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DrFetus

EOV Therian Info

Jul 31st, 2016
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  1. NOTE: Some of this skill data is incomplete. Several of these skills scale with the character's level, but said data unfortunately isn't listed within the game files. I'll do a touched up version once the game comes out in NA.
  2.  
  3. LEVEL 1
  4. =====
  5.  
  6. Grace of the Battlefield
  7. Type: Race
  8.  
  9. Whenever the character uses a basic skill in combat, they have a small chance (exact chance currently unknown) to recover some TP. TP restoration is equal to (TP cost of skill used / 5) + 1.
  10.  
  11.  
  12. Hunting Skills
  13. Type: Race
  14.  
  15. Enables the party to initiate certain adventure episodes and acquire edible animals in the woodlands. Also increases the user's STR by 3 from levels 1 to 10.
  16.  
  17.  
  18. Mining
  19. Type: Race
  20.  
  21. Enables the party to get additional materials from mining points. (Exact data unknown.)
  22.  
  23.  
  24. Analyze
  25. Type: Union
  26. People Required: 1
  27.  
  28. Temporarily adds an enemy's data to the Monstrous Codex.
  29.  
  30.  
  31. Double Attack
  32. Type: Union
  33. People Required: 2
  34.  
  35. Participants attack an enemy with their weapons twice. Deals STR-based damage. Damage type properties take any buffs from oils into account. The skill has a melee range, meaning that even if the initiator has a ranged weapon, they cannot target the enemy's back row, if they are in the back row themselves. Damage scales with the characters levels. Exact thresholds for the scaling are currently unknown. The Union Gauges of the participants (Not the initiator) are left at 40% after use.
  36.  
  37. Has an accuracy modifier of +10.
  38.  
  39. Threshold 1: 150% damage per hit. 300% total damage
  40. Threshold 2: 275% damage per hit. 550% total damage
  41. Threshold 3: 400% damage per hit. 800% total damage
  42.  
  43.  
  44. Full Speed Escape
  45. Type: Union
  46. People Required: 3
  47.  
  48. 100% chance of escaping from battle when used. Sends the party back to the start of the floor. Only works if the battle can even be escaped from. Usable even if the initiator's legs are bound.
  49.  
  50.  
  51. Magic Heal
  52. Type: Union
  53. People Required: 4
  54.  
  55. Restores the party's TP. TP restoration is equal to 3% of max TP + 6.
  56.  
  57.  
  58. Giant Swing
  59. Type: Union
  60. People Required: 1
  61.  
  62. User attacks all enemies with the equipped weapon. Deals STR-based damage. Attack range depends on the equipped weapon. Damage scales with the characters levels. Exact thresholds for the scaling are currently unknown. The Union Gauges of the participants (Not the initiator) are left at 40% after use.
  63.  
  64. Has an accuracy modifier of +10.
  65.  
  66. Threshold 1: 100% damage
  67. Threshold 2: 175% damage
  68. Threshold 3: 250% damage
  69.  
  70.  
  71. LEVEL 5
  72. ==========
  73.  
  74. Acrobatics
  75. Type: Race
  76.  
  77. Enables the user to respond with agility to deal with crises (Adventure episode related.) Also increases the user's evasion by +30.
  78.  
  79.  
  80. Vigilance
  81. Type: Race
  82.  
  83. Preemptive attack rate increases by +30% for every character with this skill. Also increases the user's WIS by 3 from levels 1 to 10.
  84.  
  85.  
  86. Feats of Strength
  87. Type: Race
  88.  
  89. Can move or carry stuff in the woodlands. Also increases the user's STR by 3 from levels 1 to 10.
  90.  
  91.  
  92. Bond of Spirit
  93. Type: Union
  94. People Required: 3
  95.  
  96. For the current turn, whenever anyone deals Cut, Bash, or Stab damage, they have a chance of inflicting a random ailment to their targets. (Exact data unknown.)
  97.  
  98.  
  99. LEVEL 10
  100. ==========
  101.  
  102. Woodland Search Skills
  103. Type: Race
  104.  
  105. Enables the party to initiate certain adventure episodes and gain items from those. Also increases the user's AGI by 3 from levels 1 to 10.
  106.  
  107.  
  108. Fishing
  109. Type: Race
  110.  
  111. Enables the party to catch fish at fishing spots.
  112.  
  113.  
  114. Mind's Eye
  115. Type: Race
  116.  
  117. Chance to nullify blind when enemies attempt to inflict it on the user. The nullification chance scales with the user's level.
  118.  
  119. Threshold 1: 15% chance
  120. Threshold 2: 40% chance
  121.  
  122.  
  123. Attack Heal
  124. Type: Union
  125. People Required: 3
  126.  
  127. For the current turn, all party members heal 30% of their max HP every time the initiator deals damage.
  128.  
  129.  
  130. LEVEL 15
  131. ==========
  132.  
  133. Body Improvement
  134. Type: Race
  135.  
  136. Increases the user's STR and VIT by 3 from levels 1 to 10.
  137.  
  138.  
  139. Athletic Training
  140. Type: Race
  141.  
  142. Increases the user's AGI and LUC by 3 from levels 1 to 10.
  143.  
  144.  
  145. Self Study
  146. Type: Race
  147.  
  148. Increases the user's INT and WIS by 3 from levels 1 to 10.
  149.  
  150.  
  151. Triple Attack
  152. Type: Union
  153. People Required: 4
  154.  
  155. Deals ranged STR-based Cut+Bash+Stab damage to one enemy. Damage scales with the characters levels. Exact thresholds for the scaling are currently unknown. The Union Gauges of the participants (Not the initiator) are left at 40% after use.
  156.  
  157. Has a base accuracy of 110.
  158.  
  159. Threshold 1: 200% damage
  160. Threshold 2: 325% damage
  161. Threshold 3: 450% damage
  162.  
  163.  
  164. LEVEL 20
  165. ==========
  166.  
  167. The Battlefield's Favor
  168. Type: Race
  169.  
  170. Whenever the character uses a master skill in combat, they have a small chance (exact chance currently unknown) to recover some TP. TP restoration is equal to (TP cost of skill used / 5) + 1.
  171.  
  172.  
  173. Armor Mastery
  174. Type: Race
  175.  
  176. Increases the user's resistance to Cut, Bash, and Stab attacks by 5%.
  177.  
  178.  
  179. Organizational Skills
  180. Type: Race
  181.  
  182. Max item capacity increases by 5 for each character with this skill. Also increases the user's VIT by 3 from levels 1 to 10.
  183.  
  184.  
  185. Simultaneous Attack
  186. Type: Union
  187. People Required: 5
  188.  
  189. Participants deal STR-based damage to all enemies with their equipped weapons 5 times. Each attack has a 200% chance to inflict stun. Damage scales with the characters levels. Exact thresholds for the scaling are currently unknown.
  190.  
  191. Has an accuracy modifier of +10.
  192.  
  193. Threshold 1: 100% damage, 500% total damage
  194. Threshold 2: 110% damage, 550% total damage
  195. Threshold 3: 120% damage, 600% total damage
  196. Threshold 4: 130% damage, 650% total damage
  197. Threshold 5: 140% damage, 700% total damage
  198. Threshold 6: 150% damage, 750% total damage
  199. Threshold 7: 160% damage, 800% total damage
  200. Threshold 8: 170% damage, 850% total damage
  201. Threshold 9: 180% damage, 900% total damage
  202. Threshold 10: 190% damage, 950% total damage
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