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Jan 23rd, 2025
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  1. --P A R T 1--
  2. I 2025.01.22 20:03:45.131322 99636 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to The Tree of Whispers?
  3. I 2025.01.22 20:03:48.348416 99829 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
  4. I 2025.01.22 20:03:48.373768 99829 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
  5. I 2025.01.22 20:03:49.359279 99889 [WarpManager] Setup complete
  6. I 2025.01.22 20:03:49.359293 99889 [WarpManager] Waiting for limbo warp...
  7. I 2025.01.22 20:03:49.537984 99893 [Game] Local player long distance snap (-218.74, -201.27, 9.43 vs 0.00, 0.00, 0.00)
  8. I 2025.01.22 20:03:49.543063 99893 [Game] [Prism] 3688: Purged 365 entries from the render and compute pipeline caches in 0.884ms
  9. I 2025.01.22 20:03:49.547433 99893 [Game] Disposing UI for World
  10. E 2025.01.22 20:03:49.567454 99893 [Game] Cinematography unable to find matching scripted key frame controller.
  11. E 2025.01.22 20:03:49.567468 99893 [Game] Cinematography unable to find matching scripted key frame controller.
  12. E 2025.01.22 20:03:49.567472 99893 [Game] Cinematography unable to find matching scripted key frame controller.
  13. E 2025.01.22 20:03:49.567480 99893 [Game] Cinematography unable to find matching scripted key frame controller.
  14. E 2025.01.22 20:03:49.567483 99893 [Game] Cinematography unable to find matching scripted key frame controller.
  15. I 2025.01.22 20:03:49.680979 99893 [Game] Client entered world | world: Limbo | CWorldID: 524288
  16. I 2025.01.22 20:03:49.684644 99893 [WarpManager] Warped into limbo
  17. I 2025.01.22 20:03:49.834674 99893 [WarpManager] Waiting for fast loading time (1.00s)...
  18. I 2025.01.22 20:03:49.846314 99894 [Game] ClientConnect | ip_address: 34.141.105.25:6113 | connection_id: 9
  19. I 2025.01.22 20:03:49.898270 99897 [Game] Computed solution to server puzzle | bits: 7 | solution: 171 | time_elapsed_us: 12
  20. I 2025.01.22 20:03:50.046353 99906 [Game] Initializing client world Limbo...
  21. I 2025.01.22 20:03:50.046552 99906 [WarpManager] Transfer prefetch begin (loop)
  22. I 2025.01.22 20:03:50.850200 99954 [WarpManager] Starting loop for loading screen
  23. I 2025.01.22 20:03:50.850210 99954 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
  24. I 2025.01.22 20:03:54.082084 100139 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
  25. I 2025.01.22 20:03:55.098646 100200 [WarpManager] Waiting for destination warp...
  26. I 2025.01.22 20:03:55.115403 100201 [WarpManager] Prefetch complete
  27. W 2025.01.22 20:03:55.552028 100227 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 13833 | msg_tick: 13830
  28. I 2025.01.22 20:03:55.553025 100227 [Game] Initializing client world Sanctuary_Eastern_Continent...
  29. I 2025.01.22 20:03:55.553118 100227 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
  30. I 2025.01.22 20:03:55.581507 100227 [Game] [Prism] 3688: Purged 35 entries from the render and compute pipeline caches in 0.741ms
  31. I 2025.01.22 20:03:55.581539 100227 [Game] Disposing UI for World
  32. I 2025.01.22 20:03:55.677450 100227 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Kehj_Ridge (531775) to Hawe_Bog (531245)
  33. I 2025.01.22 20:04:07.447905 100227 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 524289
  34. I 2025.01.22 20:04:07.572956 100227 [WarpManager] Warped into destination
  35. I 2025.01.22 20:04:08.467395 100227 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
  36. I 2025.01.22 20:04:08.577838 100228 [Online.Systems.CRecentPlayers] OnAddedRecentPlayer | bnet_account_id: 121857945
  37. I 2025.01.22 20:04:08.578033 100228 [Game] Client: sHandleDisconnect | connection_id: 9
  38. I 2025.01.22 20:04:08.589603 100228 [Game] UICommon::OnGameDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  39. I 2025.01.22 20:04:08.589624 100228 [WarpManager] Warp canceled
  40. I 2025.01.22 20:04:08.589751 100228 [Game] ---------------- UIModalNotificationManager::ShowModal 0: The game connection has been lost: your client has been disconnected from the server.
  41. I 2025.01.22 20:04:08.594610 100228 [Game] Client Disposed world 524288.
  42. I 2025.01.22 20:04:08.649855 100228 [Game] [Prism] 3688: Purged 106 entries from the render and compute pipeline caches in 1.070ms
  43. I 2025.01.22 20:04:08.654276 100228 [Game] Disposing UI for World
  44. I 2025.01.22 20:04:08.767405 100228 [Game] Client Disposed world 524289.
  45. E 2025.01.22 20:04:09.986198 100302 [Game.UI] GameAccountOnlineStatusChangeCallback: Not a global game account! | game_account_handle: {id=14816059, program=App, region=2}
  46. I 2025.01.22 20:04:11.735945 100407 [Online.Systems.CParty] OnPartyMemberRemoved | game_account_id: 1043967276 | party_id: 250af9a0-d8f8-11ef-9ff4-8f3e3b909cb1/eu-west | current_party_id: 250af9a0-d8f8-11ef-9ff4-8f3e3b909cb1/eu-west
  47. I 2025.01.22 20:04:11.952628 100420 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 116122010 | game_account_id: 1043967276 | party_id: 087813a0-d8fc-11ef-9006-0f6177f0edef/eu-west | current_party_id: 00000000-0000-0000-0000-000000000000/
  48. I 2025.01.22 20:04:20.857436 100950 [Game] Input method changed | using_controller: false
  49. I 2025.01.22 20:04:23.359731 101100 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Are you sure you want to exit Diablo IV?
  50. I 2025.01.22 20:04:24.609625 101175 [Game] Exiting Application.
  51. I 2025.01.22 20:04:24.619127 101175 [Game] GameDisposeGames()
  52. I 2025.01.22 20:04:24.619441 101175 [Game] ENDING GAME
  53. I 2025.01.22 20:04:24.703181 101175 [Game] RWindow GfxDispose (Portrait Capture)
  54. I 2025.01.22 20:04:24.742124 101175 [Game] ForceSimGfxDispose
  55. I 2025.01.22 20:04:24.743772 101175 [Game] VirtualTextureStaticGfxDispose
  56. I 2025.01.22 20:04:24.745529 101175 [Game] InstanceGroupsStaticGfxDispose
  57. I 2025.01.22 20:04:24.749415 101175 [Game] DeformationShapesGfxDispose
  58. I 2025.01.22 20:04:24.752569 101175 [Game] OcclusionShapesGfxDispose
  59. I 2025.01.22 20:04:24.754129 101175 [Game] VolumetricFogGfxDispose
  60. I 2025.01.22 20:04:24.757101 101175 [Game] SpritesGfxDispose - Deleting sprite globals
  61. I 2025.01.22 20:04:24.773286 101175 [UIChat] Disposing UIChat
  62. I 2025.01.22 20:04:24.774119 101175 [Game] UIAchievements::DisposeForGame
  63. I 2025.01.22 20:04:24.785447 101175 [Game] UIGameGuide::DisposeForGame
  64. I 2025.01.22 20:04:24.800617 101175 [Game] Disposing UI root!
  65. E 2025.01.22 20:04:24.991790 101175 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
  66. E 2025.01.22 20:04:24.994936 101175 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
  67. E 2025.01.22 20:04:24.995857 101175 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
  68. E 2025.01.22 20:04:24.996241 101175 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
  69. E 2025.01.22 20:04:24.996586 101175 [Game] [DataBinding] ERROR: DataStoreImpl::DeleteTemplateIfUnused Failed to delete template data from the DataStore! ErrorCode: BindingResult::kCouldNotFindData
  70. I 2025.01.22 20:04:24.998439 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CGames
  71. I 2025.01.22 20:04:24.998730 101175 [Game] ClientSystemsHub SetState: Setting state for CGames to STATE_SHUT_DOWN
  72. I 2025.01.22 20:04:24.998977 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CHeroes
  73. I 2025.01.22 20:04:24.999213 101175 [Game] ClientSystemsHub SetState: Setting state for CHeroes to STATE_SHUT_DOWN
  74. I 2025.01.22 20:04:24.999431 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CParty
  75. I 2025.01.22 20:04:24.999684 101175 [Game] ClientSystemsHub SetState: Setting state for CParty to STATE_SHUT_DOWN
  76. I 2025.01.22 20:04:24.999902 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CAchievements
  77. I 2025.01.22 20:04:25.000325 101175 [Game] ClientSystemsHub SetState: Setting state for CAchievements to STATE_SHUT_DOWN
  78. I 2025.01.22 20:04:25.000564 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CChat
  79. I 2025.01.22 20:04:25.000810 101175 [Game] ClientSystemsHub SetState: Setting state for CChat to STATE_SHUT_DOWN
  80. I 2025.01.22 20:04:25.001044 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CCustomization
  81. I 2025.01.22 20:04:25.001266 101175 [Game] ClientSystemsHub SetState: Setting state for CCustomization to STATE_SHUT_DOWN
  82. I 2025.01.22 20:04:25.001479 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CReports
  83. I 2025.01.22 20:04:25.001714 101175 [Game] ClientSystemsHub SetState: Setting state for CReports to STATE_SHUT_DOWN
  84. I 2025.01.22 20:04:25.001929 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CWhisper
  85. I 2025.01.22 20:04:25.002161 101175 [Game] ClientSystemsHub SetState: Setting state for CWhisper to STATE_SHUT_DOWN
  86. I 2025.01.22 20:04:25.002379 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CLocalNetworkPlayers
  87. I 2025.01.22 20:04:25.002604 101175 [Game] ClientSystemsHub SetState: Setting state for CLocalNetworkPlayers to STATE_SHUT_DOWN
  88. I 2025.01.22 20:04:25.002818 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CBlockedPlayers
  89. I 2025.01.22 20:04:25.003047 101175 [Game] ClientSystemsHub SetState: Setting state for CBlockedPlayers to STATE_SHUT_DOWN
  90. I 2025.01.22 20:04:25.003261 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CGroups
  91. I 2025.01.22 20:04:25.003484 101175 [Game] ClientSystemsHub SetState: Setting state for CGroups to STATE_SHUT_DOWN
  92. I 2025.01.22 20:04:25.003726 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CClans
  93. I 2025.01.22 20:04:25.003981 101175 [Game] ClientSystemsHub SetState: Setting state for CClans to STATE_SHUT_DOWN
  94. I 2025.01.22 20:04:25.004216 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CStore
  95. I 2025.01.22 20:04:25.005614 101175 [Game] ClientSystemsHub SetState: Setting state for CStore to STATE_SHUT_DOWN
  96. I 2025.01.22 20:04:25.005865 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CSettings
  97. I 2025.01.22 20:04:25.006107 101175 [Game] ClientSystemsHub SetState: Setting state for CSettings to STATE_SHUT_DOWN
  98. I 2025.01.22 20:04:25.006330 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlayerNotifications
  99. I 2025.01.22 20:04:25.006710 101175 [Game] ClientSystemsHub SetState: Setting state for CPlayerNotifications to STATE_SHUT_DOWN
  100. I 2025.01.22 20:04:25.007169 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlayerNameCache
  101. I 2025.01.22 20:04:25.007528 101175 [Game] ClientSystemsHub SetState: Setting state for CPlayerNameCache to STATE_SHUT_DOWN
  102. I 2025.01.22 20:04:25.007866 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CTelemetry
  103. I 2025.01.22 20:04:25.008305 101175 [Game] ClientSystemsHub SetState: Setting state for CTelemetry to STATE_SHUT_DOWN
  104. I 2025.01.22 20:04:25.008649 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CProfile
  105. I 2025.01.22 20:04:25.008980 101175 [Game] ClientSystemsHub SetState: Setting state for CProfile to STATE_SHUT_DOWN
  106. I 2025.01.22 20:04:25.009230 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CNewsFeed
  107. I 2025.01.22 20:04:25.009477 101175 [Game] ClientSystemsHub SetState: Setting state for CNewsFeed to STATE_SHUT_DOWN
  108. I 2025.01.22 20:04:25.009698 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CVoiceTextToSpeech
  109. I 2025.01.22 20:04:25.010268 101175 [Game] ClientSystemsHub SetState: Setting state for CVoiceTextToSpeech to STATE_SHUT_DOWN
  110. I 2025.01.22 20:04:25.010572 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPing
  111. I 2025.01.22 20:04:25.010799 101175 [Game] ClientSystemsHub SetState: Setting state for CPing to STATE_SHUT_DOWN
  112. I 2025.01.22 20:04:25.011019 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CABTestSystem
  113. I 2025.01.22 20:04:25.011248 101175 [Game] ClientSystemsHub SetState: Setting state for CABTestSystem to STATE_SHUT_DOWN
  114. I 2025.01.22 20:04:25.011488 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CLeaderboard
  115. I 2025.01.22 20:04:25.011740 101175 [Game] ClientSystemsHub SetState: Setting state for CLeaderboard to STATE_SHUT_DOWN
  116. I 2025.01.22 20:04:25.011956 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CDownloads
  117. I 2025.01.22 20:04:25.012177 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPartyFinder
  118. I 2025.01.22 20:04:25.012396 101175 [Game] ClientSystemsHub SetState: Setting state for CPartyFinder to STATE_SHUT_DOWN
  119. I 2025.01.22 20:04:25.012635 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for Telemetry
  120. I 2025.01.22 20:04:25.035036 101175 [Game] ClientSystemsHub SetState: Setting state for Telemetry to STATE_SHUT_DOWN
  121. I 2025.01.22 20:04:25.035387 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CFriends
  122. I 2025.01.22 20:04:25.035621 101175 [Game] ClientSystemsHub SetState: Setting state for CFriends to STATE_SHUT_DOWN
  123. I 2025.01.22 20:04:25.035841 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CRecentPlayers
  124. I 2025.01.22 20:04:25.036058 101175 [Game] ClientSystemsHub SetState: Setting state for CRecentPlayers to STATE_SHUT_DOWN
  125. I 2025.01.22 20:04:25.036288 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CVoice
  126. I 2025.01.22 20:04:25.036511 101175 [Game] ClientSystemsHub SetState: Setting state for CVoice to STATE_SHUT_DOWN
  127. I 2025.01.22 20:04:25.036752 101175 [Game] ClientSystemsHub SetState: Setting state for CDownloads to STATE_SHUT_DOWN
  128. I 2025.01.22 20:04:25.042150 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPresence
  129. I 2025.01.22 20:04:25.042490 101175 [Game] ClientSystemsHub SetState: Setting state for CPresence to STATE_SHUT_DOWN
  130. I 2025.01.22 20:04:25.042712 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CAuthSession
  131. I 2025.01.22 20:04:25.042951 101175 [Game] ClientSystemsHub SetState: Setting state for CAuthSession to STATE_SHUT_DOWN
  132. I 2025.01.22 20:04:25.043168 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CPlatformServices
  133. I 2025.01.22 20:04:25.043378 101175 [Game] ClientSystemsHub SetState: Setting state for CPlatformServices to STATE_SHUT_DOWN
  134. I 2025.01.22 20:04:25.048648 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CUserProxy
  135. I 2025.01.22 20:04:25.054611 101175 [Online.Systems.CUserProxy] Removing player from user proxy for logout | client_user_id: 0
  136. I 2025.01.22 20:04:25.055000 101175 [Game] ConnectionBase::Disconnect | connection_id: 7 | reason: 0 | connectiontype: 2
  137. I 2025.01.22 20:04:25.055311 101175 [Game] ClientSystemsHub Shutdown: Calling shutdown for CUsers
  138. I 2025.01.22 20:04:25.055541 101175 [Game] ClientSystemsHub SetState: Setting state for CUsers to STATE_SHUT_DOWN
  139. I 2025.01.22 20:04:25.055827 101175 [Game] ConnectionBase::Disconnect | connection_id: 7 | reason: 0 | connectiontype: 2
  140. I 2025.01.22 20:04:25.056056 101175 [Online.Systems.CUserProxy] Deleting connection due to disconnect
  141. I 2025.01.22 20:04:25.056293 101175 [Game] ClientSystemsHub SetState: Setting state for CUserProxy to STATE_SHUT_DOWN
  142. I 2025.01.22 20:04:25.085502 101175 [Interface.BgsLow] I 20:04:25.085489 [BGS] |event=Disconnected|method=OnDisconnectComplete|address=prod.actual.battle.net|port=1119|status=0 (C:\Fenris\shared\Contrib\bgs-sdk\8.2.1\src\low\core\connection_handler.cpp:245)
  143. I 2025.01.22 20:04:25.085893 101175 [BgsClient] BgsConnection: disconnected. | connection_index: 0 | connection_id: 1 | bgs_error_code: 0
  144. I 2025.01.22 20:04:25.086190 101175 [Online.Systems.CParty] OnFullyDisconnected | party_id: 087813a0-d8fc-11ef-9006-0f6177f0edef/eu-west | client_user_id: 0
  145. I 2025.01.22 20:04:25.091720 101175 [Online.Systems] Clearing systems
  146. I 2025.01.22 20:04:25.117160 101175 [Game] GameDisposeGames() Complete
  147. I 2025.01.22 20:04:25.117526 101175 [Game] Disposing input subsystem...
  148. I 2025.01.22 20:04:25.118343 101175 [Game] Unloading required definitions
  149. I 2025.01.22 20:04:25.254351 101175 [Game] ShellGfxDispose Start
  150. I 2025.01.22 20:04:25.254771 101175 [Game] SceneRemeshDisposeForShellGame Start
  151. I 2025.01.22 20:04:25.255021 101175 [Game] SceneRemeshDisposeForShellGame End
  152. I 2025.01.22 20:04:25.753993 101175 [Game] CutscenesGfxDispose
  153. I 2025.01.22 20:04:25.754391 101175 [Game] PortraitCaptureGfxDispose
  154. I 2025.01.22 20:04:25.754628 101175 [Game] VirtualTextureGfxDispose
  155. I 2025.01.22 20:04:25.754854 101175 [Game] LightGridsGfxDispose
  156. I 2025.01.22 20:04:25.755258 101175 [Game] DebugTextMarkerGfxDispose
  157. I 2025.01.22 20:04:25.755645 101175 [Game] RActorsGfxDispose
  158. I 2025.01.22 20:04:25.755954 101175 [Game] HeightFieldsGfxDispose
  159. I 2025.01.22 20:04:25.756333 101175 [Game] CScenesGfxDispose
  160. I 2025.01.22 20:04:25.756575 101175 [Game] ReflectionProbesGfxDispose
  161. I 2025.01.22 20:04:25.756841 101175 [Game] LightsGfxDispose
  162. I 2025.01.22 20:04:25.757141 101175 [Game] VolumetricCloudsGfxDispose
  163. I 2025.01.22 20:04:25.757449 101175 [Game] RWindow GfxDispose (Main)
  164. I 2025.01.22 20:04:25.757796 101175 [Game] RWindow GfxDispose (Shared Offscreen UI)
  165. I 2025.01.22 20:04:25.758097 101175 [Game] RWindow GfxDispose (Shared Offscreen UI)
  166. I 2025.01.22 20:04:25.758869 101175 [Game] ShellGfxDispose End
  167. I 2025.01.22 20:04:25.764448 101175 [Game] Application Deactivated. Active: 0 Minimized: 0
  168. I 2025.01.22 20:04:25.777330 101175 [Game] Disposing sound subsystem...
  169. I 2025.01.22 20:04:25.791317 101175 [Game] Disposing graphics subsystem...
  170. I 2025.01.22 20:04:25.791542 101175 [Game] GfxTopAccelerationStructureDispose...
  171. I 2025.01.22 20:04:25.791780 101175 [Game] GfxBottomAccelerationStructureDispose...
  172. I 2025.01.22 20:04:25.791999 101175 [Game] GfxStructuredBufferDispose...
  173. I 2025.01.22 20:04:25.792219 101175 [Game] GfxIBDispose...
  174. I 2025.01.22 20:04:25.792440 101175 [Game] GfxVBDispose...
  175. I 2025.01.22 20:04:25.792660 101175 [Game] sStandardVBFormatDispose...
  176. I 2025.01.22 20:04:25.792900 101175 [Game] GfxVBFormatDispose...
  177. I 2025.01.22 20:04:25.794039 101175 [Game] [Prism] Queues done.
  178. I 2025.01.22 20:04:25.794324 101175 [Game] [Prism] Upload stream done.
  179. I 2025.01.22 20:04:25.794571 101175 [Game] [Prism] Dispose dynamic buffers done.
  180. I 2025.01.22 20:04:25.794841 101175 [Game] [Prism] Dispose RT context done.
  181. I 2025.01.22 20:04:25.795703 101175 [Game] [Prism] gpuResourceAlloator done.
  182. I 2025.01.22 20:04:25.797796 101175 [Game] [Prism] DestroyQueue cleaned up.
  183. I 2025.01.22 20:04:25.815880 101175 [Game] [Prism] Device destroyed.
  184. I 2025.01.22 20:04:25.816431 101175 [Game] Graphics subsystem disposed.
  185. I 2025.01.22 20:04:26.657206 101175 [Game] SNOFilesDispose()
  186. I 2025.01.22 20:04:26.657626 101175 [Game] SNOFilesAsyncDispose()
  187. I 2025.01.22 20:04:26.678689 101175 [Game] SNOChunksDispose()
  188. I 2025.01.22 20:04:26.679050 101175 [Game] SNOElementsDispose()
  189. I 2025.01.22 20:04:27.074787 101175 [Game] Disposing ToolChannel for App
  190. -- E N D O F P A R T 1 --
  191.  
  192. -- P A R T 2 --
  193. I 2025.01.23 10:18:56.242799 695071 [Sigma] [tact] [:0]: Retiring server node 192. Server 'level3.ssl.blizzard.com' | Address '2.22.242.10'
  194. I 2025.01.23 10:18:56.242818 695071 [Sigma] [tact] [:0]: Retiring server node 193. Server 'level3.ssl.blizzard.com' | Address '2.22.242.138'
  195. I 2025.01.23 10:18:56.242826 695071 [Sigma] [tact] [:0]: Adding server node 194. Server 'level3.ssl.blizzard.com' | Address '2.16.168.100'
  196. I 2025.01.23 10:18:56.242833 695071 [Sigma] [tact] [:0]: Adding server node 195. Server 'level3.ssl.blizzard.com' | Address '2.16.168.104'
  197. I 2025.01.23 10:18:56.243126 695071 [Sigma] [tact] [:0]: DNS resolution completed in 54ms.
  198. I 2025.01.23 10:18:59.616720 695274 [Game] ---------------- UIModalNotificationManager::ShowModal 2: Travel to The Tree of Whispers?
  199. I 2025.01.23 10:19:02.850307 695468 [WarpManager] Intro portal to exterior Subzone 'Hawe_Bog'
  200. I 2025.01.23 10:19:02.887805 695468 [WarpManager] Starting intro effect default_warp_effect_intro (239914)
  201. I 2025.01.23 10:19:03.861806 695527 [WarpManager] Setup complete
  202. I 2025.01.23 10:19:03.861819 695527 [WarpManager] Waiting for limbo warp...
  203. I 2025.01.23 10:19:03.928874 695531 [Game] Local player long distance snap (543.29, 588.95, 16.65 vs 0.00, 0.00, 0.00)
  204. I 2025.01.23 10:19:03.946671 695531 [Game] [Prism] 4608: Purged 375 entries from the render and compute pipeline caches in 0.946ms
  205. I 2025.01.23 10:19:03.951689 695531 [Game] Disposing UI for World
  206. E 2025.01.23 10:19:03.975326 695531 [Game] Cinematography unable to find matching scripted key frame controller.
  207. E 2025.01.23 10:19:03.975346 695531 [Game] Cinematography unable to find matching scripted key frame controller.
  208. E 2025.01.23 10:19:03.975350 695531 [Game] Cinematography unable to find matching scripted key frame controller.
  209. E 2025.01.23 10:19:03.975353 695531 [Game] Cinematography unable to find matching scripted key frame controller.
  210. E 2025.01.23 10:19:03.975356 695531 [Game] Cinematography unable to find matching scripted key frame controller.
  211. I 2025.01.23 10:19:04.088113 695531 [Game] Client entered world | world: Limbo | CWorldID: 1572864
  212. I 2025.01.23 10:19:04.090394 695531 [WarpManager] Warped into limbo
  213. I 2025.01.23 10:19:04.233082 695531 [WarpManager] Waiting for fast loading time (1.00s)...
  214. I 2025.01.23 10:19:04.313384 695536 [Game] ClientConnect | ip_address: 34.22.183.92:6112 | connection_id: 31
  215. I 2025.01.23 10:19:04.372670 695539 [Game] Computed solution to server puzzle | bits: 7 | solution: 18 | time_elapsed_us: 3
  216. I 2025.01.23 10:19:04.531973 695549 [Game] Initializing client world Limbo...
  217. I 2025.01.23 10:19:04.532258 695549 [WarpManager] Transfer prefetch begin (loop)
  218. I 2025.01.23 10:19:04.532753 695549 [Game] Initializing client world Sanctuary_Eastern_Continent...
  219. I 2025.01.23 10:19:05.238389 695591 [WarpManager] Starting loop for loading screen
  220. I 2025.01.23 10:19:05.238402 695591 [WarpManager] [sPlayLoopEffect] Loop effect is none, Showing loading screen UI
  221. I 2025.01.23 10:19:08.595251 695792 [WarpManager] Starting loop outro effect default_warp_effect_intro (239914)
  222. I 2025.01.23 10:19:09.594708 695852 [WarpManager] Waiting for destination warp...
  223. I 2025.01.23 10:19:09.611601 695853 [WarpManager] Prefetch complete
  224. W 2025.01.23 10:19:10.097773 695882 [Game] 'ClientReceiveHeartbeat' received out-of-order tick | cur_tick: 84420 | msg_tick: 84416
  225. I 2025.01.23 10:19:10.098940 695882 [Game] Local player long distance snap (0.00, 0.00, 0.00 vs -1303.99, 761.12, 0.05)
  226. I 2025.01.23 10:19:10.127270 695882 [Game] [Prism] 4608: Purged 33 entries from the render and compute pipeline caches in 0.782ms
  227. I 2025.01.23 10:19:10.127303 695882 [Game] Disposing UI for World
  228. I 2025.01.23 10:19:10.226230 695882 [Game] Adjusting world Sanctuary_Eastern_Continent (69068) subzone from Naha_FieldOfGiants (1476063) to Hawe_Bog (531245)
  229. I 2025.01.23 10:19:31.705872 695882 [Game] Client entered world | world: Sanctuary_Eastern_Continent | CWorldID: 2621441
  230. I 2025.01.23 10:19:31.802070 695882 [WarpManager] Warped into destination
  231. I 2025.01.23 10:19:32.857911 695882 [WarpManager] Starting outro effect default_warp_effect_outro (239915)
  232. I 2025.01.23 10:19:32.913396 695882 [Game] VideoPrefs: texture quality limited to High (VRAM: 8120MB)
  233. I 2025.01.23 10:19:32.913408 695882 [Game] VideoPrefs: texture quality limited to High (VRAM: 8120MB)
  234. I 2025.01.23 10:19:32.913412 695882 [Game] **== Resetting Sound Prefs to Default... ==**
  235. I 2025.01.23 10:19:32.913415 695882 [Game] **== Sound Prefs Reset to Default ==**
  236. I 2025.01.23 10:19:32.916537 695883 [Online.Systems.CParty] OnPartyMemberRemoved | game_account_id: 1043967276 | party_id: fefd49a0-d953-11ef-809b-753944060261/eu-west | current_party_id: fefd49a0-d953-11ef-809b-753944060261/eu-west
  237. I 2025.01.23 10:19:32.916720 695883 [Online.Systems.CParty] OnPartyJoined | client_user_id: 0 | bnet_account_id: 116122010 | game_account_id: 1043967276 | party_id: 82a25d80-d973-11ef-9f55-8f7e782a3f9a/eu-west | current_party_id: 00000000-0000-0000-0000-000000000000/
  238. I 2025.01.23 10:19:32.921715 695883 [Game] Client: sHandleDisconnect | connection_id: 30
  239. I 2025.01.23 10:19:32.922905 695883 [Game] ClientDisconnect | connection_id: 30 | reason: 0 | connections_remaining: 1
  240. I 2025.01.23 10:19:32.922922 695883 [Game] ConnectionBase::Disconnect | connection_id: 30 | reason: 0 | connectiontype: 4
  241. I 2025.01.23 10:19:32.924253 695883 [Game] Client: sHandleDisconnect | connection_id: 31
  242. I 2025.01.23 10:19:32.932567 695883 [Game] Client Disposed world 1572864.
  243. I 2025.01.23 10:19:32.981413 695883 [Game] [Prism] 4608: Purged 98 entries from the render and compute pipeline caches in 0.965ms
  244. I 2025.01.23 10:19:32.985844 695883 [Game] Disposing UI for World
  245. I 2025.01.23 10:19:33.096330 695883 [Game] Client Disposed world 2621441.
  246. I 2025.01.23 10:19:33.098359 695883 [Game] UICommon::OnGameDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  247. I 2025.01.23 10:19:33.098388 695883 [WarpManager] Warp canceled
  248. I 2025.01.23 10:19:33.098430 695883 [Game] Can't find player to snap camera
  249. I 2025.01.23 10:19:33.098452 695883 [Game] ---------------- UIModalNotificationManager::ShowModal 0: The game connection has been lost: your client has been disconnected from the server.
  250. I 2025.01.23 10:19:40.356879 696301 [Game] Application Deactivated. Active: 0 Minimized: 0
  251. I 2025.01.23 10:19:44.667394 696430 [Game] Application Activated.
  252. I 2025.01.23 10:19:44.737552 696430 [Game] Input method changed | using_controller: false
  253. I 2025.01.23 10:19:44.847372 696438 [Game] Application Deactivated. Active: 0 Minimized: 0
  254. I 2025.01.23 10:19:49.923753 696590 [Game] Application Activated.
  255. I 2025.01.23 10:19:50.098626 696602 [Game] Application Deactivated. Active: 0 Minimized: 0
  256. -- E N D O F P A R T 2 --
Tags: debug info
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