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Oh_DeeR

SML2 framerate/load time comparison instructions

Jan 13th, 2019
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  1. Comparing framerates and loading times of Game Boy platforms
  2.  
  3. - using normalized setups in SML2
  4.  
  5. 1. Framerate
  6.  
  7. - enter the castle and let the timer run out (it's by far the longest segment in the game with an in-game timer)
  8.  
  9. - example video: https://youtu.be/EJEsZVoR1bE
  10.  
  11. 2. Loading times
  12.  
  13. - repeatedly enter and leave Macro Zone by buffering the respective input (start inside Macro Zone by pressing left on the d-pad;
  14. while the screen is transitioning hold the jump button which will let you re-enter Macro Zone on the 1st possible frame; during
  15. that transition already hold the left button of the d-pad again to leave Macro Zone on the 1st possible frame; repeat at least
  16. 51 times. It's easy to lose count, so just doing it for at least 4:30 minutes is advised.)
  17.  
  18. - example video: https://youtu.be/2vTW6Tx6vzI
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