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- _G["Trainers"] = {"fletcher37"}
- function fix()
- game.StarterGui.TrainerGui.ProgramGui.Obstacles1.Program.Value = Game.Lighting.Programs.Obby1
- game.StarterGui.TrainerGui.ProgramGui.Obstacles2.Program.Value = Game.Lighting.Programs.Obby2
- game.StarterGui.TrainerGui.ProgramGui.Obstacles3.Program.Value = Game.Lighting.Programs.Obby3
- game.StarterGui.TrainerGui.ProgramGui.Obstacles4.Program.Value = Game.Lighting.Programs.Obby4
- game.StarterGui.TrainerGui.ProgramGui.SwordFight.Program.Value = Game.Lighting.Programs.SwordFight
- game.StarterGui.TrainerGui.ProgramGui.TeamSwordFight.Program.Value = Game.Lighting.Programs.SwordFight
- game.StarterGui.TrainerGui.ProgramGui.GunFight.Program.Value = Game.Lighting.Programs.GunFight
- game.StarterGui.TrainerGui.ProgramGui.Ctf1.Program.Value = Game.Lighting.Programs.CTF
- game.StarterGui.TrainerGui.ProgramGui.Removed.Program.Value = Game.Lighting.Programs.Clear
- game.StarterGui.TrainerGui.OtherGui.FF.Door.Value = Workspace.Forcefield.Status
- game.StarterGui.TrainerGui.OtherGui.HoloDoor.Door.Value = Workspace.WIJDoor2.Status
- game.StarterGui.TrainerGui.OtherGui.EntryDoor.Door.Value = Workspace.WIJDoor1.Status
- game.Workspace.GameInfo.CurrentProgram.Value = Workspace.CurrentProgram
- end
- fix()
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