering Guardian of Nature [3621, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:39:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:39:47 INFO Want to mine fragments: false
- 00:39:47 INFO Want to mine fragments: false
- 00:39:47 INFO Going to Nature altar instead of Air.
- 00:39:47 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1148, 293) is less then 4 pixels away.
- 00:39:47 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1148, 293) was less than 4 pixels away (success: true)
- 00:39:53 INFO AFKing for 2 seconds...
- 00:39:56 INFO Crafting runes.
- 00:39:56 DEBUG Hovered Altar [2399, 4840, 0] on the first attempt.
- 00:39:59 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:39:59 INFO Requesting empty acknowledged.
- 00:39:59 DEBUG Attempting to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since the target of InteractablePoint(1704, 755) is less then 4 pixels away.
- 00:39:59 DEBUG Attempted to hover SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) since InteractablePoint(1704, 755) was less than 4 pixels away (success: true)
- 00:39:59 INFO Emptied pouch acknowledged.
- 00:40:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:40:00 INFO Emptied pouch acknowledged.
- 00:40:00 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:40:00 INFO Emptied pouch acknowledged.
- 00:40:01 INFO Done emptying pouches, iter: 1
- 00:40:01 INFO Crafting runes.
- 00:40:01 DEBUG Attempting to hover Altar [2399, 4840, 0] since the target of InteractablePoint(939, 408) is less then 4 pixels away.
- 00:40:01 DEBUG Attempted to hover Altar [2399, 4840, 0] since InteractablePoint(939, 408) was less than 4 pixels away (success: true)
- 00:40:02 INFO Done emptying pouches, iter: 1
- 00:40:02 INFO Leaving the altar through the portal.
- 00:40:03 DEBUG Attempting to hover Portal [2400, 4834, 0] since the target of InteractablePoint(959, 673) is less then 4 pixels away.
- 00:40:03 DEBUG Attempted to hover Portal [2400, 4834, 0] since InteractablePoint(959, 673) was less than 4 pixels away (success: true)
- 00:40:06 INFO Looking for HUD info...
- 00:40:06 INFO Looking for HUD info...
- 00:40:07 INFO Want to mine fragments: false
- 00:40:07 INFO Taking a portal to the Huge guardian remains.
- 00:40:10 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(1828, 51) is less then 4 pixels away.
- 00:40:10 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(1828, 51) was less than 4 pixels away (success: true)
- 00:40:10 INFO Want to mine fragments: false
- 00:40:10 INFO Taking a portal to the Huge guardian remains.
- 00:40:12 DEBUG Attempting to hover Coordinate.Minimap(3626, 9501, 0) since the target of InteractablePoint(1828, 55) is less then 4 pixels away.
- 00:40:12 DEBUG Attempted to hover Coordinate.Minimap(3626, 9501, 0) since InteractablePoint(1828, 55) was less than 4 pixels away (success: true)
- 00:40:13 INFO Want to mine fragments: false
- 00:40:13 INFO Taking a portal to the Huge guardian remains.
- 00:40:13 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1144, 301) is less then 4 pixels away.
- 00:40:13 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1144, 301) was less than 4 pixels away (success: false)
- 00:40:13 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:40:13 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:40:13 INFO Want to mine fragments: false
- 00:40:14 INFO Taking a portal to the Huge guardian remains.
- 00:40:14 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:40:17 INFO Looking for HUD info...
- 00:40:18 INFO Want to mine fragments: false
- 00:40:18 INFO Mining at Huge guardian remains.
- 00:40:18 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:40:26 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:40:26 INFO Requesting filled acknowledged.
- 00:40:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:40:26 INFO Filled pouch acknowledged.
- 00:40:27 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:40:27 INFO Filled pouch acknowledged.
- 00:40:27 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:40:27 INFO Filled pouch acknowledged.
- 00:40:28 INFO Done filling pouches, iter: 2
- 00:40:28 INFO Want to mine fragments: false
- 00:40:28 INFO Mining at Huge guardian remains.
- 00:40:28 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:40:36 INFO Want to mine fragments: false
- 00:40:37 INFO Leaving the Huge guardian remains area.
- 00:40:37 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:40:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:40:37 INFO Want to mine fragments: false
- 00:40:37 INFO Leaving the Huge guardian remains area.
- 00:40:41 INFO Looking for HUD info...
- 00:40:41 INFO Want to mine fragments: false
- 00:40:41 INFO Charging The Great Guardian.
- 00:40:42 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(991, 685) is less then 4 pixels away.
- 00:40:42 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(991, 685) was less than 4 pixels away (success: false)
- 00:40:42 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:40:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:40:42 INFO Want to mine fragments: false
- 00:40:42 INFO Charging The Great Guardian.
- 00:40:42 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(987, 587) is less then 4 pixels away.
- 00:40:42 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(987, 587) was less than 4 pixels away (success: true)
- 00:40:43 INFO Want to mine fragments: false
- 00:40:44 INFO Want to mine fragments: false
- 00:40:44 INFO Healing barrier with health -3.
- 00:40:44 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1092, 443) is less then 4 pixels away.
- 00:40:44 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1092, 443) was less than 4 pixels away (success: false)
- 00:40:44 DEBUG We're not hovering Overpowered cell tile [3619, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:40:44 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:40:44 INFO Want to mine fragments: false
- 00:40:44 INFO Want to mine fragments: false
- 00:40:44 INFO Healing barrier with health -3.
- 00:40:47 INFO Want to mine fragments: false
- 00:40:47 INFO Want to mine fragments: false
- 00:40:47 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:40:47 INFO Going to Fire altar instead of Nature.
- 00:40:47 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:40:51 INFO Crafting runes.
- 00:40:52 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:40:52 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:40:53 INFO Crafting runes.
- 00:40:55 DEBUG Attempting to hover Coordinate.Minimap(2583, 4836, 0) since the target of InteractablePoint(1823, 120) is less then 4 pixels away.
- 00:40:55 DEBUG Attempted to hover Coordinate.Minimap(2583, 4836, 0) since InteractablePoint(1823, 120) was less than 4 pixels away (success: false)
- 00:40:55 DEBUG We're not hovering Coordinate.Minimap(2583, 4836, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:40:55 INFO Crafting runes.
- 00:40:56 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1225, 744) is less then 4 pixels away.
- 00:40:56 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1225, 744) was less than 4 pixels away (success: false)
- 00:40:56 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:40:56 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:40:56 INFO Crafting runes.
- 00:40:56 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:40:58 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:40:58 INFO Requesting empty acknowledged.
- 00:40:58 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:40:58 INFO Emptied pouch acknowledged.
- 00:40:58 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:40:58 INFO Emptied pouch acknowledged.
- 00:40:59 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:40:59 INFO Emptied pouch acknowledged.
- 00:41:00 INFO Crafting runes.
- 00:41:00 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1045, 471) is less then 4 pixels away.
- 00:41:00 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1045, 471) was less than 4 pixels away (success: true)
- 00:41:00 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:00 INFO Crafting runes.
- 00:41:01 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:41:01 INFO Requesting empty acknowledged.
- 00:41:02 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:41:02 INFO Emptied pouch acknowledged.
- 00:41:02 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:41:02 INFO Emptied pouch acknowledged.
- 00:41:02 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:41:02 INFO Emptied pouch acknowledged.
- 00:41:04 INFO Done emptying pouches, iter: 1
- 00:41:04 INFO Crafting runes.
- 00:41:04 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:41:05 INFO Done emptying pouches, iter: 1
- 00:41:05 INFO Leaving the altar through the portal.
- 00:41:08 DEBUG Attempting to hover Coordinate.Minimap(2576, 4846, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:41:08 DEBUG Attempted to hover Coordinate.Minimap(2576, 4846, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:41:08 INFO Done emptying pouches, iter: 1
- 00:41:08 INFO Leaving the altar through the portal.
- 00:41:10 INFO Done emptying pouches, iter: 1
- 00:41:10 INFO Leaving the altar through the portal.
- 00:41:11 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(769, 354) is less then 4 pixels away.
- 00:41:11 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(769, 354) was less than 4 pixels away (success: false)
- 00:41:11 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:41:11 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:11 INFO Done emptying pouches, iter: 1
- 00:41:11 INFO Leaving the altar through the portal.
- 00:41:11 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:41:14 INFO Looking for HUD info...
- 00:41:15 INFO Want to mine fragments: false
- 00:41:15 INFO Want to mine fragments: false
- 00:41:15 INFO Depositing all runes.
- 00:41:15 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(724, 628) is less then 4 pixels away.
- 00:41:15 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(724, 628) was less than 4 pixels away (success: true)
- 00:41:19 INFO Want to mine fragments: false
- 00:41:19 INFO Want to mine fragments: false
- 00:41:19 INFO Working at workbench.
- 00:41:19 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1038, 555) is less then 4 pixels away.
- 00:41:20 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1038, 555) was less than 4 pixels away (success: true)
- 00:41:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:20 INFO Want to mine fragments: false
- 00:41:20 INFO Want to mine fragments: false
- 00:41:20 INFO Working at workbench.
- 00:41:20 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:41:33 INFO AFKing for 1 seconds...
- 00:41:35 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:41:35 INFO Requesting filled acknowledged.
- 00:41:35 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:41:36 INFO Filled pouch acknowledged.
- 00:41:36 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:41:36 INFO Filled pouch acknowledged.
- 00:41:36 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:41:36 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:37 INFO Filling pouches: [Medium pouch]
- 00:41:37 INFO Requesting filled acknowledged.
- 00:41:37 INFO Filled pouch acknowledged.
- 00:41:37 INFO Want to mine fragments: false
- 00:41:37 INFO Want to mine fragments: false
- 00:41:38 INFO Working at workbench.
- 00:41:38 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:41:50 INFO Want to mine fragments: false
- 00:41:50 INFO Want to mine fragments: false
- 00:41:50 INFO Charging The Great Guardian.
- 00:41:51 DEBUG Attempting to hover Coordinate.Minimap(3615, 9499, 0) since the target of InteractablePoint(1815, 40) is less then 4 pixels away.
- 00:41:51 DEBUG Attempted to hover Coordinate.Minimap(3615, 9499, 0) since InteractablePoint(1815, 40) was less than 4 pixels away (success: true)
- 00:41:52 INFO Want to mine fragments: false
- 00:41:52 INFO Want to mine fragments: false
- 00:41:52 INFO Charging The Great Guardian.
- 00:41:53 INFO Want to mine fragments: false
- 00:41:53 INFO Want to mine fragments: false
- 00:41:53 INFO Charging The Great Guardian.
- 00:41:54 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1015, 229) is less then 4 pixels away.
- 00:41:54 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1015, 229) was less than 4 pixels away (success: false)
- 00:41:54 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:41:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:54 INFO Want to mine fragments: false
- 00:41:54 INFO Want to mine fragments: false
- 00:41:54 INFO Charging The Great Guardian.
- 00:41:54 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(987, 290) is less then 4 pixels away.
- 00:41:55 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(987, 290) was less than 4 pixels away (success: false)
- 00:41:55 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:41:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:41:55 INFO Want to mine fragments: false
- 00:41:55 INFO Want to mine fragments: false
- 00:41:55 INFO Charging The Great Guardian.
- 00:41:57 INFO Want to mine fragments: false
- 00:41:58 INFO Want to mine fragments: false
- 00:41:58 INFO Healing barrier with health -3.
- 00:41:58 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1033, 318) is less then 4 pixels away.
- 00:41:58 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1033, 318) was less than 4 pixels away (success: true)
- 00:42:02 INFO Want to mine fragments: false
- 00:42:02 INFO Want to mine fragments: false
- 00:42:02 INFO Using talisman to re-enter Nature altar.
- 00:42:03 DEBUG Hovered Guardian of Nature [3621, 9509, 0] on the first attempt.
- 00:42:03 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:03 INFO Want to mine fragments: false
- 00:42:03 INFO Want to mine fragments: false
- 00:42:03 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:42:03 INFO Going to Law altar instead of Water.
- 00:42:03 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:42:09 INFO Crafting runes.
- 00:42:10 DEBUG Hovered Altar [2463, 4831, 0] on the first attempt.
- 00:42:14 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:42:14 INFO Requesting empty acknowledged.
- 00:42:15 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:42:15 INFO Emptied pouch acknowledged.
- 00:42:15 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:42:15 INFO Emptied pouch acknowledged.
- 00:42:16 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:42:16 INFO Emptied pouch acknowledged.
- 00:42:16 INFO Done emptying pouches, iter: 1
- 00:42:16 INFO Crafting runes.
- 00:42:17 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(936, 422) is less then 4 pixels away.
- 00:42:17 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(936, 422) was less than 4 pixels away (success: true)
- 00:42:18 INFO Done emptying pouches, iter: 1
- 00:42:18 INFO Leaving the altar through the portal.
- 00:42:19 DEBUG Attempting to hover Coordinate.Minimap(2464, 4817, 0) since the target of InteractablePoint(1804, 136) is less then 4 pixels away.
- 00:42:19 DEBUG Attempted to hover Coordinate.Minimap(2464, 4817, 0) since InteractablePoint(1804, 136) was less than 4 pixels away (success: true)
- 00:42:20 INFO Done emptying pouches, iter: 1
- 00:42:20 INFO Leaving the altar through the portal.
- 00:42:20 INFO Done emptying pouches, iter: 1
- 00:42:20 INFO Leaving the altar through the portal.
- 00:42:21 INFO Done emptying pouches, iter: 1
- 00:42:21 INFO Leaving the altar through the portal.
- 00:42:22 INFO Done emptying pouches, iter: 1
- 00:42:22 INFO Leaving the altar through the portal.
- 00:42:22 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(950, 749) is less then 4 pixels away.
- 00:42:22 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(950, 749) was less than 4 pixels away (success: false)
- 00:42:22 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:42:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:22 INFO Done emptying pouches, iter: 1
- 00:42:22 INFO Leaving the altar through the portal.
- 00:42:23 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:42:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:23 INFO Done emptying pouches, iter: 1
- 00:42:23 INFO Leaving the altar through the portal.
- 00:42:23 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(945, 632) is less then 4 pixels away.
- 00:42:23 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(945, 632) was less than 4 pixels away (success: true)
- 00:42:25 INFO Looking for HUD info...
- 00:42:26 INFO Want to mine fragments: false
- 00:42:26 INFO Taking a portal to the Huge guardian remains.
- 00:42:26 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:42:32 INFO Looking for HUD info...
- 00:42:32 INFO Want to mine fragments: false
- 00:42:32 INFO Mining at Huge guardian remains.
- 00:42:33 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(897, 653) is less then 4 pixels away.
- 00:42:33 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(897, 653) was less than 4 pixels away (success: true)
- 00:42:41 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:42:41 INFO Requesting filled acknowledged.
- 00:42:41 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:42:41 INFO Filled pouch acknowledged.
- 00:42:42 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:42:42 INFO Filled pouch acknowledged.
- 00:42:42 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:42:42 INFO Filled pouch acknowledged.
- 00:42:43 INFO Done filling pouches, iter: 2
- 00:42:43 INFO Want to mine fragments: false
- 00:42:43 INFO Mining at Huge guardian remains.
- 00:42:43 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:42:51 INFO Want to mine fragments: false
- 00:42:51 INFO Leaving the Huge guardian remains area.
- 00:42:51 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:42:55 INFO Looking for HUD info...
- 00:42:55 INFO Want to mine fragments: false
- 00:42:55 INFO Want to mine fragments: false
- 00:42:55 INFO Charging The Great Guardian.
- 00:42:55 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1052, 338) is less then 4 pixels away.
- 00:42:55 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1052, 338) was less than 4 pixels away (success: false)
- 00:42:55 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:42:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:42:55 INFO Want to mine fragments: false
- 00:42:56 INFO Want to mine fragments: false
- 00:42:56 INFO Charging The Great Guardian.
- 00:42:56 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1057, 312) is less then 4 pixels away.
- 00:42:56 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1057, 312) was less than 4 pixels away (success: true)
- 00:42:59 INFO Want to mine fragments: false
- 00:42:59 INFO Want to mine fragments: false
- 00:42:59 INFO Healing barrier with health -1.
- 00:42:59 DEBUG Attempting to hover Overpowered cell tile [3622, 9503, 0] since the target of InteractablePoint(1184, 443) is less then 4 pixels away.
- 00:42:59 DEBUG Attempted to hover Overpowered cell tile [3622, 9503, 0] since InteractablePoint(1184, 443) was less than 4 pixels away (success: true)
- 00:43:03 INFO Want to mine fragments: false
- 00:43:03 INFO Want to mine fragments: false
- 00:43:03 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:43:03 INFO Going to Fire altar instead of Law.
- 00:43:03 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:43:09 INFO Crafting runes.
- 00:43:10 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(1831, 115) is less then 4 pixels away.
- 00:43:10 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(1831, 115) was less than 4 pixels away (success: true)
- 00:43:11 INFO Crafting runes.
- 00:43:13 DEBUG Attempting to hover Coordinate.Minimap(2583, 4836, 0) since the target of InteractablePoint(1823, 116) is less then 4 pixels away.
- 00:43:13 DEBUG Attempted to hover Coordinate.Minimap(2583, 4836, 0) since InteractablePoint(1823, 116) was less than 4 pixels away (success: true)
- 00:43:13 INFO Crafting runes.
- 00:43:14 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1198, 723) is less then 4 pixels away.
- 00:43:14 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1198, 723) was less than 4 pixels away (success: false)
- 00:43:14 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:43:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:43:14 INFO Crafting runes.
- 00:43:14 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1156, 641) is less then 4 pixels away.
- 00:43:14 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1156, 641) was less than 4 pixels away (success: true)
- 00:43:15 INFO AFKing for 2 seconds...
- 00:43:18 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:43:18 INFO Requesting empty acknowledged.
- 00:43:18 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:43:18 INFO Emptied pouch acknowledged.
- 00:43:18 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:43:19 INFO Emptied pouch acknowledged.
- 00:43:19 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:43:19 INFO Emptied pouch acknowledged.
- 00:43:20 INFO Crafting runes.
- 00:43:20 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1033, 535) is less then 4 pixels away.
- 00:43:20 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1033, 535) was less than 4 pixels away (success: true)
- 00:43:21 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:43:21 INFO Requesting empty acknowledged.
- 00:43:22 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:43:22 INFO Emptied pouch acknowledged.
- 00:43:22 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:43:22 INFO Emptied pouch acknowledged.
- 00:43:22 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:43:22 INFO Emptied pouch acknowledged.
- 00:43:24 INFO Done emptying pouches, iter: 1
- 00:43:24 INFO Crafting runes.
- 00:43:24 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1015, 496) is less then 4 pixels away.
- 00:43:24 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1015, 496) was less than 4 pixels away (success: true)
- 00:43:25 INFO Done emptying pouches, iter: 1
- 00:43:25 INFO Leaving the altar through the portal.
- 00:43:29 DEBUG Attempting to hover Coordinate.Minimap(2576, 4846, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:43:29 DEBUG Attempted to hover Coordinate.Minimap(2576, 4846, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:43:29 INFO Done emptying pouches, iter: 1
- 00:43:29 INFO Leaving the altar through the portal.
- 00:43:31 INFO Done emptying pouches, iter: 1
- 00:43:31 INFO Leaving the altar through the portal.
- 00:43:31 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:43:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:43:31 INFO Done emptying pouches, iter: 1
- 00:43:31 INFO Leaving the altar through the portal.
- 00:43:31 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:43:35 INFO Looking for HUD info...
- 00:43:35 INFO Looking for HUD info...
- 00:43:36 INFO Want to mine fragments: false
- 00:43:36 INFO Want to mine fragments: false
- 00:43:36 INFO Depositing all runes.
- 00:43:36 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:43:40 INFO Want to mine fragments: false
- 00:43:40 INFO Want to mine fragments: false
- 00:43:40 INFO Working at workbench.
- 00:43:41 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1027, 548) is less then 4 pixels away.
- 00:43:41 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1027, 548) was less than 4 pixels away (success: true)
- 00:43:53 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:43:54 INFO Requesting filled acknowledged.
- 00:43:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:43:54 INFO Filled pouch acknowledged.
- 00:43:54 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:43:54 INFO Filled pouch acknowledged.
- 00:43:55 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:43:55 INFO Filled pouch acknowledged.
- 00:43:55 INFO Done filling pouches, iter: 2
- 00:43:56 INFO Want to mine fragments: false
- 00:43:56 INFO Want to mine fragments: false
- 00:43:56 INFO Working at workbench.
- 00:43:56 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(946, 542) is less then 4 pixels away.
- 00:43:56 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(946, 542) was less than 4 pixels away (success: true)
- 00:44:08 INFO Want to mine fragments: false
- 00:44:08 INFO Want to mine fragments: false
- 00:44:08 INFO Charging The Great Guardian.
- 00:44:09 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:44:09 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:44:10 INFO Want to mine fragments: false
- 00:44:10 INFO Want to mine fragments: false
- 00:44:10 INFO Charging The Great Guardian.
- 00:44:11 INFO Want to mine fragments: false
- 00:44:11 INFO Want to mine fragments: false
- 00:44:11 INFO Charging The Great Guardian.
- 00:44:12 INFO Want to mine fragments: false
- 00:44:12 INFO Want to mine fragments: false
- 00:44:12 INFO Charging The Great Guardian.
- 00:44:13 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1066, 227) is less then 4 pixels away.
- 00:44:13 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1066, 227) was less than 4 pixels away (success: true)
- 00:44:15 INFO Want to mine fragments: false
- 00:44:15 INFO Want to mine fragments: false
- 00:44:16 INFO Healing barrier with health -3.
- 00:44:16 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1060, 309) is less then 4 pixels away.
- 00:44:16 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1060, 309) was less than 4 pixels away (success: true)
- 00:44:20 INFO Want to mine fragments: false
- 00:44:20 INFO Want to mine fragments: false
- 00:44:21 INFO Using talisman to re-enter Nature altar.
- 00:44:21 DEBUG Attempting to hover Guardian of Nature [3621, 9509, 0] since the target of InteractablePoint(1035, 416) is less then 4 pixels away.
- 00:44:21 DEBUG Attempted to hover Guardian of Nature [3621, 9509, 0] since InteractablePoint(1035, 416) was less than 4 pixels away (success: false)
- 00:44:21 DEBUG We're not hovering Guardian of Nature [3621, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:21 INFO Want to mine fragments: false
- 00:44:21 INFO Want to mine fragments: false
- 00:44:21 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:44:21 INFO Going to Earth altar instead of Chaos.
- 00:44:21 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:44:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:22 INFO Want to mine fragments: false
- 00:44:22 INFO Want to mine fragments: false
- 00:44:22 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:44:22 INFO Going to Earth altar instead of Chaos.
- 00:44:22 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1122, 572) is less then 4 pixels away.
- 00:44:22 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1122, 572) was less than 4 pixels away (success: true)
- 00:44:26 INFO Crafting runes.
- 00:44:27 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(959, 176) is less then 4 pixels away.
- 00:44:27 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(959, 176) was less than 4 pixels away (success: true)
- 00:44:31 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:44:31 INFO Requesting empty acknowledged.
- 00:44:31 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:44:31 INFO Emptied pouch acknowledged.
- 00:44:32 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:44:32 INFO Emptied pouch acknowledged.
- 00:44:32 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:44:32 INFO Emptied pouch acknowledged.
- 00:44:33 INFO Done emptying pouches, iter: 1
- 00:44:33 INFO Crafting runes.
- 00:44:33 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1008, 376) is less then 4 pixels away.
- 00:44:33 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1008, 376) was less than 4 pixels away (success: false)
- 00:44:33 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:33 INFO Done emptying pouches, iter: 1
- 00:44:33 INFO Crafting runes.
- 00:44:34 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1018, 428) is less then 4 pixels away.
- 00:44:34 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1018, 428) was less than 4 pixels away (success: true)
- 00:44:35 INFO Done emptying pouches, iter: 1
- 00:44:35 INFO Leaving the altar through the portal.
- 00:44:36 DEBUG Attempting to hover Coordinate.Minimap(2655, 4829, 0) since the target of InteractablePoint(1795, 125) is less then 4 pixels away.
- 00:44:36 DEBUG Attempted to hover Coordinate.Minimap(2655, 4829, 0) since InteractablePoint(1795, 125) was less than 4 pixels away (success: true)
- 00:44:36 INFO Done emptying pouches, iter: 1
- 00:44:36 INFO Leaving the altar through the portal.
- 00:44:37 INFO Done emptying pouches, iter: 1
- 00:44:37 INFO Leaving the altar through the portal.
- 00:44:38 INFO Done emptying pouches, iter: 1
- 00:44:38 INFO Leaving the altar through the portal.
- 00:44:39 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(934, 697) is less then 4 pixels away.
- 00:44:39 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(934, 697) was less than 4 pixels away (success: false)
- 00:44:39 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:44:39 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:44:39 INFO Done emptying pouches, iter: 1
- 00:44:39 INFO Leaving the altar through the portal.
- 00:44:39 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(935, 629) is less then 4 pixels away.
- 00:44:39 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(935, 629) was less than 4 pixels away (success: true)
- 00:44:41 INFO Looking for HUD info...
- 00:44:41 INFO Want to mine fragments: true
- 00:44:41 INFO Taking a portal to the Huge guardian remains.
- 00:44:42 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:44:48 INFO Looking for HUD info...
- 00:44:48 INFO Want to mine fragments: true
- 00:44:48 INFO Mining at Huge guardian remains.
- 00:44:48 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(902, 643) is less then 4 pixels away.
- 00:44:48 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(902, 643) was less than 4 pixels away (success: true)
- 00:44:57 INFO AFKing for 1 seconds...
- 00:44:59 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:44:59 INFO Requesting filled acknowledged.
- 00:44:59 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:44:59 INFO Filled pouch acknowledged.
- 00:45:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:45:00 INFO Filled pouch acknowledged.
- 00:45:00 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1798, 754) is less then 4 pixels away.
- 00:45:00 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1798, 754) was less than 4 pixels away (success: true)
- 00:45:00 INFO Filled pouch acknowledged.
- 00:45:00 INFO Done filling pouches, iter: 2
- 00:45:01 INFO Want to mine fragments: true
- 00:45:01 INFO Mining at Huge guardian remains.
- 00:45:01 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(927, 549) is less then 4 pixels away.
- 00:45:01 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(927, 549) was less than 4 pixels away (success: true)
- 00:45:10 INFO Want to mine fragments: false
- 00:45:10 INFO Leaving the Huge guardian remains area.
- 00:45:10 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:45:14 INFO Looking for HUD info...
- 00:45:14 INFO Want to mine fragments: false
- 00:45:14 INFO Charging The Great Guardian.
- 00:45:15 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(879, 652) is less then 4 pixels away.
- 00:45:15 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(879, 652) was less than 4 pixels away (success: true)
- 00:45:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:15 INFO Want to mine fragments: false
- 00:45:15 INFO Charging The Great Guardian.
- 00:45:15 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(835, 642) is less then 4 pixels away.
- 00:45:15 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(835, 642) was less than 4 pixels away (success: true)
- 00:45:18 INFO Want to mine fragments: false
- 00:45:18 INFO Want to mine fragments: false
- 00:45:18 INFO Healing barrier with health -3.
- 00:45:18 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 00:45:18 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:18 INFO Want to mine fragments: false
- 00:45:18 INFO Want to mine fragments: false
- 00:45:18 INFO Healing barrier with health -3.
- 00:45:22 INFO Want to mine fragments: false
- 00:45:22 INFO Want to mine fragments: false
- 00:45:22 INFO Skipping using talisman Nature for now as other altar is stronger.
- 00:45:22 INFO Going to Earth altar instead of Cosmic.
- 00:45:22 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:45:24 INFO [Usage] Usage record backup: b39lz175FprFKBZyCAZCLzwOJ8jBed/ZRp86g8jzebbxogS+ceZoMhbaaLnHwgp1Z2b66wuuC1XvsS93UCDp6jBbBCTmQJiA6poLF20sq6EQbbGxPWr0BGTQyv+wVQU1SsxHbotBsFzn4F+jnJzgJV6+oyfr7HpAvVL+T6dUXmakuzAR8Ak0oZtuh/+/Nrh+gNsLkRMoZib0hsbQP4471wWV5desqowqHtT/ehpXV7BXPPR0U9AoORfT
- 00:45:25 INFO [Usage] Usage submission complete, user not registered.
- 00:45:29 INFO Crafting runes.
- 00:45:29 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(959, 125) is less then 4 pixels away.
- 00:45:29 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(959, 125) was less than 4 pixels away (success: true)
- 00:45:33 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:45:33 INFO Requesting empty acknowledged.
- 00:45:34 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:45:34 INFO Emptied pouch acknowledged.
- 00:45:34 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:45:34 INFO Emptied pouch acknowledged.
- 00:45:34 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:45:34 INFO Emptied pouch acknowledged.
- 00:45:35 INFO Done emptying pouches, iter: 1
- 00:45:35 INFO Crafting runes.
- 00:45:36 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1019, 390) is less then 4 pixels away.
- 00:45:36 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1019, 390) was less than 4 pixels away (success: true)
- 00:45:37 INFO Done emptying pouches, iter: 1
- 00:45:37 INFO Leaving the altar through the portal.
- 00:45:38 DEBUG Attempting to hover Coordinate.Minimap(2655, 4829, 0) since the target of InteractablePoint(1795, 125) is less then 4 pixels away.
- 00:45:38 DEBUG Attempted to hover Coordinate.Minimap(2655, 4829, 0) since InteractablePoint(1795, 125) was less than 4 pixels away (success: true)
- 00:45:38 INFO Done emptying pouches, iter: 1
- 00:45:38 INFO Leaving the altar through the portal.
- 00:45:39 INFO Done emptying pouches, iter: 1
- 00:45:39 INFO Leaving the altar through the portal.
- 00:45:39 INFO Done emptying pouches, iter: 1
- 00:45:39 INFO Leaving the altar through the portal.
- 00:45:40 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(937, 766) is less then 4 pixels away.
- 00:45:40 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(937, 766) was less than 4 pixels away (success: false)
- 00:45:40 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:40 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:40 INFO Done emptying pouches, iter: 1
- 00:45:40 INFO Leaving the altar through the portal.
- 00:45:40 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(952, 703) is less then 4 pixels away.
- 00:45:40 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(952, 703) was less than 4 pixels away (success: true)
- 00:45:41 INFO Done emptying pouches, iter: 1
- 00:45:41 INFO Leaving the altar through the portal.
- 00:45:41 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(949, 645) is less then 4 pixels away.
- 00:45:41 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(949, 645) was less than 4 pixels away (success: false)
- 00:45:41 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:41 INFO Done emptying pouches, iter: 1
- 00:45:41 INFO Leaving the altar through the portal.
- 00:45:41 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(952, 601) is less then 4 pixels away.
- 00:45:41 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(952, 601) was less than 4 pixels away (success: false)
- 00:45:41 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:41 INFO Done emptying pouches, iter: 1
- 00:45:41 INFO Leaving the altar through the portal.
- 00:45:41 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:45:44 INFO Looking for HUD info...
- 00:45:44 INFO Looking for HUD info...
- 00:45:45 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 00:45:45 INFO Charging The Great Guardian.
- 00:45:45 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(961, 233) is less then 4 pixels away.
- 00:45:45 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(961, 233) was less than 4 pixels away (success: false)
- 00:45:45 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:45 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:45:45 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 00:45:45 INFO Charging The Great Guardian.
- 00:45:45 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(962, 204) is less then 4 pixels away.
- 00:45:45 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(962, 204) was less than 4 pixels away (success: true)
- 00:45:46 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 00:45:46 INFO Charging The Great Guardian.
- 00:45:46 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(942, 206) is less then 4 pixels away.
- 00:45:46 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(942, 206) was less than 4 pixels away (success: true)
- 00:45:50 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 00:45:50 INFO Healing barrier with health -3.
- 00:45:50 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(930, 304) is less then 4 pixels away.
- 00:45:51 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(930, 304) was less than 4 pixels away (success: true)
- 00:45:55 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:45:55 INFO Want to mine fragments: true
- 00:45:55 INFO Want to mine fragments: true
- 00:45:55 INFO Current power: 87%
- 00:45:55 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:45:55 INFO Mining fragments.
- 00:45:59 DEBUG Attempting to hover Coordinate.Minimap(3610, 9499, 0) since the target of InteractablePoint(1783, 125) is less then 4 pixels away.
- 00:45:59 DEBUG Attempted to hover Coordinate.Minimap(3610, 9499, 0) since InteractablePoint(1783, 125) was less than 4 pixels away (success: true)
- 00:45:59 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:00 INFO Want to mine fragments: true
- 00:46:00 INFO Want to mine fragments: true
- 00:46:00 INFO Current power: 88%
- 00:46:00 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:46:00 INFO Mining fragments.
- 00:46:02 DEBUG Attempting to hover Coordinate.Minimap(3606, 9495, 0) since the target of InteractablePoint(1779, 122) is less then 4 pixels away.
- 00:46:02 DEBUG Attempted to hover Coordinate.Minimap(3606, 9495, 0) since InteractablePoint(1779, 122) was less than 4 pixels away (success: false)
- 00:46:02 DEBUG We're not hovering Coordinate.Minimap(3606, 9495, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:46:03 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:03 INFO Want to mine fragments: true
- 00:46:03 INFO Want to mine fragments: true
- 00:46:03 INFO Current power: 88%
- 00:46:03 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:46:03 INFO Mining fragments.
- 00:46:04 DEBUG Attempting to hover Coordinate.Minimap(3604, 9490, 0) since the target of InteractablePoint(1783, 121) is less then 4 pixels away.
- 00:46:04 DEBUG Attempted to hover Coordinate.Minimap(3604, 9490, 0) since InteractablePoint(1783, 121) was less than 4 pixels away (success: true)
- 00:46:04 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:04 INFO Want to mine fragments: true
- 00:46:04 INFO Want to mine fragments: true
- 00:46:04 INFO Current power: 88%
- 00:46:04 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:46:04 INFO Mining fragments.
- 00:46:06 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:06 INFO Want to mine fragments: true
- 00:46:06 INFO Want to mine fragments: true
- 00:46:06 INFO Current power: 89%
- 00:46:06 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:46:06 INFO Mining fragments.
- 00:46:06 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(873, 641) is less then 4 pixels away.
- 00:46:06 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(873, 641) was less than 4 pixels away (success: false)
- 00:46:06 DEBUG We're not hovering Guardian parts [3604, 9489, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:46:06 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:46:07 INFO Curr power is 89%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:07 INFO Want to mine fragments: true
- 00:46:07 INFO Want to mine fragments: true
- 00:46:07 INFO Current power: 89%
- 00:46:07 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:46:07 INFO Mining fragments.
- 00:46:07 DEBUG Attempting to hover Guardian parts [3604, 9489, 0] since the target of InteractablePoint(949, 577) is less then 4 pixels away.
- 00:46:07 DEBUG Attempted to hover Guardian parts [3604, 9489, 0] since InteractablePoint(949, 577) was less than 4 pixels away (success: true)
- 00:46:07 INFO Started mining, debug info: fragments: 13, hasStones: false, hasCells: false, currPower: 89, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 9, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:46:07 INFO Currently mining, debug info:
- 00:46:07 INFO After 0 seconds: fragments: 13, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 8, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:46:12 INFO Currently mining, debug info:
- 00:46:12 INFO After 5 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 90, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Fire, currCatalyticRune: Mind, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:17 INFO Currently mining, debug info:
- 00:46:17 INFO After 10 seconds: fragments: 17, hasStones: false, hasCells: false, currPower: 91, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:22 INFO Currently mining, debug info:
- 00:46:22 INFO After 15 seconds: fragments: 21, hasStones: false, hasCells: false, currPower: 92, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:27 INFO Currently mining, debug info:
- 00:46:27 INFO After 20 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 93, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 8, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:32 INFO Currently mining, debug info:
- 00:46:32 INFO After 25 seconds: fragments: 34, hasStones: false, hasCells: false, currPower: 93, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 00:46:37 INFO Currently mining, debug info:
- 00:46:37 INFO After 30 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 95, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Water, currCatalyticRune: Death, currTime: 18, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:46:42 INFO Currently mining, debug info:
- 00:46:42 INFO After 35 seconds: fragments: 43, hasStones: false, hasCells: false, currPower: 97, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Water, currCatalyticRune: Death, currTime: 13, currGuardians: 8, currMaxGuardians: 10, currPortalNone
- 00:46:43 INFO Stopped mining, debug info: fragments: 46, hasStones: false, hasCells: false, currPower: 97, currElementalScore: 358, currCatalyticScore: 222, currElementalRune: Water, currCatalyticRune: Death, currTime: 12, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 00:46:43 INFO Mining extra fragments: 1
- 00:46:43 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:43 INFO Want to mine fragments: false
- 00:46:43 INFO Want to mine fragments: false
- 00:46:43 INFO Depositing all runes.
- 00:46:43 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(1108, 607) is less then 4 pixels away.
- 00:46:43 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(1108, 607) was less than 4 pixels away (success: true)
- 00:46:47 INFO AFKing for 2 seconds...
- 00:46:49 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:49 INFO Want to mine fragments: false
- 00:46:49 INFO Want to mine fragments: false
- 00:46:49 INFO Working at workbench.
- 00:46:50 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(1014, 542) is less then 4 pixels away.
- 00:46:50 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(1014, 542) was less than 4 pixels away (success: true)
- 00:46:55 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:55 INFO Want to mine fragments: false
- 00:46:55 INFO Taking a portal to the Huge guardian remains.
- 00:46:58 DEBUG Attempting to hover Coordinate.Minimap(3616, 9498, 0) since the target of InteractablePoint(1820, 44) is less then 4 pixels away.
- 00:46:58 DEBUG Attempted to hover Coordinate.Minimap(3616, 9498, 0) since InteractablePoint(1820, 44) was less than 4 pixels away (success: true)
- 00:46:59 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:46:59 INFO Want to mine fragments: false
- 00:46:59 INFO Taking a portal to the Huge guardian remains.
- 00:47:01 DEBUG Attempting to hover Coordinate.Minimap(3621, 9499, 0) since the target of InteractablePoint(1832, 55) is less then 4 pixels away.
- 00:47:01 DEBUG Attempted to hover Coordinate.Minimap(3621, 9499, 0) since InteractablePoint(1832, 55) was less than 4 pixels away (success: false)
- 00:47:01 DEBUG We're not hovering Coordinate.Minimap(3621, 9499, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:47:02 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:02 INFO Want to mine fragments: false
- 00:47:02 INFO Taking a portal to the Huge guardian remains.
- 00:47:02 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:47:07 INFO Looking for HUD info...
- 00:47:08 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 00:47:08 INFO Want to mine fragments: false
- 00:47:08 INFO Mining at Huge guardian remains.
- 00:47:08 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:47:19 INFO Main: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -4.
- 00:47:19 INFO Main: Autobalancing: amountMoreElementalThanCatalytic is -13.
- 00:47:19 INFO Main: Setting priority list to: [Blood, Death, Fire, Earth, Law, Nature, Water, Chaos, Cosmic, Air, Body, Mind]
- 00:47:19 INFO Looking for HUD info...
- 00:47:20 INFO Looking for HUD info...
- 00:47:20 INFO Looking for HUD info...
- 00:47:20 INFO Looking for HUD info...
- 00:47:21 INFO Looking for HUD info...
- 00:47:21 INFO Didn't see HUD.
- 00:47:21 INFO Didn't see HUD.
- 00:47:21 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:22 INFO Didn't see HUD.
- 00:47:22 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:23 INFO Didn't see HUD.
- 00:47:24 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:25 INFO Didn't see HUD.
- 00:47:25 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:26 INFO Didn't see HUD.
- 00:47:26 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:27 INFO Didn't see HUD.
- 00:47:27 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:28 INFO Didn't see HUD.
- 00:47:28 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:29 INFO Didn't see HUD.
- 00:47:29 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:30 INFO Didn't see HUD.
- 00:47:30 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:31 INFO Didn't see HUD.
- 00:47:31 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:32 INFO Didn't see HUD.
- 00:47:32 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:33 INFO Didn't see HUD.
- 00:47:33 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:34 INFO Didn't see HUD.
- 00:47:34 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:35 INFO Didn't see HUD.
- 00:47:36 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:36 INFO Didn't see HUD.
- 00:47:37 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:37 INFO Didn't see HUD.
- 00:47:37 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:38 INFO Didn't see HUD.
- 00:47:39 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:40 INFO Didn't see HUD.
- 00:47:40 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:40 INFO Didn't see HUD.
- 00:47:41 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:42 INFO Didn't see HUD.
- 00:47:42 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:43 INFO Didn't see HUD.
- 00:47:43 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:44 INFO Didn't see HUD.
- 00:47:44 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:45 INFO Didn't see HUD.
- 00:47:45 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:46 INFO Didn't see HUD.
- 00:47:46 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:47 INFO Didn't see HUD.
- 00:47:47 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:48 INFO Didn't see HUD.
- 00:47:49 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:49 INFO Didn't see HUD.
- 00:47:50 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:51 INFO Didn't see HUD.
- 00:47:51 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:52 INFO Didn't see HUD.
- 00:47:52 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:53 INFO Didn't see HUD.
- 00:47:53 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:54 INFO Didn't see HUD.
- 00:47:54 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:55 INFO Didn't see HUD.
- 00:47:55 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:56 INFO Didn't see HUD.
- 00:47:57 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:57 INFO Didn't see HUD.
- 00:47:58 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:47:59 INFO Didn't see HUD.
- 00:47:59 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:00 INFO Didn't see HUD.
- 00:48:00 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:01 INFO Didn't see HUD.
- 00:48:01 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:02 INFO Didn't see HUD.
- 00:48:02 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:03 INFO Didn't see HUD.
- 00:48:03 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:04 INFO Didn't see HUD.
- 00:48:04 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:05 INFO Didn't see HUD.
- 00:48:05 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:07 INFO Didn't see HUD.
- 00:48:07 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:08 INFO Didn't see HUD.
- 00:48:08 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:09 INFO Didn't see HUD.
- 00:48:09 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:10 INFO Didn't see HUD.
- 00:48:10 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:11 INFO Didn't see HUD.
- 00:48:11 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:12 INFO Didn't see HUD.
- 00:48:12 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:13 INFO Didn't see HUD.
- 00:48:13 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:14 INFO Didn't see HUD.
- 00:48:14 INFO Can't find HUD info. Likely, the game hasn't started. Idling at rocks.
- 00:48:15 INFO Mine until seconds left: 36
- 00:48:15 INFO Want to mine fragments: true
- 00:48:15 INFO Mining at Huge guardian remains.
- 00:48:15 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:48:24 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:48:24 INFO Requesting filled acknowledged.
- 00:48:25 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:48:25 INFO Filled pouch acknowledged.
- 00:48:25 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:48:25 INFO Filled pouch acknowledged.
- 00:48:25 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:48:25 INFO Filled pouch acknowledged.
- 00:48:26 INFO Done filling pouches, iter: 2
- 00:48:26 INFO Want to mine fragments: true
- 00:48:26 INFO Mining at Huge guardian remains.
- 00:48:27 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(871, 565) is less then 4 pixels away.
- 00:48:27 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(871, 565) was less than 4 pixels away (success: true)
- 00:48:35 INFO Want to mine fragments: false
- 00:48:35 INFO Leaving the Huge guardian remains area.
- 00:48:35 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(982, 439) is less then 4 pixels away.
- 00:48:35 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(982, 439) was less than 4 pixels away (success: true)
- 00:48:39 INFO Looking for HUD info...
- 00:48:39 INFO Want to mine fragments: false
- 00:48:39 INFO Want to mine fragments: false
- 00:48:39 INFO Making some space.
- 00:48:40 DEBUG Hovered SpriteItem(name:Guardian essence, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 00:48:40 DEBUG Hovered MenuItem(action=Drop, target=Guardian essence, index=1, opcode=1007, arg1=3, arg2=9764864, arg0=7) on the first attempt.
- 00:48:41 INFO AFKing for 1 seconds...
- 00:48:43 INFO Want to mine fragments: true
- 00:48:43 INFO Want to mine fragments: true
- 00:48:43 INFO Current power: 10%
- 00:48:43 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:48:43 INFO Mining fragments.
- 00:48:43 INFO Activating dragon pickaxe special attack.
- 00:48:44 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 00:48:46 INFO Want to mine fragments: true
- 00:48:46 INFO Want to mine fragments: true
- 00:48:46 INFO Current power: 10%
- 00:48:46 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 00:48:46 INFO Mining fragments.
- 00:48:46 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 00:48:47 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 87, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:48:47 INFO Currently mining, debug info:
- 00:48:47 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 87, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:48:52 INFO Currently mining, debug info:
- 00:48:52 INFO After 5 seconds: fragments: 3, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 81, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:48:57 INFO Currently mining, debug info:
- 00:48:57 INFO After 10 seconds: fragments: 8, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 76, currGuardians: 2, currMaxGuardians: 10, currPortalNone
- 00:49:02 INFO Currently mining, debug info:
- 00:49:02 INFO After 15 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 71, currGuardians: 3, currMaxGuardians: 10, currPortalNone
- 00:49:07 INFO Currently mining, debug info:
- 00:49:07 INFO After 20 seconds: fragments: 23, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 67, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:49:12 INFO Currently mining, debug info:
- 00:49:12 INFO After 25 seconds: fragments: 27, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 62, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:49:17 INFO Currently mining, debug info:
- 00:49:17 INFO After 30 seconds: fragments: 33, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 56, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:49:22 INFO Currently mining, debug info:
- 00:49:22 INFO After 35 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 52, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:49:27 INFO Currently mining, debug info:
- 00:49:27 INFO After 40 seconds: fragments: 44, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 46, currGuardians: 4, currMaxGuardians: 10, currPortalNone
- 00:49:32 INFO Currently mining, debug info:
- 00:49:32 INFO After 45 seconds: fragments: 48, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 41, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:49:37 INFO Currently mining, debug info:
- 00:49:37 INFO After 50 seconds: fragments: 53, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 36, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:49:42 INFO Currently mining, debug info:
- 00:49:42 INFO After 55 seconds: fragments: 56, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 32, currGuardians: 5, currMaxGuardians: 10, currPortalNone
- 00:49:47 INFO Currently mining, debug info:
- 00:49:47 INFO After 60 seconds: fragments: 65, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 27, currGuardians: 6, currMaxGuardians: 10, currPortalNone
- 00:49:52 INFO Currently mining, debug info:
- 00:49:52 INFO After 65 seconds: fragments: 73, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 21, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:49:57 INFO Currently mining, debug info:
- 00:49:57 INFO After 70 seconds: fragments: 80, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 16, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:02 INFO Currently mining, debug info:
- 00:50:02 INFO After 75 seconds: fragments: 84, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 12, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:07 INFO Currently mining, debug info:
- 00:50:07 INFO After 80 seconds: fragments: 88, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 6, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:12 INFO Currently mining, debug info:
- 00:50:12 INFO After 85 seconds: fragments: 92, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 1, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:15 INFO Stopped mining, debug info: fragments: 96, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: Water, currCatalyticRune: Law, currTime: 19, currGuardians: 7, currMaxGuardians: 10, currPortalNone
- 00:50:15 INFO AFKing for 1 seconds...
- 00:50:17 INFO Mining extra fragments: 3
- 00:50:17 INFO Want to mine fragments: false
- 00:50:17 INFO Want to mine fragments: false
- 00:50:17 INFO Going to Law altar instead of Water.
- 00:50:18 DEBUG Attempting to hover Coordinate.Minimap(3603, 9504, 0) since the target of InteractablePoint(1799, 33) is less then 4 pixels away.
- 00:50:18 DEBUG Attempted to hover Coordinate.Minimap(3603, 9504, 0) since InteractablePoint(1799, 33) was less than 4 pixels away (success: true)
- 00:50:20 INFO Want to mine fragments: false
- 00:50:20 INFO Want to mine fragments: false
- 00:50:20 INFO Going to Law altar instead of Water.
- 00:50:20 DEBUG Attempting to hover Coordinate.Minimap(3604, 9507, 0) since the target of InteractablePoint(1803, 32) is less then 4 pixels away.
- 00:50:20 DEBUG Attempted to hover Coordinate.Minimap(3604, 9507, 0) since InteractablePoint(1803, 32) was less than 4 pixels away (success: false)
- 00:50:20 DEBUG We're not hovering Coordinate.Minimap(3604, 9507, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:50:21 INFO Want to mine fragments: false
- 00:50:21 INFO Want to mine fragments: false
- 00:50:21 INFO Going to Law altar instead of Water.
- 00:50:22 DEBUG Attempting to hover Guardian of Law [3608, 9509, 0] since the target of InteractablePoint(1073, 157) is less then 4 pixels away.
- 00:50:22 DEBUG Attempted to hover Guardian of Law [3608, 9509, 0] since InteractablePoint(1073, 157) was less than 4 pixels away (success: false)
- 00:50:22 DEBUG We're not hovering Guardian of Law [3608, 9509, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:50:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:50:22 INFO Want to mine fragments: false
- 00:50:22 INFO Want to mine fragments: false
- 00:50:22 INFO Going to Law altar instead of Water.
- 00:50:22 DEBUG Hovered Guardian of Law [3608, 9509, 0] on the first attempt.
- 00:50:28 INFO Crafting runes.
- 00:50:28 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(923, 193) is less then 4 pixels away.
- 00:50:28 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(923, 193) was less than 4 pixels away (success: true)
- 00:50:33 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:50:33 INFO Requesting empty acknowledged.
- 00:50:33 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:50:33 INFO Emptied pouch acknowledged.
- 00:50:33 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:50:34 INFO Emptied pouch acknowledged.
- 00:50:34 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:50:34 INFO Emptied pouch acknowledged.
- 00:50:35 INFO Done emptying pouches, iter: 1
- 00:50:35 INFO Crafting runes.
- 00:50:35 DEBUG Attempting to hover Altar [2463, 4831, 0] since the target of InteractablePoint(901, 413) is less then 4 pixels away.
- 00:50:35 DEBUG Attempted to hover Altar [2463, 4831, 0] since InteractablePoint(901, 413) was less than 4 pixels away (success: true)
- 00:50:36 INFO Done emptying pouches, iter: 1
- 00:50:36 INFO Leaving the altar through the portal.
- 00:50:37 DEBUG Attempting to hover Coordinate.Minimap(2464, 4817, 0) since the target of InteractablePoint(1804, 136) is less then 4 pixels away.
- 00:50:37 DEBUG Attempted to hover Coordinate.Minimap(2464, 4817, 0) since InteractablePoint(1804, 136) was less than 4 pixels away (success: true)
- 00:50:38 INFO Done emptying pouches, iter: 1
- 00:50:38 INFO Leaving the altar through the portal.
- 00:50:39 INFO Done emptying pouches, iter: 1
- 00:50:40 INFO Leaving the altar through the portal.
- 00:50:40 INFO Done emptying pouches, iter: 1
- 00:50:40 INFO Leaving the altar through the portal.
- 00:50:42 INFO Done emptying pouches, iter: 1
- 00:50:42 INFO Leaving the altar through the portal.
- 00:50:42 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(951, 627) is less then 4 pixels away.
- 00:50:42 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(951, 627) was less than 4 pixels away (success: false)
- 00:50:42 DEBUG We're not hovering Portal [2464, 4817, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:50:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:50:42 INFO Done emptying pouches, iter: 1
- 00:50:42 INFO Leaving the altar through the portal.
- 00:50:42 DEBUG Attempting to hover Portal [2464, 4817, 0] since the target of InteractablePoint(937, 569) is less then 4 pixels away.
- 00:50:42 DEBUG Attempted to hover Portal [2464, 4817, 0] since InteractablePoint(937, 569) was less than 4 pixels away (success: true)
- 00:50:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:50:43 INFO Done emptying pouches, iter: 1
- 00:50:43 INFO Leaving the altar through the portal.
- 00:50:43 DEBUG Hovered Portal [2464, 4817, 0] on the first attempt.
- 00:50:43 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:50:43 INFO Done emptying pouches, iter: 1
- 00:50:43 INFO Leaving the altar through the portal.
- 00:50:45 INFO Looking for HUD info...
- 00:50:45 INFO Want to mine fragments: false
- 00:50:46 INFO Upgrading barrier.
- 00:50:46 DEBUG Hovered Medium cell tile [3622, 9503, 0] on the first attempt.
- 00:50:50 INFO Want to mine fragments: false
- 00:50:50 INFO Taking a portal to the Huge guardian remains.
- 00:50:51 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1128, 437) is less then 4 pixels away.
- 00:50:51 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1128, 437) was less than 4 pixels away (success: false)
- 00:50:51 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:50:51 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:50:51 INFO Want to mine fragments: false
- 00:50:51 INFO Taking a portal to the Huge guardian remains.
- 00:50:51 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1091, 463) is less then 4 pixels away.
- 00:50:51 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1091, 463) was less than 4 pixels away (success: true)
- 00:50:57 INFO Looking for HUD info...
- 00:50:57 INFO Want to mine fragments: false
- 00:50:57 INFO Mining at Huge guardian remains.
- 00:50:57 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:51:05 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:51:06 INFO Requesting filled acknowledged.
- 00:51:06 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:51:06 INFO Filled pouch acknowledged.
- 00:51:06 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:51:06 INFO Filled pouch acknowledged.
- 00:51:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:51:07 INFO Filled pouch acknowledged.
- 00:51:08 INFO Done filling pouches, iter: 2
- 00:51:08 INFO Want to mine fragments: false
- 00:51:08 INFO Mining at Huge guardian remains.
- 00:51:08 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:51:16 INFO Want to mine fragments: false
- 00:51:16 INFO Leaving the Huge guardian remains area.
- 00:51:17 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(989, 440) is less then 4 pixels away.
- 00:51:17 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(989, 440) was less than 4 pixels away (success: false)
- 00:51:17 DEBUG We're not hovering Portal [3593, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:17 INFO Want to mine fragments: false
- 00:51:17 INFO Leaving the Huge guardian remains area.
- 00:51:18 INFO Want to mine fragments: false
- 00:51:18 INFO Leaving the Huge guardian remains area.
- 00:51:18 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 00:51:21 INFO Looking for HUD info...
- 00:51:21 INFO Want to mine fragments: false
- 00:51:21 INFO Want to mine fragments: false
- 00:51:21 INFO Charging The Great Guardian.
- 00:51:21 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(780, 361) is less then 4 pixels away.
- 00:51:21 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(780, 361) was less than 4 pixels away (success: false)
- 00:51:21 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:21 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:22 INFO Want to mine fragments: false
- 00:51:22 INFO Want to mine fragments: false
- 00:51:22 INFO Charging The Great Guardian.
- 00:51:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(817, 345) is less then 4 pixels away.
- 00:51:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(817, 345) was less than 4 pixels away (success: false)
- 00:51:22 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:22 INFO Want to mine fragments: false
- 00:51:22 INFO Want to mine fragments: false
- 00:51:22 INFO Charging The Great Guardian.
- 00:51:22 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(859, 368) is less then 4 pixels away.
- 00:51:22 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(859, 368) was less than 4 pixels away (success: false)
- 00:51:22 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:22 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:22 INFO Want to mine fragments: false
- 00:51:23 INFO Want to mine fragments: false
- 00:51:23 INFO Charging The Great Guardian.
- 00:51:23 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(837, 367) is less then 4 pixels away.
- 00:51:23 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(837, 367) was less than 4 pixels away (success: false)
- 00:51:23 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:23 INFO Want to mine fragments: false
- 00:51:23 INFO Want to mine fragments: false
- 00:51:23 INFO Charging The Great Guardian.
- 00:51:23 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(874, 238) is less then 4 pixels away.
- 00:51:23 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(874, 238) was less than 4 pixels away (success: false)
- 00:51:23 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:23 INFO Want to mine fragments: false
- 00:51:23 INFO Want to mine fragments: false
- 00:51:23 INFO Charging The Great Guardian.
- 00:51:24 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(782, 370) is less then 4 pixels away.
- 00:51:24 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(782, 370) was less than 4 pixels away (success: false)
- 00:51:24 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:24 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:24 INFO Want to mine fragments: false
- 00:51:24 INFO Want to mine fragments: false
- 00:51:24 INFO Charging The Great Guardian.
- 00:51:24 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(786, 302) is less then 4 pixels away.
- 00:51:24 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(786, 302) was less than 4 pixels away (success: true)
- 00:51:28 INFO Want to mine fragments: false
- 00:51:28 INFO Want to mine fragments: false
- 00:51:28 INFO Going to Earth altar instead of Cosmic.
- 00:51:28 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:51:33 INFO Crafting runes.
- 00:51:33 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1006, 146) is less then 4 pixels away.
- 00:51:33 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1006, 146) was less than 4 pixels away (success: true)
- 00:51:37 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:51:38 INFO Requesting empty acknowledged.
- 00:51:38 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:51:38 INFO Emptied pouch acknowledged.
- 00:51:38 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:51:38 INFO Emptied pouch acknowledged.
- 00:51:39 DEBUG Attempting to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since the target of InteractablePoint(1794, 727) is less then 4 pixels away.
- 00:51:39 DEBUG Attempted to hover SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) since InteractablePoint(1794, 727) was less than 4 pixels away (success: true)
- 00:51:39 INFO Emptied pouch acknowledged.
- 00:51:40 INFO Done emptying pouches, iter: 1
- 00:51:40 INFO Crafting runes.
- 00:51:40 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1000, 387) is less then 4 pixels away.
- 00:51:40 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1000, 387) was less than 4 pixels away (success: false)
- 00:51:40 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:40 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:40 INFO Done emptying pouches, iter: 1
- 00:51:40 INFO Crafting runes.
- 00:51:40 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:51:42 INFO Done emptying pouches, iter: 1
- 00:51:42 INFO Leaving the altar through the portal.
- 00:51:43 DEBUG Attempting to hover Coordinate.Minimap(2655, 4828, 0) since the target of InteractablePoint(1796, 129) is less then 4 pixels away.
- 00:51:43 DEBUG Attempted to hover Coordinate.Minimap(2655, 4828, 0) since InteractablePoint(1796, 129) was less than 4 pixels away (success: true)
- 00:51:44 INFO Done emptying pouches, iter: 1
- 00:51:44 INFO Leaving the altar through the portal.
- 00:51:44 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(896, 837) is less then 4 pixels away.
- 00:51:44 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(896, 837) was less than 4 pixels away (success: false)
- 00:51:44 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:51:44 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:51:45 INFO Done emptying pouches, iter: 1
- 00:51:45 INFO Leaving the altar through the portal.
- 00:51:45 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(923, 798) is less then 4 pixels away.
- 00:51:45 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(923, 798) was less than 4 pixels away (success: true)
- 00:51:48 INFO Looking for HUD info...
- 00:51:49 INFO Want to mine fragments: false
- 00:51:49 INFO Want to mine fragments: false
- 00:51:49 INFO Depositing all runes.
- 00:51:49 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:51:53 INFO Want to mine fragments: false
- 00:51:53 INFO Want to mine fragments: false
- 00:51:53 INFO Working at workbench.
- 00:51:53 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:52:07 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:52:07 INFO Requesting filled acknowledged.
- 00:52:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:52:08 INFO Filled pouch acknowledged.
- 00:52:08 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:52:08 INFO Filled pouch acknowledged.
- 00:52:09 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:52:09 INFO Filled pouch acknowledged.
- 00:52:09 INFO Done filling pouches, iter: 2
- 00:52:09 INFO Want to mine fragments: false
- 00:52:10 INFO Want to mine fragments: false
- 00:52:10 INFO Working at workbench.
- 00:52:10 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(963, 545) is less then 4 pixels away.
- 00:52:10 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(963, 545) was less than 4 pixels away (success: true)
- 00:52:22 INFO Want to mine fragments: false
- 00:52:22 INFO Want to mine fragments: false
- 00:52:22 INFO Charging The Great Guardian.
- 00:52:23 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:52:23 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:52:25 INFO Want to mine fragments: false
- 00:52:25 INFO Want to mine fragments: false
- 00:52:25 INFO Charging The Great Guardian.
- 00:52:27 INFO Want to mine fragments: false
- 00:52:27 INFO Want to mine fragments: false
- 00:52:27 INFO Charging The Great Guardian.
- 00:52:27 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(1039, 335) is less then 4 pixels away.
- 00:52:27 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(1039, 335) was less than 4 pixels away (success: false)
- 00:52:27 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:52:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Charging The Great Guardian.
- 00:52:28 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(985, 412) is less then 4 pixels away.
- 00:52:28 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(985, 412) was less than 4 pixels away (success: false)
- 00:52:28 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:52:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Want to mine fragments: false
- 00:52:28 INFO Charging The Great Guardian.
- 00:52:28 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(950, 451) is less then 4 pixels away.
- 00:52:28 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(950, 451) was less than 4 pixels away (success: false)
- 00:52:28 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:52:28 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:52:29 INFO Want to mine fragments: false
- 00:52:29 INFO Charging The Great Guardian.
- 00:52:29 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(959, 416) is less then 4 pixels away.
- 00:52:29 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(959, 416) was less than 4 pixels away (success: true)
- 00:52:30 INFO Want to mine fragments: false
- 00:52:30 INFO Want to mine fragments: false
- 00:52:31 INFO Healing barrier with health -3.
- 00:52:31 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(1048, 315) is less then 4 pixels away.
- 00:52:31 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(1048, 315) was less than 4 pixels away (success: true)
- 00:52:35 INFO AFKing for 2 seconds...
- 00:52:38 INFO Want to mine fragments: false
- 00:52:38 INFO Want to mine fragments: false
- 00:52:38 INFO Going to Water altar instead of Nature.
- 00:52:39 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(1151, 763) is less then 4 pixels away.
- 00:52:39 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(1151, 763) was less than 4 pixels away (success: true)
- 00:52:44 INFO Crafting runes.
- 00:52:45 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:52:48 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:52:48 INFO Requesting empty acknowledged.
- 00:52:49 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:52:49 INFO Emptied pouch acknowledged.
- 00:52:49 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:52:49 INFO Emptied pouch acknowledged.
- 00:52:49 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:52:49 INFO Emptied pouch acknowledged.
- 00:52:50 INFO Done emptying pouches, iter: 1
- 00:52:50 INFO Crafting runes.
- 00:52:51 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 00:52:52 INFO Done emptying pouches, iter: 1
- 00:52:52 INFO Leaving the altar through the portal.
- 00:52:52 DEBUG Hovered Portal [2727, 4832, 0] on the first attempt.
- 00:52:57 INFO Looking for HUD info...
- 00:52:57 INFO Want to mine fragments: false
- 00:52:57 INFO Want to mine fragments: false
- 00:52:57 INFO Depositing all runes.
- 00:52:57 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(715, 641) is less then 4 pixels away.
- 00:52:57 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(715, 641) was less than 4 pixels away (success: true)
- 00:53:01 INFO Want to mine fragments: false
- 00:53:01 INFO Want to mine fragments: false
- 00:53:01 INFO Working at workbench.
- 00:53:02 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:53:10 INFO Want to mine fragments: false
- 00:53:10 INFO Taking a portal to the Huge guardian remains.
- 00:53:10 DEBUG Timed action (WebPath#getNext()) took 0ms
- 00:53:11 DEBUG Attempting to hover Coordinate.Minimap(3620, 9498, 0) since the target of InteractablePoint(1836, 43) is less then 4 pixels away.
- 00:53:11 DEBUG Attempted to hover Coordinate.Minimap(3620, 9498, 0) since InteractablePoint(1836, 43) was less than 4 pixels away (success: true)
- 00:53:11 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 00:53:11 INFO Want to mine fragments: false
- 00:53:11 INFO Taking a portal to the Huge guardian remains.
- 00:53:12 INFO Want to mine fragments: false
- 00:53:12 INFO Taking a portal to the Huge guardian remains.
- 00:53:14 INFO Want to mine fragments: false
- 00:53:14 INFO Taking a portal to the Huge guardian remains.
- 00:53:14 DEBUG Timed action (WebPath#getNext()) took 96ms
- 00:53:14 DEBUG Attempting to hover Coordinate.Minimap(3627, 9502, 0) since the target of InteractablePoint(1832, 47) is less then 4 pixels away.
- 00:53:14 DEBUG Attempted to hover Coordinate.Minimap(3627, 9502, 0) since InteractablePoint(1832, 47) was less than 4 pixels away (success: true)
- 00:53:14 DEBUG [WebPath] Incremented the last successful step index cache to 30.
- 00:53:15 INFO Want to mine fragments: false
- 00:53:15 INFO Taking a portal to the Huge guardian remains.
- 00:53:16 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(1144, 316) is less then 4 pixels away.
- 00:53:16 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(1144, 316) was less than 4 pixels away (success: false)
- 00:53:16 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:53:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:16 INFO Want to mine fragments: false
- 00:53:16 INFO Taking a portal to the Huge guardian remains.
- 00:53:16 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:53:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:16 INFO Want to mine fragments: false
- 00:53:16 INFO Taking a portal to the Huge guardian remains.
- 00:53:16 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 00:53:19 INFO Looking for HUD info...
- 00:53:20 INFO Want to mine fragments: false
- 00:53:20 INFO Mining at Huge guardian remains.
- 00:53:20 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:53:25 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:53:25 INFO Requesting filled acknowledged.
- 00:53:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:53:26 INFO Filled pouch acknowledged.
- 00:53:26 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:53:26 INFO Filled pouch acknowledged.
- 00:53:26 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:53:27 INFO Filled pouch acknowledged.
- 00:53:27 INFO Done filling pouches, iter: 2
- 00:53:28 INFO Want to mine fragments: false
- 00:53:28 INFO Mining at Huge guardian remains.
- 00:53:28 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:53:36 INFO Want to mine fragments: false
- 00:53:36 INFO Leaving the Huge guardian remains area.
- 00:53:36 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(996, 413) is less then 4 pixels away.
- 00:53:36 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(996, 413) was less than 4 pixels away (success: true)
- 00:53:40 INFO Looking for HUD info...
- 00:53:40 INFO Want to mine fragments: false
- 00:53:40 INFO Want to mine fragments: false
- 00:53:40 INFO Charging The Great Guardian.
- 00:53:41 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:53:44 INFO Want to mine fragments: false
- 00:53:44 INFO Want to mine fragments: false
- 00:53:44 INFO Healing barrier with health -3.
- 00:53:44 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(976, 293) is less then 4 pixels away.
- 00:53:44 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(976, 293) was less than 4 pixels away (success: true)
- 00:53:48 INFO Want to mine fragments: false
- 00:53:48 INFO Want to mine fragments: false
- 00:53:48 INFO Going to Water altar instead of Blood.
- 00:53:49 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 00:53:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:49 INFO Want to mine fragments: false
- 00:53:49 INFO Want to mine fragments: false
- 00:53:49 INFO Going to Water altar instead of Blood.
- 00:53:49 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 00:53:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:49 INFO Want to mine fragments: false
- 00:53:49 INFO Want to mine fragments: false
- 00:53:49 INFO Going to Water altar instead of Blood.
- 00:53:50 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 00:53:52 INFO Guardians changed!
- 00:53:52 INFO Want to mine fragments: false
- 00:53:52 INFO Want to mine fragments: false
- 00:53:53 INFO Going to Earth altar instead of Chaos.
- 00:53:53 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1074, 431) is less then 4 pixels away.
- 00:53:53 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1074, 431) was less than 4 pixels away (success: false)
- 00:53:53 DEBUG We're not hovering Guardian of Earth [3623, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:53:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:53:53 INFO Want to mine fragments: false
- 00:53:53 INFO Want to mine fragments: false
- 00:53:53 INFO Going to Earth altar instead of Chaos.
- 00:53:53 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 00:53:54 INFO Want to mine fragments: false
- 00:53:55 INFO Want to mine fragments: false
- 00:53:55 INFO Going to Earth altar instead of Chaos.
- 00:53:55 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(983, 379) is less then 4 pixels away.
- 00:53:55 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(983, 379) was less than 4 pixels away (success: true)
- 00:53:57 INFO AFKing for 2 seconds...
- 00:54:00 INFO Crafting runes.
- 00:54:00 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:54:04 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:54:05 INFO Requesting empty acknowledged.
- 00:54:05 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:54:05 INFO Emptied pouch acknowledged.
- 00:54:05 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:54:05 INFO Emptied pouch acknowledged.
- 00:54:06 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:54:06 INFO Emptied pouch acknowledged.
- 00:54:07 INFO Done emptying pouches, iter: 1
- 00:54:07 INFO Crafting runes.
- 00:54:07 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(1034, 411) is less then 4 pixels away.
- 00:54:07 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(1034, 411) was less than 4 pixels away (success: false)
- 00:54:07 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:54:07 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:07 INFO Done emptying pouches, iter: 1
- 00:54:07 INFO Crafting runes.
- 00:54:07 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 00:54:09 INFO Done emptying pouches, iter: 1
- 00:54:09 INFO Leaving the altar through the portal.
- 00:54:10 DEBUG Attempting to hover Coordinate.Minimap(2655, 4828, 0) since the target of InteractablePoint(1796, 129) is less then 4 pixels away.
- 00:54:10 DEBUG Attempted to hover Coordinate.Minimap(2655, 4828, 0) since InteractablePoint(1796, 129) was less than 4 pixels away (success: true)
- 00:54:10 INFO Done emptying pouches, iter: 1
- 00:54:10 INFO Leaving the altar through the portal.
- 00:54:11 INFO Done emptying pouches, iter: 1
- 00:54:11 INFO Leaving the altar through the portal.
- 00:54:11 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(915, 848) is less then 4 pixels away.
- 00:54:11 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(915, 848) was less than 4 pixels away (success: false)
- 00:54:11 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:54:11 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:12 INFO Done emptying pouches, iter: 1
- 00:54:12 INFO Leaving the altar through the portal.
- 00:54:12 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(916, 816) is less then 4 pixels away.
- 00:54:12 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(916, 816) was less than 4 pixels away (success: false)
- 00:54:12 DEBUG We're not hovering Portal [2655, 4829, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:54:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:12 INFO Done emptying pouches, iter: 1
- 00:54:12 INFO Leaving the altar through the portal.
- 00:54:12 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 00:54:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:12 INFO Done emptying pouches, iter: 1
- 00:54:12 INFO Leaving the altar through the portal.
- 00:54:12 DEBUG Attempting to hover Portal [2655, 4829, 0] since the target of InteractablePoint(945, 753) is less then 4 pixels away.
- 00:54:12 DEBUG Attempted to hover Portal [2655, 4829, 0] since InteractablePoint(945, 753) was less than 4 pixels away (success: true)
- 00:54:15 INFO Looking for HUD info...
- 00:54:16 INFO Collecting Uncharged cells.
- 00:54:16 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 00:54:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:16 INFO Collecting Uncharged cells.
- 00:54:18 INFO Want to mine fragments: false
- 00:54:18 INFO Want to mine fragments: false
- 00:54:19 INFO Depositing all runes.
- 00:54:19 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 00:54:24 INFO Want to mine fragments: false
- 00:54:24 INFO Want to mine fragments: false
- 00:54:24 INFO Working at workbench.
- 00:54:24 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:54:38 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:54:39 INFO Requesting filled acknowledged.
- 00:54:39 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:54:39 INFO Filled pouch acknowledged.
- 00:54:39 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:54:40 INFO Filled pouch acknowledged.
- 00:54:40 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:54:40 INFO Filled pouch acknowledged.
- 00:54:41 INFO Done filling pouches, iter: 2
- 00:54:41 INFO Want to mine fragments: false
- 00:54:41 INFO Want to mine fragments: false
- 00:54:41 INFO Working at workbench.
- 00:54:41 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(944, 545) is less then 4 pixels away.
- 00:54:41 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(944, 545) was less than 4 pixels away (success: true)
- 00:54:41 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:54:41 INFO Want to mine fragments: false
- 00:54:42 INFO Want to mine fragments: false
- 00:54:42 INFO Working at workbench.
- 00:54:42 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 00:54:54 INFO Want to mine fragments: false
- 00:54:54 INFO Want to mine fragments: false
- 00:54:54 INFO Charging The Great Guardian.
- 00:54:55 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(1811, 36) is less then 4 pixels away.
- 00:54:55 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(1811, 36) was less than 4 pixels away (success: true)
- 00:54:57 INFO Want to mine fragments: false
- 00:54:57 INFO Want to mine fragments: false
- 00:54:57 INFO Charging The Great Guardian.
- 00:54:57 INFO AFKing for 2 seconds...
- 00:55:00 INFO Want to mine fragments: false
- 00:55:01 INFO Charging The Great Guardian.
- 00:55:01 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 00:55:02 INFO Want to mine fragments: false
- 00:55:02 INFO Want to mine fragments: false
- 00:55:02 INFO Healing barrier with health -3.
- 00:55:03 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(963, 304) is less then 4 pixels away.
- 00:55:03 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(963, 304) was less than 4 pixels away (success: true)
- 00:55:07 INFO Want to mine fragments: false
- 00:55:07 INFO Want to mine fragments: false
- 00:55:07 INFO Going to Earth altar instead of Chaos.
- 00:55:08 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(1281, 567) is less then 4 pixels away.
- 00:55:08 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(1281, 567) was less than 4 pixels away (success: true)
- 00:55:12 INFO Want to mine fragments: false
- 00:55:12 INFO Want to mine fragments: false
- 00:55:12 INFO Going to Fire altar instead of Law.
- 00:55:13 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:55:14 INFO Want to mine fragments: false
- 00:55:14 INFO Want to mine fragments: false
- 00:55:14 INFO Going to Fire altar instead of Law.
- 00:55:14 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 00:55:17 INFO Crafting runes.
- 00:55:20 DEBUG Attempting to hover Coordinate.Minimap(2579, 4839, 0) since the target of InteractablePoint(1823, 124) is less then 4 pixels away.
- 00:55:20 DEBUG Attempted to hover Coordinate.Minimap(2579, 4839, 0) since InteractablePoint(1823, 124) was less than 4 pixels away (success: true)
- 00:55:22 INFO Crafting runes.
- 00:55:23 DEBUG Hovered Coordinate.Minimap(2583, 4836, 0) on the first attempt.
- 00:55:24 INFO Crafting runes.
- 00:55:24 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1274, 604) is less then 4 pixels away.
- 00:55:24 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1274, 604) was less than 4 pixels away (success: false)
- 00:55:24 DEBUG We're not hovering Altar [2584, 4837, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:55:24 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:24 INFO Crafting runes.
- 00:55:25 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1181, 521) is less then 4 pixels away.
- 00:55:25 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1181, 521) was less than 4 pixels away (success: true)
- 00:55:26 INFO Emptying pouches: [Large pouch, Medium pouch, Small pouch]
- 00:55:26 INFO Requesting empty acknowledged.
- 00:55:26 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:55:27 INFO Emptied pouch acknowledged.
- 00:55:27 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:55:27 INFO Emptied pouch acknowledged.
- 00:55:27 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:55:27 INFO Emptied pouch acknowledged.
- 00:55:28 INFO Done emptying pouches, iter: 1
- 00:55:28 INFO Crafting runes.
- 00:55:29 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(1076, 494) is less then 4 pixels away.
- 00:55:29 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(1076, 494) was less than 4 pixels away (success: true)
- 00:55:29 INFO Done emptying pouches, iter: 1
- 00:55:29 INFO Crafting runes.
- 00:55:29 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 00:55:30 INFO Done emptying pouches, iter: 1
- 00:55:30 INFO Leaving the altar through the portal.
- 00:55:33 DEBUG Attempting to hover Coordinate.Minimap(2577, 4844, 0) since the target of InteractablePoint(1772, 54) is less then 4 pixels away.
- 00:55:33 DEBUG Attempted to hover Coordinate.Minimap(2577, 4844, 0) since InteractablePoint(1772, 54) was less than 4 pixels away (success: true)
- 00:55:34 INFO Done emptying pouches, iter: 1
- 00:55:34 INFO Leaving the altar through the portal.
- 00:55:36 DEBUG Attempting to hover Coordinate.Minimap(2575, 4847, 0) since the target of InteractablePoint(1772, 58) is less then 4 pixels away.
- 00:55:36 DEBUG Attempted to hover Coordinate.Minimap(2575, 4847, 0) since InteractablePoint(1772, 58) was less than 4 pixels away (success: true)
- 00:55:37 INFO Done emptying pouches, iter: 1
- 00:55:37 INFO Leaving the altar through the portal.
- 00:55:37 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(770, 347) is less then 4 pixels away.
- 00:55:37 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(770, 347) was less than 4 pixels away (success: false)
- 00:55:37 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:55:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:37 INFO Done emptying pouches, iter: 1
- 00:55:37 INFO Leaving the altar through the portal.
- 00:55:37 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(809, 367) is less then 4 pixels away.
- 00:55:37 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(809, 367) was less than 4 pixels away (success: false)
- 00:55:37 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 00:55:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:37 INFO Done emptying pouches, iter: 1
- 00:55:37 INFO Leaving the altar through the portal.
- 00:55:38 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 00:55:38 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:55:38 INFO Done emptying pouches, iter: 1
- 00:55:38 INFO Leaving the altar through the portal.
- 00:55:40 INFO Looking for HUD info...
- 00:55:41 INFO Looking for HUD info...
- 00:55:41 INFO Want to mine fragments: true
- 00:55:41 INFO Taking a portal to the Huge guardian remains.
- 00:55:41 DEBUG Hovered Portal [3603, 9493, 0] on the first attempt.
- 00:55:47 INFO Looking for HUD info...
- 00:55:47 INFO Want to mine fragments: true
- 00:55:48 INFO Mining at Huge guardian remains.
- 00:55:48 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 00:55:59 INFO Filling pouches: [Large pouch, Medium pouch, Small pouch]
- 00:55:59 INFO Requesting filled acknowledged.
- 00:56:00 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:56:00 INFO Filled pouch acknowledged.
- 00:56:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:56:00 INFO Filled pouch acknowledged.
- 00:56:00 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 00:56:00 INFO Filled pouch acknowledged.
- 00:56:01 INFO Done filling pouches, iter: 2
- 00:56:01 INFO Want to mine fragments: true
- 00:56:01 INFO Mining at Huge guardian remains.
- 00:56:02 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(886, 560) is less then 4 pixels away.
- 00:56:02 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(886, 560) was less than 4 pixels away (success: true)
- 00:56:09 INFO Want to mine fragments: false
- 00:56:10 INFO Leaving the Huge guardian remains area.
- 00:56:10 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(996, 415) is less then 4 pixels away.
- 00:56:10 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(996, 415) was less than 4 pixels away (success: true)
- 00:56:11 INFO Want to mine fragments: false
- 00:56:11 INFO Leaving the Huge guardian remains area.
- 00:56:11 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(994, 421) is less then 4 pixels away.
- 00:56:11 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(994, 421) was less than 4 pixels away (success: true)
- 00:56:13 INFO Looking for HUD info...
- 00:56:14 INFO Want to mine fragments: false
- 00:56:14 INFO Charging The Great Guardian.
- 00:56:14 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(960, 665) is less then 4 pixels away.
- 00:56:14 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(960, 665) was less than 4 pixels away (success: false)
- 00:56:14 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:56:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:56:15 INFO Want to mine fragments: false
- 00:56:15 INFO Charging The Great Guardian.
- 00:56:15 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(880, 676) is less then 4 pixels away.
- 00:56:15 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(880, 676) was less than 4 pixels away (success: false)
- 00:56:15 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:56:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:56:15 INFO Want to mine fragments: false
- 00:56:15 INFO Charging The Great Guardian.
- 00:56:15 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(862, 672) is less then 4 pixels away.
- 00:56:15 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(862, 672) was less than 4 pixels away (success: false)
- 00:56:15 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:56:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:56:15 INFO Want to mine fragments: false
- 00:56:16 INFO Charging The Great Guardian.
- 00:56:16 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(974, 672) is less then 4 pixels away.
- 00:56:16 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(974, 672) was less than 4 pixels away (success: false)
- 00:56:16 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:56:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:56:16 INFO Want to mine fragments: false
- 00:56:16 INFO Charging The Great Guardian.
- 00:56:16 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(947, 644) is less then 4 pixels away.
- 00:56:16 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(947, 644) was less than 4 pixels away (success: false)
- 00:56:16 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:56:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 00:56:17 INFO Want to mine fragments: false
- 00:56:17 INFO Charging The Great Guardian.
- 00:56:17 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(935, 665) is less then 4 pixels away.
- 00:-1:-10 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(935, 665) was less than 4 pixels away (success: false)
- 00:-1:-10 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:-1:-10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:00:39 INFO [Usage] Usage record backup: LqpZ1zWwc+VDyaR95a4sLbTzFVKOhmRf5S0aKyp+ZxyKdATDXleUimCYNEVKsaBqsjfaRtgjdJ5XR/plK0dwFkIJbym3Y/2v+Frve9lyE0dN/tbVa/kwJhDhYDOHUmzseSyDhdkTJUlG+MBpQCnytwxiWxP4rdYex1TNS5Pb7s6F4eJq7Sob8K3wiYt49UYlkd1D5wtOU4mywu2Gg09F13KCMmMR6L6+AfLcIqndXaEtpt2qEXITCMGM
- 01:00:40 INFO [Usage] Usage submission complete, user not registered.
- 01:15:39 INFO [Usage] Usage record backup: stgxVMZafnJ14+bX+mi5BGwPsvwMwWuhdjYD4Ti6vETjKx9cLiS278gR1xGXjzWBT0osVU77h598Gfwdl/typmC3aMfQ4l/Qr956O828mX2k3uKeMDUL5iQ7VcpkYy74KvsOunXAObdHlIljrxjKdSGInnx3xjPJ9rL0sOLGaM9HJNiphS/uuuYQG8JLt8Pb1HBZT7c/IH8DiALNgU0TDxLX0pBhSlNBGf5TZildKe4aVh0EhC1s4v9A
- 01:15:40 INFO [Usage] Usage submission complete, user not registered.
- 01:30:39 INFO [Usage] Usage record backup: 6SwZQCFmQif7gHi0ZQUA/MsLjZ4PPtukjFlRpIGurBsPbCP8tLOFLP5eeQYsYvKffEyTs78xNHm2v0aaOPlQZ91NIIVn/+zyiAGDbRpOlk8ym6HLzsoas/SYSLxksUX77quizUbGnhB4ti0jDyvJft0fMSdlmuJ7+XjxC9aHLFmgE0c/n/E/FERlWxlWVFQ8+hSkkCAxputcutfm4EyqORFbmacp6r35tFbIswjzNPBTW2N952MqtSdw
- 01:30:40 INFO [Usage] Usage submission complete, user not registered.
- 01:45:39 INFO [Usage] Usage record backup: Zbc2nb0Mk4nRJblZMi82yMGcm4bz8WxDimy4i4oynjsMO60Y9CMpINYlORP2kw4xgruJgaLXlrUWqJbZCFjluzWtTAZxYXw9JaYMGdek4IstG6ly7fQu1b4mML+Ata1OnHH/1nTZEdVoOXStw/Jg0GRTjjDCADNtRih+r4A5//EFAIPQ+VdLwPtRaenpmqUN62Yj0j/0/nrV0UgSjMFkW5YKkffre0XufxWMX22NVaP9WYRovWAwvi17
- 01:45:40 INFO [Usage] Usage submission complete, user not registered.
- 01:53:44 DEBUG Login Handler has been activated!
- 01:53:44 DEBUG Hovered InteractableRectangle(874, 287, 138, 32) on the first attempt.
- 01:53:44 DEBUG Hovered InteractableRectangle(948, 271, 144, 40) on the first attempt.
- 02:00:54 INFO [Usage] Usage record backup: y9/nAjUkKJ8+R1d8H072zKZYpgw1kdL7UZn4zBOHGWPztfShiTV+4fdWurZ3OXd/pBtflLadk+2/23Hhaph6wl4yOXjJKBeJR4cS8zLEttivKu+gQ/eVUj+UQIP/B4szXxviiudL4gUU9c1la67P8JLZKZuiW3XlS/PF59C8WzAN90ShUBcMtDKu5XuE/lpeFgpVmBFHQiujAm7FHVOUj99D7mOfKjZWGC8uRbYON8z/JrQ141WkrQLP
- 02:00:55 INFO [Usage] Usage submission complete, user not registered.
- 02:15:54 INFO [Usage] Usage record backup: +8VG1ISb1d+FLlE8Cr6AfkZs4kkAPNQEOhf/DhS5nfXY+aZS3qQzIx6hSD3BlVEAWHksGokvehpVwNdz8Xt0L5RiweauvhfSMTJz/hRBbd0vRIBxT8rGAZdaXYin7e9pDNH3cq7JoAEYEiGXhu0MVXKchsQPw45Umtv8VGuQHaojYw/TA2FE/iqkyukdlBC1T/wT4yPnk0Vja05w7crpQIE6vBAEdQoeDak9x4kGajxaAVDw7emr8yMW
- 02:15:55 INFO [Usage] Usage submission complete, user not registered.
- 02:30:54 INFO [Usage] Usage record backup: MCPIYyzlYqLCXYkr/auNeAoMmgBAaSAADkajpwR9+t7kAndxwvOGFzeYlqW2ANSBmzF98zS/qoVB+70yDXN53jMSbsEzQaBtuo5IYQcDW9uAJLO6x659AU8trSjXimV7QTvOFeuorfHk8vtvvdZcQf3S+V2f0Cpf5EkyByYdbL8UHiDmAmJn0BnNA5odxvmCKmtzhRfBsNtaSdCiDI9hKf2BbRISSkSlATJYvYyhX9yLF5IKWvwclfaI
- 02:30:55 INFO [Usage] Usage submission complete, user not registered.
- 02:45:54 INFO [Usage] Usage record backup: qP46eJsZRrR3d6vujXXHvqjLkhOMgvFBLZ6gdSmD5DJ+zpgCGSexirNcyeFGrnQ+sIapr0txyFoETN7A2mIgvL2pzwXL21YskkisigxeaYXUnKvAr/8opQlNMkmLsFcKVccXkC2JHPELkGh/Njkszol7cQQRidcJ8AEhC6yWHFOaQouxHdV/jkALsx0QQSzkRqfndTtuP6idOiXDkg+SHHSh6GksyCm/Sjwjter9mo+Q+HF4Mu8ce8Qk
- 02:45:55 INFO [Usage] Usage submission complete, user not registered.
- 03:01:09 INFO [Usage] Usage record backup: XJk7s9rf9kE3IEoGs3fPHy9ZnFJ5o7MbvjnnEIXgMj2OLG4VuaaB5Dmbvzdx/3f1JHqcnieivt9uVsXAOeK4yK/oCD4Caw5MWn3dXTwlUGxSvDpQLqydzaUT7kL/5zHHl6Z+LX4+A37chktZL/kFIyi/0yH0Mz7dKjY54y8Uusfc3ipdfodTtzPnvL7JNmUplJsjb6j0eu4BBWelfD3aOddQ3Js2qziF+A7O5K7mru8Y05ibQPU13Akx
- 03:01:10 INFO [Usage] Usage submission complete, user not registered.
- 03:16:09 INFO [Usage] Usage record backup: MuQgSniCT3HbD9zkDSqM1tW2KjMOms+aPjCBiz72zRONfSvvR0Sm8hSoOYXAuAVWcaNXSmm2AXmZAAFBA706fGs5JY+TdbyGirj5YMj3OoSQN3r9+Knnu4PCWDko5/CNM6ERtoXqxIW7GEo+C+dwi6QONa2I0QXCAxvwXHOk4y3GzwemGO9sn218CRRQj8vkmdx8OLR4/b9bQnjZrs1jXwKlst5k5FPJyF2oyn9ud1Jay8QQpBKtio4P
- 03:16:10 INFO [Usage] Usage submission complete, user not registered.
- 03:31:09 INFO [Usage] Usage record backup: /jmEwATwA6jyiRV3DipsyXyfWXXaScQAbxUwKoiDNL34sUFrfvF16xWx+gZCvOy4d3Fwu1AU8n+MduRRlY8EwmTic4uaoavMmlI5BMY8STUb4Eo+SGqPqtfVn706EocKczTwyQQFrthkwbiQitY/WIqJb7yXWUWS7q+XT5Z6KNsM8yOhxR8U/Z2p9VzgZpBHweLgO8HLCGyhb8sWElfVW1IVWieNrLpcWnobBl82vU7gvr7DEPz3bm43
- 03:31:10 INFO [Usage] Usage submission complete, user not registered.
- 03:46:09 INFO [Usage] Usage record backup: 4LX/clb6lAK5aNwHjkTQsN0SGvHTCAqbDXs0DLT0iM1jEGMfrQmhVSY2+mP2h3Q2u9Q2Sx4BptQz6rsLLzMYwYnAQ6QKu6+FW9MyFITwiENeEryGpjkUygH+CwjwSJMWN9A0Wexj18fzz4mVyYVL+H++l9m+ZlN0CLU4LMULylVnHliXwNcgpY/urUb/aXKlN3ai3f+vpZA7DZVM0a6aM31PZ3Cw1WFmAJuutpcp3AqM1MNlg0Zxng88
- 03:46:10 INFO [Usage] Usage submission complete, user not registered.
- 04:01:24 INFO [Usage] Usage record backup: lttoQAv+0Jd7VEo1uwb2pSbphu6HRXAoSwYq4Xg7GxIJM5q/7siHhjPQEDdf+ad7un6ZdqdwoqTCFcqVJwKsygU+I9zrriieFYddH/BjOxSP9/+8Tc27NU2zbIGTuwkRZpU1inhx6qSlntM7SWrVH++kTIpDhB4GPD/vb4aMGdm487Yx5HvMlGkeRF38k3EaC10hlapePpNYaV9G5/t1slRlCKryvozJtoC3go3MKfiC6wJf0TKsorzN
- 04:01:25 INFO [Usage] Usage submission complete, user not registered.
- 04:16:24 INFO [Usage] Usage record backup: q3+Lgx5oK8MXw2aRBAJM+9iI/2noScktQnHnV6ZvXnJ6Tu07z6qwB9WLRfSALz6GZXQZ2KUJstU9JRz6Q+gYjI35n+dgOiV2coAJw9XBZiWawrRJPKJFu34887PLRQ/Ol19rxh0Rpa6pCZjBLU33ASzBSkSHF5BJot+U1xhXBiKblIOjMnk5ZjkEMb/wTN+DBZ5yvgJ8FjrQ+8/BJQ6/q5BbGo/xvvyU8njNon4j918kue3D4AppH0Bj
- 04:16:25 INFO [Usage] Usage submission complete, user not registered.
- 04:31:24 INFO [Usage] Usage record backup: rQ4ecIZ7GvvK9BPH93NteEs4oCSspoX4AGa74QYyPsOUsWOu8VEQgOyQpIAqq8HfwWQc0C3H0my+rQFpFziAd1tkWb9YXPFxoFDHc8Byq17VA9YZyB8MwBs2Kr9r2NMTgrUiNCiLpHcmm4wUGFzJojTvPmeAdFqk5jk/HYNgjg4JCfK/0cevDVJRPFinhCoigFsl8DotV3Md4QiwuPtk688F8OdlSzU0L/he+o7MxAvW13o7emtPUXqk
- 04:31:25 INFO [Usage] Usage submission complete, user not registered.
- 04:46:24 INFO [Usage] Usage record backup: RBSafRx0n+uvmxhU2doB3hvEp+fjzwmflQzWrJ/4J4fJFm9Hi10EsEIVrNpVMMxzD9RrGKFJvItI+GPa3euioGteQAtI5R6oXb4p1IVERccCgrzNyRsqHPFpG91x7XpJJU8GlRxp2XuPh/BG+k4YJJCYuaUqV4SWGkO9Iy8GpsJHAGQRJycL8a/GJit+2UCl+Rg8dH37YNiyWP8YsiM4cisXPJZVLpuOg2ILs+ZKtSoB6c0IxynNRz9y
- 04:46:25 INFO [Usage] Usage submission complete, user not registered.
- 05:01:39 INFO [Usage] Usage record backup: lYXZKyLFXYoqWaCisFh1+2z0Rz44n89p+Qd6jkH6urdAUI1EV8si0UWhpNkzc/cWesen1097B2p2d/vnPZ66qfEflV8DId96wEexquTxP5cSZX+bYWmpa5KU4zRaPOVEQ4JcBth9bIwckS8MI6Fi0bZG4sH6GmtiUK4xudX70bNojDlkNq/vTiVbrou1sNiIvUQ+xdbWCJ0HFUb5S+QbtFOlLzKwtO+q53J4mrPHNS9LUwHBlyI284P1
- 05:01:40 INFO [Usage] Usage submission complete, user not registered.
- 05:16:39 INFO [Usage] Usage record backup: Bc1v+xzrtYm3jdAW5CImxgeu5jtOf2iMspXocb6pOIhT0KaW6H5IjS0suyj98w9SOj2WuUQqpGpsQd1+PNNygbPDPinUSukTUdhxgYqsP1+yhTSKctzT6ut+KxH0v9mWZph3GH+otyEC7U84Ln/6czYeptKqNh1ffywT7cdr2PM/kzIAlHQPPp3n0pGONmVvj7VyPMvxhpNZEnKeRigTj9c0P8T/mYZy/ALR68R0c1u3eAejJpq5LBI=
- 05:16:40 INFO [Usage] Usage submission complete, user not registered.
- 05:31:39 INFO [Usage] Usage record backup: dV35l5zrpum/0Ju0L6EMTNRhCbu7PoJsDqY3DFVwXypb3IlH1Ebigvzi5TczY9lIwSamwIrwnbDVxxw/gph0tV0Qj7dubjSiHVwMK+r1fETwnR3fgza3H8CgPaB4G1aAFhVgeErp4XbkuOfWyRzgRm5zKaEXhRTjDDKbmiCtm0LtgA2ZtZkgQ5jNZe0maY1ZKKK2gyGeKBvsOADwNM4AMmuo1/KnxXvq1MtbxolRa20yJUYVn4nnl0Q=
- 05:31:40 INFO [Usage] Usage submission complete, user not registered.
- 05:46:39 INFO [Usage] Usage record backup: zF90fKqaMQctl2RNG3tehMAN5tc14IzX2bq/IiTmYZX9E5CMwlbs3DzfD1MPDeOfoZaxjxubYFq75YYrEkuZ79Yn7yBXOBN/dadfCush3POsLblLfqdXazxpxvAN4KN4sYwmi8nBjOB4i87zizc50hneFmQxvwksbmWuIceW5fUV6oGjRRovK42vbEd/jZM6qcY/a1gN2d/LhrpJj06+dG8I1eGmg1ZDBhKh9O0yNJTx3Bdq6NIkLZ9i
- 05:46:40 INFO [Usage] Usage submission complete, user not registered.
- 06:01:53 INFO [Usage] Usage record backup: EN1IOMfzIfd2VS4SEdwQ+NA1GXBkGnNPNKhCB+aPF5BolR2GYVdippZUZk18AZ/CKTHMoVRnQVIy2XdJyYz/Zm+Oh/4KUkL8Z/ShBAdabOuFMm9MVAdj6fDHtiXgBpHjpTWdXGGTWf7wZVsedcEpwT117GJoAMZIaUMTENSn0Y0QX4UhScphf6E4q9gbjASfJ/gTZ7k6HLh3zm7Rcaragi0bTuKkw7NDFaC3LQvlecuOEpecx7gtLt4Q
- 06:01:55 INFO [Usage] Usage submission complete, user not registered.
- 06:16:54 INFO [Usage] Usage record backup: 72TH2lcwjG08o2ypNjGB2Vx1Nq4ct07Rnr/sLR8uQx1H0PvENEwydJC/c40+aU5A/lPQuEQJsyYBUrg/pvHuHlsXsnPYYaNRukf7rGG6omOXX/vLT19oKe/RUxbMzOJLaCak2PP7EOvg0cWq1j3+INazMglijtJ/07GGhyhnilPComO8HBf6B5qafLf6RFciRebjzOCre5Ro4jzzO357JPp6Skg1eXdfc6Hht2OypAvNyy6gHMI4Papr
- 06:16:55 INFO [Usage] Usage submission complete, user not registered.
- 06:31:54 INFO [Usage] Usage record backup: aEE6fdkfeqs+ihHOweFH/dQvSS+Bz4csnKBcH4PdTrfYAXwjB7JHQhKdVZo4/cVhFy3VGibzK5R4N/KPRatjR5KZqH+SK2EOqW9YcT93FuTo7L8H8ABGeGF0uJPkh52kEh1AxVIQ4nq410iGs6XDAYFcOqVtirQAAAbba989dLAZecp9/rtTamzGmUCfUpfkwd4ytYA9fHvGJDKmrs3iwuvPOpiZrDv3kvDY0leJJO+HDot9hnMlxdro
- 06:31:55 INFO [Usage] Usage submission complete, user not registered.
- 06:46:54 INFO [Usage] Usage record backup: U3ZXBtGXcEsNfGth2V8C/OrPZnHDrAt4kfaWRNbTHOESxL505H+eXqnpAvK7E9a31+S8OgyWAGMt4VQCqQSo2IvvyucH+bK4blmGaLBqOBgN109qqY6l+X/b4sHzuPjCxpp4Y1++EfXeF4LJULGZklRB6bW9onRn7FfuG0fqPAwNGCGv1hPpvwUH+1htITtNYJJ0spTgqlyCyvGUQBVnt1/Px9sqWEf/uH8IZp5u4xyXWf9NJMM3uikn
- 06:46:55 INFO [Usage] Usage submission complete, user not registered.
- 07:02:08 INFO [Usage] Usage record backup: YjmuH/wfYNZ6rxPlbl8FVsYPXYuWTvhvFBq/ts6CUyfyIaYwFkk5QGyuI3mNDz+oQoEC/2gbqyg7SqFiYlHAnt6dTpJbz0YA6xRJ/puB+MGxmsxU2So6pC+CEQ0XK6eAMOHT6MHAZYTkNyzw3AzXJzPjytqm+aTD8yQHPMrK8J7d+lcTCK7Nw9f08ybXove2K8mZEpd2ZS1KL+aJrNrNeHRtg3mN4uviCww+cy4KIUJ6wZHpYfCdntoo
- 07:02:10 INFO [Usage] Usage submission complete, user not registered.
- 07:17:08 INFO [Usage] Usage record backup: jV6zz31N24dqPOHqiL0K2l0JXfsKHt3Y7BAfipTF+Q9xOnXhRgFxKKLJVh8WKzyQ64drM08k6hm7WUiV0kn2ZHoaViehgkNOlPzGNWxARpvORyOoXqh8GiIYkRfmxXCt8xRRzra6YkEbIf9sX5/R7NqNbu/kcI5J3EtzZNu7c5+omVCmdTaYZQkiAcLO4liySdyJjcNmQ7pBJY0/+b8878EDOxXCaq/buyieIV1CaXMTrCotc2q7SsiL
- 07:17:10 INFO [Usage] Usage submission complete, user not registered.
- 07:32:08 INFO [Usage] Usage record backup: DoMgrThZ5qevihybNV/coQettT/0XV6zvNvw/2HXhEWe0wM7qGHssqugGgRGkw1ON3WD4ByvH7b/z8l9TNNh3tepyR5ct0HR/+jJ2/Sfh7lx8EgBeUdWQyYx4EqP3F39OWPNbgp6kSAahUoJopmTsJXD/UFfe5JBXCYZhHnsHPIwWqJ8YXs1CZ9KvhgDvLXtMChiO2JTjStpKL76+xdSSqdmQFg7BCI9j7QlAyh4eFHzk6AaNWI9U2Cl
- 07:32:10 INFO [Usage] Usage submission complete, user not registered.
- 07:47:09 INFO [Usage] Usage record backup: cgoHq5cW8Oki94nA/4TBeulf6PDuInDFqJRwiP7qqpEgpRY16gOl3YaDdjGLqyRRGtPcUbkIyPHGwOIrFewL2nAVU3Y2TLyvohPGC0hRrWIgXJxpTuHmaZsDFz70XF2gsGF9f1YDF/KiENvpqX37PKDKlh4YLTxY2FKRzNc262xAN4k6Uxac/RaV/cC8UV3Ba9tU5uXIn/k+/30TBdiSiGfkEcrX27GSDaw+QPRU6n+ypf+S9dirjNuR
- 07:47:10 INFO [Usage] Usage submission complete, user not registered.
- 08:02:23 INFO [Usage] Usage record backup: iIK6wkUB/C8vfosD9g+2lv54j3kJMJozCYxQI/lrlIoClTNtf5XaRJGZVdmz6ENKLEjRZTZp97uqAGw5ZKJMnZnD4nVmVeEDIt4YoWPDJLWSSW0ZYGy/Q9symnjO8QfYjEcuco67q0RHzn03Dh7+qcbdzwsVsIbVREgIrZruJDMQ/H8Qkfp2zPHEXCNsP916wtSFLI7vKwoQxbSZg7I3Yj1PaY28vHHOPTBBquWq4GamLCRZrbjJIZH0
- 08:02:25 INFO [Usage] Usage submission complete, user not registered.
- 08:17:23 INFO [Usage] Usage record backup: iDdQgXb/FaSdmYh+0GpRJueF8Fw+vnCOAUGtqug9nX3SGpiTik31ls3xr6egc51AYGv3sPcaFF9C8cCdVie0v39G+A2ppCmqYEIQQmVaKaAcFge2QH5U0Ev+s993kW8SQ4naeqsDBR+nR1jvc8oYobF7c39ufaNS4HxCmx8V3p2E8BTQxgt5TFKy9YjBclayKNqSp7OFhdyh1FrwkOBcJCxVqdgE4kAGHYyzcLAk+2H3TdPSG1xFGL6/
- 08:17:25 INFO [Usage] Usage submission complete, user not registered.
- 08:32:23 INFO [Usage] Usage record backup: X9oz6oEf8TGO+xRx6rh9MVqRc+VjFNgzu6AKjnfmqVkXz6y7hDbFkY3Ox0I5ePDesECzuLgE/zN7jGAoZgCJlBW5UC4cGMClj31G998Dbb00UR4GSnIwlQCipYJk3UtRDZeyOLyB7jXK+3xfh212liuw4RfoPzwc5QuXHNJfeuekjFP8XhdKqT1VQr8amPGlr56d4SO3JNToF+jjuxgb9pI84IEJFjDBlNIqQRmnaY+ju6V/bais+DhS
- 08:32:25 INFO [Usage] Usage submission complete, user not registered.
- 08:46:59 INFO Stop button clicked
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement