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- Sawk: Ban. Its raw power and coverage force you to run two fighting resists per team and then it can still break through them. Choiced sets are already irritating enough because of this, but Sturdy Boots sets are also perfectly viable and, although not as strong as CB, this set still breaks most of the meta pretty easily without having to predict a whole lot.
- Galvantula: Ban. Amazing speed tier, STAB Volt Switch, ability to break most electric immunities, and access to Webs combine to make this mon way too overwhelming. Boots is extremely difficult to punish because of how much more freely it can click Volt Switch compared to other Electric types and it generally lacks counterplay that isn't passive as hell, making it very easy for it to nab momentum vs balance teams and almost impossible to deal with for offensive teams that can't afford to run passive things like Type Null. I also heavily dislike how its access to Webs and ability to threaten most forms of hazard removal makes it way easier to keep webs up, forcing you to run Boots on basically anything that is grounded and needs its speed to be functional.
- Silvally-Dark: Ban. Dark STAB is way too easy to spam and since you typically can't afford to run more than one dark resist per team whether or not you lose to this thing comes down to if it runs the right coverage move or not. There's several Silvally forms in PUBL that are less broken than this thing so clearly it has to go.
- Pinrcuchin: DNB. As a breaker it's too slow and lacks the kind of bulk or resistances to be seriously problematic, plus since good teams should have an Electric immunity it's reliant on prediction to do anything. I am a little wary of it as a support mon though and I may deem this broken if Electric Terrain teams get out of hand, but for now I don't think we urgently need to ban this.
- Cursola: DNB. Not entirely convinced it's fine, definitely very difficult to switch into and I've seen it do some crazy stuff on TR teams, but on the other hand it's so slow and physically frail that I think we're good vs it for now. At least I'd like to see it in the meta for a bit longer before making a call on this one.
- Alcremie: DNB. It's just not broken at all from what I've seen, just a healthy slowish mon that can patch up balance teams and do some work as a breaker with CM or 3 attacks sets, but nothing that lacks checks or general counterplay.
- Exeggutor: DNB. Just haven't really seen it enough, STABs remain scary in a meta with few Steel types but the meta doesn't seem overly favorable to it. Could be broken, but I just can't tell yet.
- Kangaskhan: DNB. Another instance of "could be broken but idk", it unfortunately lost a counter in Tangela but gained a bunch of new checks as well. Too early to say if the new counterplay is sufficient or not, so far I haven't seen Kanga do anything crazy yet though so I think it'll be fine to let it stick around for a minute.
- Silvally-Poison: DNB. I would be surprised if it can still sweep teams in a meta infested with Ghost and Ground types. Don't see this being broken in this meta at all.
- Silvally-Bug: DNB. Haven't seen it yet, doesn't strike me as obviously broken (hence why I voted to unban it to begin with), if it's somehow broken after all we'll find out soon enough.
- Perrserker: Unban. This might be too much for the meta but it's slow, gained some more counterplay, and might generally be more manageable in a faster and more powerful meta. I'd like to at least give it a try, especially given that many people in the community clearly want it back.
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