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BMM42

Ursa

Jun 30th, 2013
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  1. Name: Ursa
  2. Class: Berserker
  3. Character Specific Skill: Fortune
  4. Affinity: Fire
  5. Special: Sack, Critical Eye, Mountain Walk, Sea Walk
  6. Personal Fault: "Is this something you eat?": When using a healing item, -5 to the amount of HP restored
  7. Personal Skill: Dislikes Arrows: +15 Hit when attacking a bow-wielding unit
  8. Personal Skill: Ranged Fighter: When Ursa is attacked from outside melee range, +15 Evade.
  9. Personal Skill: Papa Bear: If Ursa has less than 50% HP, +50% Support Bonuses
  10.  
  11. Preferred stats: HP, STR
  12.  
  13. Weapon profs: Axe (B), Throw (S)
  14.  
  15. Level: 14 (0/100)
  16. Total Level: 33
  17.  
  18. Progression spent: 330% +5%SPD at Bandit, +5%DEF at Berserker
  19.  
  20. HP: 20 (80%)
  21. STR: 6 (70%)
  22. MAG: 0 (00%)
  23. SKL: 4 (60%)
  24. CON: 7
  25. AID: 6
  26. LCK: 1 (10%)
  27. DEF: 3 (35%)
  28. RES: 0 (30%)
  29. SPD: 3 (55%)
  30. MOV: 4
  31.  
  32. Levels:
  33. Level 2: +1 STR, +1 SKL
  34. Level 3: +1 SKL, +1 STR
  35. Level 4: +1 STR, +1 SKL
  36. Level 5: +1 HP, +1 STR, +1 SKL, +1 RES, +1 SPD
  37. Promotion to Bandit: +2 HP, +2 STR, +5 CON, +5 AID, +1 SPD, MOV 5
  38. Level 2: +1HP, +1RES
  39. Level 3: +1STR, +1SKL
  40. Level 4: +1HP, +1STR, +1SKL, +1SPD
  41. Level 5: +1HP, +1STR
  42. Level 6: +1HP, +1STR
  43. Level 7: +1HP, +1STR, +1SKL, +1DEF
  44. Level 8: +1STR, +1SKL, +1DEF, +1RES
  45. Level 9: +1HP, +1STR, +1SKL, +1RES, +1SPD
  46. Level 10: +1HP, +1STR, +1DEF, +1RES
  47. Level 11: +1HP, +1SKL, +1RES, +1SPD
  48. Level 12: +1DEF, +1HP
  49. Level 13: +1HP, +1SKL, +1RES, +1SPD
  50. Level 14: +1SKL, +1DEF, +1SPD
  51. Speedwing: +3SPD
  52. Promotion to Berserker: +5HP, +2STR, +3SKL, +4CON, +4AID, +1SPD, MOV 6
  53. Level 2: +1HP, +1STR, +1DEF, +1SPD
  54. Level 3: +1HP, +1STR, +1DEF
  55. Level 4: +1HP, +1STR, +1SKL, +1DEF
  56. Level 5: +1HP, +1SKL
  57. Level 6: +1HP, +1STR, +1SKL, +1DEF
  58. Level 7: +1HP, +1SKL, +1DEF
  59. Level 8: +1HP, +1SPD
  60. Level 9: +1SKL, +1SPD
  61. Level 10: +1HP, +1STR
  62. Level 11: +1HP, +1SKL
  63. Level 12: +1HP, +1STR, +1SKL, +1DEF
  64. Level 13: +1HP, +1STR, +1SKL, +1SPD
  65. Level 14: +1STR, +1RES, +1SPD
  66.  
  67. Current Stats:
  68. HP: 49
  69. STR: 30
  70. MAG: 0
  71. SKL: 27
  72. CON: 16
  73. AID: 15
  74. LCK: 1
  75. DEF: 14
  76. RES: 8
  77. SPD: 19
  78. MOV: 6
  79.  
  80. Supports
  81. Diana (A) +3 Dam, +7 Hit, +7 Eva, +30 Crit
  82. Brann (C) +1 Dam, +2 Hit, +2 Eva, +10 Crit
  83.  
  84. Code: [Select]
  85. Inventory:
  86. Name Type () RNG MT WT CR Hit QL
  87. Hatchet Throw (E) 1-2 4 5 5 85 35/35
  88. Hand Axe Throw (E) 1-2 7 10 0 65 3/30
  89. Killer axe Hack (C) 1 11 11 25 65 14/20
  90. Poleaxe Hack (D) 1 11 14 0 70 4/20
  91. Effective against characters with Horseback
  92. Gram Thrw (S) 1-3 16 22 15 55 25/25
  93. +1DEF and STR while equipped, Effective against Dragons
  94.  
  95.  
  96. Battle Stats:
  97. Hatchet:
  98. RNG: 1-2
  99. AT: 34
  100. Hit: 139
  101. AS: 19
  102. Eva: 39
  103. Crt: 18+5
  104. DG: 1
  105.  
  106. Hand Axe:
  107. RNG: 1-2
  108. AT: 37
  109. Hit: 119
  110. AS: 19
  111. Eva: 39
  112. Crt: 13+5
  113. DG: 1
  114.  
  115. Killer Axe:
  116. RNG: 1
  117. AT: 41
  118. Hit: 119
  119. AS: 19
  120. Eva: 39
  121. Crit: 38+5
  122. DG: 1
  123.  
  124. Pole Axe
  125. Rng: 1
  126. AT: 41 (63!)
  127. Hit: 124
  128. AS: 19
  129. Eva: 39
  130. Crit: 13+5
  131. DG: 1
  132.  
  133. Gram, the dragon axe
  134. Rng: 1-3
  135. AT: 46+1 (78!+1)
  136. Hit: 109
  137. AS: 18
  138. Eva: 37
  139. Crit: 28+5
  140.  
  141.  
  142. Bio:
  143. 30 years ago, a merchant caravan passing through northern Durhiel was set upon by bandits and brutally slaughtered. One young woman, clutching a baby to her chest and dying from two arrows in her back, managed to escape the massacre only to collapse in some woods. The infant's cries attracted a bear sow and her cub, who took the now-orphaned boy and raised it as her own.
  144. As the years passed, the child - and later man - grew big and strong from his rough-and-tumble lifestyle and wrestling his "brother". Tragedy struck when one day, a pair of poachers killed the wild man's adoptive mother, thus orphaning him for a second time. Enraged, he took up a nearby woodcutting hatchet and brutally dismembered the two, before spending the entire night howling in grief.
  145. Once again, his cries attracted a friendly face. An elderly scholar from Osngaria discovered the man, and despite his shock at the state of the poachers recognized that it had been an act of vengeance rather than banditry. This scholar, named Balthazar, took the wild man under his wing. He gave the man a name: Ursa, based on his history with bears - and taught Ursa how to use language and survive in the civilized world. Sadly, Balthazar was old and frail, and passed away of natural causes just a few years later. Ursa buried him deep in the woods and returned to his solitary lifestyle.
  146. Ursa's poor use of language might lead others to think he's stupid. He's not; far from it, in fact. However, learning language so late in life means that he will never be as fluent as someone who grew up around it. He has difficulty using pronouns, dislikes words with more than two or three syllables, and sometimes drops words entirely. He has only a child's grasp on the written language; his favorite book is a beginner's dictionary and his handwriting is near illegible. Finally, he's not very good at hiding his feelings in social situations, having spent only a few short years among other people.
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